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Using the GNU Compiler Collection (GCC)

This manual documents how to use the GNU compilers, as well as their features and incompatibilities, and how to report bugs. It corresponds to the compilers (GCC) version 4.8.3. The internals of the GNU compilers, including how to port them to new targets and some information about how to write front ends for new languages, are documented in a separate manual. See section `Introduction' in GNU Compiler Collection (GCC) Internals.

1. Programming Languages Supported by GCC  You can compile C or C++ programs.
2. Language Standards Supported by GCC  Language standards supported by GCC.
3. GCC Command Options  Command options supported by `gcc'.
4. C Implementation-defined behavior  How GCC implements the ISO C specification.
6. Extensions to the C Language Family  GNU extensions to the C language family.
5. C++ Implementation-defined behavior  How GCC implements the ISO C++ specification.
7. Extensions to the C++ Language  GNU extensions to the C++ language.
8. GNU Objective-C features  GNU Objective-C runtime features.
9. Binary Compatibility  
10. gcov---a Test Coverage Program  gcov---a test coverage program.
11. Known Causes of Trouble with GCC  If you have trouble using GCC.
12. Reporting Bugs  How, why and where to report bugs.
13. How To Get Help with GCC  How to find suppliers of support for GCC.
14. Contributing to GCC Development  How to contribute to testing and developing GCC.

Funding Free Software  How to help assure funding for free software.
The GNU Project and GNU/Linux  

GNU General Public License  GNU General Public License says how you can copy and share GCC.
GNU Free Documentation License  How you can copy and share this manual.
Contributors to GCC  People who have contributed to GCC.

Option Index  Index to command line options.
Keyword Index  Index of concepts and symbol names.


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1. Programming Languages Supported by GCC

GCC stands for "GNU Compiler Collection". GCC is an integrated distribution of compilers for several major programming languages. These languages currently include C, C++, Objective-C, Objective-C++, Java, Fortran, Ada, and Go.

The abbreviation GCC has multiple meanings in common use. The current official meaning is "GNU Compiler Collection", which refers generically to the complete suite of tools. The name historically stood for "GNU C Compiler", and this usage is still common when the emphasis is on compiling C programs. Finally, the name is also used when speaking of the language-independent component of GCC: code shared among the compilers for all supported languages.

The language-independent component of GCC includes the majority of the optimizers, as well as the "back ends" that generate machine code for various processors.

The part of a compiler that is specific to a particular language is called the "front end". In addition to the front ends that are integrated components of GCC, there are several other front ends that are maintained separately. These support languages such as Pascal, Mercury, and COBOL. To use these, they must be built together with GCC proper.

Most of the compilers for languages other than C have their own names. The C++ compiler is G++, the Ada compiler is GNAT, and so on. When we talk about compiling one of those languages, we might refer to that compiler by its own name, or as GCC. Either is correct.

Historically, compilers for many languages, including C++ and Fortran, have been implemented as "preprocessors" which emit another high level language such as C. None of the compilers included in GCC are implemented this way; they all generate machine code directly. This sort of preprocessor should not be confused with the C preprocessor, which is an integral feature of the C, C++, Objective-C and Objective-C++ languages.


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2. Language Standards Supported by GCC

For each language compiled by GCC for which there is a standard, GCC attempts to follow one or more versions of that standard, possibly with some exceptions, and possibly with some extensions.


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2.1 C language

GCC supports three versions of the C standard, although support for the most recent version is not yet complete.

The original ANSI C standard (X3.159-1989) was ratified in 1989 and published in 1990. This standard was ratified as an ISO standard (ISO/IEC 9899:1990) later in 1990. There were no technical differences between these publications, although the sections of the ANSI standard were renumbered and became clauses in the ISO standard. This standard, in both its forms, is commonly known as C89, or occasionally as C90, from the dates of ratification. The ANSI standard, but not the ISO standard, also came with a Rationale document. To select this standard in GCC, use one of the options `-ansi', `-std=c90' or `-std=iso9899:1990'; to obtain all the diagnostics required by the standard, you should also specify `-pedantic' (or `-pedantic-errors' if you want them to be errors rather than warnings). See section Options Controlling C Dialect.

Errors in the 1990 ISO C standard were corrected in two Technical Corrigenda published in 1994 and 1996. GCC does not support the uncorrected version.

An amendment to the 1990 standard was published in 1995. This amendment added digraphs and __STDC_VERSION__ to the language, but otherwise concerned the library. This amendment is commonly known as AMD1; the amended standard is sometimes known as C94 or C95. To select this standard in GCC, use the option `-std=iso9899:199409' (with, as for other standard versions, `-pedantic' to receive all required diagnostics).

A new edition of the ISO C standard was published in 1999 as ISO/IEC 9899:1999, and is commonly known as C99. GCC has incomplete support for this standard version; see http://gcc.gnu.org/gcc-4.7/c99status.html for details. To select this standard, use `-std=c99' or `-std=iso9899:1999'. (While in development, drafts of this standard version were referred to as C9X.)

Errors in the 1999 ISO C standard were corrected in three Technical Corrigenda published in 2001, 2004 and 2007. GCC does not support the uncorrected version.

A fourth version of the C standard, known as C11, was published in 2011 as ISO/IEC 9899:2011. GCC has limited incomplete support for parts of this standard, enabled with `-std=c11' or `-std=iso9899:2011'. (While in development, drafts of this standard version were referred to as C1X.)

By default, GCC provides some extensions to the C language that on rare occasions conflict with the C standard. See section Extensions to the C Language Family. Use of the `-std' options listed above will disable these extensions where they conflict with the C standard version selected. You may also select an extended version of the C language explicitly with `-std=gnu90' (for C90 with GNU extensions), `-std=gnu99' (for C99 with GNU extensions) or `-std=gnu11' (for C11 with GNU extensions). The default, if no C language dialect options are given, is `-std=gnu90'; this will change to `-std=gnu99' or `-std=gnu11' in some future release when the C99 or C11 support is complete. Some features that are part of the C99 standard are accepted as extensions in C90 mode, and some features that are part of the C11 standard are accepted as extensions in C90 and C99 modes.

The ISO C standard defines (in clause 4) two classes of conforming implementation. A conforming hosted implementation supports the whole standard including all the library facilities; a conforming freestanding implementation is only required to provide certain library facilities: those in <float.h>, <limits.h>, <stdarg.h>, and <stddef.h>; since AMD1, also those in <iso646.h>; since C99, also those in <stdbool.h> and <stdint.h>; and since C11, also those in <stdalign.h> and <stdnoreturn.h>. In addition, complex types, added in C99, are not required for freestanding implementations. The standard also defines two environments for programs, a freestanding environment, required of all implementations and which may not have library facilities beyond those required of freestanding implementations, where the handling of program startup and termination are implementation-defined, and a hosted environment, which is not required, in which all the library facilities are provided and startup is through a function int main (void) or int main (int, char *[]). An OS kernel would be a freestanding environment; a program using the facilities of an operating system would normally be in a hosted implementation.

GCC aims towards being usable as a conforming freestanding implementation, or as the compiler for a conforming hosted implementation. By default, it will act as the compiler for a hosted implementation, defining __STDC_HOSTED__ as 1 and presuming that when the names of ISO C functions are used, they have the semantics defined in the standard. To make it act as a conforming freestanding implementation for a freestanding environment, use the option `-ffreestanding'; it will then define __STDC_HOSTED__ to 0 and not make assumptions about the meanings of function names from the standard library, with exceptions noted below. To build an OS kernel, you may well still need to make your own arrangements for linking and startup. See section Options Controlling C Dialect.

GCC does not provide the library facilities required only of hosted implementations, nor yet all the facilities required by C99 of freestanding implementations; to use the facilities of a hosted environment, you will need to find them elsewhere (for example, in the GNU C library). See section Standard Libraries.

Most of the compiler support routines used by GCC are present in `libgcc', but there are a few exceptions. GCC requires the freestanding environment provide memcpy, memmove, memset and memcmp. Finally, if __builtin_trap is used, and the target does not implement the trap pattern, then GCC will emit a call to abort.

For references to Technical Corrigenda, Rationale documents and information concerning the history of C that is available online, see http://gcc.gnu.org/readings.html


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2.2 C++ language

GCC supports the original ISO C++ standard (1998) and contains experimental support for the second ISO C++ standard (2011).

The original ISO C++ standard was published as the ISO standard (ISO/IEC 14882:1998) and amended by a Technical Corrigenda published in 2003 (ISO/IEC 14882:2003). These standards are referred to as C++98 and C++03, respectively. GCC implements the majority of C++98 (export is a notable exception) and most of the changes in C++03. To select this standard in GCC, use one of the options `-ansi', `-std=c++98', or `-std=c++03'; to obtain all the diagnostics required by the standard, you should also specify `-pedantic' (or `-pedantic-errors' if you want them to be errors rather than warnings).

A revised ISO C++ standard was published in 2011 as ISO/IEC 14882:2011, and is referred to as C++11; before its publication it was commonly referred to as C++0x. C++11 contains several changes to the C++ language, most of which have been implemented in an experimental C++11 mode in GCC. For information regarding the C++11 features available in the experimental C++11 mode, see http://gcc.gnu.org/projects/@/cxx0x.html. To select this standard in GCC, use the option `-std=c++11'; to obtain all the diagnostics required by the standard, you should also specify `-pedantic' (or `-pedantic-errors' if you want them to be errors rather than warnings).

More information about the C++ standards is available on the ISO C++ committee's web site at http://www.open-std.org/@/jtc1/@/sc22/@/wg21/.

By default, GCC provides some extensions to the C++ language; See section Options Controlling C++ Dialect. Use of the `-std' option listed above will disable these extensions. You may also select an extended version of the C++ language explicitly with `-std=gnu++98' (for C++98 with GNU extensions) or `-std=gnu++11' (for C++11 with GNU extensions). The default, if no C++ language dialect options are given, is `-std=gnu++98'.


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2.3 Objective-C and Objective-C++ languages

GCC supports "traditional" Objective-C (also known as "Objective-C 1.0") and contains support for the Objective-C exception and synchronization syntax. It has also support for a number of "Objective-C 2.0" language extensions, including properties, fast enumeration (only for Objective-C), method attributes and the @optional and @required keywords in protocols. GCC supports Objective-C++ and features available in Objective-C are also available in Objective-C++.

GCC by default uses the GNU Objective-C runtime library, which is part of GCC and is not the same as the Apple/NeXT Objective-C runtime library used on Apple systems. There are a number of differences documented in this manual. The options `-fgnu-runtime' and `-fnext-runtime' allow you to switch between producing output that works with the GNU Objective-C runtime library and output that works with the Apple/NeXT Objective-C runtime library.

There is no formal written standard for Objective-C or Objective-C++. The authoritative manual on traditional Objective-C (1.0) is "Object-Oriented Programming and the Objective-C Language", available at a number of web sites:

The Objective-C exception and synchronization syntax (that is, the keywords @try, @throw, @catch, @finally and @synchronized) is supported by GCC and is enabled with the option `-fobjc-exceptions'. The syntax is briefly documented in this manual and in the Objective-C 2.0 manuals from Apple.

The Objective-C 2.0 language extensions and features are automatically enabled; they include properties (via the @property, @synthesize and @dynamic keywords), fast enumeration (not available in Objective-C++), attributes for methods (such as deprecated, noreturn, sentinel, format), the unused attribute for method arguments, the @package keyword for instance variables and the @optional and @required keywords in protocols. You can disable all these Objective-C 2.0 language extensions with the option `-fobjc-std=objc1', which causes the compiler to recognize the same Objective-C language syntax recognized by GCC 4.0, and to produce an error if one of the new features is used.

GCC has currently no support for non-fragile instance variables.

The authoritative manual on Objective-C 2.0 is available from Apple:

For more information concerning the history of Objective-C that is available online, see http://gcc.gnu.org/readings.html


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2.4 Go language

The Go language continues to evolve as of this writing; see the current language specifications. At present there are no specific versions of Go, and there is no way to describe the language supported by GCC in terms of a specific version. In general GCC tracks the evolving specification closely, and any given release will support the language as of the date that the release was frozen.


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2.5 References for other languages

See section `About This Guide' in GNAT Reference Manual, for information on standard conformance and compatibility of the Ada compiler.

See section `Standards' in The GNU Fortran Compiler, for details of standards supported by GNU Fortran.

See section `Compatibility with the Java Platform' in GNU gcj, for details of compatibility between gcj and the Java Platform.


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3. GCC Command Options

When you invoke GCC, it normally does preprocessing, compilation, assembly and linking. The "overall options" allow you to stop this process at an intermediate stage. For example, the `-c' option says not to run the linker. Then the output consists of object files output by the assembler.

Other options are passed on to one stage of processing. Some options control the preprocessor and others the compiler itself. Yet other options control the assembler and linker; most of these are not documented here, since you rarely need to use any of them.

Most of the command-line options that you can use with GCC are useful for C programs; when an option is only useful with another language (usually C++), the explanation says so explicitly. If the description for a particular option does not mention a source language, you can use that option with all supported languages.

See section Compiling C++ Programs, for a summary of special options for compiling C++ programs.

The gcc program accepts options and file names as operands. Many options have multi-letter names; therefore multiple single-letter options may not be grouped: `-dv' is very different from `-d -v'.

You can mix options and other arguments. For the most part, the order you use doesn't matter. Order does matter when you use several options of the same kind; for example, if you specify `-L' more than once, the directories are searched in the order specified. Also, the placement of the `-l' option is significant.

Many options have long names starting with `-f' or with `-W'---for example, `-fmove-loop-invariants', `-Wformat' and so on. Most of these have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. This manual documents only one of these two forms, whichever one is not the default.

See section Option Index, for an index to GCC's options.

3.1 Option Summary  Brief list of all options, without explanations.
3.2 Options Controlling the Kind of Output  Controlling the kind of output: an executable, object files, assembler files, or preprocessed source.
3.3 Compiling C++ Programs  Compiling C++ programs.
3.4 Options Controlling C Dialect  Controlling the variant of C language compiled.
3.5 Options Controlling C++ Dialect  Variations on C++.
3.6 Options Controlling Objective-C and Objective-C++ Dialects  Variations on Objective-C and Objective-C++.
3.7 Options to Control Diagnostic Messages Formatting  Controlling how diagnostics should be formatted.
3.8 Options to Request or Suppress Warnings  How picky should the compiler be?
3.9 Options for Debugging Your Program or GCC  Symbol tables, measurements, and debugging dumps.
3.10 Options That Control Optimization  How much optimization?
3.11 Options Controlling the Preprocessor  Controlling header files and macro definitions. Also, getting dependency information for Make.
3.12 Passing Options to the Assembler  Passing options to the assembler.
3.13 Options for Linking  Specifying libraries and so on.
3.14 Options for Directory Search  Where to find header files and libraries. Where to find the compiler executable files.
3.15 Specifying subprocesses and the switches to pass to them  How to pass switches to sub-processes.
3.16 Specifying Target Machine and Compiler Version  Running a cross-compiler, or an old version of GCC.
3.17 Hardware Models and Configurations  Specifying minor hardware or convention variations, such as 68010 vs 68020.
3.18 Options for Code Generation Conventions  Specifying conventions for function calls, data layout and register usage.
3.19 Environment Variables Affecting GCC  Env vars that affect GCC.
3.20 Using Precompiled Headers  Compiling a header once, and using it many times.


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3.1 Option Summary

Here is a summary of all the options, grouped by type. Explanations are in the following sections.

Overall Options
See section Options Controlling the Kind of Output.
 
-c  -S  -E  -o file
-pipe -pass-exit-codes -x language -v -### --help[=class[,...]] --target-help --version -wrapper @file -fplugin=file -fplugin-arg-name=arg -fdump-ada-spec[-slim] -fdump-go-spec=file

C Language Options
See section Options Controlling C Dialect.
 
-ansi  -std=standard
-aux-info filename -fallow-parameterless-variadic-functions -fno-asm -fno-builtin -fno-builtin-function -fhosted -ffreestanding -fopenmp -fms-extensions -fplan9-extensions -trigraphs -no-integrated-cpp -traditional -traditional-cpp -fallow-single-precision -fcond-mismatch -flax-vector-conversions -fsigned-bitfields -fsigned-char -funsigned-bitfields -funsigned-char

C++ Language Options
See section Options Controlling C++ Dialect.
 
-fabi-version=n
-fconserve-space -fconstexpr-depth=n -ffriend-injection -fno-elide-constructors -fno-enforce-eh-specs -ffor-scope -fno-for-scope -fno-gnu-keywords -fno-implicit-templates -fno-implicit-inline-templates -fno-implement-inlines -fms-extensions -fno-nonansi-builtins -fnothrow-opt -fno-operator-names -fno-optional-diags -fpermissive -fno-pretty-templates -frepo -fno-rtti -fstats -ftemplate-depth=n -fno-threadsafe-statics -fuse-cxa-atexit -fno-weak -nostdinc++ -fno-default-inline -fvisibility-inlines-hidden -fvisibility-ms-compat -Wabi -Wconversion-null -Wctor-dtor-privacy -Wdelete-non-virtual-dtor -Wnarrowing -Wnoexcept -Wnon-virtual-dtor -Wreorder -Weffc++ -Wstrict-null-sentinel -Wno-non-template-friend -Wold-style-cast -Woverloaded-virtual -Wno-pmf-conversions -Wsign-promo

Objective-C and Objective-C++ Language Options
See section Options Controlling Objective-C and Objective-C++ Dialects.
 
-fconstant-string-class=class-name
-fgnu-runtime -fnext-runtime -fno-nil-receivers -fobjc-abi-version=n -fobjc-call-cxx-cdtors -fobjc-direct-dispatch -fobjc-exceptions -fobjc-gc -fobjc-nilcheck -fobjc-std=objc1 -freplace-objc-classes -fzero-link -gen-decls -Wassign-intercept -Wno-protocol -Wselector -Wstrict-selector-match -Wundeclared-selector

Language Independent Options
See section Options to Control Diagnostic Messages Formatting.
 
-fmessage-length=n
-fdiagnostics-show-location=[once|every-line] -fno-diagnostics-show-option

Warning Options
See section Options to Request or Suppress Warnings.
 
-fsyntax-only  -fmax-errors=n
-pedantic-errors -w -Wextra -Wall -Waddress -Waggregate-return -Warray-bounds -Wno-attributes -Wno-builtin-macro-redefined -Wc++-compat -Wc++11-compat -Wcast-align -Wcast-qual -Wchar-subscripts -Wclobbered -Wcomment -Wconversion -Wcoverage-mismatch -Wno-cpp -Wno-deprecated -Wno-deprecated-declarations -Wdisabled-optimization -Wno-div-by-zero -Wdouble-promotion -Wempty-body -Wenum-compare -Wno-endif-labels -Werror -Werror=* -Wfatal-errors -Wfloat-equal -Wformat -Wformat=2 -Wno-format-contains-nul -Wno-format-extra-args -Wformat-nonliteral -Wformat-security -Wformat-y2k -Wframe-larger-than=len -Wno-free-nonheap-object -Wjump-misses-init -Wignored-qualifiers -Wimplicit -Wimplicit-function-declaration -Wimplicit-int -Winit-self -Winline -Wmaybe-uninitialized -Wno-int-to-pointer-cast -Wno-invalid-offsetof -Winvalid-pch -Wlarger-than=len -Wunsafe-loop-optimizations -Wlogical-op -Wlong-long -Wmain -Wmaybe-uninitialized -Wmissing-braces -Wmissing-field-initializers -Wmissing-format-attribute -Wmissing-include-dirs -Wno-mudflap -Wno-multichar -Wnonnull -Wno-overflow -Woverlength-strings -Wpacked -Wpacked-bitfield-compat -Wpadded -Wparentheses -Wpedantic-ms-format -Wno-pedantic-ms-format -Wpointer-arith -Wno-pointer-to-int-cast -Wredundant-decls -Wreturn-type -Wsequence-point -Wshadow -Wsign-compare -Wsign-conversion -Wstack-protector -Wstack-usage=len -Wstrict-aliasing -Wstrict-aliasing=n -Wstrict-overflow -Wstrict-overflow=n -Wsuggest-attribute=[pure|const|noreturn] -Wswitch -Wswitch-default -Wswitch-enum -Wsync-nand -Wsystem-headers -Wtrampolines -Wtrigraphs -Wtype-limits -Wundef -Wuninitialized -Wunknown-pragmas -Wno-pragmas -Wunsuffixed-float-constants -Wunused -Wunused-function -Wunused-label -Wunused-local-typedefs -Wunused-parameter -Wno-unused-result -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -Wvariadic-macros -Wvector-operation-performance -Wvla -Wvolatile-register-var -Wwrite-strings -Wzero-as-null-pointer-constant

C and Objective-C-only Warning Options
 
{-Wbad-function-cast  -Wmissing-declarations 
-Wmissing-parameter-type -Wmissing-prototypes -Wnested-externs -Wold-style-declaration -Wold-style-definition -Wstrict-prototypes -Wtraditional -Wtraditional-conversion -Wdeclaration-after-statement -Wpointer-sign}

Debugging Options
See section Options for Debugging Your Program or GCC.
 
-dletters
-fdbg-cnt-list -fdbg-cnt=counter-value-list -fdisable-ipa-pass_name -fdisable-rtl-pass_name -fdisable-rtl-pass-name=range-list -fdisable-tree-pass_name -fdisable-tree-pass-name=range-list -fdump-noaddr -fdump-unnumbered -fdump-unnumbered-links -fdump-translation-unit[-n] -fdump-class-hierarchy[-n] -fdump-ipa-all -fdump-ipa-cgraph -fdump-ipa-inline -fdump-passes -fdump-statistics -fdump-tree-all -fdump-tree-original[-n] -fdump-tree-optimized[-n] -fdump-tree-cfg -fdump-tree-vcg -fdump-tree-alias -fdump-tree-ch -fdump-tree-ssa[-n] -fdump-tree-pre[-n] -fdump-tree-ccp[-n] -fdump-tree-dce[-n] -fdump-tree-gimple[-raw] -fdump-tree-mudflap[-n] -fdump-tree-dom[-n] -fdump-tree-dse[-n] -fdump-tree-phiprop[-n] -fdump-tree-phiopt[-n] -fdump-tree-forwprop[-n] -fdump-tree-copyrename[-n] -fdump-tree-nrv -fdump-tree-vect -fdump-tree-sink -fdump-tree-sra[-n] -fdump-tree-forwprop[-n] -fdump-tree-fre[-n] -fdump-tree-vrp[-n] -ftree-vectorizer-verbose=n -fdump-tree-storeccp[-n] -fdump-final-insns=file -fcompare-debug[=opts] -fcompare-debug-second -feliminate-dwarf2-dups -feliminate-unused-debug-types -feliminate-unused-debug-symbols -femit-class-debug-always -fenable-kind-pass -fenable-kind-pass=range-list -fdebug-types-section -fmem-report -fpre-ipa-mem-report -fpost-ipa-mem-report -fprofile-arcs -frandom-seed=string -fsched-verbose=n -fsel-sched-verbose -fsel-sched-dump-cfg -fsel-sched-pipelining-verbose -fstack-usage -ftest-coverage -ftime-report -fvar-tracking -fvar-tracking-assignments -fvar-tracking-assignments-toggle -g -glevel -gtoggle -gcoff -gdwarf-version -ggdb -grecord-gcc-switches -gno-record-gcc-switches -gstabs -gstabs+ -gstrict-dwarf -gno-strict-dwarf -gvms -gxcoff -gxcoff+ -fno-merge-debug-strings -fno-dwarf2-cfi-asm -fdebug-prefix-map=old=new -femit-struct-debug-baseonly -femit-struct-debug-reduced -femit-struct-debug-detailed[=spec-list] -p -pg -print-file-name=library -print-libgcc-file-name -print-multi-directory -print-multi-lib -print-multi-os-directory -print-prog-name=program -print-search-dirs -Q -print-sysroot -print-sysroot-headers-suffix -save-temps -save-temps=cwd -save-temps=obj -time[=file]

Optimization Options
See section Options that Control Optimization.
 
-falign-functions[=n
-falign-labels[=n] -falign-loops[=n] -fassociative-math -fauto-inc-dec -fbranch-probabilities -fbranch-target-load-optimize -fbranch-target-load-optimize2 -fbtr-bb-exclusive -fcaller-saves -fcheck-data-deps -fcombine-stack-adjustments -fconserve-stack -fcompare-elim -fcprop-registers -fcrossjumping -fcse-follow-jumps -fcse-skip-blocks -fcx-fortran-rules -fcx-limited-range -fdata-sections -fdce -fdelayed-branch -fdelete-null-pointer-checks -fdevirtualize -fdse -fearly-inlining -fipa-sra -fexpensive-optimizations -ffat-lto-objects -ffast-math -ffinite-math-only -ffloat-store -fexcess-precision=style -fforward-propagate -ffp-contract=style -ffunction-sections -fgcse -fgcse-after-reload -fgcse-las -fgcse-lm -fgraphite-identity -fgcse-sm -fif-conversion -fif-conversion2 -findirect-inlining -finline-functions -finline-functions-called-once -fsort-data -finline-limit=n -finline-small-functions -fipa-cp -fipa-cp-clone -fipa-matrix-reorg -fipa-pta -fipa-profile -fipa-pure-const -fipa-reference -fira-algorithm=algorithm -fira-region=region -fira-loop-pressure -fno-ira-share-save-slots -fno-ira-share-spill-slots -fira-verbose=n -fivopts -fkeep-inline-functions -fkeep-static-consts -floop-block -floop-flatten -floop-interchange -floop-strip-mine -floop-parallelize-all -flto -flto-compression-level -flto-partition=alg -flto-report -fmerge-all-constants -fmerge-constants -fmodulo-sched -fmodulo-sched-allow-regmoves -fmove-loop-invariants fmudflap -fmudflapir -fmudflapth -fno-branch-count-reg -fno-default-inline -fno-defer-pop -fno-function-cse -fno-guess-branch-probability -fno-inline -fno-math-errno -fno-peephole -fno-peephole2 -fno-sched-interblock -fno-sched-spec -fno-signed-zeros -fno-toplevel-reorder -fno-trapping-math -fno-zero-initialized-in-bss -fomit-frame-pointer -foptimize-register-move -foptimize-sibling-calls -fpartial-inlining -fpeel-loops -fpredictive-commoning -fprefetch-loop-arrays -fprofile-correction -fprofile-dir=path -fprofile-generate -fprofile-generate=path -fprofile-use -fprofile-use=path -fprofile-values -freciprocal-math -free -fregmove -frename-registers -freorder-blocks -freorder-blocks-and-partition -freorder-functions -frerun-cse-after-loop -freschedule-modulo-scheduled-loops -frounding-math -fsched2-use-superblocks -fsched-pressure -fsched-spec-load -fsched-spec-load-dangerous -fsched-stalled-insns-dep[=n] -fsched-stalled-insns[=n] -fsched-group-heuristic -fsched-critical-path-heuristic -fsched-spec-insn-heuristic -fsched-rank-heuristic -fsched-last-insn-heuristic -fsched-dep-count-heuristic -fschedule-insns -fschedule-insns2 -fsection-anchors -fselective-scheduling -fselective-scheduling2 -fsel-sched-pipelining -fsel-sched-pipelining-outer-loops -fshrink-wrap -fsignaling-nans -fsingle-precision-constant -fsplit-ivs-in-unroller -fsplit-wide-types -fstack-protector -fstack-protector-all -fstrict-aliasing -fstrict-overflow -fthread-jumps -ftracer -ftree-bit-ccp -ftree-builtin-call-dce -ftree-ccp -ftree-ch -ftree-copy-prop -ftree-copyrename -ftree-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre -ftree-loop-if-convert -ftree-loop-if-convert-stores -ftree-loop-im -ftree-phiprop -ftree-loop-distribution -ftree-loop-distribute-patterns -ftree-loop-ivcanon -ftree-loop-linear -ftree-loop-optimize -ftree-parallelize-loops=n -ftree-pre -ftree-pta -ftree-reassoc -ftree-sink -ftree-sra -ftree-switch-conversion -ftree-tail-merge -ftree-ter -ftree-vect-loop-version -ftree-vectorize -ftree-vrp -funit-at-a-time -funroll-all-loops -funroll-loops -funsafe-loop-optimizations -funsafe-math-optimizations -funswitch-loops -fvariable-expansion-in-unroller -fvect-cost-model -fvpt -fweb -fwhole-program -fwpa -fuse-linker-plugin --param name=value -O -O0 -O1 -O2 -O3 -Os -Ofast

Preprocessor Options
See section Options Controlling the Preprocessor.
 
-Aquestion
-A-question[=answer] -C -dD -dI -dM -dN -Dmacro[=defn] -E -H -idirafter dir -include file -imacros file -iprefix file -iwithprefix dir -iwithprefixbefore dir -isystem dir -imultilib dir -isysroot dir -M -MM -MF -MG -MP -MQ -MT -nostdinc -P -fdebug-cpp -ftrack-macro-expansion -fworking-directory -remap -trigraphs -undef -Umacro -Wp,option -Xpreprocessor option

Assembler Option
See section Passing Options to the Assembler.
 
-Wa,option

Linker Options
See section Options for Linking.
 
object-file-name
-nostartfiles -nodefaultlibs -nostdlib -pie -rdynamic -s -static -static-libgcc -static-libstdc++ -shared -shared-libgcc -symbolic -T script -Wl,option -Xlinker option -u symbol

Directory Options
See section Options for Directory Search.
 
-Bprefix
-iquotedir -Ldir -specs=file -I- --sysroot=dir

Machine Dependent Options
See section Hardware Models and Configurations.

H8/300 Options
 
-mrelax  -mh  -ms  -mn  -mexr -mno-exr  -mint32  -malign-300

M32C Options
 
-mcpu=cpu

RL78 Options
 
-msim -mmul=none -mmul=g13 -mmul=rl78

RX Options
 
{-m64bit-doubles  -m32bit-doubles  -fpu  -nofpu
-mcpu= -mbig-endian-data -mlittle-endian-data -msmall-data -msim -mno-sim -mas100-syntax -mno-as100-syntax -mrelax -mmax-constant-size= -mint-register= -mpid -msave-acc-in-interrupts

SH Options
 
{-m1  -m2  -m2e 
-m2a-nofpu -m2a-single-only -m2a-single -m2a -m3 -m3e -m4-nofpu -m4-single-only -m4-single -m4 -m4a-nofpu -m4a-single-only -m4a-single -m4a -m4al -m5-64media -m5-64media-nofpu -m5-32media -m5-32media-nofpu -m5-compact -m5-compact-nofpu -mb -ml -mdalign -mrelax -mbigtable -mfmovd -mhitachi -mrenesas -mno-renesas -mnomacsave -mieee -mbitops -misize -minline-ic_invalidate -mpadstruct -mspace -mprefergot -musermode -multcost=number -mdiv=strategy -mdivsi3_libfunc=name -mfixed-range=register-range -madjust-unroll -mindexed-addressing -mgettrcost=number -mpt-fixed -maccumulate-outgoing-args -minvalid-symbols -msoft-atomic -mbranch-cost=num -mcbranchdi -mcmpeqdi -mfused-madd -mpretend-cmove

Code Generation Options
See section Options for Code Generation Conventions.
 
-fcall-saved-reg
-ffixed-reg -fexceptions -fnon-call-exceptions -funwind-tables -fasynchronous-unwind-tables -finhibit-size-directive -finstrument-functions -finstrument-functions-exclude-function-list=sym,sym,... -finstrument-functions-exclude-file-list=file,file,... -fno-common -fno-ident -fpcc-struct-return -fpic -fPIC -fpie -fPIE -fno-jump-tables -frecord-gcc-switches -freg-struct-return -fshort-enums -fshort-double -fshort-wchar -fverbose-asm -fpack-struct[=n] -fstack-check -fstack-limit-register=reg -fstack-limit-symbol=sym -fno-stack-limit -fsplit-stack -fleading-underscore -ftls-model=model -ftrapv -fwrapv -fbounds-check -fvisibility -fstrict-volatile-bitfields

3.2 Options Controlling the Kind of Output  Controlling the kind of output: an executable, object files, assembler files, or preprocessed source.
3.4 Options Controlling C Dialect  Controlling the variant of C language compiled.
3.5 Options Controlling C++ Dialect  Variations on C++.
3.6 Options Controlling Objective-C and Objective-C++ Dialects  Variations on Objective-C and Objective-C++.
3.7 Options to Control Diagnostic Messages Formatting  Controlling how diagnostics should be formatted.
3.8 Options to Request or Suppress Warnings  How picky should the compiler be?
3.9 Options for Debugging Your Program or GCC  Symbol tables, measurements, and debugging dumps.
3.10 Options That Control Optimization  How much optimization?
3.11 Options Controlling the Preprocessor  Controlling header files and macro definitions. Also, getting dependency information for Make.
3.12 Passing Options to the Assembler  Passing options to the assembler.
3.13 Options for Linking  Specifying libraries and so on.
3.14 Options for Directory Search  Where to find header files and libraries. Where to find the compiler executable files.
3.15 Specifying subprocesses and the switches to pass to them  How to pass switches to sub-processes.
3.16 Specifying Target Machine and Compiler Version  Running a cross-compiler, or an old version of GCC.


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3.2 Options Controlling the Kind of Output

Compilation can involve up to four stages: preprocessing, compilation proper, assembly and linking, always in that order. GCC is capable of preprocessing and compiling several files either into several assembler input files, or into one assembler input file; then each assembler input file produces an object file, and linking combines all the object files (those newly compiled, and those specified as input) into an executable file.

For any given input file, the file name suffix determines what kind of compilation is done:

file.c
C source code that must be preprocessed.

file.i
C source code that should not be preprocessed.

file.ii
C++ source code that should not be preprocessed.

file.m
Objective-C source code. Note that you must link with the `libobjc' library to make an Objective-C program work.

file.mi
Objective-C source code that should not be preprocessed.

file.mm
file.M
Objective-C++ source code. Note that you must link with the `libobjc' library to make an Objective-C++ program work. Note that `.M' refers to a literal capital M.

file.mii
Objective-C++ source code that should not be preprocessed.

file.h
C, C++, Objective-C or Objective-C++ header file to be turned into a precompiled header (default), or C, C++ header file to be turned into an Ada spec (via the `-fdump-ada-spec' switch).

file.cc
file.cp
file.cxx
file.cpp
file.CPP
file.c++
file.C
C++ source code that must be preprocessed. Note that in `.cxx', the last two letters must both be literally `x'. Likewise, `.C' refers to a literal capital C.

file.mm
file.M
Objective-C++ source code that must be preprocessed.

file.mii
Objective-C++ source code that should not be preprocessed.

file.hh
file.H
file.hp
file.hxx
file.hpp
file.HPP
file.h++
file.tcc
C++ header file to be turned into a precompiled header or Ada spec.

file.f
file.for
file.ftn
Fixed form Fortran source code that should not be preprocessed.

file.F
file.FOR
file.fpp
file.FPP
file.FTN
Fixed form Fortran source code that must be preprocessed (with the traditional preprocessor).

file.f90
file.f95
file.f03
file.f08
Free form Fortran source code that should not be preprocessed.

file.F90
file.F95
file.F03
file.F08
Free form Fortran source code that must be preprocessed (with the traditional preprocessor).

file.go
Go source code.

file.ads
Ada source code file that contains a library unit declaration (a declaration of a package, subprogram, or generic, or a generic instantiation), or a library unit renaming declaration (a package, generic, or subprogram renaming declaration). Such files are also called specs.

file.adb
Ada source code file containing a library unit body (a subprogram or package body). Such files are also called bodies.

file.s
Assembler code.

file.S
file.sx
Assembler code that must be preprocessed.

other
An object file to be fed straight into linking. Any file name with no recognized suffix is treated this way.

You can specify the input language explicitly with the `-x' option:

-x language
Specify explicitly the language for the following input files (rather than letting the compiler choose a default based on the file name suffix). This option applies to all following input files until the next `-x' option. Possible values for language are:
 
c  c-header  cpp-output
c++  c++-header  c++-cpp-output
objective-c  objective-c-header  objective-c-cpp-output
objective-c++ objective-c++-header objective-c++-cpp-output
assembler  assembler-with-cpp
ada
f77  f77-cpp-input f95  f95-cpp-input
go
java

-x none
Turn off any specification of a language, so that subsequent files are handled according to their file name suffixes (as they are if `-x' has not been used at all).

-pass-exit-codes
Normally the gcc program will exit with the code of 1 if any phase of the compiler returns a non-success return code. If you specify `-pass-exit-codes', the gcc program will instead return with numerically highest error produced by any phase that returned an error indication. The C, C++, and Fortran frontends return 4, if an internal compiler error is encountered.

If you only want some of the stages of compilation, you can use `-x' (or filename suffixes) to tell gcc where to start, and one of the options `-c', `-S', or `-E' to say where gcc is to stop. Note that some combinations (for example, `-x cpp-output -E') instruct gcc to do nothing at all.

-c
Compile or assemble the source files, but do not link. The linking stage simply is not done. The ultimate output is in the form of an object file for each source file.

By default, the object file name for a source file is made by replacing the suffix `.c', `.i', `.s', etc., with `.o'.

Unrecognized input files, not requiring compilation or assembly, are ignored.

-S
Stop after the stage of compilation proper; do not assemble. The output is in the form of an assembler code file for each non-assembler input file specified.

By default, the assembler file name for a source file is made by replacing the suffix `.c', `.i', etc., with `.s'.

Input files that don't require compilation are ignored.

-E
Stop after the preprocessing stage; do not run the compiler proper. The output is in the form of preprocessed source code, which is sent to the standard output.

Input files that don't require preprocessing are ignored.

-o file
Place output in file file. This applies regardless to whatever sort of output is being produced, whether it be an executable file, an object file, an assembler file or preprocessed C code.

If `-o' is not specified, the default is to put an executable file in `a.out', the object file for `source.suffix' in `source.o', its assembler file in `source.s', a precompiled header file in `source.suffix.gch', and all preprocessed C source on standard output.

-v
Print (on standard error output) the commands executed to run the stages of compilation. Also print the version number of the compiler driver program and of the preprocessor and the compiler proper.

-###
Like `-v' except the commands are not executed and arguments are quoted unless they contain only alphanumeric characters or ./-_. This is useful for shell scripts to capture the driver-generated command lines.

-pipe
Use pipes rather than temporary files for communication between the various stages of compilation. This fails to work on some systems where the assembler is unable to read from a pipe; but the GNU assembler has no trouble.

--help
Print (on the standard output) a description of the command-line options understood by gcc. If the `-v' option is also specified then `--help' will also be passed on to the various processes invoked by gcc, so that they can display the command-line options they accept. If the `-Wextra' option has also been specified (prior to the `--help' option), then command-line options that have no documentation associated with them will also be displayed.

--target-help
Print (on the standard output) a description of target-specific command-line options for each tool. For some targets extra target-specific information may also be printed.

--help={class|[^]qualifier}[,...]
Print (on the standard output) a description of the command-line options understood by the compiler that fit into all specified classes and qualifiers. These are the supported classes:

`optimizers'
This will display all of the optimization options supported by the compiler.

`warnings'
This will display all of the options controlling warning messages produced by the compiler.

`target'
This will display target-specific options. Unlike the `--target-help' option however, target-specific options of the linker and assembler will not be displayed. This is because those tools do not currently support the extended `--help=' syntax.

`params'
This will display the values recognized by the `--param' option.

language
This will display the options supported for language, where language is the name of one of the languages supported in this version of GCC.

`common'
This will display the options that are common to all languages.

These are the supported qualifiers:

`undocumented'
Display only those options that are undocumented.

`joined'
Display options taking an argument that appears after an equal sign in the same continuous piece of text, such as: `--help=target'.

`separate'
Display options taking an argument that appears as a separate word following the original option, such as: `-o output-file'.

Thus for example to display all the undocumented target-specific switches supported by the compiler the following can be used:

 
--help=target,undocumented

The sense of a qualifier can be inverted by prefixing it with the `^' character, so for example to display all binary warning options (i.e., ones that are either on or off and that do not take an argument) that have a description, use:

 
--help=warnings,^joined,^undocumented

The argument to `--help=' should not consist solely of inverted qualifiers.

Combining several classes is possible, although this usually restricts the output by so much that there is nothing to display. One case where it does work however is when one of the classes is target. So for example to display all the target-specific optimization options the following can be used:

 
--help=target,optimizers

The `--help=' option can be repeated on the command line. Each successive use will display its requested class of options, skipping those that have already been displayed.

If the `-Q' option appears on the command line before the `--help=' option, then the descriptive text displayed by `--help=' is changed. Instead of describing the displayed options, an indication is given as to whether the option is enabled, disabled or set to a specific value (assuming that the compiler knows this at the point where the `--help=' option is used).

The output is sensitive to the effects of previous command-line options, so for example it is possible to find out which optimizations are enabled at `-O2' by using:

 
-Q -O2 --help=optimizers

Alternatively you can discover which binary optimizations are enabled by `-O3' by using:

 
gcc -c -Q -O3 --help=optimizers > /tmp/O3-opts
gcc -c -Q -O2 --help=optimizers > /tmp/O2-opts
diff /tmp/O2-opts /tmp/O3-opts | grep enabled

-no-canonical-prefixes
Do not expand any symbolic links, resolve references to `/../' or `/./', or make the path absolute when generating a relative prefix.

--version
Display the version number and copyrights of the invoked GCC.

-wrapper
Invoke all subcommands under a wrapper program. The name of the wrapper program and its parameters are passed as a comma separated list.

 
gcc -c t.c -wrapper gdb,--args

This will invoke all subprograms of gcc under `gdb --args', thus the invocation of cc1 will be `gdb --args cc1 ...'.

-fplugin=name.so
Load the plugin code in file name.so, assumed to be a shared object to be dlopen'd by the compiler. The base name of the shared object file is used to identify the plugin for the purposes of argument parsing (See `-fplugin-arg-name-key=value' below). Each plugin should define the callback functions specified in the Plugins API.

-fplugin-arg-name-key=value
Define an argument called key with a value of value for the plugin called name.

-fdump-ada-spec[-slim]
For C and C++ source and include files, generate corresponding Ada specs. See section `Generating Ada Bindings for C and C++ headers' in GNAT User's Guide, which provides detailed documentation on this feature.

-fdump-go-spec=file
For input files in any language, generate corresponding Go declarations in file. This generates Go const, type, var, and func declarations which may be a useful way to start writing a Go interface to code written in some other language.

@file
Read command-line options from file. The options read are inserted in place of the original @file option. If file does not exist, or cannot be read, then the option will be treated literally, and not removed.

Options in file are separated by whitespace. A whitespace character may be included in an option by surrounding the entire option in either single or double quotes. Any character (including a backslash) may be included by prefixing the character to be included with a backslash. The file may itself contain additional @file options; any such options will be processed recursively.


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3.3 Compiling C++ Programs

C++ source files conventionally use one of the suffixes `.C', `.cc', `.cpp', `.CPP', `.c++', `.cp', or `.cxx'; C++ header files often use `.hh', `.hpp', `.H', or (for shared template code) `.tcc'; and preprocessed C++ files use the suffix `.ii'. GCC recognizes files with these names and compiles them as C++ programs even if you call the compiler the same way as for compiling C programs (usually with the name gcc).

However, the use of gcc does not add the C++ library. g++ is a program that calls GCC and treats `.c', `.h' and `.i' files as C++ source files instead of C source files unless `-x' is used, and automatically specifies linking against the C++ library. This program is also useful when precompiling a C header file with a `.h' extension for use in C++ compilations. On many systems, g++ is also installed with the name c++.

When you compile C++ programs, you may specify many of the same command-line options that you use for compiling programs in any language; or command-line options meaningful for C and related languages; or options that are meaningful only for C++ programs. See section Options Controlling C Dialect, for explanations of options for languages related to C. See section Options Controlling C++ Dialect, for explanations of options that are meaningful only for C++ programs.


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3.4 Options Controlling C Dialect

The following options control the dialect of C (or languages derived from C, such as C++, Objective-C and Objective-C++) that the compiler accepts:

-ansi
In C mode, this is equivalent to `-std=c90'. In C++ mode, it is equivalent to `-std=c++98'.

This turns off certain features of GCC that are incompatible with ISO C90 (when compiling C code), or of standard C++ (when compiling C++ code), such as the asm and typeof keywords, and predefined macros such as unix and vax that identify the type of system you are using. It also enables the undesirable and rarely used ISO trigraph feature. For the C compiler, it disables recognition of C++ style `//' comments as well as the inline keyword.

The alternate keywords __asm__, __extension__, __inline__ and __typeof__ continue to work despite `-ansi'. You would not want to use them in an ISO C program, of course, but it is useful to put them in header files that might be included in compilations done with `-ansi'. Alternate predefined macros such as __unix__ and __vax__ are also available, with or without `-ansi'.

The `-ansi' option does not cause non-ISO programs to be rejected gratuitously. For that, `-pedantic' is required in addition to `-ansi'. See section 3.8 Options to Request or Suppress Warnings.

The macro __STRICT_ANSI__ is predefined when the `-ansi' option is used. Some header files may notice this macro and refrain from declaring certain functions or defining certain macros that the ISO standard doesn't call for; this is to avoid interfering with any programs that might use these names for other things.

Functions that would normally be built in but do not have semantics defined by ISO C (such as alloca and ffs) are not built-in functions when `-ansi' is used. See section Other built-in functions provided by GCC, for details of the functions affected.

-std=
Determine the language standard. See section Language Standards Supported by GCC, for details of these standard versions. This option is currently only supported when compiling C or C++.

The compiler can accept several base standards, such as `c90' or `c++98', and GNU dialects of those standards, such as `gnu90' or `gnu++98'. By specifying a base standard, the compiler will accept all programs following that standard and those using GNU extensions that do not contradict it. For example, `-std=c90' turns off certain features of GCC that are incompatible with ISO C90, such as the asm and typeof keywords, but not other GNU extensions that do not have a meaning in ISO C90, such as omitting the middle term of a ?: expression. On the other hand, by specifying a GNU dialect of a standard, all features the compiler support are enabled, even when those features change the meaning of the base standard and some strict-conforming programs may be rejected. The particular standard is used by `-pedantic' to identify which features are GNU extensions given that version of the standard. For example `-std=gnu90 -pedantic' would warn about C++ style `//' comments, while `-std=gnu99 -pedantic' would not.

A value for this option must be provided; possible values are

`c90'
`c89'
`iso9899:1990'
Support all ISO C90 programs (certain GNU extensions that conflict with ISO C90 are disabled). Same as `-ansi' for C code.

`iso9899:199409'
ISO C90 as modified in amendment 1.

`c99'
`c9x'
`iso9899:1999'
`iso9899:199x'
ISO C99. Note that this standard is not yet fully supported; see http://gcc.gnu.org/gcc-4.7/c99status.html for more information. The names `c9x' and `iso9899:199x' are deprecated.

`c11'
`c1x'
`iso9899:2011'
ISO C11, the 2011 revision of the ISO C standard. Support is incomplete and experimental. The name `c1x' is deprecated.

`gnu90'
`gnu89'
GNU dialect of ISO C90 (including some C99 features). This is the default for C code.

`gnu99'
`gnu9x'
GNU dialect of ISO C99. When ISO C99 is fully implemented in GCC, this will become the default. The name `gnu9x' is deprecated.

`gnu11'
`gnu1x'
GNU dialect of ISO C11. Support is incomplete and experimental. The name `gnu1x' is deprecated.

`c++98'
The 1998 ISO C++ standard plus amendments. Same as `-ansi' for C++ code.

`gnu++98'
GNU dialect of `-std=c++98'. This is the default for C++ code.

`c++11'
The 2011 ISO C++ standard plus amendments. Support for C++11 is still experimental, and may change in incompatible ways in future releases.

`gnu++11'
GNU dialect of `-std=c++11'. Support for C++11 is still experimental, and may change in incompatible ways in future releases.

-fgnu89-inline
The option `-fgnu89-inline' tells GCC to use the traditional GNU semantics for inline functions when in C99 mode. See section An Inline Function is As Fast As a Macro. This option is accepted and ignored by GCC versions 4.1.3 up to but not including 4.3. In GCC versions 4.3 and later it changes the behavior of GCC in C99 mode. Using this option is roughly equivalent to adding the gnu_inline function attribute to all inline functions (see section 6.30 Declaring Attributes of Functions).

The option `-fno-gnu89-inline' explicitly tells GCC to use the C99 semantics for inline when in C99 or gnu99 mode (i.e., it specifies the default behavior). This option was first supported in GCC 4.3. This option is not supported in `-std=c90' or `-std=gnu90' mode.

The preprocessor macros __GNUC_GNU_INLINE__ and __GNUC_STDC_INLINE__ may be used to check which semantics are in effect for inline functions. See section `Common Predefined Macros' in The C Preprocessor.

-aux-info filename
Output to the given filename prototyped declarations for all functions declared and/or defined in a translation unit, including those in header files. This option is silently ignored in any language other than C.

Besides declarations, the file indicates, in comments, the origin of each declaration (source file and line), whether the declaration was implicit, prototyped or unprototyped (`I', `N' for new or `O' for old, respectively, in the first character after the line number and the colon), and whether it came from a declaration or a definition (`C' or `F', respectively, in the following character). In the case of function definitions, a K&R-style list of arguments followed by their declarations is also provided, inside comments, after the declaration.

-fallow-parameterless-variadic-functions
Accept variadic functions without named parameters.

Although it is possible to define such a function, this is not very useful as it is not possible to read the arguments. This is only supported for C as this construct is allowed by C++.

-fno-asm
Do not recognize asm, inline or typeof as a keyword, so that code can use these words as identifiers. You can use the keywords __asm__, __inline__ and __typeof__ instead. `-ansi' implies `-fno-asm'.

In C++, this switch only affects the typeof keyword, since asm and inline are standard keywords. You may want to use the `-fno-gnu-keywords' flag instead, which has the same effect. In C99 mode (`-std=c99' or `-std=gnu99'), this switch only affects the asm and typeof keywords, since inline is a standard keyword in ISO C99.

-fno-builtin
-fno-builtin-function
Don't recognize built-in functions that do not begin with `__builtin_' as prefix. See section Other built-in functions provided by GCC, for details of the functions affected, including those which are not built-in functions when `-ansi' or `-std' options for strict ISO C conformance are used because they do not have an ISO standard meaning.

GCC normally generates special code to handle certain built-in functions more efficiently; for instance, calls to alloca may become single instructions which adjust the stack directly, and calls to memcpy may become inline copy loops. The resulting code is often both smaller and faster, but since the function calls no longer appear as such, you cannot set a breakpoint on those calls, nor can you change the behavior of the functions by linking with a different library. In addition, when a function is recognized as a built-in function, GCC may use information about that function to warn about problems with calls to that function, or to generate more efficient code, even if the resulting code still contains calls to that function. For example, warnings are given with `-Wformat' for bad calls to printf, when printf is built in, and strlen is known not to modify global memory.

With the `-fno-builtin-function' option only the built-in function function is disabled. function must not begin with `__builtin_'. If a function is named that is not built-in in this version of GCC, this option is ignored. There is no corresponding `-fbuiltin-function' option; if you wish to enable built-in functions selectively when using `-fno-builtin' or `-ffreestanding', you may define macros such as:

 
#define abs(n)          __builtin_abs ((n))
#define strcpy(d, s)    __builtin_strcpy ((d), (s))

-fhosted

Assert that compilation takes place in a hosted environment. This implies `-fbuiltin'. A hosted environment is one in which the entire standard library is available, and in which main has a return type of int. Examples are nearly everything except a kernel. This is equivalent to `-fno-freestanding'.

-ffreestanding

Assert that compilation takes place in a freestanding environment. This implies `-fno-builtin'. A freestanding environment is one in which the standard library may not exist, and program startup may not necessarily be at main. The most obvious example is an OS kernel. This is equivalent to `-fno-hosted'.

See section Language Standards Supported by GCC, for details of freestanding and hosted environments.

-fopenmp
Enable handling of OpenMP directives #pragma omp in C/C++ and !$omp in Fortran. When `-fopenmp' is specified, the compiler generates parallel code according to the OpenMP Application Program Interface v3.0 http://www.openmp.org/. This option implies `-pthread', and thus is only supported on targets that have support for `-pthread'.

-fgnu-tm
When the option `-fgnu-tm' is specified, the compiler will generate code for the Linux variant of Intel's current Transactional Memory ABI specification document (Revision 1.1, May 6 2009). This is an experimental feature whose interface may change in future versions of GCC, as the official specification changes. Please note that not all architectures are supported for this feature.

For more information on GCC's support for transactional memory, See section `The GNU Transactional Memory Library' in GNU Transactional Memory Library.

Note that the transactional memory feature is not supported with non-call exceptions (`-fnon-call-exceptions').

-fms-extensions
Accept some non-standard constructs used in Microsoft header files.

In C++ code, this allows member names in structures to be similar to previous types declarations.

 
typedef int UOW;
struct ABC {
  UOW UOW;
};

Some cases of unnamed fields in structures and unions are only accepted with this option. See section Unnamed struct/union fields within structs/unions, for details.

-fplan9-extensions
Accept some non-standard constructs used in Plan 9 code.

This enables `-fms-extensions', permits passing pointers to structures with anonymous fields to functions that expect pointers to elements of the type of the field, and permits referring to anonymous fields declared using a typedef. See section Unnamed struct/union fields within structs/unions, for details. This is only supported for C, not C++.

-trigraphs
Support ISO C trigraphs. The `-ansi' option (and `-std' options for strict ISO C conformance) implies `-trigraphs'.

-no-integrated-cpp
Performs a compilation in two passes: preprocessing and compiling. This option allows a user supplied "cc1", "cc1plus", or "cc1obj" via the `-B' option. The user supplied compilation step can then add in an additional preprocessing step after normal preprocessing but before compiling. The default is to use the integrated cpp (internal cpp)

The semantics of this option will change if "cc1", "cc1plus", and "cc1obj" are merged.

-traditional
-traditional-cpp
Formerly, these options caused GCC to attempt to emulate a pre-standard C compiler. They are now only supported with the `-E' switch. The preprocessor continues to support a pre-standard mode. See the GNU CPP manual for details.

-fcond-mismatch
Allow conditional expressions with mismatched types in the second and third arguments. The value of such an expression is void. This option is not supported for C++.

-flax-vector-conversions
Allow implicit conversions between vectors with differing numbers of elements and/or incompatible element types. This option should not be used for new code.

-funsigned-char
Let the type char be unsigned, like unsigned char.

Each kind of machine has a default for what char should be. It is either like unsigned char by default or like signed char by default.

Ideally, a portable program should always use signed char or unsigned char when it depends on the signedness of an object. But many programs have been written to use plain char and expect it to be signed, or expect it to be unsigned, depending on the machines they were written for. This option, and its inverse, let you make such a program work with the opposite default.

The type char is always a distinct type from each of signed char or unsigned char, even though its behavior is always just like one of those two.

-fsigned-char
Let the type char be signed, like signed char.

Note that this is equivalent to `-fno-unsigned-char', which is the negative form of `-funsigned-char'. Likewise, the option `-fno-signed-char' is equivalent to `-funsigned-char'.

-fsigned-bitfields
-funsigned-bitfields
-fno-signed-bitfields
-fno-unsigned-bitfields
These options control whether a bit-field is signed or unsigned, when the declaration does not use either signed or unsigned. By default, such a bit-field is signed, because this is consistent: the basic integer types such as int are signed types.


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3.5 Options Controlling C++ Dialect

This section describes the command-line options that are only meaningful for C++ programs; but you can also use most of the GNU compiler options regardless of what language your program is in. For example, you might compile a file firstClass.C like this:

 
g++ -g -frepo -O -c firstClass.C

In this example, only `-frepo' is an option meant only for C++ programs; you can use the other options with any language supported by GCC.

Here is a list of options that are only for compiling C++ programs:

-fabi-version=n
Use version n of the C++ ABI. Version 2 is the version of the C++ ABI that first appeared in G++ 3.4. Version 1 is the version of the C++ ABI that first appeared in G++ 3.2. Version 0 will always be the version that conforms most closely to the C++ ABI specification. Therefore, the ABI obtained using version 0 will change as ABI bugs are fixed.

The default is version 2.

Version 3 corrects an error in mangling a constant address as a template argument.

Version 4, which first appeared in G++ 4.5, implements a standard mangling for vector types.

Version 5, which first appeared in G++ 4.6, corrects the mangling of attribute const/volatile on function pointer types, decltype of a plain decl, and use of a function parameter in the declaration of another parameter.

Version 6, which first appeared in G++ 4.7, corrects the promotion behavior of C++11 scoped enums and the mangling of template argument packs, const/static_cast, prefix ++ and --, and a class scope function used as a template argument.

See also `-Wabi'.

-fno-access-control
Turn off all access checking. This switch is mainly useful for working around bugs in the access control code.

-fcheck-new
Check that the pointer returned by operator new is non-null before attempting to modify the storage allocated. This check is normally unnecessary because the C++ standard specifies that operator new will only return 0 if it is declared `throw()', in which case the compiler will always check the return value even without this option. In all other cases, when operator new has a non-empty exception specification, memory exhaustion is signalled by throwing std::bad_alloc. See also `new (nothrow)'.

-fconserve-space
Put uninitialized or run-time-initialized global variables into the common segment, as C does. This saves space in the executable at the cost of not diagnosing duplicate definitions. If you compile with this flag and your program mysteriously crashes after main() has completed, you may have an object that is being destroyed twice because two definitions were merged.

This option is no longer useful on most targets, now that support has been added for putting variables into BSS without making them common.

-fconstexpr-depth=n
Set the maximum nested evaluation depth for C++11 constexpr functions to n. A limit is needed to detect endless recursion during constant expression evaluation. The minimum specified by the standard is 512.

-fdeduce-init-list
Enable deduction of a template type parameter as std::initializer_list from a brace-enclosed initializer list, i.e.

 
template <class T> auto forward(T t) -> decltype (realfn (t))
{
  return realfn (t);
}

void f()
{
  forward({1,2}); // call forward<std::initializer_list<int>>
}

This deduction was implemented as a possible extension to the originally proposed semantics for the C++11 standard, but was not part of the final standard, so it is disabled by default. This option is deprecated, and may be removed in a future version of G++.

-ffriend-injection
Inject friend functions into the enclosing namespace, so that they are visible outside the scope of the class in which they are declared. Friend functions were documented to work this way in the old Annotated C++ Reference Manual, and versions of G++ before 4.1 always worked that way. However, in ISO C++ a friend function that is not declared in an enclosing scope can only be found using argument dependent lookup. This option causes friends to be injected as they were in earlier releases.

This option is for compatibility, and may be removed in a future release of G++.

-fno-elide-constructors
The C++ standard allows an implementation to omit creating a temporary that is only used to initialize another object of the same type. Specifying this option disables that optimization, and forces G++ to call the copy constructor in all cases.

-fno-enforce-eh-specs
Don't generate code to check for violation of exception specifications at run time. This option violates the C++ standard, but may be useful for reducing code size in production builds, much like defining `NDEBUG'. This does not give user code permission to throw exceptions in violation of the exception specifications; the compiler will still optimize based on the specifications, so throwing an unexpected exception will result in undefined behavior.

-ffor-scope
-fno-for-scope
If `-ffor-scope' is specified, the scope of variables declared in a for-init-statement is limited to the `for' loop itself, as specified by the C++ standard. If `-fno-for-scope' is specified, the scope of variables declared in a for-init-statement extends to the end of the enclosing scope, as was the case in old versions of G++, and other (traditional) implementations of C++.

The default if neither flag is given to follow the standard, but to allow and give a warning for old-style code that would otherwise be invalid, or have different behavior.

-fno-gnu-keywords
Do not recognize typeof as a keyword, so that code can use this word as an identifier. You can use the keyword __typeof__ instead. `-ansi' implies `-fno-gnu-keywords'.

-fno-implicit-templates
Never emit code for non-inline templates that are instantiated implicitly (i.e. by use); only emit code for explicit instantiations. See section 7.5 Where's the Template?, for more information.

-fno-implicit-inline-templates
Don't emit code for implicit instantiations of inline templates, either. The default is to handle inlines differently so that compiles with and without optimization will need the same set of explicit instantiations.

-fno-implement-inlines
To save space, do not emit out-of-line copies of inline functions controlled by `#pragma implementation'. This will cause linker errors if these functions are not inlined everywhere they are called.

-fms-extensions
Disable pedantic warnings about constructs used in MFC, such as implicit int and getting a pointer to member function via non-standard syntax.

-fno-nonansi-builtins
Disable built-in declarations of functions that are not mandated by ANSI/ISO C. These include ffs, alloca, _exit, index, bzero, conjf, and other related functions.

-fnothrow-opt
Treat a throw() exception specification as though it were a noexcept specification to reduce or eliminate the text size overhead relative to a function with no exception specification. If the function has local variables of types with non-trivial destructors, the exception specification will actually make the function smaller because the EH cleanups for those variables can be optimized away. The semantic effect is that an exception thrown out of a function with such an exception specification will result in a call to terminate rather than unexpected.

-fno-operator-names
Do not treat the operator name keywords and, bitand, bitor, compl, not, or and xor as synonyms as keywords.

-fno-optional-diags
Disable diagnostics that the standard says a compiler does not need to issue. Currently, the only such diagnostic issued by G++ is the one for a name having multiple meanings within a class.

-fpermissive
Downgrade some diagnostics about nonconformant code from errors to warnings. Thus, using `-fpermissive' will allow some nonconforming code to compile.

-fno-pretty-templates
When an error message refers to a specialization of a function template, the compiler will normally print the signature of the template followed by the template arguments and any typedefs or typenames in the signature (e.g. void f(T) [with T = int] rather than void f(int)) so that it's clear which template is involved. When an error message refers to a specialization of a class template, the compiler will omit any template arguments that match the default template arguments for that template. If either of these behaviors make it harder to understand the error message rather than easier, using `-fno-pretty-templates' will disable them.

-frepo
Enable automatic template instantiation at link time. This option also implies `-fno-implicit-templates'. See section 7.5 Where's the Template?, for more information.

-fno-rtti
Disable generation of information about every class with virtual functions for use by the C++ run-time type identification features (`dynamic_cast' and `typeid'). If you don't use those parts of the language, you can save some space by using this flag. Note that exception handling uses the same information, but it will generate it as needed. The `dynamic_cast' operator can still be used for casts that do not require run-time type information, i.e. casts to void * or to unambiguous base classes.

-fstats
Emit statistics about front-end processing at the end of the compilation. This information is generally only useful to the G++ development team.

-fstrict-enums
Allow the compiler to optimize using the assumption that a value of enumerated type can only be one of the values of the enumeration (as defined in the C++ standard; basically, a value that can be represented in the minimum number of bits needed to represent all the enumerators). This assumption may not be valid if the program uses a cast to convert an arbitrary integer value to the enumerated type.

-ftemplate-depth=n
Set the maximum instantiation depth for template classes to n. A limit on the template instantiation depth is needed to detect endless recursions during template class instantiation. ANSI/ISO C++ conforming programs must not rely on a maximum depth greater than 17 (changed to 1024 in C++11). The default value is 900, as the compiler can run out of stack space before hitting 1024 in some situations.

-fno-threadsafe-statics
Do not emit the extra code to use the routines specified in the C++ ABI for thread-safe initialization of local statics. You can use this option to reduce code size slightly in code that doesn't need to be thread-safe.

-fuse-cxa-atexit
Register destructors for objects with static storage duration with the __cxa_atexit function rather than the atexit function. This option is required for fully standards-compliant handling of static destructors, but will only work if your C library supports __cxa_atexit.

-fno-use-cxa-get-exception-ptr
Don't use the __cxa_get_exception_ptr runtime routine. This will cause std::uncaught_exception to be incorrect, but is necessary if the runtime routine is not available.

-fvisibility-inlines-hidden
This switch declares that the user does not attempt to compare pointers to inline functions or methods where the addresses of the two functions were taken in different shared objects.

The effect of this is that GCC may, effectively, mark inline methods with __attribute__ ((visibility ("hidden"))) so that they do not appear in the export table of a DSO and do not require a PLT indirection when used within the DSO. Enabling this option can have a dramatic effect on load and link times of a DSO as it massively reduces the size of the dynamic export table when the library makes heavy use of templates.

The behavior of this switch is not quite the same as marking the methods as hidden directly, because it does not affect static variables local to the function or cause the compiler to deduce that the function is defined in only one shared object.

You may mark a method as having a visibility explicitly to negate the effect of the switch for that method. For example, if you do want to compare pointers to a particular inline method, you might mark it as having default visibility. Marking the enclosing class with explicit visibility will have no effect.

Explicitly instantiated inline methods are unaffected by this option as their linkage might otherwise cross a shared library boundary. See section 7.5 Where's the Template?.

-fvisibility-ms-compat
This flag attempts to use visibility settings to make GCC's C++ linkage model compatible with that of Microsoft Visual Studio.

The flag makes these changes to GCC's linkage model:

  1. It sets the default visibility to hidden, like `-fvisibility=hidden'.

  2. Types, but not their members, are not hidden by default.

  3. The One Definition Rule is relaxed for types without explicit visibility specifications that are defined in more than one different shared object: those declarations are permitted if they would have been permitted when this option was not used.

In new code it is better to use `-fvisibility=hidden' and export those classes that are intended to be externally visible. Unfortunately it is possible for code to rely, perhaps accidentally, on the Visual Studio behavior.

Among the consequences of these changes are that static data members of the same type with the same name but defined in different shared objects will be different, so changing one will not change the other; and that pointers to function members defined in different shared objects may not compare equal. When this flag is given, it is a violation of the ODR to define types with the same name differently.

-fno-weak
Do not use weak symbol support, even if it is provided by the linker. By default, G++ will use weak symbols if they are available. This option exists only for testing, and should not be used by end-users; it will result in inferior code and has no benefits. This option may be removed in a future release of G++.

-nostdinc++
Do not search for header files in the standard directories specific to C++, but do still search the other standard directories. (This option is used when building the C++ library.)

In addition, these optimization, warning, and code generation options have meanings only for C++ programs:

-fno-default-inline
Do not assume `inline' for functions defined inside a class scope. See section Options That Control Optimization. Note that these functions will have linkage like inline functions; they just won't be inlined by default.

-Wabi (C, Objective-C, C++ and Objective-C++ only)
Warn when G++ generates code that is probably not compatible with the vendor-neutral C++ ABI. Although an effort has been made to warn about all such cases, there are probably some cases that are not warned about, even though G++ is generating incompatible code. There may also be cases where warnings are emitted even though the code that is generated will be compatible.

You should rewrite your code to avoid these warnings if you are concerned about the fact that code generated by G++ may not be binary compatible with code generated by other compilers.

The known incompatibilities in `-fabi-version=2' (the default) include:

The known incompatibilities in `-fabi-version=1' include:

It also warns psABI related changes. The known psABI changes at this point include:

-Wctor-dtor-privacy (C++ and Objective-C++ only)
Warn when a class seems unusable because all the constructors or destructors in that class are private, and it has neither friends nor public static member functions.

-Wdelete-non-virtual-dtor (C++ and Objective-C++ only)
Warn when `delete' is used to destroy an instance of a class that has virtual functions and non-virtual destructor. It is unsafe to delete an instance of a derived class through a pointer to a base class if the base class does not have a virtual destructor. This warning is enabled by `-Wall'.

-Wnarrowing (C++ and Objective-C++ only)
Warn when a narrowing conversion prohibited by C++11 occurs within `{ }', e.g.

 
int i = { 2.2 }; // error: narrowing from double to int

This flag is included in `-Wall' and `-Wc++11-compat'.

With -std=c++11, `-Wno-narrowing' suppresses the diagnostic required by the standard. Note that this does not affect the meaning of well-formed code; narrowing conversions are still considered ill-formed in SFINAE context.

-Wnoexcept (C++ and Objective-C++ only)
Warn when a noexcept-expression evaluates to false because of a call to a function that does not have a non-throwing exception specification (i.e. `throw()' or `noexcept') but is known by the compiler to never throw an exception.

-Wnon-virtual-dtor (C++ and Objective-C++ only)
Warn when a class has virtual functions and accessible non-virtual destructor, in which case it would be possible but unsafe to delete an instance of a derived class through a pointer to the base class. This warning is also enabled if `-Weffc++' is specified.

-Wreorder (C++ and Objective-C++ only)
Warn when the order of member initializers given in the code does not match the order in which they must be executed. For instance:

 
struct A {
  int i;
  int j;
  A(): j (0), i (1) { }
};

The compiler will rearrange the member initializers for `i' and `j' to match the declaration order of the members, emitting a warning to that effect. This warning is enabled by `-Wall'.

The following `-W...' options are not affected by `-Wall'.

-Weffc++ (C++ and Objective-C++ only)
Warn about violations of the following style guidelines from Scott Meyers' Effective C++, Second Edition book:

Also warn about violations of the following style guidelines from Scott Meyers' More Effective C++ book:

When selecting this option, be aware that the standard library headers do not obey all of these guidelines; use `grep -v' to filter out those warnings.

-Wstrict-null-sentinel (C++ and Objective-C++ only)
Warn also about the use of an uncasted NULL as sentinel. When compiling only with GCC this is a valid sentinel, as NULL is defined to __null. Although it is a null pointer constant not a null pointer, it is guaranteed to be of the same size as a pointer. But this use is not portable across different compilers.

-Wno-non-template-friend (C++ and Objective-C++ only)
Disable warnings when non-templatized friend functions are declared within a template. Since the advent of explicit template specification support in G++, if the name of the friend is an unqualified-id (i.e., `friend foo(int)'), the C++ language specification demands that the friend declare or define an ordinary, nontemplate function. (Section 14.5.3). Before G++ implemented explicit specification, unqualified-ids could be interpreted as a particular specialization of a templatized function. Because this non-conforming behavior is no longer the default behavior for G++, `-Wnon-template-friend' allows the compiler to check existing code for potential trouble spots and is on by default. This new compiler behavior can be turned off with `-Wno-non-template-friend', which keeps the conformant compiler code but disables the helpful warning.

-Wold-style-cast (C++ and Objective-C++ only)
Warn if an old-style (C-style) cast to a non-void type is used within a C++ program. The new-style casts (`dynamic_cast', `static_cast', `reinterpret_cast', and `const_cast') are less vulnerable to unintended effects and much easier to search for.

-Woverloaded-virtual (C++ and Objective-C++ only)
Warn when a function declaration hides virtual functions from a base class. For example, in:

 
struct A {
  virtual void f();
};

struct B: public A {
  void f(int);
};

the A class version of f is hidden in B, and code like:

 
B* b;
b->f();

will fail to compile.

-Wno-pmf-conversions (C++ and Objective-C++ only)
Disable the diagnostic for converting a bound pointer to member function to a plain pointer.

-Wsign-promo (C++ and Objective-C++ only)
Warn when overload resolution chooses a promotion from unsigned or enumerated type to a signed type, over a conversion to an unsigned type of the same size. Previous versions of G++ would try to preserve unsignedness, but the standard mandates the current behavior.

 
struct A {
  operator int ();
  A& operator = (int);
};

main ()
{
  A a,b;
  a = b;
}

In this example, G++ will synthesize a default `A& operator = (const A&);', while cfront will use the user-defined `operator ='.


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3.6 Options Controlling Objective-C and Objective-C++ Dialects

(NOTE: This manual does not describe the Objective-C and Objective-C++ languages themselves. See section Language Standards Supported by GCC, for references.)

This section describes the command-line options that are only meaningful for Objective-C and Objective-C++ programs, but you can also use most of the language-independent GNU compiler options. For example, you might compile a file some_class.m like this:

 
gcc -g -fgnu-runtime -O -c some_class.m

In this example, `-fgnu-runtime' is an option meant only for Objective-C and Objective-C++ programs; you can use the other options with any language supported by GCC.

Note that since Objective-C is an extension of the C language, Objective-C compilations may also use options specific to the C front-end (e.g., `-Wtraditional'). Similarly, Objective-C++ compilations may use C++-specific options (e.g., `-Wabi').

Here is a list of options that are only for compiling Objective-C and Objective-C++ programs:

-fconstant-string-class=class-name
Use class-name as the name of the class to instantiate for each literal string specified with the syntax @"...". The default class name is NXConstantString if the GNU runtime is being used, and NSConstantString if the NeXT runtime is being used (see below). The `-fconstant-cfstrings' option, if also present, will override the `-fconstant-string-class' setting and cause @"..." literals to be laid out as constant CoreFoundation strings.

-fgnu-runtime
Generate object code compatible with the standard GNU Objective-C runtime. This is the default for most types of systems.

-fnext-runtime
Generate output compatible with the NeXT runtime. This is the default for NeXT-based systems, including Darwin and Mac OS X. The macro __NEXT_RUNTIME__ is predefined if (and only if) this option is used.

-fno-nil-receivers
Assume that all Objective-C message dispatches ([receiver message:arg]) in this translation unit ensure that the receiver is not nil. This allows for more efficient entry points in the runtime to be used. This option is only available in conjunction with the NeXT runtime and ABI version 0 or 1.

-fobjc-abi-version=n
Use version n of the Objective-C ABI for the selected runtime. This option is currently supported only for the NeXT runtime. In that case, Version 0 is the traditional (32-bit) ABI without support for properties and other Objective-C 2.0 additions. Version 1 is the traditional (32-bit) ABI with support for properties and other Objective-C 2.0 additions. Version 2 is the modern (64-bit) ABI. If nothing is specified, the default is Version 0 on 32-bit target machines, and Version 2 on 64-bit target machines.

-fobjc-call-cxx-cdtors
For each Objective-C class, check if any of its instance variables is a C++ object with a non-trivial default constructor. If so, synthesize a special - (id) .cxx_construct instance method which will run non-trivial default constructors on any such instance variables, in order, and then return self. Similarly, check if any instance variable is a C++ object with a non-trivial destructor, and if so, synthesize a special - (void) .cxx_destruct method which will run all such default destructors, in reverse order.

The - (id) .cxx_construct and - (void) .cxx_destruct methods thusly generated will only operate on instance variables declared in the current Objective-C class, and not those inherited from superclasses. It is the responsibility of the Objective-C runtime to invoke all such methods in an object's inheritance hierarchy. The - (id) .cxx_construct methods will be invoked by the runtime immediately after a new object instance is allocated; the - (void) .cxx_destruct methods will be invoked immediately before the runtime deallocates an object instance.

As of this writing, only the NeXT runtime on Mac OS X 10.4 and later has support for invoking the - (id) .cxx_construct and - (void) .cxx_destruct methods.

-fobjc-direct-dispatch
Allow fast jumps to the message dispatcher. On Darwin this is accomplished via the comm page.

-fobjc-exceptions
Enable syntactic support for structured exception handling in Objective-C, similar to what is offered by C++ and Java. This option is required to use the Objective-C keywords @try, @throw, @catch, @finally and @synchronized. This option is available with both the GNU runtime and the NeXT runtime (but not available in conjunction with the NeXT runtime on Mac OS X 10.2 and earlier).

-fobjc-gc
Enable garbage collection (GC) in Objective-C and Objective-C++ programs. This option is only available with the NeXT runtime; the GNU runtime has a different garbage collection implementation that does not require special compiler flags.

-fobjc-nilcheck
For the NeXT runtime with version 2 of the ABI, check for a nil receiver in method invocations before doing the actual method call. This is the default and can be disabled using `-fno-objc-nilcheck'. Class methods and super calls are never checked for nil in this way no matter what this flag is set to. Currently this flag does nothing when the GNU runtime, or an older version of the NeXT runtime ABI, is used.

-fobjc-std=objc1
Conform to the language syntax of Objective-C 1.0, the language recognized by GCC 4.0. This only affects the Objective-C additions to the C/C++ language; it does not affect conformance to C/C++ standards, which is controlled by the separate C/C++ dialect option flags. When this option is used with the Objective-C or Objective-C++ compiler, any Objective-C syntax that is not recognized by GCC 4.0 is rejected. This is useful if you need to make sure that your Objective-C code can be compiled with older versions of GCC.

-freplace-objc-classes
Emit a special marker instructing ld(1) not to statically link in the resulting object file, and allow dyld(1) to load it in at run time instead. This is used in conjunction with the Fix-and-Continue debugging mode, where the object file in question may be recompiled and dynamically reloaded in the course of program execution, without the need to restart the program itself. Currently, Fix-and-Continue functionality is only available in conjunction with the NeXT runtime on Mac OS X 10.3 and later.

-fzero-link
When compiling for the NeXT runtime, the compiler ordinarily replaces calls to objc_getClass("...") (when the name of the class is known at compile time) with static class references that get initialized at load time, which improves run-time performance. Specifying the `-fzero-link' flag suppresses this behavior and causes calls to objc_getClass("...") to be retained. This is useful in Zero-Link debugging mode, since it allows for individual class implementations to be modified during program execution. The GNU runtime currently always retains calls to objc_get_class("...") regardless of command-line options.

-gen-decls
Dump interface declarations for all classes seen in the source file to a file named `sourcename.decl'.

-Wassign-intercept (Objective-C and Objective-C++ only)
Warn whenever an Objective-C assignment is being intercepted by the garbage collector.

-Wno-protocol (Objective-C and Objective-C++ only)
If a class is declared to implement a protocol, a warning is issued for every method in the protocol that is not implemented by the class. The default behavior is to issue a warning for every method not explicitly implemented in the class, even if a method implementation is inherited from the superclass. If you use the `-Wno-protocol' option, then methods inherited from the superclass are considered to be implemented, and no warning is issued for them.

-Wselector (Objective-C and Objective-C++ only)
Warn if multiple methods of different types for the same selector are found during compilation. The check is performed on the list of methods in the final stage of compilation. Additionally, a check is performed for each selector appearing in a @selector(...) expression, and a corresponding method for that selector has been found during compilation. Because these checks scan the method table only at the end of compilation, these warnings are not produced if the final stage of compilation is not reached, for example because an error is found during compilation, or because the `-fsyntax-only' option is being used.

-Wstrict-selector-match (Objective-C and Objective-C++ only)
Warn if multiple methods with differing argument and/or return types are found for a given selector when attempting to send a message using this selector to a receiver of type id or Class. When this flag is off (which is the default behavior), the compiler will omit such warnings if any differences found are confined to types that share the same size and alignment.

-Wundeclared-selector (Objective-C and Objective-C++ only)
Warn if a @selector(...) expression referring to an undeclared selector is found. A selector is considered undeclared if no method with that name has been declared before the @selector(...) expression, either explicitly in an @interface or @protocol declaration, or implicitly in an @implementation section. This option always performs its checks as soon as a @selector(...) expression is found, while `-Wselector' only performs its checks in the final stage of compilation. This also enforces the coding style convention that methods and selectors must be declared before being used.

-print-objc-runtime-info
Generate C header describing the largest structure that is passed by value, if any.


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3.7 Options to Control Diagnostic Messages Formatting

Traditionally, diagnostic messages have been formatted irrespective of the output device's aspect (e.g. its width, ...). The options described below can be used to control the diagnostic messages formatting algorithm, e.g. how many characters per line, how often source location information should be reported. Right now, only the C++ front end can honor these options. However it is expected, in the near future, that the remaining front ends would be able to digest them correctly.

-fmessage-length=n
Try to format error messages so that they fit on lines of about n characters. The default is 72 characters for g++ and 0 for the rest of the front ends supported by GCC. If n is zero, then no line-wrapping will be done; each error message will appear on a single line.

-fdiagnostics-show-location=once
Only meaningful in line-wrapping mode. Instructs the diagnostic messages reporter to emit once source location information; that is, in case the message is too long to fit on a single physical line and has to be wrapped, the source location won't be emitted (as prefix) again, over and over, in subsequent continuation lines. This is the default behavior.

-fdiagnostics-show-location=every-line
Only meaningful in line-wrapping mode. Instructs the diagnostic messages reporter to emit the same source location information (as prefix) for physical lines that result from the process of breaking a message which is too long to fit on a single line.

-fno-diagnostics-show-option
By default, each diagnostic emitted includes text indicating the command-line option that directly controls the diagnostic (if such an option is known to the diagnostic machinery). Specifying the `-fno-diagnostics-show-option' flag suppresses that behavior.


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3.8 Options to Request or Suppress Warnings

Warnings are diagnostic messages that report constructions that are not inherently erroneous but that are risky or suggest there may have been an error.

The following language-independent options do not enable specific warnings but control the kinds of diagnostics produced by GCC.

-fsyntax-only
Check the code for syntax errors, but don't do anything beyond that.

-fmax-errors=n
Limits the maximum number of error messages to n, at which point GCC bails out rather than attempting to continue processing the source code. If n is 0 (the default), there is no limit on the number of error messages produced. If `-Wfatal-errors' is also specified, then `-Wfatal-errors' takes precedence over this option.

-w
Inhibit all warning messages.

-Werror
Make all warnings into errors.

-Werror=
Make the specified warning into an error. The specifier for a warning is appended, for example `-Werror=switch' turns the warnings controlled by `-Wswitch' into errors. This switch takes a negative form, to be used to negate `-Werror' for specific warnings, for example `-Wno-error=switch' makes `-Wswitch' warnings not be errors, even when `-Werror' is in effect.

The warning message for each controllable warning includes the option that controls the warning. That option can then be used with `-Werror=' and `-Wno-error=' as described above. (Printing of the option in the warning message can be disabled using the `-fno-diagnostics-show-option' flag.)

Note that specifying `-Werror='foo automatically implies `-W'foo. However, `-Wno-error='foo does not imply anything.

-Wfatal-errors
This option causes the compiler to abort compilation on the first error occurred rather than trying to keep going and printing further error messages.

You can request many specific warnings with options beginning `-W', for example `-Wimplicit' to request warnings on implicit declarations. Each of these specific warning options also has a negative form beginning `-Wno-' to turn off warnings; for example, `-Wno-implicit'. This manual lists only one of the two forms, whichever is not the default. For further, language-specific options also refer to 3.5 Options Controlling C++ Dialect and 3.6 Options Controlling Objective-C and Objective-C++ Dialects.

When an unrecognized warning option is requested (e.g., `-Wunknown-warning'), GCC will emit a diagnostic stating that the option is not recognized. However, if the `-Wno-' form is used, the behavior is slightly different: No diagnostic will be produced for `-Wno-unknown-warning' unless other diagnostics are being produced. This allows the use of new `-Wno-' options with old compilers, but if something goes wrong, the compiler will warn that an unrecognized option was used.

-pedantic
Issue all the warnings demanded by strict ISO C and ISO C++; reject all programs that use forbidden extensions, and some other programs that do not follow ISO C and ISO C++. For ISO C, follows the version of the ISO C standard specified by any `-std' option used.

Valid ISO C and ISO C++ programs should compile properly with or without this option (though a rare few will require `-ansi' or a `-std' option specifying the required version of ISO C). However, without this option, certain GNU extensions and traditional C and C++ features are supported as well. With this option, they are rejected.

`-pedantic' does not cause warning messages for use of the alternate keywords whose names begin and end with `__'. Pedantic warnings are also disabled in the expression that follows __extension__. However, only system header files should use these escape routes; application programs should avoid them. See section 6.45 Alternate Keywords.

Some users try to use `-pedantic' to check programs for strict ISO C conformance. They soon find that it does not do quite what they want: it finds some non-ISO practices, but not all--only those for which ISO C requires a diagnostic, and some others for which diagnostics have been added.

A feature to report any failure to conform to ISO C might be useful in some instances, but would require considerable additional work and would be quite different from `-pedantic'. We don't have plans to support such a feature in the near future.

Where the standard specified with `-std' represents a GNU extended dialect of C, such as `gnu90' or `gnu99', there is a corresponding base standard, the version of ISO C on which the GNU extended dialect is based. Warnings from `-pedantic' are given where they are required by the base standard. (It would not make sense for such warnings to be given only for features not in the specified GNU C dialect, since by definition the GNU dialects of C include all features the compiler supports with the given option, and there would be nothing to warn about.)

-pedantic-errors
Like `-pedantic', except that errors are produced rather than warnings.

-Wall
This enables all the warnings about constructions that some users consider questionable, and that are easy to avoid (or modify to prevent the warning), even in conjunction with macros. This also enables some language-specific warnings described in 3.5 Options Controlling C++ Dialect and 3.6 Options Controlling Objective-C and Objective-C++ Dialects.

`-Wall' turns on the following warning flags:

 
{-Waddress   
-Warray-bounds (only with `-O2') -Wc++11-compat -Wchar-subscripts -Wenum-compare (in C/Objc; this is on by default in C++) -Wimplicit-int (C and Objective-C only) -Wimplicit-function-declaration (C and Objective-C only) -Wcomment -Wformat -Wmain (only for C/ObjC and unless `-ffreestanding') -Wmaybe-uninitialized -Wmissing-braces -Wnonnull -Wparentheses -Wpointer-sign -Wreorder -Wreturn-type -Wsequence-point -Wsign-compare (only in C++) -Wstrict-aliasing -Wstrict-overflow=1 -Wswitch -Wtrigraphs -Wuninitialized -Wunknown-pragmas -Wunused-function -Wunused-label -Wunused-value -Wunused-variable -Wvolatile-register-var }

Note that some warning flags are not implied by `-Wall'. Some of them warn about constructions that users generally do not consider questionable, but which occasionally you might wish to check for; others warn about constructions that are necessary or hard to avoid in some cases, and there is no simple way to modify the code to suppress the warning. Some of them are enabled by `-Wextra' but many of them must be enabled individually.

-Wextra
This enables some extra warning flags that are not enabled by `-Wall'. (This option used to be called `-W'. The older name is still supported, but the newer name is more descriptive.)

 
{-Wclobbered  
-Wempty-body -Wignored-qualifiers -Wmissing-field-initializers -Wmissing-parameter-type (C only) -Wold-style-declaration (C only) -Woverride-init -Wsign-compare -Wtype-limits -Wuninitialized -Wunused-parameter (only with `-Wunused' or `-Wall') -Wunused-but-set-parameter (only with `-Wunused' or `-Wall') }

The option `-Wextra' also prints warning messages for the following cases:

-Wchar-subscripts
Warn if an array subscript has type char. This is a common cause of error, as programmers often forget that this type is signed on some machines. This warning is enabled by `-Wall'.

-Wcomment
Warn whenever a comment-start sequence `/*' appears in a `/*' comment, or whenever a Backslash-Newline appears in a `//' comment. This warning is enabled by `-Wall'.

-Wno-coverage-mismatch
Warn if feedback profiles do not match when using the `-fprofile-use' option. If a source file was changed between `-fprofile-gen' and `-fprofile-use', the files with the profile feedback can fail to match the source file and GCC cannot use the profile feedback information. By default, this warning is enabled and is treated as an error. `-Wno-coverage-mismatch' can be used to disable the warning or `-Wno-error=coverage-mismatch' can be used to disable the error. Disabling the error for this warning can result in poorly optimized code and is useful only in the case of very minor changes such as bug fixes to an existing code-base. Completely disabling the warning is not recommended.

-Wno-cpp
(C, Objective-C, C++, Objective-C++ and Fortran only)

Suppress warning messages emitted by #warning directives.

-Wdouble-promotion (C, C++, Objective-C and Objective-C++ only)
Give a warning when a value of type float is implicitly promoted to double. CPUs with a 32-bit "single-precision" floating-point unit implement float in hardware, but emulate double in software. On such a machine, doing computations using double values is much more expensive because of the overhead required for software emulation.

It is easy to accidentally do computations with double because floating-point literals are implicitly of type double. For example, in:
 
float area(float radius)
{
   return 3.14159 * radius * radius;
}
the compiler will perform the entire computation with double because the floating-point literal is a double.

-Wformat
Check calls to printf and scanf, etc., to make sure that the arguments supplied have types appropriate to the format string specified, and that the conversions specified in the format string make sense. This includes standard functions, and others specified by format attributes (see section 6.30 Declaring Attributes of Functions), in the printf, scanf, strftime and strfmon (an X/Open extension, not in the C standard) families (or other target-specific families). Which functions are checked without format attributes having been specified depends on the standard version selected, and such checks of functions without the attribute specified are disabled by `-ffreestanding' or `-fno-builtin'.

The formats are checked against the format features supported by GNU libc version 2.2. These include all ISO C90 and C99 features, as well as features from the Single Unix Specification and some BSD and GNU extensions. Other library implementations may not support all these features; GCC does not support warning about features that go beyond a particular library's limitations. However, if `-pedantic' is used with `-Wformat', warnings will be given about format features not in the selected standard version (but not for strfmon formats, since those are not in any version of the C standard). See section Options Controlling C Dialect.

Since `-Wformat' also checks for null format arguments for several functions, `-Wformat' also implies `-Wnonnull'.

`-Wformat' is included in `-Wall'. For more control over some aspects of format checking, the options `-Wformat-y2k', `-Wno-format-extra-args', `-Wno-format-zero-length', `-Wformat-nonliteral', `-Wformat-security', and `-Wformat=2' are available, but are not included in `-Wall'.

-Wformat-y2k
If `-Wformat' is specified, also warn about strftime formats that may yield only a two-digit year.

-Wno-format-contains-nul
If `-Wformat' is specified, do not warn about format strings that contain NUL bytes.

-Wno-format-extra-args
If `-Wformat' is specified, do not warn about excess arguments to a printf or scanf format function. The C standard specifies that such arguments are ignored.

Where the unused arguments lie between used arguments that are specified with `$' operand number specifications, normally warnings are still given, since the implementation could not know what type to pass to va_arg to skip the unused arguments. However, in the case of scanf formats, this option will suppress the warning if the unused arguments are all pointers, since the Single Unix Specification says that such unused arguments are allowed.

-Wno-format-zero-length
If `-Wformat' is specified, do not warn about zero-length formats. The C standard specifies that zero-length formats are allowed.

-Wformat-nonliteral
If `-Wformat' is specified, also warn if the format string is not a string literal and so cannot be checked, unless the format function takes its format arguments as a va_list.

-Wformat-security
If `-Wformat' is specified, also warn about uses of format functions that represent possible security problems. At present, this warns about calls to printf and scanf functions where the format string is not a string literal and there are no format arguments, as in printf (foo);. This may be a security hole if the format string came from untrusted input and contains `%n'. (This is currently a subset of what `-Wformat-nonliteral' warns about, but in future warnings may be added to `-Wformat-security' that are not included in `-Wformat-nonliteral'.)

-Wformat=2
Enable `-Wformat' plus format checks not included in `-Wformat'. Currently equivalent to `-Wformat -Wformat-nonliteral -Wformat-security -Wformat-y2k'.

-Wnonnull
Warn about passing a null pointer for arguments marked as requiring a non-null value by the nonnull function attribute.

`-Wnonnull' is included in `-Wall' and `-Wformat'. It can be disabled with the `-Wno-nonnull' option.

-Winit-self (C, C++, Objective-C and Objective-C++ only)
Warn about uninitialized variables that are initialized with themselves. Note this option can only be used with the `-Wuninitialized' option.

For example, GCC will warn about i being uninitialized in the following snippet only when `-Winit-self' has been specified:
 
int f()
{
  int i = i;
  return i;
}

-Wimplicit-int (C and Objective-C only)
Warn when a declaration does not specify a type. This warning is enabled by `-Wall'.

-Wimplicit-function-declaration (C and Objective-C only)
Give a warning whenever a function is used before being declared. In C99 mode (`-std=c99' or `-std=gnu99'), this warning is enabled by default and it is made into an error by `-pedantic-errors'. This warning is also enabled by `-Wall'.

-Wimplicit (C and Objective-C only)
Same as `-Wimplicit-int' and `-Wimplicit-function-declaration'. This warning is enabled by `-Wall'.

-Wignored-qualifiers (C and C++ only)
Warn if the return type of a function has a type qualifier such as const. For ISO C such a type qualifier has no effect, since the value returned by a function is not an lvalue. For C++, the warning is only emitted for scalar types or void. ISO C prohibits qualified void return types on function definitions, so such return types always receive a warning even without this option.

This warning is also enabled by `-Wextra'.

-Wmain
Warn if the type of `main' is suspicious. `main' should be a function with external linkage, returning int, taking either zero arguments, two, or three arguments of appropriate types. This warning is enabled by default in C++ and is enabled by either `-Wall' or `-pedantic'.

-Wmissing-braces
Warn if an aggregate or union initializer is not fully bracketed. In the following example, the initializer for `a' is not fully bracketed, but that for `b' is fully bracketed.

 
int a[2][2] = { 0, 1, 2, 3 };
int b[2][2] = { { 0, 1 }, { 2, 3 } };

This warning is enabled by `-Wall'.

-Wmissing-include-dirs (C, C++, Objective-C and Objective-C++ only)
Warn if a user-supplied include directory does not exist.

-Wparentheses
Warn if parentheses are omitted in certain contexts, such as when there is an assignment in a context where a truth value is expected, or when operators are nested whose precedence people often get confused about.

Also warn if a comparison like `x<=y<=z' appears; this is equivalent to `(x<=y ? 1 : 0) <= z', which is a different interpretation from that of ordinary mathematical notation.

Also warn about constructions where there may be confusion to which if statement an else branch belongs. Here is an example of such a case:

 
{
  if (a)
    if (b)
      foo ();
  else
    bar ();
}

In C/C++, every else branch belongs to the innermost possible if statement, which in this example is if (b). This is often not what the programmer expected, as illustrated in the above example by indentation the programmer chose. When there is the potential for this confusion, GCC will issue a warning when this flag is specified. To eliminate the warning, add explicit braces around the innermost if statement so there is no way the else could belong to the enclosing if. The resulting code would look like this:

 
{
  if (a)
    {
      if (b)
        foo ();
      else
        bar ();
    }
}

Also warn for dangerous uses of the ?: with omitted middle operand GNU extension. When the condition in the ?: operator is a boolean expression the omitted value will be always 1. Often the user expects it to be a value computed inside the conditional expression instead.

This warning is enabled by `-Wall'.

-Wsequence-point
Warn about code that may have undefined semantics because of violations of sequence point rules in the C and C++ standards.

The C and C++ standards defines the order in which expressions in a C/C++ program are evaluated in terms of sequence points, which represent a partial ordering between the execution of parts of the program: those executed before the sequence point, and those executed after it. These occur after the evaluation of a full expression (one which is not part of a larger expression), after the evaluation of the first operand of a &&, ||, ? : or , (comma) operator, before a function is called (but after the evaluation of its arguments and the expression denoting the called function), and in certain other places. Other than as expressed by the sequence point rules, the order of evaluation of subexpressions of an expression is not specified. All these rules describe only a partial order rather than a total order, since, for example, if two functions are called within one expression with no sequence point between them, the order in which the functions are called is not specified. However, the standards committee have ruled that function calls do not overlap.

It is not specified when between sequence points modifications to the values of objects take effect. Programs whose behavior depends on this have undefined behavior; the C and C++ standards specify that "Between the previous and next sequence point an object shall have its stored value modified at most once by the evaluation of an expression. Furthermore, the prior value shall be read only to determine the value to be stored.". If a program breaks these rules, the results on any particular implementation are entirely unpredictable.

Examples of code with undefined behavior are a = a++;, a[n] = b[n++] and a[i++] = i;. Some more complicated cases are not diagnosed by this option, and it may give an occasional false positive result, but in general it has been found fairly effective at detecting this sort of problem in programs.

The standard is worded confusingly, therefore there is some debate over the precise meaning of the sequence point rules in subtle cases. Links to discussions of the problem, including proposed formal definitions, may be found on the GCC readings page, at http://gcc.gnu.org/@/readings.html.

This warning is enabled by `-Wall' for C and C++.

-Wreturn-type
Warn whenever a function is defined with a return-type that defaults to int. Also warn about any return statement with no return-value in a function whose return-type is not void (falling off the end of the function body is considered returning without a value), and about a return statement with an expression in a function whose return-type is void.

For C++, a function without return type always produces a diagnostic message, even when `-Wno-return-type' is specified. The only exceptions are `main' and functions defined in system headers.

This warning is enabled by `-Wall'.

-Wswitch
Warn whenever a switch statement has an index of enumerated type and lacks a case for one or more of the named codes of that enumeration. (The presence of a default label prevents this warning.) case labels outside the enumeration range also provoke warnings when this option is used (even if there is a default label). This warning is enabled by `-Wall'.

-Wswitch-default
Warn whenever a switch statement does not have a default case.

-Wswitch-enum
Warn whenever a switch statement has an index of enumerated type and lacks a case for one or more of the named codes of that enumeration. case labels outside the enumeration range also provoke warnings when this option is used. The only difference between `-Wswitch' and this option is that this option gives a warning about an omitted enumeration code even if there is a default label.

-Wsync-nand (C and C++ only)
Warn when __sync_fetch_and_nand and __sync_nand_and_fetch built-in functions are used. These functions changed semantics in GCC 4.4.

-Wtrigraphs
Warn if any trigraphs are encountered that might change the meaning of the program (trigraphs within comments are not warned about). This warning is enabled by `-Wall'.

-Wunused-but-set-parameter
Warn whenever a function parameter is assigned to, but otherwise unused (aside from its declaration).

To suppress this warning use the `unused' attribute (see section 6.36 Specifying Attributes of Variables).

This warning is also enabled by `-Wunused' together with `-Wextra'.

-Wunused-but-set-variable
Warn whenever a local variable is assigned to, but otherwise unused (aside from its declaration). This warning is enabled by `-Wall'.

To suppress this warning use the `unused' attribute (see section 6.36 Specifying Attributes of Variables).

This warning is also enabled by `-Wunused', which is enabled by `-Wall'.

-Wunused-function
Warn whenever a static function is declared but not defined or a non-inline static function is unused. This warning is enabled by `-Wall'.

-Wunused-label
Warn whenever a label is declared but not used. This warning is enabled by `-Wall'.

To suppress this warning use the `unused' attribute (see section 6.36 Specifying Attributes of Variables).

-Wunused-local-typedefs (C, Objective-C, C++ and Objective-C++ only)
Warn when a typedef locally defined in a function is not used.

-Wunused-parameter
Warn whenever a function parameter is unused aside from its declaration.

To suppress this warning use the `unused' attribute (see section 6.36 Specifying Attributes of Variables).

-Wno-unused-result
Do not warn if a caller of a function marked with attribute warn_unused_result (see section 6.30 Declaring Attributes of Functions) does not use its return value. The default is `-Wunused-result'.

-Wunused-variable
Warn whenever a local variable or non-constant static variable is unused aside from its declaration. This warning is enabled by `-Wall'.

To suppress this warning use the `unused' attribute (see section 6.36 Specifying Attributes of Variables).

-Wunused-value
Warn whenever a statement computes a result that is explicitly not used. To suppress this warning cast the unused expression to `void'. This includes an expression-statement or the left-hand side of a comma expression that contains no side effects. For example, an expression such as `x[i,j]' will cause a warning, while `x[(void)i,j]' will not.

This warning is enabled by `-Wall'.

-Wunused
All the above `-Wunused' options combined.

In order to get a warning about an unused function parameter, you must either specify `-Wextra -Wunused' (note that `-Wall' implies `-Wunused'), or separately specify `-Wunused-parameter'.

-Wuninitialized
Warn if an automatic variable is used without first being initialized or if a variable may be clobbered by a setjmp call. In C++, warn if a non-static reference or non-static `const' member appears in a class without constructors.

If you want to warn about code that uses the uninitialized value of the variable in its own initializer, use the `-Winit-self' option.

These warnings occur for individual uninitialized or clobbered elements of structure, union or array variables as well as for variables that are uninitialized or clobbered as a whole. They do not occur for variables or elements declared volatile. Because these warnings depend on optimization, the exact variables or elements for which there are warnings will depend on the precise optimization options and version of GCC used.

Note that there may be no warning about a variable that is used only to compute a value that itself is never used, because such computations may be deleted by data flow analysis before the warnings are printed.

-Wmaybe-uninitialized
For an automatic variable, if there exists a path from the function entry to a use of the variable that is initialized, but there exist some other paths the variable is not initialized, the compiler will emit a warning if it can not prove the uninitialized paths do not happen at run time. These warnings are made optional because GCC is not smart enough to see all the reasons why the code might be correct despite appearing to have an error. Here is one example of how this can happen:

 
{
  int x;
  switch (y)
    {
    case 1: x = 1;
      break;
    case 2: x = 4;
      break;
    case 3: x = 5;
    }
  foo (x);
}

If the value of y is always 1, 2 or 3, then x is always initialized, but GCC doesn't know this. To suppress the warning, the user needs to provide a default case with assert(0) or similar code.

This option also warns when a non-volatile automatic variable might be changed by a call to longjmp. These warnings as well are possible only in optimizing compilation.

The compiler sees only the calls to setjmp. It cannot know where longjmp will be called; in fact, a signal handler could call it at any point in the code. As a result, you may get a warning even when there is in fact no problem because longjmp cannot in fact be called at the place that would cause a problem.

Some spurious warnings can be avoided if you declare all the functions you use that never return as noreturn. See section 6.30 Declaring Attributes of Functions.

This warning is enabled by `-Wall' or `-Wextra'.

-Wunknown-pragmas
Warn when a #pragma directive is encountered that is not understood by GCC. If this command-line option is used, warnings will even be issued for unknown pragmas in system header files. This is not the case if the warnings were only enabled by the `-Wall' command-line option.

-Wno-pragmas
Do not warn about misuses of pragmas, such as incorrect parameters, invalid syntax, or conflicts between pragmas. See also `-Wunknown-pragmas'.

-Wstrict-aliasing
This option is only active when `-fstrict-aliasing' is active. It warns about code that might break the strict aliasing rules that the compiler is using for optimization. The warning does not catch all cases, but does attempt to catch the more common pitfalls. It is included in `-Wall'. It is equivalent to `-Wstrict-aliasing=3'

-Wstrict-aliasing=n
This option is only active when `-fstrict-aliasing' is active. It warns about code that might break the strict aliasing rules that the compiler is using for optimization. Higher levels correspond to higher accuracy (fewer false positives). Higher levels also correspond to more effort, similar to the way -O works. `-Wstrict-aliasing' is equivalent to `-Wstrict-aliasing=n', with n=3.

Level 1: Most aggressive, quick, least accurate. Possibly useful when higher levels do not warn but -fstrict-aliasing still breaks the code, as it has very few false negatives. However, it has many false positives. Warns for all pointer conversions between possibly incompatible types, even if never dereferenced. Runs in the front end only.

Level 2: Aggressive, quick, not too precise. May still have many false positives (not as many as level 1 though), and few false negatives (but possibly more than level 1). Unlike level 1, it only warns when an address is taken. Warns about incomplete types. Runs in the front end only.

Level 3 (default for `-Wstrict-aliasing'): Should have very few false positives and few false negatives. Slightly slower than levels 1 or 2 when optimization is enabled. Takes care of the common pun+dereference pattern in the front end: *(int*)&some_float. If optimization is enabled, it also runs in the back end, where it deals with multiple statement cases using flow-sensitive points-to information. Only warns when the converted pointer is dereferenced. Does not warn about incomplete types.

-Wstrict-overflow
-Wstrict-overflow=n
This option is only active when `-fstrict-overflow' is active. It warns about cases where the compiler optimizes based on the assumption that signed overflow does not occur. Note that it does not warn about all cases where the code might overflow: it only warns about cases where the compiler implements some optimization. Thus this warning depends on the optimization level.

An optimization that assumes that signed overflow does not occur is perfectly safe if the values of the variables involved are such that overflow never does, in fact, occur. Therefore this warning can easily give a false positive: a warning about code that is not actually a problem. To help focus on important issues, several warning levels are defined. No warnings are issued for the use of undefined signed overflow when estimating how many iterations a loop will require, in particular when determining whether a loop will be executed at all.

-Wstrict-overflow=1
Warn about cases that are both questionable and easy to avoid. For example: x + 1 > x; with `-fstrict-overflow', the compiler will simplify this to 1. This level of `-Wstrict-overflow' is enabled by `-Wall'; higher levels are not, and must be explicitly requested.

-Wstrict-overflow=2
Also warn about other cases where a comparison is simplified to a constant. For example: abs (x) >= 0. This can only be simplified when `-fstrict-overflow' is in effect, because abs (INT_MIN) overflows to INT_MIN, which is less than zero. `-Wstrict-overflow' (with no level) is the same as `-Wstrict-overflow=2'.

-Wstrict-overflow=3
Also warn about other cases where a comparison is simplified. For example: x + 1 > 1 will be simplified to x > 0.

-Wstrict-overflow=4
Also warn about other simplifications not covered by the above cases. For example: (x * 10) / 5 will be simplified to x * 2.

-Wstrict-overflow=5
Also warn about cases where the compiler reduces the magnitude of a constant involved in a comparison. For example: x + 2 > y will be simplified to x + 1 >= y. This is reported only at the highest warning level because this simplification applies to many comparisons, so this warning level will give a very large number of false positives.

-Wsuggest-attribute=[pure|const|noreturn]
Warn for cases where adding an attribute may be beneficial. The attributes currently supported are listed below.

-Wsuggest-attribute=pure
-Wsuggest-attribute=const
-Wsuggest-attribute=noreturn

Warn about functions that might be candidates for attributes pure, const or noreturn. The compiler only warns for functions visible in other compilation units or (in the case of pure and const) if it cannot prove that the function returns normally. A function returns normally if it doesn't contain an infinite loop nor returns abnormally by throwing, calling abort() or trapping. This analysis requires option `-fipa-pure-const', which is enabled by default at `-O' and higher. Higher optimization levels improve the accuracy of the analysis.

-Warray-bounds
This option is only active when `-ftree-vrp' is active (default for `-O2' and above). It warns about subscripts to arrays that are always out of bounds. This warning is enabled by `-Wall'.

-Wno-div-by-zero
Do not warn about compile-time integer division by zero. Floating-point division by zero is not warned about, as it can be a legitimate way of obtaining infinities and NaNs.

-Wsystem-headers
Print warning messages for constructs found in system header files. Warnings from system headers are normally suppressed, on the assumption that they usually do not indicate real problems and would only make the compiler output harder to read. Using this command-line option tells GCC to emit warnings from system headers as if they occurred in user code. However, note that using `-Wall' in conjunction with this option will not warn about unknown pragmas in system headers--for that, `-Wunknown-pragmas' must also be used.

-Wtrampolines
Warn about trampolines generated for pointers to nested functions.

A trampoline is a small piece of data or code that is created at run time on the stack when the address of a nested function is taken, and is used to call the nested function indirectly. For some targets, it is made up of data only and thus requires no special treatment. But, for most targets, it is made up of code and thus requires the stack to be made executable in order for the program to work properly.

-Wfloat-equal
Warn if floating-point values are used in equality comparisons.

The idea behind this is that sometimes it is convenient (for the programmer) to consider floating-point values as approximations to infinitely precise real numbers. If you are doing this, then you need to compute (by analyzing the code, or in some other way) the maximum or likely maximum error that the computation introduces, and allow for it when performing comparisons (and when producing output, but that's a different problem). In particular, instead of testing for equality, you would check to see whether the two values have ranges that overlap; and this is done with the relational operators, so equality comparisons are probably mistaken.

-Wtraditional (C and Objective-C only)
Warn about certain constructs that behave differently in traditional and ISO C. Also warn about ISO C constructs that have no traditional C equivalent, and/or problematic constructs that should be avoided.

-Wtraditional-conversion (C and Objective-C only)
Warn if a prototype causes a type conversion that is different from what would happen to the same argument in the absence of a prototype. This includes conversions of fixed point to floating and vice versa, and conversions changing the width or signedness of a fixed-point argument except when the same as the default promotion.

-Wdeclaration-after-statement (C and Objective-C only)
Warn when a declaration is found after a statement in a block. This construct, known from C++, was introduced with ISO C99 and is by default allowed in GCC. It is not supported by ISO C90 and was not supported by GCC versions before GCC 3.0. See section 6.29 Mixed Declarations and Code.

-Wundef
Warn if an undefined identifier is evaluated in an `#if' directive.

-Wno-endif-labels
Do not warn whenever an `#else' or an `#endif' are followed by text.

-Wshadow
Warn whenever a local variable or type declaration shadows another variable, parameter, type, or class member (in C++), or whenever a built-in function is shadowed. Note that in C++, the compiler will not warn if a local variable shadows a struct/class/enum, but will warn if it shadows an explicit typedef.

-Wlarger-than=len
Warn whenever an object of larger than len bytes is defined.

-Wframe-larger-than=len
Warn if the size of a function frame is larger than len bytes. The computation done to determine the stack frame size is approximate and not conservative. The actual requirements may be somewhat greater than len even if you do not get a warning. In addition, any space allocated via alloca, variable-length arrays, or related constructs is not included by the compiler when determining whether or not to issue a warning.

-Wno-free-nonheap-object
Do not warn when attempting to free an object that was not allocated on the heap.

-Wstack-usage=len
Warn if the stack usage of a function might be larger than len bytes. The computation done to determine the stack usage is conservative. Any space allocated via alloca, variable-length arrays, or related constructs is included by the compiler when determining whether or not to issue a warning.

The message is in keeping with the output of `-fstack-usage'.

-Wunsafe-loop-optimizations
Warn if the loop cannot be optimized because the compiler could not assume anything on the bounds of the loop indices. With `-funsafe-loop-optimizations' warn if the compiler made such assumptions.

-Wno-pedantic-ms-format (MinGW targets only)
Disables the warnings about non-ISO printf / scanf format width specifiers I32, I64, and I used on Windows targets depending on the MS runtime, when you are using the options `-Wformat' and `-pedantic' without gnu-extensions.

-Wpointer-arith
Warn about anything that depends on the "size of" a function type or of void. GNU C assigns these types a size of 1, for convenience in calculations with void * pointers and pointers to functions. In C++, warn also when an arithmetic operation involves NULL. This warning is also enabled by `-pedantic'.

-Wtype-limits
Warn if a comparison is always true or always false due to the limited range of the data type, but do not warn for constant expressions. For example, warn if an unsigned variable is compared against zero with `<' or `>='. This warning is also enabled by `-Wextra'.

-Wbad-function-cast (C and Objective-C only)
Warn whenever a function call is cast to a non-matching type. For example, warn if int malloc() is cast to anything *.

-Wc++-compat (C and Objective-C only)
Warn about ISO C constructs that are outside of the common subset of ISO C and ISO C++, e.g. request for implicit conversion from void * to a pointer to non-void type.

-Wc++11-compat (C++ and Objective-C++ only)
Warn about C++ constructs whose meaning differs between ISO C++ 1998 and ISO C++ 2011, e.g., identifiers in ISO C++ 1998 that are keywords in ISO C++ 2011. This warning turns on `-Wnarrowing' and is enabled by `-Wall'.

-Wcast-qual
Warn whenever a pointer is cast so as to remove a type qualifier from the target type. For example, warn if a const char * is cast to an ordinary char *.

Also warn when making a cast that introduces a type qualifier in an unsafe way. For example, casting char ** to const char ** is unsafe, as in this example:

 
  /* p is char ** value.  */
  const char **q = (const char **) p;
  /* Assignment of readonly string to const char * is OK.  */
  *q = "string";
  /* Now char** pointer points to read-only memory.  */
  **p = 'b';

-Wcast-align
Warn whenever a pointer is cast such that the required alignment of the target is increased. For example, warn if a char * is cast to an int * on machines where integers can only be accessed at two- or four-byte boundaries.

-Wwrite-strings
When compiling C, give string constants the type const char[length] so that copying the address of one into a non-const char * pointer will get a warning. These warnings will help you find at compile time code that can try to write into a string constant, but only if you have been very careful about using const in declarations and prototypes. Otherwise, it will just be a nuisance. This is why we did not make `-Wall' request these warnings.

When compiling C++, warn about the deprecated conversion from string literals to char *. This warning is enabled by default for C++ programs.

-Wclobbered
Warn for variables that might be changed by `longjmp' or `vfork'. This warning is also enabled by `-Wextra'.

-Wconversion
Warn for implicit conversions that may alter a value. This includes conversions between real and integer, like abs (x) when x is double; conversions between signed and unsigned, like unsigned ui = -1; and conversions to smaller types, like sqrtf (M_PI). Do not warn for explicit casts like abs ((int) x) and ui = (unsigned) -1, or if the value is not changed by the conversion like in abs (2.0). Warnings about conversions between signed and unsigned integers can be disabled by using `-Wno-sign-conversion'.

For C++, also warn for confusing overload resolution for user-defined conversions; and conversions that will never use a type conversion operator: conversions to void, the same type, a base class or a reference to them. Warnings about conversions between signed and unsigned integers are disabled by default in C++ unless `-Wsign-conversion' is explicitly enabled.

-Wno-conversion-null (C++ and Objective-C++ only)
Do not warn for conversions between NULL and non-pointer types. `-Wconversion-null' is enabled by default.

-Wzero-as-null-pointer-constant (C++ and Objective-C++ only)
Warn when a literal '0' is used as null pointer constant. This can be useful to facilitate the conversion to nullptr in C++11.

-Wempty-body
Warn if an empty body occurs in an `if', `else' or `do while' statement. This warning is also enabled by `-Wextra'.

-Wenum-compare
Warn about a comparison between values of different enumerated types. In C++ this warning is enabled by default. In C this warning is enabled by `-Wall'.

-Wjump-misses-init (C, Objective-C only)
Warn if a goto statement or a switch statement jumps forward across the initialization of a variable, or jumps backward to a label after the variable has been initialized. This only warns about variables that are initialized when they are declared. This warning is only supported for C and Objective-C; in C++ this sort of branch is an error in any case.

`-Wjump-misses-init' is included in `-Wc++-compat'. It can be disabled with the `-Wno-jump-misses-init' option.

-Wsign-compare
Warn when a comparison between signed and unsigned values could produce an incorrect result when the signed value is converted to unsigned. This warning is also enabled by `-Wextra'; to get the other warnings of `-Wextra' without this warning, use `-Wextra -Wno-sign-compare'.

-Wsign-conversion
Warn for implicit conversions that may change the sign of an integer value, like assigning a signed integer expression to an unsigned integer variable. An explicit cast silences the warning. In C, this option is enabled also by `-Wconversion'.

-Waddress
Warn about suspicious uses of memory addresses. These include using the address of a function in a conditional expression, such as void func(void); if (func), and comparisons against the memory address of a string literal, such as if (x == "abc"). Such uses typically indicate a programmer error: the address of a function always evaluates to true, so their use in a conditional usually indicate that the programmer forgot the parentheses in a function call; and comparisons against string literals result in unspecified behavior and are not portable in C, so they usually indicate that the programmer intended to use strcmp. This warning is enabled by `-Wall'.

-Wlogical-op
Warn about suspicious uses of logical operators in expressions. This includes using logical operators in contexts where a bit-wise operator is likely to be expected.

-Waggregate-return
Warn if any functions that return structures or unions are defined or called. (In languages where you can return an array, this also elicits a warning.)

-Wno-attributes
Do not warn if an unexpected __attribute__ is used, such as unrecognized attributes, function attributes applied to variables, etc. This will not stop errors for incorrect use of supported attributes.

-Wno-builtin-macro-redefined
Do not warn if certain built-in macros are redefined. This suppresses warnings for redefinition of __TIMESTAMP__, __TIME__, __DATE__, __FILE__, and __BASE_FILE__.

-Wstrict-prototypes (C and Objective-C only)
Warn if a function is declared or defined without specifying the argument types. (An old-style function definition is permitted without a warning if preceded by a declaration that specifies the argument types.)

-Wold-style-declaration (C and Objective-C only)
Warn for obsolescent usages, according to the C Standard, in a declaration. For example, warn if storage-class specifiers like static are not the first things in a declaration. This warning is also enabled by `-Wextra'.

-Wold-style-definition (C and Objective-C only)
Warn if an old-style function definition is used. A warning is given even if there is a previous prototype.

-Wmissing-parameter-type (C and Objective-C only)
A function parameter is declared without a type specifier in K&R-style functions:

 
void foo(bar) { }

This warning is also enabled by `-Wextra'.

-Wmissing-prototypes (C and Objective-C only)
Warn if a global function is defined without a previous prototype declaration. This warning is issued even if the definition itself provides a prototype. The aim is to detect global functions that are not declared in header files.

-Wmissing-declarations
Warn if a global function is defined without a previous declaration. Do so even if the definition itself provides a prototype. Use this option to detect global functions that are not declared in header files. In C++, no warnings are issued for function templates, or for inline functions, or for functions in anonymous namespaces.

-Wmissing-field-initializers
Warn if a structure's initializer has some fields missing. For example, the following code would cause such a warning, because x.h is implicitly zero:

 
struct s { int f, g, h; };
struct s x = { 3, 4 };

This option does not warn about designated initializers, so the following modification would not trigger a warning:

 
struct s { int f, g, h; };
struct s x = { .f = 3, .g = 4 };

This warning is included in `-Wextra'. To get other `-Wextra' warnings without this one, use `-Wextra -Wno-missing-field-initializers'.

-Wmissing-format-attribute
Warn about function pointers that might be candidates for format attributes. Note these are only possible candidates, not absolute ones. GCC will guess that function pointers with format attributes that are used in assignment, initialization, parameter passing or return statements should have a corresponding format attribute in the resulting type. I.e. the left-hand side of the assignment or initialization, the type of the parameter variable, or the return type of the containing function respectively should also have a format attribute to avoid the warning.

GCC will also warn about function definitions that might be candidates for format attributes. Again, these are only possible candidates. GCC will guess that format attributes might be appropriate for any function that calls a function like vprintf or vscanf, but this might not always be the case, and some functions for which format attributes are appropriate may not be detected.

-Wno-multichar
Do not warn if a multicharacter constant (`'FOOF'') is used. Usually they indicate a typo in the user's code, as they have implementation-defined values, and should not be used in portable code.

-Wnormalized=<none|id|nfc|nfkc>
In ISO C and ISO C++, two identifiers are different if they are different sequences of characters. However, sometimes when characters outside the basic ASCII character set are used, you can have two different character sequences that look the same. To avoid confusion, the ISO 10646 standard sets out some normalization rules which when applied ensure that two sequences that look the same are turned into the same sequence. GCC can warn you if you are using identifiers that have not been normalized; this option controls that warning.

There are four levels of warning supported by GCC. The default is `-Wnormalized=nfc', which warns about any identifier that is not in the ISO 10646 "C" normalized form, NFC. NFC is the recommended form for most uses.

Unfortunately, there are some characters allowed in identifiers by ISO C and ISO C++ that, when turned into NFC, are not allowed in identifiers. That is, there's no way to use these symbols in portable ISO C or C++ and have all your identifiers in NFC. `-Wnormalized=id' suppresses the warning for these characters. It is hoped that future versions of the standards involved will correct this, which is why this option is not the default.

You can switch the warning off for all characters by writing `-Wnormalized=none'. You would only want to do this if you were using some other normalization scheme (like "D"), because otherwise you can easily create bugs that are literally impossible to see.

Some characters in ISO 10646 have distinct meanings but look identical in some fonts or display methodologies, especially once formatting has been applied. For instance \u207F, "SUPERSCRIPT LATIN SMALL LETTER N", will display just like a regular n that has been placed in a superscript. ISO 10646 defines the NFKC normalization scheme to convert all these into a standard form as well, and GCC will warn if your code is not in NFKC if you use `-Wnormalized=nfkc'. This warning is comparable to warning about every identifier that contains the letter O because it might be confused with the digit 0, and so is not the default, but may be useful as a local coding convention if the programming environment is unable to be fixed to display these characters distinctly.

-Wno-deprecated
Do not warn about usage of deprecated features. See section 7.11 Deprecated Features.

-Wno-deprecated-declarations
Do not warn about uses of functions (see section 6.30 Declaring Attributes of Functions), variables (see section 6.36 Specifying Attributes of Variables), and types (see section 6.37 Specifying Attributes of Types) marked as deprecated by using the deprecated attribute.

-Wno-overflow
Do not warn about compile-time overflow in constant expressions.

-Woverride-init (C and Objective-C only)
Warn if an initialized field without side effects is overridden when using designated initializers (see section Designated Initializers).

This warning is included in `-Wextra'. To get other `-Wextra' warnings without this one, use `-Wextra -Wno-override-init'.

-Wpacked
Warn if a structure is given the packed attribute, but the packed attribute has no effect on the layout or size of the structure. Such structures may be mis-aligned for little benefit. For instance, in this code, the variable f.x in struct bar will be misaligned even though struct bar does not itself have the packed attribute:

 
struct foo {
  int x;
  char a, b, c, d;
} __attribute__((packed));
struct bar {
  char z;
  struct foo f;
};

-Wpacked-bitfield-compat
The 4.1, 4.2 and 4.3 series of GCC ignore the packed attribute on bit-fields of type char. This has been fixed in GCC 4.4 but the change can lead to differences in the structure layout. GCC informs you when the offset of such a field has changed in GCC 4.4. For example there is no longer a 4-bit padding between field a and b in this structure:

 
struct foo
{
  char a:4;
  char b:8;
} __attribute__ ((packed));

This warning is enabled by default. Use `-Wno-packed-bitfield-compat' to disable this warning.

-Wpadded
Warn if padding is included in a structure, either to align an element of the structure or to align the whole structure. Sometimes when this happens it is possible to rearrange the fields of the structure to reduce the padding and so make the structure smaller.

-Wredundant-decls
Warn if anything is declared more than once in the same scope, even in cases where multiple declaration is valid and changes nothing.

-Wnested-externs (C and Objective-C only)
Warn if an extern declaration is encountered within a function.

-Winline
Warn if a function can not be inlined and it was declared as inline. Even with this option, the compiler will not warn about failures to inline functions declared in system headers.

The compiler uses a variety of heuristics to determine whether or not to inline a function. For example, the compiler takes into account the size of the function being inlined and the amount of inlining that has already been done in the current function. Therefore, seemingly insignificant changes in the source program can cause the warnings produced by `-Winline' to appear or disappear.

-Wno-invalid-offsetof (C++ and Objective-C++ only)
Suppress warnings from applying the `offsetof' macro to a non-POD type. According to the 1998 ISO C++ standard, applying `offsetof' to a non-POD type is undefined. In existing C++ implementations, however, `offsetof' typically gives meaningful results even when applied to certain kinds of non-POD types. (Such as a simple `struct' that fails to be a POD type only by virtue of having a constructor.) This flag is for users who are aware that they are writing nonportable code and who have deliberately chosen to ignore the warning about it.

The restrictions on `offsetof' may be relaxed in a future version of the C++ standard.

-Wno-int-to-pointer-cast
Suppress warnings from casts to pointer type of an integer of a different size. In C++, casting to a pointer type of smaller size is an error. `Wint-to-pointer-cast' is enabled by default.

-Wno-pointer-to-int-cast (C and Objective-C only)
Suppress warnings from casts from a pointer to an integer type of a different size.

-Winvalid-pch
Warn if a precompiled header (see section 3.20 Using Precompiled Headers) is found in the search path but can't be used.

-Wlong-long
Warn if `long long' type is used. This is enabled by either `-pedantic' or `-Wtraditional' in ISO C90 and C++98 modes. To inhibit the warning messages, use `-Wno-long-long'.

-Wvariadic-macros
Warn if variadic macros are used in pedantic ISO C90 mode, or the GNU alternate syntax when in pedantic ISO C99 mode. This is default. To inhibit the warning messages, use `-Wno-variadic-macros'.

-Wvector-operation-performance
Warn if vector operation is not implemented via SIMD capabilities of the architecture. Mainly useful for the performance tuning. Vector operation can be implemented piecewise, which means that the scalar operation is performed on every vector element; in parallel, which means that the vector operation is implemented using scalars of wider type, which normally is more performance efficient; and as a single scalar, which means that vector fits into a scalar type.

-Wvla
Warn if variable length array is used in the code. `-Wno-vla' will prevent the `-pedantic' warning of the variable length array.

-Wvolatile-register-var
Warn if a register variable is declared volatile. The volatile modifier does not inhibit all optimizations that may eliminate reads and/or writes to register variables. This warning is enabled by `-Wall'.

-Wdisabled-optimization
Warn if a requested optimization pass is disabled. This warning does not generally indicate that there is anything wrong with your code; it merely indicates that GCC's optimizers were unable to handle the code effectively. Often, the problem is that your code is too big or too complex; GCC will refuse to optimize programs when the optimization itself is likely to take inordinate amounts of time.

-Wpointer-sign (C and Objective-C only)
Warn for pointer argument passing or assignment with different signedness. This option is only supported for C and Objective-C. It is implied by `-Wall' and by `-pedantic', which can be disabled with `-Wno-pointer-sign'.

-Wstack-protector
This option is only active when `-fstack-protector' is active. It warns about functions that will not be protected against stack smashing.

-Wno-mudflap
Suppress warnings about constructs that cannot be instrumented by `-fmudflap'.

-Woverlength-strings
Warn about string constants that are longer than the "minimum maximum" length specified in the C standard. Modern compilers generally allow string constants that are much longer than the standard's minimum limit, but very portable programs should avoid using longer strings.

The limit applies after string constant concatenation, and does not count the trailing NUL. In C90, the limit was 509 characters; in C99, it was raised to 4095. C++98 does not specify a normative minimum maximum, so we do not diagnose overlength strings in C++.

This option is implied by `-pedantic', and can be disabled with `-Wno-overlength-strings'.

-Wunsuffixed-float-constants (C and Objective-C only)

GCC will issue a warning for any floating constant that does not have a suffix. When used together with `-Wsystem-headers' it will warn about such constants in system header files. This can be useful when preparing code to use with the FLOAT_CONST_DECIMAL64 pragma from the decimal floating-point extension to C99.


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3.9 Options for Debugging Your Program or GCC

GCC has various special options that are used for debugging either your program or GCC:

-g
Produce debugging information in the operating system's native format (stabs, COFF, XCOFF, or DWARF 2). GDB can work with this debugging information.

On most systems that use stabs format, `-g' enables use of extra debugging information that only GDB can use; this extra information makes debugging work better in GDB but will probably make other debuggers crash or refuse to read the program. If you want to control for certain whether to generate the extra information, use `-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', or `-gvms' (see below).

GCC allows you to use `-g' with `-O'. The shortcuts taken by optimized code may occasionally produce surprising results: some variables you declared may not exist at all; flow of control may briefly move where you did not expect it; some statements may not be executed because they compute constant results or their values were already at hand; some statements may execute in different places because they were moved out of loops.

Nevertheless it proves possible to debug optimized output. This makes it reasonable to use the optimizer for programs that might have bugs.

The following options are useful when GCC is generated with the capability for more than one debugging format.

-ggdb
Produce debugging information for use by GDB. This means to use the most expressive format available (DWARF 2, stabs, or the native format if neither of those are supported), including GDB extensions if at all possible.

-gstabs
Produce debugging information in stabs format (if that is supported), without GDB extensions. This is the format used by DBX on most BSD systems. On MIPS, Alpha and System V Release 4 systems this option produces stabs debugging output that is not understood by DBX or SDB. On System V Release 4 systems this option requires the GNU assembler.

-feliminate-unused-debug-symbols
Produce debugging information in stabs format (if that is supported), for only symbols that are actually used.

-femit-class-debug-always
Instead of emitting debugging information for a C++ class in only one object file, emit it in all object files using the class. This option should be used only with debuggers that are unable to handle the way GCC normally emits debugging information for classes because using this option will increase the size of debugging information by as much as a factor of two.

-fno-debug-types-section
By default when using DWARF v4 or higher type DIEs will be put into their own .debug_types section instead of making them part of the .debug_info section. It is more efficient to put them in a separate comdat sections since the linker will then be able to remove duplicates. But not all DWARF consumers support .debug_types sections yet.

-gstabs+
Produce debugging information in stabs format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program.

-gcoff
Produce debugging information in COFF format (if that is supported). This is the format used by SDB on most System V systems prior to System V Release 4.

-gxcoff
Produce debugging information in XCOFF format (if that is supported). This is the format used by the DBX debugger on IBM RS/6000 systems.

-gxcoff+
Produce debugging information in XCOFF format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program, and may cause assemblers other than the GNU assembler (GAS) to fail with an error.

-gdwarf-version
Produce debugging information in DWARF format (if that is supported). This is the format used by DBX on IRIX 6. The value of version may be either 2, 3 or 4; the default version is 2.

Note that with DWARF version 2 some ports require, and will always use, some non-conflicting DWARF 3 extensions in the unwind tables.

Version 4 may require GDB 7.0 and `-fvar-tracking-assignments' for maximum benefit.

-grecord-gcc-switches
This switch causes the command-line options used to invoke the compiler that may affect code generation to be appended to the DW_AT_producer attribute in DWARF debugging information. The options are concatenated with spaces separating them from each other and from the compiler version. See also `-frecord-gcc-switches' for another way of storing compiler options into the object file.

-gno-record-gcc-switches
Disallow appending command-line options to the DW_AT_producer attribute in DWARF debugging information. This is the default.

-gstrict-dwarf
Disallow using extensions of later DWARF standard version than selected with `-gdwarf-version'. On most targets using non-conflicting DWARF extensions from later standard versions is allowed.

-gno-strict-dwarf
Allow using extensions of later DWARF standard version than selected with `-gdwarf-version'.

-gvms
Produce debugging information in VMS debug format (if that is supported). This is the format used by DEBUG on VMS systems.

-glevel
-ggdblevel
-gstabslevel
-gcofflevel
-gxcofflevel
-gvmslevel
Request debugging information and also use level to specify how much information. The default level is 2.

Level 0 produces no debug information at all. Thus, `-g0' negates `-g'.

Level 1 produces minimal information, enough for making backtraces in parts of the program that you don't plan to debug. This includes descriptions of functions and external variables, but no information about local variables and no line numbers.

Level 3 includes extra information, such as all the macro definitions present in the program. Some debuggers support macro expansion when you use `-g3'.

`-gdwarf-2' does not accept a concatenated debug level, because GCC used to support an option `-gdwarf' that meant to generate debug information in version 1 of the DWARF format (which is very different from version 2), and it would have been too confusing. That debug format is long obsolete, but the option cannot be changed now. Instead use an additional `-glevel' option to change the debug level for DWARF.

-gtoggle
Turn off generation of debug info, if leaving out this option would have generated it, or turn it on at level 2 otherwise. The position of this argument in the command line does not matter, it takes effect after all other options are processed, and it does so only once, no matter how many times it is given. This is mainly intended to be used with `-fcompare-debug'.

-fdump-final-insns[=file]
Dump the final internal representation (RTL) to file. If the optional argument is omitted (or if file is .), the name of the dump file will be determined by appending .gkd to the compilation output file name.

-fcompare-debug[=opts]
If no error occurs during compilation, run the compiler a second time, adding opts and `-fcompare-debug-second' to the arguments passed to the second compilation. Dump the final internal representation in both compilations, and print an error if they differ.

If the equal sign is omitted, the default `-gtoggle' is used.

The environment variable GCC_COMPARE_DEBUG, if defined, non-empty and nonzero, implicitly enables `-fcompare-debug'. If GCC_COMPARE_DEBUG is defined to a string starting with a dash, then it is used for opts, otherwise the default `-gtoggle' is used.

`-fcompare-debug=', with the equal sign but without opts, is equivalent to `-fno-compare-debug', which disables the dumping of the final representation and the second compilation, preventing even GCC_COMPARE_DEBUG from taking effect.

To verify full coverage during `-fcompare-debug' testing, set GCC_COMPARE_DEBUG to say `-fcompare-debug-not-overridden', which GCC will reject as an invalid option in any actual compilation (rather than preprocessing, assembly or linking). To get just a warning, setting GCC_COMPARE_DEBUG to `-w%n-fcompare-debug not overridden' will do.

-fcompare-debug-second
This option is implicitly passed to the compiler for the second compilation requested by `-fcompare-debug', along with options to silence warnings, and omitting other options that would cause side-effect compiler outputs to files or to the standard output. Dump files and preserved temporary files are renamed so as to contain the .gk additional extension during the second compilation, to avoid overwriting those generated by the first.

When this option is passed to the compiler driver, it causes the first compilation to be skipped, which makes it useful for little other than debugging the compiler proper.

-feliminate-dwarf2-dups
Compress DWARF2 debugging information by eliminating duplicated information about each symbol. This option only makes sense when generating DWARF2 debugging information with `-gdwarf-2'.

-femit-struct-debug-baseonly
Emit debug information for struct-like types only when the base name of the compilation source file matches the base name of file in which the struct was defined.

This option substantially reduces the size of debugging information, but at significant potential loss in type information to the debugger. See `-femit-struct-debug-reduced' for a less aggressive option. See `-femit-struct-debug-detailed' for more detailed control.

This option works only with DWARF 2.

-femit-struct-debug-reduced
Emit debug information for struct-like types only when the base name of the compilation source file matches the base name of file in which the type was defined, unless the struct is a template or defined in a system header.

This option significantly reduces the size of debugging information, with some potential loss in type information to the debugger. See `-femit-struct-debug-baseonly' for a more aggressive option. See `-femit-struct-debug-detailed' for more detailed control.

This option works only with DWARF 2.

-femit-struct-debug-detailed[=spec-list]
Specify the struct-like types for which the compiler will generate debug information. The intent is to reduce duplicate struct debug information between different object files within the same program.

This option is a detailed version of `-femit-struct-debug-reduced' and `-femit-struct-debug-baseonly', which will serve for most needs.

A specification has the syntax
[`dir:'|`ind:'][`ord:'|`gen:'](`any'|`sys'|`base'|`none')

The optional first word limits the specification to structs that are used directly (`dir:') or used indirectly (`ind:'). A struct type is used directly when it is the type of a variable, member. Indirect uses arise through pointers to structs. That is, when use of an incomplete struct would be legal, the use is indirect. An example is `struct one direct; struct two * indirect;'.

The optional second word limits the specification to ordinary structs (`ord:') or generic structs (`gen:'). Generic structs are a bit complicated to explain. For C++, these are non-explicit specializations of template classes, or non-template classes within the above. Other programming languages have generics, but `-femit-struct-debug-detailed' does not yet implement them.

The third word specifies the source files for those structs for which the compiler will emit debug information. The values `none' and `any' have the normal meaning. The value `base' means that the base of name of the file in which the type declaration appears must match the base of the name of the main compilation file. In practice, this means that types declared in `foo.c' and `foo.h' will have debug information, but types declared in other header will not. The value `sys' means those types satisfying `base' or declared in system or compiler headers.

You may need to experiment to determine the best settings for your application.

The default is `-femit-struct-debug-detailed=all'.

This option works only with DWARF 2.

-fno-merge-debug-strings
Direct the linker to not merge together strings in the debugging information that are identical in different object files. Merging is not supported by all assemblers or linkers. Merging decreases the size of the debug information in the output file at the cost of increasing link processing time. Merging is enabled by default.

-fdebug-prefix-map=old=new
When compiling files in directory `old', record debugging information describing them as in `new' instead.

-fno-dwarf2-cfi-asm
Emit DWARF 2 unwind info as compiler generated .eh_frame section instead of using GAS .cfi_* directives.

-p
Generate extra code to write profile information suitable for the analysis program prof. You must use this option when compiling the source files you want data about, and you must also use it when linking.

-pg
Generate extra code to write profile information suitable for the analysis program gprof. You must use this option when compiling the source files you want data about, and you must also use it when linking.

-Q
Makes the compiler print out each function name as it is compiled, and print some statistics about each pass when it finishes.

-ftime-report
Makes the compiler print some statistics about the time consumed by each pass when it finishes.

-fmem-report
Makes the compiler print some statistics about permanent memory allocation when it finishes.

-fpre-ipa-mem-report
-fpost-ipa-mem-report
Makes the compiler print some statistics about permanent memory allocation before or after interprocedural optimization.

-fstack-usage
Makes the compiler output stack usage information for the program, on a per-function basis. The filename for the dump is made by appending `.su' to the auxname. auxname is generated from the name of the output file, if explicitly specified and it is not an executable, otherwise it is the basename of the source file. An entry is made up of three fields:

The qualifier static means that the function manipulates the stack statically: a fixed number of bytes are allocated for the frame on function entry and released on function exit; no stack adjustments are otherwise made in the function. The second field is this fixed number of bytes.

The qualifier dynamic means that the function manipulates the stack dynamically: in addition to the static allocation described above, stack adjustments are made in the body of the function, for example to push/pop arguments around function calls. If the qualifier bounded is also present, the amount of these adjustments is bounded at compile time and the second field is an upper bound of the total amount of stack used by the function. If it is not present, the amount of these adjustments is not bounded at compile time and the second field only represents the bounded part.

-fprofile-arcs
Add code so that program flow arcs are instrumented. During execution the program records how many times each branch and call is executed and how many times it is taken or returns. When the compiled program exits it saves this data to a file called `auxname.gcda' for each source file. The data may be used for profile-directed optimizations (`-fbranch-probabilities'), or for test coverage analysis (`-ftest-coverage'). Each object file's auxname is generated from the name of the output file, if explicitly specified and it is not the final executable, otherwise it is the basename of the source file. In both cases any suffix is removed (e.g. `foo.gcda' for input file `dir/foo.c', or `dir/foo.gcda' for output file specified as `-o dir/foo.o'). See section 10.5 Data file relocation to support cross-profiling.

--coverage

This option is used to compile and link code instrumented for coverage analysis. The option is a synonym for `-fprofile-arcs' `-ftest-coverage' (when compiling) and `-lgcov' (when linking). See the documentation for those options for more details.

With `-fprofile-arcs', for each function of your program GCC creates a program flow graph, then finds a spanning tree for the graph. Only arcs that are not on the spanning tree have to be instrumented: the compiler adds code to count the number of times that these arcs are executed. When an arc is the only exit or only entrance to a block, the instrumentation code can be added to the block; otherwise, a new basic block must be created to hold the instrumentation code.

-ftest-coverage
Produce a notes file that the gcov code-coverage utility (see section gcov---a Test Coverage Program) can use to show program coverage. Each source file's note file is called `auxname.gcno'. Refer to the `-fprofile-arcs' option above for a description of auxname and instructions on how to generate test coverage data. Coverage data will match the source files more closely, if you do not optimize.

-fdbg-cnt-list
Print the name and the counter upper bound for all debug counters.

-fdbg-cnt=counter-value-list
Set the internal debug counter upper bound. counter-value-list is a comma-separated list of name:value pairs which sets the upper bound of each debug counter name to value. All debug counters have the initial upper bound of UINT_MAX, thus dbg_cnt() returns true always unless the upper bound is set by this option. e.g. With -fdbg-cnt=dce:10,tail_call:0 dbg_cnt(dce) will return true only for first 10 invocations

-fenable-kind-pass
-fdisable-kind-pass=range-list

This is a set of debugging options that are used to explicitly disable/enable optimization passes. For compiler users, regular options for enabling/disabling passes should be used instead.

-dletters
-fdump-rtl-pass
Says to make debugging dumps during compilation at times specified by letters. This is used for debugging the RTL-based passes of the compiler. The file names for most of the dumps are made by appending a pass number and a word to the dumpname, and the files are created in the directory of the output file. Note that the pass number is computed statically as passes get registered into the pass manager. Thus the numbering is not related to the dynamic order of execution of passes. In particular, a pass installed by a plugin could have a number over 200 even if it executed quite early. dumpname is generated from the name of the output file, if explicitly specified and it is not an executable, otherwise it is the basename of the source file. These switches may have different effects when `-E' is used for preprocessing.

Debug dumps can be enabled with a `-fdump-rtl' switch or some `-d' option letters. Here are the possible letters for use in pass and letters, and their meanings:

-fdump-rtl-alignments
Dump after branch alignments have been computed.

-fdump-rtl-asmcons
Dump after fixing rtl statements that have unsatisfied in/out constraints.

-fdump-rtl-auto_inc_dec
Dump after auto-inc-dec discovery. This pass is only run on architectures that have auto inc or auto dec instructions.

-fdump-rtl-barriers
Dump after cleaning up the barrier instructions.

-fdump-rtl-bbpart
Dump after partitioning hot and cold basic blocks.

-fdump-rtl-bbro
Dump after block reordering.

-fdump-rtl-btl1
-fdump-rtl-btl2
`-fdump-rtl-btl1' and `-fdump-rtl-btl2' enable dumping after the two branch target load optimization passes.

-fdump-rtl-bypass
Dump after jump bypassing and control flow optimizations.

-fdump-rtl-combine
Dump after the RTL instruction combination pass.

-fdump-rtl-compgotos
Dump after duplicating the computed gotos.

-fdump-rtl-ce1
-fdump-rtl-ce2
-fdump-rtl-ce3
`-fdump-rtl-ce1', `-fdump-rtl-ce2', and `-fdump-rtl-ce3' enable dumping after the three if conversion passes.

-fdump-rtl-cprop_hardreg
Dump after hard register copy propagation.

-fdump-rtl-csa
Dump after combining stack adjustments.

-fdump-rtl-cse1
-fdump-rtl-cse2
`-fdump-rtl-cse1' and `-fdump-rtl-cse2' enable dumping after the two common sub-expression elimination passes.

-fdump-rtl-dce
Dump after the standalone dead code elimination passes.

-fdump-rtl-dbr
Dump after delayed branch scheduling.

-fdump-rtl-dce1
-fdump-rtl-dce2
`-fdump-rtl-dce1' and `-fdump-rtl-dce2' enable dumping after the two dead store elimination passes.

-fdump-rtl-eh
Dump after finalization of EH handling code.

-fdump-rtl-eh_ranges
Dump after conversion of EH handling range regions.

-fdump-rtl-expand
Dump after RTL generation.

-fdump-rtl-fwprop1
-fdump-rtl-fwprop2
`-fdump-rtl-fwprop1' and `-fdump-rtl-fwprop2' enable dumping after the two forward propagation passes.

-fdump-rtl-gcse1
-fdump-rtl-gcse2
`-fdump-rtl-gcse1' and `-fdump-rtl-gcse2' enable dumping after global common subexpression elimination.

-fdump-rtl-init-regs
Dump after the initialization of the registers.

-fdump-rtl-initvals
Dump after the computation of the initial value sets.

-fdump-rtl-into_cfglayout
Dump after converting to cfglayout mode.

-fdump-rtl-ira
Dump after iterated register allocation.

-fdump-rtl-jump
Dump after the second jump optimization.

-fdump-rtl-loop2
`-fdump-rtl-loop2' enables dumping after the rtl loop optimization passes.

-fdump-rtl-mach
Dump after performing the machine dependent reorganization pass, if that pass exists.

-fdump-rtl-mode_sw
Dump after removing redundant mode switches.

-fdump-rtl-rnreg
Dump after register renumbering.

-fdump-rtl-outof_cfglayout
Dump after converting from cfglayout mode.

-fdump-rtl-peephole2
Dump after the peephole pass.

-fdump-rtl-postreload
Dump after post-reload optimizations.

-fdump-rtl-pro_and_epilogue
Dump after generating the function prologues and epilogues.

-fdump-rtl-regmove
Dump after the register move pass.

-fdump-rtl-sched1
-fdump-rtl-sched2
`-fdump-rtl-sched1' and `-fdump-rtl-sched2' enable dumping after the basic block scheduling passes.

-fdump-rtl-see
Dump after sign extension elimination.

-fdump-rtl-seqabstr
Dump after common sequence discovery.

-fdump-rtl-shorten
Dump after shortening branches.

-fdump-rtl-sibling
Dump after sibling call optimizations.

-fdump-rtl-split1
-fdump-rtl-split2
-fdump-rtl-split3
-fdump-rtl-split4
-fdump-rtl-split5
`-fdump-rtl-split1', `-fdump-rtl-split2', `-fdump-rtl-split3', `-fdump-rtl-split4' and `-fdump-rtl-split5' enable dumping after five rounds of instruction splitting.

-fdump-rtl-sms
Dump after modulo scheduling. This pass is only run on some architectures.

-fdump-rtl-stack
Dump after conversion from GCC's "flat register file" registers to the x87's stack-like registers. This pass is only run on x86 variants.

-fdump-rtl-subreg1
-fdump-rtl-subreg2
`-fdump-rtl-subreg1' and `-fdump-rtl-subreg2' enable dumping after the two subreg expansion passes.

-fdump-rtl-unshare
Dump after all rtl has been unshared.

-fdump-rtl-vartrack
Dump after variable tracking.

-fdump-rtl-vregs
Dump after converting virtual registers to hard registers.

-fdump-rtl-web
Dump after live range splitting.

-fdump-rtl-regclass
-fdump-rtl-subregs_of_mode_init
-fdump-rtl-subregs_of_mode_finish
-fdump-rtl-dfinit
-fdump-rtl-dfinish
These dumps are defined but always produce empty files.

-fdump-rtl-all
Produce all the dumps listed above.

-dA
Annotate the assembler output with miscellaneous debugging information.

-dD
Dump all macro definitions, at the end of preprocessing, in addition to normal output.

-dH
Produce a core dump whenever an error occurs.

-dm
Print statistics on memory usage, at the end of the run, to standard error.

-dp
Annotate the assembler output with a comment indicating which pattern and alternative was used. The length of each instruction is also printed.

-dP
Dump the RTL in the assembler output as a comment before each instruction. Also turns on `-dp' annotation.

-dv
For each of the other indicated dump files (`-fdump-rtl-pass'), dump a representation of the control flow graph suitable for viewing with VCG to `file.pass.vcg'.

-dx
Just generate RTL for a function instead of compiling it. Usually used with `-fdump-rtl-expand'.

-fdump-noaddr
When doing debugging dumps, suppress address output. This makes it more feasible to use diff on debugging dumps for compiler invocations with different compiler binaries and/or different text / bss / data / heap / stack / dso start locations.

-fdump-unnumbered
When doing debugging dumps, suppress instruction numbers and address output. This makes it more feasible to use diff on debugging dumps for compiler invocations with different options, in particular with and without `-g'.

-fdump-unnumbered-links
When doing debugging dumps (see `-d' option above), suppress instruction numbers for the links to the previous and next instructions in a sequence.

-fdump-translation-unit (C++ only)
-fdump-translation-unit-options (C++ only)
Dump a representation of the tree structure for the entire translation unit to a file. The file name is made by appending `.tu' to the source file name, and the file is created in the same directory as the output file. If the `-options' form is used, options controls the details of the dump as described for the `-fdump-tree' options.

-fdump-class-hierarchy (C++ only)
-fdump-class-hierarchy-options (C++ only)
Dump a representation of each class's hierarchy and virtual function table layout to a file. The file name is made by appending `.class' to the source file name, and the file is created in the same directory as the output file. If the `-options' form is used, options controls the details of the dump as described for the `-fdump-tree' options.

-fdump-ipa-switch
Control the dumping at various stages of inter-procedural analysis language tree to a file. The file name is generated by appending a switch specific suffix to the source file name, and the file is created in the same directory as the output file. The following dumps are possible:

`all'
Enables all inter-procedural analysis dumps.

`cgraph'
Dumps information about call-graph optimization, unused function removal, and inlining decisions.

`inline'
Dump after function inlining.

-fdump-passes
Dump the list of optimization passes that are turned on and off by the current command-line options.

-fdump-statistics-option
Enable and control dumping of pass statistics in a separate file. The file name is generated by appending a suffix ending in `.statistics' to the source file name, and the file is created in the same directory as the output file. If the `-option' form is used, `-stats' will cause counters to be summed over the whole compilation unit while `-details' will dump every event as the passes generate them. The default with no option is to sum counters for each function compiled.

-fdump-tree-switch
-fdump-tree-switch-options
Control the dumping at various stages of processing the intermediate language tree to a file. The file name is generated by appending a switch specific suffix to the source file name, and the file is created in the same directory as the output file. If the `-options' form is used, options is a list of `-' separated options which control the details of the dump. Not all options are applicable to all dumps; those that are not meaningful will be ignored. The following options are available

`address'
Print the address of each node. Usually this is not meaningful as it changes according to the environment and source file. Its primary use is for tying up a dump file with a debug environment.
`asmname'
If DECL_ASSEMBLER_NAME has been set for a given decl, use that in the dump instead of DECL_NAME. Its primary use is ease of use working backward from mangled names in the assembly file.
`slim'
Inhibit dumping of members of a scope or body of a function merely because that scope has been reached. Only dump such items when they are directly reachable by some other path. When dumping pretty-printed trees, this option inhibits dumping the bodies of control structures.
`raw'
Print a raw representation of the tree. By default, trees are pretty-printed into a C-like representation.
`details'
Enable more detailed dumps (not honored by every dump option).
`stats'
Enable dumping various statistics about the pass (not honored by every dump option).
`blocks'
Enable showing basic block boundaries (disabled in raw dumps).
`vops'
Enable showing virtual operands for every statement.
`lineno'
Enable showing line numbers for statements.
`uid'
Enable showing the unique ID (DECL_UID) for each variable.
`verbose'
Enable showing the tree dump for each statement.
`eh'
Enable showing the EH region number holding each statement.
`scev'
Enable showing scalar evolution analysis details.
`all'
Turn on all options, except `raw', `slim', `verbose' and `lineno'.

The following tree dumps are possible:

`original'
Dump before any tree based optimization, to `file.original'.

`optimized'
Dump after all tree based optimization, to `file.optimized'.

`gimple'
Dump each function before and after the gimplification pass to a file. The file name is made by appending `.gimple' to the source file name.

`cfg'
Dump the control flow graph of each function to a file. The file name is made by appending `.cfg' to the source file name.

`vcg'
Dump the control flow graph of each function to a file in VCG format. The file name is made by appending `.vcg' to the source file name. Note that if the file contains more than one function, the generated file cannot be used directly by VCG. You will need to cut and paste each function's graph into its own separate file first.

`ch'
Dump each function after copying loop headers. The file name is made by appending `.ch' to the source file name.

`ssa'
Dump SSA related information to a file. The file name is made by appending `.ssa' to the source file name.

`alias'
Dump aliasing information for each function. The file name is made by appending `.alias' to the source file name.

`ccp'
Dump each function after CCP. The file name is made by appending `.ccp' to the source file name.

`storeccp'
Dump each function after STORE-CCP. The file name is made by appending `.storeccp' to the source file name.

`pre'
Dump trees after partial redundancy elimination. The file name is made by appending `.pre' to the source file name.

`fre'
Dump trees after full redundancy elimination. The file name is made by appending `.fre' to the source file name.

`copyprop'
Dump trees after copy propagation. The file name is made by appending `.copyprop' to the source file name.

`store_copyprop'
Dump trees after store copy-propagation. The file name is made by appending `.store_copyprop' to the source file name.

`dce'
Dump each function after dead code elimination. The file name is made by appending `.dce' to the source file name.

`mudflap'
Dump each function after adding mudflap instrumentation. The file name is made by appending `.mudflap' to the source file name.

`sra'
Dump each function after performing scalar replacement of aggregates. The file name is made by appending `.sra' to the source file name.

`sink'
Dump each function after performing code sinking. The file name is made by appending `.sink' to the source file name.

`dom'
Dump each function after applying dominator tree optimizations. The file name is made by appending `.dom' to the source file name.

`dse'
Dump each function after applying dead store elimination. The file name is made by appending `.dse' to the source file name.

`phiopt'
Dump each function after optimizing PHI nodes into straightline code. The file name is made by appending `.phiopt' to the source file name.

`forwprop'
Dump each function after forward propagating single use variables. The file name is made by appending `.forwprop' to the source file name.

`copyrename'
Dump each function after applying the copy rename optimization. The file name is made by appending `.copyrename' to the source file name.

`nrv'
Dump each function after applying the named return value optimization on generic trees. The file name is made by appending `.nrv' to the source file name.

`vect'
Dump each function after applying vectorization of loops. The file name is made by appending `.vect' to the source file name.

`slp'
Dump each function after applying vectorization of basic blocks. The file name is made by appending `.slp' to the source file name.

`vrp'
Dump each function after Value Range Propagation (VRP). The file name is made by appending `.vrp' to the source file name.

`all'
Enable all the available tree dumps with the flags provided in this option.

-ftree-vectorizer-verbose=n
This option controls the amount of debugging output the vectorizer prints. This information is written to standard error, unless `-fdump-tree-all' or `-fdump-tree-vect' is specified, in which case it is output to the usual dump listing file, `.vect'. For n=0 no diagnostic information is reported. If n=1 the vectorizer reports each loop that got vectorized, and the total number of loops that got vectorized. If n=2 the vectorizer also reports non-vectorized loops that passed the first analysis phase (vect_analyze_loop_form) - i.e. countable, inner-most, single-bb, single-entry/exit loops. This is the same verbosity level that `-fdump-tree-vect-stats' uses. Higher verbosity levels mean either more information dumped for each reported loop, or same amount of information reported for more loops: if n=3, vectorizer cost model information is reported. If n=4, alignment related information is added to the reports. If n=5, data-references related information (e.g. memory dependences, memory access-patterns) is added to the reports. If n=6, the vectorizer reports also non-vectorized inner-most loops that did not pass the first analysis phase (i.e., may not be countable, or may have complicated control-flow). If n=7, the vectorizer reports also non-vectorized nested loops. If n=8, SLP related information is added to the reports. For n=9, all the information the vectorizer generates during its analysis and transformation is reported. This is the same verbosity level that `-fdump-tree-vect-details' uses.

-frandom-seed=string
This option provides a seed that GCC uses when it would otherwise use random numbers. It is used to generate certain symbol names that have to be different in every compiled file. It is also used to place unique stamps in coverage data files and the object files that produce them. You can use the `-frandom-seed' option to produce reproducibly identical object files.

The string should be different for every file you compile.

-fsched-verbose=n
On targets that use instruction scheduling, this option controls the amount of debugging output the scheduler prints. This information is written to standard error, unless `-fdump-rtl-sched1' or `-fdump-rtl-sched2' is specified, in which case it is output to the usual dump listing file, `.sched1' or `.sched2' respectively. However for n greater than nine, the output is always printed to standard error.

For n greater than zero, `-fsched-verbose' outputs the same information as `-fdump-rtl-sched1' and `-fdump-rtl-sched2'. For n greater than one, it also output basic block probabilities, detailed ready list information and unit/insn info. For n greater than two, it includes RTL at abort point, control-flow and regions info. And for n over four, `-fsched-verbose' also includes dependence info.

-save-temps
-save-temps=cwd
Store the usual "temporary" intermediate files permanently; place them in the current directory and name them based on the source file. Thus, compiling `foo.c' with `-c -save-temps' would produce files `foo.i' and `foo.s', as well as `foo.o'. This creates a preprocessed `foo.i' output file even though the compiler now normally uses an integrated preprocessor.

When used in combination with the `-x' command-line option, `-save-temps' is sensible enough to avoid over writing an input source file with the same extension as an intermediate file. The corresponding intermediate file may be obtained by renaming the source file before using `-save-temps'.

If you invoke GCC in parallel, compiling several different source files that share a common base name in different subdirectories or the same source file compiled for multiple output destinations, it is likely that the different parallel compilers will interfere with each other, and overwrite the temporary files. For instance:

 
gcc -save-temps -o outdir1/foo.o indir1/foo.c&
gcc -save-temps -o outdir2/foo.o indir2/foo.c&

may result in `foo.i' and `foo.o' being written to simultaneously by both compilers.

-save-temps=obj
Store the usual "temporary" intermediate files permanently. If the `-o' option is used, the temporary files are based on the object file. If the `-o' option is not used, the `-save-temps=obj' switch behaves like `-save-temps'.

For example:

 
gcc -save-temps=obj -c foo.c
gcc -save-temps=obj -c bar.c -o dir/xbar.o
gcc -save-temps=obj foobar.c -o dir2/yfoobar

would create `foo.i', `foo.s', `dir/xbar.i', `dir/xbar.s', `dir2/yfoobar.i', `dir2/yfoobar.s', and `dir2/yfoobar.o'.

-time[=file]
Report the CPU time taken by each subprocess in the compilation sequence. For C source files, this is the compiler proper and assembler (plus the linker if linking is done).

Without the specification of an output file, the output looks like this:

 
# cc1 0.12 0.01
# as 0.00 0.01

The first number on each line is the "user time", that is time spent executing the program itself. The second number is "system time", time spent executing operating system routines on behalf of the program. Both numbers are in seconds.

With the specification of an output file, the output is appended to the named file, and it looks like this:

 
0.12 0.01 cc1 options
0.00 0.01 as options

The "user time" and the "system time" are moved before the program name, and the options passed to the program are displayed, so that one can later tell what file was being compiled, and with which options.

-fvar-tracking
Run variable tracking pass. It computes where variables are stored at each position in code. Better debugging information is then generated (if the debugging information format supports this information).

It is enabled by default when compiling with optimization (`-Os', `-O', `-O2', ...), debugging information (`-g') and the debug info format supports it.

-fvar-tracking-assignments
Annotate assignments to user variables early in the compilation and attempt to carry the annotations over throughout the compilation all the way to the end, in an attempt to improve debug information while optimizing. Use of `-gdwarf-4' is recommended along with it.

It can be enabled even if var-tracking is disabled, in which case annotations will be created and maintained, but discarded at the end.

-fvar-tracking-assignments-toggle
Toggle `-fvar-tracking-assignments', in the same way that `-gtoggle' toggles `-g'.

-print-file-name=library
Print the full absolute name of the library file library that would be used when linking--and don't do anything else. With this option, GCC does not compile or link anything; it just prints the file name.

-print-multi-directory
Print the directory name corresponding to the multilib selected by any other switches present in the command line. This directory is supposed to exist in GCC_EXEC_PREFIX.

-print-multi-lib
Print the mapping from multilib directory names to compiler switches that enable them. The directory name is separated from the switches by `;', and each switch starts with an `@' instead of the `-', without spaces between multiple switches. This is supposed to ease shell-processing.

-print-multi-os-directory
Print the path to OS libraries for the selected multilib, relative to some `lib' subdirectory. If OS libraries are present in the `lib' subdirectory and no multilibs are used, this is usually just `.', if OS libraries are present in `libsuffix' sibling directories this prints e.g. `../lib64', `../lib' or `../lib32', or if OS libraries are present in `lib/subdir' subdirectories it prints e.g. `amd64', `sparcv9' or `ev6'.

-print-prog-name=program
Like `-print-file-name', but searches for a program such as `cpp'.

-print-libgcc-file-name
Same as `-print-file-name=libgcc.a'.

This is useful when you use `-nostdlib' or `-nodefaultlibs' but you do want to link with `libgcc.a'. You can do

 
gcc -nostdlib files... `gcc -print-libgcc-file-name`

-print-search-dirs
Print the name of the configured installation directory and a list of program and library directories gcc will search--and don't do anything else.

This is useful when gcc prints the error message `installation problem, cannot exec cpp0: No such file or directory'. To resolve this you either need to put `cpp0' and the other compiler components where gcc expects to find them, or you can set the environment variable GCC_EXEC_PREFIX to the directory where you installed them. Don't forget the trailing `/'. See section 3.19 Environment Variables Affecting GCC.

-print-sysroot
Print the target sysroot directory that will be used during compilation. This is the target sysroot specified either at configure time or using the `--sysroot' option, possibly with an extra suffix that depends on compilation options. If no target sysroot is specified, the option prints nothing.

-print-sysroot-headers-suffix
Print the suffix added to the target sysroot when searching for headers, or give an error if the compiler is not configured with such a suffix--and don't do anything else.

-dumpmachine
Print the compiler's target machine (for example, `i686-pc-linux-gnu')---and don't do anything else.

-dumpversion
Print the compiler version (for example, `3.0')---and don't do anything else.

-dumpspecs
Print the compiler's built-in specs--and don't do anything else. (This is used when GCC itself is being built.) See section 3.15 Specifying subprocesses and the switches to pass to them.

-feliminate-unused-debug-types
Normally, when producing DWARF2 output, GCC will emit debugging information for all types declared in a compilation unit, regardless of whether or not they are actually used in that compilation unit. Sometimes this is useful, such as if, in the debugger, you want to cast a value to a type that is not actually used in your program (but is declared). More often, however, this results in a significant amount of wasted space. With this option, GCC will avoid producing debug symbol output for types that are nowhere used in the source file being compiled.


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3.10 Options That Control Optimization

These options control various sorts of optimizations.

Without any optimization option, the compiler's goal is to reduce the cost of compilation and to make debugging produce the expected results. Statements are independent: if you stop the program with a breakpoint between statements, you can then assign a new value to any variable or change the program counter to any other statement in the function and get exactly the results you would expect from the source code.

Turning on optimization flags makes the compiler attempt to improve the performance and/or code size at the expense of compilation time and possibly the ability to debug the program.

The compiler performs optimization based on the knowledge it has of the program. Compiling multiple files at once to a single output file mode allows the compiler to use information gained from all of the files when compiling each of them.

Not all optimizations are controlled directly by a flag. Only optimizations that have a flag are listed in this section.

Most optimizations are only enabled if an `-O' level is set on the command line. Otherwise they are disabled, even if individual optimization flags are specified.

Depending on the target and how GCC was configured, a slightly different set of optimizations may be enabled at each `-O' level than those listed here. You can invoke GCC with `-Q --help=optimizers' to find out the exact set of optimizations that are enabled at each level. See section 3.2 Options Controlling the Kind of Output, for examples.

-O
-O1
Optimize. Optimizing compilation takes somewhat more time, and a lot more memory for a large function.

With `-O', the compiler tries to reduce code size and execution time, without performing any optimizations that take a great deal of compilation time.

`-O' turns on the following optimization flags:
 
{
-fauto-inc-dec -fcompare-elim -fcprop-registers -fdce -fdefer-pop -fdelayed-branch -fdse -fguess-branch-probability -fif-conversion2 -fif-conversion -fipa-pure-const -fipa-profile -fipa-reference -fmerge-constants -fsplit-wide-types -ftree-bit-ccp -ftree-builtin-call-dce -ftree-ccp -ftree-ch -ftree-copyrename -ftree-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre -ftree-phiprop -ftree-sra -ftree-pta -ftree-ter -funit-at-a-time}

`-O' also turns on `-fomit-frame-pointer' on machines where doing so does not interfere with debugging.

-O2
Optimize even more. GCC performs nearly all supported optimizations that do not involve a space-speed tradeoff. As compared to `-O', this option increases both compilation time and the performance of the generated code.

`-O2' turns on all optimization flags specified by `-O'. It also turns on the following optimization flags:
 
{-fthread-jumps 
-falign-functions -falign-jumps -falign-loops -falign-labels -fcaller-saves -fcrossjumping -fcse-follow-jumps -fcse-skip-blocks -fdelete-null-pointer-checks -fdevirtualize -fexpensive-optimizations -fgcse -fgcse-lm -finline-small-functions -findirect-inlining -fipa-sra -foptimize-sibling-calls -fpartial-inlining -fpeephole2 -fregmove -freorder-blocks -freorder-functions -frerun-cse-after-loop -fsched-interblock -fsched-spec -fschedule-insns -fschedule-insns2 -fstrict-aliasing -fstrict-overflow -ftree-switch-conversion -ftree-tail-merge -ftree-pre -ftree-vrp}

Please note the warning under `-fgcse' about invoking `-O2' on programs that use computed gotos.

-O3
Optimize yet more. `-O3' turns on all optimizations specified by `-O2' and also turns on the `-finline-functions', `-funswitch-loops', `-fpredictive-commoning', `-fgcse-after-reload', `-ftree-vectorize' and `-fipa-cp-clone' options.

-O0
Reduce compilation time and make debugging produce the expected results. This is the default.

-Os
Optimize for size. `-Os' enables all `-O2' optimizations that do not typically increase code size. It also performs further optimizations designed to reduce code size. It enables option `-fsort-data'.

`-Os' disables the following optimization flags:
 
{-falign-functions  -falign-jumps  -falign-loops 
-falign-labels -freorder-blocks -freorder-blocks-and-partition -fprefetch-loop-arrays -ftree-vect-loop-version}

-Ofast
Disregard strict standards compliance. `-Ofast' enables all `-O3' optimizations. It also enables optimizations that are not valid for all standard compliant programs. It turns on `-ffast-math' and the Fortran-specific `-fno-protect-parens' and `-fstack-arrays'.

If you use multiple `-O' options, with or without level numbers, the last such option is the one that is effective.

Options of the form `-fflag' specify machine-independent flags. Most flags have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one you typically will use. You can figure out the other form by either removing `no-' or adding it.

The following options control specific optimizations. They are either activated by `-O' options or are related to ones that are. You can use the following flags in the rare cases when "fine-tuning" of optimizations to be performed is desired.

-fno-default-inline
Do not make member functions inline by default merely because they are defined inside the class scope (C++ only). Otherwise, when you specify `-O', member functions defined inside class scope are compiled inline by default; i.e., you don't need to add `inline' in front of the member function name.

-fno-defer-pop
Always pop the arguments to each function call as soon as that function returns. For machines that must pop arguments after a function call, the compiler normally lets arguments accumulate on the stack for several function calls and pops them all at once.

Disabled at levels `-O', `-O2', `-O3', `-Os'.

-fforward-propagate
Perform a forward propagation pass on RTL. The pass tries to combine two instructions and checks if the result can be simplified. If loop unrolling is active, two passes are performed and the second is scheduled after loop unrolling.

This option is enabled by default at optimization levels `-O', `-O2', `-O3', `-Os'.

-ffp-contract=style
`-ffp-contract=off' disables floating-point expression contraction. `-ffp-contract=fast' enables floating-point expression contraction such as forming of fused multiply-add operations if the target has native support for them. `-ffp-contract=on' enables floating-point expression contraction if allowed by the language standard. This is currently not implemented and treated equal to `-ffp-contract=off'.

The default is `-ffp-contract=fast'.

-fomit-frame-pointer
Don't keep the frame pointer in a register for functions that don't need one. This avoids the instructions to save, set up and restore frame pointers; it also makes an extra register available in many functions. It also makes debugging impossible on some machines.

On some machines, such as the VAX, this flag has no effect, because the standard calling sequence automatically handles the frame pointer and nothing is saved by pretending it doesn't exist. The machine-description macro FRAME_POINTER_REQUIRED controls whether a target machine supports this flag. See section `Register Usage' in GNU Compiler Collection (GCC) Internals.

Starting with GCC version 4.6, the default setting (when not optimizing for size) for 32-bit Linux x86 and 32-bit Darwin x86 targets has been changed to `-fomit-frame-pointer'. The default can be reverted to `-fno-omit-frame-pointer' by configuring GCC with the `--enable-frame-pointer' configure option.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-foptimize-sibling-calls
Optimize sibling and tail recursive calls.

Enabled at levels `-O2', `-O3', `-Os'.

-fno-inline
Do not expand any functions inline apart from those marked with the always_inline attribute. This is the default when not optimizing.

Single functions can be exempted from inlining by marking them with the noinline attribute.

-finline-small-functions
Integrate functions into their callers when their body is smaller than expected function call code (so overall size of program gets smaller). The compiler heuristically decides which functions are simple enough to be worth integrating in this way. This inlining applies to all functions, even those not declared inline.

Enabled at level `-O2'.

-findirect-inlining
Inline also indirect calls that are discovered to be known at compile time thanks to previous inlining. This option has any effect only when inlining itself is turned on by the `-finline-functions' or `-finline-small-functions' options.

Enabled at level `-O2'.

-finline-functions
Consider all functions for inlining, even if they are not declared inline. The compiler heuristically decides which functions are worth integrating in this way.

If all calls to a given function are integrated, and the function is declared static, then the function is normally not output as assembler code in its own right.

Enabled at level `-O3'.

-fsort-data
Sorts initialized data variables and constant data based on their alignment and place in seperate sections. The N(1/2/4) byte aligned data will be placed either in section ".data.alignN" or in ".rodata.alignN" depending on readonly attribute. The COFF tool chain ignores this option. This option will be ignored if used along with option `-fdata-sections'.

Enabled at level `-Os'.

-finline-functions-called-once
Consider all static functions called once for inlining into their caller even if they are not marked inline. If a call to a given function is integrated, then the function is not output as assembler code in its own right.

Enabled at levels `-O1', `-O2', `-O3' and `-Os'.

-fearly-inlining
Inline functions marked by always_inline and functions whose body seems smaller than the function call overhead early before doing `-fprofile-generate' instrumentation and real inlining pass. Doing so makes profiling significantly cheaper and usually inlining faster on programs having large chains of nested wrapper functions.

Enabled by default.

-fipa-sra
Perform interprocedural scalar replacement of aggregates, removal of unused parameters and replacement of parameters passed by reference by parameters passed by value.

Enabled at levels `-O2', `-O3' and `-Os'.

-finline-limit=n
By default, GCC limits the size of functions that can be inlined. This flag allows coarse control of this limit. n is the size of functions that can be inlined in number of pseudo instructions.

Inlining is actually controlled by a number of parameters, which may be specified individually by using `--param name=value'. The `-finline-limit=n' option sets some of these parameters as follows:

max-inline-insns-single
is set to n/2.
max-inline-insns-auto
is set to n/2.

See below for a documentation of the individual parameters controlling inlining and for the defaults of these parameters.

Note: there may be no value to `-finline-limit' that results in default behavior.

Note: pseudo instruction represents, in this particular context, an abstract measurement of function's size. In no way does it represent a count of assembly instructions and as such its exact meaning might change from one release to an another.

-fno-keep-inline-dllexport
This is a more fine-grained version of `-fkeep-inline-functions', which applies only to functions that are declared using the dllexport attribute or declspec (See section Declaring Attributes of Functions.)

-fkeep-inline-functions
In C, emit static functions that are declared inline into the object file, even if the function has been inlined into all of its callers. This switch does not affect functions using the extern inline extension in GNU C90. In C++, emit any and all inline functions into the object file.

-fkeep-static-consts
Emit variables declared static const when optimization isn't turned on, even if the variables aren't referenced.

GCC enables this option by default. If you want to force the compiler to check if the variable was referenced, regardless of whether or not optimization is turned on, use the `-fno-keep-static-consts' option.

-fmerge-constants
Attempt to merge identical constants (string constants and floating-point constants) across compilation units.

This option is the default for optimized compilation if the assembler and linker support it. Use `-fno-merge-constants' to inhibit this behavior.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fmerge-all-constants
Attempt to merge identical constants and identical variables.

This option implies `-fmerge-constants'. In addition to `-fmerge-constants' this considers e.g. even constant initialized arrays or initialized constant variables with integral or floating-point types. Languages like C or C++ require each variable, including multiple instances of the same variable in recursive calls, to have distinct locations, so using this option will result in non-conforming behavior.

-fmodulo-sched
Perform swing modulo scheduling immediately before the first scheduling pass. This pass looks at innermost loops and reorders their instructions by overlapping different iterations.

-fmodulo-sched-allow-regmoves
Perform more aggressive SMS based modulo scheduling with register moves allowed. By setting this flag certain anti-dependences edges will be deleted which will trigger the generation of reg-moves based on the life-range analysis. This option is effective only with `-fmodulo-sched' enabled.

-fno-branch-count-reg
Do not use "decrement and branch" instructions on a count register, but instead generate a sequence of instructions that decrement a register, compare it against zero, then branch based upon the result. This option is only meaningful on architectures that support such instructions, which include x86, PowerPC, IA-64 and S/390.

The default is `-fbranch-count-reg'.

-fno-function-cse
Do not put function addresses in registers; make each instruction that calls a constant function contain the function's address explicitly.

This option results in less efficient code, but some strange hacks that alter the assembler output may be confused by the optimizations performed when this option is not used.

The default is `-ffunction-cse'

-fno-zero-initialized-in-bss
If the target supports a BSS section, GCC by default puts variables that are initialized to zero into BSS. This can save space in the resulting code.

This option turns off this behavior because some programs explicitly rely on variables going to the data section. E.g., so that the resulting executable can find the beginning of that section and/or make assumptions based on that.

The default is `-fzero-initialized-in-bss'.

-fmudflap -fmudflapth -fmudflapir
For front-ends that support it (C and C++), instrument all risky pointer/array dereferencing operations, some standard library string/heap functions, and some other associated constructs with range/validity tests. Modules so instrumented should be immune to buffer overflows, invalid heap use, and some other classes of C/C++ programming errors. The instrumentation relies on a separate runtime library (`libmudflap'), which will be linked into a program if `-fmudflap' is given at link time. Run-time behavior of the instrumented program is controlled by the MUDFLAP_OPTIONS environment variable. See env MUDFLAP_OPTIONS=-help a.out for its options.

Use `-fmudflapth' instead of `-fmudflap' to compile and to link if your program is multi-threaded. Use `-fmudflapir', in addition to `-fmudflap' or `-fmudflapth', if instrumentation should ignore pointer reads. This produces less instrumentation (and therefore faster execution) and still provides some protection against outright memory corrupting writes, but allows erroneously read data to propagate within a program.

-fthread-jumps
Perform optimizations where we check to see if a jump branches to a location where another comparison subsumed by the first is found. If so, the first branch is redirected to either the destination of the second branch or a point immediately following it, depending on whether the condition is known to be true or false.

Enabled at levels `-O2', `-O3', `-Os'.

-fsplit-wide-types
When using a type that occupies multiple registers, such as long long on a 32-bit system, split the registers apart and allocate them independently. This normally generates better code for those types, but may make debugging more difficult.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fcse-follow-jumps
In common subexpression elimination (CSE), scan through jump instructions when the target of the jump is not reached by any other path. For example, when CSE encounters an if statement with an else clause, CSE will follow the jump when the condition tested is false.

Enabled at levels `-O2', `-O3', `-Os'.

-fcse-skip-blocks
This is similar to `-fcse-follow-jumps', but causes CSE to follow jumps that conditionally skip over blocks. When CSE encounters a simple if statement with no else clause, `-fcse-skip-blocks' causes CSE to follow the jump around the body of the if.

Enabled at levels `-O2', `-O3', `-Os'.

-frerun-cse-after-loop
Re-run common subexpression elimination after loop optimizations has been performed.

Enabled at levels `-O2', `-O3', `-Os'.

-fgcse
Perform a global common subexpression elimination pass. This pass also performs global constant and copy propagation.

Note: When compiling a program using computed gotos, a GCC extension, you may get better run-time performance if you disable the global common subexpression elimination pass by adding `-fno-gcse' to the command line.

Enabled at levels `-O2', `-O3', `-Os'.

-fgcse-lm
When `-fgcse-lm' is enabled, global common subexpression elimination will attempt to move loads that are only killed by stores into themselves. This allows a loop containing a load/store sequence to be changed to a load outside the loop, and a copy/store within the loop.

Enabled by default when gcse is enabled.

-fgcse-sm
When `-fgcse-sm' is enabled, a store motion pass is run after global common subexpression elimination. This pass will attempt to move stores out of loops. When used in conjunction with `-fgcse-lm', loops containing a load/store sequence can be changed to a load before the loop and a store after the loop.

Not enabled at any optimization level.

-fgcse-las
When `-fgcse-las' is enabled, the global common subexpression elimination pass eliminates redundant loads that come after stores to the same memory location (both partial and full redundancies).

Not enabled at any optimization level.

-fgcse-after-reload
When `-fgcse-after-reload' is enabled, a redundant load elimination pass is performed after reload. The purpose of this pass is to cleanup redundant spilling.

-funsafe-loop-optimizations
If given, the loop optimizer will assume that loop indices do not overflow, and that the loops with nontrivial exit condition are not infinite. This enables a wider range of loop optimizations even if the loop optimizer itself cannot prove that these assumptions are valid. Using `-Wunsafe-loop-optimizations', the compiler will warn you if it finds this kind of loop.

-fcrossjumping
Perform cross-jumping transformation. This transformation unifies equivalent code and save code size. The resulting code may or may not perform better than without cross-jumping.

Enabled at levels `-O2', `-O3', `-Os'.

-fauto-inc-dec
Combine increments or decrements of addresses with memory accesses. This pass is always skipped on architectures that do not have instructions to support this. Enabled by default at `-O' and higher on architectures that support this.

-fdce
Perform dead code elimination (DCE) on RTL. Enabled by default at `-O' and higher.

-fdse
Perform dead store elimination (DSE) on RTL. Enabled by default at `-O' and higher.

-fif-conversion
Attempt to transform conditional jumps into branch-less equivalents. This include use of conditional moves, min, max, set flags and abs instructions, and some tricks doable by standard arithmetics. The use of conditional execution on chips where it is available is controlled by if-conversion2.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fif-conversion2
Use conditional execution (where available) to transform conditional jumps into branch-less equivalents.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fdelete-null-pointer-checks
Assume that programs cannot safely dereference null pointers, and that no code or data element resides there. This enables simple constant folding optimizations at all optimization levels. In addition, other optimization passes in GCC use this flag to control global dataflow analyses that eliminate useless checks for null pointers; these assume that if a pointer is checked after it has already been dereferenced, it cannot be null.

Note however that in some environments this assumption is not true. Use `-fno-delete-null-pointer-checks' to disable this optimization for programs that depend on that behavior.

Some targets, especially embedded ones, disable this option at all levels. Otherwise it is enabled at all levels: `-O0', `-O1', `-O2', `-O3', `-Os'. Passes that use the information are enabled independently at different optimization levels.

-fdevirtualize
Attempt to convert calls to virtual functions to direct calls. This is done both within a procedure and interprocedurally as part of indirect inlining (-findirect-inlining) and interprocedural constant propagation (`-fipa-cp'). Enabled at levels `-O2', `-O3', `-Os'.

-fexpensive-optimizations
Perform a number of minor optimizations that are relatively expensive.

Enabled at levels `-O2', `-O3', `-Os'.

-free
Attempt to remove redundant extension instructions. This is especially helpful for the x86-64 architecture which implicitly zero-extends in 64-bit registers after writing to their lower 32-bit half.

Enabled for x86 at levels `-O2', `-O3'.

-foptimize-register-move
-fregmove
Attempt to reassign register numbers in move instructions and as operands of other simple instructions in order to maximize the amount of register tying. This is especially helpful on machines with two-operand instructions.

Note `-fregmove' and `-foptimize-register-move' are the same optimization.

Enabled at levels `-O2', `-O3', `-Os'.

-fira-algorithm=algorithm
Use the specified coloring algorithm for the integrated register allocator. The algorithm argument can be `priority', which specifies Chow's priority coloring, or `CB', which specifies Chaitin-Briggs coloring. Chaitin-Briggs coloring is not implemented for all architectures, but for those targets that do support it, it is the default because it generates better code.

-fira-region=region
Use specified regions for the integrated register allocator. The region argument should be one of the following:

`all'
Use all loops as register allocation regions. This can give the best results for machines with a small and/or irregular register set.

`mixed'
Use all loops except for loops with small register pressure as the regions. This value usually gives the best results in most cases and for most architectures, and is enabled by default when compiling with optimization for speed (`-O', `-O2', ...).

`one'
Use all functions as a single region. This typically results in the smallest code size, and is enabled by default for `-Os' or `-O0'.

-fira-loop-pressure
Use IRA to evaluate register pressure in loops for decisions to move loop invariants. This option usually results in generation of faster and smaller code on machines with large register files (>= 32 registers), but it can slow the compiler down.

This option is enabled at level `-O3' for some targets.

-fno-ira-share-save-slots
Disable sharing of stack slots used for saving call-used hard registers living through a call. Each hard register gets a separate stack slot, and as a result function stack frames are larger.

-fno-ira-share-spill-slots
Disable sharing of stack slots allocated for pseudo-registers. Each pseudo-register that does not get a hard register gets a separate stack slot, and as a result function stack frames are larger.

-fira-verbose=n
Control the verbosity of the dump file for the integrated register allocator. The default value is 5. If the value n is greater or equal to 10, the dump output is sent to stderr using the same format as n minus 10.

-fdelayed-branch
If supported for the target machine, attempt to reorder instructions to exploit instruction slots available after delayed branch instructions.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fschedule-insns
If supported for the target machine, attempt to reorder instructions to eliminate execution stalls due to required data being unavailable. This helps machines that have slow floating point or memory load instructions by allowing other instructions to be issued until the result of the load or floating-point instruction is required.

Enabled at levels `-O2', `-O3'.

-fschedule-insns2
Similar to `-fschedule-insns', but requests an additional pass of instruction scheduling after register allocation has been done. This is especially useful on machines with a relatively small number of registers and where memory load instructions take more than one cycle.

Enabled at levels `-O2', `-O3', `-Os'.

-fno-sched-interblock
Don't schedule instructions across basic blocks. This is normally enabled by default when scheduling before register allocation, i.e. with `-fschedule-insns' or at `-O2' or higher.

-fno-sched-spec
Don't allow speculative motion of non-load instructions. This is normally enabled by default when scheduling before register allocation, i.e. with `-fschedule-insns' or at `-O2' or higher.

-fsched-pressure
Enable register pressure sensitive insn scheduling before the register allocation. This only makes sense when scheduling before register allocation is enabled, i.e. with `-fschedule-insns' or at `-O2' or higher. Usage of this option can improve the generated code and decrease its size by preventing register pressure increase above the number of available hard registers and as a consequence register spills in the register allocation.

-fsched-spec-load
Allow speculative motion of some load instructions. This only makes sense when scheduling before register allocation, i.e. with `-fschedule-insns' or at `-O2' or higher.

-fsched-spec-load-dangerous
Allow speculative motion of more load instructions. This only makes sense when scheduling before register allocation, i.e. with `-fschedule-insns' or at `-O2' or higher.

-fsched-stalled-insns
-fsched-stalled-insns=n
Define how many insns (if any) can be moved prematurely from the queue of stalled insns into the ready list, during the second scheduling pass. `-fno-sched-stalled-insns' means that no insns will be moved prematurely, `-fsched-stalled-insns=0' means there is no limit on how many queued insns can be moved prematurely. `-fsched-stalled-insns' without a value is equivalent to `-fsched-stalled-insns=1'.

-fsched-stalled-insns-dep
-fsched-stalled-insns-dep=n
Define how many insn groups (cycles) will be examined for a dependency on a stalled insn that is candidate for premature removal from the queue of stalled insns. This has an effect only during the second scheduling pass, and only if `-fsched-stalled-insns' is used. `-fno-sched-stalled-insns-dep' is equivalent to `-fsched-stalled-insns-dep=0'. `-fsched-stalled-insns-dep' without a value is equivalent to `-fsched-stalled-insns-dep=1'.

-fsched2-use-superblocks
When scheduling after register allocation, do use superblock scheduling algorithm. Superblock scheduling allows motion across basic block boundaries resulting on faster schedules. This option is experimental, as not all machine descriptions used by GCC model the CPU closely enough to avoid unreliable results from the algorithm.

This only makes sense when scheduling after register allocation, i.e. with `-fschedule-insns2' or at `-O2' or higher.

-fsched-group-heuristic
Enable the group heuristic in the scheduler. This heuristic favors the instruction that belongs to a schedule group. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-fsched-critical-path-heuristic
Enable the critical-path heuristic in the scheduler. This heuristic favors instructions on the critical path. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-fsched-spec-insn-heuristic
Enable the speculative instruction heuristic in the scheduler. This heuristic favors speculative instructions with greater dependency weakness. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-fsched-rank-heuristic
Enable the rank heuristic in the scheduler. This heuristic favors the instruction belonging to a basic block with greater size or frequency. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-fsched-last-insn-heuristic
Enable the last-instruction heuristic in the scheduler. This heuristic favors the instruction that is less dependent on the last instruction scheduled. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-fsched-dep-count-heuristic
Enable the dependent-count heuristic in the scheduler. This heuristic favors the instruction that has more instructions depending on it. This is enabled by default when scheduling is enabled, i.e. with `-fschedule-insns' or `-fschedule-insns2' or at `-O2' or higher.

-freschedule-modulo-scheduled-loops
The modulo scheduling comes before the traditional scheduling, if a loop was modulo scheduled we may want to prevent the later scheduling passes from changing its schedule, we use this option to control that.

-fselective-scheduling
Schedule instructions using selective scheduling algorithm. Selective scheduling runs instead of the first scheduler pass.

-fselective-scheduling2
Schedule instructions using selective scheduling algorithm. Selective scheduling runs instead of the second scheduler pass.

-fsel-sched-pipelining
Enable software pipelining of innermost loops during selective scheduling. This option has no effect until one of `-fselective-scheduling' or `-fselective-scheduling2' is turned on.

-fsel-sched-pipelining-outer-loops
When pipelining loops during selective scheduling, also pipeline outer loops. This option has no effect until `-fsel-sched-pipelining' is turned on.

-fshrink-wrap
Emit function prologues only before parts of the function that need it, rather than at the top of the function. This flag is enabled by default at `-O' and higher.

-fcaller-saves
Enable values to be allocated in registers that will be clobbered by function calls, by emitting extra instructions to save and restore the registers around such calls. Such allocation is done only when it seems to result in better code than would otherwise be produced.

This option is always enabled by default on certain machines, usually those which have no call-preserved registers to use instead.

Enabled at levels `-O2', `-O3', `-Os'.

-fcombine-stack-adjustments
Tracks stack adjustments (pushes and pops) and stack memory references and then tries to find ways to combine them.

Enabled by default at `-O1' and higher.

-fconserve-stack
Attempt to minimize stack usage. The compiler will attempt to use less stack space, even if that makes the program slower. This option implies setting the `large-stack-frame' parameter to 100 and the `large-stack-frame-growth' parameter to 400.

-ftree-reassoc
Perform reassociation on trees. This flag is enabled by default at `-O' and higher.

-ftree-pre
Perform partial redundancy elimination (PRE) on trees. This flag is enabled by default at `-O2' and `-O3'.

-ftree-forwprop
Perform forward propagation on trees. This flag is enabled by default at `-O' and higher.

-ftree-fre
Perform full redundancy elimination (FRE) on trees. The difference between FRE and PRE is that FRE only considers expressions that are computed on all paths leading to the redundant computation. This analysis is faster than PRE, though it exposes fewer redundancies. This flag is enabled by default at `-O' and higher.

-ftree-phiprop
Perform hoisting of loads from conditional pointers on trees. This pass is enabled by default at `-O' and higher.

-ftree-copy-prop
Perform copy propagation on trees. This pass eliminates unnecessary copy operations. This flag is enabled by default at `-O' and higher.

-fipa-pure-const
Discover which functions are pure or constant. Enabled by default at `-O' and higher.

-fipa-reference
Discover which static variables do not escape cannot escape the compilation unit. Enabled by default at `-O' and higher.

-fipa-pta
Perform interprocedural pointer analysis and interprocedural modification and reference analysis. This option can cause excessive memory and compile-time usage on large compilation units. It is not enabled by default at any optimization level.

-fipa-profile
Perform interprocedural profile propagation. The functions called only from cold functions are marked as cold. Also functions executed once (such as cold, noreturn, static constructors or destructors) are identified. Cold functions and loop less parts of functions executed once are then optimized for size. Enabled by default at `-O' and higher.

-fipa-cp
Perform interprocedural constant propagation. This optimization analyzes the program to determine when values passed to functions are constants and then optimizes accordingly. This optimization can substantially increase performance if the application has constants passed to functions. This flag is enabled by default at `-O2', `-Os' and `-O3'.

-fipa-cp-clone
Perform function cloning to make interprocedural constant propagation stronger. When enabled, interprocedural constant propagation will perform function cloning when externally visible function can be called with constant arguments. Because this optimization can create multiple copies of functions, it may significantly increase code size (see `--param ipcp-unit-growth=value'). This flag is enabled by default at `-O3'.

-fipa-matrix-reorg
Perform matrix flattening and transposing. Matrix flattening tries to replace an m-dimensional matrix with its equivalent n-dimensional matrix, where n < m. This reduces the level of indirection needed for accessing the elements of the matrix. The second optimization is matrix transposing, which attempts to change the order of the matrix's dimensions in order to improve cache locality. Both optimizations need the `-fwhole-program' flag. Transposing is enabled only if profiling information is available.

-ftree-sink
Perform forward store motion on trees. This flag is enabled by default at `-O' and higher.

-ftree-bit-ccp
Perform sparse conditional bit constant propagation on trees and propagate pointer alignment information. This pass only operates on local scalar variables and is enabled by default at `-O' and higher. It requires that `-ftree-ccp' is enabled.

-ftree-ccp
Perform sparse conditional constant propagation (CCP) on trees. This pass only operates on local scalar variables and is enabled by default at `-O' and higher.

-ftree-switch-conversion
Perform conversion of simple initializations in a switch to initializations from a scalar array. This flag is enabled by default at `-O2' and higher.

-ftree-tail-merge
Look for identical code sequences. When found, replace one with a jump to the other. This optimization is known as tail merging or cross jumping. This flag is enabled by default at `-O2' and higher. The compilation time in this pass can be limited using `max-tail-merge-comparisons' parameter and `max-tail-merge-iterations' parameter.

-ftree-dce
Perform dead code elimination (DCE) on trees. This flag is enabled by default at `-O' and higher.

-ftree-builtin-call-dce
Perform conditional dead code elimination (DCE) for calls to builtin functions that may set errno but are otherwise side-effect free. This flag is enabled by default at `-O2' and higher if `-Os' is not also specified.

-ftree-dominator-opts
Perform a variety of simple scalar cleanups (constant/copy propagation, redundancy elimination, range propagation and expression simplification) based on a dominator tree traversal. This also performs jump threading (to reduce jumps to jumps). This flag is enabled by default at `-O' and higher.

-ftree-dse
Perform dead store elimination (DSE) on trees. A dead store is a store into a memory location that is later overwritten by another store without any intervening loads. In this case the earlier store can be deleted. This flag is enabled by default at `-O' and higher.

-ftree-ch
Perform loop header copying on trees. This is beneficial since it increases effectiveness of code motion optimizations. It also saves one jump. This flag is enabled by default at `-O' and higher. It is not enabled for `-Os', since it usually increases code size.

-ftree-loop-optimize
Perform loop optimizations on trees. This flag is enabled by default at `-O' and higher.

-ftree-loop-linear
Perform loop interchange transformations on tree. Same as `-floop-interchange'. To use this code transformation, GCC has to be configured with `--with-ppl' and `--with-cloog' to enable the Graphite loop transformation infrastructure.

-floop-interchange
Perform loop interchange transformations on loops. Interchanging two nested loops switches the inner and outer loops. For example, given a loop like:
 
DO J = 1, M
  DO I = 1, N
    A(J, I) = A(J, I) * C
  ENDDO
ENDDO
loop interchange will transform the loop as if the user had written:
 
DO I = 1, N
  DO J = 1, M
    A(J, I) = A(J, I) * C
  ENDDO
ENDDO
which can be beneficial when N is larger than the caches, because in Fortran, the elements of an array are stored in memory contiguously by column, and the original loop iterates over rows, potentially creating at each access a cache miss. This optimization applies to all the languages supported by GCC and is not limited to Fortran. To use this code transformation, GCC has to be configured with `--with-ppl' and `--with-cloog' to enable the Graphite loop transformation infrastructure.

-floop-strip-mine
Perform loop strip mining transformations on loops. Strip mining splits a loop into two nested loops. The outer loop has strides equal to the strip size and the inner loop has strides of the original loop within a strip. The strip length can be changed using the `loop-block-tile-size' parameter. For example, given a loop like:
 
DO I = 1, N
  A(I) = A(I) + C
ENDDO
loop strip mining will transform the loop as if the user had written:
 
DO II = 1, N, 51
  DO I = II, min (II + 50, N)
    A(I) = A(I) + C
  ENDDO
ENDDO
This optimization applies to all the languages supported by GCC and is not limited to Fortran. To use this code transformation, GCC has to be configured with `--with-ppl' and `--with-cloog' to enable the Graphite loop transformation infrastructure.

-floop-block
Perform loop blocking transformations on loops. Blocking strip mines each loop in the loop nest such that the memory accesses of the element loops fit inside caches. The strip length can be changed using the `loop-block-tile-size' parameter. For example, given a loop like:
 
DO I = 1, N
  DO J = 1, M
    A(J, I) = B(I) + C(J)
  ENDDO
ENDDO
loop blocking will transform the loop as if the user had written:
 
DO II = 1, N, 51
  DO JJ = 1, M, 51
    DO I = II, min (II + 50, N)
      DO J = JJ, min (JJ + 50, M)
        A(J, I) = B(I) + C(J)
      ENDDO
    ENDDO
  ENDDO
ENDDO
which can be beneficial when M is larger than the caches, because the innermost loop will iterate over a smaller amount of data which can be kept in the caches. This optimization applies to all the languages supported by GCC and is not limited to Fortran. To use this code transformation, GCC has to be configured with `--with-ppl' and `--with-cloog' to enable the Graphite loop transformation infrastructure.

-fgraphite-identity
Enable the identity transformation for graphite. For every SCoP we generate the polyhedral representation and transform it back to gimple. Using `-fgraphite-identity' we can check the costs or benefits of the GIMPLE -> GRAPHITE -> GIMPLE transformation. Some minimal optimizations are also performed by the code generator CLooG, like index splitting and dead code elimination in loops.

-floop-flatten
Removes the loop nesting structure: transforms the loop nest into a single loop. This transformation can be useful as an enablement transform for vectorization and parallelization. This feature is experimental. To use this code transformation, GCC has to be configured with `--with-ppl' and `--with-cloog' to enable the Graphite loop transformation infrastructure.

-floop-parallelize-all
Use the Graphite data dependence analysis to identify loops that can be parallelized. Parallelize all the loops that can be analyzed to not contain loop carried dependences without checking that it is profitable to parallelize the loops.

-fcheck-data-deps
Compare the results of several data dependence analyzers. This option is used for debugging the data dependence analyzers.

-ftree-loop-if-convert
Attempt to transform conditional jumps in the innermost loops to branch-less equivalents. The intent is to remove control-flow from the innermost loops in order to improve the ability of the vectorization pass to handle these loops. This is enabled by default if vectorization is enabled.

-ftree-loop-if-convert-stores
Attempt to also if-convert conditional jumps containing memory writes. This transformation can be unsafe for multi-threaded programs as it transforms conditional memory writes into unconditional memory writes. For example,
 
for (i = 0; i < N; i++)
  if (cond)
    A[i] = expr;
would be transformed to
 
for (i = 0; i < N; i++)
  A[i] = cond ? expr : A[i];
potentially producing data races.

-ftree-loop-distribution
Perform loop distribution. This flag can improve cache performance on big loop bodies and allow further loop optimizations, like parallelization or vectorization, to take place. For example, the loop
 
DO I = 1, N
  A(I) = B(I) + C
  D(I) = E(I) * F
ENDDO
is transformed to
 
DO I = 1, N
   A(I) = B(I) + C
ENDDO
DO I = 1, N
   D(I) = E(I) * F
ENDDO

-ftree-loop-distribute-patterns
Perform loop distribution of patterns that can be code generated with calls to a library. This flag is enabled by default at `-O3'.

This pass distributes the initialization loops and generates a call to memset zero. For example, the loop
 
DO I = 1, N
  A(I) = 0
  B(I) = A(I) + I
ENDDO
is transformed to
 
DO I = 1, N
   A(I) = 0
ENDDO
DO I = 1, N
   B(I) = A(I) + I
ENDDO
and the initialization loop is transformed into a call to memset zero.

-ftree-loop-im
Perform loop invariant motion on trees. This pass moves only invariants that would be hard to handle at RTL level (function calls, operations that expand to nontrivial sequences of insns). With `-funswitch-loops' it also moves operands of conditions that are invariant out of the loop, so that we can use just trivial invariantness analysis in loop unswitching. The pass also includes store motion.

-ftree-loop-ivcanon
Create a canonical counter for number of iterations in loops for which determining number of iterations requires complicated analysis. Later optimizations then may determine the number easily. Useful especially in connection with unrolling.

-fivopts
Perform induction variable optimizations (strength reduction, induction variable merging and induction variable elimination) on trees.

-ftree-parallelize-loops=n
Parallelize loops, i.e., split their iteration space to run in n threads. This is only possible for loops whose iterations are independent and can be arbitrarily reordered. The optimization is only profitable on multiprocessor machines, for loops that are CPU-intensive, rather than constrained e.g. by memory bandwidth. This option implies `-pthread', and thus is only supported on targets that have support for `-pthread'.

-ftree-pta
Perform function-local points-to analysis on trees. This flag is enabled by default at `-O' and higher.

-ftree-sra
Perform scalar replacement of aggregates. This pass replaces structure references with scalars to prevent committing structures to memory too early. This flag is enabled by default at `-O' and higher.

-ftree-copyrename
Perform copy renaming on trees. This pass attempts to rename compiler temporaries to other variables at copy locations, usually resulting in variable names which more closely resemble the original variables. This flag is enabled by default at `-O' and higher.

-ftree-ter
Perform temporary expression replacement during the SSA->normal phase. Single use/single def temporaries are replaced at their use location with their defining expression. This results in non-GIMPLE code, but gives the expanders much more complex trees to work on resulting in better RTL generation. This is enabled by default at `-O' and higher.

-ftree-vectorize
Perform loop vectorization on trees. This flag is enabled by default at `-O3'.

-ftree-slp-vectorize
Perform basic block vectorization on trees. This flag is enabled by default at `-O3' and when `-ftree-vectorize' is enabled.

-ftree-vect-loop-version
Perform loop versioning when doing loop vectorization on trees. When a loop appears to be vectorizable except that data alignment or data dependence cannot be determined at compile time, then vectorized and non-vectorized versions of the loop are generated along with run-time checks for alignment or dependence to control which version is executed. This option is enabled by default except at level `-Os' where it is disabled.

-fvect-cost-model
Enable cost model for vectorization.

-ftree-vrp
Perform Value Range Propagation on trees. This is similar to the constant propagation pass, but instead of values, ranges of values are propagated. This allows the optimizers to remove unnecessary range checks like array bound checks and null pointer checks. This is enabled by default at `-O2' and higher. Null pointer check elimination is only done if `-fdelete-null-pointer-checks' is enabled.

-ftracer
Perform tail duplication to enlarge superblock size. This transformation simplifies the control flow of the function allowing other optimizations to do better job.

-funroll-loops
Unroll loops whose number of iterations can be determined at compile time or upon entry to the loop. `-funroll-loops' implies `-frerun-cse-after-loop'. This option makes code larger, and may or may not make it run faster.

-funroll-all-loops
Unroll all loops, even if their number of iterations is uncertain when the loop is entered. This usually makes programs run more slowly. `-funroll-all-loops' implies the same options as `-funroll-loops',

-fsplit-ivs-in-unroller
Enables expressing of values of induction variables in later iterations of the unrolled loop using the value in the first iteration. This breaks long dependency chains, thus improving efficiency of the scheduling passes.

Combination of `-fweb' and CSE is often sufficient to obtain the same effect. However in cases the loop body is more complicated than a single basic block, this is not reliable. It also does not work at all on some of the architectures due to restrictions in the CSE pass.

This optimization is enabled by default.

-fvariable-expansion-in-unroller
With this option, the compiler will create multiple copies of some local variables when unrolling a loop which can result in superior code.

-fpartial-inlining
Inline parts of functions. This option has any effect only when inlining itself is turned on by the `-finline-functions' or `-finline-small-functions' options.

Enabled at level `-O2'.

-fpredictive-commoning
Perform predictive commoning optimization, i.e., reusing computations (especially memory loads and stores) performed in previous iterations of loops.

This option is enabled at level `-O3'.

-fprefetch-loop-arrays
If supported by the target machine, generate instructions to prefetch memory to improve the performance of loops that access large arrays.

This option may generate better or worse code; results are highly dependent on the structure of loops within the source code.

Disabled at level `-Os'.

-fno-peephole
-fno-peephole2
Disable any machine-specific peephole optimizations. The difference between `-fno-peephole' and `-fno-peephole2' is in how they are implemented in the compiler; some targets use one, some use the other, a few use both.

`-fpeephole' is enabled by default. `-fpeephole2' enabled at levels `-O2', `-O3', `-Os'.

-fno-guess-branch-probability
Do not guess branch probabilities using heuristics.

GCC will use heuristics to guess branch probabilities if they are not provided by profiling feedback (`-fprofile-arcs'). These heuristics are based on the control flow graph. If some branch probabilities are specified by `__builtin_expect', then the heuristics will be used to guess branch probabilities for the rest of the control flow graph, taking the `__builtin_expect' info into account. The interactions between the heuristics and `__builtin_expect' can be complex, and in some cases, it may be useful to disable the heuristics so that the effects of `__builtin_expect' are easier to understand.

The default is `-fguess-branch-probability' at levels `-O', `-O2', `-O3', `-Os'.

-freorder-blocks
Reorder basic blocks in the compiled function in order to reduce number of taken branches and improve code locality.

Enabled at levels `-O2', `-O3'.

-freorder-blocks-and-partition
In addition to reordering basic blocks in the compiled function, in order to reduce number of taken branches, partitions hot and cold basic blocks into separate sections of the assembly and .o files, to improve paging and cache locality performance.

This optimization is automatically turned off in the presence of exception handling, for linkonce sections, for functions with a user-defined section attribute and on any architecture that does not support named sections.

-freorder-functions
Reorder functions in the object file in order to improve code locality. This is implemented by using special subsections .text.hot for most frequently executed functions and .text.unlikely for unlikely executed functions. Reordering is done by the linker so object file format must support named sections and linker must place them in a reasonable way.

Also profile feedback must be available in to make this option effective. See `-fprofile-arcs' for details.

Enabled at levels `-O2', `-O3', `-Os'.

-fstrict-aliasing
Allow the compiler to assume the strictest aliasing rules applicable to the language being compiled. For C (and C++), this activates optimizations based on the type of expressions. In particular, an object of one type is assumed never to reside at the same address as an object of a different type, unless the types are almost the same. For example, an unsigned int can alias an int, but not a void* or a double. A character type may alias any other type.

Pay special attention to code like this:
 
union a_union {
  int i;
  double d;
};

int f() {
  union a_union t;
  t.d = 3.0;
  return t.i;
}
The practice of reading from a different union member than the one most recently written to (called "type-punning") is common. Even with `-fstrict-aliasing', type-punning is allowed, provided the memory is accessed through the union type. So, the code above will work as expected. See section 4.9 Structures, unions, enumerations, and bit-fields. However, this code might not:
 
int f() {
  union a_union t;
  int* ip;
  t.d = 3.0;
  ip = &t.i;
  return *ip;
}

Similarly, access by taking the address, casting the resulting pointer and dereferencing the result has undefined behavior, even if the cast uses a union type, e.g.:
 
int f() {
  double d = 3.0;
  return ((union a_union *) &d)->i;
}

The `-fstrict-aliasing' option is enabled at levels `-O2', `-O3', `-Os'.

-fstrict-overflow
Allow the compiler to assume strict signed overflow rules, depending on the language being compiled. For C (and C++) this means that overflow when doing arithmetic with signed numbers is undefined, which means that the compiler may assume that it will not happen. This permits various optimizations. For example, the compiler will assume that an expression like i + 10 > i will always be true for signed i. This assumption is only valid if signed overflow is undefined, as the expression is false if i + 10 overflows when using twos complement arithmetic. When this option is in effect any attempt to determine whether an operation on signed numbers will overflow must be written carefully to not actually involve overflow.

This option also allows the compiler to assume strict pointer semantics: given a pointer to an object, if adding an offset to that pointer does not produce a pointer to the same object, the addition is undefined. This permits the compiler to conclude that p + u > p is always true for a pointer p and unsigned integer u. This assumption is only valid because pointer wraparound is undefined, as the expression is false if p + u overflows using twos complement arithmetic.

See also the `-fwrapv' option. Using `-fwrapv' means that integer signed overflow is fully defined: it wraps. When `-fwrapv' is used, there is no difference between `-fstrict-overflow' and `-fno-strict-overflow' for integers. With `-fwrapv' certain types of overflow are permitted. For example, if the compiler gets an overflow when doing arithmetic on constants, the overflowed value can still be used with `-fwrapv', but not otherwise.

The `-fstrict-overflow' option is enabled at levels `-O2', `-O3', `-Os'.

-falign-functions
-falign-functions=n
Align the start of functions to the next power-of-two greater than n, skipping up to n bytes. For instance, `-falign-functions=32' aligns functions to the next 32-byte boundary, but `-falign-functions=24' would align to the next 32-byte boundary only if this can be done by skipping 23 bytes or less.

`-fno-align-functions' and `-falign-functions=1' are equivalent and mean that functions will not be aligned.

Some assemblers only support this flag when n is a power of two; in that case, it is rounded up.

If n is not specified or is zero, use a machine-dependent default.

Enabled at levels `-O2', `-O3'.

-falign-labels
-falign-labels=n
Align all branch targets to a power-of-two boundary, skipping up to n bytes like `-falign-functions'. This option can easily make code slower, because it must insert dummy operations for when the branch target is reached in the usual flow of the code.

`-fno-align-labels' and `-falign-labels=1' are equivalent and mean that labels will not be aligned.

If `-falign-loops' or `-falign-jumps' are applicable and are greater than this value, then their values are used instead.

If n is not specified or is zero, use a machine-dependent default which is very likely to be `1', meaning no alignment.

Enabled at levels `-O2', `-O3'.

-falign-loops
-falign-loops=n
Align loops to a power-of-two boundary, skipping up to n bytes like `-falign-functions'. The hope is that the loop will be executed many times, which will make up for any execution of the dummy operations.

`-fno-align-loops' and `-falign-loops=1' are equivalent and mean that loops will not be aligned.

If n is not specified or is zero, use a machine-dependent default.

Enabled at levels `-O2', `-O3'.

-falign-jumps
-falign-jumps=n
Align branch targets to a power-of-two boundary, for branch targets where the targets can only be reached by jumping, skipping up to n bytes like `-falign-functions'. In this case, no dummy operations need be executed.

`-fno-align-jumps' and `-falign-jumps=1' are equivalent and mean that loops will not be aligned.

If n is not specified or is zero, use a machine-dependent default.

Enabled at levels `-O2', `-O3'.

-funit-at-a-time
This option is left for compatibility reasons. `-funit-at-a-time' has no effect, while `-fno-unit-at-a-time' implies `-fno-toplevel-reorder' and `-fno-section-anchors'.

Enabled by default.

-fno-toplevel-reorder
Do not reorder top-level functions, variables, and asm statements. Output them in the same order that they appear in the input file. When this option is used, unreferenced static variables will not be removed. This option is intended to support existing code that relies on a particular ordering. For new code, it is better to use attributes.

Enabled at level `-O0'. When disabled explicitly, it also implies `-fno-section-anchors', which is otherwise enabled at `-O0' on some targets.

-fweb
Constructs webs as commonly used for register allocation purposes and assign each web individual pseudo register. This allows the register allocation pass to operate on pseudos directly, but also strengthens several other optimization passes, such as CSE, loop optimizer and trivial dead code remover. It can, however, make debugging impossible, since variables will no longer stay in a "home register".

Enabled by default with `-funroll-loops'.

-fwhole-program
Assume that the current compilation unit represents the whole program being compiled. All public functions and variables with the exception of main and those merged by attribute externally_visible become static functions and in effect are optimized more aggressively by interprocedural optimizers. If gold is used as the linker plugin, externally_visible attributes are automatically added to functions (not variable yet due to a current gold issue) that are accessed outside of LTO objects according to resolution file produced by gold. For other linkers that cannot generate resolution file, explicit externally_visible attributes are still necessary. While this option is equivalent to proper use of the static keyword for programs consisting of a single file, in combination with option `-flto' this flag can be used to compile many smaller scale programs since the functions and variables become local for the whole combined compilation unit, not for the single source file itself.

This option implies `-fwhole-file' for Fortran programs.

-flto[=n]
This option runs the standard link-time optimizer. When invoked with source code, it generates GIMPLE (one of GCC's internal representations) and writes it to special ELF sections in the object file. When the object files are linked together, all the function bodies are read from these ELF sections and instantiated as if they had been part of the same translation unit.

To use the link-time optimizer, `-flto' needs to be specified at compile time and during the final link. For example:

 
gcc -c -O2 -flto foo.c
gcc -c -O2 -flto bar.c
gcc -o myprog -flto -O2 foo.o bar.o

The first two invocations to GCC save a bytecode representation of GIMPLE into special ELF sections inside `foo.o' and `bar.o'. The final invocation reads the GIMPLE bytecode from `foo.o' and `bar.o', merges the two files into a single internal image, and compiles the result as usual. Since both `foo.o' and `bar.o' are merged into a single image, this causes all the interprocedural analyses and optimizations in GCC to work across the two files as if they were a single one. This means, for example, that the inliner is able to inline functions in `bar.o' into functions in `foo.o' and vice-versa.

Another (simpler) way to enable link-time optimization is:

 
gcc -o myprog -flto -O2 foo.c bar.c

The above generates bytecode for `foo.c' and `bar.c', merges them together into a single GIMPLE representation and optimizes them as usual to produce `myprog'.

The only important thing to keep in mind is that to enable link-time optimizations the `-flto' flag needs to be passed to both the compile and the link commands.

To make whole program optimization effective, it is necessary to make certain whole program assumptions. The compiler needs to know what functions and variables can be accessed by libraries and runtime outside of the link-time optimized unit. When supported by the linker, the linker plugin (see `-fuse-linker-plugin') passes information to the compiler about used and externally visible symbols. When the linker plugin is not available, `-fwhole-program' should be used to allow the compiler to make these assumptions, which leads to more aggressive optimization decisions.

Note that when a file is compiled with `-flto', the generated object file is larger than a regular object file because it contains GIMPLE bytecodes and the usual final code. This means that object files with LTO information can be linked as normal object files; if `-flto' is not passed to the linker, no interprocedural optimizations are applied.

Additionally, the optimization flags used to compile individual files are not necessarily related to those used at link time. For instance,

 
gcc -c -O0 -flto foo.c
gcc -c -O0 -flto bar.c
gcc -o myprog -flto -O3 foo.o bar.o

This produces individual object files with unoptimized assembler code, but the resulting binary `myprog' is optimized at `-O3'. If, instead, the final binary is generated without `-flto', then `myprog' is not optimized.

When producing the final binary with `-flto', GCC only applies link-time optimizations to those files that contain bytecode. Therefore, you can mix and match object files and libraries with GIMPLE bytecodes and final object code. GCC automatically selects which files to optimize in LTO mode and which files to link without further processing.

There are some code generation flags preserved by GCC when generating bytecodes, as they need to be used during the final link stage. Currently, the following options are saved into the GIMPLE bytecode files: `-fPIC', `-fcommon' and all the `-m' target flags.

At link time, these options are read in and reapplied. Note that the current implementation makes no attempt to recognize conflicting values for these options. If different files have conflicting option values (e.g., one file is compiled with `-fPIC' and another isn't), the compiler simply uses the last value read from the bytecode files. It is recommended, then, that you compile all the files participating in the same link with the same options.

If LTO encounters objects with C linkage declared with incompatible types in separate translation units to be linked together (undefined behavior according to ISO C99 6.2.7), a non-fatal diagnostic may be issued. The behavior is still undefined at run time.

Another feature of LTO is that it is possible to apply interprocedural optimizations on files written in different languages. This requires support in the language front end. Currently, the C, C++ and Fortran front ends are capable of emitting GIMPLE bytecodes, so something like this should work:

 
gcc -c -flto foo.c
g++ -c -flto bar.cc
gfortran -c -flto baz.f90
g++ -o myprog -flto -O3 foo.o bar.o baz.o -lgfortran

Notice that the final link is done with g++ to get the C++ runtime libraries and `-lgfortran' is added to get the Fortran runtime libraries. In general, when mixing languages in LTO mode, you should use the same link command options as when mixing languages in a regular (non-LTO) compilation; all you need to add is `-flto' to all the compile and link commands.

If object files containing GIMPLE bytecode are stored in a library archive, say `libfoo.a', it is possible to extract and use them in an LTO link if you are using a linker with plugin support. To enable this feature, use the flag `-fuse-linker-plugin' at link time:

 
gcc -o myprog -O2 -flto -fuse-linker-plugin a.o b.o -lfoo

With the linker plugin enabled, the linker extracts the needed GIMPLE files from `libfoo.a' and passes them on to the running GCC to make them part of the aggregated GIMPLE image to be optimized.

If you are not using a linker with plugin support and/or do not enable the linker plugin, then the objects inside `libfoo.a' are extracted and linked as usual, but they do not participate in the LTO optimization process.

Link-time optimizations do not require the presence of the whole program to operate. If the program does not require any symbols to be exported, it is possible to combine `-flto' and `-fwhole-program' to allow the interprocedural optimizers to use more aggressive assumptions which may lead to improved optimization opportunities. Use of `-fwhole-program' is not needed when linker plugin is active (see `-fuse-linker-plugin').

The current implementation of LTO makes no attempt to generate bytecode that is portable between different types of hosts. The bytecode files are versioned and there is a strict version check, so bytecode files generated in one version of GCC will not work with an older/newer version of GCC.

Link-time optimization does not work well with generation of debugging information. Combining `-flto' with `-g' is currently experimental and expected to produce wrong results.

If you specify the optional n, the optimization and code generation done at link time is executed in parallel using n parallel jobs by utilizing an installed make program. The environment variable MAKE may be used to override the program used. The default value for n is 1.

You can also specify `-flto=jobserver' to use GNU make's job server mode to determine the number of parallel jobs. This is useful when the Makefile calling GCC is already executing in parallel. You must prepend a `+' to the command recipe in the parent Makefile for this to work. This option likely only works if MAKE is GNU make.

This option is disabled by default

-flto-partition=alg
Specify the partitioning algorithm used by the link-time optimizer. The value is either 1to1 to specify a partitioning mirroring the original source files or balanced to specify partitioning into equally sized chunks (whenever possible). Specifying none as an algorithm disables partitioning and streaming completely. The default value is balanced.

-flto-compression-level=n
This option specifies the level of compression used for intermediate language written to LTO object files, and is only meaningful in conjunction with LTO mode (`-flto'). Valid values are 0 (no compression) to 9 (maximum compression). Values outside this range are clamped to either 0 or 9. If the option is not given, a default balanced compression setting is used.

-flto-report
Prints a report with internal details on the workings of the link-time optimizer. The contents of this report vary from version to version. It is meant to be useful to GCC developers when processing object files in LTO mode (via `-flto').

Disabled by default.

-fuse-linker-plugin
Enables the use of a linker plugin during link-time optimization. This option relies on plugin support in the linker, which is available in gold or in GNU ld 2.21 or newer.

This option enables the extraction of object files with GIMPLE bytecode out of library archives. This improves the quality of optimization by exposing more code to the link-time optimizer. This information specifies what symbols can be accessed externally (by non-LTO object or during dynamic linking). Resulting code quality improvements on binaries (and shared libraries that use hidden visibility) are similar to -fwhole-program. See `-flto' for a description of the effect of this flag and how to use it.

This option is enabled by default when LTO support in GCC is enabled and GCC was configured for use with a linker supporting plugins (GNU ld 2.21 or newer or gold).

-ffat-lto-objects
Fat LTO objects are object files that contain both the intermediate language and the object code. This makes them usable for both LTO linking and normal linking. This option is effective only when compiling with `-flto' and is ignored at link time.

`-fno-fat-lto-objects' improves compilation time over plain LTO, but requires the complete toolchain to be aware of LTO. It requires a linker with linker plugin support for basic functionality. Additionally, nm, ar and ranlib need to support linker plugins to allow a full-featured build environment (capable of building static libraries etc).

The default is `-ffat-lto-objects' but this default is intended to change in future releases when linker plugin enabled environments become more common.

-fcompare-elim
After register allocation and post-register allocation instruction splitting, identify arithmetic instructions that compute processor flags similar to a comparison operation based on that arithmetic. If possible, eliminate the explicit comparison operation.

This pass only applies to certain targets that cannot explicitly represent the comparison operation before register allocation is complete.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fcprop-registers
After register allocation and post-register allocation instruction splitting, we perform a copy-propagation pass to try to reduce scheduling dependencies and occasionally eliminate the copy.

Enabled at levels `-O', `-O2', `-O3', `-Os'.

-fprofile-correction
Profiles collected using an instrumented binary for multi-threaded programs may be inconsistent due to missed counter updates. When this option is specified, GCC will use heuristics to correct or smooth out such inconsistencies. By default, GCC will emit an error message when an inconsistent profile is detected.

-fprofile-dir=path

Set the directory to search for the profile data files in to path. This option affects only the profile data generated by `-fprofile-generate', `-ftest-coverage', `-fprofile-arcs' and used by `-fprofile-use' and `-fbranch-probabilities' and its related options. Both absolute and relative paths can be used. By default, GCC will use the current directory as path, thus the profile data file will appear in the same directory as the object file.

-fprofile-generate
-fprofile-generate=path

Enable options usually used for instrumenting application to produce profile useful for later recompilation with profile feedback based optimization. You must use `-fprofile-generate' both when compiling and when linking your program.

The following options are enabled: -fprofile-arcs, -fprofile-values, -fvpt.

If path is specified, GCC will look at the path to find the profile feedback data files. See `-fprofile-dir'.

-fprofile-use
-fprofile-use=path
Enable profile feedback directed optimizations, and optimizations generally profitable only with profile feedback available.

The following options are enabled: -fbranch-probabilities, -fvpt, -funroll-loops, -fpeel-loops, -ftracer

By default, GCC emits an error message if the feedback profiles do not match the source code. This error can be turned into a warning by using `-Wcoverage-mismatch'. Note this may result in poorly optimized code.

If path is specified, GCC will look at the path to find the profile feedback data files. See `-fprofile-dir'.

The following options control compiler behavior regarding floating-point arithmetic. These options trade off between speed and correctness. All must be specifically enabled.

-ffloat-store
Do not store floating-point variables in registers, and inhibit other options that might change whether a floating-point value is taken from a register or memory.

This option prevents undesirable excess precision on machines such as the 68000 where the floating registers (of the 68881) keep more precision than a double is supposed to have. Similarly for the x86 architecture. For most programs, the excess precision does only good, but a few programs rely on the precise definition of IEEE floating point. Use `-ffloat-store' for such programs, after modifying them to store all pertinent intermediate computations into variables.

-fexcess-precision=style
This option allows further control over excess precision on machines where floating-point registers have more precision than the IEEE float and double types and the processor does not support operations rounding to those types. By default, `-fexcess-precision=fast' is in effect; this means that operations are carried out in the precision of the registers and that it is unpredictable when rounding to the types specified in the source code takes place. When compiling C, if `-fexcess-precision=standard' is specified then excess precision will follow the rules specified in ISO C99; in particular, both casts and assignments cause values to be rounded to their semantic types (whereas `-ffloat-store' only affects assignments). This option is enabled by default for C if a strict conformance option such as `-std=c99' is used.

`-fexcess-precision=standard' is not implemented for languages other than C, and has no effect if `-funsafe-math-optimizations' or `-ffast-math' is specified. On the x86, it also has no effect if `-mfpmath=sse' or `-mfpmath=sse+387' is specified; in the former case, IEEE semantics apply without excess precision, and in the latter, rounding is unpredictable.

-ffast-math
Sets `-fno-math-errno', `-funsafe-math-optimizations', `-ffinite-math-only', `-fno-rounding-math', `-fno-signaling-nans' and `-fcx-limited-range'.

This option causes the preprocessor macro __FAST_MATH__ to be defined.

This option is not turned on by any `-O' option besides `-Ofast' since it can result in incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions. It may, however, yield faster code for programs that do not require the guarantees of these specifications.

-fno-math-errno
Do not set ERRNO after calling math functions that are executed with a single instruction, e.g., sqrt. A program that relies on IEEE exceptions for math error handling may want to use this flag for speed while maintaining IEEE arithmetic compatibility.

This option is not turned on by any `-O' option since it can result in incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions. It may, however, yield faster code for programs that do not require the guarantees of these specifications.

The default is `-fmath-errno'.

On Darwin systems, the math library never sets errno. There is therefore no reason for the compiler to consider the possibility that it might, and `-fno-math-errno' is the default.

-funsafe-math-optimizations

Allow optimizations for floating-point arithmetic that (a) assume that arguments and results are valid and (b) may violate IEEE or ANSI standards. When used at link-time, it may include libraries or startup files that change the default FPU control word or other similar optimizations.

This option is not turned on by any `-O' option since it can result in incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions. It may, however, yield faster code for programs that do not require the guarantees of these specifications. Enables `-fno-signed-zeros', `-fno-trapping-math', `-fassociative-math' and `-freciprocal-math'.

The default is `-fno-unsafe-math-optimizations'.

-fassociative-math

Allow re-association of operands in series of floating-point operations. This violates the ISO C and C++ language standard by possibly changing computation result. NOTE: re-ordering may change the sign of zero as well as ignore NaNs and inhibit or create underflow or overflow (and thus cannot be used on code that relies on rounding behavior like (x + 2**52) - 2**52. May also reorder floating-point comparisons and thus may not be used when ordered comparisons are required. This option requires that both `-fno-signed-zeros' and `-fno-trapping-math' be in effect. Moreover, it doesn't make much sense with `-frounding-math'. For Fortran the option is automatically enabled when both `-fno-signed-zeros' and `-fno-trapping-math' are in effect.

The default is `-fno-associative-math'.

-freciprocal-math

Allow the reciprocal of a value to be used instead of dividing by the value if this enables optimizations. For example x / y can be replaced with x * (1/y), which is useful if (1/y) is subject to common subexpression elimination. Note that this loses precision and increases the number of flops operating on the value.

The default is `-fno-reciprocal-math'.

-ffinite-math-only
Allow optimizations for floating-point arithmetic that assume that arguments and results are not NaNs or +-Infs.

This option is not turned on by any `-O' option since it can result in incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions. It may, however, yield faster code for programs that do not require the guarantees of these specifications.

The default is `-fno-finite-math-only'.

-fno-signed-zeros
Allow optimizations for floating-point arithmetic that ignore the signedness of zero. IEEE arithmetic specifies the behavior of distinct +0.0 and -0.0 values, which then prohibits simplification of expressions such as x+0.0 or 0.0*x (even with `-ffinite-math-only'). This option implies that the sign of a zero result isn't significant.

The default is `-fsigned-zeros'.

-fno-trapping-math
Compile code assuming that floating-point operations cannot generate user-visible traps. These traps include division by zero, overflow, underflow, inexact result and invalid operation. This option requires that `-fno-signaling-nans' be in effect. Setting this option may allow faster code if one relies on "non-stop" IEEE arithmetic, for example.

This option should never be turned on by any `-O' option since it can result in incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions.

The default is `-ftrapping-math'.

-frounding-math
Disable transformations and optimizations that assume default floating-point rounding behavior. This is round-to-zero for all floating point to integer conversions, and round-to-nearest for all other arithmetic truncations. This option should be specified for programs that change the FP rounding mode dynamically, or that may be executed with a non-default rounding mode. This option disables constant folding of floating-point expressions at compile time (which may be affected by rounding mode) and arithmetic transformations that are unsafe in the presence of sign-dependent rounding modes.

The default is `-fno-rounding-math'.

This option is experimental and does not currently guarantee to disable all GCC optimizations that are affected by rounding mode. Future versions of GCC may provide finer control of this setting using C99's FENV_ACCESS pragma. This command-line option will be used to specify the default state for FENV_ACCESS.

-fsignaling-nans
Compile code assuming that IEEE signaling NaNs may generate user-visible traps during floating-point operations. Setting this option disables optimizations that may change the number of exceptions visible with signaling NaNs. This option implies `-ftrapping-math'.

This option causes the preprocessor macro __SUPPORT_SNAN__ to be defined.

The default is `-fno-signaling-nans'.

This option is experimental and does not currently guarantee to disable all GCC optimizations that affect signaling NaN behavior.

-fsingle-precision-constant
Treat floating-point constants as single precision instead of implicitly converting them to double-precision constants.

-fcx-limited-range
When enabled, this option states that a range reduction step is not needed when performing complex division. Also, there is no checking whether the result of a complex multiplication or division is NaN + I*NaN, with an attempt to rescue the situation in that case. The default is `-fno-cx-limited-range', but is enabled by `-ffast-math'.

This option controls the default setting of the ISO C99 CX_LIMITED_RANGE pragma. Nevertheless, the option applies to all languages.

-fcx-fortran-rules
Complex multiplication and division follow Fortran rules. Range reduction is done as part of complex division, but there is no checking whether the result of a complex multiplication or division is NaN + I*NaN, with an attempt to rescue the situation in that case.

The default is `-fno-cx-fortran-rules'.

The following options control optimizations that may improve performance, but are not enabled by any `-O' options. This section includes experimental options that may produce broken code.

-fbranch-probabilities
After running a program compiled with `-fprofile-arcs' (see section Options for Debugging Your Program or gcc), you can compile it a second time using `-fbranch-probabilities', to improve optimizations based on the number of times each branch was taken. When the program compiled with `-fprofile-arcs' exits it saves arc execution counts to a file called `sourcename.gcda' for each source file. The information in this data file is very dependent on the structure of the generated code, so you must use the same source code and the same optimization options for both compilations.

With `-fbranch-probabilities', GCC puts a `REG_BR_PROB' note on each `JUMP_INSN' and `CALL_INSN'. These can be used to improve optimization. Currently, they are only used in one place: in `reorg.c', instead of guessing which path a branch is most likely to take, the `REG_BR_PROB' values are used to exactly determine which path is taken more often.

-fprofile-values
If combined with `-fprofile-arcs', it adds code so that some data about values of expressions in the program is gathered.

With `-fbranch-probabilities', it reads back the data gathered from profiling values of expressions for usage in optimizations.

Enabled with `-fprofile-generate' and `-fprofile-use'.

-fvpt
If combined with `-fprofile-arcs', it instructs the compiler to add a code to gather information about values of expressions.

With `-fbranch-probabilities', it reads back the data gathered and actually performs the optimizations based on them. Currently the optimizations include specialization of division operation using the knowledge about the value of the denominator.

-frename-registers
Attempt to avoid false dependencies in scheduled code by making use of registers left over after register allocation. This optimization will most benefit processors with lots of registers. Depending on the debug information format adopted by the target, however, it can make debugging impossible, since variables will no longer stay in a "home register".

Enabled by default with `-funroll-loops' and `-fpeel-loops'.

-ftracer
Perform tail duplication to enlarge superblock size. This transformation simplifies the control flow of the function allowing other optimizations to do better job.

Enabled with `-fprofile-use'.

-funroll-loops
Unroll loops whose number of iterations can be determined at compile time or upon entry to the loop. `-funroll-loops' implies `-frerun-cse-after-loop', `-fweb' and `-frename-registers'. It also turns on complete loop peeling (i.e. complete removal of loops with small constant number of iterations). This option makes code larger, and may or may not make it run faster.

Enabled with `-fprofile-use'.

-funroll-all-loops
Unroll all loops, even if their number of iterations is uncertain when the loop is entered. This usually makes programs run more slowly. `-funroll-all-loops' implies the same options as `-funroll-loops'.

-fpeel-loops
Peels loops for which there is enough information that they do not roll much (from profile feedback). It also turns on complete loop peeling (i.e. complete removal of loops with small constant number of iterations).

Enabled with `-fprofile-use'.

-fmove-loop-invariants
Enables the loop invariant motion pass in the RTL loop optimizer. Enabled at level `-O1'

-funswitch-loops
Move branches with loop invariant conditions out of the loop, with duplicates of the loop on both branches (modified according to result of the condition).

-ffunction-sections
-fdata-sections
Place each function or data item into its own section in the output file if the target supports arbitrary sections. The name of the function or the name of the data item determines the section's name in the output file.

Use these options on systems where the linker can perform optimizations to improve locality of reference in the instruction space. Most systems using the ELF object format and SPARC processors running Solaris 2 have linkers with such optimizations. AIX may have these optimizations in the future.

Only use these options when there are significant benefits from doing so. When you specify these options, the assembler and linker will create larger object and executable files and will also be slower. You will not be able to use gprof on all systems if you specify this option and you may have problems with debugging if you specify both this option and `-g'.

-fbranch-target-load-optimize
Perform branch target register load optimization before prologue / epilogue threading. The use of target registers can typically be exposed only during reload, thus hoisting loads out of loops and doing inter-block scheduling needs a separate optimization pass.

-fbranch-target-load-optimize2
Perform branch target register load optimization after prologue / epilogue threading.

-fbtr-bb-exclusive
When performing branch target register load optimization, don't reuse branch target registers in within any basic block.

-fstack-protector
Emit extra code to check for buffer overflows, such as stack smashing attacks. This is done by adding a guard variable to functions with vulnerable objects. This includes functions that call alloca, and functions with buffers larger than 8 bytes. The guards are initialized when a function is entered and then checked when the function exits. If a guard check fails, an error message is printed and the program exits.

-fstack-protector-all
Like `-fstack-protector' except that all functions are protected.

-fsection-anchors
Try to reduce the number of symbolic address calculations by using shared "anchor" symbols to address nearby objects. This transformation can help to reduce the number of GOT entries and GOT accesses on some targets.

For example, the implementation of the following function foo:

 
static int a, b, c;
int foo (void) { return a + b + c; }

would usually calculate the addresses of all three variables, but if you compile it with `-fsection-anchors', it will access the variables from a common anchor point instead. The effect is similar to the following pseudocode (which isn't valid C):

 
int foo (void)
{
  register int *xr = &x;
  return xr[&a - &x] + xr[&b - &x] + xr[&c - &x];
}

Not all targets support this option.

--param name=value
In some places, GCC uses various constants to control the amount of optimization that is done. For example, GCC will not inline functions that contain more than a certain number of instructions. You can control some of these constants on the command line using the `--param' option.

The names of specific parameters, and the meaning of the values, are tied to the internals of the compiler, and are subject to change without notice in future releases.

In each case, the value is an integer. The allowable choices for name are given in the following table:

predictable-branch-outcome
When branch is predicted to be taken with probability lower than this threshold (in percent), then it is considered well predictable. The default is 10.

max-crossjump-edges
The maximum number of incoming edges to consider for crossjumping. The algorithm used by `-fcrossjumping' is O(N^2) in the number of edges incoming to each block. Increasing values mean more aggressive optimization, making the compilation time increase with probably small improvement in executable size.

min-crossjump-insns
The minimum number of instructions that must be matched at the end of two blocks before crossjumping will be performed on them. This value is ignored in the case where all instructions in the block being crossjumped from are matched. The default value is 5.

max-grow-copy-bb-insns
The maximum code size expansion factor when copying basic blocks instead of jumping. The expansion is relative to a jump instruction. The default value is 8.

max-goto-duplication-insns
The maximum number of instructions to duplicate to a block that jumps to a computed goto. To avoid O(N^2) behavior in a number of passes, GCC factors computed gotos early in the compilation process, and unfactors them as late as possible. Only computed jumps at the end of a basic blocks with no more than max-goto-duplication-insns are unfactored. The default value is 8.

max-delay-slot-insn-search
The maximum number of instructions to consider when looking for an instruction to fill a delay slot. If more than this arbitrary number of instructions is searched, the time savings from filling the delay slot will be minimal so stop searching. Increasing values mean more aggressive optimization, making the compilation time increase with probably small improvement in execution time.

max-delay-slot-live-search
When trying to fill delay slots, the maximum number of instructions to consider when searching for a block with valid live register information. Increasing this arbitrarily chosen value means more aggressive optimization, increasing the compilation time. This parameter should be removed when the delay slot code is rewritten to maintain the control-flow graph.

max-gcse-memory
The approximate maximum amount of memory that will be allocated in order to perform the global common subexpression elimination optimization. If more memory than specified is required, the optimization will not be done.

max-gcse-insertion-ratio
If the ratio of expression insertions to deletions is larger than this value for any expression, then RTL PRE will insert or remove the expression and thus leave partially redundant computations in the instruction stream. The default value is 20.

max-pending-list-length
The maximum number of pending dependencies scheduling will allow before flushing the current state and starting over. Large functions with few branches or calls can create excessively large lists which needlessly consume memory and resources.

max-modulo-backtrack-attempts
The maximum number of backtrack attempts the scheduler should make when modulo scheduling a loop. Larger values can exponentially increase compilation time.

max-inline-insns-single
Several parameters control the tree inliner used in gcc. This number sets the maximum number of instructions (counted in GCC's internal representation) in a single function that the tree inliner will consider for inlining. This only affects functions declared inline and methods implemented in a class declaration (C++). The default value is 400.

max-inline-insns-auto
When you use `-finline-functions' (included in `-O3'), a lot of functions that would otherwise not be considered for inlining by the compiler will be investigated. To those functions, a different (more restrictive) limit compared to functions declared inline can be applied. The default value is 40.

large-function-insns
The limit specifying really large functions. For functions larger than this limit after inlining, inlining is constrained by `--param large-function-growth'. This parameter is useful primarily to avoid extreme compilation time caused by non-linear algorithms used by the back end. The default value is 2700.

large-function-growth
Specifies maximal growth of large function caused by inlining in percents. The default value is 100 which limits large function growth to 2.0 times the original size.

large-unit-insns
The limit specifying large translation unit. Growth caused by inlining of units larger than this limit is limited by `--param inline-unit-growth'. For small units this might be too tight (consider unit consisting of function A that is inline and B that just calls A three time. If B is small relative to A, the growth of unit is 300\% and yet such inlining is very sane. For very large units consisting of small inlineable functions however the overall unit growth limit is needed to avoid exponential explosion of code size. Thus for smaller units, the size is increased to `--param large-unit-insns' before applying `--param inline-unit-growth'. The default is 10000

inline-unit-growth
Specifies maximal overall growth of the compilation unit caused by inlining. The default value is 30 which limits unit growth to 1.3 times the original size.

ipcp-unit-growth
Specifies maximal overall growth of the compilation unit caused by interprocedural constant propagation. The default value is 10 which limits unit growth to 1.1 times the original size.

large-stack-frame
The limit specifying large stack frames. While inlining the algorithm is trying to not grow past this limit too much. Default value is 256 bytes.

large-stack-frame-growth
Specifies maximal growth of large stack frames caused by inlining in percents. The default value is 1000 which limits large stack frame growth to 11 times the original size.

max-inline-insns-recursive
max-inline-insns-recursive-auto
Specifies maximum number of instructions out-of-line copy of self recursive inline function can grow into by performing recursive inlining.

For functions declared inline `--param max-inline-insns-recursive' is taken into account. For function not declared inline, recursive inlining happens only when `-finline-functions' (included in `-O3') is enabled and `--param max-inline-insns-recursive-auto' is used. The default value is 450.

max-inline-recursive-depth
max-inline-recursive-depth-auto
Specifies maximum recursion depth used by the recursive inlining.

For functions declared inline `--param max-inline-recursive-depth' is taken into account. For function not declared inline, recursive inlining happens only when `-finline-functions' (included in `-O3') is enabled and `--param max-inline-recursive-depth-auto' is used. The default value is 8.

min-inline-recursive-probability
Recursive inlining is profitable only for function having deep recursion in average and can hurt for function having little recursion depth by increasing the prologue size or complexity of function body to other optimizers.

When profile feedback is available (see `-fprofile-generate') the actual recursion depth can be guessed from probability that function will recurse via given call expression. This parameter limits inlining only to call expression whose probability exceeds given threshold (in percents). The default value is 10.

early-inlining-insns
Specify growth that early inliner can make. In effect it increases amount of inlining for code having large abstraction penalty. The default value is 10.

max-early-inliner-iterations
max-early-inliner-iterations
Limit of iterations of early inliner. This basically bounds number of nested indirect calls early inliner can resolve. Deeper chains are still handled by late inlining.

comdat-sharing-probability
comdat-sharing-probability
Probability (in percent) that C++ inline function with comdat visibility will be shared across multiple compilation units. The default value is 20.

min-vect-loop-bound
The minimum number of iterations under which a loop will not get vectorized when `-ftree-vectorize' is used. The number of iterations after vectorization needs to be greater than the value specified by this option to allow vectorization. The default value is 0.

gcse-cost-distance-ratio
Scaling factor in calculation of maximum distance an expression can be moved by GCSE optimizations. This is currently supported only in the code hoisting pass. The bigger the ratio, the more aggressive code hoisting will be with simple expressions, i.e., the expressions that have cost less than `gcse-unrestricted-cost'. Specifying 0 will disable hoisting of simple expressions. The default value is 10.

gcse-unrestricted-cost
Cost, roughly measured as the cost of a single typical machine instruction, at which GCSE optimizations will not constrain the distance an expression can travel. This is currently supported only in the code hoisting pass. The lesser the cost, the more aggressive code hoisting will be. Specifying 0 will allow all expressions to travel unrestricted distances. The default value is 3.

max-hoist-depth
The depth of search in the dominator tree for expressions to hoist. This is used to avoid quadratic behavior in hoisting algorithm. The value of 0 will avoid limiting the search, but may slow down compilation of huge functions. The default value is 30.

max-tail-merge-comparisons
The maximum amount of similar bbs to compare a bb with. This is used to avoid quadratic behavior in tree tail merging. The default value is 10.

max-tail-merge-iterations
The maximum amount of iterations of the pass over the function. This is used to limit compilation time in tree tail merging. The default value is 2.

max-unrolled-insns
The maximum number of instructions that a loop should have if that loop is unrolled, and if the loop is unrolled, it determines how many times the loop code is unrolled.

max-average-unrolled-insns
The maximum number of instructions biased by probabilities of their execution that a loop should have if that loop is unrolled, and if the loop is unrolled, it determines how many times the loop code is unrolled.

max-unroll-times
The maximum number of unrollings of a single loop.

max-peeled-insns
The maximum number of instructions that a loop should have if that loop is peeled, and if the loop is peeled, it determines how many times the loop code is peeled.

max-peel-times
The maximum number of peelings of a single loop.

max-completely-peeled-insns
The maximum number of insns of a completely peeled loop.

max-completely-peel-times
The maximum number of iterations of a loop to be suitable for complete peeling.

max-completely-peel-loop-nest-depth
The maximum depth of a loop nest suitable for complete peeling.

max-unswitch-insns
The maximum number of insns of an unswitched loop.

max-unswitch-level
The maximum number of branches unswitched in a single loop.

lim-expensive
The minimum cost of an expensive expression in the loop invariant motion.

iv-consider-all-candidates-bound
Bound on number of candidates for induction variables below that all candidates are considered for each use in induction variable optimizations. Only the most relevant candidates are considered if there are more candidates, to avoid quadratic time complexity.

iv-max-considered-uses
The induction variable optimizations give up on loops that contain more induction variable uses.

iv-always-prune-cand-set-bound
If number of candidates in the set is smaller than this value, we always try to remove unnecessary ivs from the set during its optimization when a new iv is added to the set.

scev-max-expr-size
Bound on size of expressions used in the scalar evolutions analyzer. Large expressions slow the analyzer.

scev-max-expr-complexity
Bound on the complexity of the expressions in the scalar evolutions analyzer. Complex expressions slow the analyzer.

omega-max-vars
The maximum number of variables in an Omega constraint system. The default value is 128.

omega-max-geqs
The maximum number of inequalities in an Omega constraint system. The default value is 256.

omega-max-eqs
The maximum number of equalities in an Omega constraint system. The default value is 128.

omega-max-wild-cards
The maximum number of wildcard variables that the Omega solver will be able to insert. The default value is 18.

omega-hash-table-size
The size of the hash table in the Omega solver. The default value is 550.

omega-max-keys
The maximal number of keys used by the Omega solver. The default value is 500.

omega-eliminate-redundant-constraints
When set to 1, use expensive methods to eliminate all redundant constraints. The default value is 0.

vect-max-version-for-alignment-checks
The maximum number of run-time checks that can be performed when doing loop versioning for alignment in the vectorizer. See option ftree-vect-loop-version for more information.

vect-max-version-for-alias-checks
The maximum number of run-time checks that can be performed when doing loop versioning for alias in the vectorizer. See option ftree-vect-loop-version for more information.

max-iterations-to-track

The maximum number of iterations of a loop the brute force algorithm for analysis of # of iterations of the loop tries to evaluate.

hot-bb-count-fraction
Select fraction of the maximal count of repetitions of basic block in program given basic block needs to have to be considered hot.

hot-bb-frequency-fraction
Select fraction of the entry block frequency of executions of basic block in function given basic block needs to have to be considered hot.

max-predicted-iterations
The maximum number of loop iterations we predict statically. This is useful in cases where function contain single loop with known bound and other loop with unknown. We predict the known number of iterations correctly, while the unknown number of iterations average to roughly 10. This means that the loop without bounds would appear artificially cold relative to the other one.

align-threshold

Select fraction of the maximal frequency of executions of basic block in function given basic block will get aligned.

align-loop-iterations

A loop expected to iterate at lest the selected number of iterations will get aligned.

tracer-dynamic-coverage
tracer-dynamic-coverage-feedback

This value is used to limit superblock formation once the given percentage of executed instructions is covered. This limits unnecessary code size expansion.

The `tracer-dynamic-coverage-feedback' is used only when profile feedback is available. The real profiles (as opposed to statically estimated ones) are much less balanced allowing the threshold to be larger value.

tracer-max-code-growth
Stop tail duplication once code growth has reached given percentage. This is rather hokey argument, as most of the duplicates will be eliminated later in cross jumping, so it may be set to much higher values than is the desired code growth.

tracer-min-branch-ratio

Stop reverse growth when the reverse probability of best edge is less than this threshold (in percent).

tracer-min-branch-ratio
tracer-min-branch-ratio-feedback

Stop forward growth if the best edge do have probability lower than this threshold.

Similarly to `tracer-dynamic-coverage' two values are present, one for compilation for profile feedback and one for compilation without. The value for compilation with profile feedback needs to be more conservative (higher) in order to make tracer effective.

max-cse-path-length

Maximum number of basic blocks on path that cse considers. The default is 10.

max-cse-insns
The maximum instructions CSE process before flushing. The default is 1000.

ggc-min-expand

GCC uses a garbage collector to manage its own memory allocation. This parameter specifies the minimum percentage by which the garbage collector's heap should be allowed to expand between collections. Tuning this may improve compilation speed; it has no effect on code generation.

The default is 30% + 70% * (RAM/1GB) with an upper bound of 100% when RAM >= 1GB. If getrlimit is available, the notion of "RAM" is the smallest of actual RAM and RLIMIT_DATA or RLIMIT_AS. If GCC is not able to calculate RAM on a particular platform, the lower bound of 30% is used. Setting this parameter and `ggc-min-heapsize' to zero causes a full collection to occur at every opportunity. This is extremely slow, but can be useful for debugging.

ggc-min-heapsize

Minimum size of the garbage collector's heap before it begins bothering to collect garbage. The first collection occurs after the heap expands by `ggc-min-expand'% beyond `ggc-min-heapsize'. Again, tuning this may improve compilation speed, and has no effect on code generation.

The default is the smaller of RAM/8, RLIMIT_RSS, or a limit that tries to ensure that RLIMIT_DATA or RLIMIT_AS are not exceeded, but with a lower bound of 4096 (four megabytes) and an upper bound of 131072 (128 megabytes). If GCC is not able to calculate RAM on a particular platform, the lower bound is used. Setting this parameter very large effectively disables garbage collection. Setting this parameter and `ggc-min-expand' to zero causes a full collection to occur at every opportunity.

max-reload-search-insns
The maximum number of instruction reload should look backward for equivalent register. Increasing values mean more aggressive optimization, making the compilation time increase with probably slightly better performance. The default value is 100.

max-cselib-memory-locations
The maximum number of memory locations cselib should take into account. Increasing values mean more aggressive optimization, making the compilation time increase with probably slightly better performance. The default value is 500.

reorder-blocks-duplicate
reorder-blocks-duplicate-feedback

Used by basic block reordering pass to decide whether to use unconditional branch or duplicate the code on its destination. Code is duplicated when its estimated size is smaller than this value multiplied by the estimated size of unconditional jump in the hot spots of the program.

The `reorder-block-duplicate-feedback' is used only when profile feedback is available and may be set to higher values than `reorder-block-duplicate' since information about the hot spots is more accurate.

max-sched-ready-insns
The maximum number of instructions ready to be issued the scheduler should consider at any given time during the first scheduling pass. Increasing values mean more thorough searches, making the compilation time increase with probably little benefit. The default value is 100.

max-sched-region-blocks
The maximum number of blocks in a region to be considered for interblock scheduling. The default value is 10.

max-pipeline-region-blocks
The maximum number of blocks in a region to be considered for pipelining in the selective scheduler. The default value is 15.

max-sched-region-insns
The maximum number of insns in a region to be considered for interblock scheduling. The default value is 100.

max-pipeline-region-insns
The maximum number of insns in a region to be considered for pipelining in the selective scheduler. The default value is 200.

min-spec-prob
The minimum probability (in percents) of reaching a source block for interblock speculative scheduling. The default value is 40.

max-sched-extend-regions-iters
The maximum number of iterations through CFG to extend regions. 0 - disable region extension, N - do at most N iterations. The default value is 0.

max-sched-insn-conflict-delay
The maximum conflict delay for an insn to be considered for speculative motion. The default value is 3.

sched-spec-prob-cutoff
The minimal probability of speculation success (in percents), so that speculative insn will be scheduled. The default value is 40.

sched-mem-true-dep-cost
Minimal distance (in CPU cycles) between store and load targeting same memory locations. The default value is 1.

selsched-max-lookahead
The maximum size of the lookahead window of selective scheduling. It is a depth of search for available instructions. The default value is 50.

selsched-max-sched-times
The maximum number of times that an instruction will be scheduled during selective scheduling. This is the limit on the number of iterations through which the instruction may be pipelined. The default value is 2.

selsched-max-insns-to-rename
The maximum number of best instructions in the ready list that are considered for renaming in the selective scheduler. The default value is 2.

sms-min-sc
The minimum value of stage count that swing modulo scheduler will generate. The default value is 2.

max-last-value-rtl
The maximum size measured as number of RTLs that can be recorded in an expression in combiner for a pseudo register as last known value of that register. The default is 10000.

integer-share-limit
Small integer constants can use a shared data structure, reducing the compiler's memory usage and increasing its speed. This sets the maximum value of a shared integer constant. The default value is 256.

min-virtual-mappings
Specifies the minimum number of virtual mappings in the incremental SSA updater that should be registered to trigger the virtual mappings heuristic defined by virtual-mappings-ratio. The default value is 100.

virtual-mappings-ratio
If the number of virtual mappings is virtual-mappings-ratio bigger than the number of virtual symbols to be updated, then the incremental SSA updater switches to a full update for those symbols. The default ratio is 3.

ssp-buffer-size
The minimum size of buffers (i.e. arrays) that will receive stack smashing protection when `-fstack-protection' is used.

max-jump-thread-duplication-stmts
Maximum number of statements allowed in a block that needs to be duplicated when threading jumps.

max-fields-for-field-sensitive
Maximum number of fields in a structure we will treat in a field sensitive manner during pointer analysis. The default is zero for -O0, and -O1 and 100 for -Os, -O2, and -O3.

prefetch-latency
Estimate on average number of instructions that are executed before prefetch finishes. The distance we prefetch ahead is proportional to this constant. Increasing this number may also lead to less streams being prefetched (see `simultaneous-prefetches').

simultaneous-prefetches
Maximum number of prefetches that can run at the same time.

l1-cache-line-size
The size of cache line in L1 cache, in bytes.

l1-cache-size
The size of L1 cache, in kilobytes.

l2-cache-size
The size of L2 cache, in kilobytes.

min-insn-to-prefetch-ratio
The minimum ratio between the number of instructions and the number of prefetches to enable prefetching in a loop.

prefetch-min-insn-to-mem-ratio
The minimum ratio between the number of instructions and the number of memory references to enable prefetching in a loop.

use-canonical-types
Whether the compiler should use the "canonical" type system. By default, this should always be 1, which uses a more efficient internal mechanism for comparing types in C++ and Objective-C++. However, if bugs in the canonical type system are causing compilation failures, set this value to 0 to disable canonical types.

switch-conversion-max-branch-ratio
Switch initialization conversion will refuse to create arrays that are bigger than `switch-conversion-max-branch-ratio' times the number of branches in the switch.

max-partial-antic-length
Maximum length of the partial antic set computed during the tree partial redundancy elimination optimization (`-ftree-pre') when optimizing at `-O3' and above. For some sorts of source code the enhanced partial redundancy elimination optimization can run away, consuming all of the memory available on the host machine. This parameter sets a limit on the length of the sets that are computed, which prevents the runaway behavior. Setting a value of 0 for this parameter will allow an unlimited set length.

sccvn-max-scc-size
Maximum size of a strongly connected component (SCC) during SCCVN processing. If this limit is hit, SCCVN processing for the whole function will not be done and optimizations depending on it will be disabled. The default maximum SCC size is 10000.

ira-max-loops-num
IRA uses regional register allocation by default. If a function contains more loops than the number given by this parameter, only at most the given number of the most frequently-executed loops form regions for regional register allocation. The default value of the parameter is 100.

ira-max-conflict-table-size
Although IRA uses a sophisticated algorithm to compress the conflict table, the table can still require excessive amounts of memory for huge functions. If the conflict table for a function could be more than the size in MB given by this parameter, the register allocator instead uses a faster, simpler, and lower-quality algorithm that does not require building a pseudo-register conflict table. The default value of the parameter is 2000.

ira-loop-reserved-regs
IRA can be used to evaluate more accurate register pressure in loops for decisions to move loop invariants (see `-O3'). The number of available registers reserved for some other purposes is given by this parameter. The default value of the parameter is 2, which is the minimal number of registers needed by typical instructions. This value is the best found from numerous experiments.

loop-invariant-max-bbs-in-loop
Loop invariant motion can be very expensive, both in compilation time and in amount of needed compile-time memory, with very large loops. Loops with more basic blocks than this parameter won't have loop invariant motion optimization performed on them. The default value of the parameter is 1000 for -O1 and 10000 for -O2 and above.

loop-max-datarefs-for-datadeps
Building data dapendencies is expensive for very large loops. This parameter limits the number of data references in loops that are considered for data dependence analysis. These large loops will not be handled then by the optimizations using loop data dependencies. The default value is 1000.

max-vartrack-size
Sets a maximum number of hash table slots to use during variable tracking dataflow analysis of any function. If this limit is exceeded with variable tracking at assignments enabled, analysis for that function is retried without it, after removing all debug insns from the function. If the limit is exceeded even without debug insns, var tracking analysis is completely disabled for the function. Setting the parameter to zero makes it unlimited.

max-vartrack-expr-depth
Sets a maximum number of recursion levels when attempting to map variable names or debug temporaries to value expressions. This trades compilation time for more complete debug information. If this is set too low, value expressions that are available and could be represented in debug information may end up not being used; setting this higher may enable the compiler to find more complex debug expressions, but compile time and memory use may grow. The default is 12.

min-nondebug-insn-uid
Use uids starting at this parameter for nondebug insns. The range below the parameter is reserved exclusively for debug insns created by `-fvar-tracking-assignments', but debug insns may get (non-overlapping) uids above it if the reserved range is exhausted.

ipa-sra-ptr-growth-factor
IPA-SRA will replace a pointer to an aggregate with one or more new parameters only when their cumulative size is less or equal to `ipa-sra-ptr-growth-factor' times the size of the original pointer parameter.

tm-max-aggregate-size
When making copies of thread-local variables in a transaction, this parameter specifies the size in bytes after which variables will be saved with the logging functions as opposed to save/restore code sequence pairs. This option only applies when using `-fgnu-tm'.

graphite-max-nb-scop-params
To avoid exponential effects in the Graphite loop transforms, the number of parameters in a Static Control Part (SCoP) is bounded. The default value is 10 parameters. A variable whose value is unknown at compilation time and defined outside a SCoP is a parameter of the SCoP.

graphite-max-bbs-per-function
To avoid exponential effects in the detection of SCoPs, the size of the functions analyzed by Graphite is bounded. The default value is 100 basic blocks.

loop-block-tile-size
Loop blocking or strip mining transforms, enabled with `-floop-block' or `-floop-strip-mine', strip mine each loop in the loop nest by a given number of iterations. The strip length can be changed using the `loop-block-tile-size' parameter. The default value is 51 iterations.

ipa-cp-value-list-size
IPA-CP attempts to track all possible values and types passed to a function's parameter in order to propagate them and perform devirtualization. `ipa-cp-value-list-size' is the maximum number of values and types it stores per one formal parameter of a function.

lto-partitions
Specify desired number of partitions produced during WHOPR compilation. The number of partitions should exceed the number of CPUs used for compilation. The default value is 32.

lto-minpartition
Size of minimal partition for WHOPR (in estimated instructions). This prevents expenses of splitting very small programs into too many partitions.

cxx-max-namespaces-for-diagnostic-help
The maximum number of namespaces to consult for suggestions when C++ name lookup fails for an identifier. The default is 1000.

sink-frequency-threshold
The maximum relative execution frequency (in percents) of the target block relative to a statement's original block to allow statement sinking of a statement. Larger numbers result in more aggressive statement sinking. The default value is 75. A small positive adjustment is applied for statements with memory operands as those are even more profitable so sink.

max-stores-to-sink
The maximum number of conditional stores paires that can be sunk. Set to 0 if either vectorization (`-ftree-vectorize') or if-conversion (`-ftree-loop-if-convert') is disabled. The default is 2.

allow-load-data-races
Allow optimizers to introduce new data races on loads. Set to 1 to allow, otherwise to 0. This option is enabled by default unless implicitly set by the `-fmemory-model=' option.

allow-store-data-races
Allow optimizers to introduce new data races on stores. Set to 1 to allow, otherwise to 0. This option is enabled by default unless implicitly set by the `-fmemory-model=' option.

allow-packed-load-data-races
Allow optimizers to introduce new data races on packed data loads. Set to 1 to allow, otherwise to 0. This option is enabled by default unless implicitly set by the `-fmemory-model=' option.

allow-packed-store-data-races
Allow optimizers to introduce new data races on packed data stores. Set to 1 to allow, otherwise to 0. This option is enabled by default unless implicitly set by the `-fmemory-model=' option.

case-values-threshold
The smallest number of different values for which it is best to use a jump-table instead of a tree of conditional branches. If the value is 0, use the default for the machine. The default is 0.

tree-reassoc-width
Set the maximum number of instructions executed in parallel in reassociated tree. This parameter overrides target dependent heuristics used by default if has non zero value.


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3.11 Options Controlling the Preprocessor

These options control the C preprocessor, which is run on each C source file before actual compilation.

If you use the `-E' option, nothing is done except preprocessing. Some of these options make sense only together with `-E' because they cause the preprocessor output to be unsuitable for actual compilation.

-Wp,option
You can use `-Wp,option' to bypass the compiler driver and pass option directly through to the preprocessor. If option contains commas, it is split into multiple options at the commas. However, many options are modified, translated or interpreted by the compiler driver before being passed to the preprocessor, and `-Wp' forcibly bypasses this phase. The preprocessor's direct interface is undocumented and subject to change, so whenever possible you should avoid using `-Wp' and let the driver handle the options instead.

-Xpreprocessor option
Pass option as an option to the preprocessor. You can use this to supply system-specific preprocessor options that GCC does not know how to recognize.

If you want to pass an option that takes an argument, you must use `-Xpreprocessor' twice, once for the option and once for the argument.

-D name
Predefine name as a macro, with definition 1.

-D name=definition
The contents of definition are tokenized and processed as if they appeared during translation phase three in a `#define' directive. In particular, the definition will be truncated by embedded newline characters.

If you are invoking the preprocessor from a shell or shell-like program you may need to use the shell's quoting syntax to protect characters such as spaces that have a meaning in the shell syntax.

If you wish to define a function-like macro on the command line, write its argument list with surrounding parentheses before the equals sign (if any). Parentheses are meaningful to most shells, so you will need to quote the option. With sh and csh, `-D'name(args...)=definition'' works.

`-D' and `-U' options are processed in the order they are given on the command line. All `-imacros file' and `-include file' options are processed after all `-D' and `-U' options.

-U name
Cancel any previous definition of name, either built in or provided with a `-D' option.

-undef
Do not predefine any system-specific or GCC-specific macros. The standard predefined macros remain defined.

-I dir
Add the directory dir to the list of directories to be searched for header files. Directories named by `-I' are searched before the standard system include directories. If the directory dir is a standard system include directory, the option is ignored to ensure that the default search order for system directories and the special treatment of system headers are not defeated . If dir begins with =, then the = will be replaced by the sysroot prefix; see `--sysroot' and `-isysroot'.

-o file
Write output to file. This is the same as specifying file as the second non-option argument to cpp. gcc has a different interpretation of a second non-option argument, so you must use `-o' to specify the output file.

-Wall
Turns on all optional warnings which are desirable for normal code. At present this is `-Wcomment', `-Wtrigraphs', `-Wmultichar' and a warning about integer promotion causing a change of sign in #if expressions. Note that many of the preprocessor's warnings are on by default and have no options to control them.

-Wcomment
-Wcomments
Warn whenever a comment-start sequence `/*' appears in a `/*' comment, or whenever a backslash-newline appears in a `//' comment. (Both forms have the same effect.)

-Wtrigraphs
Most trigraphs in comments cannot affect the meaning of the program. However, a trigraph that would form an escaped newline (`??/' at the end of a line) can, by changing where the comment begins or ends. Therefore, only trigraphs that would form escaped newlines produce warnings inside a comment.

This option is implied by `-Wall'. If `-Wall' is not given, this option is still enabled unless trigraphs are enabled. To get trigraph conversion without warnings, but get the other `-Wall' warnings, use `-trigraphs -Wall -Wno-trigraphs'.

-Wtraditional
Warn about certain constructs that behave differently in traditional and ISO C. Also warn about ISO C constructs that have no traditional C equivalent, and problematic constructs which should be avoided.

-Wundef
Warn whenever an identifier which is not a macro is encountered in an `#if' directive, outside of `defined'. Such identifiers are replaced with zero.

-Wunused-macros
Warn about macros defined in the main file that are unused. A macro is used if it is expanded or tested for existence at least once. The preprocessor will also warn if the macro has not been used at the time it is redefined or undefined.

Built-in macros, macros defined on the command line, and macros defined in include files are not warned about.

Note: If a macro is actually used, but only used in skipped conditional blocks, then CPP will report it as unused. To avoid the warning in such a case, you might improve the scope of the macro's definition by, for example, moving it into the first skipped block. Alternatively, you could provide a dummy use with something like:

 
#if defined the_macro_causing_the_warning
#endif

-Wendif-labels
Warn whenever an `#else' or an `#endif' are followed by text. This usually happens in code of the form

 
#if FOO
...
#else FOO
...
#endif FOO

The second and third FOO should be in comments, but often are not in older programs. This warning is on by default.

-Werror
Make all warnings into hard errors. Source code which triggers warnings will be rejected.

-Wsystem-headers
Issue warnings for code in system headers. These are normally unhelpful in finding bugs in your own code, therefore suppressed. If you are responsible for the system library, you may want to see them.

-w
Suppress all warnings, including those which GNU CPP issues by default.

-pedantic
Issue all the mandatory diagnostics listed in the C standard. Some of them are left out by default, since they trigger frequently on harmless code.

-pedantic-errors
Issue all the mandatory diagnostics, and make all mandatory diagnostics into errors. This includes mandatory diagnostics that GCC issues without `-pedantic' but treats as warnings.

-M
Instead of outputting the result of preprocessing, output a rule suitable for make describing the dependencies of the main source file. The preprocessor outputs one make rule containing the object file name for that source file, a colon, and the names of all the included files, including those coming from `-include' or `-imacros' command line options.

Unless specified explicitly (with `-MT' or `-MQ'), the object file name consists of the name of the source file with any suffix replaced with object file suffix and with any leading directory parts removed. If there are many included files then the rule is split into several lines using `\'-newline. The rule has no commands.

This option does not suppress the preprocessor's debug output, such as `-dM'. To avoid mixing such debug output with the dependency rules you should explicitly specify the dependency output file with `-MF', or use an environment variable like DEPENDENCIES_OUTPUT (see section 3.19 Environment Variables Affecting GCC). Debug output will still be sent to the regular output stream as normal.

Passing `-M' to the driver implies `-E', and suppresses warnings with an implicit `-w'.

-MM
Like `-M' but do not mention header files that are found in system header directories, nor header files that are included, directly or indirectly, from such a header.

This implies that the choice of angle brackets or double quotes in an `#include' directive does not in itself determine whether that header will appear in `-MM' dependency output. This is a slight change in semantics from GCC versions 3.0 and earlier.

-MF file
When used with `-M' or `-MM', specifies a file to write the dependencies to. If no `-MF' switch is given the preprocessor sends the rules to the same place it would have sent preprocessed output.

When used with the driver options `-MD' or `-MMD', `-MF' overrides the default dependency output file.

-MG
In conjunction with an option such as `-M' requesting dependency generation, `-MG' assumes missing header files are generated files and adds them to the dependency list without raising an error. The dependency filename is taken directly from the #include directive without prepending any path. `-MG' also suppresses preprocessed output, as a missing header file renders this useless.

This feature is used in automatic updating of makefiles.

-MP
This option instructs CPP to add a phony target for each dependency other than the main file, causing each to depend on nothing. These dummy rules work around errors make gives if you remove header files without updating the `Makefile' to match.

This is typical output:

 
test.o: test.c test.h

test.h:

-MT target

Change the target of the rule emitted by dependency generation. By default CPP takes the name of the main input file, deletes any directory components and any file suffix such as `.c', and appends the platform's usual object suffix. The result is the target.

An `-MT' option will set the target to be exactly the string you specify. If you want multiple targets, you can specify them as a single argument to `-MT', or use multiple `-MT' options.

For example, `-MT '$(objpfx)foo.o'' might give

 
$(objpfx)foo.o: foo.c

-MQ target

Same as `-MT', but it quotes any characters which are special to Make. `-MQ '$(objpfx)foo.o'' gives

 
$$(objpfx)foo.o: foo.c

The default target is automatically quoted, as if it were given with `-MQ'.

-MD
`-MD' is equivalent to `-M -MF file', except that `-E' is not implied. The driver determines file based on whether an `-o' option is given. If it is, the driver uses its argument but with a suffix of `.d', otherwise it takes the name of the input file, removes any directory components and suffix, and applies a `.d' suffix.

If `-MD' is used in conjunction with `-E', any `-o' switch is understood to specify the dependency output file (see section -MF), but if used without `-E', each `-o' is understood to specify a target object file.

Since `-E' is not implied, `-MD' can be used to generate a dependency output file as a side-effect of the compilation process.

-MMD
Like `-MD' except mention only user header files, not system header files.

-fpch-deps
When using precompiled headers (see section 3.20 Using Precompiled Headers), this flag will cause the dependency-output flags to also list the files from the precompiled header's dependencies. If not specified only the precompiled header would be listed and not the files that were used to create it because those files are not consulted when a precompiled header is used.

-fpch-preprocess
This option allows use of a precompiled header (see section 3.20 Using Precompiled Headers) together with `-E'. It inserts a special #pragma, #pragma GCC pch_preprocess "filename" in the output to mark the place where the precompiled header was found, and its filename. When `-fpreprocessed' is in use, GCC recognizes this #pragma and loads the PCH.

This option is off by default, because the resulting preprocessed output is only really suitable as input to GCC. It is switched on by `-save-temps'.

You should not write this #pragma in your own code, but it is safe to edit the filename if the PCH file is available in a different location. The filename may be absolute or it may be relative to GCC's current directory.

-x c
-x c++
-x objective-c
-x assembler-with-cpp
Specify the source language: C, C++, Objective-C, or assembly. This has nothing to do with standards conformance or extensions; it merely selects which base syntax to expect. If you give none of these options, cpp will deduce the language from the extension of the source file: `.c', `.cc', `.m', or `.S'. Some other common extensions for C++ and assembly are also recognized. If cpp does not recognize the extension, it will treat the file as C; this is the most generic mode.

Note: Previous versions of cpp accepted a `-lang' option which selected both the language and the standards conformance level. This option has been removed, because it conflicts with the `-l' option.

-std=standard
-ansi
Specify the standard to which the code should conform. Currently CPP knows about C and C++ standards; others may be added in the future.

standard may be one of:

c90
c89
iso9899:1990
The ISO C standard from 1990. `c90' is the customary shorthand for this version of the standard.

The `-ansi' option is equivalent to `-std=c90'.

iso9899:199409
The 1990 C standard, as amended in 1994.

iso9899:1999
c99
iso9899:199x
c9x
The revised ISO C standard, published in December 1999. Before publication, this was known as C9X.

iso9899:2011
c11
c1x
The revised ISO C standard, published in December 2011. Before publication, this was known as C1X.

gnu90
gnu89
The 1990 C standard plus GNU extensions. This is the default.

gnu99
gnu9x
The 1999 C standard plus GNU extensions.

gnu11
gnu1x
The 2011 C standard plus GNU extensions.

c++98
The 1998 ISO C++ standard plus amendments.

gnu++98
The same as `-std=c++98' plus GNU extensions. This is the default for C++ code.

-I-
Split the include path. Any directories specified with `-I' options before `-I-' are searched only for headers requested with #include "file"; they are not searched for #include <file>. If additional directories are specified with `-I' options after the `-I-', those directories are searched for all `#include' directives.

In addition, `-I-' inhibits the use of the directory of the current file directory as the first search directory for #include "file". This option has been deprecated.

-nostdinc
Do not search the standard system directories for header files. Only the directories you have specified with `-I' options (and the directory of the current file, if appropriate) are searched.

-nostdinc++
Do not search for header files in the C++-specific standard directories, but do still search the other standard directories. (This option is used when building the C++ library.)

-include file
Process file as if #include "file" appeared as the first line of the primary source file. However, the first directory searched for file is the preprocessor's working directory instead of the directory containing the main source file. If not found there, it is searched for in the remainder of the #include "..." search chain as normal.

If multiple `-include' options are given, the files are included in the order they appear on the command line.

-imacros file
Exactly like `-include', except that any output produced by scanning file is thrown away. Macros it defines remain defined. This allows you to acquire all the macros from a header without also processing its declarations.

All files specified by `-imacros' are processed before all files specified by `-include'.

-idirafter dir
Search dir for header files, but do it after all directories specified with `-I' and the standard system directories have been exhausted. dir is treated as a system include directory. If dir begins with =, then the = will be replaced by the sysroot prefix; see `--sysroot' and `-isysroot'.

-iprefix prefix
Specify prefix as the prefix for subsequent `-iwithprefix' options. If the prefix represents a directory, you should include the final `/'.

-iwithprefix dir
-iwithprefixbefore dir
Append dir to the prefix specified previously with `-iprefix', and add the resulting directory to the include search path. `-iwithprefixbefore' puts it in the same place `-I' would; `-iwithprefix' puts it where `-idirafter' would.

-isysroot dir
This option is like the `--sysroot' option, but applies only to header files (except for Darwin targets, where it applies to both header files and libraries). See the `--sysroot' option for more information.

-imultilib dir
Use dir as a subdirectory of the directory containing target-specific C++ headers.

-isystem dir
Search dir for header files, after all directories specified by `-I' but before the standard system directories. Mark it as a system directory, so that it gets the same special treatment as is applied to the standard system directories. If dir begins with =, then the = will be replaced by the sysroot prefix; see `--sysroot' and `-isysroot'.

-iquote dir
Search dir only for header files requested with #include "file"; they are not searched for #include <file>, before all directories specified by `-I' and before the standard system directories. If dir begins with =, then the = will be replaced by the sysroot prefix; see `--sysroot' and `-isysroot'.

-fdirectives-only
When preprocessing, handle directives, but do not expand macros.

The option's behavior depends on the `-E' and `-fpreprocessed' options.

With `-E', preprocessing is limited to the handling of directives such as #define, #ifdef, and #error. Other preprocessor operations, such as macro expansion and trigraph conversion are not performed. In addition, the `-dD' option is implicitly enabled.

With `-fpreprocessed', predefinition of command line and most builtin macros is disabled. Macros such as __LINE__, which are contextually dependent, are handled normally. This enables compilation of files previously preprocessed with -E -fdirectives-only.

With both `-E' and `-fpreprocessed', the rules for `-fpreprocessed' take precedence. This enables full preprocessing of files previously preprocessed with -E -fdirectives-only.

-fdollars-in-identifiers
Accept `$' in identifiers.

-fextended-identifiers
Accept universal character names in identifiers. This option is experimental; in a future version of GCC, it will be enabled by default for C99 and C++.

-fpreprocessed
Indicate to the preprocessor that the input file has already been preprocessed. This suppresses things like macro expansion, trigraph conversion, escaped newline splicing, and processing of most directives. The preprocessor still recognizes and removes comments, so that you can pass a file preprocessed with `-C' to the compiler without problems. In this mode the integrated preprocessor is little more than a tokenizer for the front ends.

`-fpreprocessed' is implicit if the input file has one of the extensions `.i', `.ii' or `.mi'. These are the extensions that GCC uses for preprocessed files created by `-save-temps'.

-ftabstop=width
Set the distance between tab stops. This helps the preprocessor report correct column numbers in warnings or errors, even if tabs appear on the line. If the value is less than 1 or greater than 100, the option is ignored. The default is 8.

-fdebug-cpp
This option is only useful for debugging GCC. When used with `-E', dumps debugging information about location maps. Every token in the output is preceded by the dump of the map its location belongs to. The dump of the map holding the location of a token would be:
 
{`P':`/file/path';`F':`/includer/path';`L':line_num;`C':col_num;`S':system_header_p;`M':map_address;`E':macro_expansion_p,`loc':location}

When used without `-E', this option has no effect.

-ftrack-macro-expansion[=level]
Track locations of tokens across macro expansions. This allows the compiler to emit diagnostic about the current macro expansion stack when a compilation error occurs in a macro expansion. Using this option makes the preprocessor and the compiler consume more memory. The level parameter can be used to choose the level of precision of token location tracking thus decreasing the memory consumption if necessary. Value `0' of level de-activates this option just as if no `-ftrack-macro-expansion' was present on the command line. Value `1' tracks tokens locations in a degraded mode for the sake of minimal memory overhead. In this mode all tokens resulting from the expansion of an argument of a function-like macro have the same location. Value `2' tracks tokens locations completely. This value is the most memory hungry. When this option is given no argument, the default parameter value is `2'.

-fexec-charset=charset
Set the execution character set, used for string and character constants. The default is UTF-8. charset can be any encoding supported by the system's iconv library routine.

-fwide-exec-charset=charset
Set the wide execution character set, used for wide string and character constants. The default is UTF-32 or UTF-16, whichever corresponds to the width of wchar_t. As with `-fexec-charset', charset can be any encoding supported by the system's iconv library routine; however, you will have problems with encodings that do not fit exactly in wchar_t.

-finput-charset=charset
Set the input character set, used for translation from the character set of the input file to the source character set used by GCC. If the locale does not specify, or GCC cannot get this information from the locale, the default is UTF-8. This can be overridden by either the locale or this command line option. Currently the command line option takes precedence if there's a conflict. charset can be any encoding supported by the system's iconv library routine.

-fworking-directory
Enable generation of linemarkers in the preprocessor output that will let the compiler know the current working directory at the time of preprocessing. When this option is enabled, the preprocessor will emit, after the initial linemarker, a second linemarker with the current working directory followed by two slashes. GCC will use this directory, when it's present in the preprocessed input, as the directory emitted as the current working directory in some debugging information formats. This option is implicitly enabled if debugging information is enabled, but this can be inhibited with the negated form `-fno-working-directory'. If the `-P' flag is present in the command line, this option has no effect, since no #line directives are emitted whatsoever.

-fno-show-column
Do not print column numbers in diagnostics. This may be necessary if diagnostics are being scanned by a program that does not understand the column numbers, such as dejagnu.

-A predicate=answer
Make an assertion with the predicate predicate and answer answer. This form is preferred to the older form `-A predicate(answer)', which is still supported, because it does not use shell special characters.

-A -predicate=answer
Cancel an assertion with the predicate predicate and answer answer.

-dCHARS
CHARS is a sequence of one or more of the following characters, and must not be preceded by a space. Other characters are interpreted by the compiler proper, or reserved for future versions of GCC, and so are silently ignored. If you specify characters whose behavior conflicts, the result is undefined.

`M'
Instead of the normal output, generate a list of `#define' directives for all the macros defined during the execution of the preprocessor, including predefined macros. This gives you a way of finding out what is predefined in your version of the preprocessor. Assuming you have no file `foo.h', the command

 
touch foo.h; cpp -dM foo.h

will show all the predefined macros.

If you use `-dM' without the `-E' option, `-dM' is interpreted as a synonym for `-fdump-rtl-mach'. See section 3.9 Options for Debugging Your Program or GCC.

`D'
Like `M' except in two respects: it does not include the predefined macros, and it outputs both the `#define' directives and the result of preprocessing. Both kinds of output go to the standard output file.

`N'
Like `D', but emit only the macro names, not their expansions.

`I'
Output `#include' directives in addition to the result of preprocessing.

`U'
Like `D' except that only macros that are expanded, or whose definedness is tested in preprocessor directives, are output; the output is delayed until the use or test of the macro; and `#undef' directives are also output for macros tested but undefined at the time.

-P
Inhibit generation of linemarkers in the output from the preprocessor. This might be useful when running the preprocessor on something that is not C code, and will be sent to a program which might be confused by the linemarkers.

-C
Do not discard comments. All comments are passed through to the output file, except for comments in processed directives, which are deleted along with the directive.

You should be prepared for side effects when using `-C'; it causes the preprocessor to treat comments as tokens in their own right. For example, comments appearing at the start of what would be a directive line have the effect of turning that line into an ordinary source line, since the first token on the line is no longer a `#'.

-CC
Do not discard comments, including during macro expansion. This is like `-C', except that comments contained within macros are also passed through to the output file where the macro is expanded.

In addition to the side-effects of the `-C' option, the `-CC' option causes all C++-style comments inside a macro to be converted to C-style comments. This is to prevent later use of that macro from inadvertently commenting out the remainder of the source line.

The `-CC' option is generally used to support lint comments.

-traditional-cpp
Try to imitate the behavior of old-fashioned C preprocessors, as opposed to ISO C preprocessors.

-trigraphs
Process trigraph sequences. These are three-character sequences, all starting with `??', that are defined by ISO C to stand for single characters. For example, `??/' stands for `\', so `'??/n'' is a character constant for a newline. By default, GCC ignores trigraphs, but in standard-conforming modes it converts them. See the `-std' and `-ansi' options.

The nine trigraphs and their replacements are

 
Trigraph:       ??(  ??)  ??<  ??>  ??=  ??/  ??'  ??!  ??-
Replacement:      [    ]    {    }    #    \    ^    |    ~

-remap
Enable special code to work around file systems which only permit very short file names, such as MS-DOS.

--help
--target-help
Print text describing all the command line options instead of preprocessing anything.

-v
Verbose mode. Print out GNU CPP's version number at the beginning of execution, and report the final form of the include path.

-H
Print the name of each header file used, in addition to other normal activities. Each name is indented to show how deep in the `#include' stack it is. Precompiled header files are also printed, even if they are found to be invalid; an invalid precompiled header file is printed with `...x' and a valid one with `...!' .

-version
--version
Print out GNU CPP's version number. With one dash, proceed to preprocess as normal. With two dashes, exit immediately.


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3.12 Passing Options to the Assembler

You can pass options to the assembler.

-Wa,option
Pass option as an option to the assembler. If option contains commas, it is split into multiple options at the commas.

-Xassembler option
Pass option as an option to the assembler. You can use this to supply system-specific assembler options that GCC does not know how to recognize.

If you want to pass an option that takes an argument, you must use `-Xassembler' twice, once for the option and once for the argument.


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3.13 Options for Linking

These options come into play when the compiler links object files into an executable output file. They are meaningless if the compiler is not doing a link step.

object-file-name
A file name that does not end in a special recognized suffix is considered to name an object file or library. (Object files are distinguished from libraries by the linker according to the file contents.) If linking is done, these object files are used as input to the linker.

-c
-S
-E
If any of these options is used, then the linker is not run, and object file names should not be used as arguments. See section 3.2 Options Controlling the Kind of Output.

-llibrary
-l library
Search the library named library when linking. (The second alternative with the library as a separate argument is only for POSIX compliance and is not recommended.)

It makes a difference where in the command you write this option; the linker searches and processes libraries and object files in the order they are specified. Thus, `foo.o -lz bar.o' searches library `z' after file `foo.o' but before `bar.o'. If `bar.o' refers to functions in `z', those functions may not be loaded.

The linker searches a standard list of directories for the library, which is actually a file named `liblibrary.a'. The linker then uses this file as if it had been specified precisely by name.

The directories searched include several standard system directories plus any that you specify with `-L'.

Normally the files found this way are library files--archive files whose members are object files. The linker handles an archive file by scanning through it for members which define symbols that have so far been referenced but not defined. But if the file that is found is an ordinary object file, it is linked in the usual fashion. The only difference between using an `-l' option and specifying a file name is that `-l' surrounds library with `lib' and `.a' and searches several directories.

-lobjc
You need this special case of the `-l' option in order to link an Objective-C or Objective-C++ program.

-nostartfiles
Do not use the standard system startup files when linking. The standard system libraries are used normally, unless `-nostdlib' or `-nodefaultlibs' is used.

-nodefaultlibs
Do not use the standard system libraries when linking. Only the libraries you specify will be passed to the linker, options specifying linkage of the system libraries, such as -static-libgcc or -shared-libgcc, will be ignored. The standard startup files are used normally, unless `-nostartfiles' is used. The compiler may generate calls to memcmp, memset, memcpy and memmove. These entries are usually resolved by entries in libc. These entry points should be supplied through some other mechanism when this option is specified.

-nostdlib
Do not use the standard system startup files or libraries when linking. No startup files and only the libraries you specify will be passed to the linker, options specifying linkage of the system libraries, such as -static-libgcc or -shared-libgcc, will be ignored. The compiler may generate calls to memcmp, memset, memcpy and memmove. These entries are usually resolved by entries in libc. These entry points should be supplied through some other mechanism when this option is specified.

One of the standard libraries bypassed by `-nostdlib' and `-nodefaultlibs' is `libgcc.a', a library of internal subroutines which GCC uses to overcome shortcomings of particular machines, or special needs for some languages. (See section `Interfacing to GCC Output' in GNU Compiler Collection (GCC) Internals, for more discussion of `libgcc.a'.) In most cases, you need `libgcc.a' even when you want to avoid other standard libraries. In other words, when you specify `-nostdlib' or `-nodefaultlibs' you should usually specify `-lgcc' as well. This ensures that you have no unresolved references to internal GCC library subroutines. (For example, `__main', used to ensure C++ constructors will be called; see section `collect2' in GNU Compiler Collection (GCC) Internals.)

-pie
Produce a position independent executable on targets that support it. For predictable results, you must also specify the same set of options that were used to generate code (`-fpie', `-fPIE', or model suboptions) when you specify this option.

-rdynamic
Pass the flag `-export-dynamic' to the ELF linker, on targets that support it. This instructs the linker to add all symbols, not only used ones, to the dynamic symbol table. This option is needed for some uses of dlopen or to allow obtaining backtraces from within a program.

-s
Remove all symbol table and relocation information from the executable.

-static
On systems that support dynamic linking, this prevents linking with the shared libraries. On other systems, this option has no effect.

-shared
Produce a shared object which can then be linked with other objects to form an executable. Not all systems support this option. For predictable results, you must also specify the same set of options that were used to generate code (`-fpic', `-fPIC', or model suboptions) when you specify this option.(1)

-shared-libgcc
-static-libgcc
On systems that provide `libgcc' as a shared library, these options force the use of either the shared or static version respectively. If no shared version of `libgcc' was built when the compiler was configured, these options have no effect.

There are several situations in which an application should use the shared `libgcc' instead of the static version. The most common of these is when the application wishes to throw and catch exceptions across different shared libraries. In that case, each of the libraries as well as the application itself should use the shared `libgcc'.

Therefore, the G++ and GCJ drivers automatically add `-shared-libgcc' whenever you build a shared library or a main executable, because C++ and Java programs typically use exceptions, so this is the right thing to do.

If, instead, you use the GCC driver to create shared libraries, you may find that they will not always be linked with the shared `libgcc'. If GCC finds, at its configuration time, that you have a non-GNU linker or a GNU linker that does not support option `--eh-frame-hdr', it will link the shared version of `libgcc' into shared libraries by default. Otherwise, it will take advantage of the linker and optimize away the linking with the shared version of `libgcc', linking with the static version of libgcc by default. This allows exceptions to propagate through such shared libraries, without incurring relocation costs at library load time.

However, if a library or main executable is supposed to throw or catch exceptions, you must link it using the G++ or GCJ driver, as appropriate for the languages used in the program, or using the option `-shared-libgcc', such that it is linked with the shared `libgcc'.

-static-libstdc++
When the g++ program is used to link a C++ program, it will normally automatically link against `libstdc++'. If `libstdc++' is available as a shared library, and the `-static' option is not used, then this will link against the shared version of `libstdc++'. That is normally fine. However, it is sometimes useful to freeze the version of `libstdc++' used by the program without going all the way to a fully static link. The `-static-libstdc++' option directs the g++ driver to link `libstdc++' statically, without necessarily linking other libraries statically.

-symbolic
Bind references to global symbols when building a shared object. Warn about any unresolved references (unless overridden by the link editor option `-Xlinker -z -Xlinker defs'). Only a few systems support this option.

-T script
Use script as the linker script. This option is supported by most systems using the GNU linker. On some targets, such as bare-board targets without an operating system, the `-T' option may be required when linking to avoid references to undefined symbols.

-Xlinker option
Pass option as an option to the linker. You can use this to supply system-specific linker options that GCC does not recognize.

If you want to pass an option that takes a separate argument, you must use `-Xlinker' twice, once for the option and once for the argument. For example, to pass `-assert definitions', you must write `-Xlinker -assert -Xlinker definitions'. It does not work to write `-Xlinker "-assert definitions"', because this passes the entire string as a single argument, which is not what the linker expects.

When using the GNU linker, it is usually more convenient to pass arguments to linker options using the `option=value' syntax than as separate arguments. For example, you can specify `-Xlinker -Map=output.map' rather than `-Xlinker -Map -Xlinker output.map'. Other linkers may not support this syntax for command-line options.

-Wl,option
Pass option as an option to the linker. If option contains commas, it is split into multiple options at the commas. You can use this syntax to pass an argument to the option. For example, `-Wl,-Map,output.map' passes `-Map output.map' to the linker. When using the GNU linker, you can also get the same effect with `-Wl,-Map=output.map'.

-u symbol
Pretend the symbol symbol is undefined, to force linking of library modules to define it. You can use `-u' multiple times with different symbols to force loading of additional library modules.


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3.14 Options for Directory Search

These options specify directories to search for header files, for libraries and for parts of the compiler:

-Idir
Add the directory dir to the head of the list of directories to be searched for header files. This can be used to override a system header file, substituting your own version, since these directories are searched before the system header file directories. However, you should not use this option to add directories that contain vendor-supplied system header files (use `-isystem' for that). If you use more than one `-I' option, the directories are scanned in left-to-right order; the standard system directories come after.

If a standard system include directory, or a directory specified with `-isystem', is also specified with `-I', the `-I' option will be ignored. The directory will still be searched but as a system directory at its normal position in the system include chain. This is to ensure that GCC's procedure to fix buggy system headers and the ordering for the include_next directive are not inadvertently changed. If you really need to change the search order for system directories, use the `-nostdinc' and/or `-isystem' options.

-iplugindir=dir
Set the directory to search for plugins that are passed by `-fplugin=name' instead of `-fplugin=path/name.so'. This option is not meant to be used by the user, but only passed by the driver.

-iquotedir
Add the directory dir to the head of the list of directories to be searched for header files only for the case of `#include "file"'; they are not searched for `#include <file>', otherwise just like `-I'.

-Ldir
Add directory dir to the list of directories to be searched for `-l'.

-Bprefix
This option specifies where to find the executables, libraries, include files, and data files of the compiler itself.

The compiler driver program runs one or more of the subprograms `cpp', `cc1', `as' and `ld'. It tries prefix as a prefix for each program it tries to run, both with and without `machine/version/' (see section 3.16 Specifying Target Machine and Compiler Version).

For each subprogram to be run, the compiler driver first tries the `-B' prefix, if any. If that name is not found, or if `-B' was not specified, the driver tries two standard prefixes, `/usr/lib/gcc/' and `/usr/local/lib/gcc/'. If neither of those results in a file name that is found, the unmodified program name is searched for using the directories specified in your PATH environment variable.

The compiler will check to see if the path provided by the `-B' refers to a directory, and if necessary it will add a directory separator character at the end of the path.

`-B' prefixes that effectively specify directory names also apply to libraries in the linker, because the compiler translates these options into `-L' options for the linker. They also apply to includes files in the preprocessor, because the compiler translates these options into `-isystem' options for the preprocessor. In this case, the compiler appends `include' to the prefix.

The runtime support file `libgcc.a' can also be searched for using the `-B' prefix, if needed. If it is not found there, the two standard prefixes above are tried, and that is all. The file is left out of the link if it is not found by those means.

Another way to specify a prefix much like the `-B' prefix is to use the environment variable GCC_EXEC_PREFIX. See section 3.19 Environment Variables Affecting GCC.

As a special kludge, if the path provided by `-B' is `[dir/]stageN/', where N is a number in the range 0 to 9, then it will be replaced by `[dir/]include'. This is to help with boot-strapping the compiler.

-specs=file
Process file after the compiler reads in the standard `specs' file, in order to override the defaults which the `gcc' driver program uses when determining what switches to pass to `cc1', `cc1plus', `as', `ld', etc. More than one `-specs=file' can be specified on the command line, and they are processed in order, from left to right.

--sysroot=dir
Use dir as the logical root directory for headers and libraries. For example, if the compiler would normally search for headers in `/usr/include' and libraries in `/usr/lib', it will instead search `dir/usr/include' and `dir/usr/lib'.

If you use both this option and the `-isysroot' option, then the `--sysroot' option will apply to libraries, but the `-isysroot' option will apply to header files.

The GNU linker (beginning with version 2.16) has the necessary support for this option. If your linker does not support this option, the header file aspect of `--sysroot' will still work, but the library aspect will not.

-I-
This option has been deprecated. Please use `-iquote' instead for `-I' directories before the `-I-' and remove the `-I-'. Any directories you specify with `-I' options before the `-I-' option are searched only for the case of `#include "file"'; they are not searched for `#include <file>'.

If additional directories are specified with `-I' options after the `-I-', these directories are searched for all `#include' directives. (Ordinarily all `-I' directories are used this way.)

In addition, the `-I-' option inhibits the use of the current directory (where the current input file came from) as the first search directory for `#include "file"'. There is no way to override this effect of `-I-'. With `-I.' you can specify searching the directory that was current when the compiler was invoked. That is not exactly the same as what the preprocessor does by default, but it is often satisfactory.

`-I-' does not inhibit the use of the standard system directories for header files. Thus, `-I-' and `-nostdinc' are independent.


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3.15 Specifying subprocesses and the switches to pass to them

gcc is a driver program. It performs its job by invoking a sequence of other programs to do the work of compiling, assembling and linking. GCC interprets its command-line parameters and uses these to deduce which programs it should invoke, and which command-line options it ought to place on their command lines. This behavior is controlled by spec strings. In most cases there is one spec string for each program that GCC can invoke, but a few programs have multiple spec strings to control their behavior. The spec strings built into GCC can be overridden by using the `-specs=' command-line switch to specify a spec file.

Spec files are plaintext files that are used to construct spec strings. They consist of a sequence of directives separated by blank lines. The type of directive is determined by the first non-whitespace character on the line, which can be one of the following:

%command
Issues a command to the spec file processor. The commands that can appear here are:

%include <file>
Search for file and insert its text at the current point in the specs file.

%include_noerr <file>
Just like `%include', but do not generate an error message if the include file cannot be found.

%rename old_name new_name
Rename the spec string old_name to new_name.

*[spec_name]:
This tells the compiler to create, override or delete the named spec string. All lines after this directive up to the next directive or blank line are considered to be the text for the spec string. If this results in an empty string then the spec will be deleted. (Or, if the spec did not exist, then nothing will happen.) Otherwise, if the spec does not currently exist a new spec will be created. If the spec does exist then its contents will be overridden by the text of this directive, unless the first character of that text is the `+' character, in which case the text will be appended to the spec.

[suffix]:
Creates a new `[suffix] spec' pair. All lines after this directive and up to the next directive or blank line are considered to make up the spec string for the indicated suffix. When the compiler encounters an input file with the named suffix, it will processes the spec string in order to work out how to compile that file. For example:

 
.ZZ:
z-compile -input %i

This says that any input file whose name ends in `.ZZ' should be passed to the program `z-compile', which should be invoked with the command-line switch `-input' and with the result of performing the `%i' substitution. (See below.)

As an alternative to providing a spec string, the text that follows a suffix directive can be one of the following:

@language
This says that the suffix is an alias for a known language. This is similar to using the `-x' command-line switch to GCC to specify a language explicitly. For example:

 
.ZZ:
@c++

Says that .ZZ files are, in fact, C++ source files.

#name
This causes an error messages saying:

 
name compiler not installed on this system.

GCC already has an extensive list of suffixes built into it. This directive will add an entry to the end of the list of suffixes, but since the list is searched from the end backwards, it is effectively possible to override earlier entries using this technique.

GCC has the following spec strings built into it. Spec files can override these strings or create their own. Note that individual targets can also add their own spec strings to this list.

 
asm          Options to pass to the assembler
asm_final    Options to pass to the assembler post-processor
cpp          Options to pass to the C preprocessor
cc1          Options to pass to the C compiler
cc1plus      Options to pass to the C++ compiler
endfile      Object files to include at the end of the link
link         Options to pass to the linker
lib          Libraries to include on the command line to the linker
libgcc       Decides which GCC support library to pass to the linker
linker       Sets the name of the linker
predefines   Defines to be passed to the C preprocessor
signed_char  Defines to pass to CPP to say whether char is signed
             by default
startfile    Object files to include at the start of the link

Here is a small example of a spec file:

 
%rename lib                 old_lib

*lib:
--start-group -lgcc -lc -leval1 --end-group %(old_lib)

This example renames the spec called `lib' to `old_lib' and then overrides the previous definition of `lib' with a new one. The new definition adds in some extra command-line options before including the text of the old definition.

Spec strings are a list of command-line options to be passed to their corresponding program. In addition, the spec strings can contain `%'-prefixed sequences to substitute variable text or to conditionally insert text into the command line. Using these constructs it is possible to generate quite complex command lines.

Here is a table of all defined `%'-sequences for spec strings. Note that spaces are not generated automatically around the results of expanding these sequences. Therefore you can concatenate them together or combine them with constant text in a single argument.

%%
Substitute one `%' into the program name or argument.

%i
Substitute the name of the input file being processed.

%b
Substitute the basename of the input file being processed. This is the substring up to (and not including) the last period and not including the directory.

%B
This is the same as `%b', but include the file suffix (text after the last period).

%d
Marks the argument containing or following the `%d' as a temporary file name, so that that file will be deleted if GCC exits successfully. Unlike `%g', this contributes no text to the argument.

%gsuffix
Substitute a file name that has suffix suffix and is chosen once per compilation, and mark the argument in the same way as `%d'. To reduce exposure to denial-of-service attacks, the file name is now chosen in a way that is hard to predict even when previously chosen file names are known. For example, `%g.s ... %g.o ... %g.s' might turn into `ccUVUUAU.s ccXYAXZ12.o ccUVUUAU.s'. suffix matches the regexp `[.A-Za-z]*' or the special string `%O', which is treated exactly as if `%O' had been preprocessed. Previously, `%g' was simply substituted with a file name chosen once per compilation, without regard to any appended suffix (which was therefore treated just like ordinary text), making such attacks more likely to succeed.

%usuffix
Like `%g', but generates a new temporary file name even if `%usuffix' was already seen.

%Usuffix
Substitutes the last file name generated with `%usuffix', generating a new one if there is no such last file name. In the absence of any `%usuffix', this is just like `%gsuffix', except they don't share the same suffix space, so `%g.s ... %U.s ... %g.s ... %U.s' would involve the generation of two distinct file names, one for each `%g.s' and another for each `%U.s'. Previously, `%U' was simply substituted with a file name chosen for the previous `%u', without regard to any appended suffix.

%jsuffix
Substitutes the name of the HOST_BIT_BUCKET, if any, and if it is writable, and if save-temps is off; otherwise, substitute the name of a temporary file, just like `%u'. This temporary file is not meant for communication between processes, but rather as a junk disposal mechanism.

%|suffix
%msuffix
Like `%g', except if `-pipe' is in effect. In that case `%|' substitutes a single dash and `%m' substitutes nothing at all. These are the two most common ways to instruct a program that it should read from standard input or write to standard output. If you need something more elaborate you can use an `%{pipe:X}' construct: see for example `f/lang-specs.h'.

%.SUFFIX
Substitutes .SUFFIX for the suffixes of a matched switch's args when it is subsequently output with `%*'. SUFFIX is terminated by the next space or %.

%w
Marks the argument containing or following the `%w' as the designated output file of this compilation. This puts the argument into the sequence of arguments that `%o' will substitute later.

%o
Substitutes the names of all the output files, with spaces automatically placed around them. You should write spaces around the `%o' as well or the results are undefined. `%o' is for use in the specs for running the linker. Input files whose names have no recognized suffix are not compiled at all, but they are included among the output files, so they will be linked.

%O
Substitutes the suffix for object files. Note that this is handled specially when it immediately follows `%g, %u, or %U', because of the need for those to form complete file names. The handling is such that `%O' is treated exactly as if it had already been substituted, except that `%g, %u, and %U' do not currently support additional suffix characters following `%O' as they would following, for example, `.o'.

%p
Substitutes the standard macro predefinitions for the current target machine. Use this when running cpp.

%P
Like `%p', but puts `__' before and after the name of each predefined macro, except for macros that start with `__' or with `_L', where L is an uppercase letter. This is for ISO C.

%I
Substitute any of `-iprefix' (made from GCC_EXEC_PREFIX), `-isysroot' (made from TARGET_SYSTEM_ROOT), `-isystem' (made from COMPILER_PATH and `-B' options) and `-imultilib' as necessary.

%s
Current argument is the name of a library or startup file of some sort. Search for that file in a standard list of directories and substitute the full name found. The current working directory is included in the list of directories scanned.

%T
Current argument is the name of a linker script. Search for that file in the current list of directories to scan for libraries. If the file is located insert a `--script' option into the command line followed by the full path name found. If the file is not found then generate an error message. Note: the current working directory is not searched.

%estr
Print str as an error message. str is terminated by a newline. Use this when inconsistent options are detected.

%(name)
Substitute the contents of spec string name at this point.

%x{option}
Accumulate an option for `%X'.

%X
Output the accumulated linker options specified by `-Wl' or a `%x' spec string.

%Y
Output the accumulated assembler options specified by `-Wa'.

%Z
Output the accumulated preprocessor options specified by `-Wp'.

%a
Process the asm spec. This is used to compute the switches to be passed to the assembler.

%A
Process the asm_final spec. This is a spec string for passing switches to an assembler post-processor, if such a program is needed.

%l
Process the link spec. This is the spec for computing the command line passed to the linker. Typically it will make use of the `%L %G %S %D and %E' sequences.

%D
Dump out a `-L' option for each directory that GCC believes might contain startup files. If the target supports multilibs then the current multilib directory will be prepended to each of these paths.

%L
Process the lib spec. This is a spec string for deciding which libraries should be included on the command line to the linker.

%G
Process the libgcc spec. This is a spec string for deciding which GCC support library should be included on the command line to the linker.

%S
Process the startfile spec. This is a spec for deciding which object files should be the first ones passed to the linker. Typically this might be a file named `crt0.o'.

%E
Process the endfile spec. This is a spec string that specifies the last object files that will be passed to the linker.

%C
Process the cpp spec. This is used to construct the arguments to be passed to the C preprocessor.

%1
Process the cc1 spec. This is used to construct the options to be passed to the actual C compiler (`cc1').

%2
Process the cc1plus spec. This is used to construct the options to be passed to the actual C++ compiler (`cc1plus').

%*
Substitute the variable part of a matched option. See below. Note that each comma in the substituted string is replaced by a single space.

%<S
Remove all occurrences of -S from the command line. Note--this command is position dependent. `%' commands in the spec string before this one will see -S, `%' commands in the spec string after this one will not.

%:function(args)
Call the named function function, passing it args. args is first processed as a nested spec string, then split into an argument vector in the usual fashion. The function returns a string which is processed as if it had appeared literally as part of the current spec.

The following built-in spec functions are provided:

getenv
The getenv spec function takes two arguments: an environment variable name and a string. If the environment variable is not defined, a fatal error is issued. Otherwise, the return value is the value of the environment variable concatenated with the string. For example, if TOPDIR is defined as `/path/to/top', then:

 
%:getenv(TOPDIR /include)

expands to `/path/to/top/include'.

if-exists
The if-exists spec function takes one argument, an absolute pathname to a file. If the file exists, if-exists returns the pathname. Here is a small example of its usage:

 
*startfile:
crt0%O%s %:if-exists(crti%O%s) crtbegin%O%s

if-exists-else
The if-exists-else spec function is similar to the if-exists spec function, except that it takes two arguments. The first argument is an absolute pathname to a file. If the file exists, if-exists-else returns the pathname. If it does not exist, it returns the second argument. This way, if-exists-else can be used to select one file or another, based on the existence of the first. Here is a small example of its usage:

 
*startfile:
crt0%O%s %:if-exists(crti%O%s) \
%:if-exists-else(crtbeginT%O%s crtbegin%O%s)

replace-outfile
The replace-outfile spec function takes two arguments. It looks for the first argument in the outfiles array and replaces it with the second argument. Here is a small example of its usage:

 
%{fgnu-runtime:%:replace-outfile(-lobjc -lobjc-gnu)}

remove-outfile
The remove-outfile spec function takes one argument. It looks for the first argument in the outfiles array and removes it. Here is a small example its usage:

 
%:remove-outfile(-lm)

pass-through-libs
The pass-through-libs spec function takes any number of arguments. It finds any `-l' options and any non-options ending in ".a" (which it assumes are the names of linker input library archive files) and returns a result containing all the found arguments each prepended by `-plugin-opt=-pass-through=' and joined by spaces. This list is intended to be passed to the LTO linker plugin.

 
%:pass-through-libs(%G %L %G)

print-asm-header
The print-asm-header function takes no arguments and simply prints a banner like:

 
Assembler options
=================

Use "-Wa,OPTION" to pass "OPTION" to the assembler.

It is used to separate compiler options from assembler options in the `--target-help' output.

%{S}
Substitutes the -S switch, if that switch was given to GCC. If that switch was not specified, this substitutes nothing. Note that the leading dash is omitted when specifying this option, and it is automatically inserted if the substitution is performed. Thus the spec string `%{foo}' would match the command-line option `-foo' and would output the command-line option `-foo'.

%W{S}
Like %{S} but mark last argument supplied within as a file to be deleted on failure.

%{S*}
Substitutes all the switches specified to GCC whose names start with -S, but which also take an argument. This is used for switches like `-o', `-D', `-I', etc. GCC considers `-o foo' as being one switch whose names starts with `o'. %{o*} would substitute this text, including the space. Thus two arguments would be generated.

%{S*&T*}
Like %{S*}, but preserve order of S and T options (the order of S and T in the spec is not significant). There can be any number of ampersand-separated variables; for each the wild card is optional. Useful for CPP as `%{D*&U*&A*}'.

%{S:X}
Substitutes X, if the `-S' switch was given to GCC.

%{!S:X}
Substitutes X, if the `-S' switch was not given to GCC.

%{S*:X}
Substitutes X if one or more switches whose names start with -S are specified to GCC. Normally X is substituted only once, no matter how many such switches appeared. However, if %* appears somewhere in X, then X will be substituted once for each matching switch, with the %* replaced by the part of that switch that matched the *.

%{.S:X}
Substitutes X, if processing a file with suffix S.

%{!.S:X}
Substitutes X, if not processing a file with suffix S.

%{,S:X}
Substitutes X, if processing a file for language S.

%{!,S:X}
Substitutes X, if not processing a file for language S.

%{S|P:X}
Substitutes X if either -S or -P was given to GCC. This may be combined with `!', `.', `,', and * sequences as well, although they have a stronger binding than the `|'. If %* appears in X, all of the alternatives must be starred, and only the first matching alternative is substituted.

For example, a spec string like this:

 
%{.c:-foo} %{!.c:-bar} %{.c|d:-baz} %{!.c|d:-boggle}

will output the following command-line options from the following input command-line options:

 
fred.c        -foo -baz
jim.d         -bar -boggle
-d fred.c     -foo -baz -boggle
-d jim.d      -bar -baz -boggle

%{S:X; T:Y; :D}

If S was given to GCC, substitutes X; else if T was given to GCC, substitutes Y; else substitutes D. There can be as many clauses as you need. This may be combined with ., ,, !, |, and * as needed.

The conditional text X in a %{S:X} or similar construct may contain other nested `%' constructs or spaces, or even newlines. They are processed as usual, as described above. Trailing white space in X is ignored. White space may also appear anywhere on the left side of the colon in these constructs, except between . or * and the corresponding word.

The `-O', `-f', `-m', and `-W' switches are handled specifically in these constructs. If another value of `-O' or the negated form of a `-f', `-m', or `-W' switch is found later in the command line, the earlier switch value is ignored, except with {S*} where S is just one letter, which passes all matching options.

The character `|' at the beginning of the predicate text is used to indicate that a command should be piped to the following command, but only if `-pipe' is specified.

It is built into GCC which switches take arguments and which do not. (You might think it would be useful to generalize this to allow each compiler's spec to say which switches take arguments. But this cannot be done in a consistent fashion. GCC cannot even decide which input files have been specified without knowing which switches take arguments, and it must know which input files to compile in order to tell which compilers to run).

GCC also knows implicitly that arguments starting in `-l' are to be treated as compiler output files, and passed to the linker in their proper position among the other output files.


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3.16 Specifying Target Machine and Compiler Version

The usual way to run GCC is to run the executable called gcc, or machine-gcc when cross-compiling, or machine-gcc-version to run a version other than the one that was installed last.


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3.17 Hardware Models and Configurations

Each target machine types can have its own special options, starting with `-m', to choose among various hardware models or configurations--for example, 68010 vs 68020, floating coprocessor or none. A single installed version of the compiler can compile for any model or configuration, according to the options specified.

Some configurations of the compiler also support additional special options, usually for compatibility with other compilers on the same platform.

3.17.1 H8/300 Options  
3.17.2 M32C Options  
3.17.3 RL78 Options  
3.17.4 RX Options  
3.17.5 SH Options  


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3.17.1 H8/300 Options

These `-m' options are defined for the H8/300 implementations:

-mrelax
Shorten some address references at link time, when possible; uses the linker option `-relax'. See section `ld and the H8/300' in Using ld, for a fuller description.

-mh
Generate code for the H8/300H.

-ms
Generate code for the H8S.

-mn
Generate code for the H8S and H8/300H in the normal mode. This switch must be used either with `-mh' or `-ms'.

-ms2600
Generate code for the H8S/2600. This switch must be used with `-ms'.

-mexr
Extended registers are stored on stack before execution of function with monitor attribute. Default option is `-mno-exr'. This option is valid only for H8S targets.

-mno-exr
Extended registers are not stored on stack before execution of function with monitor attribute. Default option is `-mexr'. This option is valid only for H8S targets.

-mint32
Make int data 32 bits by default.

-malign-300
On the H8/300H and H8S, use the same alignment rules as for the H8/300. The default for the H8/300H and H8S is to align longs and floats on 4-byte boundaries. `-malign-300' causes them to be aligned on 2-byte boundaries. This option has no effect on the H8/300.


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3.17.2 M32C Options

-mcpu=name
Select the CPU for which code is generated. name may be one of `r8c' for the R8C/Tiny series, `m16c' for the M16C (up to /60) series, `m32cm' for the M16C/80 series, or `m32c' for the M32C/80 series.

-msim
Specifies that the program will be run on the simulator. This causes an alternate runtime library to be linked in which supports, for example, file I/O. You must not use this option when generating programs that will run on real hardware; you must provide your own runtime library for whatever I/O functions are needed.

-memregs=number
Specifies the number of memory-based pseudo-registers GCC will use during code generation. These pseudo-registers will be used like real registers, so there is a tradeoff between GCC's ability to fit the code into available registers, and the performance penalty of using memory instead of registers. Note that all modules in a program must be compiled with the same value for this option. Because of that, you must not use this option with the default runtime libraries gcc builds.


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3.17.3 RL78 Options

-msim
Links in additional target libraries to support operation within a simulator.

-mmul=none
-mmul=g13
-mmul=rl78
Specifies the type of hardware multiplication support to be used. The default is none, which uses software multiplication functions. The g13 option is for the hardware multiply/divide peripheral only on the RL78/G13 targets. The rl78 option is for the standard hardware multiplication defined in the RL78 software manual.


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3.17.4 RX Options

These command-line options are defined for RX targets:

-m64bit-doubles
-m32bit-doubles
Make the double data type be 64 bits (`-m64bit-doubles') or 32 bits (`-m32bit-doubles') in size. The default is `-m32bit-doubles'. Note RX floating-point hardware only works on 32-bit values, which is why the default is `-m32bit-doubles'.

-fpu
-nofpu
Enables (`-fpu') or disables (`-nofpu') the use of RX floating-point hardware. The default is enabled for the RX600 series and disabled for the RX200 series.

Floating-point instructions will only be generated for 32-bit floating-point values however, so if the `-m64bit-doubles' option is in use then the FPU hardware will not be used for doubles.

Note If the `-fpu' option is enabled then `-funsafe-math-optimizations' is also enabled automatically. This is because the RX FPU instructions are themselves unsafe.

-mcpu=name
Selects the type of RX CPU to be targeted. Currently three types are supported, the generic RX600, RX200 and RX100 series hardware and the specific RX610 CPU. The default is RX600.

The only difference between RX600 and RX610 is that the RX610 does not support the MVTIPL instruction.

The RX200 and RX100 series do not have a hardware floating-point unit and the `-nofpu' is enabled by default when this type is selected.

-mbig-endian-data
-mlittle-endian-data
Store data (but not code) in the big-endian format. The default is `-mlittle-endian-data', i.e. to store data in the little-endian format.

-msmall-data-limit=N
Specifies the maximum size in bytes of global and static variables which can be placed into the small data area. Using the small data area can lead to smaller and faster code, but the size of area is limited and it is up to the programmer to ensure that the area does not overflow. Also when the small data area is used one of the RX's registers (usually r13) is reserved for use pointing to this area, so it is no longer available for use by the compiler. This could result in slower and/or larger code if variables which once could have been held in the reserved register are now pushed onto the stack.

Note, common variables (variables that have not been initialized) and constants are not placed into the small data area as they are assigned to other sections in the output executable.

The default value is zero, which disables this feature. Note, this feature is not enabled by default with higher optimization levels (`-O2' etc) because of the potentially detrimental effects of reserving a register. It is up to the programmer to experiment and discover whether this feature is of benefit to their program. See the description of the `-mpid' option for a description of how the actual register to hold the small data area pointer is chosen.

-msim
-mno-sim
Use the simulator runtime. The default is to use the libgloss board specific runtime.

-mas100-syntax
-mno-as100-syntax
When generating assembler output use a syntax that is compatible with Renesas's AS100 assembler. This syntax can also be handled by the GAS assembler but it has some restrictions so generating it is not the default option.

-mmax-constant-size=N
Specifies the maximum size, in bytes, of a constant that can be used as an operand in a RX instruction. Although the RX instruction set does allow constants of up to 4 bytes in length to be used in instructions, a longer value equates to a longer instruction. Thus in some circumstances it can be beneficial to restrict the size of constants that are used in instructions. Constants that are too big are instead placed into a constant pool and referenced via register indirection.

The value N can be between 0 and 4. A value of 0 (the default) or 4 means that constants of any size are allowed.

-mrelax
Enable linker relaxation. Linker relaxation is a process whereby the linker will attempt to reduce the size of a program by finding shorter versions of various instructions. Disabled by default.

-mint-register=N
Specify the number of registers to reserve for fast interrupt handler functions. The value N can be between 0 and 4. A value of 1 means that register r13 will be reserved for the exclusive use of fast interrupt handlers. A value of 2 reserves r13 and r12. A value of 3 reserves r13, r12 and r11, and a value of 4 reserves r13 through r10. A value of 0, the default, does not reserve any registers.

-msave-acc-in-interrupts
Specifies that interrupt handler functions should preserve the accumulator register. This is only necessary if normal code might use the accumulator register, for example because it performs 64-bit multiplications. The default is to ignore the accumulator as this makes the interrupt handlers faster.

-mno-warn-multiple-fast-interrupts
-mwarn-multiple-fast-interrupts
Prevents GCC from issuing a warning message if it finds more than one fast interrupt handler when it is compiling a file. The default is to issue a warning for each extra fast interrupt handler found, as the RX only supports one such interrupt.

-mpid
-mno-pid
Enables the generation of position independent data. When enabled any access to constant data will done via an offset from a base address held in a register. This allows the location of constant data to be determined at run time without requiring the executable to be relocated, which is a benefit to embedded applications with tight memory constraints. Data that can be modified is not affected by this option.

Note, using this feature reserves a register, usually r13, for the constant data base address. This can result in slower and/or larger code, especially in complicated functions.

The actual register chosen to hold the constant data base address depends upon whether the `-msmall-data-limit' and/or the `-mint-register' command-line options are enabled. Starting with register r13 and proceeding downwards, registers are allocated first to satisfy the requirements of `-mint-register', then `-mpid' and finally `-msmall-data-limit'. Thus it is possible for the small data area register to be r8 if both `-mint-register=4' and `-mpid' are specified on the command line.

By default this feature is not enabled. The default can be restored via the `-mno-pid' command-line option.

Note: The generic GCC command-line option `-ffixed-reg' has special significance to the RX port when used with the interrupt function attribute. This attribute indicates a function intended to process fast interrupts. GCC will will ensure that it only uses the registers r10, r11, r12 and/or r13 and only provided that the normal use of the corresponding registers have been restricted via the `-ffixed-reg' or `-mint-register' command-line options.


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3.17.5 SH Options

These `-m' options are defined for the SH implementations:

-m1
Generate code for the SH1.

-m2
Generate code for the SH2.

-m2e
Generate code for the SH2e.

-m2a-nofpu
Generate code for the SH2a without FPU, or for a SH2a-FPU in such a way that the floating-point unit is not used.

-m2a-single-only
Generate code for the SH2a-FPU, in such a way that no double-precision floating-point operations are used.

-m2a-single
Generate code for the SH2a-FPU assuming the floating-point unit is in single-precision mode by default.

-m2a
Generate code for the SH2a-FPU assuming the floating-point unit is in double-precision mode by default.

-m3
Generate code for the SH3.

-m3e
Generate code for the SH3e.

-m4-nofpu
Generate code for the SH4 without a floating-point unit.

-m4-single-only
Generate code for the SH4 with a floating-point unit that only supports single-precision arithmetic.

-m4-single
Generate code for the SH4 assuming the floating-point unit is in single-precision mode by default.

-m4
Generate code for the SH4.

-m4a-nofpu
Generate code for the SH4al-dsp, or for a SH4a in such a way that the floating-point unit is not used.

-m4a-single-only
Generate code for the SH4a, in such a way that no double-precision floating-point operations are used.

-m4a-single
Generate code for the SH4a assuming the floating-point unit is in single-precision mode by default.

-m4a
Generate code for the SH4a.

-m4al
Same as `-m4a-nofpu', except that it implicitly passes `-dsp' to the assembler. GCC doesn't generate any DSP instructions at the moment.

-mb
Compile code for the processor in big-endian mode.

-ml
Compile code for the processor in little-endian mode.

-mdalign
Align doubles at 64-bit boundaries. Note that this changes the calling conventions, and thus some functions from the standard C library will not work unless you recompile it first with `-mdalign'.

-mrelax
Shorten some address references at link time, when possible; uses the linker option `-relax'.

-mbigtable
Use 32-bit offsets in switch tables. The default is to use 16-bit offsets.

-mbitops
Enable the use of bit manipulation instructions on SH2A.

-mfmovd
Enable the use of the instruction fmovd. Check `-mdalign' for alignment constraints.

-mhitachi
Comply with the calling conventions defined by Renesas.

-mrenesas
Comply with the calling conventions defined by Renesas.

-mno-renesas
Comply with the calling conventions defined for GCC before the Renesas conventions were available. This option is the default for all targets of the SH toolchain.

-mnomacsave
Mark the MAC register as call-clobbered, even if `-mhitachi' is given.

-mieee
Increase IEEE compliance of floating-point code. At the moment, this is equivalent to `-fno-finite-math-only'. When generating 16-bit SH opcodes, getting IEEE-conforming results for comparisons of NANs / infinities incurs extra overhead in every floating-point comparison, therefore the default is set to `-ffinite-math-only'.

-minline-ic_invalidate
Inline code to invalidate instruction cache entries after setting up nested function trampolines. This option has no effect if -musermode is in effect and the selected code generation option (e.g. -m4) does not allow the use of the icbi instruction. If the selected code generation option does not allow the use of the icbi instruction, and -musermode is not in effect, the inlined code will manipulate the instruction cache address array directly with an associative write. This not only requires privileged mode, but it will also fail if the cache line had been mapped via the TLB and has become unmapped.

-misize
Dump instruction size and location in the assembly code.

-mpadstruct
This option is deprecated. It pads structures to multiple of 4 bytes, which is incompatible with the SH ABI.

-msoft-atomic
Generate GNU/Linux compatible gUSA software atomic sequences for the atomic built-in functions. The generated atomic sequences require support from the interrupt / exception handling code of the system and are only suitable for single-core systems. They will not perform correctly on multi-core systems. This option is enabled by default when the target is sh-*-linux*. For details on the atomic built-in functions see 6.52 Built-in functions for memory model aware atomic operations.

-mspace
Optimize for space instead of speed. Implied by `-Os'.

-mprefergot
When generating position-independent code, emit function calls using the Global Offset Table instead of the Procedure Linkage Table.

-musermode
Don't generate privileged mode only code; implies -mno-inline-ic_invalidate if the inlined code would not work in user mode. This is the default when the target is sh-*-linux*.

-multcost=number
Set the cost to assume for a multiply insn.

-mdiv=strategy
Set the division strategy to use for SHmedia code. strategy must be one of: call, call2, fp, inv, inv:minlat, inv20u, inv20l, inv:call, inv:call2, inv:fp . "fp" performs the operation in floating point. This has a very high latency, but needs only a few instructions, so it might be a good choice if your code has enough easily-exploitable ILP to allow the compiler to schedule the floating-point instructions together with other instructions. Division by zero causes a floating-point exception. "inv" uses integer operations to calculate the inverse of the divisor, and then multiplies the dividend with the inverse. This strategy allows cse and hoisting of the inverse calculation. Division by zero calculates an unspecified result, but does not trap. "inv:minlat" is a variant of "inv" where if no cse / hoisting opportunities have been found, or if the entire operation has been hoisted to the same place, the last stages of the inverse calculation are intertwined with the final multiply to reduce the overall latency, at the expense of using a few more instructions, and thus offering fewer scheduling opportunities with other code. "call" calls a library function that usually implements the inv:minlat strategy. This gives high code density for m5-*media-nofpu compilations. "call2" uses a different entry point of the same library function, where it assumes that a pointer to a lookup table has already been set up, which exposes the pointer load to cse / code hoisting optimizations. "inv:call", "inv:call2" and "inv:fp" all use the "inv" algorithm for initial code generation, but if the code stays unoptimized, revert to the "call", "call2", or "fp" strategies, respectively. Note that the potentially-trapping side effect of division by zero is carried by a separate instruction, so it is possible that all the integer instructions are hoisted out, but the marker for the side effect stays where it is. A recombination to fp operations or a call is not possible in that case. "inv20u" and "inv20l" are variants of the "inv:minlat" strategy. In the case that the inverse calculation was nor separated from the multiply, they speed up division where the dividend fits into 20 bits (plus sign where applicable), by inserting a test to skip a number of operations in this case; this test slows down the case of larger dividends. inv20u assumes the case of a such a small dividend to be unlikely, and inv20l assumes it to be likely.

-maccumulate-outgoing-args
Reserve space once for outgoing arguments in the function prologue rather than around each call. Generally beneficial for performance and size. Also needed for unwinding to avoid changing the stack frame around conditional code.

-mdivsi3_libfunc=name
Set the name of the library function used for 32-bit signed division to name. This only affect the name used in the call and inv:call division strategies, and the compiler will still expect the same sets of input/output/clobbered registers as if this option was not present.

-mfixed-range=register-range
Generate code treating the given register range as fixed registers. A fixed register is one that the register allocator can not use. This is useful when compiling kernel code. A register range is specified as two registers separated by a dash. Multiple register ranges can be specified separated by a comma.

-madjust-unroll
Throttle unrolling to avoid thrashing target registers. This option only has an effect if the gcc code base supports the TARGET_ADJUST_UNROLL_MAX target hook.

-mindexed-addressing
Enable the use of the indexed addressing mode for SHmedia32/SHcompact. This is only safe if the hardware and/or OS implement 32-bit wrap-around semantics for the indexed addressing mode. The architecture allows the implementation of processors with 64-bit MMU, which the OS could use to get 32-bit addressing, but since no current hardware implementation supports this or any other way to make the indexed addressing mode safe to use in the 32-bit ABI, the default is `-mno-indexed-addressing'.

-mgettrcost=number
Set the cost assumed for the gettr instruction to number. The default is 2 if `-mpt-fixed' is in effect, 100 otherwise.

-mpt-fixed
Assume pt* instructions won't trap. This will generally generate better scheduled code, but is unsafe on current hardware. The current architecture definition says that ptabs and ptrel trap when the target anded with 3 is 3. This has the unintentional effect of making it unsafe to schedule ptabs / ptrel before a branch, or hoist it out of a loop. For example, __do_global_ctors, a part of libgcc that runs constructors at program startup, calls functions in a list which is delimited by -1. With the -mpt-fixed option, the ptabs will be done before testing against -1. That means that all the constructors will be run a bit quicker, but when the loop comes to the end of the list, the program crashes because ptabs loads -1 into a target register. Since this option is unsafe for any hardware implementing the current architecture specification, the default is -mno-pt-fixed. Unless the user specifies a specific cost with `-mgettrcost', -mno-pt-fixed also implies `-mgettrcost=100'; this deters register allocation using target registers for storing ordinary integers.

-minvalid-symbols
Assume symbols might be invalid. Ordinary function symbols generated by the compiler will always be valid to load with movi/shori/ptabs or movi/shori/ptrel, but with assembler and/or linker tricks it is possible to generate symbols that will cause ptabs / ptrel to trap. This option is only meaningful when `-mno-pt-fixed' is in effect. It will then prevent cross-basic-block cse, hoisting and most scheduling of symbol loads. The default is `-mno-invalid-symbols'.

-mbranch-cost=num
Assume num to be the cost for a branch instruction. Higher numbers will make the compiler try to generate more branch-free code if possible. If not specified the value is selected depending on the processor type that is being compiled for.

-mcbranchdi
Enable the cbranchdi4 instruction pattern.

-mcmpeqdi
Emit the cmpeqdi_t instruction pattern even when `-mcbranchdi' is in effect.

-mfused-madd
Allow the usage of the fmac instruction (floating-point multiply-accumulate) if the processor type supports it. Enabling this option might generate code that produces different numeric floating-point results compared to strict IEEE 754 arithmetic.

-mpretend-cmove
Prefer zero-displacement conditional branches for conditional move instruction patterns. This can result in faster code on the SH4 processor.


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3.18 Options for Code Generation Conventions

These machine-independent options control the interface conventions used in code generation.

Most of them have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one that is not the default. You can figure out the other form by either removing `no-' or adding it.

-fbounds-check
For front ends that support it, generate additional code to check that indices used to access arrays are within the declared range. This is currently only supported by the Java and Fortran front ends, where this option defaults to true and false respectively.

-ftrapv
This option generates traps for signed overflow on addition, subtraction, multiplication operations.

-fwrapv
This option instructs the compiler to assume that signed arithmetic overflow of addition, subtraction and multiplication wraps around using twos-complement representation. This flag enables some optimizations and disables others. This option is enabled by default for the Java front end, as required by the Java language specification.

-fexceptions
Enable exception handling. Generates extra code needed to propagate exceptions. For some targets, this implies GCC will generate frame unwind information for all functions, which can produce significant data size overhead, although it does not affect execution. If you do not specify this option, GCC will enable it by default for languages like C++ that normally require exception handling, and disable it for languages like C that do not normally require it. However, you may need to enable this option when compiling C code that needs to interoperate properly with exception handlers written in C++. You may also wish to disable this option if you are compiling older C++ programs that don't use exception handling.

-fnon-call-exceptions
Generate code that allows trapping instructions to throw exceptions. Note that this requires platform-specific runtime support that does not exist everywhere. Moreover, it only allows trapping instructions to throw exceptions, i.e. memory references or floating-point instructions. It does not allow exceptions to be thrown from arbitrary signal handlers such as SIGALRM.

-funwind-tables
Similar to `-fexceptions', except that it will just generate any needed static data, but will not affect the generated code in any other way. You will normally not enable this option; instead, a language processor that needs this handling would enable it on your behalf.

-fasynchronous-unwind-tables
Generate unwind table in dwarf2 format, if supported by target machine. The table is exact at each instruction boundary, so it can be used for stack unwinding from asynchronous events (such as debugger or garbage collector).

-fpcc-struct-return
Return "short" struct and union values in memory like longer ones, rather than in registers. This convention is less efficient, but it has the advantage of allowing intercallability between GCC-compiled files and files compiled with other compilers, particularly the Portable C Compiler (pcc).

The precise convention for returning structures in memory depends on the target configuration macros.

Short structures and unions are those whose size and alignment match that of some integer type.

Warning: code compiled with the `-fpcc-struct-return' switch is not binary compatible with code compiled with the `-freg-struct-return' switch. Use it to conform to a non-default application binary interface.

-freg-struct-return
Return struct and union values in registers when possible. This is more efficient for small structures than `-fpcc-struct-return'.

If you specify neither `-fpcc-struct-return' nor `-freg-struct-return', GCC defaults to whichever convention is standard for the target. If there is no standard convention, GCC defaults to `-fpcc-struct-return', except on targets where GCC is the principal compiler. In those cases, we can choose the standard, and we chose the more efficient register return alternative.

Warning: code compiled with the `-freg-struct-return' switch is not binary compatible with code compiled with the `-fpcc-struct-return' switch. Use it to conform to a non-default application binary interface.

-fshort-enums
Allocate to an enum type only as many bytes as it needs for the declared range of possible values. Specifically, the enum type will be equivalent to the smallest integer type that has enough room.

Warning: the `-fshort-enums' switch causes GCC to generate code that is not binary compatible with code generated without that switch. Use it to conform to a non-default application binary interface.

-fshort-double
Use the same size for double as for float.

Warning: the `-fshort-double' switch causes GCC to generate code that is not binary compatible with code generated without that switch. Use it to conform to a non-default application binary interface.

-fshort-wchar
Override the underlying type for `wchar_t' to be `short unsigned int' instead of the default for the target. This option is useful for building programs to run under WINE.

Warning: the `-fshort-wchar' switch causes GCC to generate code that is not binary compatible with code generated without that switch. Use it to conform to a non-default application binary interface.

-fno-common
In C code, controls the placement of uninitialized global variables. Unix C compilers have traditionally permitted multiple definitions of such variables in different compilation units by placing the variables in a common block. This is the behavior specified by `-fcommon', and is the default for GCC on most targets. On the other hand, this behavior is not required by ISO C, and on some targets may carry a speed or code size penalty on variable references. The `-fno-common' option specifies that the compiler should place uninitialized global variables in the data section of the object file, rather than generating them as common blocks. This has the effect that if the same variable is declared (without extern) in two different compilations, you will get a multiple-definition error when you link them. In this case, you must compile with `-fcommon' instead. Compiling with `-fno-common' is useful on targets for which it provides better performance, or if you wish to verify that the program will work on other systems that always treat uninitialized variable declarations this way.

-fno-ident
Ignore the `#ident' directive.

-finhibit-size-directive
Don't output a .size assembler directive, or anything else that would cause trouble if the function is split in the middle, and the two halves are placed at locations far apart in memory. This option is used when compiling `crtstuff.c'; you should not need to use it for anything else.

-fverbose-asm
Put extra commentary information in the generated assembly code to make it more readable. This option is generally only of use to those who actually need to read the generated assembly code (perhaps while debugging the compiler itself).

`-fno-verbose-asm', the default, causes the extra information to be omitted and is useful when comparing two assembler files.

-frecord-gcc-switches
This switch causes the command line that was used to invoke the compiler to be recorded into the object file that is being created. This switch is only implemented on some targets and the exact format of the recording is target and binary file format dependent, but it usually takes the form of a section containing ASCII text. This switch is related to the `-fverbose-asm' switch, but that switch only records information in the assembler output file as comments, so it never reaches the object file. See also `-grecord-gcc-switches' for another way of storing compiler options into the object file.

-fpic
Generate position-independent code (PIC) suitable for use in a shared library, if supported for the target machine. Such code accesses all constant addresses through a global offset table (GOT). The dynamic loader resolves the GOT entries when the program starts (the dynamic loader is not part of GCC; it is part of the operating system). If the GOT size for the linked executable exceeds a machine-specific maximum size, you get an error message from the linker indicating that `-fpic' does not work; in that case, recompile with `-fPIC' instead. (These maximums are 8k on the SPARC and 32k on the m68k and RS/6000. The 386 has no such limit.)

Position-independent code requires special support, and therefore works only on certain machines. For the 386, GCC supports PIC for System V but not for the Sun 386i. Code generated for the IBM RS/6000 is always position-independent.

When this flag is set, the macros __pic__ and __PIC__ are defined to 1.

-fPIC
If supported for the target machine, emit position-independent code, suitable for dynamic linking and avoiding any limit on the size of the global offset table. This option makes a difference on the m68k, PowerPC and SPARC.

Position-independent code requires special support, and therefore works only on certain machines.

When this flag is set, the macros __pic__ and __PIC__ are defined to 2.

-fpie
-fPIE
These options are similar to `-fpic' and `-fPIC', but generated position independent code can be only linked into executables. Usually these options are used when `-pie' GCC option will be used during linking.

`-fpie' and `-fPIE' both define the macros __pie__ and __PIE__. The macros have the value 1 for `-fpie' and 2 for `-fPIE'.

-fno-jump-tables
Do not use jump tables for switch statements even where it would be more efficient than other code generation strategies. This option is of use in conjunction with `-fpic' or `-fPIC' for building code that forms part of a dynamic linker and cannot reference the address of a jump table. On some targets, jump tables do not require a GOT and this option is not needed.

-ffixed-reg
Treat the register named reg as a fixed register; generated code should never refer to it (except perhaps as a stack pointer, frame pointer or in some other fixed role).

reg must be the name of a register. The register names accepted are machine-specific and are defined in the REGISTER_NAMES macro in the machine description macro file.

This flag does not have a negative form, because it specifies a three-way choice.

-fcall-used-reg
Treat the register named reg as an allocable register that is clobbered by function calls. It may be allocated for temporaries or variables that do not live across a call. Functions compiled this way will not save and restore the register reg.

It is an error to used this flag with the frame pointer or stack pointer. Use of this flag for other registers that have fixed pervasive roles in the machine's execution model will produce disastrous results.

This flag does not have a negative form, because it specifies a three-way choice.

-fcall-saved-reg
Treat the register named reg as an allocable register saved by functions. It may be allocated even for temporaries or variables that live across a call. Functions compiled this way will save and restore the register reg if they use it.

It is an error to used this flag with the frame pointer or stack pointer. Use of this flag for other registers that have fixed pervasive roles in the machine's execution model will produce disastrous results.

A different sort of disaster will result from the use of this flag for a register in which function values may be returned.

This flag does not have a negative form, because it specifies a three-way choice.

-fpack-struct[=n]
Without a value specified, pack all structure members together without holes. When a value is specified (which must be a small power of two), pack structure members according to this value, representing the maximum alignment (that is, objects with default alignment requirements larger than this will be output potentially unaligned at the next fitting location.

Warning: the `-fpack-struct' switch causes GCC to generate code that is not binary compatible with code generated without that switch. Additionally, it makes the code suboptimal. Use it to conform to a non-default application binary interface.

-finstrument-functions
Generate instrumentation calls for entry and exit to functions. Just after function entry and just before function exit, the following profiling functions will be called with the address of the current function and its call site. (On some platforms, __builtin_return_address does not work beyond the current function, so the call site information may not be available to the profiling functions otherwise.)

 
void __cyg_profile_func_enter (void *this_fn,
                               void *call_site);
void __cyg_profile_func_exit  (void *this_fn,
                               void *call_site);

The first argument is the address of the start of the current function, which may be looked up exactly in the symbol table.

This instrumentation is also done for functions expanded inline in other functions. The profiling calls will indicate where, conceptually, the inline function is entered and exited. This means that addressable versions of such functions must be available. If all your uses of a function are expanded inline, this may mean an additional expansion of code size. If you use `extern inline' in your C code, an addressable version of such functions must be provided. (This is normally the case anyways, but if you get lucky and the optimizer always expands the functions inline, you might have gotten away without providing static copies.)

A function may be given the attribute no_instrument_function, in which case this instrumentation will not be done. This can be used, for example, for the profiling functions listed above, high-priority interrupt routines, and any functions from which the profiling functions cannot safely be called (perhaps signal handlers, if the profiling routines generate output or allocate memory).

-finstrument-functions-exclude-file-list=file,file,...

Set the list of functions that are excluded from instrumentation (see the description of -finstrument-functions). If the file that contains a function definition matches with one of file, then that function is not instrumented. The match is done on substrings: if the file parameter is a substring of the file name, it is considered to be a match.

For example:

 
-finstrument-functions-exclude-file-list=/bits/stl,include/sys

will exclude any inline function defined in files whose pathnames contain /bits/stl or include/sys.

If, for some reason, you want to include letter ',' in one of sym, write '\,'. For example, -finstrument-functions-exclude-file-list='\,\,tmp' (note the single quote surrounding the option).

-finstrument-functions-exclude-function-list=sym,sym,...

This is similar to -finstrument-functions-exclude-file-list, but this option sets the list of function names to be excluded from instrumentation. The function name to be matched is its user-visible name, such as vector<int> blah(const vector<int> &), not the internal mangled name (e.g., _Z4blahRSt6vectorIiSaIiEE). The match is done on substrings: if the sym parameter is a substring of the function name, it is considered to be a match. For C99 and C++ extended identifiers, the function name must be given in UTF-8, not using universal character names.

-fstack-check
Generate code to verify that you do not go beyond the boundary of the stack. You should specify this flag if you are running in an environment with multiple threads, but only rarely need to specify it in a single-threaded environment since stack overflow is automatically detected on nearly all systems if there is only one stack.

Note that this switch does not actually cause checking to be done; the operating system or the language runtime must do that. The switch causes generation of code to ensure that they see the stack being extended.

You can additionally specify a string parameter: no means no checking, generic means force the use of old-style checking, specific means use the best checking method and is equivalent to bare `-fstack-check'.

Old-style checking is a generic mechanism that requires no specific target support in the compiler but comes with the following drawbacks:

  1. Modified allocation strategy for large objects: they will always be allocated dynamically if their size exceeds a fixed threshold.

  2. Fixed limit on the size of the static frame of functions: when it is topped by a particular function, stack checking is not reliable and a warning is issued by the compiler.

  3. Inefficiency: because of both the modified allocation strategy and the generic implementation, the performances of the code are hampered.

Note that old-style stack checking is also the fallback method for specific if no target support has been added in the compiler.

-fstack-limit-register=reg
-fstack-limit-symbol=sym
-fno-stack-limit
Generate code to ensure that the stack does not grow beyond a certain value, either the value of a register or the address of a symbol. If the stack would grow beyond the value, a signal is raised. For most targets, the signal is raised before the stack overruns the boundary, so it is possible to catch the signal without taking special precautions.

For instance, if the stack starts at absolute address `0x80000000' and grows downwards, you can use the flags `-fstack-limit-symbol=__stack_limit' and `-Wl,--defsym,__stack_limit=0x7ffe0000' to enforce a stack limit of 128KB. Note that this may only work with the GNU linker.

-fsplit-stack
Generate code to automatically split the stack before it overflows. The resulting program has a discontiguous stack which can only overflow if the program is unable to allocate any more memory. This is most useful when running threaded programs, as it is no longer necessary to calculate a good stack size to use for each thread. This is currently only implemented for the i386 and x86_64 back ends running GNU/Linux.

When code compiled with `-fsplit-stack' calls code compiled without `-fsplit-stack', there may not be much stack space available for the latter code to run. If compiling all code, including library code, with `-fsplit-stack' is not an option, then the linker can fix up these calls so that the code compiled without `-fsplit-stack' always has a large stack. Support for this is implemented in the gold linker in GNU binutils release 2.21 and later.

-fleading-underscore
This option and its counterpart, `-fno-leading-underscore', forcibly change the way C symbols are represented in the object file. One use is to help link with legacy assembly code.

Warning: the `-fleading-underscore' switch causes GCC to generate code that is not binary compatible with code generated without that switch. Use it to conform to a non-default application binary interface. Not all targets provide complete support for this switch.

-ftls-model=model
Alter the thread-local storage model to be used (see section 6.58 Thread-Local Storage). The model argument should be one of global-dynamic, local-dynamic, initial-exec or local-exec.

The default without `-fpic' is initial-exec; with `-fpic' the default is global-dynamic.

-fvisibility=default|internal|hidden|protected
Set the default ELF image symbol visibility to the specified option--all symbols will be marked with this unless overridden within the code. Using this feature can very substantially improve linking and load times of shared object libraries, produce more optimized code, provide near-perfect API export and prevent symbol clashes. It is strongly recommended that you use this in any shared objects you distribute.

Despite the nomenclature, default always means public; i.e., available to be linked against from outside the shared object. protected and internal are pretty useless in real-world usage so the only other commonly used option will be hidden. The default if `-fvisibility' isn't specified is default, i.e., make every symbol public--this causes the same behavior as previous versions of GCC.

A good explanation of the benefits offered by ensuring ELF symbols have the correct visibility is given by "How To Write Shared Libraries" by Ulrich Drepper (which can be found at http://people.redhat.com/~drepper/)---however a superior solution made possible by this option to marking things hidden when the default is public is to make the default hidden and mark things public. This is the norm with DLL's on Windows and with `-fvisibility=hidden' and __attribute__ ((visibility("default"))) instead of __declspec(dllexport) you get almost identical semantics with identical syntax. This is a great boon to those working with cross-platform projects.

For those adding visibility support to existing code, you may find `#pragma GCC visibility' of use. This works by you enclosing the declarations you wish to set visibility for with (for example) `#pragma GCC visibility push(hidden)' and `#pragma GCC visibility pop'. Bear in mind that symbol visibility should be viewed as part of the API interface contract and thus all new code should always specify visibility when it is not the default; i.e., declarations only for use within the local DSO should always be marked explicitly as hidden as so to avoid PLT indirection overheads--making this abundantly clear also aids readability and self-documentation of the code. Note that due to ISO C++ specification requirements, operator new and operator delete must always be of default visibility.

Be aware that headers from outside your project, in particular system headers and headers from any other library you use, may not be expecting to be compiled with visibility other than the default. You may need to explicitly say `#pragma GCC visibility push(default)' before including any such headers.

`extern' declarations are not affected by `-fvisibility', so a lot of code can be recompiled with `-fvisibility=hidden' with no modifications. However, this means that calls to `extern' functions with no explicit visibility will use the PLT, so it is more effective to use `__attribute ((visibility))' and/or `#pragma GCC visibility' to tell the compiler which `extern' declarations should be treated as hidden.

Note that `-fvisibility' does affect C++ vague linkage entities. This means that, for instance, an exception class that will be thrown between DSOs must be explicitly marked with default visibility so that the `type_info' nodes will be unified between the DSOs.

An overview of these techniques, their benefits and how to use them is at http://gcc.gnu.org/@/wiki/@/Visibility.

-fstrict-volatile-bitfields
This option should be used if accesses to volatile bit-fields (or other structure fields, although the compiler usually honors those types anyway) should use a single access of the width of the field's type, aligned to a natural alignment if possible. For example, targets with memory-mapped peripheral registers might require all such accesses to be 16 bits wide; with this flag the user could declare all peripheral bit-fields as "unsigned short" (assuming short is 16 bits on these targets) to force GCC to use 16-bit accesses instead of, perhaps, a more efficient 32-bit access.

If this option is disabled, the compiler will use the most efficient instruction. In the previous example, that might be a 32-bit load instruction, even though that will access bytes that do not contain any portion of the bit-field, or memory-mapped registers unrelated to the one being updated.

If the target requires strict alignment, and honoring the field type would require violating this alignment, a warning is issued. If the field has packed attribute, the access is done without honoring the field type. If the field doesn't have packed attribute, the access is done honoring the field type. In both cases, GCC assumes that the user knows something about the target hardware that it is unaware of.

The default value of this option is determined by the application binary interface for the target processor.


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3.19 Environment Variables Affecting GCC

This section describes several environment variables that affect how GCC operates. Some of them work by specifying directories or prefixes to use when searching for various kinds of files. Some are used to specify other aspects of the compilation environment.

Note that you can also specify places to search using options such as `-B', `-I' and `-L' (see section 3.14 Options for Directory Search). These take precedence over places specified using environment variables, which in turn take precedence over those specified by the configuration of GCC. See section `Controlling the Compilation Driver `gcc'' in GNU Compiler Collection (GCC) Internals.

LANG
LC_CTYPE
LC_MESSAGES
LC_ALL
These environment variables control the way that GCC uses localization information which allows GCC to work with different national conventions. GCC inspects the locale categories LC_CTYPE and LC_MESSAGES if it has been configured to do so. These locale categories can be set to any value supported by your installation. A typical value is `en_GB.UTF-8' for English in the United Kingdom encoded in UTF-8.

The LC_CTYPE environment variable specifies character classification. GCC uses it to determine the character boundaries in a string; this is needed for some multibyte encodings that contain quote and escape characters that would otherwise be interpreted as a string end or escape.

The LC_MESSAGES environment variable specifies the language to use in diagnostic messages.

If the LC_ALL environment variable is set, it overrides the value of LC_CTYPE and LC_MESSAGES; otherwise, LC_CTYPE and LC_MESSAGES default to the value of the LANG environment variable. If none of these variables are set, GCC defaults to traditional C English behavior.

TMPDIR
If TMPDIR is set, it specifies the directory to use for temporary files. GCC uses temporary files to hold the output of one stage of compilation which is to be used as input to the next stage: for example, the output of the preprocessor, which is the input to the compiler proper.

GCC_COMPARE_DEBUG
Setting GCC_COMPARE_DEBUG is nearly equivalent to passing `-fcompare-debug' to the compiler driver. See the documentation of this option for more details.

GCC_EXEC_PREFIX
If GCC_EXEC_PREFIX is set, it specifies a prefix to use in the names of the subprograms executed by the compiler. No slash is added when this prefix is combined with the name of a subprogram, but you can specify a prefix that ends with a slash if you wish.

If GCC_EXEC_PREFIX is not set, GCC will attempt to figure out an appropriate prefix to use based on the pathname it was invoked with.

If GCC cannot find the subprogram using the specified prefix, it tries looking in the usual places for the subprogram.

The default value of GCC_EXEC_PREFIX is `prefix/lib/gcc/' where prefix is the prefix to the installed compiler. In many cases prefix is the value of prefix when you ran the `configure' script.

Other prefixes specified with `-B' take precedence over this prefix.

This prefix is also used for finding files such as `crt0.o' that are used for linking.

In addition, the prefix is used in an unusual way in finding the directories to search for header files. For each of the standard directories whose name normally begins with `/usr/local/lib/gcc' (more precisely, with the value of GCC_INCLUDE_DIR), GCC tries replacing that beginning with the specified prefix to produce an alternate directory name. Thus, with `-Bfoo/', GCC will search `foo/bar' where it would normally search `/usr/local/lib/bar'. These alternate directories are searched first; the standard directories come next. If a standard directory begins with the configured prefix then the value of prefix is replaced by GCC_EXEC_PREFIX when looking for header files.

COMPILER_PATH
The value of COMPILER_PATH is a colon-separated list of directories, much like PATH. GCC tries the directories thus specified when searching for subprograms, if it can't find the subprograms using GCC_EXEC_PREFIX.

LIBRARY_PATH
The value of LIBRARY_PATH is a colon-separated list of directories, much like PATH. When configured as a native compiler, GCC tries the directories thus specified when searching for special linker files, if it can't find them using GCC_EXEC_PREFIX. Linking using GCC also uses these directories when searching for ordinary libraries for the `-l' option (but directories specified with `-L' come first).

LANG
This variable is used to pass locale information to the compiler. One way in which this information is used is to determine the character set to be used when character literals, string literals and comments are parsed in C and C++. When the compiler is configured to allow multibyte characters, the following values for LANG are recognized:

`C-JIS'
Recognize JIS characters.
`C-SJIS'
Recognize SJIS characters.
`C-EUCJP'
Recognize EUCJP characters.

If LANG is not defined, or if it has some other value, then the compiler will use mblen and mbtowc as defined by the default locale to recognize and translate multibyte characters.

Some additional environments variables affect the behavior of the preprocessor.

CPATH
C_INCLUDE_PATH
CPLUS_INCLUDE_PATH
OBJC_INCLUDE_PATH
Each variable's value is a list of directories separated by a special character, much like PATH, in which to look for header files. The special character, PATH_SEPARATOR, is target-dependent and determined at GCC build time. For Microsoft Windows-based targets it is a semicolon, and for almost all other targets it is a colon.

CPATH specifies a list of directories to be searched as if specified with `-I', but after any paths given with `-I' options on the command line. This environment variable is used regardless of which language is being preprocessed.

The remaining environment variables apply only when preprocessing the particular language indicated. Each specifies a list of directories to be searched as if specified with `-isystem', but after any paths given with `-isystem' options on the command line.

In all these variables, an empty element instructs the compiler to search its current working directory. Empty elements can appear at the beginning or end of a path. For instance, if the value of CPATH is :/special/include, that has the same effect as `-I. -I/special/include'.

DEPENDENCIES_OUTPUT
If this variable is set, its value specifies how to output dependencies for Make based on the non-system header files processed by the compiler. System header files are ignored in the dependency output.

The value of DEPENDENCIES_OUTPUT can be just a file name, in which case the Make rules are written to that file, guessing the target name from the source file name. Or the value can have the form `file target', in which case the rules are written to file file using target as the target name.

In other words, this environment variable is equivalent to combining the options `-MM' and `-MF' (see section 3.11 Options Controlling the Preprocessor), with an optional `-MT' switch too.

SUNPRO_DEPENDENCIES
This variable is the same as DEPENDENCIES_OUTPUT (see above), except that system header files are not ignored, so it implies `-M' rather than `-MM'. However, the dependence on the main input file is omitted. See section 3.11 Options Controlling the Preprocessor.


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3.20 Using Precompiled Headers

Often large projects have many header files that are included in every source file. The time the compiler takes to process these header files over and over again can account for nearly all of the time required to build the project. To make builds faster, GCC allows users to `precompile' a header file; then, if builds can use the precompiled header file they will be much faster.

To create a precompiled header file, simply compile it as you would any other file, if necessary using the `-x' option to make the driver treat it as a C or C++ header file. You will probably want to use a tool like make to keep the precompiled header up-to-date when the headers it contains change.

A precompiled header file will be searched for when #include is seen in the compilation. As it searches for the included file (see section `Search Path' in The C Preprocessor) the compiler looks for a precompiled header in each directory just before it looks for the include file in that directory. The name searched for is the name specified in the #include with `.gch' appended. If the precompiled header file can't be used, it is ignored.

For instance, if you have #include "all.h", and you have `all.h.gch' in the same directory as `all.h', then the precompiled header file will be used if possible, and the original header will be used otherwise.

Alternatively, you might decide to put the precompiled header file in a directory and use `-I' to ensure that directory is searched before (or instead of) the directory containing the original header. Then, if you want to check that the precompiled header file is always used, you can put a file of the same name as the original header in this directory containing an #error command.

This also works with `-include'. So yet another way to use precompiled headers, good for projects not designed with precompiled header files in mind, is to simply take most of the header files used by a project, include them from another header file, precompile that header file, and `-include' the precompiled header. If the header files have guards against multiple inclusion, they will be skipped because they've already been included (in the precompiled header).

If you need to precompile the same header file for different languages, targets, or compiler options, you can instead make a directory named like `all.h.gch', and put each precompiled header in the directory, perhaps using `-o'. It doesn't matter what you call the files in the directory, every precompiled header in the directory will be considered. The first precompiled header encountered in the directory that is valid for this compilation will be used; they're searched in no particular order.

There are many other possibilities, limited only by your imagination, good sense, and the constraints of your build system.

A precompiled header file can be used only when these conditions apply:

For all of these except the last, the compiler will automatically ignore the precompiled header if the conditions aren't met. If you find an option combination that doesn't work and doesn't cause the precompiled header to be ignored, please consider filing a bug report, see 12. Reporting Bugs.

If you do use differing options when generating and using the precompiled header, the actual behavior will be a mixture of the behavior for the options. For instance, if you use `-g' to generate the precompiled header but not when using it, you may or may not get debugging information for routines in the precompiled header.


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4. C Implementation-defined behavior

A conforming implementation of ISO C is required to document its choice of behavior in each of the areas that are designated "implementation defined". The following lists all such areas, along with the section numbers from the ISO/IEC 9899:1990 and ISO/IEC 9899:1999 standards. Some areas are only implementation-defined in one version of the standard.

Some choices depend on the externally determined ABI for the platform (including standard character encodings) which GCC follows; these are listed as "determined by ABI" below. See section Binary Compatibility, and http://gcc.gnu.org/readings.html. Some choices are documented in the preprocessor manual. See section `Implementation-defined behavior' in The C Preprocessor. Some choices are made by the library and operating system (or other environment when compiling for a freestanding environment); refer to their documentation for details.

4.1 Translation  
4.2 Environment  
4.3 Identifiers  
4.4 Characters  
4.5 Integers  
4.6 Floating point  
4.7 Arrays and pointers  
4.8 Hints  
4.9 Structures, unions, enumerations, and bit-fields  
4.10 Qualifiers  
4.11 Declarators  
4.12 Statements  
4.13 Preprocessing directives  
4.14 Library functions  
4.15 Architecture  
4.16 Locale-specific behavior  


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4.1 Translation


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4.2 Environment

The behavior of most of these points are dependent on the implementation of the C library, and are not defined by GCC itself.


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4.3 Identifiers


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4.4 Characters


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4.5 Integers


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4.6 Floating point


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4.7 Arrays and pointers


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4.8 Hints


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4.9 Structures, unions, enumerations, and bit-fields


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4.10 Qualifiers


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4.11 Declarators


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4.12 Statements


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4.13 Preprocessing directives

See section `Implementation-defined behavior' in The C Preprocessor, for details of these aspects of implementation-defined behavior.


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4.14 Library functions

The behavior of most of these points are dependent on the implementation of the C library, and are not defined by GCC itself.


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4.15 Architecture


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4.16 Locale-specific behavior

The behavior of these points are dependent on the implementation of the C library, and are not defined by GCC itself.


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5. C++ Implementation-defined behavior

A conforming implementation of ISO C++ is required to document its choice of behavior in each of the areas that are designated "implementation defined". The following lists all such areas, along with the section numbers from the ISO/IEC 14822:1998 and ISO/IEC 14822:2003 standards. Some areas are only implementation-defined in one version of the standard.

Some choices depend on the externally determined ABI for the platform (including standard character encodings) which GCC follows; these are listed as "determined by ABI" below. See section Binary Compatibility, and http://gcc.gnu.org/readings.html. Some choices are documented in the preprocessor manual. See section `Implementation-defined behavior' in The C Preprocessor. Some choices are documented in the corresponding document for the C language. See section 4. C Implementation-defined behavior. Some choices are made by the library and operating system (or other environment when compiling for a freestanding environment); refer to their documentation for details.

5.1 Conditionally-supported behavior  
5.2 Exception handling  


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5.1 Conditionally-supported behavior

Each implementation shall include documentation that identifies all conditionally-supported constructs that it does not support (C++0x 1.4).


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5.2 Exception handling


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6. Extensions to the C Language Family

GNU C provides several language features not found in ISO standard C. (The `-pedantic' option directs GCC to print a warning message if any of these features is used.) To test for the availability of these features in conditional compilation, check for a predefined macro __GNUC__, which is always defined under GCC.

These extensions are available in C and Objective-C. Most of them are also available in C++. See section Extensions to the C++ Language, for extensions that apply only to C++.

Some features that are in ISO C99 but not C90 or C++ are also, as extensions, accepted by GCC in C90 mode and in C++.

6.1 Statements and Declarations in Expressions  Putting statements and declarations inside expressions.
6.2 Locally Declared Labels  Labels local to a block.
6.3 Labels as Values  Getting pointers to labels, and computed gotos.
6.4 Nested Functions  As in Algol and Pascal, lexical scoping of functions.
6.5 Constructing Function Calls  Dispatching a call to another function.
6.6 Referring to a Type with typeof  typeof: referring to the type of an expression.
6.7 Conditionals with Omitted Operands  Omitting the middle operand of a `?:' expression.
6.9 Double-Word Integers  Double-word integers---long long int.
6.8 128-bits integers  128-bit integers---__int128.
6.10 Complex Numbers  Data types for complex numbers.
6.11 Additional Floating Types  
6.12 Half-Precision Floating Point  
6.13 Decimal Floating Types  
6.14 Hex Floats  Hexadecimal floating-point constants.
6.15 Fixed-Point Types  
6.16 Named Address Spaces  Named address spaces.
6.17 Arrays of Length Zero  Zero-length arrays.
6.19 Arrays of Variable Length  Arrays whose length is computed at run time.
6.18 Structures With No Members  Structures with no members.
6.20 Macros with a Variable Number of Arguments.  Macros with a variable number of arguments.
6.21 Slightly Looser Rules for Escaped Newlines  Slightly looser rules for escaped newlines.
6.22 Non-Lvalue Arrays May Have Subscripts  Any array can be subscripted, even if not an lvalue.
6.23 Arithmetic on void- and Function-Pointers  Arithmetic on void-pointers and function pointers.
6.24 Non-Constant Initializers  Non-constant initializers.
6.25 Compound Literals  Compound literals give structures, unions or arrays as values.
6.26 Designated Initializers  Labeling elements of initializers.
6.28 Cast to a Union Type  Casting to union type from any member of the union.
6.27 Case Ranges  `case 1 ... 9' and such.
6.29 Mixed Declarations and Code  Mixing declarations and code.
6.30 Declaring Attributes of Functions  Declaring that functions have no side effects, or that they can never return.
6.31 Attribute Syntax  Formal syntax for attributes.
6.32 Prototypes and Old-Style Function Definitions  Prototype declarations and old-style definitions.
6.33 C++ Style Comments  C++ comments are recognized.
6.34 Dollar Signs in Identifier Names  Dollar sign is allowed in identifiers.
6.35 The Character ESC in Constants  `\e' stands for the character ESC.
6.36 Specifying Attributes of Variables  Specifying attributes of variables.
6.37 Specifying Attributes of Types  Specifying attributes of types.
6.38 Inquiring on Alignment of Types or Variables  Inquiring about the alignment of a type or variable.
6.39 An Inline Function is As Fast As a Macro  Defining inline functions (as fast as macros).
6.40 When is a Volatile Object Accessed?  What constitutes an access to a volatile object.
6.41 Assembler Instructions with C Expression Operands  Assembler instructions with C expressions as operands.
                        (With them you can define "built-in" functions.)
6.42 Constraints for asm Operands  Constraints for asm operands
6.43 Controlling Names Used in Assembler Code  Specifying the assembler name to use for a C symbol.
6.44 Variables in Specified Registers  Defining variables residing in specified registers.
6.45 Alternate Keywords  __const__, __asm__, etc., for header files.
6.46 Incomplete enum Types  enum foo;, with details to follow.
6.47 Function Names as Strings  Printable strings which are the name of the current function.
6.48 Getting the Return or Frame Address of a Function  Getting the return or frame address of a function.
6.49 Using vector instructions through built-in functions  
6.50 Offsetof  Special syntax for implementing offsetof.
6.51 Legacy __sync built-in functions for atomic memory access  Legacy built-in functions for atomic memory access.
6.52 Built-in functions for memory model aware atomic operations  Atomic built-in functions with memory model.
6.53 Object Size Checking Builtins  Built-in functions for limited buffer overflow checking.
6.54 Other built-in functions provided by GCC  Other built-in functions.
6.55 Built-in Functions Specific to Particular Target Machines  Built-in functions specific to particular targets.
6.56 Pragmas Accepted by GCC  Pragmas accepted by GCC.
6.57 Unnamed struct/union fields within structs/unions  
6.58 Thread-Local Storage  Per-thread variables.
6.59 Binary constants using the `0b' prefix  


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6.1 Statements and Declarations in Expressions

A compound statement enclosed in parentheses may appear as an expression in GNU C. This allows you to use loops, switches, and local variables within an expression.

Recall that a compound statement is a sequence of statements surrounded by braces; in this construct, parentheses go around the braces. For example:

 
({ int y = foo (); int z;
   if (y > 0) z = y;
   else z = - y;
   z; })

is a valid (though slightly more complex than necessary) expression for the absolute value of foo ().

The last thing in the compound statement should be an expression followed by a semicolon; the value of this subexpression serves as the value of the entire construct. (If you use some other kind of statement last within the braces, the construct has type void, and thus effectively no value.)

This feature is especially useful in making macro definitions "safe" (so that they evaluate each operand exactly once). For example, the "maximum" function is commonly defined as a macro in standard C as follows:

 
#define max(a,b) ((a) > (b) ? (a) : (b))

But this definition computes either a or b twice, with bad results if the operand has side effects. In GNU C, if you know the type of the operands (here taken as int), you can define the macro safely as follows:

 
#define maxint(a,b) \
  ({int _a = (a), _b = (b); _a > _b ? _a : _b; })

Embedded statements are not allowed in constant expressions, such as the value of an enumeration constant, the width of a bit-field, or the initial value of a static variable.

If you don't know the type of the operand, you can still do this, but you must use typeof (see section 6.6 Referring to a Type with typeof).

In G++, the result value of a statement expression undergoes array and function pointer decay, and is returned by value to the enclosing expression. For instance, if A is a class, then

 
        A a;

        ({a;}).Foo ()

will construct a temporary A object to hold the result of the statement expression, and that will be used to invoke Foo. Therefore the this pointer observed by Foo will not be the address of a.

Any temporaries created within a statement within a statement expression will be destroyed at the statement's end. This makes statement expressions inside macros slightly different from function calls. In the latter case temporaries introduced during argument evaluation will be destroyed at the end of the statement that includes the function call. In the statement expression case they will be destroyed during the statement expression. For instance,

 
#define macro(a)  ({__typeof__(a) b = (a); b + 3; })
template<typename T> T function(T a) { T b = a; return b + 3; }

void foo ()
{
  macro (X ());
  function (X ());
}

will have different places where temporaries are destroyed. For the macro case, the temporary X will be destroyed just after the initialization of b. In the function case that temporary will be destroyed when the function returns.

These considerations mean that it is probably a bad idea to use statement-expressions of this form in header files that are designed to work with C++. (Note that some versions of the GNU C Library contained header files using statement-expression that lead to precisely this bug.)

Jumping into a statement expression with goto or using a switch statement outside the statement expression with a case or default label inside the statement expression is not permitted. Jumping into a statement expression with a computed goto (see section 6.3 Labels as Values) yields undefined behavior. Jumping out of a statement expression is permitted, but if the statement expression is part of a larger expression then it is unspecified which other subexpressions of that expression have been evaluated except where the language definition requires certain subexpressions to be evaluated before or after the statement expression. In any case, as with a function call the evaluation of a statement expression is not interleaved with the evaluation of other parts of the containing expression. For example,

 
  foo (), (({ bar1 (); goto a; 0; }) + bar2 ()), baz();

will call foo and bar1 and will not call baz but may or may not call bar2. If bar2 is called, it will be called after foo and before bar1


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6.2 Locally Declared Labels

GCC allows you to declare local labels in any nested block scope. A local label is just like an ordinary label, but you can only reference it (with a goto statement, or by taking its address) within the block in which it was declared.

A local label declaration looks like this:

 
__label__ label;

or

 
__label__ label1, label2, /* ... */;

Local label declarations must come at the beginning of the block, before any ordinary declarations or statements.

The label declaration defines the label name, but does not define the label itself. You must do this in the usual way, with label:, within the statements of the statement expression.

The local label feature is useful for complex macros. If a macro contains nested loops, a goto can be useful for breaking out of them. However, an ordinary label whose scope is the whole function cannot be used: if the macro can be expanded several times in one function, the label will be multiply defined in that function. A local label avoids this problem. For example:

 
#define SEARCH(value, array, target)              \
do {                                              \
  __label__ found;                                \
  typeof (target) _SEARCH_target = (target);      \
  typeof (*(array)) *_SEARCH_array = (array);     \
  int i, j;                                       \
  int value;                                      \
  for (i = 0; i < max; i++)                       \
    for (j = 0; j < max; j++)                     \
      if (_SEARCH_array[i][j] == _SEARCH_target)  \
        { (value) = i; goto found; }              \
  (value) = -1;                                   \
 found:;                                          \
} while (0)

This could also be written using a statement-expression:

 
#define SEARCH(array, target)                     \
({                                                \
  __label__ found;                                \
  typeof (target) _SEARCH_target = (target);      \
  typeof (*(array)) *_SEARCH_array = (array);     \
  int i, j;                                       \
  int value;                                      \
  for (i = 0; i < max; i++)                       \
    for (j = 0; j < max; j++)                     \
      if (_SEARCH_array[i][j] == _SEARCH_target)  \
        { value = i; goto found; }                \
  value = -1;                                     \
 found:                                           \
  value;                                          \
})

Local label declarations also make the labels they declare visible to nested functions, if there are any. See section 6.4 Nested Functions, for details.


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6.3 Labels as Values

You can get the address of a label defined in the current function (or a containing function) with the unary operator `&&'. The value has type void *. This value is a constant and can be used wherever a constant of that type is valid. For example:

 
void *ptr;
/* ... */
ptr = &&foo;

To use these values, you need to be able to jump to one. This is done with the computed goto statement(3), goto *exp;. For example,

 
goto *ptr;

Any expression of type void * is allowed.

One way of using these constants is in initializing a static array that will serve as a jump table:

 
static void *array[] = { &&foo, &&bar, &&hack };

Then you can select a label with indexing, like this:

 
goto *array[i];

Note that this does not check whether the subscript is in bounds--array indexing in C never does that.

Such an array of label values serves a purpose much like that of the switch statement. The switch statement is cleaner, so use that rather than an array unless the problem does not fit a switch statement very well.

Another use of label values is in an interpreter for threaded code. The labels within the interpreter function can be stored in the threaded code for super-fast dispatching.

You may not use this mechanism to jump to code in a different function. If you do that, totally unpredictable things will happen. The best way to avoid this is to store the label address only in automatic variables and never pass it as an argument.

An alternate way to write the above example is

 
static const int array[] = { &&foo - &&foo, &&bar - &&foo,
                             &&hack - &&foo };
goto *(&&foo + array[i]);

This is more friendly to code living in shared libraries, as it reduces the number of dynamic relocations that are needed, and by consequence, allows the data to be read-only.

The &&foo expressions for the same label might have different values if the containing function is inlined or cloned. If a program relies on them being always the same, __attribute__((__noinline__,__noclone__)) should be used to prevent inlining and cloning. If &&foo is used in a static variable initializer, inlining and cloning is forbidden.


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6.4 Nested Functions

A nested function is a function defined inside another function. (Nested functions are not supported for GNU C++.) The nested function's name is local to the block where it is defined. For example, here we define a nested function named square, and call it twice:

 
foo (double a, double b)
{
  double square (double z) { return z * z; }

  return square (a) + square (b);
}

The nested function can access all the variables of the containing function that are visible at the point of its definition. This is called lexical scoping. For example, here we show a nested function which uses an inherited variable named offset:

 
bar (int *array, int offset, int size)
{
  int access (int *array, int index)
    { return array[index + offset]; }
  int i;
  /* ... */
  for (i = 0; i < size; i++)
    /* ... */ access (array, i) /* ... */
}

Nested function definitions are permitted within functions in the places where variable definitions are allowed; that is, in any block, mixed with the other declarations and statements in the block.

It is possible to call the nested function from outside the scope of its name by storing its address or passing the address to another function:

 
hack (int *array, int size)
{
  void store (int index, int value)
    { array[index] = value; }

  intermediate (store, size);
}

Here, the function intermediate receives the address of store as an argument. If intermediate calls store, the arguments given to store are used to store into array. But this technique works only so long as the containing function (hack, in this example) does not exit.

If you try to call the nested function through its address after the containing function has exited, all hell will break loose. If you try to call it after a containing scope level has exited, and if it refers to some of the variables that are no longer in scope, you may be lucky, but it's not wise to take the risk. If, however, the nested function does not refer to anything that has gone out of scope, you should be safe.

GCC implements taking the address of a nested function using a technique called trampolines. This technique was described in Lexical Closures for C++ (Thomas M. Breuel, USENIX C++ Conference Proceedings, October 17-21, 1988).

A nested function can jump to a label inherited from a containing function, provided the label was explicitly declared in the containing function (see section 6.2 Locally Declared Labels). Such a jump returns instantly to the containing function, exiting the nested function which did the goto and any intermediate functions as well. Here is an example:

 
bar (int *array, int offset, int size)
{
  __label__ failure;
  int access (int *array, int index)
    {
      if (index > size)
        goto failure;
      return array[index + offset];
    }
  int i;
  /* ... */
  for (i = 0; i < size; i++)
    /* ... */ access (array, i) /* ... */
  /* ... */
  return 0;

 /* Control comes here from access
    if it detects an error.  */
 failure:
  return -1;
}

A nested function always has no linkage. Declaring one with extern or static is erroneous. If you need to declare the nested function before its definition, use auto (which is otherwise meaningless for function declarations).

 
bar (int *array, int offset, int size)
{
  __label__ failure;
  auto int access (int *, int);
  /* ... */
  int access (int *array, int index)
    {
      if (index > size)
        goto failure;
      return array[index + offset];
    }
  /* ... */
}


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6.5 Constructing Function Calls

Using the built-in functions described below, you can record the arguments a function received, and call another function with the same arguments, without knowing the number or types of the arguments.

You can also record the return value of that function call, and later return that value, without knowing what data type the function tried to return (as long as your caller expects that data type).

However, these built-in functions may interact badly with some sophisticated features or other extensions of the language. It is, therefore, not recommended to use them outside very simple functions acting as mere forwarders for their arguments.

Built-in Function: void * __builtin_apply_args ()
This built-in function returns a pointer to data describing how to perform a call with the same arguments as were passed to the current function.

The function saves the arg pointer register, structure value address, and all registers that might be used to pass arguments to a function into a block of memory allocated on the stack. Then it returns the address of that block.

Built-in Function: void * __builtin_apply (void (*function)(), void *arguments, size_t size)
This built-in function invokes function with a copy of the parameters described by arguments and size.

The value of arguments should be the value returned by __builtin_apply_args. The argument size specifies the size of the stack argument data, in bytes.

This function returns a pointer to data describing how to return whatever value was returned by function. The data is saved in a block of memory allocated on the stack.

It is not always simple to compute the proper value for size. The value is used by __builtin_apply to compute the amount of data that should be pushed on the stack and copied from the incoming argument area.

Built-in Function: void __builtin_return (void *result)
This built-in function returns the value described by result from the containing function. You should specify, for result, a value returned by __builtin_apply.

Built-in Function: __builtin_va_arg_pack ()
This built-in function represents all anonymous arguments of an inline function. It can be used only in inline functions which will be always inlined, never compiled as a separate function, such as those using __attribute__ ((__always_inline__)) or __attribute__ ((__gnu_inline__)) extern inline functions. It must be only passed as last argument to some other function with variable arguments. This is useful for writing small wrapper inlines for variable argument functions, when using preprocessor macros is undesirable. For example:
 
extern int myprintf (FILE *f, const char *format, ...);
extern inline __attribute__ ((__gnu_inline__)) int
myprintf (FILE *f, const char *format, ...)
{
  int r = fprintf (f, "myprintf: ");
  if (r < 0)
    return r;
  int s = fprintf (f, format, __builtin_va_arg_pack ());
  if (s < 0)
    return s;
  return r + s;
}

Built-in Function: size_t __builtin_va_arg_pack_len ()
This built-in function returns the number of anonymous arguments of an inline function. It can be used only in inline functions which will be always inlined, never compiled as a separate function, such as those using __attribute__ ((__always_inline__)) or __attribute__ ((__gnu_inline__)) extern inline functions. For example following will do link or runtime checking of open arguments for optimized code:
 
#ifdef __OPTIMIZE__
extern inline __attribute__((__gnu_inline__)) int
myopen (const char *path, int oflag, ...)
{
  if (__builtin_va_arg_pack_len () > 1)
    warn_open_too_many_arguments ();

  if (__builtin_constant_p (oflag))
    {
      if ((oflag & O_CREAT) != 0 && __builtin_va_arg_pack_len () < 1)
        {
          warn_open_missing_mode ();
          return __open_2 (path, oflag);
        }
      return open (path, oflag, __builtin_va_arg_pack ());
    }

  if (__builtin_va_arg_pack_len () < 1)
    return __open_2 (path, oflag);

  return open (path, oflag, __builtin_va_arg_pack ());
}
#endif


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6.6 Referring to a Type with typeof

Another way to refer to the type of an expression is with typeof. The syntax of using of this keyword looks like sizeof, but the construct acts semantically like a type name defined with typedef.

There are two ways of writing the argument to typeof: with an expression or with a type. Here is an example with an expression:

 
typeof (x[0](1))

This assumes that x is an array of pointers to functions; the type described is that of the values of the functions.

Here is an example with a typename as the argument:

 
typeof (int *)

Here the type described is that of pointers to int.

If you are writing a header file that must work when included in ISO C programs, write __typeof__ instead of typeof. See section 6.45 Alternate Keywords.

A typeof-construct can be used anywhere a typedef name could be used. For example, you can use it in a declaration, in a cast, or inside of sizeof or typeof.

The operand of typeof is evaluated for its side effects if and only if it is an expression of variably modified type or the name of such a type.

typeof is often useful in conjunction with the statements-within-expressions feature. Here is how the two together can be used to define a safe "maximum" macro that operates on any arithmetic type and evaluates each of its arguments exactly once:

 
#define max(a,b) \
  ({ typeof (a) _a = (a); \
      typeof (b) _b = (b); \
    _a > _b ? _a : _b; })

The reason for using names that start with underscores for the local variables is to avoid conflicts with variable names that occur within the expressions that are substituted for a and b. Eventually we hope to design a new form of declaration syntax that allows you to declare variables whose scopes start only after their initializers; this will be a more reliable way to prevent such conflicts.

Some more examples of the use of typeof:

Compatibility Note: In addition to typeof, GCC 2 supported a more limited extension which permitted one to write

 
typedef T = expr;

with the effect of declaring T to have the type of the expression expr. This extension does not work with GCC 3 (versions between 3.0 and 3.2 will crash; 3.2.1 and later give an error). Code which relies on it should be rewritten to use typeof:

 
typedef typeof(expr) T;

This will work with all versions of GCC.


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6.7 Conditionals with Omitted Operands

The middle operand in a conditional expression may be omitted. Then if the first operand is nonzero, its value is the value of the conditional expression.

Therefore, the expression

 
x ? : y

has the value of x if that is nonzero; otherwise, the value of y.

This example is perfectly equivalent to

 
x ? x : y

In this simple case, the ability to omit the middle operand is not especially useful. When it becomes useful is when the first operand does, or may (if it is a macro argument), contain a side effect. Then repeating the operand in the middle would perform the side effect twice. Omitting the middle operand uses the value already computed without the undesirable effects of recomputing it.


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6.8 128-bits integers

As an extension the integer scalar type __int128 is supported for targets having an integer mode wide enough to hold 128-bit. Simply write __int128 for a signed 128-bit integer, or unsigned __int128 for an unsigned 128-bit integer. There is no support in GCC to express an integer constant of type __int128 for targets having long long integer with less then 128 bit width.


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6.9 Double-Word Integers

ISO C99 supports data types for integers that are at least 64 bits wide, and as an extension GCC supports them in C90 mode and in C++. Simply write long long int for a signed integer, or unsigned long long int for an unsigned integer. To make an integer constant of type long long int, add the suffix `LL' to the integer. To make an integer constant of type unsigned long long int, add the suffix `ULL' to the integer.

You can use these types in arithmetic like any other integer types. Addition, subtraction, and bitwise boolean operations on these types are open-coded on all types of machines. Multiplication is open-coded if the machine supports fullword-to-doubleword a widening multiply instruction. Division and shifts are open-coded only on machines that provide special support. The operations that are not open-coded use special library routines that come with GCC.

There may be pitfalls when you use long long types for function arguments, unless you declare function prototypes. If a function expects type int for its argument, and you pass a value of type long long int, confusion will result because the caller and the subroutine will disagree about the number of bytes for the argument. Likewise, if the function expects long long int and you pass int. The best way to avoid such problems is to use prototypes.


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6.10 Complex Numbers

ISO C99 supports complex floating data types, and as an extension GCC supports them in C90 mode and in C++, and supports complex integer data types which are not part of ISO C99. You can declare complex types using the keyword _Complex. As an extension, the older GNU keyword __complex__ is also supported.

For example, `_Complex double x;' declares x as a variable whose real part and imaginary part are both of type double. `_Complex short int y;' declares y to have real and imaginary parts of type short int; this is not likely to be useful, but it shows that the set of complex types is complete.

To write a constant with a complex data type, use the suffix `i' or `j' (either one; they are equivalent). For example, 2.5fi has type _Complex float and 3i has type _Complex int. Such a constant always has a pure imaginary value, but you can form any complex value you like by adding one to a real constant. This is a GNU extension; if you have an ISO C99 conforming C library (such as GNU libc), and want to construct complex constants of floating type, you should include <complex.h> and use the macros I or _Complex_I instead.

To extract the real part of a complex-valued expression exp, write __real__ exp. Likewise, use __imag__ to extract the imaginary part. This is a GNU extension; for values of floating type, you should use the ISO C99 functions crealf, creal, creall, cimagf, cimag and cimagl, declared in <complex.h> and also provided as built-in functions by GCC.

The operator `~' performs complex conjugation when used on a value with a complex type. This is a GNU extension; for values of floating type, you should use the ISO C99 functions conjf, conj and conjl, declared in <complex.h> and also provided as built-in functions by GCC.

GCC can allocate complex automatic variables in a noncontiguous fashion; it's even possible for the real part to be in a register while the imaginary part is on the stack (or vice-versa). Only the DWARF2 debug info format can represent this, so use of DWARF2 is recommended. If you are using the stabs debug info format, GCC describes a noncontiguous complex variable as if it were two separate variables of noncomplex type. If the variable's actual name is foo, the two fictitious variables are named foo$real and foo$imag. You can examine and set these two fictitious variables with your debugger.


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6.11 Additional Floating Types

As an extension, the GNU C compiler supports additional floating types, __float80 and __float128 to support 80bit (XFmode) and 128 bit (TFmode) floating types. Support for additional types includes the arithmetic operators: add, subtract, multiply, divide; unary arithmetic operators; relational operators; equality operators; and conversions to and from integer and other floating types. Use a suffix `w' or `W' in a literal constant of type __float80 and `q' or `Q' for _float128. You can declare complex types using the corresponding internal complex type, XCmode for __float80 type and TCmode for __float128 type:

 
typedef _Complex float __attribute__((mode(TC))) _Complex128;
typedef _Complex float __attribute__((mode(XC))) _Complex80;

Not all targets support additional floating point types. __float80 and __float128 types are supported on i386, x86_64 and ia64 targets. The __float128 type is supported on hppa HP-UX targets.


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6.12 Half-Precision Floating Point

On ARM targets, GCC supports half-precision (16-bit) floating point via the __fp16 type. You must enable this type explicitly with the `-mfp16-format' command-line option in order to use it.

ARM supports two incompatible representations for half-precision floating-point values. You must choose one of the representations and use it consistently in your program.

Specifying `-mfp16-format=ieee' selects the IEEE 754-2008 format. This format can represent normalized values in the range of 2^{-14} to 65504. There are 11 bits of significand precision, approximately 3 decimal digits.

Specifying `-mfp16-format=alternative' selects the ARM alternative format. This representation is similar to the IEEE format, but does not support infinities or NaNs. Instead, the range of exponents is extended, so that this format can represent normalized values in the range of 2^{-14} to 131008.

The __fp16 type is a storage format only. For purposes of arithmetic and other operations, __fp16 values in C or C++ expressions are automatically promoted to float. In addition, you cannot declare a function with a return value or parameters of type __fp16.

Note that conversions from double to __fp16 involve an intermediate conversion to float. Because of rounding, this can sometimes produce a different result than a direct conversion.

ARM provides hardware support for conversions between __fp16 and float values as an extension to VFP and NEON (Advanced SIMD). GCC generates code using these hardware instructions if you compile with options to select an FPU that provides them; for example, `-mfpu=neon-fp16 -mfloat-abi=softfp', in addition to the `-mfp16-format' option to select a half-precision format.

Language-level support for the __fp16 data type is independent of whether GCC generates code using hardware floating-point instructions. In cases where hardware support is not specified, GCC implements conversions between __fp16 and float values as library calls.


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6.13 Decimal Floating Types

As an extension, the GNU C compiler supports decimal floating types as defined in the N1312 draft of ISO/IEC WDTR24732. Support for decimal floating types in GCC will evolve as the draft technical report changes. Calling conventions for any target might also change. Not all targets support decimal floating types.

The decimal floating types are _Decimal32, _Decimal64, and _Decimal128. They use a radix of ten, unlike the floating types float, double, and long double whose radix is not specified by the C standard but is usually two.

Support for decimal floating types includes the arithmetic operators add, subtract, multiply, divide; unary arithmetic operators; relational operators; equality operators; and conversions to and from integer and other floating types. Use a suffix `df' or `DF' in a literal constant of type _Decimal32, `dd' or `DD' for _Decimal64, and `dl' or `DL' for _Decimal128.

GCC support of decimal float as specified by the draft technical report is incomplete:

Types _Decimal32, _Decimal64, and _Decimal128 are supported by the DWARF2 debug information format.


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6.14 Hex Floats

ISO C99 supports floating-point numbers written not only in the usual decimal notation, such as 1.55e1, but also numbers such as 0x1.fp3 written in hexadecimal format. As a GNU extension, GCC supports this in C90 mode (except in some cases when strictly conforming) and in C++. In that format the `0x' hex introducer and the `p' or `P' exponent field are mandatory. The exponent is a decimal number that indicates the power of 2 by which the significant part will be multiplied. Thus `0x1.f' is 1 15/16, `p3' multiplies it by 8, and the value of 0x1.fp3 is the same as 1.55e1.

Unlike for floating-point numbers in the decimal notation the exponent is always required in the hexadecimal notation. Otherwise the compiler would not be able to resolve the ambiguity of, e.g., 0x1.f. This could mean 1.0f or 1.9375 since `f' is also the extension for floating-point constants of type float.


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6.15 Fixed-Point Types

As an extension, the GNU C compiler supports fixed-point types as defined in the N1169 draft of ISO/IEC DTR 18037. Support for fixed-point types in GCC will evolve as the draft technical report changes. Calling conventions for any target might also change. Not all targets support fixed-point types.

The fixed-point types are short _Fract, _Fract, long _Fract, long long _Fract, unsigned short _Fract, unsigned _Fract, unsigned long _Fract, unsigned long long _Fract, _Sat short _Fract, _Sat _Fract, _Sat long _Fract, _Sat long long _Fract, _Sat unsigned short _Fract, _Sat unsigned _Fract, _Sat unsigned long _Fract, _Sat unsigned long long _Fract, short _Accum, _Accum, long _Accum, long long _Accum, unsigned short _Accum, unsigned _Accum, unsigned long _Accum, unsigned long long _Accum, _Sat short _Accum, _Sat _Accum, _Sat long _Accum, _Sat long long _Accum, _Sat unsigned short _Accum, _Sat unsigned _Accum, _Sat unsigned long _Accum, _Sat unsigned long long _Accum.

Fixed-point data values contain fractional and optional integral parts. The format of fixed-point data varies and depends on the target machine.

Support for fixed-point types includes:

Use a suffix in a fixed-point literal constant:

GCC support of fixed-point types as specified by the draft technical report is incomplete:

Fixed-point types are supported by the DWARF2 debug information format.


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6.16 Named Address Spaces

As an extension, the GNU C compiler supports named address spaces as defined in the N1275 draft of ISO/IEC DTR 18037. Support for named address spaces in GCC will evolve as the draft technical report changes. Calling conventions for any target might also change. At present, only the AVR, SPU, M32C, and RL78 targets support address spaces other than the generic address space.

Address space identifiers may be used exactly like any other C type qualifier (e.g., const or volatile). See the N1275 document for more details.


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6.16.1 M32C Named Address Spaces

On the M32C target, with the R8C and M16C cpu variants, variables qualified with __far are accessed using 32-bit addresses in order to access memory beyond the first 64@tie{}Ki bytes. If __far is used with the M32CM or M32C cpu variants, it has no effect.


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6.16.2 RL78 Named Address Spaces

On the RL78 target, variables qualified with __far are accessed with 32-bit pointers (20-bit addresses) rather than the default 16-bit addresses. Non-far variables are assumed to appear in the topmost 64@tie{}KiB of the address space.

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6.16.3 ADDRESS name address

For any declared symbols matching name, this does three things to that symbol: it forces the symbol to be located at the given address (a number), it forces the symbol to be volatile, and it changes the symbol's scope to be static. Note that this pragma does not work in C++ only C and that the common 1234H numeric syntax is not supported (use 0x1234 instead). Please also not that this pragma does not work to __far variables and variables which have initalizers. Example:

#pragma ADDRESS port3 0x8000
char port3;


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6.17 Arrays of Length Zero

Zero-length arrays are allowed in GNU C. They are very useful as the last element of a structure which is really a header for a variable-length object:

 
struct line {
  int length;
  char contents[0];
};

struct line *thisline = (struct line *)
  malloc (sizeof (struct line) + this_length);
thisline->length = this_length;

In ISO C90, you would have to give contents a length of 1, which means either you waste space or complicate the argument to malloc.

In ISO C99, you would use a flexible array member, which is slightly different in syntax and semantics:

GCC versions before 3.0 allowed zero-length arrays to be statically initialized, as if they were flexible arrays. In addition to those cases that were useful, it also allowed initializations in situations that would corrupt later data. Non-empty initialization of zero-length arrays is now treated like any case where there are more initializer elements than the array holds, in that a suitable warning about "excess elements in array" is given, and the excess elements (all of them, in this case) are ignored.

Instead GCC allows static initialization of flexible array members. This is equivalent to defining a new structure containing the original structure followed by an array of sufficient size to contain the data. I.e. in the following, f1 is constructed as if it were declared like f2.

 
struct f1 {
  int x; int y[];
} f1 = { 1, { 2, 3, 4 } };

struct f2 {
  struct f1 f1; int data[3];
} f2 = { { 1 }, { 2, 3, 4 } };

The convenience of this extension is that f1 has the desired type, eliminating the need to consistently refer to f2.f1.

This has symmetry with normal static arrays, in that an array of unknown size is also written with [].

Of course, this extension only makes sense if the extra data comes at the end of a top-level object, as otherwise we would be overwriting data at subsequent offsets. To avoid undue complication and confusion with initialization of deeply nested arrays, we simply disallow any non-empty initialization except when the structure is the top-level object. For example:

 
struct foo { int x; int y[]; };
struct bar { struct foo z; };

struct foo a = { 1, { 2, 3, 4 } };        // Valid.
struct bar b = { { 1, { 2, 3, 4 } } };    // Invalid.
struct bar c = { { 1, { } } };            // Valid.
struct foo d[1] = { { 1 { 2, 3, 4 } } };  // Invalid.


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6.18 Structures With No Members

GCC permits a C structure to have no members:

 
struct empty {
};

The structure will have size zero. In C++, empty structures are part of the language. G++ treats empty structures as if they had a single member of type char.


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6.19 Arrays of Variable Length

Variable-length automatic arrays are allowed in ISO C99, and as an extension GCC accepts them in C90 mode and in C++. These arrays are declared like any other automatic arrays, but with a length that is not a constant expression. The storage is allocated at the point of declaration and deallocated when the brace-level is exited. For example:

 
FILE *
concat_fopen (char *s1, char *s2, char *mode)
{
  char str[strlen (s1) + strlen (s2) + 1];
  strcpy (str, s1);
  strcat (str, s2);
  return fopen (str, mode);
}

Jumping or breaking out of the scope of the array name deallocates the storage. Jumping into the scope is not allowed; you get an error message for it.

You can use the function alloca to get an effect much like variable-length arrays. The function alloca is available in many other C implementations (but not in all). On the other hand, variable-length arrays are more elegant.

There are other differences between these two methods. Space allocated with alloca exists until the containing function returns. The space for a variable-length array is deallocated as soon as the array name's scope ends. (If you use both variable-length arrays and alloca in the same function, deallocation of a variable-length array will also deallocate anything more recently allocated with alloca.)

You can also use variable-length arrays as arguments to functions:

 
struct entry
tester (int len, char data[len][len])
{
  /* ... */
}

The length of an array is computed once when the storage is allocated and is remembered for the scope of the array in case you access it with sizeof.

If you want to pass the array first and the length afterward, you can use a forward declaration in the parameter list--another GNU extension.

 
struct entry
tester (int len; char data[len][len], int len)
{
  /* ... */
}

The `int len' before the semicolon is a parameter forward declaration, and it serves the purpose of making the name len known when the declaration of data is parsed.

You can write any number of such parameter forward declarations in the parameter list. They can be separated by commas or semicolons, but the last one must end with a semicolon, which is followed by the "real" parameter declarations. Each forward declaration must match a "real" declaration in parameter name and data type. ISO C99 does not support parameter forward declarations.


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6.20 Macros with a Variable Number of Arguments.

In the ISO C standard of 1999, a macro can be declared to accept a variable number of arguments much as a function can. The syntax for defining the macro is similar to that of a function. Here is an example:

 
#define debug(format, ...) fprintf (stderr, format, __VA_ARGS__)

Here `...' is a variable argument. In the invocation of such a macro, it represents the zero or more tokens until the closing parenthesis that ends the invocation, including any commas. This set of tokens replaces the identifier __VA_ARGS__ in the macro body wherever it appears. See the CPP manual for more information.

GCC has long supported variadic macros, and used a different syntax that allowed you to give a name to the variable arguments just like any other argument. Here is an example:

 
#define debug(format, args...) fprintf (stderr, format, args)

This is in all ways equivalent to the ISO C example above, but arguably more readable and descriptive.

GNU CPP has two further variadic macro extensions, and permits them to be used with either of the above forms of macro definition.

In standard C, you are not allowed to leave the variable argument out entirely; but you are allowed to pass an empty argument. For example, this invocation is invalid in ISO C, because there is no comma after the string:

 
debug ("A message")

GNU CPP permits you to completely omit the variable arguments in this way. In the above examples, the compiler would complain, though since the expansion of the macro still has the extra comma after the format string.

To help solve this problem, CPP behaves specially for variable arguments used with the token paste operator, `##'. If instead you write

 
#define debug(format, ...) fprintf (stderr, format, ## __VA_ARGS__)

and if the variable arguments are omitted or empty, the `##' operator causes the preprocessor to remove the comma before it. If you do provide some variable arguments in your macro invocation, GNU CPP does not complain about the paste operation and instead places the variable arguments after the comma. Just like any other pasted macro argument, these arguments are not macro expanded.


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6.21 Slightly Looser Rules for Escaped Newlines

Recently, the preprocessor has relaxed its treatment of escaped newlines. Previously, the newline had to immediately follow a backslash. The current implementation allows whitespace in the form of spaces, horizontal and vertical tabs, and form feeds between the backslash and the subsequent newline. The preprocessor issues a warning, but treats it as a valid escaped newline and combines the two lines to form a single logical line. This works within comments and tokens, as well as between tokens. Comments are not treated as whitespace for the purposes of this relaxation, since they have not yet been replaced with spaces.


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6.22 Non-Lvalue Arrays May Have Subscripts

In ISO C99, arrays that are not lvalues still decay to pointers, and may be subscripted, although they may not be modified or used after the next sequence point and the unary `&' operator may not be applied to them. As an extension, GCC allows such arrays to be subscripted in C90 mode, though otherwise they do not decay to pointers outside C99 mode. For example, this is valid in GNU C though not valid in C90:

 
struct foo {int a[4];};

struct foo f();

bar (int index)
{
  return f().a[index];
}


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6.23 Arithmetic on void- and Function-Pointers

In GNU C, addition and subtraction operations are supported on pointers to void and on pointers to functions. This is done by treating the size of a void or of a function as 1.

A consequence of this is that sizeof is also allowed on void and on function types, and returns 1.

The option `-Wpointer-arith' requests a warning if these extensions are used.


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6.24 Non-Constant Initializers

As in standard C++ and ISO C99, the elements of an aggregate initializer for an automatic variable are not required to be constant expressions in GNU C. Here is an example of an initializer with run-time varying elements:

 
foo (float f, float g)
{
  float beat_freqs[2] = { f-g, f+g };
  /* ... */
}


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6.25 Compound Literals

ISO C99 supports compound literals. A compound literal looks like a cast containing an initializer. Its value is an object of the type specified in the cast, containing the elements specified in the initializer; it is an lvalue. As an extension, GCC supports compound literals in C90 mode and in C++.

Usually, the specified type is a structure. Assume that struct foo and structure are declared as shown:

 
struct foo {int a; char b[2];} structure;

Here is an example of constructing a struct foo with a compound literal:

 
structure = ((struct foo) {x + y, 'a', 0});

This is equivalent to writing the following:

 
{
  struct foo temp = {x + y, 'a', 0};
  structure = temp;
}

You can also construct an array. If all the elements of the compound literal are (made up of) simple constant expressions, suitable for use in initializers of objects of static storage duration, then the compound literal can be coerced to a pointer to its first element and used in such an initializer, as shown here:

 
char **foo = (char *[]) { "x", "y", "z" };

Compound literals for scalar types and union types are also allowed, but then the compound literal is equivalent to a cast.

As a GNU extension, GCC allows initialization of objects with static storage duration by compound literals (which is not possible in ISO C99, because the initializer is not a constant). It is handled as if the object was initialized only with the bracket enclosed list if the types of the compound literal and the object match. The initializer list of the compound literal must be constant. If the object being initialized has array type of unknown size, the size is determined by compound literal size.

 
static struct foo x = (struct foo) {1, 'a', 'b'};
static int y[] = (int []) {1, 2, 3};
static int z[] = (int [3]) {1};

The above lines are equivalent to the following:
 
static struct foo x = {1, 'a', 'b'};
static int y[] = {1, 2, 3};
static int z[] = {1, 0, 0};


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6.26 Designated Initializers

Standard C90 requires the elements of an initializer to appear in a fixed order, the same as the order of the elements in the array or structure being initialized.

In ISO C99 you can give the elements in any order, specifying the array indices or structure field names they apply to, and GNU C allows this as an extension in C90 mode as well. This extension is not implemented in GNU C++.

To specify an array index, write `[index] =' before the element value. For example,

 
int a[6] = { [4] = 29, [2] = 15 };

is equivalent to

 
int a[6] = { 0, 0, 15, 0, 29, 0 };

The index values must be constant expressions, even if the array being initialized is automatic.

An alternative syntax for this which has been obsolete since GCC 2.5 but GCC still accepts is to write `[index]' before the element value, with no `='.

To initialize a range of elements to the same value, write `[first ... last] = value'. This is a GNU extension. For example,

 
int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 };

If the value in it has side-effects, the side-effects will happen only once, not for each initialized field by the range initializer.

Note that the length of the array is the highest value specified plus one.

In a structure initializer, specify the name of a field to initialize with `.fieldname =' before the element value. For example, given the following structure,

 
struct point { int x, y; };

the following initialization

 
struct point p = { .y = yvalue, .x = xvalue };

is equivalent to

 
struct point p = { xvalue, yvalue };

Another syntax which has the same meaning, obsolete since GCC 2.5, is `fieldname:', as shown here:

 
struct point p = { y: yvalue, x: xvalue };

The `[index]' or `.fieldname' is known as a designator. You can also use a designator (or the obsolete colon syntax) when initializing a union, to specify which element of the union should be used. For example,

 
union foo { int i; double d; };

union foo f = { .d = 4 };

will convert 4 to a double to store it in the union using the second element. By contrast, casting 4 to type union foo would store it into the union as the integer i, since it is an integer. (See section 6.28 Cast to a Union Type.)

You can combine this technique of naming elements with ordinary C initialization of successive elements. Each initializer element that does not have a designator applies to the next consecutive element of the array or structure. For example,

 
int a[6] = { [1] = v1, v2, [4] = v4 };

is equivalent to

 
int a[6] = { 0, v1, v2, 0, v4, 0 };

Labeling the elements of an array initializer is especially useful when the indices are characters or belong to an enum type. For example:

 
int whitespace[256]
  = { [' '] = 1, ['\t'] = 1, ['\h'] = 1,
      ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 };

You can also write a series of `.fieldname' and `[index]' designators before an `=' to specify a nested subobject to initialize; the list is taken relative to the subobject corresponding to the closest surrounding brace pair. For example, with the `struct point' declaration above:

 
struct point ptarray[10] = { [2].y = yv2, [2].x = xv2, [0].x = xv0 };

If the same field is initialized multiple times, it will have value from the last initialization. If any such overridden initialization has side-effect, it is unspecified whether the side-effect happens or not. Currently, GCC will discard them and issue a warning.


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6.27 Case Ranges

You can specify a range of consecutive values in a single case label, like this:

 
case low ... high:

This has the same effect as the proper number of individual case labels, one for each integer value from low to high, inclusive.

This feature is especially useful for ranges of ASCII character codes:

 
case 'A' ... 'Z':

Be careful: Write spaces around the ..., for otherwise it may be parsed wrong when you use it with integer values. For example, write this:

 
case 1 ... 5:

rather than this:

 
case 1...5:


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6.28 Cast to a Union Type

A cast to union type is similar to other casts, except that the type specified is a union type. You can specify the type either with union tag or with a typedef name. A cast to union is actually a constructor though, not a cast, and hence does not yield an lvalue like normal casts. (See section 6.25 Compound Literals.)

The types that may be cast to the union type are those of the members of the union. Thus, given the following union and variables:

 
union foo { int i; double d; };
int x;
double y;

both x and y can be cast to type union foo.

Using the cast as the right-hand side of an assignment to a variable of union type is equivalent to storing in a member of the union:

 
union foo u;
/* ... */
u = (union foo) x  ==  u.i = x
u = (union foo) y  ==  u.d = y

You can also use the union cast as a function argument:

 
void hack (union foo);
/* ... */
hack ((union foo) x);


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6.29 Mixed Declarations and Code

ISO C99 and ISO C++ allow declarations and code to be freely mixed within compound statements. As an extension, GCC also allows this in C90 mode. For example, you could do:

 
int i;
/* ... */
i++;
int j = i + 2;

Each identifier is visible from where it is declared until the end of the enclosing block.


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6.30 Declaring Attributes of Functions

In GNU C, you declare certain things about functions called in your program which help the compiler optimize function calls and check your code more carefully.

The keyword __attribute__ allows you to specify special attributes when making a declaration. This keyword is followed by an attribute specification inside double parentheses. The following attributes are currently defined for functions on all targets: aligned, alloc_size, noreturn, returns_twice, noinline, noclone, always_inline, flatten, pure, const, nothrow, sentinel, format, format_arg, no_instrument_function, no_split_stack, section, constructor, destructor, used, unused, deprecated, weak, malloc, alias, ifunc, warn_unused_result, nonnull, gnu_inline, externally_visible, hot, cold, artificial, error and warning. Several other attributes are defined for functions on particular target systems. Other attributes, including section are supported for variables declarations (see section 6.36 Specifying Attributes of Variables) and for types (see section 6.37 Specifying Attributes of Types).

GCC plugins may provide their own attributes.

You may also specify attributes with `__' preceding and following each keyword. This allows you to use them in header files without being concerned about a possible macro of the same name. For example, you may use __noreturn__ instead of noreturn.

See section 6.31 Attribute Syntax, for details of the exact syntax for using attributes.

alias ("target")
The alias attribute causes the declaration to be emitted as an alias for another symbol, which must be specified. For instance,

 
void __f () { /* Do something. */; }
void f () __attribute__ ((weak, alias ("__f")));

defines `f' to be a weak alias for `__f'. In C++, the mangled name for the target must be used. It is an error if `__f' is not defined in the same translation unit.

Not all target machines support this attribute.

aligned (alignment)
This attribute specifies a minimum alignment for the function, measured in bytes.

You cannot use this attribute to decrease the alignment of a function, only to increase it. However, when you explicitly specify a function alignment this will override the effect of the `-falign-functions' (see section 3.10 Options That Control Optimization) option for this function.

Note that the effectiveness of aligned attributes may be limited by inherent limitations in your linker. On many systems, the linker is only able to arrange for functions to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) See your linker documentation for further information.

The aligned attribute can also be used for variables and fields (see section 6.36 Specifying Attributes of Variables.)

alloc_size
The alloc_size attribute is used to tell the compiler that the function return value points to memory, where the size is given by one or two of the functions parameters. GCC uses this information to improve the correctness of __builtin_object_size.

The function parameter(s) denoting the allocated size are specified by one or two integer arguments supplied to the attribute. The allocated size is either the value of the single function argument specified or the product of the two function arguments specified. Argument numbering starts at one.

For instance,

 
void* my_calloc(size_t, size_t) __attribute__((alloc_size(1,2)))
void my_realloc(void*, size_t) __attribute__((alloc_size(2)))

declares that my_calloc will return memory of the size given by the product of parameter 1 and 2 and that my_realloc will return memory of the size given by parameter 2.

always_inline
Generally, functions are not inlined unless optimization is specified. For functions declared inline, this attribute inlines the function even if no optimization level was specified.

gnu_inline
This attribute should be used with a function which is also declared with the inline keyword. It directs GCC to treat the function as if it were defined in gnu90 mode even when compiling in C99 or gnu99 mode.

If the function is declared extern, then this definition of the function is used only for inlining. In no case is the function compiled as a standalone function, not even if you take its address explicitly. Such an address becomes an external reference, as if you had only declared the function, and had not defined it. This has almost the effect of a macro. The way to use this is to put a function definition in a header file with this attribute, and put another copy of the function, without extern, in a library file. The definition in the header file will cause most calls to the function to be inlined. If any uses of the function remain, they will refer to the single copy in the library. Note that the two definitions of the functions need not be precisely the same, although if they do not have the same effect your program may behave oddly.

In C, if the function is neither extern nor static, then the function is compiled as a standalone function, as well as being inlined where possible.

This is how GCC traditionally handled functions declared inline. Since ISO C99 specifies a different semantics for inline, this function attribute is provided as a transition measure and as a useful feature in its own right. This attribute is available in GCC 4.1.3 and later. It is available if either of the preprocessor macros __GNUC_GNU_INLINE__ or __GNUC_STDC_INLINE__ are defined. See section An Inline Function is As Fast As a Macro.

In C++, this attribute does not depend on extern in any way, but it still requires the inline keyword to enable its special behavior.

artificial
This attribute is useful for small inline wrappers which if possible should appear during debugging as a unit, depending on the debug info format it will either mean marking the function as artificial or using the caller location for all instructions within the inlined body.

bank_switch
When added to an interrupt handler with the M32C port, causes the prologue and epilogue to use bank switching to preserve the registers rather than saving them on the stack.

flatten
Generally, inlining into a function is limited. For a function marked with this attribute, every call inside this function will be inlined, if possible. Whether the function itself is considered for inlining depends on its size and the current inlining parameters.

error ("message")
If this attribute is used on a function declaration and a call to such a function is not eliminated through dead code elimination or other optimizations, an error which will include message will be diagnosed. This is useful for compile time checking, especially together with __builtin_constant_p and inline functions where checking the inline function arguments is not possible through extern char [(condition) ? 1 : -1]; tricks. While it is possible to leave the function undefined and thus invoke a link failure, when using this attribute the problem will be diagnosed earlier and with exact location of the call even in presence of inline functions or when not emitting debugging information.

warning ("message")
If this attribute is used on a function declaration and a call to such a function is not eliminated through dead code elimination or other optimizations, a warning which will include message will be diagnosed. This is useful for compile time checking, especially together with __builtin_constant_p and inline functions. While it is possible to define the function with a message in .gnu.warning* section, when using this attribute the problem will be diagnosed earlier and with exact location of the call even in presence of inline functions or when not emitting debugging information.

cdecl
On the Intel 386, the cdecl attribute causes the compiler to assume that the calling function will pop off the stack space used to pass arguments. This is useful to override the effects of the `-mrtd' switch.

const
Many functions do not examine any values except their arguments, and have no effects except the return value. Basically this is just slightly more strict class than the pure attribute below, since function is not allowed to read global memory.

Note that a function that has pointer arguments and examines the data pointed to must not be declared const. Likewise, a function that calls a non-const function usually must not be const. It does not make sense for a const function to return void.

The attribute const is not implemented in GCC versions earlier than 2.5. An alternative way to declare that a function has no side effects, which works in the current version and in some older versions, is as follows:

 
typedef int intfn ();

extern const intfn square;

This approach does not work in GNU C++ from 2.6.0 on, since the language specifies that the `const' must be attached to the return value.

constructor
destructor
constructor (priority)
destructor (priority)
The constructor attribute causes the function to be called automatically before execution enters main (). Similarly, the destructor attribute causes the function to be called automatically after main () has completed or exit () has been called. Functions with these attributes are useful for initializing data that will be used implicitly during the execution of the program.

You may provide an optional integer priority to control the order in which constructor and destructor functions are run. A constructor with a smaller priority number runs before a constructor with a larger priority number; the opposite relationship holds for destructors. So, if you have a constructor that allocates a resource and a destructor that deallocates the same resource, both functions typically have the same priority. The priorities for constructor and destructor functions are the same as those specified for namespace-scope C++ objects (see section 7.7 C++-Specific Variable, Function, and Type Attributes).

These attributes are not currently implemented for Objective-C.

deprecated
deprecated (msg)
The deprecated attribute results in a warning if the function is used anywhere in the source file. This is useful when identifying functions that are expected to be removed in a future version of a program. The warning also includes the location of the declaration of the deprecated function, to enable users to easily find further information about why the function is deprecated, or what they should do instead. Note that the warnings only occurs for uses:

 
int old_fn () __attribute__ ((deprecated));
int old_fn ();
int (*fn_ptr)() = old_fn;

results in a warning on line 3 but not line 2. The optional msg argument, which must be a string, will be printed in the warning if present.

The deprecated attribute can also be used for variables and types (see section 6.36 Specifying Attributes of Variables, see section 6.37 Specifying Attributes of Types.)

disinterrupt
On Epiphany and MeP targets, this attribute causes the compiler to emit instructions to disable interrupts for the duration of the given function.

dllexport
On Microsoft Windows targets and Symbian OS targets the dllexport attribute causes the compiler to provide a global pointer to a pointer in a DLL, so that it can be referenced with the dllimport attribute. On Microsoft Windows targets, the pointer name is formed by combining _imp__ and the function or variable name.

You can use __declspec(dllexport) as a synonym for __attribute__ ((dllexport)) for compatibility with other compilers.

On systems that support the visibility attribute, this attribute also implies "default" visibility. It is an error to explicitly specify any other visibility.

In previous versions of GCC, the dllexport attribute was ignored for inlined functions, unless the `-fkeep-inline-functions' flag had been used. The default behaviour now is to emit all dllexported inline functions; however, this can cause object file-size bloat, in which case the old behaviour can be restored by using `-fno-keep-inline-dllexport'.

The attribute is also ignored for undefined symbols.

When applied to C++ classes, the attribute marks defined non-inlined member functions and static data members as exports. Static consts initialized in-class are not marked unless they are also defined out-of-class.

For Microsoft Windows targets there are alternative methods for including the symbol in the DLL's export table such as using a `.def' file with an EXPORTS section or, with GNU ld, using the `--export-all' linker flag.

dllimport
On Microsoft Windows and Symbian OS targets, the dllimport attribute causes the compiler to reference a function or variable via a global pointer to a pointer that is set up by the DLL exporting the symbol. The attribute implies extern. On Microsoft Windows targets, the pointer name is formed by combining _imp__ and the function or variable name.

You can use __declspec(dllimport) as a synonym for __attribute__ ((dllimport)) for compatibility with other compilers.

On systems that support the visibility attribute, this attribute also implies "default" visibility. It is an error to explicitly specify any other visibility.

Currently, the attribute is ignored for inlined functions. If the attribute is applied to a symbol definition, an error is reported. If a symbol previously declared dllimport is later defined, the attribute is ignored in subsequent references, and a warning is emitted. The attribute is also overridden by a subsequent declaration as dllexport.

When applied to C++ classes, the attribute marks non-inlined member functions and static data members as imports. However, the attribute is ignored for virtual methods to allow creation of vtables using thunks.

On the SH Symbian OS target the dllimport attribute also has another affect--it can cause the vtable and run-time type information for a class to be exported. This happens when the class has a dllimport'ed constructor or a non-inline, non-pure virtual function and, for either of those two conditions, the class also has an inline constructor or destructor and has a key function that is defined in the current translation unit.

For Microsoft Windows based targets the use of the dllimport attribute on functions is not necessary, but provides a small performance benefit by eliminating a thunk in the DLL. The use of the dllimport attribute on imported variables was required on older versions of the GNU linker, but can now be avoided by passing the `--enable-auto-import' switch to the GNU linker. As with functions, using the attribute for a variable eliminates a thunk in the DLL.

One drawback to using this attribute is that a pointer to a variable marked as dllimport cannot be used as a constant address. However, a pointer to a function with the dllimport attribute can be used as a constant initializer; in this case, the address of a stub function in the import lib is referenced. On Microsoft Windows targets, the attribute can be disabled for functions by setting the `-mnop-fun-dllimport' flag.

eightbit_data
Use this attribute on the H8/300, H8/300H, and H8S to indicate that the specified variable should be placed into the eight bit data section. The compiler will generate more efficient code for certain operations on data in the eight bit data area. Note the eight bit data area is limited to 256 bytes of data.

The "vector_address" is the vector location in the range from 0 to 255.

Compiler uses 2 bytes instead of 4 bytes to call a function declared with this attribute. For this compiler uses memory indirect call using jsr @aa:8 instruction.

For example, following call to "foo" will use 2 bytes instead of 4 bytes.

 
void foo (void) __attribute__ ((function_vector(vector_address)));
void foo (void)
{
}

void bar (void)
{
    foo();
}

You must use GAS and GLD from GNU binutils version 2.7 or later for this attribute to work correctly.

exception_handler
Use this attribute on the Blackfin to indicate that the specified function is an exception handler. The compiler will generate function entry and exit sequences suitable for use in an exception handler when this attribute is present.

externally_visible
This attribute, attached to a global variable or function, nullifies the effect of the `-fwhole-program' command-line option, so the object remains visible outside the current compilation unit. If `-fwhole-program' is used together with `-flto' and gold is used as the linker plugin, externally_visible attributes are automatically added to functions (not variable yet due to a current gold issue) that are accessed outside of LTO objects according to resolution file produced by gold. For other linkers that cannot generate resolution file, explicit externally_visible attributes are still necessary.

far
On 68HC11 and 68HC12 the far attribute causes the compiler to use a calling convention that takes care of switching memory banks when entering and leaving a function. This calling convention is also the default when using the `-mlong-calls' option.

On 68HC12 the compiler will use the call and rtc instructions to call and return from a function.

On 68HC11 the compiler will generate a sequence of instructions to invoke a board-specific routine to switch the memory bank and call the real function. The board-specific routine simulates a call. At the end of a function, it will jump to a board-specific routine instead of using rts. The board-specific return routine simulates the rtc.

On MeP targets this causes the compiler to use a calling convention which assumes the called function is too far away for the built-in addressing modes.

fast_interrupt
Use this attribute on the M32C and RX ports to indicate that the specified function is a fast interrupt handler. This is just like the interrupt attribute, except that freit is used to return instead of reit.

fastcall
On the Intel 386, the fastcall attribute causes the compiler to pass the first argument (if of integral type) in the register ECX and the second argument (if of integral type) in the register EDX. Subsequent and other typed arguments are passed on the stack. The called function will pop the arguments off the stack. If the number of arguments is variable all arguments are pushed on the stack.

thiscall
On the Intel 386, the thiscall attribute causes the compiler to pass the first argument (if of integral type) in the register ECX. Subsequent and other typed arguments are passed on the stack. The called function will pop the arguments off the stack. If the number of arguments is variable all arguments are pushed on the stack. The thiscall attribute is intended for C++ non-static member functions. As gcc extension this calling convention can be used for C-functions and for static member methods.

format (archetype, string-index, first-to-check)
The format attribute specifies that a function takes printf, scanf, strftime or strfmon style arguments which should be type-checked against a format string. For example, the declaration:

 
extern int
my_printf (void *my_object, const char *my_format, ...)
      __attribute__ ((format (printf, 2, 3)));

causes the compiler to check the arguments in calls to my_printf for consistency with the printf style format string argument my_format.

The parameter archetype determines how the format string is interpreted, and should be printf, scanf, strftime, gnu_printf, gnu_scanf, gnu_strftime or strfmon. (You can also use __printf__, __scanf__, __strftime__ or __strfmon__.) On MinGW targets, ms_printf, ms_scanf, and ms_strftime are also present. archtype values such as printf refer to the formats accepted by the system's C run-time library, while gnu_ values always refer to the formats accepted by the GNU C Library. On Microsoft Windows targets, ms_ values refer to the formats accepted by the `msvcrt.dll' library. The parameter string-index specifies which argument is the format string argument (starting from 1), while first-to-check is the number of the first argument to check against the format string. For functions where the arguments are not available to be checked (such as vprintf), specify the third parameter as zero. In this case the compiler only checks the format string for consistency. For strftime formats, the third parameter is required to be zero. Since non-static C++ methods have an implicit this argument, the arguments of such methods should be counted from two, not one, when giving values for string-index and first-to-check.

In the example above, the format string (my_format) is the second argument of the function my_print, and the arguments to check start with the third argument, so the correct parameters for the format attribute are 2 and 3.

The format attribute allows you to identify your own functions which take format strings as arguments, so that GCC can check the calls to these functions for errors. The compiler always (unless `-ffreestanding' or `-fno-builtin' is used) checks formats for the standard library functions printf, fprintf, sprintf, scanf, fscanf, sscanf, strftime, vprintf, vfprintf and vsprintf whenever such warnings are requested (using `-Wformat'), so there is no need to modify the header file `stdio.h'. In C99 mode, the functions snprintf, vsnprintf, vscanf, vfscanf and vsscanf are also checked. Except in strictly conforming C standard modes, the X/Open function strfmon is also checked as are printf_unlocked and fprintf_unlocked. See section Options Controlling C Dialect.

For Objective-C dialects, NSString (or __NSString__) is recognized in the same context. Declarations including these format attributes will be parsed for correct syntax, however the result of checking of such format strings is not yet defined, and will not be carried out by this version of the compiler.

format_arg (string-index)
The format_arg attribute specifies that a function takes a format string for a printf, scanf, strftime or strfmon style function and modifies it (for example, to translate it into another language), so the result can be passed to a printf, scanf, strftime or strfmon style function (with the remaining arguments to the format function the same as they would have been for the unmodified string). For example, the declaration:

 
extern char *
my_dgettext (char *my_domain, const char *my_format)
      __attribute__ ((format_arg (2)));

causes the compiler to check the arguments in calls to a printf, scanf, strftime or strfmon type function, whose format string argument is a call to the my_dgettext function, for consistency with the format string argument my_format. If the format_arg attribute had not been specified, all the compiler could tell in such calls to format functions would be that the format string argument is not constant; this would generate a warning when `-Wformat-nonliteral' is used, but the calls could not be checked without the attribute.

The parameter string-index specifies which argument is the format string argument (starting from one). Since non-static C++ methods have an implicit this argument, the arguments of such methods should be counted from two.

The format-arg attribute allows you to identify your own functions which modify format strings, so that GCC can check the calls to printf, scanf, strftime or strfmon type function whose operands are a call to one of your own function. The compiler always treats gettext, dgettext, and dcgettext in this manner except when strict ISO C support is requested by `-ansi' or an appropriate `-std' option, or `-ffreestanding' or `-fno-builtin' is used. See section Options Controlling C Dialect.

For Objective-C dialects, the format-arg attribute may refer to an NSString reference for compatibility with the format attribute above.

function_vector (vector_address)
Use this attribute on the H8/300, H8/300H, and H8S to indicate that the specified function should be called through the function vector. Calling a function through the function vector will reduce code size, however; the function vector has a limited size (maximum 128 entries on the H8/300 and 64 entries on the H8/300H and H8S) and shares space with the interrupt vector.

In SH2A target, this attribute declares a function to be called using the TBR relative addressing mode. The argument to this attribute is the entry number of the same function in a vector table containing all the TBR relative addressable functions. For the successful jump, register TBR should contain the start address of this TBR relative vector table. In the startup routine of the user application, user needs to care of this TBR register initialization. The TBR relative vector table can have at max 256 function entries. The jumps to these functions will be generated using a SH2A specific, non delayed branch instruction JSR/N @(disp8,TBR). You must use GAS and GLD from GNU binutils version 2.7 or later for this attribute to work correctly.

Please refer the example of M16C target, to see the use of this attribute while declaring a function,

In an application, for a function being called once, this attribute will save at least 8 bytes of code; and if other successive calls are being made to the same function, it will save 2 bytes of code per each of these calls.

On M16C/M32C targets, the function_vector attribute declares a special page subroutine call function. Use of this attribute reduces the code size by 2 bytes for each call generated to the subroutine. The argument to the attribute is the vector number entry from the special page vector table which contains the 16 low-order bits of the subroutine's entry address. Each vector table has special page number (18 to 255) which are used in jsrs instruction. Jump addresses of the routines are generated by adding 0x0F0000 (in case of M16C targets) or 0xFF0000 (in case of M32C targets), to the 2 byte addresses set in the vector table. Therefore you need to ensure that all the special page vector routines should get mapped within the address range 0x0F0000 to 0x0FFFFF (for M16C) and 0xFF0000 to 0xFFFFFF (for M32C).

In the following example 2 bytes will be saved for each call to function foo.

 
void foo (void) __attribute__((function_vector(0x18)));
void foo (void)
{
}

void bar (void)
{
    foo();
}

If functions are defined in one file and are called in another file, then be sure to write this declaration in both files.

This attribute is ignored for R8C target.

interrupt
Use this attribute on the ARM, AVR, CR16, Epiphany, M32C, M32R/D, m68k, MeP, MIPS, RL78, RX and Xstormy16 ports to indicate that the specified function is an interrupt handler. The compiler will generate function entry and exit sequences suitable for use in an interrupt handler when this attribute is present. With Epiphany targets it may also generate a special section with code to initialize the interrupt vector table.

Note, interrupt handlers for the Blackfin, H8/300, H8/300H, H8S, MicroBlaze, and SH processors can be specified via the interrupt_handler attribute.

Note, on the AVR, interrupts will be enabled inside the function.

Note, for the ARM, you can specify the kind of interrupt to be handled by adding an optional parameter to the interrupt attribute like this:

 
void f () __attribute__ ((interrupt ("IRQ")));

Permissible values for this parameter are: IRQ, FIQ, SWI, ABORT and UNDEF.

On ARMv7-M the interrupt type is ignored, and the attribute means the function may be called with a word aligned stack pointer.

On Epiphany targets one or more optional parameters can be added like this:

 
void __attribute__ ((interrupt ("dma0, dma1"))) universal_dma_handler ();

Permissible values for these parameters are: reset, software_exception, page_miss, timer0, timer1, message, dma0, dma1, wand and swi. Multiple parameters indicate that multiple entries in the interrupt vector table should be initialized for this function, i.e. for each parameter name, a jump to the function will be emitted in the section ivt_entry_name. The parameter(s) may be omitted entirely, in which case no interrupt vector table entry will be provided.

Note, on Epiphany targets, interrupts are enabled inside the function unless the disinterrupt attribute is also specified.

On Epiphany targets, you can also use the following attribute to modify the behavior of an interrupt handler:

forwarder_section
The interrupt handler may be in external memory which cannot be reached by a branch instruction, so generate a local memory trampoline to transfer control. The single parameter identifies the section where the trampoline will be placed.

The following examples are all valid uses of these attributes on Epiphany targets:
 
void __attribute__ ((interrupt)) universal_handler ();
void __attribute__ ((interrupt ("dma1"))) dma1_handler ();
void __attribute__ ((interrupt ("dma0, dma1"))) universal_dma_handler ();
void __attribute__ ((interrupt ("timer0"), disinterrupt))
  fast_timer_handler ();
void __attribute__ ((interrupt ("dma0, dma1"), forwarder_section ("tramp")))
  external_dma_handler ();

On MIPS targets, you can use the following attributes to modify the behavior of an interrupt handler:

use_shadow_register_set
Assume that the handler uses a shadow register set, instead of the main general-purpose registers.

keep_interrupts_masked
Keep interrupts masked for the whole function. Without this attribute, GCC tries to reenable interrupts for as much of the function as it can.

use_debug_exception_return
Return using the deret instruction. Interrupt handlers that don't have this attribute return using eret instead.

You can use any combination of these attributes, as shown below:
 
void __attribute__ ((interrupt)) v0 ();
void __attribute__ ((interrupt, use_shadow_register_set)) v1 ();
void __attribute__ ((interrupt, keep_interrupts_masked)) v2 ();
void __attribute__ ((interrupt, use_debug_exception_return)) v3 ();
void __attribute__ ((interrupt, use_shadow_register_set,
                     keep_interrupts_masked)) v4 ();
void __attribute__ ((interrupt, use_shadow_register_set,
                     use_debug_exception_return)) v5 ();
void __attribute__ ((interrupt, keep_interrupts_masked,
                     use_debug_exception_return)) v6 ();
void __attribute__ ((interrupt, use_shadow_register_set,
                     keep_interrupts_masked,
                     use_debug_exception_return)) v7 ();

On RL78, use brk_interrupt instead of interrupt for handlers intended to be used with the BRK opcode (i.e. those that must end with RETB instead of RETI).

On RX targets, you may specify one or more vector numbers as arguments to the attribute, as well as naming an alternate table name. Parameters are handled sequentially, so one handler can be assigned to multiple entries in multiple tables. One may also pass the magic string "$default" which causes the function to be used for any unfilled slots in the current table.

This example shows a simple assignment of a function to one vector in the default table (note that preprocessor macros may be used for chip-specific symbolic vector names):
 
void __attribute__ ((interrupt (5))) txd1_handler ();

This example assigns a function to two slots in the default table (using preprocessor macros defined elsewhere) and makes it the default for the dct table:
 
void __attribute__ ((interrupt (RXD1_VECT,RXD2_VECT,"dct","$default")))
	txd1_handler ();

ifunc ("resolver")
The ifunc attribute is used to mark a function as an indirect function using the STT_GNU_IFUNC symbol type extension to the ELF standard. This allows the resolution of the symbol value to be determined dynamically at load time, and an optimized version of the routine can be selected for the particular processor or other system characteristics determined then. To use this attribute, first define the implementation functions available, and a resolver function that returns a pointer to the selected implementation function. The implementation functions' declarations must match the API of the function being implemented, the resolver's declaration is be a function returning pointer to void function returning void:

 
void *my_memcpy (void *dst, const void *src, size_t len)
{
  ...
}

static void (*resolve_memcpy (void)) (void)
{
  return my_memcpy; // we'll just always select this routine
}

The exported header file declaring the function the user calls would contain:

 
extern void *memcpy (void *, const void *, size_t);

allowing the user to call this as a regular function, unaware of the implementation. Finally, the indirect function needs to be defined in the same translation unit as the resolver function:

 
void *memcpy (void *, const void *, size_t)
     __attribute__ ((ifunc ("resolve_memcpy")));

Indirect functions cannot be weak, and require a recent binutils (at least version 2.20.1), and GNU C library (at least version 2.11.1).

interrupt_handler
Use this attribute on the Blackfin, m68k, H8/300, H8/300H, H8S, and SH to indicate that the specified function is an interrupt handler. The compiler will generate function entry and exit sequences suitable for use in an interrupt handler when this attribute is present.

interrupt_thread
Use this attribute on fido, a subarchitecture of the m68k, to indicate that the specified function is an interrupt handler that is designed to run as a thread. The compiler omits generate prologue/epilogue sequences and replaces the return instruction with a sleep instruction. This attribute is available only on fido.

isr
Use this attribute on ARM to write Interrupt Service Routines. This is an alias to the interrupt attribute above.

kspisusp
When used together with interrupt_handler, exception_handler or nmi_handler, code will be generated to load the stack pointer from the USP register in the function prologue.

l1_text
This attribute specifies a function to be placed into L1 Instruction SRAM. The function will be put into a specific section named .l1.text. With `-mfdpic', function calls with a such function as the callee or caller will use inlined PLT.

l2
On the Blackfin, this attribute specifies a function to be placed into L2 SRAM. The function will be put into a specific section named .l1.text. With `-mfdpic', callers of such functions will use an inlined PLT.

leaf
Calls to external functions with this attribute must return to the current compilation unit only by return or by exception handling. In particular, leaf functions are not allowed to call callback function passed to it from the current compilation unit or directly call functions exported by the unit or longjmp into the unit. Leaf function might still call functions from other compilation units and thus they are not necessarily leaf in the sense that they contain no function calls at all.

The attribute is intended for library functions to improve dataflow analysis. The compiler takes the hint that any data not escaping the current compilation unit can not be used or modified by the leaf function. For example, the sin function is a leaf function, but qsort is not.

Note that leaf functions might invoke signals and signal handlers might be defined in the current compilation unit and use static variables. The only compliant way to write such a signal handler is to declare such variables volatile.

The attribute has no effect on functions defined within the current compilation unit. This is to allow easy merging of multiple compilation units into one, for example, by using the link time optimization. For this reason the attribute is not allowed on types to annotate indirect calls.

malloc
The malloc attribute is used to tell the compiler that a function may be treated as if any non-NULL pointer it returns cannot alias any other pointer valid when the function returns and that the memory has undefined content. This will often improve optimization. Standard functions with this property include malloc and calloc. realloc-like functions do not have this property as the memory pointed to does not have undefined content.

naked
Use this attribute on the ARM, AVR, MCORE, RX and SPU ports to indicate that the specified function does not need prologue/epilogue sequences generated by the compiler. It is up to the programmer to provide these sequences. The only statements that can be safely included in naked functions are asm statements that do not have operands. All other statements, including declarations of local variables, if statements, and so forth, should be avoided. Naked functions should be used to implement the body of an assembly function, while allowing the compiler to construct the requisite function declaration for the assembler.

near
On 68HC11 and 68HC12 the near attribute causes the compiler to use the normal calling convention based on jsr and rts. This attribute can be used to cancel the effect of the `-mlong-calls' option.

On MeP targets this attribute causes the compiler to assume the called function is close enough to use the normal calling convention, overriding the -mtf command line option.

nesting
Use this attribute together with interrupt_handler, exception_handler or nmi_handler to indicate that the function entry code should enable nested interrupts or exceptions.

nmi_handler
Use this attribute on the Blackfin to indicate that the specified function is an NMI handler. The compiler will generate function entry and exit sequences suitable for use in an NMI handler when this attribute is present.

no_instrument_function
If `-finstrument-functions' is given, profiling function calls will be generated at entry and exit of most user-compiled functions. Functions with this attribute will not be so instrumented.

no_split_stack
If `-fsplit-stack' is given, functions will have a small prologue which decides whether to split the stack. Functions with the no_split_stack attribute will not have that prologue, and thus may run with only a small amount of stack space available.

noinline
This function attribute prevents a function from being considered for inlining. If the function does not have side-effects, there are optimizations other than inlining that causes function calls to be optimized away, although the function call is live. To keep such calls from being optimized away, put
 
asm ("");
(see section 6.41 Assembler Instructions with C Expression Operands) in the called function, to serve as a special side-effect.

noclone
This function attribute prevents a function from being considered for cloning - a mechanism which produces specialized copies of functions and which is (currently) performed by interprocedural constant propagation.

nonnull (arg-index, ...)
The nonnull attribute specifies that some function parameters should be non-null pointers. For instance, the declaration:

 
extern void *
my_memcpy (void *dest, const void *src, size_t len)
        __attribute__((nonnull (1, 2)));

causes the compiler to check that, in calls to my_memcpy, arguments dest and src are non-null. If the compiler determines that a null pointer is passed in an argument slot marked as non-null, and the `-Wnonnull' option is enabled, a warning is issued. The compiler may also choose to make optimizations based on the knowledge that certain function arguments will not be null.

If no argument index list is given to the nonnull attribute, all pointer arguments are marked as non-null. To illustrate, the following declaration is equivalent to the previous example:

 
extern void *
my_memcpy (void *dest, const void *src, size_t len)
        __attribute__((nonnull));

noreturn
A few standard library functions, such as abort and exit, cannot return. GCC knows this automatically. Some programs define their own functions that never return. You can declare them noreturn to tell the compiler this fact. For example,

 
void fatal () __attribute__ ((noreturn));

void
fatal (/* ... */)
{
  /* ... */ /* Print error message. */ /* ... */
  exit (1);
}

The noreturn keyword tells the compiler to assume that fatal cannot return. It can then optimize without regard to what would happen if fatal ever did return. This makes slightly better code. More importantly, it helps avoid spurious warnings of uninitialized variables.

The noreturn keyword does not affect the exceptional path when that applies: a noreturn-marked function may still return to the caller by throwing an exception or calling longjmp.

Do not assume that registers saved by the calling function are restored before calling the noreturn function.

It does not make sense for a noreturn function to have a return type other than void.

The attribute noreturn is not implemented in GCC versions earlier than 2.5. An alternative way to declare that a function does not return, which works in the current version and in some older versions, is as follows:

 
typedef void voidfn ();

volatile voidfn fatal;

This approach does not work in GNU C++.

nothrow
The nothrow attribute is used to inform the compiler that a function cannot throw an exception. For example, most functions in the standard C library can be guaranteed not to throw an exception with the notable exceptions of qsort and bsearch that take function pointer arguments. The nothrow attribute is not implemented in GCC versions earlier than 3.3.

optimize
The optimize attribute is used to specify that a function is to be compiled with different optimization options than specified on the command line. Arguments can either be numbers or strings. Numbers are assumed to be an optimization level. Strings that begin with O are assumed to be an optimization option, while other options are assumed to be used with a -f prefix. You can also use the `#pragma GCC optimize' pragma to set the optimization options that affect more than one function. See section 6.56.8 Function Specific Option Pragmas, for details about the `#pragma GCC optimize' pragma.

This can be used for instance to have frequently executed functions compiled with more aggressive optimization options that produce faster and larger code, while other functions can be called with less aggressive options.

OS_main/OS_task
On AVR, functions with the OS_main or OS_task attribute do not save/restore any call-saved register in their prologue/epilogue.

The OS_main attribute can be used when there is guarantee that interrupts are disabled at the time when the function is entered. This will save resources when the stack pointer has to be changed to set up a frame for local variables.

The OS_task attribute can be used when there is no guarantee that interrupts are disabled at that time when the function is entered like for, e.g. task functions in a multi-threading operating system. In that case, changing the stack pointer register will be guarded by save/clear/restore of the global interrupt enable flag.

The differences to the naked function attribute are:

pcs

The pcs attribute can be used to control the calling convention used for a function on ARM. The attribute takes an argument that specifies the calling convention to use.

When compiling using the AAPCS ABI (or a variant of that) then valid values for the argument are "aapcs" and "aapcs-vfp". In order to use a variant other than "aapcs" then the compiler must be permitted to use the appropriate co-processor registers (i.e., the VFP registers must be available in order to use "aapcs-vfp"). For example,

 
/* Argument passed in r0, and result returned in r0+r1.  */
double f2d (float) __attribute__((pcs("aapcs")));

Variadic functions always use the "aapcs" calling convention and the compiler will reject attempts to specify an alternative.

pure
Many functions have no effects except the return value and their return value depends only on the parameters and/or global variables. Such a function can be subject to common subexpression elimination and loop optimization just as an arithmetic operator would be. These functions should be declared with the attribute pure. For example,

 
int square (int) __attribute__ ((pure));

says that the hypothetical function square is safe to call fewer times than the program says.

Some of common examples of pure functions are strlen or memcmp. Interesting non-pure functions are functions with infinite loops or those depending on volatile memory or other system resource, that may change between two consecutive calls (such as feof in a multithreading environment).

The attribute pure is not implemented in GCC versions earlier than 2.96.

hot
The hot attribute is used to inform the compiler that a function is a hot spot of the compiled program. The function is optimized more aggressively and on many target it is placed into special subsection of the text section so all hot functions appears close together improving locality.

When profile feedback is available, via `-fprofile-use', hot functions are automatically detected and this attribute is ignored.

The hot attribute is not implemented in GCC versions earlier than 4.3.

cold
The cold attribute is used to inform the compiler that a function is unlikely executed. The function is optimized for size rather than speed and on many targets it is placed into special subsection of the text section so all cold functions appears close together improving code locality of non-cold parts of program. The paths leading to call of cold functions within code are marked as unlikely by the branch prediction mechanism. It is thus useful to mark functions used to handle unlikely conditions, such as perror, as cold to improve optimization of hot functions that do call marked functions in rare occasions.

When profile feedback is available, via `-fprofile-use', hot functions are automatically detected and this attribute is ignored.

The cold attribute is not implemented in GCC versions earlier than 4.3.

regparm (number)
On the Intel 386, the regparm attribute causes the compiler to pass arguments number one to number if they are of integral type in registers EAX, EDX, and ECX instead of on the stack. Functions that take a variable number of arguments will continue to be passed all of their arguments on the stack.

Beware that on some ELF systems this attribute is unsuitable for global functions in shared libraries with lazy binding (which is the default). Lazy binding will send the first call via resolving code in the loader, which might assume EAX, EDX and ECX can be clobbered, as per the standard calling conventions. Solaris 8 is affected by this. GNU systems with GLIBC 2.1 or higher, and FreeBSD, are believed to be safe since the loaders there save EAX, EDX and ECX. (Lazy binding can be disabled with the linker or the loader if desired, to avoid the problem.)

sseregparm
On the Intel 386 with SSE support, the sseregparm attribute causes the compiler to pass up to 3 floating point arguments in SSE registers instead of on the stack. Functions that take a variable number of arguments will continue to pass all of their floating point arguments on the stack.

force_align_arg_pointer
On the Intel x86, the force_align_arg_pointer attribute may be applied to individual function definitions, generating an alternate prologue and epilogue that realigns the runtime stack if necessary. This supports mixing legacy codes that run with a 4-byte aligned stack with modern codes that keep a 16-byte stack for SSE compatibility.

resbank
On the SH2A target, this attribute enables the high-speed register saving and restoration using a register bank for interrupt_handler routines. Saving to the bank is performed automatically after the CPU accepts an interrupt that uses a register bank.

The nineteen 32-bit registers comprising general register R0 to R14, control register GBR, and system registers MACH, MACL, and PR and the vector table address offset are saved into a register bank. Register banks are stacked in first-in last-out (FILO) sequence. Restoration from the bank is executed by issuing a RESBANK instruction.

returns_twice
The returns_twice attribute tells the compiler that a function may return more than one time. The compiler will ensure that all registers are dead before calling such a function and will emit a warning about the variables that may be clobbered after the second return from the function. Examples of such functions are setjmp and vfork. The longjmp-like counterpart of such function, if any, might need to be marked with the noreturn attribute.

saveall
Use this attribute on the Blackfin, H8/300, H8/300H, and H8S to indicate that all registers except the stack pointer should be saved in the prologue regardless of whether they are used or not.

save_volatiles
Use this attribute on the MicroBlaze to indicate that the function is an interrupt handler. All volatile registers (in addition to non-volatile registers) will be saved in the function prologue. If the function is a leaf function, only volatiles used by the function are saved. A normal function return is generated instead of a return from interrupt.

section ("section-name")
Normally, the compiler places the code it generates in the text section. Sometimes, however, you need additional sections, or you need certain particular functions to appear in special sections. The section attribute specifies that a function lives in a particular section. For example, the declaration:

 
extern void foobar (void) __attribute__ ((section ("bar")));

puts the function foobar in the bar section.

Some file formats do not support arbitrary sections so the section attribute is not available on all platforms. If you need to map the entire contents of a module to a particular section, consider using the facilities of the linker instead.

sentinel
This function attribute ensures that a parameter in a function call is an explicit NULL. The attribute is only valid on variadic functions. By default, the sentinel is located at position zero, the last parameter of the function call. If an optional integer position argument P is supplied to the attribute, the sentinel must be located at position P counting backwards from the end of the argument list.

 
__attribute__ ((sentinel))
is equivalent to
__attribute__ ((sentinel(0)))

The attribute is automatically set with a position of 0 for the built-in functions execl and execlp. The built-in function execle has the attribute set with a position of 1.

A valid NULL in this context is defined as zero with any pointer type. If your system defines the NULL macro with an integer type then you need to add an explicit cast. GCC replaces stddef.h with a copy that redefines NULL appropriately.

The warnings for missing or incorrect sentinels are enabled with `-Wformat'.

short_call
See long_call/short_call.

shortcall
See longcall/shortcall.

signal
Use this attribute on the AVR to indicate that the specified function is a signal handler. The compiler will generate function entry and exit sequences suitable for use in a signal handler when this attribute is present. Interrupts will be disabled inside the function.

sp_switch
Use this attribute on the SH to indicate an interrupt_handler function should switch to an alternate stack. It expects a string argument that names a global variable holding the address of the alternate stack.

 
void *alt_stack;
void f () __attribute__ ((interrupt_handler,
                          sp_switch ("alt_stack")));

stdcall
On the Intel 386, the stdcall attribute causes the compiler to assume that the called function will pop off the stack space used to pass arguments, unless it takes a variable number of arguments.

syscall_linkage
This attribute is used to modify the IA64 calling convention by marking all input registers as live at all function exits. This makes it possible to restart a system call after an interrupt without having to save/restore the input registers. This also prevents kernel data from leaking into application code.

target
The target attribute is used to specify that a function is to be compiled with different target options than specified on the command line. This can be used for instance to have functions compiled with a different ISA (instruction set architecture) than the default. You can also use the `#pragma GCC target' pragma to set more than one function to be compiled with specific target options. See section 6.56.8 Function Specific Option Pragmas, for details about the `#pragma GCC target' pragma.

For instance on a 386, you could compile one function with target("sse4.1,arch=core2") and another with target("sse4a,arch=amdfam10") that would be equivalent to compiling the first function with `-msse4.1' and `-march=core2' options, and the second function with `-msse4a' and `-march=amdfam10' options. It is up to the user to make sure that a function is only invoked on a machine that supports the particular ISA it was compiled for (for example by using cpuid on 386 to determine what feature bits and architecture family are used).

 
int core2_func (void) __attribute__ ((__target__ ("arch=core2")));
int sse3_func (void) __attribute__ ((__target__ ("sse3")));

On the 386, the following options are allowed:

`abm'
`no-abm'
Enable/disable the generation of the advanced bit instructions.

`aes'
`no-aes'
Enable/disable the generation of the AES instructions.

`mmx'
`no-mmx'
Enable/disable the generation of the MMX instructions.

`pclmul'
`no-pclmul'
Enable/disable the generation of the PCLMUL instructions.

`popcnt'
`no-popcnt'
Enable/disable the generation of the POPCNT instruction.

`sse'
`no-sse'
Enable/disable the generation of the SSE instructions.

`sse2'
`no-sse2'
Enable/disable the generation of the SSE2 instructions.

`sse3'
`no-sse3'
Enable/disable the generation of the SSE3 instructions.

`sse4'
`no-sse4'
Enable/disable the generation of the SSE4 instructions (both SSE4.1 and SSE4.2).

`sse4.1'
`no-sse4.1'
Enable/disable the generation of the sse4.1 instructions.

`sse4.2'
`no-sse4.2'
Enable/disable the generation of the sse4.2 instructions.

`sse4a'
`no-sse4a'
Enable/disable the generation of the SSE4A instructions.

`fma4'
`no-fma4'
Enable/disable the generation of the FMA4 instructions.

`xop'
`no-xop'
Enable/disable the generation of the XOP instructions.

`lwp'
`no-lwp'
Enable/disable the generation of the LWP instructions.

`ssse3'
`no-ssse3'
Enable/disable the generation of the SSSE3 instructions.

`cld'
`no-cld'
Enable/disable the generation of the CLD before string moves.

`fancy-math-387'
`no-fancy-math-387'
Enable/disable the generation of the sin, cos, and sqrt instructions on the 387 floating point unit.

`fused-madd'
`no-fused-madd'
Enable/disable the generation of the fused multiply/add instructions.

`ieee-fp'
`no-ieee-fp'
Enable/disable the generation of floating point that depends on IEEE arithmetic.

`inline-all-stringops'
`no-inline-all-stringops'
Enable/disable inlining of string operations.

`inline-stringops-dynamically'
`no-inline-stringops-dynamically'
Enable/disable the generation of the inline code to do small string operations and calling the library routines for large operations.

`align-stringops'
`no-align-stringops'
Do/do not align destination of inlined string operations.

`recip'
`no-recip'
Enable/disable the generation of RCPSS, RCPPS, RSQRTSS and RSQRTPS instructions followed an additional Newton-Raphson step instead of doing a floating point division.

`arch=ARCH'
Specify the architecture to generate code for in compiling the function.

`tune=TUNE'
Specify the architecture to tune for in compiling the function.

`fpmath=FPMATH'
Specify which floating point unit to use. The target("fpmath=sse,387") option must be specified as target("fpmath=sse+387") because the comma would separate different options.

tinydata
Use this attribute on the H8/300H to indicate that the specified variable should be placed into the tinydata, tinybss, or tinyrodata section. The compiler will generate more efficient code for loads and stores on data in the tiny data sections. Note that the architecture limits the tiny data to a total of 64kbytes: 32kbytes at the low end of the address space plus 32kbytes at the high end of the address space.

trap_exit
Use this attribute on the SH for an interrupt_handler to return using trapa instead of rte. This attribute expects an integer argument specifying the trap number to be used.

unused
This attribute, attached to a function, means that the function is meant to be possibly unused. GCC will not produce a warning for this function.

used
This attribute, attached to a function, means that code must be emitted for the function even if it appears that the function is not referenced. This is useful, for example, when the function is referenced only in inline assembly.

When applied to a member function of a C++ class template, the attribute also means that the function will be instantiated if the class itself is instantiated.

version_id
This IA64 HP-UX attribute, attached to a global variable or function, renames a symbol to contain a version string, thus allowing for function level versioning. HP-UX system header files may use version level functioning for some system calls.

 
extern int foo () __attribute__((version_id ("20040821")));

Calls to foo will be mapped to calls to foo{20040821}.

visibility ("visibility_type")
This attribute affects the linkage of the declaration to which it is attached. There are four supported visibility_type values: default, hidden, protected or internal visibility.

 
void __attribute__ ((visibility ("protected")))
f () { /* Do something. */; }
int i __attribute__ ((visibility ("hidden")));

The possible values of visibility_type correspond to the visibility settings in the ELF gABI.

default
Default visibility is the normal case for the object file format. This value is available for the visibility attribute to override other options that may change the assumed visibility of entities.

On ELF, default visibility means that the declaration is visible to other modules and, in shared libraries, means that the declared entity may be overridden.

On Darwin, default visibility means that the declaration is visible to other modules.

Default visibility corresponds to "external linkage" in the language.

hidden
Hidden visibility indicates that the entity declared will have a new form of linkage, which we'll call "hidden linkage". Two declarations of an object with hidden linkage refer to the same object if they are in the same shared object.

internal
Internal visibility is like hidden visibility, but with additional processor specific semantics. Unless otherwise specified by the psABI, GCC defines internal visibility to mean that a function is never called from another module. Compare this with hidden functions which, while they cannot be referenced directly by other modules, can be referenced indirectly via function pointers. By indicating that a function cannot be called from outside the module, GCC may for instance omit the load of a PIC register since it is known that the calling function loaded the correct value.

protected
Protected visibility is like default visibility except that it indicates that references within the defining module will bind to the definition in that module. That is, the declared entity cannot be overridden by another module.

All visibilities are supported on many, but not all, ELF targets (supported when the assembler supports the `.visibility' pseudo-op). Default visibility is supported everywhere. Hidden visibility is supported on Darwin targets.

The visibility attribute should be applied only to declarations which would otherwise have external linkage. The attribute should be applied consistently, so that the same entity should not be declared with different settings of the attribute.

In C++, the visibility attribute applies to types as well as functions and objects, because in C++ types have linkage. A class must not have greater visibility than its non-static data member types and bases, and class members default to the visibility of their class. Also, a declaration without explicit visibility is limited to the visibility of its type.

In C++, you can mark member functions and static member variables of a class with the visibility attribute. This is useful if you know a particular method or static member variable should only be used from one shared object; then you can mark it hidden while the rest of the class has default visibility. Care must be taken to avoid breaking the One Definition Rule; for example, it is usually not useful to mark an inline method as hidden without marking the whole class as hidden.

A C++ namespace declaration can also have the visibility attribute. This attribute applies only to the particular namespace body, not to other definitions of the same namespace; it is equivalent to using `#pragma GCC visibility' before and after the namespace definition (see section 6.56.6 Visibility Pragmas).

In C++, if a template argument has limited visibility, this restriction is implicitly propagated to the template instantiation. Otherwise, template instantiations and specializations default to the visibility of their template.

If both the template and enclosing class have explicit visibility, the visibility from the template is used.

vliw
On MeP, the vliw attribute tells the compiler to emit instructions in VLIW mode instead of core mode. Note that this attribute is not allowed unless a VLIW coprocessor has been configured and enabled through command line options.

warn_unused_result
The warn_unused_result attribute causes a warning to be emitted if a caller of the function with this attribute does not use its return value. This is useful for functions where not checking the result is either a security problem or always a bug, such as realloc.

 
int fn () __attribute__ ((warn_unused_result));
int foo ()
{
  if (fn () < 0) return -1;
  fn ();
  return 0;
}

results in warning on line 5.

weak
The weak attribute causes the declaration to be emitted as a weak symbol rather than a global. This is primarily useful in defining library functions which can be overridden in user code, though it can also be used with non-function declarations. Weak symbols are supported for ELF targets, and also for a.out targets when using the GNU assembler and linker.

weakref
weakref ("target")
The weakref attribute marks a declaration as a weak reference. Without arguments, it should be accompanied by an alias attribute naming the target symbol. Optionally, the target may be given as an argument to weakref itself. In either case, weakref implicitly marks the declaration as weak. Without a target, given as an argument to weakref or to alias, weakref is equivalent to weak.

 
static int x() __attribute__ ((weakref ("y")));
/* is equivalent to... */
static int x() __attribute__ ((weak, weakref, alias ("y")));
/* and to... */
static int x() __attribute__ ((weakref));
static int x() __attribute__ ((alias ("y")));

A weak reference is an alias that does not by itself require a definition to be given for the target symbol. If the target symbol is only referenced through weak references, then it becomes a weak undefined symbol. If it is directly referenced, however, then such strong references prevail, and a definition will be required for the symbol, not necessarily in the same translation unit.

The effect is equivalent to moving all references to the alias to a separate translation unit, renaming the alias to the aliased symbol, declaring it as weak, compiling the two separate translation units and performing a reloadable link on them.

At present, a declaration to which weakref is attached can only be static.

You can specify multiple attributes in a declaration by separating them by commas within the double parentheses or by immediately following an attribute declaration with another attribute declaration.

Some people object to the __attribute__ feature, suggesting that ISO C's #pragma should be used instead. At the time __attribute__ was designed, there were two reasons for not doing this.

  1. It is impossible to generate #pragma commands from a macro.

  2. There is no telling what the same #pragma might mean in another compiler.

These two reasons applied to almost any application that might have been proposed for #pragma. It was basically a mistake to use #pragma for anything.

The ISO C99 standard includes _Pragma, which now allows pragmas to be generated from macros. In addition, a #pragma GCC namespace is now in use for GCC-specific pragmas. However, it has been found convenient to use __attribute__ to achieve a natural attachment of attributes to their corresponding declarations, whereas #pragma GCC is of use for constructs that do not naturally form part of the grammar. See section `Miscellaneous Preprocessing Directives' in The GNU C Preprocessor.


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6.31 Attribute Syntax

This section describes the syntax with which __attribute__ may be used, and the constructs to which attribute specifiers bind, for the C language. Some details may vary for C++ and Objective-C. Because of infelicities in the grammar for attributes, some forms described here may not be successfully parsed in all cases.

There are some problems with the semantics of attributes in C++. For example, there are no manglings for attributes, although they may affect code generation, so problems may arise when attributed types are used in conjunction with templates or overloading. Similarly, typeid does not distinguish between types with different attributes. Support for attributes in C++ may be restricted in future to attributes on declarations only, but not on nested declarators.

See section 6.30 Declaring Attributes of Functions, for details of the semantics of attributes applying to functions. See section 6.36 Specifying Attributes of Variables, for details of the semantics of attributes applying to variables. See section 6.37 Specifying Attributes of Types, for details of the semantics of attributes applying to structure, union and enumerated types.

An attribute specifier is of the form __attribute__ ((attribute-list)). An attribute list is a possibly empty comma-separated sequence of attributes, where each attribute is one of the following:

An attribute specifier list is a sequence of one or more attribute specifiers, not separated by any other tokens.

In GNU C, an attribute specifier list may appear after the colon following a label, other than a case or default label. The only attribute it makes sense to use after a label is unused. This feature is intended for code generated by programs which contains labels that may be unused but which is compiled with `-Wall'. It would not normally be appropriate to use in it human-written code, though it could be useful in cases where the code that jumps to the label is contained within an #ifdef conditional. GNU C++ only permits attributes on labels if the attribute specifier is immediately followed by a semicolon (i.e., the label applies to an empty statement). If the semicolon is missing, C++ label attributes are ambiguous, as it is permissible for a declaration, which could begin with an attribute list, to be labelled in C++. Declarations cannot be labelled in C90 or C99, so the ambiguity does not arise there.

An attribute specifier list may appear as part of a struct, union or enum specifier. It may go either immediately after the struct, union or enum keyword, or after the closing brace. The former syntax is preferred. Where attribute specifiers follow the closing brace, they are considered to relate to the structure, union or enumerated type defined, not to any enclosing declaration the type specifier appears in, and the type defined is not complete until after the attribute specifiers.

Otherwise, an attribute specifier appears as part of a declaration, counting declarations of unnamed parameters and type names, and relates to that declaration (which may be nested in another declaration, for example in the case of a parameter declaration), or to a particular declarator within a declaration. Where an attribute specifier is applied to a parameter declared as a function or an array, it should apply to the function or array rather than the pointer to which the parameter is implicitly converted, but this is not yet correctly implemented.

Any list of specifiers and qualifiers at the start of a declaration may contain attribute specifiers, whether or not such a list may in that context contain storage class specifiers. (Some attributes, however, are essentially in the nature of storage class specifiers, and only make sense where storage class specifiers may be used; for example, section.) There is one necessary limitation to this syntax: the first old-style parameter declaration in a function definition cannot begin with an attribute specifier, because such an attribute applies to the function instead by syntax described below (which, however, is not yet implemented in this case). In some other cases, attribute specifiers are permitted by this grammar but not yet supported by the compiler. All attribute specifiers in this place relate to the declaration as a whole. In the obsolescent usage where a type of int is implied by the absence of type specifiers, such a list of specifiers and qualifiers may be an attribute specifier list with no other specifiers or qualifiers.

At present, the first parameter in a function prototype must have some type specifier which is not an attribute specifier; this resolves an ambiguity in the interpretation of void f(int (__attribute__((foo)) x)), but is subject to change. At present, if the parentheses of a function declarator contain only attributes then those attributes are ignored, rather than yielding an error or warning or implying a single parameter of type int, but this is subject to change.

An attribute specifier list may appear immediately before a declarator (other than the first) in a comma-separated list of declarators in a declaration of more than one identifier using a single list of specifiers and qualifiers. Such attribute specifiers apply only to the identifier before whose declarator they appear. For example, in

 
__attribute__((noreturn)) void d0 (void),
    __attribute__((format(printf, 1, 2))) d1 (const char *, ...),
     d2 (void)

the noreturn attribute applies to all the functions declared; the format attribute only applies to d1.

An attribute specifier list may appear immediately before the comma, = or semicolon terminating the declaration of an identifier other than a function definition. Such attribute specifiers apply to the declared object or function. Where an assembler name for an object or function is specified (see section 6.43 Controlling Names Used in Assembler Code), the attribute must follow the asm specification.

An attribute specifier list may, in future, be permitted to appear after the declarator in a function definition (before any old-style parameter declarations or the function body).

Attribute specifiers may be mixed with type qualifiers appearing inside the [] of a parameter array declarator, in the C99 construct by which such qualifiers are applied to the pointer to which the array is implicitly converted. Such attribute specifiers apply to the pointer, not to the array, but at present this is not implemented and they are ignored.

An attribute specifier list may appear at the start of a nested declarator. At present, there are some limitations in this usage: the attributes correctly apply to the declarator, but for most individual attributes the semantics this implies are not implemented. When attribute specifiers follow the * of a pointer declarator, they may be mixed with any type qualifiers present. The following describes the formal semantics of this syntax. It will make the most sense if you are familiar with the formal specification of declarators in the ISO C standard.

Consider (as in C99 subclause 6.7.5 paragraph 4) a declaration T D1, where T contains declaration specifiers that specify a type Type (such as int) and D1 is a declarator that contains an identifier ident. The type specified for ident for derived declarators whose type does not include an attribute specifier is as in the ISO C standard.

If D1 has the form ( attribute-specifier-list D ), and the declaration T D specifies the type "derived-declarator-type-list Type" for ident, then T D1 specifies the type "derived-declarator-type-list attribute-specifier-list Type" for ident.

If D1 has the form * type-qualifier-and-attribute-specifier-list D, and the declaration T D specifies the type "derived-declarator-type-list Type" for ident, then T D1 specifies the type "derived-declarator-type-list type-qualifier-and-attribute-specifier-list pointer to Type" for ident.

For example,

 
void (__attribute__((noreturn)) ****f) (void);

specifies the type "pointer to pointer to pointer to pointer to non-returning function returning void". As another example,

 
char *__attribute__((aligned(8))) *f;

specifies the type "pointer to 8-byte-aligned pointer to char". Note again that this does not work with most attributes; for example, the usage of `aligned' and `noreturn' attributes given above is not yet supported.

For compatibility with existing code written for compiler versions that did not implement attributes on nested declarators, some laxity is allowed in the placing of attributes. If an attribute that only applies to types is applied to a declaration, it will be treated as applying to the type of that declaration. If an attribute that only applies to declarations is applied to the type of a declaration, it will be treated as applying to that declaration; and, for compatibility with code placing the attributes immediately before the identifier declared, such an attribute applied to a function return type will be treated as applying to the function type, and such an attribute applied to an array element type will be treated as applying to the array type. If an attribute that only applies to function types is applied to a pointer-to-function type, it will be treated as applying to the pointer target type; if such an attribute is applied to a function return type that is not a pointer-to-function type, it will be treated as applying to the function type.


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6.32 Prototypes and Old-Style Function Definitions

GNU C extends ISO C to allow a function prototype to override a later old-style non-prototype definition. Consider the following example:

 
/* Use prototypes unless the compiler is old-fashioned.  */
#ifdef __STDC__
#define P(x) x
#else
#define P(x) ()
#endif

/* Prototype function declaration.  */
int isroot P((uid_t));

/* Old-style function definition.  */
int
isroot (x)   /* ??? lossage here ??? */
     uid_t x;
{
  return x == 0;
}

Suppose the type uid_t happens to be short. ISO C does not allow this example, because subword arguments in old-style non-prototype definitions are promoted. Therefore in this example the function definition's argument is really an int, which does not match the prototype argument type of short.

This restriction of ISO C makes it hard to write code that is portable to traditional C compilers, because the programmer does not know whether the uid_t type is short, int, or long. Therefore, in cases like these GNU C allows a prototype to override a later old-style definition. More precisely, in GNU C, a function prototype argument type overrides the argument type specified by a later old-style definition if the former type is the same as the latter type before promotion. Thus in GNU C the above example is equivalent to the following:

 
int isroot (uid_t);

int
isroot (uid_t x)
{
  return x == 0;
}

GNU C++ does not support old-style function definitions, so this extension is irrelevant.


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6.33 C++ Style Comments

In GNU C, you may use C++ style comments, which start with `//' and continue until the end of the line. Many other C implementations allow such comments, and they are included in the 1999 C standard. However, C++ style comments are not recognized if you specify an `-std' option specifying a version of ISO C before C99, or `-ansi' (equivalent to `-std=c90').


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6.34 Dollar Signs in Identifier Names

In GNU C, you may normally use dollar signs in identifier names. This is because many traditional C implementations allow such identifiers. However, dollar signs in identifiers are not supported on a few target machines, typically because the target assembler does not allow them.


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6.35 The Character ESC in Constants

You can use the sequence `\e' in a string or character constant to stand for the ASCII character ESC.


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6.36 Specifying Attributes of Variables

The keyword __attribute__ allows you to specify special attributes of variables or structure fields. This keyword is followed by an attribute specification inside double parentheses. Some attributes are currently defined generically for variables. Other attributes are defined for variables on particular target systems. Other attributes are available for functions (see section 6.30 Declaring Attributes of Functions) and for types (see section 6.37 Specifying Attributes of Types). Other front ends might define more attributes (see section Extensions to the C++ Language).

You may also specify attributes with `__' preceding and following each keyword. This allows you to use them in header files without being concerned about a possible macro of the same name. For example, you may use __aligned__ instead of aligned.

See section 6.31 Attribute Syntax, for details of the exact syntax for using attributes.

aligned (alignment)
This attribute specifies a minimum alignment for the variable or structure field, measured in bytes. For example, the declaration:

 
int x __attribute__ ((aligned (16))) = 0;

causes the compiler to allocate the global variable x on a 16-byte boundary. On a 68040, this could be used in conjunction with an asm expression to access the move16 instruction which requires 16-byte aligned operands.

You can also specify the alignment of structure fields. For example, to create a double-word aligned int pair, you could write:

 
struct foo { int x[2] __attribute__ ((aligned (8))); };

This is an alternative to creating a union with a double member that forces the union to be double-word aligned.

As in the preceding examples, you can explicitly specify the alignment (in bytes) that you wish the compiler to use for a given variable or structure field. Alternatively, you can leave out the alignment factor and just ask the compiler to align a variable or field to the default alignment for the target architecture you are compiling for. The default alignment is sufficient for all scalar types, but may not be enough for all vector types on a target which supports vector operations. The default alignment is fixed for a particular target ABI.

Gcc also provides a target specific macro __BIGGEST_ALIGNMENT__, which is the largest alignment ever used for any data type on the target machine you are compiling for. For example, you could write:

 
short array[3] __attribute__ ((aligned (__BIGGEST_ALIGNMENT__)));

The compiler automatically sets the alignment for the declared variable or field to __BIGGEST_ALIGNMENT__. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the biggest chunks of memory when performing copies to or from the variables or fields that you have aligned this way. Note that the value of __BIGGEST_ALIGNMENT__ may change depending on command line options.

When used on a struct, or struct member, the aligned attribute can only increase the alignment; in order to decrease it, the packed attribute must be specified as well. When used as part of a typedef, the aligned attribute can both increase and decrease alignment, and specifying the packed attribute will generate a warning.

Note that the effectiveness of aligned attributes may be limited by inherent limitations in your linker. On many systems, the linker is only able to arrange for variables to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) If your linker is only able to align variables up to a maximum of 8 byte alignment, then specifying aligned(16) in an __attribute__ will still only provide you with 8 byte alignment. See your linker documentation for further information.

The aligned attribute can also be used for functions (see section 6.30 Declaring Attributes of Functions.)

cleanup (cleanup_function)
The cleanup attribute runs a function when the variable goes out of scope. This attribute can only be applied to auto function scope variables; it may not be applied to parameters or variables with static storage duration. The function must take one parameter, a pointer to a type compatible with the variable. The return value of the function (if any) is ignored.

If `-fexceptions' is enabled, then cleanup_function will be run during the stack unwinding that happens during the processing of the exception. Note that the cleanup attribute does not allow the exception to be caught, only to perform an action. It is undefined what happens if cleanup_function does not return normally.

common
nocommon
The common attribute requests GCC to place a variable in "common" storage. The nocommon attribute requests the opposite--to allocate space for it directly.

These attributes override the default chosen by the `-fno-common' and `-fcommon' flags respectively.

deprecated
deprecated (msg)
The deprecated attribute results in a warning if the variable is used anywhere in the source file. This is useful when identifying variables that are expected to be removed in a future version of a program. The warning also includes the location of the declaration of the deprecated variable, to enable users to easily find further information about why the variable is deprecated, or what they should do instead. Note that the warning only occurs for uses:

 
extern int old_var __attribute__ ((deprecated));
extern int old_var;
int new_fn () { return old_var; }

results in a warning on line 3 but not line 2. The optional msg argument, which must be a string, will be printed in the warning if present.

The deprecated attribute can also be used for functions and types (see section 6.30 Declaring Attributes of Functions, see section 6.37 Specifying Attributes of Types.)

mode (mode)
This attribute specifies the data type for the declaration--whichever type corresponds to the mode mode. This in effect lets you request an integer or floating point type according to its width.

You may also specify a mode of `byte' or `__byte__' to indicate the mode corresponding to a one-byte integer, `word' or `__word__' for the mode of a one-word integer, and `pointer' or `__pointer__' for the mode used to represent pointers.

packed
The packed attribute specifies that a variable or structure field should have the smallest possible alignment--one byte for a variable, and one bit for a field, unless you specify a larger value with the aligned attribute.

Here is a structure in which the field x is packed, so that it immediately follows a:

 
struct foo
{
  char a;
  int x[2] __attribute__ ((packed));
};

Note: The 4.1, 4.2 and 4.3 series of GCC ignore the packed attribute on bit-fields of type char. This has been fixed in GCC 4.4 but the change can lead to differences in the structure layout. See the documentation of `-Wpacked-bitfield-compat' for more information.

section ("section-name")
Normally, the compiler places the objects it generates in sections like data and bss. Sometimes, however, you need additional sections, or you need certain particular variables to appear in special sections, for example to map to special hardware. The section attribute specifies that a variable (or function) lives in a particular section. For example, this small program uses several specific section names:

 
struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
int init_data __attribute__ ((section ("INITDATA")));

main()
{
  /* Initialize stack pointer */
  init_sp (stack + sizeof (stack));

  /* Initialize initialized data */
  memcpy (&init_data, &data, &edata - &data);

  /* Turn on the serial ports */
  init_duart (&a);
  init_duart (&b);
}

Use the section attribute with global variables and not local variables, as shown in the example.

You may use the section attribute with initialized or uninitialized global variables but the linker requires each object be defined once, with the exception that uninitialized variables tentatively go in the common (or bss) section and can be multiply "defined". Using the section attribute will change what section the variable goes into and may cause the linker to issue an error if an uninitialized variable has multiple definitions. You can force a variable to be initialized with the `-fno-common' flag or the nocommon attribute.

Some file formats do not support arbitrary sections so the section attribute is not available on all platforms. If you need to map the entire contents of a module to a particular section, consider using the facilities of the linker instead.

shared
On Microsoft Windows, in addition to putting variable definitions in a named section, the section can also be shared among all running copies of an executable or DLL. For example, this small program defines shared data by putting it in a named section shared and marking the section shareable:

 
int foo __attribute__((section ("shared"), shared)) = 0;

int
main()
{
  /* Read and write foo.  All running
     copies see the same value.  */
  return 0;
}

You may only use the shared attribute along with section attribute with a fully initialized global definition because of the way linkers work. See section attribute for more information.

The shared attribute is only available on Microsoft Windows.

tls_model ("tls_model")
The tls_model attribute sets thread-local storage model (see section 6.58 Thread-Local Storage) of a particular __thread variable, overriding `-ftls-model=' command-line switch on a per-variable basis. The tls_model argument should be one of global-dynamic, local-dynamic, initial-exec or local-exec.

Not all targets support this attribute.

unused
This attribute, attached to a variable, means that the variable is meant to be possibly unused. GCC will not produce a warning for this variable.

used
This attribute, attached to a variable, means that the variable must be emitted even if it appears that the variable is not referenced.

When applied to a static data member of a C++ class template, the attribute also means that the member will be instantiated if the class itself is instantiated.

vector_size (bytes)
This attribute specifies the vector size for the variable, measured in bytes. For example, the declaration:

 
int foo __attribute__ ((vector_size (16)));

causes the compiler to set the mode for foo, to be 16 bytes, divided into int sized units. Assuming a 32-bit int (a vector of 4 units of 4 bytes), the corresponding mode of foo will be V4SI.

This attribute is only applicable to integral and float scalars, although arrays, pointers, and function return values are allowed in conjunction with this construct.

Aggregates with this attribute are invalid, even if they are of the same size as a corresponding scalar. For example, the declaration:

 
struct S { int a; };
struct S  __attribute__ ((vector_size (16))) foo;

is invalid even if the size of the structure is the same as the size of the int.

selectany
The selectany attribute causes an initialized global variable to have link-once semantics. When multiple definitions of the variable are encountered by the linker, the first is selected and the remainder are discarded. Following usage by the Microsoft compiler, the linker is told not to warn about size or content differences of the multiple definitions.

Although the primary usage of this attribute is for POD types, the attribute can also be applied to global C++ objects that are initialized by a constructor. In this case, the static initialization and destruction code for the object is emitted in each translation defining the object, but the calls to the constructor and destructor are protected by a link-once guard variable.

The selectany attribute is only available on Microsoft Windows targets. You can use __declspec (selectany) as a synonym for __attribute__ ((selectany)) for compatibility with other compilers.

weak
The weak attribute is described in 6.30 Declaring Attributes of Functions.

dllimport
The dllimport attribute is described in 6.30 Declaring Attributes of Functions.

dllexport
The dllexport attribute is described in 6.30 Declaring Attributes of Functions.


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6.37 Specifying Attributes of Types

The keyword __attribute__ allows you to specify special attributes of struct and union types when you define such types. This keyword is followed by an attribute specification inside double parentheses. Seven attributes are currently defined for types: aligned, packed, transparent_union, unused, deprecated, visibility, and may_alias. Other attributes are defined for functions (see section 6.30 Declaring Attributes of Functions) and for variables (see section 6.36 Specifying Attributes of Variables).

You may also specify any one of these attributes with `__' preceding and following its keyword. This allows you to use these attributes in header files without being concerned about a possible macro of the same name. For example, you may use __aligned__ instead of aligned.

You may specify type attributes in an enum, struct or union type declaration or definition, or for other types in a typedef declaration.

For an enum, struct or union type, you may specify attributes either between the enum, struct or union tag and the name of the type, or just past the closing curly brace of the definition. The former syntax is preferred.

See section 6.31 Attribute Syntax, for details of the exact syntax for using attributes.

aligned (alignment)
This attribute specifies a minimum alignment (in bytes) for variables of the specified type. For example, the declarations:

 
struct S { short f[3]; } __attribute__ ((aligned (8)));
typedef int more_aligned_int __attribute__ ((aligned (8)));

force the compiler to insure (as far as it can) that each variable whose type is struct S or more_aligned_int will be allocated and aligned at least on a 8-byte boundary. On a SPARC, having all variables of type struct S aligned to 8-byte boundaries allows the compiler to use the ldd and std (doubleword load and store) instructions when copying one variable of type struct S to another, thus improving run-time efficiency.

Note that the alignment of any given struct or union type is required by the ISO C standard to be at least a perfect multiple of the lowest common multiple of the alignments of all of the members of the struct or union in question. This means that you can effectively adjust the alignment of a struct or union type by attaching an aligned attribute to any one of the members of such a type, but the notation illustrated in the example above is a more obvious, intuitive, and readable way to request the compiler to adjust the alignment of an entire struct or union type.

As in the preceding example, you can explicitly specify the alignment (in bytes) that you wish the compiler to use for a given struct or union type. Alternatively, you can leave out the alignment factor and just ask the compiler to align a type to the maximum useful alignment for the target machine you are compiling for. For example, you could write:

 
struct S { short f[3]; } __attribute__ ((aligned));

Whenever you leave out the alignment factor in an aligned attribute specification, the compiler automatically sets the alignment for the type to the largest alignment which is ever used for any data type on the target machine you are compiling for. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the biggest chunks of memory when performing copies to or from the variables which have types that you have aligned this way.

In the example above, if the size of each short is 2 bytes, then the size of the entire struct S type is 6 bytes. The smallest power of two which is greater than or equal to that is 8, so the compiler sets the alignment for the entire struct S type to 8 bytes.

Note that although you can ask the compiler to select a time-efficient alignment for a given type and then declare only individual stand-alone objects of that type, the compiler's ability to select a time-efficient alignment is primarily useful only when you plan to create arrays of variables having the relevant (efficiently aligned) type. If you declare or use arrays of variables of an efficiently-aligned type, then it is likely that your program will also be doing pointer arithmetic (or subscripting, which amounts to the same thing) on pointers to the relevant type, and the code that the compiler generates for these pointer arithmetic operations will often be more efficient for efficiently-aligned types than for other types.

The aligned attribute can only increase the alignment; but you can decrease it by specifying packed as well. See below.

Note that the effectiveness of aligned attributes may be limited by inherent limitations in your linker. On many systems, the linker is only able to arrange for variables to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) If your linker is only able to align variables up to a maximum of 8 byte alignment, then specifying aligned(16) in an __attribute__ will still only provide you with 8 byte alignment. See your linker documentation for further information.

packed
This attribute, attached to struct or union type definition, specifies that each member (other than zero-width bitfields) of the structure or union is placed to minimize the memory required. When attached to an enum definition, it indicates that the smallest integral type should be used.

Specifying this attribute for struct and union types is equivalent to specifying the packed attribute on each of the structure or union members. Specifying the `-fshort-enums' flag on the line is equivalent to specifying the packed attribute on all enum definitions.

In the following example struct my_packed_struct's members are packed closely together, but the internal layout of its s member is not packed--to do that, struct my_unpacked_struct would need to be packed too.

 
struct my_unpacked_struct
 {
    char c;
    int i;
 };

struct __attribute__ ((__packed__)) my_packed_struct
  {
     char c;
     int  i;
     struct my_unpacked_struct s;
  };

You may only specify this attribute on the definition of an enum, struct or union, not on a typedef which does not also define the enumerated type, structure or union.

transparent_union
This attribute, attached to a union type definition, indicates that any function parameter having that union type causes calls to that function to be treated in a special way.

First, the argument corresponding to a transparent union type can be of any type in the union; no cast is required. Also, if the union contains a pointer type, the corresponding argument can be a null pointer constant or a void pointer expression; and if the union contains a void pointer type, the corresponding argument can be any pointer expression. If the union member type is a pointer, qualifiers like const on the referenced type must be respected, just as with normal pointer conversions.

Second, the argument is passed to the function using the calling conventions of the first member of the transparent union, not the calling conventions of the union itself. All members of the union must have the same machine representation; this is necessary for this argument passing to work properly.

Transparent unions are designed for library functions that have multiple interfaces for compatibility reasons. For example, suppose the wait function must accept either a value of type int * to comply with Posix, or a value of type union wait * to comply with the 4.1BSD interface. If wait's parameter were void *, wait would accept both kinds of arguments, but it would also accept any other pointer type and this would make argument type checking less useful. Instead, <sys/wait.h> might define the interface as follows:

 
typedef union __attribute__ ((__transparent_union__))
  {
    int *__ip;
    union wait *__up;
  } wait_status_ptr_t;

pid_t wait (wait_status_ptr_t);

This interface allows either int * or union wait * arguments to be passed, using the int * calling convention. The program can call wait with arguments of either type:

 
int w1 () { int w; return wait (&w); }
int w2 () { union wait w; return wait (&w); }

With this interface, wait's implementation might look like this:

 
pid_t wait (wait_status_ptr_t p)
{
  return waitpid (-1, p.__ip, 0);
}

unused
When attached to a type (including a union or a struct), this attribute means that variables of that type are meant to appear possibly unused. GCC will not produce a warning for any variables of that type, even if the variable appears to do nothing. This is often the case with lock or thread classes, which are usually defined and then not referenced, but contain constructors and destructors that have nontrivial bookkeeping functions.

deprecated
deprecated (msg)
The deprecated attribute results in a warning if the type is used anywhere in the source file. This is useful when identifying types that are expected to be removed in a future version of a program. If possible, the warning also includes the location of the declaration of the deprecated type, to enable users to easily find further information about why the type is deprecated, or what they should do instead. Note that the warnings only occur for uses and then only if the type is being applied to an identifier that itself is not being declared as deprecated.

 
typedef int T1 __attribute__ ((deprecated));
T1 x;
typedef T1 T2;
T2 y;
typedef T1 T3 __attribute__ ((deprecated));
T3 z __attribute__ ((deprecated));

results in a warning on line 2 and 3 but not lines 4, 5, or 6. No warning is issued for line 4 because T2 is not explicitly deprecated. Line 5 has no warning because T3 is explicitly deprecated. Similarly for line 6. The optional msg argument, which must be a string, will be printed in the warning if present.

The deprecated attribute can also be used for functions and variables (see section 6.30 Declaring Attributes of Functions, see section 6.36 Specifying Attributes of Variables.)

may_alias
Accesses through pointers to types with this attribute are not subject to type-based alias analysis, but are instead assumed to be able to alias any other type of objects. In the context of 6.5/7 an lvalue expression dereferencing such a pointer is treated like having a character type. See `-fstrict-aliasing' for more information on aliasing issues. This extension exists to support some vector APIs, in which pointers to one vector type are permitted to alias pointers to a different vector type.

Note that an object of a type with this attribute does not have any special semantics.

Example of use:

 
typedef short __attribute__((__may_alias__)) short_a;

int
main (void)
{
  int a = 0x12345678;
  short_a *b = (short_a *) &a;

  b[1] = 0;

  if (a == 0x12345678)
    abort();

  exit(0);
}

If you replaced short_a with short in the variable declaration, the above program would abort when compiled with `-fstrict-aliasing', which is on by default at `-O2' or above in recent GCC versions.

visibility
In C++, attribute visibility (see section 6.30 Declaring Attributes of Functions) can also be applied to class, struct, union and enum types. Unlike other type attributes, the attribute must appear between the initial keyword and the name of the type; it cannot appear after the body of the type.

Note that the type visibility is applied to vague linkage entities associated with the class (vtable, typeinfo node, etc.). In particular, if a class is thrown as an exception in one shared object and caught in another, the class must have default visibility. Otherwise the two shared objects will be unable to use the same typeinfo node and exception handling will break.

bit_order
Normally, GCC allocates bitfields from either the least significant or most significant bit in the underlying type, such that bitfields happen to be allocated from lowest address to highest address. Specifically, big-endian targets allocate the MSB first, where little-endian targets allocate the LSB first. The bit_order attribute overrides this default, allowing you to force allocation to be MSB-first, LSB-first, or the opposite of whatever gcc defaults to. The bit_order attribute takes an optional argument:

native
This is the default, and also the mode when no argument is given. GCC allocates LSB-first on little endian targets, and MSB-first on big endian targets.

swapped
Bitfield allocation is the opposite of native.

lsb
Bits are allocated LSB-first.

msb
Bits are allocated MSB-first.

A short example demonstrates bitfield allocation:

 
struct __attribute__((bit_order(msb))) {
  char a:3;
  char b:3;
} foo = { 3, 5 };

With LSB-first allocation, foo.a will be in the 3 least significant bits (mask 0x07) and foo.b will be in the next 3 bits (mask 0x38). With MSB-first allocation, foo.a will be in the 3 most significant bits (mask 0xE0) and foo.b will be in the next 3 bits (mask 0x1C).

Note that it is entirely up to the programmer to define bitfields that make sense when swapped. Consider:

 
struct __attribute__((bit_order(msb))) {
  short a:7;
  char b:6;
} foo = { 3, 5 };

On some targets, or if the struct is packed, GCC may only use one byte of storage for A despite it being a short type. Swapping the bit order of A would cause it to overlap B. Worse, the bitfield for B may span bytes, so "swapping" would no longer be defined as there is no "char" to swap within. To avoid such problems, the programmer should either fully-define each underlying type, or ensure that their target's ABI allocates enough space for each underlying type regardless of how much of it is used.


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6.38 Inquiring on Alignment of Types or Variables

The keyword __alignof__ allows you to inquire about how an object is aligned, or the minimum alignment usually required by a type. Its syntax is just like sizeof.

For example, if the target machine requires a double value to be aligned on an 8-byte boundary, then __alignof__ (double) is 8. This is true on many RISC machines. On more traditional machine designs, __alignof__ (double) is 4 or even 2.

Some machines never actually require alignment; they allow reference to any data type even at an odd address. For these machines, __alignof__ reports the smallest alignment that GCC will give the data type, usually as mandated by the target ABI.

If the operand of __alignof__ is an lvalue rather than a type, its value is the required alignment for its type, taking into account any minimum alignment specified with GCC's __attribute__ extension (see section 6.36 Specifying Attributes of Variables). For example, after this declaration:

 
struct foo { int x; char y; } foo1;

the value of __alignof__ (foo1.y) is 1, even though its actual alignment is probably 2 or 4, the same as __alignof__ (int).

It is an error to ask for the alignment of an incomplete type.


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6.39 An Inline Function is As Fast As a Macro

By declaring a function inline, you can direct GCC to make calls to that function faster. One way GCC can achieve this is to integrate that function's code into the code for its callers. This makes execution faster by eliminating the function-call overhead; in addition, if any of the actual argument values are constant, their known values may permit simplifications at compile time so that not all of the inline function's code needs to be included. The effect on code size is less predictable; object code may be larger or smaller with function inlining, depending on the particular case. You can also direct GCC to try to integrate all "simple enough" functions into their callers with the option `-finline-functions'.

GCC implements three different semantics of declaring a function inline. One is available with `-std=gnu89' or `-fgnu89-inline' or when gnu_inline attribute is present on all inline declarations, another when `-std=c99', `-std=c11', `-std=gnu99' or `-std=gnu11' (without `-fgnu89-inline'), and the third is used when compiling C++.

To declare a function inline, use the inline keyword in its declaration, like this:

 
static inline int
inc (int *a)
{
  return (*a)++;
}

If you are writing a header file to be included in ISO C90 programs, write __inline__ instead of inline. See section 6.45 Alternate Keywords.

The three types of inlining behave similarly in two important cases: when the inline keyword is used on a static function, like the example above, and when a function is first declared without using the inline keyword and then is defined with inline, like this:

 
extern int inc (int *a);
inline int
inc (int *a)
{
  return (*a)++;
}

In both of these common cases, the program behaves the same as if you had not used the inline keyword, except for its speed.

When a function is both inline and static, if all calls to the function are integrated into the caller, and the function's address is never used, then the function's own assembler code is never referenced. In this case, GCC does not actually output assembler code for the function, unless you specify the option `-fkeep-inline-functions'. Some calls cannot be integrated for various reasons (in particular, calls that precede the function's definition cannot be integrated, and neither can recursive calls within the definition). If there is a nonintegrated call, then the function is compiled to assembler code as usual. The function must also be compiled as usual if the program refers to its address, because that can't be inlined.

Note that certain usages in a function definition can make it unsuitable for inline substitution. Among these usages are: use of varargs, use of alloca, use of variable sized data types (see section 6.19 Arrays of Variable Length), use of computed goto (see section 6.3 Labels as Values), use of nonlocal goto, and nested functions (see section 6.4 Nested Functions). Using `-Winline' will warn when a function marked inline could not be substituted, and will give the reason for the failure.

As required by ISO C++, GCC considers member functions defined within the body of a class to be marked inline even if they are not explicitly declared with the inline keyword. You can override this with `-fno-default-inline'; see section Options Controlling C++ Dialect.

GCC does not inline any functions when not optimizing unless you specify the `always_inline' attribute for the function, like this:

 
/* Prototype.  */
inline void foo (const char) __attribute__((always_inline));

The remainder of this section is specific to GNU C90 inlining.

When an inline function is not static, then the compiler must assume that there may be calls from other source files; since a global symbol can be defined only once in any program, the function must not be defined in the other source files, so the calls therein cannot be integrated. Therefore, a non-static inline function is always compiled on its own in the usual fashion.

If you specify both inline and extern in the function definition, then the definition is used only for inlining. In no case is the function compiled on its own, not even if you refer to its address explicitly. Such an address becomes an external reference, as if you had only declared the function, and had not defined it.

This combination of inline and extern has almost the effect of a macro. The way to use it is to put a function definition in a header file with these keywords, and put another copy of the definition (lacking inline and extern) in a library file. The definition in the header file will cause most calls to the function to be inlined. If any uses of the function remain, they will refer to the single copy in the library.


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6.40 When is a Volatile Object Accessed?

C has the concept of volatile objects. These are normally accessed by pointers and used for accessing hardware or inter-thread communication. The standard encourages compilers to refrain from optimizations concerning accesses to volatile objects, but leaves it implementation defined as to what constitutes a volatile access. The minimum requirement is that at a sequence point all previous accesses to volatile objects have stabilized and no subsequent accesses have occurred. Thus an implementation is free to reorder and combine volatile accesses which occur between sequence points, but cannot do so for accesses across a sequence point. The use of volatile does not allow you to violate the restriction on updating objects multiple times between two sequence points.

Accesses to non-volatile objects are not ordered with respect to volatile accesses. You cannot use a volatile object as a memory barrier to order a sequence of writes to non-volatile memory. For instance:

 
int *ptr = something;
volatile int vobj;
*ptr = something;
vobj = 1;

Unless *ptr and vobj can be aliased, it is not guaranteed that the write to *ptr will have occurred by the time the update of vobj has happened. If you need this guarantee, you must use a stronger memory barrier such as:

 
int *ptr = something;
volatile int vobj;
*ptr = something;
asm volatile ("" : : : "memory");
vobj = 1;

A scalar volatile object is read when it is accessed in a void context:

 
volatile int *src = somevalue;
*src;

Such expressions are rvalues, and GCC implements this as a read of the volatile object being pointed to.

Assignments are also expressions and have an rvalue. However when assigning to a scalar volatile, the volatile object is not reread, regardless of whether the assignment expression's rvalue is used or not. If the assignment's rvalue is used, the value is that assigned to the volatile object. For instance, there is no read of vobj in all the following cases:

 
int obj;
volatile int vobj;
vobj = something;
obj = vobj = something;
obj ? vobj = onething : vobj = anotherthing;
obj = (something, vobj = anotherthing);

If you need to read the volatile object after an assignment has occurred, you must use a separate expression with an intervening sequence point.

As bitfields are not individually addressable, volatile bitfields may be implicitly read when written to, or when adjacent bitfields are accessed. Bitfield operations may be optimized such that adjacent bitfields are only partially accessed, if they straddle a storage unit boundary. For these reasons it is unwise to use volatile bitfields to access hardware.


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6.41 Assembler Instructions with C Expression Operands

In an assembler instruction using asm, you can specify the operands of the instruction using C expressions. This means you need not guess which registers or memory locations will contain the data you want to use.

You must specify an assembler instruction template much like what appears in a machine description, plus an operand constraint string for each operand.

For example, here is how to use the 68881's fsinx instruction:

 
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));

Here angle is the C expression for the input operand while result is that of the output operand. Each has `"f"' as its operand constraint, saying that a floating point register is required. The `=' in `=f' indicates that the operand is an output; all output operands' constraints must use `='. The constraints use the same language used in the machine description (see section 6.42 Constraints for asm Operands).

Each operand is described by an operand-constraint string followed by the C expression in parentheses. A colon separates the assembler template from the first output operand and another separates the last output operand from the first input, if any. Commas separate the operands within each group. The total number of operands is currently limited to 30; this limitation may be lifted in some future version of GCC.

If there are no output operands but there are input operands, you must place two consecutive colons surrounding the place where the output operands would go.

As of GCC version 3.1, it is also possible to specify input and output operands using symbolic names which can be referenced within the assembler code. These names are specified inside square brackets preceding the constraint string, and can be referenced inside the assembler code using %[name] instead of a percentage sign followed by the operand number. Using named operands the above example could look like:

 
asm ("fsinx %[angle],%[output]"
     : [output] "=f" (result)
     : [angle] "f" (angle));

Note that the symbolic operand names have no relation whatsoever to other C identifiers. You may use any name you like, even those of existing C symbols, but you must ensure that no two operands within the same assembler construct use the same symbolic name.

Output operand expressions must be lvalues; the compiler can check this. The input operands need not be lvalues. The compiler cannot check whether the operands have data types that are reasonable for the instruction being executed. It does not parse the assembler instruction template and does not know what it means or even whether it is valid assembler input. The extended asm feature is most often used for machine instructions the compiler itself does not know exist. If the output expression cannot be directly addressed (for example, it is a bit-field), your constraint must allow a register. In that case, GCC will use the register as the output of the asm, and then store that register into the output.

The ordinary output operands must be write-only; GCC will assume that the values in these operands before the instruction are dead and need not be generated. Extended asm supports input-output or read-write operands. Use the constraint character `+' to indicate such an operand and list it with the output operands. You should only use read-write operands when the constraints for the operand (or the operand in which only some of the bits are to be changed) allow a register.

You may, as an alternative, logically split its function into two separate operands, one input operand and one write-only output operand. The connection between them is expressed by constraints which say they need to be in the same location when the instruction executes. You can use the same C expression for both operands, or different expressions. For example, here we write the (fictitious) `combine' instruction with bar as its read-only source operand and foo as its read-write destination:

 
asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));

The constraint `"0"' for operand 1 says that it must occupy the same location as operand 0. A number in constraint is allowed only in an input operand and it must refer to an output operand.

Only a number in the constraint can guarantee that one operand will be in the same place as another. The mere fact that foo is the value of both operands is not enough to guarantee that they will be in the same place in the generated assembler code. The following would not work reliably:

 
asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));

Various optimizations or reloading could cause operands 0 and 1 to be in different registers; GCC knows no reason not to do so. For example, the compiler might find a copy of the value of foo in one register and use it for operand 1, but generate the output operand 0 in a different register (copying it afterward to foo's own address). Of course, since the register for operand 1 is not even mentioned in the assembler code, the result will not work, but GCC can't tell that.

As of GCC version 3.1, one may write [name] instead of the operand number for a matching constraint. For example:

 
asm ("cmoveq %1,%2,%[result]"
     : [result] "=r"(result)
     : "r" (test), "r"(new), "[result]"(old));

Sometimes you need to make an asm operand be a specific register, but there's no matching constraint letter for that register by itself. To force the operand into that register, use a local variable for the operand and specify the register in the variable declaration. See section 6.44 Variables in Specified Registers. Then for the asm operand, use any register constraint letter that matches the register:

 
register int *p1 asm ("r0") = ...;
register int *p2 asm ("r1") = ...;
register int *result asm ("r0");
asm ("sysint" : "=r" (result) : "0" (p1), "r" (p2));

In the above example, beware that a register that is call-clobbered by the target ABI will be overwritten by any function call in the assignment, including library calls for arithmetic operators. Also a register may be clobbered when generating some operations, like variable shift, memory copy or memory move on x86. Assuming it is a call-clobbered register, this may happen to r0 above by the assignment to p2. If you have to use such a register, use temporary variables for expressions between the register assignment and use:

 
int t1 = ...;
register int *p1 asm ("r0") = ...;
register int *p2 asm ("r1") = t1;
register int *result asm ("r0");
asm ("sysint" : "=r" (result) : "0" (p1), "r" (p2));

Some instructions clobber specific hard registers. To describe this, write a third colon after the input operands, followed by the names of the clobbered hard registers (given as strings). Here is a realistic example for the VAX:

 
asm volatile ("movc3 %0,%1,%2"
              : /* no outputs */
              : "g" (from), "g" (to), "g" (count)
              : "r0", "r1", "r2", "r3", "r4", "r5");

You may not write a clobber description in a way that overlaps with an input or output operand. For example, you may not have an operand describing a register class with one member if you mention that register in the clobber list. Variables declared to live in specific registers (see section 6.44 Variables in Specified Registers), and used as asm input or output operands must have no part mentioned in the clobber description. There is no way for you to specify that an input operand is modified without also specifying it as an output operand. Note that if all the output operands you specify are for this purpose (and hence unused), you will then also need to specify volatile for the asm construct, as described below, to prevent GCC from deleting the asm statement as unused.

If you refer to a particular hardware register from the assembler code, you will probably have to list the register after the third colon to tell the compiler the register's value is modified. In some assemblers, the register names begin with `%'; to produce one `%' in the assembler code, you must write `%%' in the input.

If your assembler instruction can alter the condition code register, add `cc' to the list of clobbered registers. GCC on some machines represents the condition codes as a specific hardware register; `cc' serves to name this register. On other machines, the condition code is handled differently, and specifying `cc' has no effect. But it is valid no matter what the machine.

If your assembler instructions access memory in an unpredictable fashion, add `memory' to the list of clobbered registers. This will cause GCC to not keep memory values cached in registers across the assembler instruction and not optimize stores or loads to that memory. You will also want to add the volatile keyword if the memory affected is not listed in the inputs or outputs of the asm, as the `memory' clobber does not count as a side-effect of the asm. If you know how large the accessed memory is, you can add it as input or output but if this is not known, you should add `memory'. As an example, if you access ten bytes of a string, you can use a memory input like:

 
{"m"( ({ struct { char x[10]; } *p = (void *)ptr ; *p; }) )}.

Note that in the following example the memory input is necessary, otherwise GCC might optimize the store to x away:
 
int foo ()
{
  int x = 42;
  int *y = &x;
  int result;
  asm ("magic stuff accessing an 'int' pointed to by '%1'"
        "=&d" (r) : "a" (y), "m" (*y));
  return result;
}

You can put multiple assembler instructions together in a single asm template, separated by the characters normally used in assembly code for the system. A combination that works in most places is a newline to break the line, plus a tab character to move to the instruction field (written as `\n\t'). Sometimes semicolons can be used, if the assembler allows semicolons as a line-breaking character. Note that some assembler dialects use semicolons to start a comment. The input operands are guaranteed not to use any of the clobbered registers, and neither will the output operands' addresses, so you can read and write the clobbered registers as many times as you like. Here is an example of multiple instructions in a template; it assumes the subroutine _foo accepts arguments in registers 9 and 10:

 
asm ("movl %0,r9\n\tmovl %1,r10\n\tcall _foo"
     : /* no outputs */
     : "g" (from), "g" (to)
     : "r9", "r10");

Unless an output operand has the `&' constraint modifier, GCC may allocate it in the same register as an unrelated input operand, on the assumption the inputs are consumed before the outputs are produced. This assumption may be false if the assembler code actually consists of more than one instruction. In such a case, use `&' for each output operand that may not overlap an input. See section 6.42.3 Constraint Modifier Characters.

If you want to test the condition code produced by an assembler instruction, you must include a branch and a label in the asm construct, as follows:

 
asm ("clr %0\n\tfrob %1\n\tbeq 0f\n\tmov #1,%0\n0:"
     : "g" (result)
     : "g" (input));

This assumes your assembler supports local labels, as the GNU assembler and most Unix assemblers do.

Speaking of labels, jumps from one asm to another are not supported. The compiler's optimizers do not know about these jumps, and therefore they cannot take account of them when deciding how to optimize. See Extended asm with goto.

Usually the most convenient way to use these asm instructions is to encapsulate them in macros that look like functions. For example,

 
#define sin(x)       \
({ double __value, __arg = (x);   \
   asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
   __value; })

Here the variable __arg is used to make sure that the instruction operates on a proper double value, and to accept only those arguments x which can convert automatically to a double.

Another way to make sure the instruction operates on the correct data type is to use a cast in the asm. This is different from using a variable __arg in that it converts more different types. For example, if the desired type were int, casting the argument to int would accept a pointer with no complaint, while assigning the argument to an int variable named __arg would warn about using a pointer unless the caller explicitly casts it.

If an asm has output operands, GCC assumes for optimization purposes the instruction has no side effects except to change the output operands. This does not mean instructions with a side effect cannot be used, but you must be careful, because the compiler may eliminate them if the output operands aren't used, or move them out of loops, or replace two with one if they constitute a common subexpression. Also, if your instruction does have a side effect on a variable that otherwise appears not to change, the old value of the variable may be reused later if it happens to be found in a register.

You can prevent an asm instruction from being deleted by writing the keyword volatile after the asm. For example:

 
#define get_and_set_priority(new)              \
({ int __old;                                  \
   asm volatile ("get_and_set_priority %0, %1" \
                 : "=g" (__old) : "g" (new));  \
   __old; })

The volatile keyword indicates that the instruction has important side-effects. GCC will not delete a volatile asm if it is reachable. (The instruction can still be deleted if GCC can prove that control-flow will never reach the location of the instruction.) Note that even a volatile asm instruction can be moved relative to other code, including across jump instructions. For example, on many targets there is a system register which can be set to control the rounding mode of floating point operations. You might try setting it with a volatile asm, like this PowerPC example:

 
       asm volatile("mtfsf 255,%0" : : "f" (fpenv));
       sum = x + y;

This will not work reliably, as the compiler may move the addition back before the volatile asm. To make it work you need to add an artificial dependency to the asm referencing a variable in the code you don't want moved, for example:

 
    asm volatile ("mtfsf 255,%1" : "=X"(sum): "f"(fpenv));
    sum = x + y;

Similarly, you can't expect a sequence of volatile asm instructions to remain perfectly consecutive. If you want consecutive output, use a single asm. Also, GCC will perform some optimizations across a volatile asm instruction; GCC does not "forget everything" when it encounters a volatile asm instruction the way some other compilers do.

An asm instruction without any output operands will be treated identically to a volatile asm instruction.

It is a natural idea to look for a way to give access to the condition code left by the assembler instruction. However, when we attempted to implement this, we found no way to make it work reliably. The problem is that output operands might need reloading, which would result in additional following "store" instructions. On most machines, these instructions would alter the condition code before there was time to test it. This problem doesn't arise for ordinary "test" and "compare" instructions because they don't have any output operands.

For reasons similar to those described above, it is not possible to give an assembler instruction access to the condition code left by previous instructions.

As of GCC version 4.5, asm goto may be used to have the assembly jump to one or more C labels. In this form, a fifth section after the clobber list contains a list of all C labels to which the assembly may jump. Each label operand is implicitly self-named. The asm is also assumed to fall through to the next statement.

This form of asm is restricted to not have outputs. This is due to a internal restriction in the compiler that control transfer instructions cannot have outputs. This restriction on asm goto may be lifted in some future version of the compiler. In the mean time, asm goto may include a memory clobber, and so leave outputs in memory.

 
int frob(int x)
{
  int y;
  asm goto ("frob %%r5, %1; jc %l[error]; mov (%2), %%r5"
            : : "r"(x), "r"(&y) : "r5", "memory" : error);
  return y;
 error:
  return -1;
}

In this (inefficient) example, the frob instruction sets the carry bit to indicate an error. The jc instruction detects this and branches to the error label. Finally, the output of the frob instruction (%r5) is stored into the memory for variable y, which is later read by the return statement.

 
void doit(void)
{
  int i = 0;
  asm goto ("mfsr %%r1, 123; jmp %%r1;"
            ".pushsection doit_table;"
            ".long %l0, %l1, %l2, %l3;"
            ".popsection"
            : : : "r1" : label1, label2, label3, label4);
  __builtin_unreachable ();

 label1:
  f1();
  return;
 label2:
  f2();
  return;
 label3:
  i = 1;
 label4:
  f3(i);
}

In this (also inefficient) example, the mfsr instruction reads an address from some out-of-band machine register, and the following jmp instruction branches to that address. The address read by the mfsr instruction is assumed to have been previously set via some application-specific mechanism to be one of the four values stored in the doit_table section. Finally, the asm is followed by a call to __builtin_unreachable to indicate that the asm does not in fact fall through.

 
#define TRACE1(NUM)                         \
  do {                                      \
    asm goto ("0: nop;"                     \
              ".pushsection trace_table;"   \
              ".long 0b, %l0;"              \
              ".popsection"                 \
              : : : : trace#NUM);           \
    if (0) { trace#NUM: trace(); }          \
  } while (0)
#define TRACE  TRACE1(__COUNTER__)

In this example (which in fact inspired the asm goto feature) we want on rare occasions to call the trace function; on other occasions we'd like to keep the overhead to the absolute minimum. The normal code path consists of a single nop instruction. However, we record the address of this nop together with the address of a label that calls the trace function. This allows the nop instruction to be patched at runtime to be an unconditional branch to the stored label. It is assumed that an optimizing compiler will move the labeled block out of line, to optimize the fall through path from the asm.

If you are writing a header file that should be includable in ISO C programs, write __asm__ instead of asm. See section 6.45 Alternate Keywords.


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6.41.1 Size of an asm

Some targets require that GCC track the size of each instruction used in order to generate correct code. Because the final length of an asm is only known by the assembler, GCC must make an estimate as to how big it will be. The estimate is formed by counting the number of statements in the pattern of the asm and multiplying that by the length of the longest instruction on that processor. Statements in the asm are identified by newline characters and whatever statement separator characters are supported by the assembler; on most processors this is the `;' character.

Normally, GCC's estimate is perfectly adequate to ensure that correct code is generated, but it is possible to confuse the compiler if you use pseudo instructions or assembler macros that expand into multiple real instructions or if you use assembler directives that expand to more space in the object file than would be needed for a single instruction. If this happens then the assembler will produce a diagnostic saying that a label is unreachable.


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6.42 Constraints for asm Operands

Here are specific details on what constraint letters you can use with asm operands. Constraints can say whether an operand may be in a register, and which kinds of register; whether the operand can be a memory reference, and which kinds of address; whether the operand may be an immediate constant, and which possible values it may have. Constraints can also require two operands to match. Side-effects aren't allowed in operands of inline asm, unless `<' or `>' constraints are used, because there is no guarantee that the side-effects will happen exactly once in an instruction that can update the addressing register.

6.42.1 Simple Constraints  Basic use of constraints.
6.42.2 Multiple Alternative Constraints  When an insn has two alternative constraint-patterns.
6.42.3 Constraint Modifier Characters  More precise control over effects of constraints.
6.42.4 Constraints for Particular Machines  Special constraints for some particular machines.


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6.42.1 Simple Constraints

The simplest kind of constraint is a string full of letters, each of which describes one kind of operand that is permitted. Here are the letters that are allowed:

whitespace
Whitespace characters are ignored and can be inserted at any position except the first. This enables each alternative for different operands to be visually aligned in the machine description even if they have different number of constraints and modifiers.

`m'
A memory operand is allowed, with any kind of address that the machine supports in general. Note that the letter used for the general memory constraint can be re-defined by a back end using the TARGET_MEM_CONSTRAINT macro.

`o'
A memory operand is allowed, but only if the address is offsettable. This means that adding a small integer (actually, the width in bytes of the operand, as determined by its machine mode) may be added to the address and the result is also a valid memory address.

For example, an address which is constant is offsettable; so is an address that is the sum of a register and a constant (as long as a slightly larger constant is also within the range of address-offsets supported by the machine); but an autoincrement or autodecrement address is not offsettable. More complicated indirect/indexed addresses may or may not be offsettable depending on the other addressing modes that the machine supports.

Note that in an output operand which can be matched by another operand, the constraint letter `o' is valid only when accompanied by both `<' (if the target machine has predecrement addressing) and `>' (if the target machine has preincrement addressing).

`V'
A memory operand that is not offsettable. In other words, anything that would fit the `m' constraint but not the `o' constraint.

`<'
A memory operand with autodecrement addressing (either predecrement or postdecrement) is allowed. In inline asm this constraint is only allowed if the operand is used exactly once in an instruction that can handle the side-effects. Not using an operand with `<' in constraint string in the inline asm pattern at all or using it in multiple instructions isn't valid, because the side-effects wouldn't be performed or would be performed more than once. Furthermore, on some targets the operand with `<' in constraint string must be accompanied by special instruction suffixes like %U0 instruction suffix on PowerPC or %P0 on IA-64.

`>'
A memory operand with autoincrement addressing (either preincrement or postincrement) is allowed. In inline asm the same restrictions as for `<' apply.

`r'
A register operand is allowed provided that it is in a general register.

`i'
An immediate integer operand (one with constant value) is allowed. This includes symbolic constants whose values will be known only at assembly time or later.

`n'
An immediate integer operand with a known numeric value is allowed. Many systems cannot support assembly-time constants for operands less than a word wide. Constraints for these operands should use `n' rather than `i'.

`I', `J', `K', ... `P'
Other letters in the range `I' through `P' may be defined in a machine-dependent fashion to permit immediate integer operands with explicit integer values in specified ranges. For example, on the 68000, `I' is defined to stand for the range of values 1 to 8. This is the range permitted as a shift count in the shift instructions.

`E'
An immediate floating operand (expression code const_double) is allowed, but only if the target floating point format is the same as that of the host machine (on which the compiler is running).

`F'
An immediate floating operand (expression code const_double or const_vector) is allowed.

`G', `H'
`G' and `H' may be defined in a machine-dependent fashion to permit immediate floating operands in particular ranges of values.

`s'
An immediate integer operand whose value is not an explicit integer is allowed.

This might appear strange; if an insn allows a constant operand with a value not known at compile time, it certainly must allow any known value. So why use `s' instead of `i'? Sometimes it allows better code to be generated.

For example, on the 68000 in a fullword instruction it is possible to use an immediate operand; but if the immediate value is between -128 and 127, better code results from loading the value into a register and using the register. This is because the load into the register can be done with a `moveq' instruction. We arrange for this to happen by defining the letter `K' to mean "any integer outside the range -128 to 127", and then specifying `Ks' in the operand constraints.

`g'
Any register, memory or immediate integer operand is allowed, except for registers that are not general registers.

`X'
Any operand whatsoever is allowed.

`0', `1', `2', ... `9'
An operand that matches the specified operand number is allowed. If a digit is used together with letters within the same alternative, the digit should come last.

This number is allowed to be more than a single digit. If multiple digits are encountered consecutively, they are interpreted as a single decimal integer. There is scant chance for ambiguity, since to-date it has never been desirable that `10' be interpreted as matching either operand 1 or operand 0. Should this be desired, one can use multiple alternatives instead.

This is called a matching constraint and what it really means is that the assembler has only a single operand that fills two roles which asm distinguishes. For example, an add instruction uses two input operands and an output operand, but on most CISC machines an add instruction really has only two operands, one of them an input-output operand:

 
addl #35,r12

Matching constraints are used in these circumstances. More precisely, the two operands that match must include one input-only operand and one output-only operand. Moreover, the digit must be a smaller number than the number of the operand that uses it in the constraint.

`p'
An operand that is a valid memory address is allowed. This is for "load address" and "push address" instructions.

`p' in the constraint must be accompanied by address_operand as the predicate in the match_operand. This predicate interprets the mode specified in the match_operand as the mode of the memory reference for which the address would be valid.

other-letters
Other letters can be defined in machine-dependent fashion to stand for particular classes of registers or other arbitrary operand types. `d', `a' and `f' are defined on the 68000/68020 to stand for data, address and floating point registers.


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6.42.2 Multiple Alternative Constraints

Sometimes a single instruction has multiple alternative sets of possible operands. For example, on the 68000, a logical-or instruction can combine register or an immediate value into memory, or it can combine any kind of operand into a register; but it cannot combine one memory location into another.

These constraints are represented as multiple alternatives. An alternative can be described by a series of letters for each operand. The overall constraint for an operand is made from the letters for this operand from the first alternative, a comma, the letters for this operand from the second alternative, a comma, and so on until the last alternative.

If all the operands fit any one alternative, the instruction is valid. Otherwise, for each alternative, the compiler counts how many instructions must be added to copy the operands so that that alternative applies. The alternative requiring the least copying is chosen. If two alternatives need the same amount of copying, the one that comes first is chosen. These choices can be altered with the `?' and `!' characters:

?
Disparage slightly the alternative that the `?' appears in, as a choice when no alternative applies exactly. The compiler regards this alternative as one unit more costly for each `?' that appears in it.

!
Disparage severely the alternative that the `!' appears in. This alternative can still be used if it fits without reloading, but if reloading is needed, some other alternative will be used.


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6.42.3 Constraint Modifier Characters

Here are constraint modifier characters.

`='
Means that this operand is write-only for this instruction: the previous value is discarded and replaced by output data.

`+'
Means that this operand is both read and written by the instruction.

When the compiler fixes up the operands to satisfy the constraints, it needs to know which operands are inputs to the instruction and which are outputs from it. `=' identifies an output; `+' identifies an operand that is both input and output; all other operands are assumed to be input only.

If you specify `=' or `+' in a constraint, you put it in the first character of the constraint string.

`&'
Means (in a particular alternative) that this operand is an earlyclobber operand, which is modified before the instruction is finished using the input operands. Therefore, this operand may not lie in a register that is used as an input operand or as part of any memory address.

`&' applies only to the alternative in which it is written. In constraints with multiple alternatives, sometimes one alternative requires `&' while others do not. See, for example, the `movdf' insn of the 68000.

An input operand can be tied to an earlyclobber operand if its only use as an input occurs before the early result is written. Adding alternatives of this form often allows GCC to produce better code when only some of the inputs can be affected by the earlyclobber. See, for example, the `mulsi3' insn of the ARM.

`&' does not obviate the need to write `='.

`%'
Declares the instruction to be commutative for this operand and the following operand. This means that the compiler may interchange the two operands if that is the cheapest way to make all operands fit the constraints. GCC can only handle one commutative pair in an asm; if you use more, the compiler may fail. Note that you need not use the modifier if the two alternatives are strictly identical; this would only waste time in the reload pass. The modifier is not operational after register allocation, so the result of define_peephole2 and define_splits performed after reload cannot rely on `%' to make the intended insn match.

`#'
Says that all following characters, up to the next comma, are to be ignored as a constraint. They are significant only for choosing register preferences.

`*'
Says that the following character should be ignored when choosing register preferences. `*' has no effect on the meaning of the constraint as a constraint, and no effect on reloading.


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6.42.4 Constraints for Particular Machines

Whenever possible, you should use the general-purpose constraint letters in asm arguments, since they will convey meaning more readily to people reading your code. Failing that, use the constraint letters that usually have very similar meanings across architectures. The most commonly used constraints are `m' and `r' (for memory and general-purpose registers respectively; see section 6.42.1 Simple Constraints), and `I', usually the letter indicating the most common immediate-constant format.

Each architecture defines additional constraints. These constraints are used by the compiler itself for instruction generation, as well as for asm statements; therefore, some of the constraints are not particularly useful for asm. Here is a summary of some of the machine-dependent constraints available on some particular machines; it includes both constraints that are useful for asm and constraints that aren't. The compiler source file mentioned in the table heading for each architecture is the definitive reference for the meanings of that architecture's constraints.

  • M32C---`config/m32c/m32c.c'
    Rsp
    Rfb
    Rsb
    `$sp', `$fb', `$sb'.

    Rcr
    Any control register, when they're 16 bits wide (nothing if control registers are 24 bits wide)

    Rcl
    Any control register, when they're 24 bits wide.

    R0w
    R1w
    R2w
    R3w
    $r0, $r1, $r2, $r3.

    R02
    $r0 or $r2, or $r2r0 for 32 bit values.

    R13
    $r1 or $r3, or $r3r1 for 32 bit values.

    Rdi
    A register that can hold a 64 bit value.

    Rhl
    $r0 or $r1 (registers with addressable high/low bytes)

    R23
    $r2 or $r3

    Raa
    Address registers

    Raw
    Address registers when they're 16 bits wide.

    Ral
    Address registers when they're 24 bits wide.

    Rqi
    Registers that can hold QI values.

    Rad
    Registers that can be used with displacements ($a0, $a1, $sb).

    Rsi
    Registers that can hold 32 bit values.

    Rhi
    Registers that can hold 16 bit values.

    Rhc
    Registers chat can hold 16 bit values, including all control registers.

    Rra
    $r0 through R1, plus $a0 and $a1.

    Rfl
    The flags register.

    Rmm
    The memory-based pseudo-registers $mem0 through $mem15.

    Rpi
    Registers that can hold pointers (16 bit registers for r8c, m16c; 24 bit registers for m32cm, m32c).

    Rpa
    Matches multiple registers in a PARALLEL to form a larger register. Used to match function return values.

    Is3
    -8 ... 7

    IS1
    -128 ... 127

    IS2
    -32768 ... 32767

    IU2
    0 ... 65535

    In4
    -8 ... -1 or 1 ... 8

    In5
    -16 ... -1 or 1 ... 16

    In6
    -32 ... -1 or 1 ... 32

    IM2
    -65536 ... -1

    Ilb
    An 8 bit value with exactly one bit set.

    Ilw
    A 16 bit value with exactly one bit set.

    Sd
    The common src/dest memory addressing modes.

    Sa
    Memory addressed using $a0 or $a1.

    Si
    Memory addressed with immediate addresses.

    Ss
    Memory addressed using the stack pointer ($sp).

    Sf
    Memory addressed using the frame base register ($fb).

    Ss
    Memory addressed using the small base register ($sb).

    S1
    $r1h

  • RL78---`config/rl78/constraints.md'
    Int3
    An integer constant in the range 1 ... 7.
    Int8
    An integer constant in the range 0 ... 255.
    J
    An integer constant in the range -255 ... 0
    K
    The integer constant 1.
    L
    The integer constant -1.
    M
    The integer constant 0.
    N
    The integer constant 2.
    O
    The integer constant -2.
    P
    An integer constant in the range 1 ... 15.
    Qbi
    The built-in compare types--eq, ne, gtu, ltu, geu, and leu.
    Qsc
    The synthetic compare types--gt, lt, ge, and le.
    Wab
    A memory reference with an absolute address.
    Wbc
    A memory reference using BC as a base register, with an optional offset.
    Wca
    A memory reference using AX, BC, DE, or HL for the address, for calls.
    Wcv
    A memory reference using any 16-bit register pair for the address, for calls.
    Wd2
    A memory reference using DE as a base register, with an optional offset.
    Wde
    A memory reference using DE as a base register, without any offset.
    Wfr
    Any memory reference to an address in the far address space.
    Wh1
    A memory reference using HL as a base register, with an optional one-byte offset.
    Whb
    A memory reference using HL as a base register, with B or C as the index register.
    Whl
    A memory reference using HL as a base register, without any offset.
    Ws1
    A memory reference using SP as a base register, with an optional one-byte offset.
    Y
    Any memory reference to an address in the near address space.
    A
    The AX register.
    B
    The BC register.
    D
    The DE register.
    R
    A through L registers.
    S
    The SP register.
    T
    The HL register.
    Z08W
    The 16-bit R8 register.
    Z10W
    The 16-bit R10 register.
    Zint
    The registers reserved for interrupts (R24 to R31).
    a
    The A register.
    b
    The B register.
    c
    The C register.
    d
    The D register.
    e
    The E register.
    h
    The H register.
    l
    The L register.
    v
    The virtual registers.
    w
    The PSW register.
    x
    The X register.

  • RX---`config/rx/constraints.md'
    Q
    An address which does not involve register indirect addressing or pre/post increment/decrement addressing.

    Symbol
    A symbol reference.

    Int08
    A constant in the range -256 to 255, inclusive.

    Sint08
    A constant in the range -128 to 127, inclusive.

    Sint16
    A constant in the range -32768 to 32767, inclusive.

    Sint24
    A constant in the range -8388608 to 8388607, inclusive.

    Uint04
    A constant in the range 0 to 15, inclusive.


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    6.43 Controlling Names Used in Assembler Code

    You can specify the name to be used in the assembler code for a C function or variable by writing the asm (or __asm__) keyword after the declarator as follows:

     
    int foo asm ("myfoo") = 2;
    

    This specifies that the name to be used for the variable foo in the assembler code should be `myfoo' rather than the usual `_foo'.

    On systems where an underscore is normally prepended to the name of a C function or variable, this feature allows you to define names for the linker that do not start with an underscore.

    It does not make sense to use this feature with a non-static local variable since such variables do not have assembler names. If you are trying to put the variable in a particular register, see 6.44 Variables in Specified Registers. GCC presently accepts such code with a warning, but will probably be changed to issue an error, rather than a warning, in the future.

    You cannot use asm in this way in a function definition; but you can get the same effect by writing a declaration for the function before its definition and putting asm there, like this:

     
    extern func () asm ("FUNC");
    
    func (x, y)
         int x, y;
    /* ... */
    

    It is up to you to make sure that the assembler names you choose do not conflict with any other assembler symbols. Also, you must not use a register name; that would produce completely invalid assembler code. GCC does not as yet have the ability to store static variables in registers. Perhaps that will be added.


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    6.44 Variables in Specified Registers

    GNU C allows you to put a few global variables into specified hardware registers. You can also specify the register in which an ordinary register variable should be allocated.

    6.44.1 Defining Global Register Variables  
    6.44.2 Specifying Registers for Local Variables  


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    6.44.1 Defining Global Register Variables

    You can define a global register variable in GNU C like this:

     
    register int *foo asm ("a5");
    

    Here a5 is the name of the register which should be used. Choose a register which is normally saved and restored by function calls on your machine, so that library routines will not clobber it.

    Naturally the register name is cpu-dependent, so you would need to conditionalize your program according to cpu type. The register a5 would be a good choice on a 68000 for a variable of pointer type. On machines with register windows, be sure to choose a "global" register that is not affected magically by the function call mechanism.

    In addition, operating systems on one type of cpu may differ in how they name the registers; then you would need additional conditionals. For example, some 68000 operating systems call this register %a5.

    Eventually there may be a way of asking the compiler to choose a register automatically, but first we need to figure out how it should choose and how to enable you to guide the choice. No solution is evident.

    Defining a global register variable in a certain register reserves that register entirely for this use, at least within the current compilation. The register will not be allocated for any other purpose in the functions in the current compilation. The register will not be saved and restored by these functions. Stores into this register are never deleted even if they would appear to be dead, but references may be deleted or moved or simplified.

    It is not safe to access the global register variables from signal handlers, or from more than one thread of control, because the system library routines may temporarily use the register for other things (unless you recompile them specially for the task at hand).

    It is not safe for one function that uses a global register variable to call another such function foo by way of a third function lose that was compiled without knowledge of this variable (i.e. in a different source file in which the variable wasn't declared). This is because lose might save the register and put some other value there. For example, you can't expect a global register variable to be available in the comparison-function that you pass to qsort, since qsort might have put something else in that register. (If you are prepared to recompile qsort with the same global register variable, you can solve this problem.)

    If you want to recompile qsort or other source files which do not actually use your global register variable, so that they will not use that register for any other purpose, then it suffices to specify the compiler option `-ffixed-reg'. You need not actually add a global register declaration to their source code.

    A function which can alter the value of a global register variable cannot safely be called from a function compiled without this variable, because it could clobber the value the caller expects to find there on return. Therefore, the function which is the entry point into the part of the program that uses the global register variable must explicitly save and restore the value which belongs to its caller.

    On most machines, longjmp will restore to each global register variable the value it had at the time of the setjmp. On some machines, however, longjmp will not change the value of global register variables. To be portable, the function that called setjmp should make other arrangements to save the values of the global register variables, and to restore them in a longjmp. This way, the same thing will happen regardless of what longjmp does.

    All global register variable declarations must precede all function definitions. If such a declaration could appear after function definitions, the declaration would be too late to prevent the register from being used for other purposes in the preceding functions.

    Global register variables may not have initial values, because an executable file has no means to supply initial contents for a register.

    On the SPARC, there are reports that g3 ... g7 are suitable registers, but certain library functions, such as getwd, as well as the subroutines for division and remainder, modify g3 and g4. g1 and g2 are local temporaries.

    On the 68000, a2 ... a5 should be suitable, as should d2 ... d7. Of course, it will not do to use more than a few of those.


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    6.44.2 Specifying Registers for Local Variables

    You can define a local register variable with a specified register like this:

     
    register int *foo asm ("a5");
    

    Here a5 is the name of the register which should be used. Note that this is the same syntax used for defining global register variables, but for a local variable it would appear within a function.

    Naturally the register name is cpu-dependent, but this is not a problem, since specific registers are most often useful with explicit assembler instructions (see section 6.41 Assembler Instructions with C Expression Operands). Both of these things generally require that you conditionalize your program according to cpu type.

    In addition, operating systems on one type of cpu may differ in how they name the registers; then you would need additional conditionals. For example, some 68000 operating systems call this register %a5.

    Defining such a register variable does not reserve the register; it remains available for other uses in places where flow control determines the variable's value is not live.

    This option does not guarantee that GCC will generate code that has this variable in the register you specify at all times. You may not code an explicit reference to this register in the assembler instruction template part of an asm statement and assume it will always refer to this variable. However, using the variable as an asm operand guarantees that the specified register is used for the operand.

    Stores into local register variables may be deleted when they appear to be dead according to dataflow analysis. References to local register variables may be deleted or moved or simplified.

    As for global register variables, it's recommended that you choose a register which is normally saved and restored by function calls on your machine, so that library routines will not clobber it. A common pitfall is to initialize multiple call-clobbered registers with arbitrary expressions, where a function call or library call for an arithmetic operator will overwrite a register value from a previous assignment, for example r0 below:
     
    register int *p1 asm ("r0") = ...;
    register int *p2 asm ("r1") = ...;
    
    In those cases, a solution is to use a temporary variable for each arbitrary expression. See Example of asm with clobbered asm reg.


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    6.45 Alternate Keywords

    `-ansi' and the various `-std' options disable certain keywords. This causes trouble when you want to use GNU C extensions, or a general-purpose header file that should be usable by all programs, including ISO C programs. The keywords asm, typeof and inline are not available in programs compiled with `-ansi' or `-std' (although inline can be used in a program compiled with `-std=c99' or `-std=c11'). The ISO C99 keyword restrict is only available when `-std=gnu99' (which will eventually be the default) or `-std=c99' (or the equivalent `-std=iso9899:1999'), or an option for a later standard version, is used.

    The way to solve these problems is to put `__' at the beginning and end of each problematical keyword. For example, use __asm__ instead of asm, and __inline__ instead of inline.

    Other C compilers won't accept these alternative keywords; if you want to compile with another compiler, you can define the alternate keywords as macros to replace them with the customary keywords. It looks like this:

     
    #ifndef __GNUC__
    #define __asm__ asm
    #endif
    

    `-pedantic' and other options cause warnings for many GNU C extensions. You can prevent such warnings within one expression by writing __extension__ before the expression. __extension__ has no effect aside from this.


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    6.46 Incomplete enum Types

    You can define an enum tag without specifying its possible values. This results in an incomplete type, much like what you get if you write struct foo without describing the elements. A later declaration which does specify the possible values completes the type.

    You can't allocate variables or storage using the type while it is incomplete. However, you can work with pointers to that type.

    This extension may not be very useful, but it makes the handling of enum more consistent with the way struct and union are handled.

    This extension is not supported by GNU C++.


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    6.47 Function Names as Strings

    GCC provides three magic variables which hold the name of the current function, as a string. The first of these is __func__, which is part of the C99 standard:

    The identifier __func__ is implicitly declared by the translator as if, immediately following the opening brace of each function definition, the declaration

     
    static const char __func__[] = "function-name";
    

    appeared, where function-name is the name of the lexically-enclosing function. This name is the unadorned name of the function.

    __FUNCTION__ is another name for __func__. Older versions of GCC recognize only this name. However, it is not standardized. For maximum portability, we recommend you use __func__, but provide a fallback definition with the preprocessor:

     
    #if __STDC_VERSION__ < 199901L
    # if __GNUC__ >= 2
    #  define __func__ __FUNCTION__
    # else
    #  define __func__ "<unknown>"
    # endif
    #endif
    

    In C, __PRETTY_FUNCTION__ is yet another name for __func__. However, in C++, __PRETTY_FUNCTION__ contains the type signature of the function as well as its bare name. For example, this program:

     
    extern "C" {
    extern int printf (char *, ...);
    }
    
    class a {
     public:
      void sub (int i)
        {
          printf ("__FUNCTION__ = %s\n", __FUNCTION__);
          printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
        }
    };
    
    int
    main (void)
    {
      a ax;
      ax.sub (0);
      return 0;
    }
    

    gives this output:

     
    __FUNCTION__ = sub
    __PRETTY_FUNCTION__ = void a::sub(int)
    

    These identifiers are not preprocessor macros. In GCC 3.3 and earlier, in C only, __FUNCTION__ and __PRETTY_FUNCTION__ were treated as string literals; they could be used to initialize char arrays, and they could be concatenated with other string literals. GCC 3.4 and later treat them as variables, like __func__. In C++, __FUNCTION__ and __PRETTY_FUNCTION__ have always been variables.


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    6.48 Getting the Return or Frame Address of a Function

    These functions may be used to get information about the callers of a function.

    Built-in Function: void * __builtin_return_address (unsigned int level)
    This function returns the return address of the current function, or of one of its callers. The level argument is number of frames to scan up the call stack. A value of 0 yields the return address of the current function, a value of 1 yields the return address of the caller of the current function, and so forth. When inlining the expected behavior is that the function will return the address of the function that will be returned to. To work around this behavior use the noinline function attribute.

    The level argument must be a constant integer.

    On some machines it may be impossible to determine the return address of any function other than the current one; in such cases, or when the top of the stack has been reached, this function will return 0 or a random value. In addition, __builtin_frame_address may be used to determine if the top of the stack has been reached.

    Additional post-processing of the returned value may be needed, see __builtin_extract_return_address.

    This function should only be used with a nonzero argument for debugging purposes.

    Built-in Function: void * __builtin_extract_return_address (void *addr)
    The address as returned by __builtin_return_address may have to be fed through this function to get the actual encoded address. For example, on the 31-bit S/390 platform the highest bit has to be masked out, or on SPARC platforms an offset has to be added for the true next instruction to be executed.

    If no fixup is needed, this function simply passes through addr.

    Built-in Function: void * __builtin_frob_return_address (void *addr)
    This function does the reverse of __builtin_extract_return_address.

    Built-in Function: void * __builtin_frame_address (unsigned int level)
    This function is similar to __builtin_return_address, but it returns the address of the function frame rather than the return address of the function. Calling __builtin_frame_address with a value of 0 yields the frame address of the current function, a value of 1 yields the frame address of the caller of the current function, and so forth.

    The frame is the area on the stack which holds local variables and saved registers. The frame address is normally the address of the first word pushed on to the stack by the function. However, the exact definition depends upon the processor and the calling convention. If the processor has a dedicated frame pointer register, and the function has a frame, then __builtin_frame_address will return the value of the frame pointer register.

    On some machines it may be impossible to determine the frame address of any function other than the current one; in such cases, or when the top of the stack has been reached, this function will return 0 if the first frame pointer is properly initialized by the startup code.

    This function should only be used with a nonzero argument for debugging purposes.


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    6.49 Using vector instructions through built-in functions

    On some targets, the instruction set contains SIMD vector instructions that operate on multiple values contained in one large register at the same time. For example, on the i386 the MMX, 3DNow! and SSE extensions can be used this way.

    The first step in using these extensions is to provide the necessary data types. This should be done using an appropriate typedef:

     
    typedef int v4si __attribute__ ((vector_size (16)));
    

    The int type specifies the base type, while the attribute specifies the vector size for the variable, measured in bytes. For example, the declaration above causes the compiler to set the mode for the v4si type to be 16 bytes wide and divided into int sized units. For a 32-bit int this means a vector of 4 units of 4 bytes, and the corresponding mode of foo will be V4SI.

    The vector_size attribute is only applicable to integral and float scalars, although arrays, pointers, and function return values are allowed in conjunction with this construct.

    All the basic integer types can be used as base types, both as signed and as unsigned: char, short, int, long, long long. In addition, float and double can be used to build floating-point vector types.

    Specifying a combination that is not valid for the current architecture will cause GCC to synthesize the instructions using a narrower mode. For example, if you specify a variable of type V4SI and your architecture does not allow for this specific SIMD type, GCC will produce code that uses 4 SIs.

    The types defined in this manner can be used with a subset of normal C operations. Currently, GCC will allow using the following operators on these types: +, -, *, /, unary minus, ^, |, &, ~, %.

    The operations behave like C++ valarrays. Addition is defined as the addition of the corresponding elements of the operands. For example, in the code below, each of the 4 elements in a will be added to the corresponding 4 elements in b and the resulting vector will be stored in c.

     
    typedef int v4si __attribute__ ((vector_size (16)));
    
    v4si a, b, c;
    
    c = a + b;
    

    Subtraction, multiplication, division, and the logical operations operate in a similar manner. Likewise, the result of using the unary minus or complement operators on a vector type is a vector whose elements are the negative or complemented values of the corresponding elements in the operand.

    In C it is possible to use shifting operators <<, >> on integer-type vectors. The operation is defined as following: {a0, a1, ..., an} >> {b0, b1, ..., bn} == {a0 >> b0, a1 >> b1, ..., an >> bn}. Vector operands must have the same number of elements.

    For the convenience in C it is allowed to use a binary vector operation where one operand is a scalar. In that case the compiler will transform the scalar operand into a vector where each element is the scalar from the operation. The transformation will happen only if the scalar could be safely converted to the vector-element type. Consider the following code.

     
    typedef int v4si __attribute__ ((vector_size (16)));
    
    v4si a, b, c;
    long l;
    
    a = b + 1;    /* a = b + {1,1,1,1}; */
    a = 2 * b;    /* a = {2,2,2,2} * b; */
    
    a = l + a;    /* Error, cannot convert long to int. */
    

    In C vectors can be subscripted as if the vector were an array with the same number of elements and base type. Out of bound accesses invoke undefined behavior at runtime. Warnings for out of bound accesses for vector subscription can be enabled with `-Warray-bounds'.

    In GNU C vector comparison is supported within standard comparison operators: ==, !=, <, <=, >, >=. Comparison operands can be vector expressions of integer-type or real-type. Comparison between integer-type vectors and real-type vectors are not supported. The result of the comparison is a vector of the same width and number of elements as the comparison operands with a signed integral element type.

    Vectors are compared element-wise producing 0 when comparison is false and -1 (constant of the appropriate type where all bits are set) otherwise. Consider the following example.

     
    typedef int v4si __attribute__ ((vector_size (16)));
    
    v4si a = {1,2,3,4};
    v4si b = {3,2,1,4};
    v4si c;
    
    c = a >  b;     /* The result would be {0, 0,-1, 0}  */
    c = a == b;     /* The result would be {0,-1, 0,-1}  */
    

    Vector shuffling is available using functions __builtin_shuffle (vec, mask) and __builtin_shuffle (vec0, vec1, mask). Both functions construct a permutation of elements from one or two vectors and return a vector of the same type as the input vector(s). The mask is an integral vector with the same width (W) and element count (N) as the output vector.

    The elements of the input vectors are numbered in memory ordering of vec0 beginning at 0 and vec1 beginning at N. The elements of mask are considered modulo N in the single-operand case and modulo 2*N in the two-operand case.

    Consider the following example,

     
    typedef int v4si __attribute__ ((vector_size (16)));
    
    v4si a = {1,2,3,4};
    v4si b = {5,6,7,8};
    v4si mask1 = {0,1,1,3};
    v4si mask2 = {0,4,2,5};
    v4si res;
    
    res = __builtin_shuffle (a, mask1);       /* res is {1,2,2,4}  */
    res = __builtin_shuffle (a, b, mask2);    /* res is {1,5,3,6}  */
    

    Note that __builtin_shuffle is intentionally semantically compatible with the OpenCL shuffle and shuffle2 functions.

    You can declare variables and use them in function calls and returns, as well as in assignments and some casts. You can specify a vector type as a return type for a function. Vector types can also be used as function arguments. It is possible to cast from one vector type to another, provided they are of the same size (in fact, you can also cast vectors to and from other datatypes of the same size).

    You cannot operate between vectors of different lengths or different signedness without a cast.


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    6.50 Offsetof

    GCC implements for both C and C++ a syntactic extension to implement the offsetof macro.

     
    primary:
            "__builtin_offsetof" "(" typename "," offsetof_member_designator ")"
    
    offsetof_member_designator:
              identifier
            | offsetof_member_designator "." identifier
            | offsetof_member_designator "[" expr "]"
    

    This extension is sufficient such that

     
    #define offsetof(type, member)  __builtin_offsetof (type, member)
    

    is a suitable definition of the offsetof macro. In C++, type may be dependent. In either case, member may consist of a single identifier, or a sequence of member accesses and array references.


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    6.51 Legacy __sync built-in functions for atomic memory access

    The following builtins are intended to be compatible with those described in the Intel Itanium Processor-specific Application Binary Interface, section 7.4. As such, they depart from the normal GCC practice of using the "__builtin_" prefix, and further that they are overloaded such that they work on multiple types.

    The definition given in the Intel documentation allows only for the use of the types int, long, long long as well as their unsigned counterparts. GCC will allow any integral scalar or pointer type that is 1, 2, 4 or 8 bytes in length.

    Not all operations are supported by all target processors. If a particular operation cannot be implemented on the target processor, a warning will be generated and a call an external function will be generated. The external function will carry the same name as the builtin, with an additional suffix `_n' where n is the size of the data type.

    In most cases, these builtins are considered a full barrier. That is, no memory operand will be moved across the operation, either forward or backward. Further, instructions will be issued as necessary to prevent the processor from speculating loads across the operation and from queuing stores after the operation.

    All of the routines are described in the Intel documentation to take "an optional list of variables protected by the memory barrier". It's not clear what is meant by that; it could mean that only the following variables are protected, or it could mean that these variables should in addition be protected. At present GCC ignores this list and protects all variables which are globally accessible. If in the future we make some use of this list, an empty list will continue to mean all globally accessible variables.

    type __sync_fetch_and_add (type *ptr, type value, ...)
    type __sync_fetch_and_sub (type *ptr, type value, ...)
    type __sync_fetch_and_or (type *ptr, type value, ...)
    type __sync_fetch_and_and (type *ptr, type value, ...)
    type __sync_fetch_and_xor (type *ptr, type value, ...)
    type __sync_fetch_and_nand (type *ptr, type value, ...)
    These builtins perform the operation suggested by the name, and returns the value that had previously been in memory. That is,

     
    { tmp = *ptr; *ptr op= value; return tmp; }
    { tmp = *ptr; *ptr = ~(tmp & value); return tmp; }   // nand
    

    Note: GCC 4.4 and later implement __sync_fetch_and_nand builtin as *ptr = ~(tmp & value) instead of *ptr = ~tmp & value.

    type __sync_add_and_fetch (type *ptr, type value, ...)
    type __sync_sub_and_fetch (type *ptr, type value, ...)
    type __sync_or_and_fetch (type *ptr, type value, ...)
    type __sync_and_and_fetch (type *ptr, type value, ...)
    type __sync_xor_and_fetch (type *ptr, type value, ...)
    type __sync_nand_and_fetch (type *ptr, type value, ...)
    These builtins perform the operation suggested by the name, and return the new value. That is,

     
    { *ptr op= value; return *ptr; }
    { *ptr = ~(*ptr & value); return *ptr; }   // nand
    

    Note: GCC 4.4 and later implement __sync_nand_and_fetch builtin as *ptr = ~(*ptr & value) instead of *ptr = ~*ptr & value.

    bool __sync_bool_compare_and_swap (type *ptr, type oldval, type newval, ...)
    type __sync_val_compare_and_swap (type *ptr, type oldval, type newval, ...)
    These builtins perform an atomic compare and swap. That is, if the current value of *ptr is oldval, then write newval into *ptr.

    The "bool" version returns true if the comparison is successful and newval was written. The "val" version returns the contents of *ptr before the operation.

    __sync_synchronize (...)
    This builtin issues a full memory barrier.

    type __sync_lock_test_and_set (type *ptr, type value, ...)
    This builtin, as described by Intel, is not a traditional test-and-set operation, but rather an atomic exchange operation. It writes value into *ptr, and returns the previous contents of *ptr.

    Many targets have only minimal support for such locks, and do not support a full exchange operation. In this case, a target may support reduced functionality here by which the only valid value to store is the immediate constant 1. The exact value actually stored in *ptr is implementation defined.

    This builtin is not a full barrier, but rather an acquire barrier. This means that references after the builtin cannot move to (or be speculated to) before the builtin, but previous memory stores may not be globally visible yet, and previous memory loads may not yet be satisfied.

    void __sync_lock_release (type *ptr, ...)
    This builtin releases the lock acquired by __sync_lock_test_and_set. Normally this means writing the constant 0 to *ptr.

    This builtin is not a full barrier, but rather a release barrier. This means that all previous memory stores are globally visible, and all previous memory loads have been satisfied, but following memory reads are not prevented from being speculated to before the barrier.


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    6.52 Built-in functions for memory model aware atomic operations

    The following built-in functions approximately match the requirements for C++11 memory model. Many are similar to the `__sync' prefixed built-in functions, but all also have a memory model parameter. These are all identified by being prefixed with `__atomic', and most are overloaded such that they work with multiple types.

    GCC will allow any integral scalar or pointer type that is 1, 2, 4, or 8 bytes in length. 16-byte integral types are also allowed if `__int128' (see section 6.8 128-bits integers) is supported by the architecture.

    Target architectures are encouraged to provide their own patterns for each of these built-in functions. If no target is provided, the original non-memory model set of `__sync' atomic built-in functions will be utilized, along with any required synchronization fences surrounding it in order to achieve the proper behaviour. Execution in this case is subject to the same restrictions as those built-in functions.

    If there is no pattern or mechanism to provide a lock free instruction sequence, a call is made to an external routine with the same parameters to be resolved at runtime.

    The four non-arithmetic functions (load, store, exchange, and compare_exchange) all have a generic version as well. This generic version will work on any data type. If the data type size maps to one of the integral sizes which may have lock free support, the generic version will utilize the lock free built-in function. Otherwise an external call is left to be resolved at runtime. This external call will be the same format with the addition of a `size_t' parameter inserted as the first parameter indicating the size of the object being pointed to. All objects must be the same size.

    There are 6 different memory models which can be specified. These map to the same names in the C++11 standard. Refer there or to the GCC wiki on atomic synchronization for more detailed definitions. These memory models integrate both barriers to code motion as well as synchronization requirements with other threads. These are listed in approximately ascending order of strength.

    __ATOMIC_RELAXED
    No barriers or synchronization.
    __ATOMIC_CONSUME
    Data dependency only for both barrier and synchronization with another thread.
    __ATOMIC_ACQUIRE
    Barrier to hoisting of code and synchronizes with release (or stronger) semantic stores from another thread.
    __ATOMIC_RELEASE
    Barrier to sinking of code and synchronizes with acquire (or stronger) semantic loads from another thread.
    __ATOMIC_ACQ_REL
    Full barrier in both directions and synchronizes with acquire loads and release stores in another thread.
    __ATOMIC_SEQ_CST
    Full barrier in both directions and synchronizes with acquire loads and release stores in all threads.

    When implementing patterns for these built-in functions , the memory model parameter can be ignored as long as the pattern implements the most restrictive __ATOMIC_SEQ_CST model. Any of the other memory models will execute correctly with this memory model but they may not execute as efficiently as they could with a more appropriate implemention of the relaxed requirements.

    Note that the C++11 standard allows for the memory model parameter to be determined at runtime rather than at compile time. These built-in functions will map any runtime value to __ATOMIC_SEQ_CST rather than invoke a runtime library call or inline a switch statement. This is standard compliant, safe, and the simplest approach for now.

    The memory model parameter is a signed int, but only the lower 8 bits are reserved for the memory model. The remainder of the signed int is reserved for future use and should be 0. Use of the predefined atomic values will ensure proper usage.

    Built-in Function: type __atomic_load_n (type *ptr, int memmodel)
    This built-in function implements an atomic load operation. It returns the contents of *ptr.

    The valid memory model variants are __ATOMIC_RELAXED, __ATOMIC_SEQ_CST, __ATOMIC_ACQUIRE, and __ATOMIC_CONSUME.

    Built-in Function: void __atomic_load (type *ptr, type *ret, int memmodel)
    This is the generic version of an atomic load. It will return the contents of *ptr in *ret.

    Built-in Function: void __atomic_store_n (type *ptr, type val, int memmodel)
    This built-in function implements an atomic store operation. It writes val into *ptr.

    The valid memory model variants are __ATOMIC_RELAXED, __ATOMIC_SEQ_CST, and __ATOMIC_RELEASE.

    Built-in Function: void __atomic_store (type *ptr, type *val, int memmodel)
    This is the generic version of an atomic store. It will store the value of *val into *ptr.

    Built-in Function: type __atomic_exchange_n (type *ptr, type val, int memmodel)
    This built-in function implements an atomic exchange operation. It writes val into *ptr, and returns the previous contents of *ptr.

    The valid memory model variants are __ATOMIC_RELAXED, __ATOMIC_SEQ_CST, __ATOMIC_ACQUIRE, __ATOMIC_RELEASE, and __ATOMIC_ACQ_REL.

    Built-in Function: void __atomic_exchange (type *ptr, type *val, type *ret, int memmodel)
    This is the generic version of an atomic exchange. It will store the contents of *val into *ptr. The original value of *ptr will be copied into *ret.

    Built-in Function: bool __atomic_compare_exchange_n (type *ptr, type *expected, type desired, bool weak, int success_memmodel, int failure_memmodel)
    This built-in function implements an atomic compare and exchange operation. This compares the contents of *ptr with the contents of *expected and if equal, writes desired into *ptr. If they are not equal, the current contents of *ptr is written into *expected. weak is true for weak compare_exchange, and false for the strong variation. Many targets only offer the strong variation and ignore the parameter. When in doubt, use the strong variation.

    True is returned if desired is written into *ptr and the execution is considered to conform to the memory model specified by success_memmodel. There are no restrictions on what memory model can be used here.

    False is returned otherwise, and the execution is considered to conform to failure_memmodel. This memory model cannot be __ATOMIC_RELEASE nor __ATOMIC_ACQ_REL. It also cannot be a stronger model than that specified by success_memmodel.

    Built-in Function: bool __atomic_compare_exchange (type *ptr, type *expected, type *desired, bool weak, int success_memmodel, int failure_memmodel)
    This built-in function implements the generic version of __atomic_compare_exchange. The function is virtually identical to __atomic_compare_exchange_n, except the desired value is also a pointer.

    Built-in Function: type __atomic_add_fetch (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_sub_fetch (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_and_fetch (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_xor_fetch (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_or_fetch (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_nand_fetch (type *ptr, type val, int memmodel)
    These built-in functions perform the operation suggested by the name, and return the result of the operation. That is,

     
    { *ptr op= val; return *ptr; }
    

    All memory models are valid.

    Built-in Function: type __atomic_fetch_add (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_fetch_sub (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_fetch_and (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_fetch_xor (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_fetch_or (type *ptr, type val, int memmodel)
    Built-in Function: type __atomic_fetch_nand (type *ptr, type val, int memmodel)
    These built-in functions perform the operation suggested by the name, and return the value that had previously been in *ptr. That is,

     
    { tmp = *ptr; *ptr op= val; return tmp; }
    

    All memory models are valid.

    Built-in Function: bool __atomic_test_and_set (void *ptr, int memmodel)

    This built-in function performs an atomic test-and-set operation on the byte at *ptr. The byte is set to some implementation defined non-zero "set" value and the return value is true if and only if the previous contents were "set".

    All memory models are valid.

    Built-in Function: void __atomic_clear (bool *ptr, int memmodel)

    This built-in function performs an atomic clear operation on *ptr. After the operation, *ptr will contain 0.

    The valid memory model variants are __ATOMIC_RELAXED, __ATOMIC_SEQ_CST, and __ATOMIC_RELEASE.

    Built-in Function: void __atomic_thread_fence (int memmodel)

    This built-in function acts as a synchronization fence between threads based on the specified memory model.

    All memory orders are valid.

    Built-in Function: void __atomic_signal_fence (int memmodel)

    This built-in function acts as a synchronization fence between a thread and signal handlers based in the same thread.

    All memory orders are valid.

    Built-in Function: bool __atomic_always_lock_free (size_t size, void *ptr)

    This built-in function returns true if objects of size bytes will always generate lock free atomic instructions for the target architecture. size must resolve to a compile time constant and the result also resolves to compile time constant.

    ptr is an optional pointer to the object which may be used to determine alignment. A value of 0 indicates typical alignment should be used. The compiler may also ignore this parameter.

     
    if (_atomic_always_lock_free (sizeof (long long), 0))
    

    Built-in Function: bool __atomic_is_lock_free (size_t size, void *ptr)

    This built-in function returns true if objects of size bytes will always generate lock free atomic instructions for the target architecture. If it is not known to be lock free a call is made to a runtime routine named __atomic_is_lock_free.

    ptr is an optional pointer to the object which may be used to determine alignment. A value of 0 indicates typical alignment should be used. The compiler may also ignore this parameter.


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    6.53 Object Size Checking Builtins

    GCC implements a limited buffer overflow protection mechanism that can prevent some buffer overflow attacks.

    Built-in Function: size_t __builtin_object_size (void * ptr, int type)
    is a built-in construct that returns a constant number of bytes from ptr to the end of the object ptr pointer points to (if known at compile time). __builtin_object_size never evaluates its arguments for side-effects. If there are any side-effects in them, it returns (size_t) -1 for type 0 or 1 and (size_t) 0 for type 2 or 3. If there are multiple objects ptr can point to and all of them are known at compile time, the returned number is the maximum of remaining byte counts in those objects if type & 2 is 0 and minimum if nonzero. If it is not possible to determine which objects ptr points to at compile time, __builtin_object_size should return (size_t) -1 for type 0 or 1 and (size_t) 0 for type 2 or 3.

    type is an integer constant from 0 to 3. If the least significant bit is clear, objects are whole variables, if it is set, a closest surrounding subobject is considered the object a pointer points to. The second bit determines if maximum or minimum of remaining bytes is computed.

     
    struct V { char buf1[10]; int b; char buf2[10]; } var;
    char *p = &var.buf1[1], *q = &var.b;
    
    /* Here the object p points to is var.  */
    assert (__builtin_object_size (p, 0) == sizeof (var) - 1);
    /* The subobject p points to is var.buf1.  */
    assert (__builtin_object_size (p, 1) == sizeof (var.buf1) - 1);
    /* The object q points to is var.  */
    assert (__builtin_object_size (q, 0)
            == (char *) (&var + 1) - (char *) &var.b);
    /* The subobject q points to is var.b.  */
    assert (__builtin_object_size (q, 1) == sizeof (var.b));
    

    There are built-in functions added for many common string operation functions, e.g., for memcpy __builtin___memcpy_chk built-in is provided. This built-in has an additional last argument, which is the number of bytes remaining in object the dest argument points to or (size_t) -1 if the size is not known.

    The built-in functions are optimized into the normal string functions like memcpy if the last argument is (size_t) -1 or if it is known at compile time that the destination object will not be overflown. If the compiler can determine at compile time the object will be always overflown, it issues a warning.

    The intended use can be e.g.

     
    #undef memcpy
    #define bos0(dest) __builtin_object_size (dest, 0)
    #define memcpy(dest, src, n) \
      __builtin___memcpy_chk (dest, src, n, bos0 (dest))
    
    char *volatile p;
    char buf[10];
    /* It is unknown what object p points to, so this is optimized
       into plain memcpy - no checking is possible.  */
    memcpy (p, "abcde", n);
    /* Destination is known and length too.  It is known at compile
       time there will be no overflow.  */
    memcpy (&buf[5], "abcde", 5);
    /* Destination is known, but the length is not known at compile time.
       This will result in __memcpy_chk call that can check for overflow
       at runtime.  */
    memcpy (&buf[5], "abcde", n);
    /* Destination is known and it is known at compile time there will
       be overflow.  There will be a warning and __memcpy_chk call that
       will abort the program at runtime.  */
    memcpy (&buf[6], "abcde", 5);
    

    Such built-in functions are provided for memcpy, mempcpy, memmove, memset, strcpy, stpcpy, strncpy, strcat and strncat.

    There are also checking built-in functions for formatted output functions.
     
    int __builtin___sprintf_chk (char *s, int flag, size_t os, const char *fmt, ...);
    int __builtin___snprintf_chk (char *s, size_t maxlen, int flag, size_t os,
                                  const char *fmt, ...);
    int __builtin___vsprintf_chk (char *s, int flag, size_t os, const char *fmt,
                                  va_list ap);
    int __builtin___vsnprintf_chk (char *s, size_t maxlen, int flag, size_t os,
                                   const char *fmt, va_list ap);
    

    The added flag argument is passed unchanged to __sprintf_chk etc. functions and can contain implementation specific flags on what additional security measures the checking function might take, such as handling %n differently.

    The os argument is the object size s points to, like in the other built-in functions. There is a small difference in the behavior though, if os is (size_t) -1, the built-in functions are optimized into the non-checking functions only if flag is 0, otherwise the checking function is called with os argument set to (size_t) -1.

    In addition to this, there are checking built-in functions __builtin___printf_chk, __builtin___vprintf_chk, __builtin___fprintf_chk and __builtin___vfprintf_chk. These have just one additional argument, flag, right before format string fmt. If the compiler is able to optimize them to fputc etc. functions, it will, otherwise the checking function should be called and the flag argument passed to it.


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    6.54 Other built-in functions provided by GCC

    GCC provides a large number of built-in functions other than the ones mentioned above. Some of these are for internal use in the processing of exceptions or variable-length argument lists and will not be documented here because they may change from time to time; we do not recommend general use of these functions.

    The remaining functions are provided for optimization purposes.

    GCC includes built-in versions of many of the functions in the standard C library. The versions prefixed with __builtin_ will always be treated as having the same meaning as the C library function even if you specify the `-fno-builtin' option. (see section 3.4 Options Controlling C Dialect) Many of these functions are only optimized in certain cases; if they are not optimized in a particular case, a call to the library function will be emitted.

    Outside strict ISO C mode (`-ansi', `-std=c90', `-std=c99' or `-std=c11'), the functions _exit, alloca, bcmp, bzero, dcgettext, dgettext, dremf, dreml, drem, exp10f, exp10l, exp10, ffsll, ffsl, ffs, fprintf_unlocked, fputs_unlocked, gammaf, gammal, gamma, gammaf_r, gammal_r, gamma_r, gettext, index, isascii, j0f, j0l, j0, j1f, j1l, j1, jnf, jnl, jn, lgammaf_r, lgammal_r, lgamma_r, mempcpy, pow10f, pow10l, pow10, printf_unlocked, rindex, scalbf, scalbl, scalb, signbit, signbitf, signbitl, signbitd32, signbitd64, signbitd128, significandf, significandl, significand, sincosf, sincosl, sincos, stpcpy, stpncpy, strcasecmp, strdup, strfmon, strncasecmp, strndup, toascii, y0f, y0l, y0, y1f, y1l, y1, ynf, ynl and yn may be handled as built-in functions. All these functions have corresponding versions prefixed with __builtin_, which may be used even in strict C90 mode.

    The ISO C99 functions _Exit, acoshf, acoshl, acosh, asinhf, asinhl, asinh, atanhf, atanhl, atanh, cabsf, cabsl, cabs, cacosf, cacoshf, cacoshl, cacosh, cacosl, cacos, cargf, cargl, carg, casinf, casinhf, casinhl, casinh, casinl, casin, catanf, catanhf, catanhl, catanh, catanl, catan, cbrtf, cbrtl, cbrt, ccosf, ccoshf, ccoshl, ccosh, ccosl, ccos, cexpf, cexpl, cexp, cimagf, cimagl, cimag, clogf, clogl, clog, conjf, conjl, conj, copysignf, copysignl, copysign, cpowf, cpowl, cpow, cprojf, cprojl, cproj, crealf, creall, creal, csinf, csinhf, csinhl, csinh, csinl, csin, csqrtf, csqrtl, csqrt, ctanf, ctanhf, ctanhl, ctanh, ctanl, ctan, erfcf, erfcl, erfc, erff, erfl, erf, exp2f, exp2l, exp2, expm1f, expm1l, expm1, fdimf, fdiml, fdim, fmaf, fmal, fmaxf, fmaxl, fmax, fma, fminf, fminl, fmin, hypotf, hypotl, hypot, ilogbf, ilogbl, ilogb, imaxabs, isblank, iswblank, lgammaf, lgammal, lgamma, llabs, llrintf, llrintl, llrint, llroundf, llroundl, llround, log1pf, log1pl, log1p, log2f, log2l, log2, logbf, logbl, logb, lrintf, lrintl, lrint, lroundf, lroundl, lround, nearbyintf, nearbyintl, nearbyint, nextafterf, nextafterl, nextafter, nexttowardf, nexttowardl, nexttoward, remainderf, remainderl, remainder, remquof, remquol, remquo, rintf, rintl, rint, roundf, roundl, round, scalblnf, scalblnl, scalbln, scalbnf, scalbnl, scalbn, snprintf, tgammaf, tgammal, tgamma, truncf, truncl, trunc, vfscanf, vscanf, vsnprintf and vsscanf are handled as built-in functions except in strict ISO C90 mode (`-ansi' or `-std=c90').

    There are also built-in versions of the ISO C99 functions acosf, acosl, asinf, asinl, atan2f, atan2l, atanf, atanl, ceilf, ceill, cosf, coshf, coshl, cosl, expf, expl, fabsf, fabsl, floorf, floorl, fmodf, fmodl, frexpf, frexpl, ldexpf, ldexpl, log10f, log10l, logf, logl, modfl, modf, powf, powl, sinf, sinhf, sinhl, sinl, sqrtf, sqrtl, tanf, tanhf, tanhl and tanl that are recognized in any mode since ISO C90 reserves these names for the purpose to which ISO C99 puts them. All these functions have corresponding versions prefixed with __builtin_.

    The ISO C94 functions iswalnum, iswalpha, iswcntrl, iswdigit, iswgraph, iswlower, iswprint, iswpunct, iswspace, iswupper, iswxdigit, towlower and towupper are handled as built-in functions except in strict ISO C90 mode (`-ansi' or `-std=c90').

    The ISO C90 functions abort, abs, acos, asin, atan2, atan, calloc, ceil, cosh, cos, exit, exp, fabs, floor, fmod, fprintf, fputs, frexp, fscanf, isalnum, isalpha, iscntrl, isdigit, isgraph, islower, isprint, ispunct, isspace, isupper, isxdigit, tolower, toupper, labs, ldexp, log10, log, malloc, memchr, memcmp, memcpy, memset, modf, pow, printf, putchar, puts, scanf, sinh, sin, snprintf, sprintf, sqrt, sscanf, strcat, strchr, strcmp, strcpy, strcspn, strlen, strncat, strncmp, strncpy, strpbrk, strrchr, strspn, strstr, tanh, tan, vfprintf, vprintf and vsprintf are all recognized as built-in functions unless `-fno-builtin' is specified (or `-fno-builtin-function' is specified for an individual function). All of these functions have corresponding versions prefixed with __builtin_.

    GCC provides built-in versions of the ISO C99 floating point comparison macros that avoid raising exceptions for unordered operands. They have the same names as the standard macros ( isgreater, isgreaterequal, isless, islessequal, islessgreater, and isunordered) , with __builtin_ prefixed. We intend for a library implementor to be able to simply #define each standard macro to its built-in equivalent. In the same fashion, GCC provides fpclassify, isfinite, isinf_sign and isnormal built-ins used with __builtin_ prefixed. The isinf and isnan builtins appear both with and without the __builtin_ prefix.

    Built-in Function: int __builtin_types_compatible_p (type1, type2)

    You can use the built-in function __builtin_types_compatible_p to determine whether two types are the same.

    This built-in function returns 1 if the unqualified versions of the types type1 and type2 (which are types, not expressions) are compatible, 0 otherwise. The result of this built-in function can be used in integer constant expressions.

    This built-in function ignores top level qualifiers (e.g., const, volatile). For example, int is equivalent to const int.

    The type int[] and int[5] are compatible. On the other hand, int and char * are not compatible, even if the size of their types, on the particular architecture are the same. Also, the amount of pointer indirection is taken into account when determining similarity. Consequently, short * is not similar to short **. Furthermore, two types that are typedefed are considered compatible if their underlying types are compatible.

    An enum type is not considered to be compatible with another enum type even if both are compatible with the same integer type; this is what the C standard specifies. For example, enum {foo, bar} is not similar to enum {hot, dog}.

    You would typically use this function in code whose execution varies depending on the arguments' types. For example:

     
    #define foo(x)                                                  \
      ({                                                           \
        typeof (x) tmp = (x);                                       \
        if (__builtin_types_compatible_p (typeof (x), long double)) \
          tmp = foo_long_double (tmp);                              \
        else if (__builtin_types_compatible_p (typeof (x), double)) \
          tmp = foo_double (tmp);                                   \
        else if (__builtin_types_compatible_p (typeof (x), float))  \
          tmp = foo_float (tmp);                                    \
        else                                                        \
          abort ();                                                 \
        tmp;                                                        \
      })
    

    Note: This construct is only available for C.

    Built-in Function: type __builtin_choose_expr (const_exp, exp1, exp2)

    You can use the built-in function __builtin_choose_expr to evaluate code depending on the value of a constant expression. This built-in function returns exp1 if const_exp, which is an integer constant expression, is nonzero. Otherwise it returns exp2.

    This built-in function is analogous to the `? :' operator in C, except that the expression returned has its type unaltered by promotion rules. Also, the built-in function does not evaluate the expression that was not chosen. For example, if const_exp evaluates to true, exp2 is not evaluated even if it has side-effects.

    This built-in function can return an lvalue if the chosen argument is an lvalue.

    If exp1 is returned, the return type is the same as exp1's type. Similarly, if exp2 is returned, its return type is the same as exp2.

    Example:

     
    #define foo(x)                                                    \
      __builtin_choose_expr (                                         \
        __builtin_types_compatible_p (typeof (x), double),            \
        foo_double (x),                                               \
        __builtin_choose_expr (                                       \
          __builtin_types_compatible_p (typeof (x), float),           \
          foo_float (x),                                              \
          /* The void expression results in a compile-time error  \
             when assigning the result to something.  */          \
          (void)0))
    

    Note: This construct is only available for C. Furthermore, the unused expression (exp1 or exp2 depending on the value of const_exp) may still generate syntax errors. This may change in future revisions.

    Built-in Function: type __builtin_complex (real, imag)

    The built-in function __builtin_complex is provided for use in implementing the ISO C11 macros CMPLXF, CMPLX and CMPLXL. real and imag must have the same type, a real binary floating-point type, and the result has the corresponding complex type with real and imaginary parts real and imag. Unlike `real + I * imag', this works even when infinities, NaNs and negative zeros are involved.

    Built-in Function: int __builtin_constant_p (exp)
    You can use the built-in function __builtin_constant_p to determine if a value is known to be constant at compile-time and hence that GCC can perform constant-folding on expressions involving that value. The argument of the function is the value to test. The function returns the integer 1 if the argument is known to be a compile-time constant and 0 if it is not known to be a compile-time constant. A return of 0 does not indicate that the value is not a constant, but merely that GCC cannot prove it is a constant with the specified value of the `-O' option.

    You would typically use this function in an embedded application where memory was a critical resource. If you have some complex calculation, you may want it to be folded if it involves constants, but need to call a function if it does not. For example:

     
    #define Scale_Value(X)      \
      (__builtin_constant_p (X) \
      ? ((X) * SCALE + OFFSET) : Scale (X))
    

    You may use this built-in function in either a macro or an inline function. However, if you use it in an inlined function and pass an argument of the function as the argument to the built-in, GCC will never return 1 when you call the inline function with a string constant or compound literal (see section 6.25 Compound Literals) and will not return 1 when you pass a constant numeric value to the inline function unless you specify the `-O' option.

    You may also use __builtin_constant_p in initializers for static data. For instance, you can write

     
    static const int table[] = {
       __builtin_constant_p (EXPRESSION) ? (EXPRESSION) : -1,
       /* ... */
    };
    

    This is an acceptable initializer even if EXPRESSION is not a constant expression, including the case where __builtin_constant_p returns 1 because EXPRESSION can be folded to a constant but EXPRESSION contains operands that would not otherwise be permitted in a static initializer (for example, 0 && foo ()). GCC must be more conservative about evaluating the built-in in this case, because it has no opportunity to perform optimization.

    Previous versions of GCC did not accept this built-in in data initializers. The earliest version where it is completely safe is 3.0.1.

    Built-in Function: long __builtin_expect (long exp, long c)
    You may use __builtin_expect to provide the compiler with branch prediction information. In general, you should prefer to use actual profile feedback for this (`-fprofile-arcs'), as programmers are notoriously bad at predicting how their programs actually perform. However, there are applications in which this data is hard to collect.

    The return value is the value of exp, which should be an integral expression. The semantics of the built-in are that it is expected that exp == c. For example:

     
    if (__builtin_expect (x, 0))
      foo ();
    

    would indicate that we do not expect to call foo, since we expect x to be zero. Since you are limited to integral expressions for exp, you should use constructions such as

     
    if (__builtin_expect (ptr != NULL, 1))
      foo (*ptr);
    

    when testing pointer or floating-point values.

    Built-in Function: void __builtin_trap (void)
    This function causes the program to exit abnormally. GCC implements this function by using a target-dependent mechanism (such as intentionally executing an illegal instruction) or by calling abort. The mechanism used may vary from release to release so you should not rely on any particular implementation.

    Built-in Function: void __builtin_unreachable (void)
    If control flow reaches the point of the __builtin_unreachable, the program is undefined. It is useful in situations where the compiler cannot deduce the unreachability of the code.

    One such case is immediately following an asm statement that will either never terminate, or one that transfers control elsewhere and never returns. In this example, without the __builtin_unreachable, GCC would issue a warning that control reaches the end of a non-void function. It would also generate code to return after the asm.

     
    int f (int c, int v)
    {
      if (c)
        {
          return v;
        }
      else
        {
          asm("jmp error_handler");
          __builtin_unreachable ();
        }
    }
    

    Because the asm statement unconditionally transfers control out of the function, control will never reach the end of the function body. The __builtin_unreachable is in fact unreachable and communicates this fact to the compiler.

    Another use for __builtin_unreachable is following a call a function that never returns but that is not declared __attribute__((noreturn)), as in this example:

     
    void function_that_never_returns (void);
    
    int g (int c)
    {
      if (c)
        {
          return 1;
        }
      else
        {
          function_that_never_returns ();
          __builtin_unreachable ();
        }
    }
    

    Built-in Function: void *__builtin_assume_aligned (const void *exp, size_t align, ...)
    This function returns its first argument, and allows the compiler to assume that the returned pointer is at least align bytes aligned. This built-in can have either two or three arguments, if it has three, the third argument should have integer type, and if it is non-zero means misalignment offset. For example:

     
    void *x = __builtin_assume_aligned (arg, 16);
    

    means that the compiler can assume x, set to arg, is at least 16 byte aligned, while:

     
    void *x = __builtin_assume_aligned (arg, 32, 8);
    

    means that the compiler can assume for x, set to arg, that (char *) x - 8 is 32 byte aligned.

    Built-in Function: void __builtin___clear_cache (char *begin, char *end)
    This function is used to flush the processor's instruction cache for the region of memory between begin inclusive and end exclusive. Some targets require that the instruction cache be flushed, after modifying memory containing code, in order to obtain deterministic behavior.

    If the target does not require instruction cache flushes, __builtin___clear_cache has no effect. Otherwise either instructions are emitted in-line to clear the instruction cache or a call to the __clear_cache function in libgcc is made.

    Built-in Function: void __builtin_prefetch (const void *addr, ...)
    This function is used to minimize cache-miss latency by moving data into a cache before it is accessed. You can insert calls to __builtin_prefetch into code for which you know addresses of data in memory that is likely to be accessed soon. If the target supports them, data prefetch instructions will be generated. If the prefetch is done early enough before the access then the data will be in the cache by the time it is accessed.

    The value of addr is the address of the memory to prefetch. There are two optional arguments, rw and locality. The value of rw is a compile-time constant one or zero; one means that the prefetch is preparing for a write to the memory address and zero, the default, means that the prefetch is preparing for a read. The value locality must be a compile-time constant integer between zero and three. A value of zero means that the data has no temporal locality, so it need not be left in the cache after the access. A value of three means that the data has a high degree of temporal locality and should be left in all levels of cache possible. Values of one and two mean, respectively, a low or moderate degree of temporal locality. The default is three.

     
    for (i = 0; i < n; i++)
      {
        a[i] = a[i] + b[i];
        __builtin_prefetch (&a[i+j], 1, 1);
        __builtin_prefetch (&b[i+j], 0, 1);
        /* ... */
      }
    

    Data prefetch does not generate faults if addr is invalid, but the address expression itself must be valid. For example, a prefetch of p->next will not fault if p->next is not a valid address, but evaluation will fault if p is not a valid address.

    If the target does not support data prefetch, the address expression is evaluated if it includes side effects but no other code is generated and GCC does not issue a warning.

    Built-in Function: double __builtin_huge_val (void)
    Returns a positive infinity, if supported by the floating-point format, else DBL_MAX. This function is suitable for implementing the ISO C macro HUGE_VAL.

    Built-in Function: float __builtin_huge_valf (void)
    Similar to __builtin_huge_val, except the return type is float.

    Built-in Function: long double __builtin_huge_vall (void)
    Similar to __builtin_huge_val, except the return type is long double.

    Built-in Function: int __builtin_fpclassify (int, int, int, int, int, ...)
    This built-in implements the C99 fpclassify functionality. The first five int arguments should be the target library's notion of the possible FP classes and are used for return values. They must be constant values and they must appear in this order: FP_NAN, FP_INFINITE, FP_NORMAL, FP_SUBNORMAL and FP_ZERO. The ellipsis is for exactly one floating point value to classify. GCC treats the last argument as type-generic, which means it does not do default promotion from float to double.

    Built-in Function: double __builtin_inf (void)
    Similar to __builtin_huge_val, except a warning is generated if the target floating-point format does not support infinities.

    Built-in Function: _Decimal32 __builtin_infd32 (void)
    Similar to __builtin_inf, except the return type is _Decimal32.

    Built-in Function: _Decimal64 __builtin_infd64 (void)
    Similar to __builtin_inf, except the return type is _Decimal64.

    Built-in Function: _Decimal128 __builtin_infd128 (void)
    Similar to __builtin_inf, except the return type is _Decimal128.

    Built-in Function: float __builtin_inff (void)
    Similar to __builtin_inf, except the return type is float. This function is suitable for implementing the ISO C99 macro INFINITY.

    Built-in Function: long double __builtin_infl (void)
    Similar to __builtin_inf, except the return type is long double.

    Built-in Function: int __builtin_isinf_sign (...)
    Similar to isinf, except the return value will be negative for an argument of -Inf. Note while the parameter list is an ellipsis, this function only accepts exactly one floating point argument. GCC treats this parameter as type-generic, which means it does not do default promotion from float to double.

    Built-in Function: double __builtin_nan (const char *str)
    This is an implementation of the ISO C99 function nan.

    Since ISO C99 defines this function in terms of strtod, which we do not implement, a description of the parsing is in order. The string is parsed as by strtol; that is, the base is recognized by leading `0' or `0x' prefixes. The number parsed is placed in the significand such that the least significant bit of the number is at the least significant bit of the significand. The number is truncated to fit the significand field provided. The significand is forced to be a quiet NaN.

    This function, if given a string literal all of which would have been consumed by strtol, is evaluated early enough that it is considered a compile-time constant.

    Built-in Function: _Decimal32 __builtin_nand32 (const char *str)
    Similar to __builtin_nan, except the return type is _Decimal32.

    Built-in Function: _Decimal64 __builtin_nand64 (const char *str)
    Similar to __builtin_nan, except the return type is _Decimal64.

    Built-in Function: _Decimal128 __builtin_nand128 (const char *str)
    Similar to __builtin_nan, except the return type is _Decimal128.

    Built-in Function: float __builtin_nanf (const char *str)
    Similar to __builtin_nan, except the return type is float.

    Built-in Function: long double __builtin_nanl (const char *str)
    Similar to __builtin_nan, except the return type is long double.

    Built-in Function: double __builtin_nans (const char *str)
    Similar to __builtin_nan, except the significand is forced to be a signaling NaN. The nans function is proposed by WG14 N965.

    Built-in Function: float __builtin_nansf (const char *str)
    Similar to __builtin_nans, except the return type is float.

    Built-in Function: long double __builtin_nansl (const char *str)
    Similar to __builtin_nans, except the return type is long double.

    Built-in Function: int __builtin_ffs (unsigned int x)
    Returns one plus the index of the least significant 1-bit of x, or if x is zero, returns zero.

    Built-in Function: int __builtin_clz (unsigned int x)
    Returns the number of leading 0-bits in x, starting at the most significant bit position. If x is 0, the result is undefined.

    Built-in Function: int __builtin_ctz (unsigned int x)
    Returns the number of trailing 0-bits in x, starting at the least significant bit position. If x is 0, the result is undefined.

    Built-in Function: int __builtin_clrsb (int x)
    Returns the number of leading redundant sign bits in x, i.e. the number of bits following the most significant bit which are identical to it. There are no special cases for 0 or other values.

    Built-in Function: int __builtin_popcount (unsigned int x)
    Returns the number of 1-bits in x.

    Built-in Function: int __builtin_parity (unsigned int x)
    Returns the parity of x, i.e. the number of 1-bits in x modulo 2.

    Built-in Function: int __builtin_ffsl (unsigned long)
    Similar to __builtin_ffs, except the argument type is unsigned long.

    Built-in Function: int __builtin_clzl (unsigned long)
    Similar to __builtin_clz, except the argument type is unsigned long.

    Built-in Function: int __builtin_ctzl (unsigned long)
    Similar to __builtin_ctz, except the argument type is unsigned long.

    Built-in Function: int __builtin_clrsbl (long)
    Similar to __builtin_clrsb, except the argument type is long.

    Built-in Function: int __builtin_popcountl (unsigned long)
    Similar to __builtin_popcount, except the argument type is unsigned long.

    Built-in Function: int __builtin_parityl (unsigned long)
    Similar to __builtin_parity, except the argument type is unsigned long.

    Built-in Function: int __builtin_ffsll (unsigned long long)
    Similar to __builtin_ffs, except the argument type is unsigned long long.

    Built-in Function: int __builtin_clzll (unsigned long long)
    Similar to __builtin_clz, except the argument type is unsigned long long.

    Built-in Function: int __builtin_ctzll (unsigned long long)
    Similar to __builtin_ctz, except the argument type is unsigned long long.

    Built-in Function: int __builtin_clrsbll (long long)
    Similar to __builtin_clrsb, except the argument type is long long.

    Built-in Function: int __builtin_popcountll (unsigned long long)
    Similar to __builtin_popcount, except the argument type is unsigned long long.

    Built-in Function: int __builtin_parityll (unsigned long long)
    Similar to __builtin_parity, except the argument type is unsigned long long.

    Built-in Function: double __builtin_powi (double, int)
    Returns the first argument raised to the power of the second. Unlike the pow function no guarantees about precision and rounding are made.

    Built-in Function: float __builtin_powif (float, int)
    Similar to __builtin_powi, except the argument and return types are float.

    Built-in Function: long double __builtin_powil (long double, int)
    Similar to __builtin_powi, except the argument and return types are long double.

    Built-in Function: int32_t __builtin_bswap32 (int32_t x)
    Returns x with the order of the bytes reversed; for example, 0xaabbccdd becomes 0xddccbbaa. Byte here always means exactly 8 bits.

    Built-in Function: int64_t __builtin_bswap64 (int64_t x)
    Similar to __builtin_bswap32, except the argument and return types are 64-bit.


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    6.55 Built-in Functions Specific to Particular Target Machines

    On some target machines, GCC supports many built-in functions specific to those machines. Generally these generate calls to specific machine instructions, but allow the compiler to schedule those calls.

    6.55.1 RX Built-in Functions  


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    6.55.1 RX Built-in Functions

    GCC supports some of the RX instructions which cannot be expressed in the C programming language via the use of built-in functions. The following functions are supported:

    Built-in Function: void __builtin_rx_brk (void)
    Generates the brk machine instruction.

    Built-in Function: void __builtin_rx_clrpsw (int)
    Generates the clrpsw machine instruction to clear the specified bit in the processor status word.

    Built-in Function: void __builtin_rx_int (int)
    Generates the int machine instruction to generate an interrupt with the specified value.

    Built-in Function: void __builtin_rx_machi (int, int)
    Generates the machi machine instruction to add the result of multiplying the top 16-bits of the two arguments into the accumulator.

    Built-in Function: void __builtin_rx_maclo (int, int)
    Generates the maclo machine instruction to add the result of multiplying the bottom 16-bits of the two arguments into the accumulator.

    Built-in Function: void __builtin_rx_mulhi (int, int)
    Generates the mulhi machine instruction to place the result of multiplying the top 16-bits of the two arguments into the accumulator.

    Built-in Function: void __builtin_rx_mullo (int, int)
    Generates the mullo machine instruction to place the result of multiplying the bottom 16-bits of the two arguments into the accumulator.

    Built-in Function: int __builtin_rx_mvfachi (void)
    Generates the mvfachi machine instruction to read the top 32-bits of the accumulator.

    Built-in Function: int __builtin_rx_mvfacmi (void)
    Generates the mvfacmi machine instruction to read the middle 32-bits of the accumulator.

    Built-in Function: int __builtin_rx_mvfc (int)
    Generates the mvfc machine instruction which reads the control register specified in its argument and returns its value.

    Built-in Function: void __builtin_rx_mvtachi (int)
    Generates the mvtachi machine instruction to set the top 32-bits of the accumulator.

    Built-in Function: void __builtin_rx_mvtaclo (int)
    Generates the mvtaclo machine instruction to set the bottom 32-bits of the accumulator.

    Built-in Function: void __builtin_rx_mvtc (int reg, int val)
    Generates the mvtc machine instruction which sets control register number reg to val.

    Built-in Function: void __builtin_rx_mvtipl (int)
    Generates the mvtipl machine instruction set the interrupt priority level.

    Built-in Function: void __builtin_rx_racw (int)
    Generates the racw machine instruction to round the accumulator according to the specified mode.

    Built-in Function: int __builtin_rx_revw (int)
    Generates the revw machine instruction which swaps the bytes in the argument so that bits 0--7 now occupy bits 8--15 and vice versa, and also bits 16--23 occupy bits 24--31 and vice versa.

    Built-in Function: void __builtin_rx_rmpa (void)
    Generates the rmpa machine instruction which initiates a repeated multiply and accumulate sequence.

    Built-in Function: void __builtin_rx_round (float)
    Generates the round machine instruction which returns the floating point argument rounded according to the current rounding mode set in the floating point status word register.

    Built-in Function: int __builtin_rx_sat (int)
    Generates the sat machine instruction which returns the saturated value of the argument.

    Built-in Function: void __builtin_rx_setpsw (int)
    Generates the setpsw machine instruction to set the specified bit in the processor status word.

    Built-in Function: void __builtin_rx_wait (void)
    Generates the wait machine instruction.

    Built-in Function: int __builtin_rx_bset (int, int)
    Generates the bset machine instruction.

    Built-in Function: int __builtin_rx_bclr (int, int)
    Generates the bclr machine instruction.

    Built-in Function: int __builtin_rx_bnot (int, int)
    Generates the bnot machine instruction.

    Built-in Function: void __builtin_rx_xchg (int *, int *)
    Generates the xchg machine instruction.
     

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    6.56 Pragmas Accepted by GCC

    GCC supports several types of pragmas, primarily in order to compile code originally written for other compilers. Note that in general we do not recommend the use of pragmas; See section 6.30 Declaring Attributes of Functions, for further explanation.

    6.56.1 M32C Pragmas  
    6.56.2 Symbol-Renaming Pragmas  
    6.56.3 Structure-Packing Pragmas  
    6.56.4 Weak Pragmas  
    6.56.5 Diagnostic Pragmas  
    6.56.6 Visibility Pragmas  
    6.56.7 Push/Pop Macro Pragmas  
    6.56.8 Function Specific Option Pragmas  


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    6.56.1 M32C Pragmas

    GCC memregs number
    Overrides the command-line option -memregs= for the current file. Use with care! This pragma must be before any function in the file, and mixing different memregs values in different objects may make them incompatible. This pragma is useful when a performance-critical function uses a memreg for temporary values, as it may allow you to reduce the number of memregs used.

    ADDRESS name address
    For any declared symbols matching name, this does three things to that symbol: it forces the symbol to be located at the given address (a number), it forces the symbol to be volatile, and it changes the symbol's scope to be static. This pragma exists for compatibility with other compilers, but note that the common 1234H numeric syntax is not supported (use 0x1234 instead). Example:

     
    #pragma ADDRESS port3 0x103
    char port3;
    


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    6.56.2 Symbol-Renaming Pragmas

    For compatibility with the Solaris and Tru64 UNIX system headers, GCC supports two #pragma directives which change the name used in assembly for a given declaration. #pragma extern_prefix is only available on platforms whose system headers need it. To get this effect on all platforms supported by GCC, use the asm labels extension (see section 6.43 Controlling Names Used in Assembler Code).

    redefine_extname oldname newname

    This pragma gives the C function oldname the assembly symbol newname. The preprocessor macro __PRAGMA_REDEFINE_EXTNAME will be defined if this pragma is available (currently on all platforms).

    extern_prefix string

    This pragma causes all subsequent external function and variable declarations to have string prepended to their assembly symbols. This effect may be terminated with another extern_prefix pragma whose argument is an empty string. The preprocessor macro __PRAGMA_EXTERN_PREFIX will be defined if this pragma is available (currently only on Tru64 UNIX).

    These pragmas and the asm labels extension interact in a complicated manner. Here are some corner cases you may want to be aware of.

    1. Both pragmas silently apply only to declarations with external linkage. Asm labels do not have this restriction.

    2. In C++, both pragmas silently apply only to declarations with "C" linkage. Again, asm labels do not have this restriction.

    3. If any of the three ways of changing the assembly name of a declaration is applied to a declaration whose assembly name has already been determined (either by a previous use of one of these features, or because the compiler needed the assembly name in order to generate code), and the new name is different, a warning issues and the name does not change.

    4. The oldname used by #pragma redefine_extname is always the C-language name.

    5. If #pragma extern_prefix is in effect, and a declaration occurs with an asm label attached, the prefix is silently ignored for that declaration.

    6. If #pragma extern_prefix and #pragma redefine_extname apply to the same declaration, whichever triggered first wins, and a warning issues if they contradict each other. (We would like to have #pragma redefine_extname always win, for consistency with asm labels, but if #pragma extern_prefix triggers first we have no way of knowing that that happened.)


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    6.56.3 Structure-Packing Pragmas

    For compatibility with Microsoft Windows compilers, GCC supports a set of #pragma directives which change the maximum alignment of members of structures (other than zero-width bitfields), unions, and classes subsequently defined. The n value below always is required to be a small power of two and specifies the new alignment in bytes.

    1. #pragma pack(n) simply sets the new alignment.
    2. #pragma pack() sets the alignment to the one that was in effect when compilation started (see also command-line option `-fpack-struct[=n]' see section 3.18 Options for Code Generation Conventions).
    3. #pragma pack(push[,n]) pushes the current alignment setting on an internal stack and then optionally sets the new alignment.
    4. #pragma pack(pop) restores the alignment setting to the one saved at the top of the internal stack (and removes that stack entry). Note that #pragma pack([n]) does not influence this internal stack; thus it is possible to have #pragma pack(push) followed by multiple #pragma pack(n) instances and finalized by a single #pragma pack(pop).

    Some targets, e.g. i386 and powerpc, support the ms_struct #pragma which lays out a structure as the documented __attribute__ ((ms_struct)).

    1. #pragma ms_struct on turns on the layout for structures declared.
    2. #pragma ms_struct off turns off the layout for structures declared.
    3. #pragma ms_struct reset goes back to the default layout.


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    6.56.4 Weak Pragmas

    For compatibility with SVR4, GCC supports a set of #pragma directives for declaring symbols to be weak, and defining weak aliases.

    #pragma weak symbol
    This pragma declares symbol to be weak, as if the declaration had the attribute of the same name. The pragma may appear before or after the declaration of symbol. It is not an error for symbol to never be defined at all.

    #pragma weak symbol1 = symbol2
    This pragma declares symbol1 to be a weak alias of symbol2. It is an error if symbol2 is not defined in the current translation unit.


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    6.56.5 Diagnostic Pragmas

    GCC allows the user to selectively enable or disable certain types of diagnostics, and change the kind of the diagnostic. For example, a project's policy might require that all sources compile with `-Werror' but certain files might have exceptions allowing specific types of warnings. Or, a project might selectively enable diagnostics and treat them as errors depending on which preprocessor macros are defined.

    #pragma GCC diagnostic kind option

    Modifies the disposition of a diagnostic. Note that not all diagnostics are modifiable; at the moment only warnings (normally controlled by `-W...') can be controlled, and not all of them. Use `-fdiagnostics-show-option' to determine which diagnostics are controllable and which option controls them.

    kind is `error' to treat this diagnostic as an error, `warning' to treat it like a warning (even if `-Werror' is in effect), or `ignored' if the diagnostic is to be ignored. option is a double quoted string which matches the command-line option.

     
    #pragma GCC diagnostic warning "-Wformat"
    #pragma GCC diagnostic error "-Wformat"
    #pragma GCC diagnostic ignored "-Wformat"
    

    Note that these pragmas override any command-line options. GCC keeps track of the location of each pragma, and issues diagnostics according to the state as of that point in the source file. Thus, pragmas occurring after a line do not affect diagnostics caused by that line.

    #pragma GCC diagnostic push
    #pragma GCC diagnostic pop

    Causes GCC to remember the state of the diagnostics as of each push, and restore to that point at each pop. If a pop has no matching push, the command line options are restored.

     
    #pragma GCC diagnostic error "-Wuninitialized"
      foo(a);			/* error is given for this one */
    #pragma GCC diagnostic push
    #pragma GCC diagnostic ignored "-Wuninitialized"
      foo(b);			/* no diagnostic for this one */
    #pragma GCC diagnostic pop
      foo(c);			/* error is given for this one */
    #pragma GCC diagnostic pop
      foo(d);			/* depends on command line options */
    

    GCC also offers a simple mechanism for printing messages during compilation.

    #pragma message string

    Prints string as a compiler message on compilation. The message is informational only, and is neither a compilation warning nor an error.

     
    #pragma message "Compiling " __FILE__ "..."
    

    string may be parenthesized, and is printed with location information. For example,

     
    #define DO_PRAGMA(x) _Pragma (#x)
    #define TODO(x) DO_PRAGMA(message ("TODO - " #x))
    
    TODO(Remember to fix this)
    

    prints `/tmp/file.c:4: note: #pragma message: TODO - Remember to fix this'.


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    6.56.6 Visibility Pragmas

    #pragma GCC visibility push(visibility)
    #pragma GCC visibility pop

    This pragma allows the user to set the visibility for multiple declarations without having to give each a visibility attribute See section 6.30 Declaring Attributes of Functions, for more information about visibility and the attribute syntax.

    In C++, `#pragma GCC visibility' affects only namespace-scope declarations. Class members and template specializations are not affected; if you want to override the visibility for a particular member or instantiation, you must use an attribute.


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    6.56.7 Push/Pop Macro Pragmas

    For compatibility with Microsoft Windows compilers, GCC supports `#pragma push_macro("macro_name")' and `#pragma pop_macro("macro_name")'.

    #pragma push_macro("macro_name")
    This pragma saves the value of the macro named as macro_name to the top of the stack for this macro.

    #pragma pop_macro("macro_name")
    This pragma sets the value of the macro named as macro_name to the value on top of the stack for this macro. If the stack for macro_name is empty, the value of the macro remains unchanged.

    For example:

     
    #define X  1
    #pragma push_macro("X")
    #undef X
    #define X -1
    #pragma pop_macro("X")
    int x [X];
    

    In this example, the definition of X as 1 is saved by #pragma push_macro and restored by #pragma pop_macro.


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    6.56.8 Function Specific Option Pragmas

    #pragma GCC optimize ("string"...)

    This pragma allows you to set global optimization options for functions defined later in the source file. One or more strings can be specified. Each function that is defined after this point will be as if attribute((optimize("STRING"))) was specified for that function. The parenthesis around the options is optional. See section 6.30 Declaring Attributes of Functions, for more information about the optimize attribute and the attribute syntax.

    The `#pragma GCC optimize' pragma is not implemented in GCC versions earlier than 4.4.

    #pragma GCC push_options
    #pragma GCC pop_options

    These pragmas maintain a stack of the current target and optimization options. It is intended for include files where you temporarily want to switch to using a different `#pragma GCC target' or `#pragma GCC optimize' and then to pop back to the previous options.

    The `#pragma GCC push_options' and `#pragma GCC pop_options' pragmas are not implemented in GCC versions earlier than 4.4.

    #pragma GCC reset_options

    This pragma clears the current #pragma GCC target and #pragma GCC optimize to use the default switches as specified on the command line.

    The `#pragma GCC reset_options' pragma is not implemented in GCC versions earlier than 4.4.


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    6.57 Unnamed struct/union fields within structs/unions

    As permitted by ISO C11 and for compatibility with other compilers, GCC allows you to define a structure or union that contains, as fields, structures and unions without names. For example:

     
    struct {
      int a;
      union {
        int b;
        float c;
      };
      int d;
    } foo;
    

    In this example, the user would be able to access members of the unnamed union with code like `foo.b'. Note that only unnamed structs and unions are allowed, you may not have, for example, an unnamed int.

    You must never create such structures that cause ambiguous field definitions. For example, this structure:

     
    struct {
      int a;
      struct {
        int a;
      };
    } foo;
    

    It is ambiguous which a is being referred to with `foo.a'. The compiler gives errors for such constructs.

    Unless `-fms-extensions' is used, the unnamed field must be a structure or union definition without a tag (for example, `struct { int a; };'). If `-fms-extensions' is used, the field may also be a definition with a tag such as `struct foo { int a; };', a reference to a previously defined structure or union such as `struct foo;', or a reference to a typedef name for a previously defined structure or union type.

    The option `-fplan9-extensions' enables `-fms-extensions' as well as two other extensions. First, a pointer to a structure is automatically converted to a pointer to an anonymous field for assignments and function calls. For example:

     
    struct s1 { int a; };
    struct s2 { struct s1; };
    extern void f1 (struct s1 *);
    void f2 (struct s2 *p) { f1 (p); }
    

    In the call to f1 inside f2, the pointer p is converted into a pointer to the anonymous field.

    Second, when the type of an anonymous field is a typedef for a struct or union, code may refer to the field using the name of the typedef.

     
    typedef struct { int a; } s1;
    struct s2 { s1; };
    s1 f1 (struct s2 *p) { return p->s1; }
    

    These usages are only permitted when they are not ambiguous.


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    6.58 Thread-Local Storage

    Thread-local storage (TLS) is a mechanism by which variables are allocated such that there is one instance of the variable per extant thread. The run-time model GCC uses to implement this originates in the IA-64 processor-specific ABI, but has since been migrated to other processors as well. It requires significant support from the linker (ld), dynamic linker (ld.so), and system libraries (`libc.so' and `libpthread.so'), so it is not available everywhere.

    At the user level, the extension is visible with a new storage class keyword: __thread. For example:

     
    __thread int i;
    extern __thread struct state s;
    static __thread char *p;
    

    The __thread specifier may be used alone, with the extern or static specifiers, but with no other storage class specifier. When used with extern or static, __thread must appear immediately after the other storage class specifier.

    The __thread specifier may be applied to any global, file-scoped static, function-scoped static, or static data member of a class. It may not be applied to block-scoped automatic or non-static data member.

    When the address-of operator is applied to a thread-local variable, it is evaluated at run-time and returns the address of the current thread's instance of that variable. An address so obtained may be used by any thread. When a thread terminates, any pointers to thread-local variables in that thread become invalid.

    No static initialization may refer to the address of a thread-local variable.

    In C++, if an initializer is present for a thread-local variable, it must be a constant-expression, as defined in 5.19.2 of the ANSI/ISO C++ standard.

    See ELF Handling For Thread-Local Storage for a detailed explanation of the four thread-local storage addressing models, and how the run-time is expected to function.

    6.58.1 ISO/IEC 9899:1999 Edits for Thread-Local Storage  
    6.58.2 ISO/IEC 14882:1998 Edits for Thread-Local Storage  


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    6.58.1 ISO/IEC 9899:1999 Edits for Thread-Local Storage

    The following are a set of changes to ISO/IEC 9899:1999 (aka C99) that document the exact semantics of the language extension.


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    6.58.2 ISO/IEC 14882:1998 Edits for Thread-Local Storage

    The following are a set of changes to ISO/IEC 14882:1998 (aka C++98) that document the exact semantics of the language extension.


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    6.59 Binary constants using the `0b' prefix

    Integer constants can be written as binary constants, consisting of a sequence of `0' and `1' digits, prefixed by `0b' or `0B'. This is particularly useful in environments that operate a lot on the bit-level (like microcontrollers).

    The following statements are identical:

     
    i =       42;
    i =     0x2a;
    i =      052;
    i = 0b101010;
    

    The type of these constants follows the same rules as for octal or hexadecimal integer constants, so suffixes like `L' or `UL' can be applied.


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    7. Extensions to the C++ Language

    The GNU compiler provides these extensions to the C++ language (and you can also use most of the C language extensions in your C++ programs). If you want to write code that checks whether these features are available, you can test for the GNU compiler the same way as for C programs: check for a predefined macro __GNUC__. You can also use __GNUG__ to test specifically for GNU C++ (see section `Predefined Macros' in The GNU C Preprocessor).

    7.1 When is a Volatile C++ Object Accessed?  What constitutes an access to a volatile object.
    7.2 Restricting Pointer Aliasing  C99 restricted pointers and references.
    7.3 Vague Linkage  Where G++ puts inlines, vtables and such.
    7.4 #pragma interface and implementation  You can use a single C++ header file for both declarations and definitions.
    7.5 Where's the Template?  Methods for ensuring that exactly one copy of each needed template instantiation is emitted.
    7.6 Extracting the function pointer from a bound pointer to member function  You can extract a function pointer to the method denoted by a `->*' or `.*' expression.
    7.7 C++-Specific Variable, Function, and Type Attributes  Variable, function, and type attributes for C++ only.
    7.8 Namespace Association  Strong using-directives for namespace association.
    7.9 Type Traits  Compiler support for type traits
    7.10 Java Exceptions  Tweaking exception handling to work with Java.
    7.11 Deprecated Features  Things will disappear from g++.
    7.12 Backwards Compatibility  Compatibilities with earlier definitions of C++.


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    7.1 When is a Volatile C++ Object Accessed?

    The C++ standard differs from the C standard in its treatment of volatile objects. It fails to specify what constitutes a volatile access, except to say that C++ should behave in a similar manner to C with respect to volatiles, where possible. However, the different lvalueness of expressions between C and C++ complicate the behavior. G++ behaves the same as GCC for volatile access, See section Volatiles, for a description of GCC's behavior.

    The C and C++ language specifications differ when an object is accessed in a void context:

     
    volatile int *src = somevalue;
    *src;
    

    The C++ standard specifies that such expressions do not undergo lvalue to rvalue conversion, and that the type of the dereferenced object may be incomplete. The C++ standard does not specify explicitly that it is lvalue to rvalue conversion which is responsible for causing an access. There is reason to believe that it is, because otherwise certain simple expressions become undefined. However, because it would surprise most programmers, G++ treats dereferencing a pointer to volatile object of complete type as GCC would do for an equivalent type in C. When the object has incomplete type, G++ issues a warning; if you wish to force an error, you must force a conversion to rvalue with, for instance, a static cast.

    When using a reference to volatile, G++ does not treat equivalent expressions as accesses to volatiles, but instead issues a warning that no volatile is accessed. The rationale for this is that otherwise it becomes difficult to determine where volatile access occur, and not possible to ignore the return value from functions returning volatile references. Again, if you wish to force a read, cast the reference to an rvalue.

    G++ implements the same behavior as GCC does when assigning to a volatile object -- there is no reread of the assigned-to object, the assigned rvalue is reused. Note that in C++ assignment expressions are lvalues, and if used as an lvalue, the volatile object will be referred to. For instance, vref will refer to vobj, as expected, in the following example:

     
    volatile int vobj;
    volatile int &vref = vobj = something;
    


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    7.2 Restricting Pointer Aliasing

    As with the C front end, G++ understands the C99 feature of restricted pointers, specified with the __restrict__, or __restrict type qualifier. Because you cannot compile C++ by specifying the `-std=c99' language flag, restrict is not a keyword in C++.

    In addition to allowing restricted pointers, you can specify restricted references, which indicate that the reference is not aliased in the local context.

     
    void fn (int *__restrict__ rptr, int &__restrict__ rref)
    {
      /* ... */
    }
    

    In the body of fn, rptr points to an unaliased integer and rref refers to a (different) unaliased integer.

    You may also specify whether a member function's this pointer is unaliased by using __restrict__ as a member function qualifier.

     
    void T::fn () __restrict__
    {
      /* ... */
    }
    

    Within the body of T::fn, this will have the effective definition T *__restrict__ const this. Notice that the interpretation of a __restrict__ member function qualifier is different to that of const or volatile qualifier, in that it is applied to the pointer rather than the object. This is consistent with other compilers which implement restricted pointers.

    As with all outermost parameter qualifiers, __restrict__ is ignored in function definition matching. This means you only need to specify __restrict__ in a function definition, rather than in a function prototype as well.


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    7.3 Vague Linkage

    There are several constructs in C++ which require space in the object file but are not clearly tied to a single translation unit. We say that these constructs have "vague linkage". Typically such constructs are emitted wherever they are needed, though sometimes we can be more clever.

    Inline Functions
    Inline functions are typically defined in a header file which can be included in many different compilations. Hopefully they can usually be inlined, but sometimes an out-of-line copy is necessary, if the address of the function is taken or if inlining fails. In general, we emit an out-of-line copy in all translation units where one is needed. As an exception, we only emit inline virtual functions with the vtable, since it will always require a copy.

    Local static variables and string constants used in an inline function are also considered to have vague linkage, since they must be shared between all inlined and out-of-line instances of the function.

    VTables
    C++ virtual functions are implemented in most compilers using a lookup table, known as a vtable. The vtable contains pointers to the virtual functions provided by a class, and each object of the class contains a pointer to its vtable (or vtables, in some multiple-inheritance situations). If the class declares any non-inline, non-pure virtual functions, the first one is chosen as the "key method" for the class, and the vtable is only emitted in the translation unit where the key method is defined.

    Note: If the chosen key method is later defined as inline, the vtable will still be emitted in every translation unit which defines it. Make sure that any inline virtuals are declared inline in the class body, even if they are not defined there.

    type_info objects
    C++ requires information about types to be written out in order to implement `dynamic_cast', `typeid' and exception handling. For polymorphic classes (classes with virtual functions), the `type_info' object is written out along with the vtable so that `dynamic_cast' can determine the dynamic type of a class object at runtime. For all other types, we write out the `type_info' object when it is used: when applying `typeid' to an expression, throwing an object, or referring to a type in a catch clause or exception specification.

    Template Instantiations
    Most everything in this section also applies to template instantiations, but there are other options as well. See section Where's the Template?.

    When used with GNU ld version 2.8 or later on an ELF system such as GNU/Linux or Solaris 2, or on Microsoft Windows, duplicate copies of these constructs will be discarded at link time. This is known as COMDAT support.

    On targets that don't support COMDAT, but do support weak symbols, GCC will use them. This way one copy will override all the others, but the unused copies will still take up space in the executable.

    For targets which do not support either COMDAT or weak symbols, most entities with vague linkage will be emitted as local symbols to avoid duplicate definition errors from the linker. This will not happen for local statics in inlines, however, as having multiple copies will almost certainly break things.

    See section Declarations and Definitions in One Header, for another way to control placement of these constructs.


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    7.4 #pragma interface and implementation

    #pragma interface and #pragma implementation provide the user with a way of explicitly directing the compiler to emit entities with vague linkage (and debugging information) in a particular translation unit.

    Note: As of GCC 2.7.2, these #pragmas are not useful in most cases, because of COMDAT support and the "key method" heuristic mentioned in 7.3 Vague Linkage. Using them can actually cause your program to grow due to unnecessary out-of-line copies of inline functions. Currently (3.4) the only benefit of these #pragmas is reduced duplication of debugging information, and that should be addressed soon on DWARF 2 targets with the use of COMDAT groups.

    #pragma interface
    #pragma interface "subdir/objects.h"
    Use this directive in header files that define object classes, to save space in most of the object files that use those classes. Normally, local copies of certain information (backup copies of inline member functions, debugging information, and the internal tables that implement virtual functions) must be kept in each object file that includes class definitions. You can use this pragma to avoid such duplication. When a header file containing `#pragma interface' is included in a compilation, this auxiliary information will not be generated (unless the main input source file itself uses `#pragma implementation'). Instead, the object files will contain references to be resolved at link time.

    The second form of this directive is useful for the case where you have multiple headers with the same name in different directories. If you use this form, you must specify the same string to `#pragma implementation'.

    #pragma implementation
    #pragma implementation "objects.h"
    Use this pragma in a main input file, when you want full output from included header files to be generated (and made globally visible). The included header file, in turn, should use `#pragma interface'. Backup copies of inline member functions, debugging information, and the internal tables used to implement virtual functions are all generated in implementation files.

    If you use `#pragma implementation' with no argument, it applies to an include file with the same basename(4) as your source file. For example, in `allclass.cc', giving just `#pragma implementation' by itself is equivalent to `#pragma implementation "allclass.h"'.

    In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as an implementation file whenever you would include it from `allclass.cc' even if you never specified `#pragma implementation'. This was deemed to be more trouble than it was worth, however, and disabled.

    Use the string argument if you want a single implementation file to include code from multiple header files. (You must also use `#include' to include the header file; `#pragma implementation' only specifies how to use the file--it doesn't actually include it.)

    There is no way to split up the contents of a single header file into multiple implementation files.

    `#pragma implementation' and `#pragma interface' also have an effect on function inlining.

    If you define a class in a header file marked with `#pragma interface', the effect on an inline function defined in that class is similar to an explicit extern declaration--the compiler emits no code at all to define an independent version of the function. Its definition is used only for inlining with its callers.

    Conversely, when you include the same header file in a main source file that declares it as `#pragma implementation', the compiler emits code for the function itself; this defines a version of the function that can be found via pointers (or by callers compiled without inlining). If all calls to the function can be inlined, you can avoid emitting the function by compiling with `-fno-implement-inlines'. If any calls were not inlined, you will get linker errors.


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    7.5 Where's the Template?

    C++ templates are the first language feature to require more intelligence from the environment than one usually finds on a UNIX system. Somehow the compiler and linker have to make sure that each template instance occurs exactly once in the executable if it is needed, and not at all otherwise. There are two basic approaches to this problem, which are referred to as the Borland model and the Cfront model.

    Borland model
    Borland C++ solved the template instantiation problem by adding the code equivalent of common blocks to their linker; the compiler emits template instances in each translation unit that uses them, and the linker collapses them together. The advantage of this model is that the linker only has to consider the object files themselves; there is no external complexity to worry about. This disadvantage is that compilation time is increased because the template code is being compiled repeatedly. Code written for this model tends to include definitions of all templates in the header file, since they must be seen to be instantiated.

    Cfront model
    The AT&T C++ translator, Cfront, solved the template instantiation problem by creating the notion of a template repository, an automatically maintained place where template instances are stored. A more modern version of the repository works as follows: As individual object files are built, the compiler places any template definitions and instantiations encountered in the repository. At link time, the link wrapper adds in the objects in the repository and compiles any needed instances that were not previously emitted. The advantages of this model are more optimal compilation speed and the ability to use the system linker; to implement the Borland model a compiler vendor also needs to replace the linker. The disadvantages are vastly increased complexity, and thus potential for error; for some code this can be just as transparent, but in practice it can been very difficult to build multiple programs in one directory and one program in multiple directories. Code written for this model tends to separate definitions of non-inline member templates into a separate file, which should be compiled separately.

    When used with GNU ld version 2.8 or later on an ELF system such as GNU/Linux or Solaris 2, or on Microsoft Windows, G++ supports the Borland model. On other systems, G++ implements neither automatic model.

    A future version of G++ will support a hybrid model whereby the compiler will emit any instantiations for which the template definition is included in the compile, and store template definitions and instantiation context information into the object file for the rest. The link wrapper will extract that information as necessary and invoke the compiler to produce the remaining instantiations. The linker will then combine duplicate instantiations.

    In the mean time, you have the following options for dealing with template instantiations:

    1. Compile your template-using code with `-frepo'. The compiler will generate files with the extension `.rpo' listing all of the template instantiations used in the corresponding object files which could be instantiated there; the link wrapper, `collect2', will then update the `.rpo' files to tell the compiler where to place those instantiations and rebuild any affected object files. The link-time overhead is negligible after the first pass, as the compiler will continue to place the instantiations in the same files.

      This is your best option for application code written for the Borland model, as it will just work. Code written for the Cfront model will need to be modified so that the template definitions are available at one or more points of instantiation; usually this is as simple as adding #include <tmethods.cc> to the end of each template header.

      For library code, if you want the library to provide all of the template instantiations it needs, just try to link all of its object files together; the link will fail, but cause the instantiations to be generated as a side effect. Be warned, however, that this may cause conflicts if multiple libraries try to provide the same instantiations. For greater control, use explicit instantiation as described in the next option.

    2. Compile your code with `-fno-implicit-templates' to disable the implicit generation of template instances, and explicitly instantiate all the ones you use. This approach requires more knowledge of exactly which instances you need than do the others, but it's less mysterious and allows greater control. You can scatter the explicit instantiations throughout your program, perhaps putting them in the translation units where the instances are used or the translation units that define the templates themselves; you can put all of the explicit instantiations you need into one big file; or you can create small files like

       
      #include "Foo.h"
      #include "Foo.cc"
      
      template class Foo<int>;
      template ostream& operator <<
                      (ostream&, const Foo<int>&);
      

      for each of the instances you need, and create a template instantiation library from those.

      If you are using Cfront-model code, you can probably get away with not using `-fno-implicit-templates' when compiling files that don't `#include' the member template definitions.

      If you use one big file to do the instantiations, you may want to compile it without `-fno-implicit-templates' so you get all of the instances required by your explicit instantiations (but not by any other files) without having to specify them as well.

      G++ has extended the template instantiation syntax given in the ISO standard to allow forward declaration of explicit instantiations (with extern), instantiation of the compiler support data for a template class (i.e. the vtable) without instantiating any of its members (with inline), and instantiation of only the static data members of a template class, without the support data or member functions (with (static):

       
      extern template int max (int, int);
      inline template class Foo<int>;
      static template class Foo<int>;
      

    3. Do nothing. Pretend G++ does implement automatic instantiation management. Code written for the Borland model will work fine, but each translation unit will contain instances of each of the templates it uses. In a large program, this can lead to an unacceptable amount of code duplication.


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    7.6 Extracting the function pointer from a bound pointer to member function

    In C++, pointer to member functions (PMFs) are implemented using a wide pointer of sorts to handle all the possible call mechanisms; the PMF needs to store information about how to adjust the `this' pointer, and if the function pointed to is virtual, where to find the vtable, and where in the vtable to look for the member function. If you are using PMFs in an inner loop, you should really reconsider that decision. If that is not an option, you can extract the pointer to the function that would be called for a given object/PMF pair and call it directly inside the inner loop, to save a bit of time.

    Note that you will still be paying the penalty for the call through a function pointer; on most modern architectures, such a call defeats the branch prediction features of the CPU. This is also true of normal virtual function calls.

    The syntax for this extension is

     
    extern A a;
    extern int (A::*fp)();
    typedef int (*fptr)(A *);
    
    fptr p = (fptr)(a.*fp);
    

    For PMF constants (i.e. expressions of the form `&Klasse::Member'), no object is needed to obtain the address of the function. They can be converted to function pointers directly:

     
    fptr p1 = (fptr)(&A::foo);
    

    You must specify `-Wno-pmf-conversions' to use this extension.


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    7.7 C++-Specific Variable, Function, and Type Attributes

    Some attributes only make sense for C++ programs.

    init_priority (priority)

    In Standard C++, objects defined at namespace scope are guaranteed to be initialized in an order in strict accordance with that of their definitions in a given translation unit. No guarantee is made for initializations across translation units. However, GNU C++ allows users to control the order of initialization of objects defined at namespace scope with the init_priority attribute by specifying a relative priority, a constant integral expression currently bounded between 101 and 65535 inclusive. Lower numbers indicate a higher priority.

    In the following example, A would normally be created before B, but the init_priority attribute has reversed that order:

     
    Some_Class  A  __attribute__ ((init_priority (2000)));
    Some_Class  B  __attribute__ ((init_priority (543)));
    

    Note that the particular values of priority do not matter; only their relative ordering.

    java_interface

    This type attribute informs C++ that the class is a Java interface. It may only be applied to classes declared within an extern "Java" block. Calls to methods declared in this interface will be dispatched using GCJ's interface table mechanism, instead of regular virtual table dispatch.

    See also 7.8 Namespace Association.


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    7.8 Namespace Association

    Caution: The semantics of this extension are not fully defined. Users should refrain from using this extension as its semantics may change subtly over time. It is possible that this extension will be removed in future versions of G++.

    A using-directive with __attribute ((strong)) is stronger than a normal using-directive in two ways:

    The used namespace must be nested within the using namespace so that normal unqualified lookup works properly.

    This is useful for composing a namespace transparently from implementation namespaces. For example:

     
    namespace std {
      namespace debug {
        template <class T> struct A { };
      }
      using namespace debug __attribute ((__strong__));
      template <> struct A<int> { };   // ok to specialize
    
      template <class T> void f (A<T>);
    }
    
    int main()
    {
      f (std::A<float>());             // lookup finds std::f
      f (std::A<int>());
    }
    


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    7.9 Type Traits

    The C++ front-end implements syntactic extensions that allow to determine at compile time various characteristics of a type (or of a pair of types).

    __has_nothrow_assign (type)
    If type is const qualified or is a reference type then the trait is false. Otherwise if __has_trivial_assign (type) is true then the trait is true, else if type is a cv class or union type with copy assignment operators that are known not to throw an exception then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_nothrow_copy (type)
    If __has_trivial_copy (type) is true then the trait is true, else if type is a cv class or union type with copy constructors that are known not to throw an exception then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_nothrow_constructor (type)
    If __has_trivial_constructor (type) is true then the trait is true, else if type is a cv class or union type (or array thereof) with a default constructor that is known not to throw an exception then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_trivial_assign (type)
    If type is const qualified or is a reference type then the trait is false. Otherwise if __is_pod (type) is true then the trait is true, else if type is a cv class or union type with a trivial copy assignment ([class.copy]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_trivial_copy (type)
    If __is_pod (type) is true or type is a reference type then the trait is true, else if type is a cv class or union type with a trivial copy constructor ([class.copy]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_trivial_constructor (type)
    If __is_pod (type) is true then the trait is true, else if type is a cv class or union type (or array thereof) with a trivial default constructor ([class.ctor]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_trivial_destructor (type)
    If __is_pod (type) is true or type is a reference type then the trait is true, else if type is a cv class or union type (or array thereof) with a trivial destructor ([class.dtor]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __has_virtual_destructor (type)
    If type is a class type with a virtual destructor ([class.dtor]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_abstract (type)
    If type is an abstract class ([class.abstract]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_base_of (base_type, derived_type)
    If base_type is a base class of derived_type ([class.derived]) then the trait is true, otherwise it is false. Top-level cv qualifications of base_type and derived_type are ignored. For the purposes of this trait, a class type is considered is own base. Requires: if __is_class (base_type) and __is_class (derived_type) are true and base_type and derived_type are not the same type (disregarding cv-qualifiers), derived_type shall be a complete type. Diagnostic is produced if this requirement is not met.

    __is_class (type)
    If type is a cv class type, and not a union type ([basic.compound]) the trait is true, else it is false.

    __is_empty (type)
    If __is_class (type) is false then the trait is false. Otherwise type is considered empty if and only if: type has no non-static data members, or all non-static data members, if any, are bit-fields of length 0, and type has no virtual members, and type has no virtual base classes, and type has no base classes base_type for which __is_empty (base_type) is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_enum (type)
    If type is a cv enumeration type ([basic.compound]) the trait is true, else it is false.

    __is_literal_type (type)
    If type is a literal type ([basic.types]) the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_pod (type)
    If type is a cv POD type ([basic.types]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_polymorphic (type)
    If type is a polymorphic class ([class.virtual]) then the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_standard_layout (type)
    If type is a standard-layout type ([basic.types]) the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_trivial (type)
    If type is a trivial type ([basic.types]) the trait is true, else it is false. Requires: type shall be a complete type, (possibly cv-qualified) void, or an array of unknown bound.

    __is_union (type)
    If type is a cv union type ([basic.compound]) the trait is true, else it is false.

    __underlying_type (type)
    The underlying type of type. Requires: type shall be an enumeration type ([dcl.enum]).


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    7.10 Java Exceptions

    The Java language uses a slightly different exception handling model from C++. Normally, GNU C++ will automatically detect when you are writing C++ code that uses Java exceptions, and handle them appropriately. However, if C++ code only needs to execute destructors when Java exceptions are thrown through it, GCC will guess incorrectly. Sample problematic code is:

     
      struct S { ~S(); };
      extern void bar();    // is written in Java, and may throw exceptions
      void foo()
      {
        S s;
        bar();
      }
    

    The usual effect of an incorrect guess is a link failure, complaining of a missing routine called `__gxx_personality_v0'.

    You can inform the compiler that Java exceptions are to be used in a translation unit, irrespective of what it might think, by writing `#pragma GCC java_exceptions' at the head of the file. This `#pragma' must appear before any functions that throw or catch exceptions, or run destructors when exceptions are thrown through them.

    You cannot mix Java and C++ exceptions in the same translation unit. It is believed to be safe to throw a C++ exception from one file through another file compiled for the Java exception model, or vice versa, but there may be bugs in this area.


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    7.11 Deprecated Features

    In the past, the GNU C++ compiler was extended to experiment with new features, at a time when the C++ language was still evolving. Now that the C++ standard is complete, some of those features are superseded by superior alternatives. Using the old features might cause a warning in some cases that the feature will be dropped in the future. In other cases, the feature might be gone already.

    While the list below is not exhaustive, it documents some of the options that are now deprecated:

    -fexternal-templates
    -falt-external-templates
    These are two of the many ways for G++ to implement template instantiation. See section 7.5 Where's the Template?. The C++ standard clearly defines how template definitions have to be organized across implementation units. G++ has an implicit instantiation mechanism that should work just fine for standard-conforming code.

    -fstrict-prototype
    -fno-strict-prototype
    Previously it was possible to use an empty prototype parameter list to indicate an unspecified number of parameters (like C), rather than no parameters, as C++ demands. This feature has been removed, except where it is required for backwards compatibility. See section 7.12 Backwards Compatibility.

    G++ allows a virtual function returning `void *' to be overridden by one returning a different pointer type. This extension to the covariant return type rules is now deprecated and will be removed from a future version.

    The G++ minimum and maximum operators (`<?' and `>?') and their compound forms (`<?=') and `>?=') have been deprecated and are now removed from G++. Code using these operators should be modified to use std::min and std::max instead.

    The named return value extension has been deprecated, and is now removed from G++.

    The use of initializer lists with new expressions has been deprecated, and is now removed from G++.

    Floating and complex non-type template parameters have been deprecated, and are now removed from G++.

    The implicit typename extension has been deprecated and is now removed from G++.

    The use of default arguments in function pointers, function typedefs and other places where they are not permitted by the standard is deprecated and will be removed from a future version of G++.

    G++ allows floating-point literals to appear in integral constant expressions, e.g. ` enum E { e = int(2.2 * 3.7) } ' This extension is deprecated and will be removed from a future version.

    G++ allows static data members of const floating-point type to be declared with an initializer in a class definition. The standard only allows initializers for static members of const integral types and const enumeration types so this extension has been deprecated and will be removed from a future version.


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    7.12 Backwards Compatibility

    Now that there is a definitive ISO standard C++, G++ has a specification to adhere to. The C++ language evolved over time, and features that used to be acceptable in previous drafts of the standard, such as the ARM [Annotated C++ Reference Manual], are no longer accepted. In order to allow compilation of C++ written to such drafts, G++ contains some backwards compatibilities. All such backwards compatibility features are liable to disappear in future versions of G++. They should be considered deprecated. See section 7.11 Deprecated Features.

    For scope
    If a variable is declared at for scope, it used to remain in scope until the end of the scope which contained the for statement (rather than just within the for scope). G++ retains this, but issues a warning, if such a variable is accessed outside the for scope.

    Implicit C language
    Old C system header files did not contain an extern "C" {...} scope to set the language. On such systems, all header files are implicitly scoped inside a C language scope. Also, an empty prototype () will be treated as an unspecified number of arguments, rather than no arguments, as C++ demands.


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    8. GNU Objective-C features

    This document is meant to describe some of the GNU Objective-C features. It is not intended to teach you Objective-C. There are several resources on the Internet that present the language.

    8.1 GNU Objective-C runtime API  
    8.2 +load: Executing code before main  
    8.3 Type encoding  
    8.4 Garbage Collection  
    8.5 Constant string objects  
    8.6 compatibility_alias  
    8.7 Exceptions  
    8.8 Synchronization  
    8.9 Fast enumeration  
    8.10 Messaging with the GNU Objective-C runtime  


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    8.1 GNU Objective-C runtime API

    This section is specific for the GNU Objective-C runtime. If you are using a different runtime, you can skip it.

    The GNU Objective-C runtime provides an API that allows you to interact with the Objective-C runtime system, querying the live runtime structures and even manipulating them. This allows you for example to inspect and navigate classes, methods and protocols; to define new classes or new methods, and even to modify existing classes or protocols.

    If you are using a "Foundation" library such as GNUstep-Base, this library will provide you with a rich set of functionality to do most of the inspection tasks, and you probably will only need direct access to the GNU Objective-C runtime API to define new classes or methods.

    8.1.1 Modern GNU Objective-C runtime API  
    8.1.2 Traditional GNU Objective-C runtime API  


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    8.1.1 Modern GNU Objective-C runtime API

    The GNU Objective-C runtime provides an API which is similar to the one provided by the "Objective-C 2.0" Apple/NeXT Objective-C runtime. The API is documented in the public header files of the GNU Objective-C runtime:

    The header files contain detailed documentation for each function in the GNU Objective-C runtime API.


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    8.1.2 Traditional GNU Objective-C runtime API

    The GNU Objective-C runtime used to provide a different API, which we call the "traditional" GNU Objective-C runtime API. Functions belonging to this API are easy to recognize because they use a different naming convention, such as class_get_super_class() (traditional API) instead of class_getSuperclass() (modern API). Software using this API includes the file `objc/objc-api.h' where it is declared.

    Starting with GCC 4.7.0, the traditional GNU runtime API is no longer available.


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    8.2 +load: Executing code before main

    This section is specific for the GNU Objective-C runtime. If you are using a different runtime, you can skip it.

    The GNU Objective-C runtime provides a way that allows you to execute code before the execution of the program enters the main function. The code is executed on a per-class and a per-category basis, through a special class method +load.

    This facility is very useful if you want to initialize global variables which can be accessed by the program directly, without sending a message to the class first. The usual way to initialize global variables, in the +initialize method, might not be useful because +initialize is only called when the first message is sent to a class object, which in some cases could be too late.

    Suppose for example you have a FileStream class that declares Stdin, Stdout and Stderr as global variables, like below:

     
    FileStream *Stdin = nil;
    FileStream *Stdout = nil;
    FileStream *Stderr = nil;
    
    @implementation FileStream
    
    + (void)initialize
    {
        Stdin = [[FileStream new] initWithFd:0];
        Stdout = [[FileStream new] initWithFd:1];
        Stderr = [[FileStream new] initWithFd:2];
    }
    
    /* Other methods here */
    @end
    
    

    In this example, the initialization of Stdin, Stdout and Stderr in +initialize occurs too late. The programmer can send a message to one of these objects before the variables are actually initialized, thus sending messages to the nil object. The +initialize method which actually initializes the global variables is not invoked until the first message is sent to the class object. The solution would require these variables to be initialized just before entering main.

    The correct solution of the above problem is to use the +load method instead of +initialize:

     
    @implementation FileStream
    
    + (void)load
    {
        Stdin = [[FileStream new] initWithFd:0];
        Stdout = [[FileStream new] initWithFd:1];
        Stderr = [[FileStream new] initWithFd:2];
    }
    
    /* Other methods here */
    @end
    
    

    The +load is a method that is not overridden by categories. If a class and a category of it both implement +load, both methods are invoked. This allows some additional initializations to be performed in a category.

    This mechanism is not intended to be a replacement for +initialize. You should be aware of its limitations when you decide to use it instead of +initialize.

    8.2.1 What you can and what you cannot do in +load  


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    8.2.1 What you can and what you cannot do in +load

    +load is to be used only as a last resort. Because it is executed very early, most of the Objective-C runtime machinery will not be ready when +load is executed; hence +load works best for executing C code that is independent on the Objective-C runtime.

    The +load implementation in the GNU runtime guarantees you the following things:

    In particular, the following things, even if they can work in a particular case, are not guaranteed:

    You should make no assumptions about receiving +load in sibling classes when you write +load of a class. The order in which sibling classes receive +load is not guaranteed.

    The order in which +load and +initialize are called could be problematic if this matters. If you don't allocate objects inside +load, it is guaranteed that +load is called before +initialize. If you create an object inside +load the +initialize method of object's class is invoked even if +load was not invoked. Note if you explicitly call +load on a class, +initialize will be called first. To avoid possible problems try to implement only one of these methods.

    The +load method is also invoked when a bundle is dynamically loaded into your running program. This happens automatically without any intervening operation from you. When you write bundles and you need to write +load you can safely create and send messages to objects whose classes already exist in the running program. The same restrictions as above apply to classes defined in bundle.


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    8.3 Type encoding

    This is an advanced section. Type encodings are used extensively by the compiler and by the runtime, but you generally do not need to know about them to use Objective-C.

    The Objective-C compiler generates type encodings for all the types. These type encodings are used at runtime to find out information about selectors and methods and about objects and classes.

    The types are encoded in the following way:

    _Bool B
    char c
    unsigned char C
    short s
    unsigned short S
    int i
    unsigned int I
    long l
    unsigned long L
    long long q
    unsigned long long Q
    float f
    double d
    long double D
    void v
    id @
    Class #
    SEL :
    char* *
    enum an enum is encoded exactly as the integer type that the compiler uses for it, which depends on the enumeration values. Often the compiler users unsigned int, which is then encoded as I.
    unknown type ?
    Complex types j followed by the inner type. For example _Complex double is encoded as "jd".
    bit-fields b followed by the starting position of the bit-field, the type of the bit-field and the size of the bit-field (the bit-fields encoding was changed from the NeXT's compiler encoding, see below)

    The encoding of bit-fields has changed to allow bit-fields to be properly handled by the runtime functions that compute sizes and alignments of types that contain bit-fields. The previous encoding contained only the size of the bit-field. Using only this information it is not possible to reliably compute the size occupied by the bit-field. This is very important in the presence of the Boehm's garbage collector because the objects are allocated using the typed memory facility available in this collector. The typed memory allocation requires information about where the pointers are located inside the object.

    The position in the bit-field is the position, counting in bits, of the bit closest to the beginning of the structure.

    The non-atomic types are encoded as follows:

    pointers `^' followed by the pointed type.
    arrays `[' followed by the number of elements in the array followed by the type of the elements followed by `]'
    structures `{' followed by the name of the structure (or `?' if the structure is unnamed), the `=' sign, the type of the members and by `}'
    unions `(' followed by the name of the structure (or `?' if the union is unnamed), the `=' sign, the type of the members followed by `)'
    vectors `![' followed by the vector_size (the number of bytes composing the vector) followed by a comma, followed by the alignment (in bytes) of the vector, followed by the type of the elements followed by `]'

    Here are some types and their encodings, as they are generated by the compiler on an i386 machine:

    Objective-C type Compiler encoding
     
    int a[10];
    
    [10i]
     
    struct {
      int i;
      float f[3];
      int a:3;
      int b:2;
      char c;
    }
    
    {?=i[3f]b128i3b131i2c}
     
    int a __attribute__ ((vector_size (16)));
    
    ![16,16i] (alignment would depend on the machine)

    In addition to the types the compiler also encodes the type specifiers. The table below describes the encoding of the current Objective-C type specifiers:

    Specifier Encoding
    const r
    in n
    inout N
    out o
    bycopy O
    byref R
    oneway V

    The type specifiers are encoded just before the type. Unlike types however, the type specifiers are only encoded when they appear in method argument types.

    Note how const interacts with pointers:

    Objective-C type Compiler encoding
     
    const int
    
    ri
     
    const int*
    
    ^ri
     
    int *const
    
    r^i

    const int* is a pointer to a const int, and so is encoded as ^ri. int* const, instead, is a const pointer to an int, and so is encoded as r^i.

    Finally, there is a complication when encoding const char * versus char * const. Because char * is encoded as * and not as ^c, there is no way to express the fact that r applies to the pointer or to the pointee.

    Hence, it is assumed as a convention that r* means const char * (since it is what is most often meant), and there is no way to encode char *const. char *const would simply be encoded as *, and the const is lost.

    8.3.1 Legacy type encoding  
    8.3.2 @encode  
    8.3.3 Method signatures  


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    8.3.1 Legacy type encoding

    Unfortunately, historically GCC used to have a number of bugs in its encoding code. The NeXT runtime expects GCC to emit type encodings in this historical format (compatible with GCC-3.3), so when using the NeXT runtime, GCC will introduce on purpose a number of incorrect encodings:

    In addition to that, the NeXT runtime uses a different encoding for bitfields. It encodes them as b followed by the size, without a bit offset or the underlying field type.


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    8.3.2 @encode

    GNU Objective-C supports the @encode syntax that allows you to create a type encoding from a C/Objective-C type. For example, @encode(int) is compiled by the compiler into "i".

    @encode does not support type qualifiers other than const. For example, @encode(const char*) is valid and is compiled into "r*", while @encode(bycopy char *) is invalid and will cause a compilation error.


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    8.3.3 Method signatures

    This section documents the encoding of method types, which is rarely needed to use Objective-C. You should skip it at a first reading; the runtime provides functions that will work on methods and can walk through the list of parameters and interpret them for you. These functions are part of the public "API" and are the preferred way to interact with method signatures from user code.

    But if you need to debug a problem with method signatures and need to know how they are implemented (i.e., the "ABI"), read on.

    Methods have their "signature" encoded and made available to the runtime. The "signature" encodes all the information required to dynamically build invocations of the method at runtime: return type and arguments.

    The "signature" is a null-terminated string, composed of the following:

    For example, a method with no arguments and returning int would have the signature i8@0:4 if the size of a pointer is 4. The signature is interpreted as follows: the i is the return type (an int), the 8 is the total size of the parameters in bytes (two pointers each of size 4), the @0 is the first parameter (an object at byte offset 0) and :4 is the second parameter (a SEL at byte offset 4).

    You can easily find more examples by running the "strings" program on an Objective-C object file compiled by GCC. You'll see a lot of strings that look very much like i8@0:4. They are signatures of Objective-C methods.


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    8.4 Garbage Collection

    This section is specific for the GNU Objective-C runtime. If you are using a different runtime, you can skip it.

    Support for garbage collection with the GNU runtime has been added by using a powerful conservative garbage collector, known as the Boehm-Demers-Weiser conservative garbage collector.

    To enable the support for it you have to configure the compiler using an additional argument, `--enable-objc-gc'. This will build the boehm-gc library, and build an additional runtime library which has several enhancements to support the garbage collector. The new library has a new name, `libobjc_gc.a' to not conflict with the non-garbage-collected library.

    When the garbage collector is used, the objects are allocated using the so-called typed memory allocation mechanism available in the Boehm-Demers-Weiser collector. This mode requires precise information on where pointers are located inside objects. This information is computed once per class, immediately after the class has been initialized.

    There is a new runtime function class_ivar_set_gcinvisible() which can be used to declare a so-called weak pointer reference. Such a pointer is basically hidden for the garbage collector; this can be useful in certain situations, especially when you want to keep track of the allocated objects, yet allow them to be collected. This kind of pointers can only be members of objects, you cannot declare a global pointer as a weak reference. Every type which is a pointer type can be declared a weak pointer, including id, Class and SEL.

    Here is an example of how to use this feature. Suppose you want to implement a class whose instances hold a weak pointer reference; the following class does this:

     
    @interface WeakPointer : Object
    {
        const void* weakPointer;
    }
    
    - initWithPointer:(const void*)p;
    - (const void*)weakPointer;
    @end
    
    
    @implementation WeakPointer
    
    + (void)initialize
    {
      if (self == objc_lookUpClass ("WeakPointer"))
        class_ivar_set_gcinvisible (self, "weakPointer", YES);
    }
    
    - initWithPointer:(const void*)p
    {
      weakPointer = p;
      return self;
    }
    
    - (const void*)weakPointer
    {
      return weakPointer;
    }
    
    @end
    
    

    Weak pointers are supported through a new type character specifier represented by the `!' character. The class_ivar_set_gcinvisible() function adds or removes this specifier to the string type description of the instance variable named as argument.


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    8.5 Constant string objects

    GNU Objective-C provides constant string objects that are generated directly by the compiler. You declare a constant string object by prefixing a C constant string with the character `@':

     
      id myString = @"this is a constant string object";
    

    The constant string objects are by default instances of the NXConstantString class which is provided by the GNU Objective-C runtime. To get the definition of this class you must include the `objc/NXConstStr.h' header file.

    User defined libraries may want to implement their own constant string class. To be able to support them, the GNU Objective-C compiler provides a new command line options `-fconstant-string-class=class-name'. The provided class should adhere to a strict structure, the same as NXConstantString's structure:

     
    @interface MyConstantStringClass
    {
      Class isa;
      char *c_string;
      unsigned int len;
    }
    @end
    
    

    NXConstantString inherits from Object; user class libraries may choose to inherit the customized constant string class from a different class than Object. There is no requirement in the methods the constant string class has to implement, but the final ivar layout of the class must be the compatible with the given structure.

    When the compiler creates the statically allocated constant string object, the c_string field will be filled by the compiler with the string; the length field will be filled by the compiler with the string length; the isa pointer will be filled with NULL by the compiler, and it will later be fixed up automatically at runtime by the GNU Objective-C runtime library to point to the class which was set by the `-fconstant-string-class' option when the object file is loaded (if you wonder how it works behind the scenes, the name of the class to use, and the list of static objects to fixup, are stored by the compiler in the object file in a place where the GNU runtime library will find them at runtime).

    As a result, when a file is compiled with the `-fconstant-string-class' option, all the constant string objects will be instances of the class specified as argument to this option. It is possible to have multiple compilation units referring to different constant string classes, neither the compiler nor the linker impose any restrictions in doing this.


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    8.6 compatibility_alias

    The keyword @compatibility_alias allows you to define a class name as equivalent to another class name. For example:

     
    @compatibility_alias WOApplication GSWApplication;
    

    tells the compiler that each time it encounters WOApplication as a class name, it should replace it with GSWApplication (that is, WOApplication is just an alias for GSWApplication).

    There are some constraints on how this can be used---


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    8.7 Exceptions

    GNU Objective-C provides exception support built into the language, as in the following example:

     
      @try {
        ...
           @throw expr;
        ...
      }
      @catch (AnObjCClass *exc) {
        ...
          @throw expr;
        ...
          @throw;
        ...
      }
      @catch (AnotherClass *exc) {
        ...
      }
      @catch (id allOthers) {
        ...
      }
      @finally {
        ...
          @throw expr;
        ...
      }
    

    The @throw statement may appear anywhere in an Objective-C or Objective-C++ program; when used inside of a @catch block, the @throw may appear without an argument (as shown above), in which case the object caught by the @catch will be rethrown.

    Note that only (pointers to) Objective-C objects may be thrown and caught using this scheme. When an object is thrown, it will be caught by the nearest @catch clause capable of handling objects of that type, analogously to how catch blocks work in C++ and Java. A @catch(id ...) clause (as shown above) may also be provided to catch any and all Objective-C exceptions not caught by previous @catch clauses (if any).

    The @finally clause, if present, will be executed upon exit from the immediately preceding @try ... @catch section. This will happen regardless of whether any exceptions are thrown, caught or rethrown inside the @try ... @catch section, analogously to the behavior of the finally clause in Java.

    There are several caveats to using the new exception mechanism:


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    8.8 Synchronization

    GNU Objective-C provides support for synchronized blocks:

     
      @synchronized (ObjCClass *guard) {
        ...
      }
    

    Upon entering the @synchronized block, a thread of execution shall first check whether a lock has been placed on the corresponding guard object by another thread. If it has, the current thread shall wait until the other thread relinquishes its lock. Once guard becomes available, the current thread will place its own lock on it, execute the code contained in the @synchronized block, and finally relinquish the lock (thereby making guard available to other threads).

    Unlike Java, Objective-C does not allow for entire methods to be marked @synchronized. Note that throwing exceptions out of @synchronized blocks is allowed, and will cause the guarding object to be unlocked properly.

    Because of the interactions between synchronization and exception handling, you can only use @synchronized when compiling with exceptions enabled, that is with the command line option `-fobjc-exceptions'.


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    8.9 Fast enumeration

    8.9.1 Using fast enumeration  
    8.9.2 c99-like fast enumeration syntax  
    8.9.3 Fast enumeration details  
    8.9.4 Fast enumeration protocol  


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    8.9.1 Using fast enumeration

    GNU Objective-C provides support for the fast enumeration syntax:

     
      id array = ...;
      id object;
    
      for (object in array)
      {
        /* Do something with 'object' */
      }
    

    array needs to be an Objective-C object (usually a collection object, for example an array, a dictionary or a set) which implements the "Fast Enumeration Protocol" (see below). If you are using a Foundation library such as GNUstep Base or Apple Cocoa Foundation, all collection objects in the library implement this protocol and can be used in this way.

    The code above would iterate over all objects in array. For each of them, it assigns it to object, then executes the Do something with 'object' statements.

    Here is a fully worked-out example using a Foundation library (which provides the implementation of NSArray, NSString and NSLog):

     
      NSArray *array = [NSArray arrayWithObjects: @"1", @"2", @"3", nil];
      NSString *object;
    
      for (object in array)
        NSLog (@"Iterating over %@", object);
    


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    8.9.2 c99-like fast enumeration syntax

    A c99-like declaration syntax is also allowed:

     
      id array = ...;
    
      for (id object in array)
      {
        /* Do something with 'object'  */
      }
    

    this is completely equivalent to:

     
      id array = ...;
    
      {
        id object;
        for (object in array)
        {
          /* Do something with 'object'  */
        }
      }
    

    but can save some typing.

    Note that the option `-std=c99' is not required to allow this syntax in Objective-C.


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    8.9.3 Fast enumeration details

    Here is a more technical description with the gory details. Consider the code

     
      for (object expression in collection expression)
      {
        statements
      }
    

    here is what happens when you run it:


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    8.9.4 Fast enumeration protocol

    If you want your own collection object to be usable with fast enumeration, you need to have it implement the method

     
    - (unsigned long) countByEnumeratingWithState: (NSFastEnumerationState *)state
                                          objects: (id *)objects
                                            count: (unsigned long)len;
    

    where NSFastEnumerationState must be defined in your code as follows:

     
    typedef struct
    {
      unsigned long state;
      id            *itemsPtr;
      unsigned long *mutationsPtr;
      unsigned long extra[5];
    } NSFastEnumerationState;
    

    If no NSFastEnumerationState is defined in your code, the compiler will automatically replace NSFastEnumerationState * with struct __objcFastEnumerationState *, where that type is silently defined by the compiler in an identical way. This can be confusing and we recommend that you define NSFastEnumerationState (as shown above) instead.

    The method is called repeatedly during a fast enumeration to retrieve batches of objects. Each invocation of the method should retrieve the next batch of objects.

    The return value of the method is the number of objects in the current batch; this should not exceed len, which is the maximum size of a batch as requested by the caller. The batch itself is returned in the itemsPtr field of the NSFastEnumerationState struct.

    To help with returning the objects, the objects array is a C array preallocated by the caller (on the stack) of size len. In many cases you can put the objects you want to return in that objects array, then do itemsPtr = objects. But you don't have to; if your collection already has the objects to return in some form of C array, it could return them from there instead.

    The state and extra fields of the NSFastEnumerationState structure allows your collection object to keep track of the state of the enumeration. In a simple array implementation, state may keep track of the index of the last object that was returned, and extra may be unused.

    The mutationsPtr field of the NSFastEnumerationState is used to keep track of mutations. It should point to a number; before working on each object, the fast enumeration loop will check that this number has not changed. If it has, a mutation has happened and the fast enumeration will abort. So, mutationsPtr could be set to point to some sort of version number of your collection, which is increased by one every time there is a change (for example when an object is added or removed). Or, if you are content with less strict mutation checks, it could point to the number of objects in your collection or some other value that can be checked to perform an approximate check that the collection has not been mutated.

    Finally, note how we declared the len argument and the return value to be of type unsigned long. They could also be declared to be of type unsigned int and everything would still work.


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    8.10 Messaging with the GNU Objective-C runtime

    This section is specific for the GNU Objective-C runtime. If you are using a different runtime, you can skip it.

    The implementation of messaging in the GNU Objective-C runtime is designed to be portable, and so is based on standard C.

    Sending a message in the GNU Objective-C runtime is composed of two separate steps. First, there is a call to the lookup function, objc_msg_lookup () (or, in the case of messages to super, objc_msg_lookup_super ()). This runtime function takes as argument the receiver and the selector of the method to be called; it returns the IMP, that is a pointer to the function implementing the method. The second step of method invocation consists of casting this pointer function to the appropriate function pointer type, and calling the function pointed to it with the right arguments.

    For example, when the compiler encounters a method invocation such as [object init], it compiles it into a call to objc_msg_lookup (object, @selector(init)) followed by a cast of the returned value to the appropriate function pointer type, and then it calls it.

    8.10.1 Dynamically registering methods  
    8.10.2 Forwarding hook  


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    8.10.1 Dynamically registering methods

    If objc_msg_lookup() does not find a suitable method implementation, because the receiver does not implement the required method, it tries to see if the class can dynamically register the method.

    To do so, the runtime checks if the class of the receiver implements the method

     
    + (BOOL) resolveInstanceMethod: (SEL)selector;
    

    in the case of an instance method, or

     
    + (BOOL) resolveClassMethod: (SEL)selector;
    

    in the case of a class method. If the class implements it, the runtime invokes it, passing as argument the selector of the original method, and if it returns YES, the runtime tries the lookup again, which could now succeed if a matching method was added dynamically by +resolveInstanceMethod: or +resolveClassMethod:.

    This allows classes to dynamically register methods (by adding them to the class using class_addMethod) when they are first called. To do so, a class should implement +resolveInstanceMethod: (or, depending on the case, +resolveClassMethod:) and have it recognize the selectors of methods that can be registered dynamically at runtime, register them, and return YES. It should return NO for methods that it does not dynamically registered at runtime.

    If +resolveInstanceMethod: (or +resolveClassMethod:) is not implemented or returns NO, the runtime then tries the forwarding hook.

    Support for +resolveInstanceMethod: and resolveClassMethod: was added to the GNU Objective-C runtime in GCC version 4.6.


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    8.10.2 Forwarding hook

    The GNU Objective-C runtime provides a hook, called __objc_msg_forward2, which is called by objc_msg_lookup() when it can't find a method implementation in the runtime tables and after calling +resolveInstanceMethod: and +resolveClassMethod: has been attempted and did not succeed in dynamically registering the method.

    To configure the hook, you set the global variable __objc_msg_foward2 to a function with the same argument and return types of objc_msg_lookup(). When objc_msg_lookup() can not find a method implementation, it invokes the hook function you provided to get a method implementation to return. So, in practice __objc_msg_forward2 allows you to extend objc_msg_lookup() by adding some custom code that is called to do a further lookup when no standard method implementation can be found using the normal lookup.

    This hook is generally reserved for "Foundation" libraries such as GNUstep Base, which use it to implement their high-level method forwarding API, typically based around the forwardInvocation: method. So, unless you are implementing your own "Foundation" library, you should not set this hook.

    In a typical forwarding implementation, the __objc_msg_forward2 hook function determines the argument and return type of the method that is being looked up, and then creates a function that takes these arguments and has that return type, and returns it to the caller. Creating this function is non-trivial and is typically performed using a dedicated library such as libffi.

    The forwarding method implementation thus created is returned by objc_msg_lookup() and is executed as if it was a normal method implementation. When the forwarding method implementation is called, it is usually expected to pack all arguments into some sort of object (typically, an NSInvocation in a "Foundation" library), and hand it over to the programmer (forwardInvocation:) who is then allowed to manipulate the method invocation using a high-level API provided by the "Foundation" library. For example, the programmer may want to examine the method invocation arguments and name and potentially change them before forwarding the method invocation to one or more local objects (performInvocation:) or even to remote objects (by using Distributed Objects or some other mechanism). When all this completes, the return value is passed back and must be returned correctly to the original caller.

    Note that the GNU Objective-C runtime currently provides no support for method forwarding or method invocations other than the __objc_msg_forward2 hook.

    If the forwarding hook does not exist or returns NULL, the runtime currently attempts forwarding using an older, deprecated API, and if that fails, it aborts the program. In future versions of the GNU Objective-C runtime, the runtime will immediately abort.


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    9. Binary Compatibility

    Binary compatibility encompasses several related concepts:

    application binary interface (ABI)
    The set of runtime conventions followed by all of the tools that deal with binary representations of a program, including compilers, assemblers, linkers, and language runtime support. Some ABIs are formal with a written specification, possibly designed by multiple interested parties. Others are simply the way things are actually done by a particular set of tools.

    ABI conformance
    A compiler conforms to an ABI if it generates code that follows all of the specifications enumerated by that ABI. A library conforms to an ABI if it is implemented according to that ABI. An application conforms to an ABI if it is built using tools that conform to that ABI and does not contain source code that specifically changes behavior specified by the ABI.

    calling conventions
    Calling conventions are a subset of an ABI that specify of how arguments are passed and function results are returned.

    interoperability
    Different sets of tools are interoperable if they generate files that can be used in the same program. The set of tools includes compilers, assemblers, linkers, libraries, header files, startup files, and debuggers. Binaries produced by different sets of tools are not interoperable unless they implement the same ABI. This applies to different versions of the same tools as well as tools from different vendors.

    intercallability
    Whether a function in a binary built by one set of tools can call a function in a binary built by a different set of tools is a subset of interoperability.

    implementation-defined features
    Language standards include lists of implementation-defined features whose behavior can vary from one implementation to another. Some of these features are normally covered by a platform's ABI and others are not. The features that are not covered by an ABI generally affect how a program behaves, but not intercallability.

    compatibility
    Conformance to the same ABI and the same behavior of implementation-defined features are both relevant for compatibility.

    The application binary interface implemented by a C or C++ compiler affects code generation and runtime support for:

    In addition, the application binary interface implemented by a C++ compiler affects code generation and runtime support for:

    Some GCC compilation options cause the compiler to generate code that does not conform to the platform's default ABI. Other options cause different program behavior for implementation-defined features that are not covered by an ABI. These options are provided for consistency with other compilers that do not follow the platform's default ABI or the usual behavior of implementation-defined features for the platform. Be very careful about using such options.

    Most platforms have a well-defined ABI that covers C code, but ABIs that cover C++ functionality are not yet common.

    Starting with GCC 3.2, GCC binary conventions for C++ are based on a written, vendor-neutral C++ ABI that was designed to be specific to 64-bit Itanium but also includes generic specifications that apply to any platform. This C++ ABI is also implemented by other compiler vendors on some platforms, notably GNU/Linux and BSD systems. We have tried hard to provide a stable ABI that will be compatible with future GCC releases, but it is possible that we will encounter problems that make this difficult. Such problems could include different interpretations of the C++ ABI by different vendors, bugs in the ABI, or bugs in the implementation of the ABI in different compilers. GCC's `-Wabi' switch warns when G++ generates code that is probably not compatible with the C++ ABI.

    The C++ library used with a C++ compiler includes the Standard C++ Library, with functionality defined in the C++ Standard, plus language runtime support. The runtime support is included in a C++ ABI, but there is no formal ABI for the Standard C++ Library. Two implementations of that library are interoperable if one follows the de-facto ABI of the other and if they are both built with the same compiler, or with compilers that conform to the same ABI for C++ compiler and runtime support.

    When G++ and another C++ compiler conform to the same C++ ABI, but the implementations of the Standard C++ Library that they normally use do not follow the same ABI for the Standard C++ Library, object files built with those compilers can be used in the same program only if they use the same C++ library. This requires specifying the location of the C++ library header files when invoking the compiler whose usual library is not being used. The location of GCC's C++ header files depends on how the GCC build was configured, but can be seen by using the G++ `-v' option. With default configuration options for G++ 3.3 the compile line for a different C++ compiler needs to include

     
        -Igcc_install_directory/include/c++/3.3
    

    Similarly, compiling code with G++ that must use a C++ library other than the GNU C++ library requires specifying the location of the header files for that other library.

    The most straightforward way to link a program to use a particular C++ library is to use a C++ driver that specifies that C++ library by default. The g++ driver, for example, tells the linker where to find GCC's C++ library (`libstdc++') plus the other libraries and startup files it needs, in the proper order.

    If a program must use a different C++ library and it's not possible to do the final link using a C++ driver that uses that library by default, it is necessary to tell g++ the location and name of that library. It might also be necessary to specify different startup files and other runtime support libraries, and to suppress the use of GCC's support libraries with one or more of the options `-nostdlib', `-nostartfiles', and `-nodefaultlibs'.


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    10. gcov---a Test Coverage Program

    gcov is a tool you can use in conjunction with GCC to test code coverage in your programs.

    10.1 Introduction to gcov  Introduction to gcov.
    10.2 Invoking gcov  How to use gcov.
    10.3 Using gcov with GCC Optimization  Using gcov with GCC optimization.
    10.4 Brief description of gcov data files  The files used by gcov.
    10.5 Data file relocation to support cross-profiling  Data file relocation.


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    10.1 Introduction to gcov

    gcov is a test coverage program. Use it in concert with GCC to analyze your programs to help create more efficient, faster running code and to discover untested parts of your program. You can use gcov as a profiling tool to help discover where your optimization efforts will best affect your code. You can also use gcov along with the other profiling tool, gprof, to assess which parts of your code use the greatest amount of computing time.

    Profiling tools help you analyze your code's performance. Using a profiler such as gcov or gprof, you can find out some basic performance statistics, such as:

    Once you know these things about how your code works when compiled, you can look at each module to see which modules should be optimized. gcov helps you determine where to work on optimization.

    Software developers also use coverage testing in concert with testsuites, to make sure software is actually good enough for a release. Testsuites can verify that a program works as expected; a coverage program tests to see how much of the program is exercised by the testsuite. Developers can then determine what kinds of test cases need to be added to the testsuites to create both better testing and a better final product.

    You should compile your code without optimization if you plan to use gcov because the optimization, by combining some lines of code into one function, may not give you as much information as you need to look for `hot spots' where the code is using a great deal of computer time. Likewise, because gcov accumulates statistics by line (at the lowest resolution), it works best with a programming style that places only one statement on each line. If you use complicated macros that expand to loops or to other control structures, the statistics are less helpful--they only report on the line where the macro call appears. If your complex macros behave like functions, you can replace them with inline functions to solve this problem.

    gcov creates a logfile called `sourcefile.gcov' which indicates how many times each line of a source file `sourcefile.c' has executed. You can use these logfiles along with gprof to aid in fine-tuning the performance of your programs. gprof gives timing information you can use along with the information you get from gcov.

    gcov works only on code compiled with GCC. It is not compatible with any other profiling or test coverage mechanism.


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    10.2 Invoking gcov

     
    gcov [options] files
    

    gcov accepts the following options:

    -h
    --help
    Display help about using gcov (on the standard output), and exit without doing any further processing.

    -v
    --version
    Display the gcov version number (on the standard output), and exit without doing any further processing.

    -a
    --all-blocks
    Write individual execution counts for every basic block. Normally gcov outputs execution counts only for the main blocks of a line. With this option you can determine if blocks within a single line are not being executed.

    -b
    --branch-probabilities
    Write branch frequencies to the output file, and write branch summary info to the standard output. This option allows you to see how often each branch in your program was taken. Unconditional branches will not be shown, unless the `-u' option is given.

    -c
    --branch-counts
    Write branch frequencies as the number of branches taken, rather than the percentage of branches taken.

    -n
    --no-output
    Do not create the gcov output file.

    -l
    --long-file-names
    Create long file names for included source files. For example, if the header file `x.h' contains code, and was included in the file `a.c', then running gcov on the file `a.c' will produce an output file called `a.c##x.h.gcov' instead of `x.h.gcov'. This can be useful if `x.h' is included in multiple source files and you want to see the individual contributions. If you use the `-p' option, both the including and included file names will be complete path names.

    -p
    --preserve-paths
    Preserve complete path information in the names of generated `.gcov' files. Without this option, just the filename component is used. With this option, all directories are used, with `/' characters translated to `#' characters, `.' directory components removed and unremoveable `..' components renamed to `^'. This is useful if sourcefiles are in several different directories.

    -r
    --relative-only
    Only output information about source files with a relative pathname (after source prefix elision). Absolute paths are usually system header files and coverage of any inline functions therein is normally uninteresting.

    -f
    --function-summaries
    Output summaries for each function in addition to the file level summary.

    -o directory|file
    --object-directory directory
    --object-file file
    Specify either the directory containing the gcov data files, or the object path name. The `.gcno', and `.gcda' data files are searched for using this option. If a directory is specified, the data files are in that directory and named after the input file name, without its extension. If a file is specified here, the data files are named after that file, without its extension.

    -s directory
    --source-prefix directory
    A prefix for source file names to remove when generating the output coverage files. This option is useful when building in a separate directory, and the pathname to the source directory is not wanted when determining the output file names. Note that this prefix detection is applied before determining whether the source file is absolute.

    -u
    --unconditional-branches
    When branch probabilities are given, include those of unconditional branches. Unconditional branches are normally not interesting.

    -d
    --display-progress
    Display the progress on the standard output.

    gcov should be run with the current directory the same as that when you invoked the compiler. Otherwise it will not be able to locate the source files. gcov produces files called `mangledname.gcov' in the current directory. These contain the coverage information of the source file they correspond to. One `.gcov' file is produced for each source (or header) file containing code, which was compiled to produce the data files. The mangledname part of the output file name is usually simply the source file name, but can be something more complicated if the `-l' or `-p' options are given. Refer to those options for details.

    If you invoke gcov with multiple input files, the contributions from each input file are summed. Typically you would invoke it with the same list of files as the final link of your executable.

    The `.gcov' files contain the `:' separated fields along with program source code. The format is

     
    execution_count:line_number:source line text
    

    Additional block information may succeed each line, when requested by command line option. The execution_count is `-' for lines containing no code. Unexecuted lines are marked `#####' or `====', depending on whether they are reachable by non-exceptional paths or only exceptional paths such as C++ exception handlers, respectively.

    Some lines of information at the start have line_number of zero. These preamble lines are of the form

     
    -:0:tag:value
    

    The ordering and number of these preamble lines will be augmented as gcov development progresses -- do not rely on them remaining unchanged. Use tag to locate a particular preamble line.

    The additional block information is of the form

     
    tag information
    

    The information is human readable, but designed to be simple enough for machine parsing too.

    When printing percentages, 0% and 100% are only printed when the values are exactly 0% and 100% respectively. Other values which would conventionally be rounded to 0% or 100% are instead printed as the nearest non-boundary value.

    When using gcov, you must first compile your program with two special GCC options: `-fprofile-arcs -ftest-coverage'. This tells the compiler to generate additional information needed by gcov (basically a flow graph of the program) and also includes additional code in the object files for generating the extra profiling information needed by gcov. These additional files are placed in the directory where the object file is located.

    Running the program will cause profile output to be generated. For each source file compiled with `-fprofile-arcs', an accompanying `.gcda' file will be placed in the object file directory.

    Running gcov with your program's source file names as arguments will now produce a listing of the code along with frequency of execution for each line. For example, if your program is called `tmp.c', this is what you see when you use the basic gcov facility:

     
    $ gcc -fprofile-arcs -ftest-coverage tmp.c
    $ a.out
    $ gcov tmp.c
    90.00% of 10 source lines executed in file tmp.c
    Creating tmp.c.gcov.
    

    The file `tmp.c.gcov' contains output from gcov. Here is a sample:

     
            -:    0:Source:tmp.c
            -:    0:Graph:tmp.gcno
            -:    0:Data:tmp.gcda
            -:    0:Runs:1
            -:    0:Programs:1
            -:    1:#include <stdio.h>
            -:    2:
            -:    3:int main (void)
            1:    4:{
            1:    5:  int i, total;
            -:    6:
            1:    7:  total = 0;
            -:    8:
           11:    9:  for (i = 0; i < 10; i++)
           10:   10:    total += i;
            -:   11:
            1:   12:  if (total != 45)
        #####:   13:    printf ("Failure\n");
            -:   14:  else
            1:   15:    printf ("Success\n");
            1:   16:  return 0;
            -:   17:}
    

    When you use the `-a' option, you will get individual block counts, and the output looks like this:

     
            -:    0:Source:tmp.c
            -:    0:Graph:tmp.gcno
            -:    0:Data:tmp.gcda
            -:    0:Runs:1
            -:    0:Programs:1
            -:    1:#include <stdio.h>
            -:    2:
            -:    3:int main (void)
            1:    4:{
            1:    4-block  0
            1:    5:  int i, total;
            -:    6:
            1:    7:  total = 0;
            -:    8:
           11:    9:  for (i = 0; i < 10; i++)
           11:    9-block  0
           10:   10:    total += i;
           10:   10-block  0
            -:   11:
            1:   12:  if (total != 45)
            1:   12-block  0
        #####:   13:    printf ("Failure\n");
        $$$$$:   13-block  0
            -:   14:  else
            1:   15:    printf ("Success\n");
            1:   15-block  0
            1:   16:  return 0;
            1:   16-block  0
            -:   17:}
    

    In this mode, each basic block is only shown on one line -- the last line of the block. A multi-line block will only contribute to the execution count of that last line, and other lines will not be shown to contain code, unless previous blocks end on those lines. The total execution count of a line is shown and subsequent lines show the execution counts for individual blocks that end on that line. After each block, the branch and call counts of the block will be shown, if the `-b' option is given.

    Because of the way GCC instruments calls, a call count can be shown after a line with no individual blocks. As you can see, line 13 contains a basic block that was not executed.

    When you use the `-b' option, your output looks like this:

     
    $ gcov -b tmp.c
    90.00% of 10 source lines executed in file tmp.c
    80.00% of 5 branches executed in file tmp.c
    80.00% of 5 branches taken at least once in file tmp.c
    50.00% of 2 calls executed in file tmp.c
    Creating tmp.c.gcov.
    

    Here is a sample of a resulting `tmp.c.gcov' file:

     
            -:    0:Source:tmp.c
            -:    0:Graph:tmp.gcno
            -:    0:Data:tmp.gcda
            -:    0:Runs:1
            -:    0:Programs:1
            -:    1:#include <stdio.h>
            -:    2:
            -:    3:int main (void)
    function main called 1 returned 1 blocks executed 75%
            1:    4:{
            1:    5:  int i, total;
            -:    6:
            1:    7:  total = 0;
            -:    8:
           11:    9:  for (i = 0; i < 10; i++)
    branch  0 taken 91% (fallthrough)
    branch  1 taken 9%
           10:   10:    total += i;
            -:   11:
            1:   12:  if (total != 45)
    branch  0 taken 0% (fallthrough)
    branch  1 taken 100%
        #####:   13:    printf ("Failure\n");
    call    0 never executed
            -:   14:  else
            1:   15:    printf ("Success\n");
    call    0 called 1 returned 100%
            1:   16:  return 0;
            -:   17:}
    

    For each function, a line is printed showing how many times the function is called, how many times it returns and what percentage of the function's blocks were executed.

    For each basic block, a line is printed after the last line of the basic block describing the branch or call that ends the basic block. There can be multiple branches and calls listed for a single source line if there are multiple basic blocks that end on that line. In this case, the branches and calls are each given a number. There is no simple way to map these branches and calls back to source constructs. In general, though, the lowest numbered branch or call will correspond to the leftmost construct on the source line.

    For a branch, if it was executed at least once, then a percentage indicating the number of times the branch was taken divided by the number of times the branch was executed will be printed. Otherwise, the message "never executed" is printed.

    For a call, if it was executed at least once, then a percentage indicating the number of times the call returned divided by the number of times the call was executed will be printed. This will usually be 100%, but may be less for functions that call exit or longjmp, and thus may not return every time they are called.

    The execution counts are cumulative. If the example program were executed again without removing the `.gcda' file, the count for the number of times each line in the source was executed would be added to the results of the previous run(s). This is potentially useful in several ways. For example, it could be used to accumulate data over a number of program runs as part of a test verification suite, or to provide more accurate long-term information over a large number of program runs.

    The data in the `.gcda' files is saved immediately before the program exits. For each source file compiled with `-fprofile-arcs', the profiling code first attempts to read in an existing `.gcda' file; if the file doesn't match the executable (differing number of basic block counts) it will ignore the contents of the file. It then adds in the new execution counts and finally writes the data to the file.


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    10.3 Using gcov with GCC Optimization

    If you plan to use gcov to help optimize your code, you must first compile your program with two special GCC options: `-fprofile-arcs -ftest-coverage'. Aside from that, you can use any other GCC options; but if you want to prove that every single line in your program was executed, you should not compile with optimization at the same time. On some machines the optimizer can eliminate some simple code lines by combining them with other lines. For example, code like this:

     
    if (a != b)
      c = 1;
    else
      c = 0;
    

    can be compiled into one instruction on some machines. In this case, there is no way for gcov to calculate separate execution counts for each line because there isn't separate code for each line. Hence the gcov output looks like this if you compiled the program with optimization:

     
          100:   12:if (a != b)
          100:   13:  c = 1;
          100:   14:else
          100:   15:  c = 0;
    

    The output shows that this block of code, combined by optimization, executed 100 times. In one sense this result is correct, because there was only one instruction representing all four of these lines. However, the output does not indicate how many times the result was 0 and how many times the result was 1.

    Inlineable functions can create unexpected line counts. Line counts are shown for the source code of the inlineable function, but what is shown depends on where the function is inlined, or if it is not inlined at all.

    If the function is not inlined, the compiler must emit an out of line copy of the function, in any object file that needs it. If `fileA.o' and `fileB.o' both contain out of line bodies of a particular inlineable function, they will also both contain coverage counts for that function. When `fileA.o' and `fileB.o' are linked together, the linker will, on many systems, select one of those out of line bodies for all calls to that function, and remove or ignore the other. Unfortunately, it will not remove the coverage counters for the unused function body. Hence when instrumented, all but one use of that function will show zero counts.

    If the function is inlined in several places, the block structure in each location might not be the same. For instance, a condition might now be calculable at compile time in some instances. Because the coverage of all the uses of the inline function will be shown for the same source lines, the line counts themselves might seem inconsistent.


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    10.4 Brief description of gcov data files

    gcov uses two files for profiling. The names of these files are derived from the original object file by substituting the file suffix with either `.gcno', or `.gcda'. All of these files are placed in the same directory as the object file, and contain data stored in a platform-independent format.

    The `.gcno' file is generated when the source file is compiled with the GCC `-ftest-coverage' option. It contains information to reconstruct the basic block graphs and assign source line numbers to blocks.

    The `.gcda' file is generated when a program containing object files built with the GCC `-fprofile-arcs' option is executed. A separate `.gcda' file is created for each object file compiled with this option. It contains arc transition counts, and some summary information.

    The full details of the file format is specified in `gcov-io.h', and functions provided in that header file should be used to access the coverage files.


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    10.5 Data file relocation to support cross-profiling

    Running the program will cause profile output to be generated. For each source file compiled with `-fprofile-arcs', an accompanying `.gcda' file will be placed in the object file directory. That implicitly requires running the program on the same system as it was built or having the same absolute directory structure on the target system. The program will try to create the needed directory structure, if it is not already present.

    To support cross-profiling, a program compiled with `-fprofile-arcs' can relocate the data files based on two environment variables:

    For example, if the object file `/user/build/foo.o' was built with `-fprofile-arcs', the final executable will try to create the data file `/user/build/foo.gcda' when running on the target system. This will fail if the corresponding directory does not exist and it is unable to create it. This can be overcome by, for example, setting the environment as `GCOV_PREFIX=/target/run' and `GCOV_PREFIX_STRIP=1'. Such a setting will name the data file `/target/run/build/foo.gcda'.

    You must move the data files to the expected directory tree in order to use them for profile directed optimizations (`--use-profile'), or to use the gcov tool.


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    11. Known Causes of Trouble with GCC

    This section describes known problems that affect users of GCC. Most of these are not GCC bugs per se--if they were, we would fix them. But the result for a user may be like the result of a bug.

    Some of these problems are due to bugs in other software, some are missing features that are too much work to add, and some are places where people's opinions differ as to what is best.

    11.1 Actual Bugs We Haven't Fixed Yet  Bugs we will fix later.
    11.2 Cross-Compiler Problems  Common problems of cross compiling with GCC.
    11.3 Interoperation  Problems using GCC with other compilers, and with certain linkers, assemblers and debuggers.
    11.4 Incompatibilities of GCC  GCC is incompatible with traditional C.
    11.5 Fixed Header Files  GCC uses corrected versions of system header files. This is necessary, but doesn't always work smoothly.
    11.6 Standard Libraries  GCC uses the system C library, which might not be compliant with the ISO C standard.
    11.7 Disappointments and Misunderstandings  Regrettable things we can't change, but not quite bugs.
    11.8 Common Misunderstandings with GNU C++  Common misunderstandings with GNU C++.
    11.9 Certain Changes We Don't Want to Make  Things we think are right, but some others disagree.
    11.10 Warning Messages and Error Messages  Which problems in your code get warnings, and which get errors.


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    11.1 Actual Bugs We Haven't Fixed Yet


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    11.2 Cross-Compiler Problems

    You may run into problems with cross compilation on certain machines, for several reasons.


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    11.3 Interoperation

    This section lists various difficulties encountered in using GCC together with other compilers or with the assemblers, linkers, libraries and debuggers on certain systems.


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    11.4 Incompatibilities of GCC

    There are several noteworthy incompatibilities between GNU C and K&R (non-ISO) versions of C.


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    11.5 Fixed Header Files

    GCC needs to install corrected versions of some system header files. This is because most target systems have some header files that won't work with GCC unless they are changed. Some have bugs, some are incompatible with ISO C, and some depend on special features of other compilers.

    Installing GCC automatically creates and installs the fixed header files, by running a program called fixincludes. Normally, you don't need to pay attention to this. But there are cases where it doesn't do the right thing automatically.


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    11.6 Standard Libraries

    GCC by itself attempts to be a conforming freestanding implementation. See section Language Standards Supported by GCC, for details of what this means. Beyond the library facilities required of such an implementation, the rest of the C library is supplied by the vendor of the operating system. If that C library doesn't conform to the C standards, then your programs might get warnings (especially when using `-Wall') that you don't expect.

    For example, the sprintf function on SunOS 4.1.3 returns char * while the C standard says that sprintf returns an int. The fixincludes program could make the prototype for this function match the Standard, but that would be wrong, since the function will still return char *.

    If you need a Standard compliant library, then you need to find one, as GCC does not provide one. The GNU C library (called glibc) provides ISO C, POSIX, BSD, SystemV and X/Open compatibility for GNU/Linux and HURD-based GNU systems; no recent version of it supports other systems, though some very old versions did. Version 2.2 of the GNU C library includes nearly complete C99 support. You could also ask your operating system vendor if newer libraries are available.


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    11.7 Disappointments and Misunderstandings

    These problems are perhaps regrettable, but we don't know any practical way around them.


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    11.8 Common Misunderstandings with GNU C++

    C++ is a complex language and an evolving one, and its standard definition (the ISO C++ standard) was only recently completed. As a result, your C++ compiler may occasionally surprise you, even when its behavior is correct. This section discusses some areas that frequently give rise to questions of this sort.

    11.8.1 Declare and Define Static Members  Static member declarations are not definitions
    11.8.2 Name lookup, templates, and accessing members of base classes  
    11.8.3 Temporaries May Vanish Before You Expect  Temporaries may vanish before you expect
    11.8.4 Implicit Copy-Assignment for Virtual Bases  Copy Assignment operators copy virtual bases twice


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    11.8.1 Declare and Define Static Members

    When a class has static data members, it is not enough to declare the static member; you must also define it. For example:

     
    class Foo
    {
      ...
      void method();
      static int bar;
    };
    

    This declaration only establishes that the class Foo has an int named Foo::bar, and a member function named Foo::method. But you still need to define both method and bar elsewhere. According to the ISO standard, you must supply an initializer in one (and only one) source file, such as:

     
    int Foo::bar = 0;
    

    Other C++ compilers may not correctly implement the standard behavior. As a result, when you switch to g++ from one of these compilers, you may discover that a program that appeared to work correctly in fact does not conform to the standard: g++ reports as undefined symbols any static data members that lack definitions.


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    11.8.2 Name lookup, templates, and accessing members of base classes

    The C++ standard prescribes that all names that are not dependent on template parameters are bound to their present definitions when parsing a template function or class.(5) Only names that are dependent are looked up at the point of instantiation. For example, consider

     
      void foo(double);
    
      struct A {
        template <typename T>
        void f () {
          foo (1);        // 1
          int i = N;      // 2
          T t;
          t.bar();        // 3
          foo (t);        // 4
        }
    
        static const int N;
      };
    

    Here, the names foo and N appear in a context that does not depend on the type of T. The compiler will thus require that they are defined in the context of use in the template, not only before the point of instantiation, and will here use ::foo(double) and A::N, respectively. In particular, it will convert the integer value to a double when passing it to ::foo(double).

    Conversely, bar and the call to foo in the fourth marked line are used in contexts that do depend on the type of T, so they are only looked up at the point of instantiation, and you can provide declarations for them after declaring the template, but before instantiating it. In particular, if you instantiate A::f<int>, the last line will call an overloaded ::foo(int) if one was provided, even if after the declaration of struct A.

    This distinction between lookup of dependent and non-dependent names is called two-stage (or dependent) name lookup. G++ implements it since version 3.4.

    Two-stage name lookup sometimes leads to situations with behavior different from non-template codes. The most common is probably this:

     
      template <typename T> struct Base {
        int i;
      };
    
      template <typename T> struct Derived : public Base<T> {
        int get_i() { return i; }
      };
    

    In get_i(), i is not used in a dependent context, so the compiler will look for a name declared at the enclosing namespace scope (which is the global scope here). It will not look into the base class, since that is dependent and you may declare specializations of Base even after declaring Derived, so the compiler can't really know what i would refer to. If there is no global variable i, then you will get an error message.

    In order to make it clear that you want the member of the base class, you need to defer lookup until instantiation time, at which the base class is known. For this, you need to access i in a dependent context, by either using this->i (remember that this is of type Derived<T>*, so is obviously dependent), or using Base<T>::i. Alternatively, Base<T>::i might be brought into scope by a using-declaration.

    Another, similar example involves calling member functions of a base class:

     
      template <typename T> struct Base {
          int f();
      };
    
      template <typename T> struct Derived : Base<T> {
          int g() { return f(); };
      };
    

    Again, the call to f() is not dependent on template arguments (there are no arguments that depend on the type T, and it is also not otherwise specified that the call should be in a dependent context). Thus a global declaration of such a function must be available, since the one in the base class is not visible until instantiation time. The compiler will consequently produce the following error message:

     
      x.cc: In member function `int Derived<T>::g()':
      x.cc:6: error: there are no arguments to `f' that depend on a template
         parameter, so a declaration of `f' must be available
      x.cc:6: error: (if you use `-fpermissive', G++ will accept your code, but
         allowing the use of an undeclared name is deprecated)
    

    To make the code valid either use this->f(), or Base<T>::f(). Using the `-fpermissive' flag will also let the compiler accept the code, by marking all function calls for which no declaration is visible at the time of definition of the template for later lookup at instantiation time, as if it were a dependent call. We do not recommend using `-fpermissive' to work around invalid code, and it will also only catch cases where functions in base classes are called, not where variables in base classes are used (as in the example above).

    Note that some compilers (including G++ versions prior to 3.4) get these examples wrong and accept above code without an error. Those compilers do not implement two-stage name lookup correctly.


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    11.8.3 Temporaries May Vanish Before You Expect

    It is dangerous to use pointers or references to portions of a temporary object. The compiler may very well delete the object before you expect it to, leaving a pointer to garbage. The most common place where this problem crops up is in classes like string classes, especially ones that define a conversion function to type char * or const char *---which is one reason why the standard string class requires you to call the c_str member function. However, any class that returns a pointer to some internal structure is potentially subject to this problem.

    For example, a program may use a function strfunc that returns string objects, and another function charfunc that operates on pointers to char:

     
    string strfunc ();
    void charfunc (const char *);
    
    void
    f ()
    {
      const char *p = strfunc().c_str();
      ...
      charfunc (p);
      ...
      charfunc (p);
    }
    

    In this situation, it may seem reasonable to save a pointer to the C string returned by the c_str member function and use that rather than call c_str repeatedly. However, the temporary string created by the call to strfunc is destroyed after p is initialized, at which point p is left pointing to freed memory.

    Code like this may run successfully under some other compilers, particularly obsolete cfront-based compilers that delete temporaries along with normal local variables. However, the GNU C++ behavior is standard-conforming, so if your program depends on late destruction of temporaries it is not portable.

    The safe way to write such code is to give the temporary a name, which forces it to remain until the end of the scope of the name. For example:

     
    const string& tmp = strfunc ();
    charfunc (tmp.c_str ());
    


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    11.8.4 Implicit Copy-Assignment for Virtual Bases

    When a base class is virtual, only one subobject of the base class belongs to each full object. Also, the constructors and destructors are invoked only once, and called from the most-derived class. However, such objects behave unspecified when being assigned. For example:

     
    struct Base{
      char *name;
      Base(char *n) : name(strdup(n)){}
      Base& operator= (const Base& other){
       free (name);
       name = strdup (other.name);
      }
    };
    
    struct A:virtual Base{
      int val;
      A():Base("A"){}
    };
    
    struct B:virtual Base{
      int bval;
      B():Base("B"){}
    };
    
    struct Derived:public A, public B{
      Derived():Base("Derived"){}
    };
    
    void func(Derived &d1, Derived &d2)
    {
      d1 = d2;
    }
    

    The C++ standard specifies that `Base::Base' is only called once when constructing or copy-constructing a Derived object. It is unspecified whether `Base::operator=' is called more than once when the implicit copy-assignment for Derived objects is invoked (as it is inside `func' in the example).

    G++ implements the "intuitive" algorithm for copy-assignment: assign all direct bases, then assign all members. In that algorithm, the virtual base subobject can be encountered more than once. In the example, copying proceeds in the following order: `val', `name' (via strdup), `bval', and `name' again.

    If application code relies on copy-assignment, a user-defined copy-assignment operator removes any uncertainties. With such an operator, the application can define whether and how the virtual base subobject is assigned.


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    11.9 Certain Changes We Don't Want to Make

    This section lists changes that people frequently request, but which we do not make because we think GCC is better without them.


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    11.10 Warning Messages and Error Messages

    The GNU compiler can produce two kinds of diagnostics: errors and warnings. Each kind has a different purpose:

    Warnings may indicate danger points where you should check to make sure that your program really does what you intend; or the use of obsolete features; or the use of nonstandard features of GNU C or C++. Many warnings are issued only if you ask for them, with one of the `-W' options (for instance, `-Wall' requests a variety of useful warnings).

    GCC always tries to compile your program if possible; it never gratuitously rejects a program whose meaning is clear merely because (for instance) it fails to conform to a standard. In some cases, however, the C and C++ standards specify that certain extensions are forbidden, and a diagnostic must be issued by a conforming compiler. The `-pedantic' option tells GCC to issue warnings in such cases; `-pedantic-errors' says to make them errors instead. This does not mean that all non-ISO constructs get warnings or errors.

    See section Options to Request or Suppress Warnings, for more detail on these and related command-line options.


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    12. Reporting Bugs

    Your bug reports play an essential role in making GCC reliable.

    When you encounter a problem, the first thing to do is to see if it is already known. See section 11. Known Causes of Trouble with GCC. If it isn't known, then you should report the problem.

    12.1 Have You Found a Bug?  Have you really found a bug?
    12.2 How and where to Report Bugs  How to report a bug effectively.
    11. Known Causes of Trouble with GCC  Known problems.
    13. How To Get Help with GCC  Where to ask for help.


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    12.1 Have You Found a Bug?

    If you are not sure whether you have found a bug, here are some guidelines:


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    12.2 How and where to Report Bugs

    Bugs should be reported to the bug database at http://gcc.gnu.org/bugs.html.


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    13. How To Get Help with GCC

    If you need help installing, using or changing GCC, there are two ways to find it:

    For further information, see http://gcc.gnu.org/faq.html#support.


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    14. Contributing to GCC Development

    If you would like to help pretest GCC releases to assure they work well, current development sources are available by SVN (see http://gcc.gnu.org/svn.html). Source and binary snapshots are also available for FTP; see http://gcc.gnu.org/snapshots.html.

    If you would like to work on improvements to GCC, please read the advice at these URLs:

     
    http://gcc.gnu.org/contribute.html
    http://gcc.gnu.org/contributewhy.html
    

    for information on how to make useful contributions and avoid duplication of effort. Suggested projects are listed at http://gcc.gnu.org/projects/.


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    Funding Free Software

    If you want to have more free software a few years from now, it makes sense for you to help encourage people to contribute funds for its development. The most effective approach known is to encourage commercial redistributors to donate.

    Users of free software systems can boost the pace of development by encouraging for-a-fee distributors to donate part of their selling price to free software developers--the Free Software Foundation, and others.

    The way to convince distributors to do this is to demand it and expect it from them. So when you compare distributors, judge them partly by how much they give to free software development. Show distributors they must compete to be the one who gives the most.

    To make this approach work, you must insist on numbers that you can compare, such as, "We will donate ten dollars to the Frobnitz project for each disk sold." Don't be satisfied with a vague promise, such as "A portion of the profits are donated," since it doesn't give a basis for comparison.

    Even a precise fraction "of the profits from this disk" is not very meaningful, since creative accounting and unrelated business decisions can greatly alter what fraction of the sales price counts as profit. If the price you pay is $50, ten percent of the profit is probably less than a dollar; it might be a few cents, or nothing at all.

    Some redistributors do development work themselves. This is useful too; but to keep everyone honest, you need to inquire how much they do, and what kind. Some kinds of development make much more long-term difference than others. For example, maintaining a separate version of a program contributes very little; maintaining the standard version of a program for the whole community contributes much. Easy new ports contribute little, since someone else would surely do them; difficult ports such as adding a new CPU to the GNU Compiler Collection contribute more; major new features or packages contribute the most.

    By establishing the idea that supporting further development is "the proper thing to do" when distributing free software for a fee, we can assure a steady flow of resources into making more free software.

     
    Copyright (C) 1994 Free Software Foundation, Inc.
    Verbatim copying and redistribution of this section is permitted
    without royalty; alteration is not permitted.
    


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    The GNU Project and GNU/Linux

    The GNU Project was launched in 1984 to develop a complete Unix-like operating system which is free software: the GNU system. (GNU is a recursive acronym for "GNU's Not Unix"; it is pronounced "guh-NEW".) Variants of the GNU operating system, which use the kernel Linux, are now widely used; though these systems are often referred to as "Linux", they are more accurately called GNU/Linux systems.

    For more information, see:
     
    http://www.gnu.org/
    http://www.gnu.org/gnu/linux-and-gnu.html
    


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    GNU General Public License

    Version 3, 29 June 2007

     
    Copyright (C) 2007 Free Software Foundation, Inc. http://fsf.org/
    
    Everyone is permitted to copy and distribute verbatim copies of this
    license document, but changing it is not allowed.
    

    Preamble

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    The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.

    When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.

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      You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.

    11. Automatic Licensing of Downstream Recipients.

      Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.

      An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.

      You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.

    12. Patents.

      A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version".

      A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.

      Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.

      In the following three paragraphs, a "patent license" is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To "grant" such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.

      If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. "Knowingly relying" means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.

      If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.

      A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.

      Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.

    13. No Surrender of Others' Freedom.

      If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.

    14. Use with the GNU Affero General Public License.

      Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.

    15. Revised Versions of this License.

      The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.

      Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.

      If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.

      Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.

    16. Disclaimer of Warranty.

      THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

    17. Limitation of Liability.

      IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

    18. Interpretation of Sections 15 and 16.

      If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.

    END OF TERMS AND CONDITIONS

    How to Apply These Terms to Your New Programs

    If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.

    To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

     
    one line to give the program's name and a brief idea of what it does.  
    Copyright (C) year name of author
    
    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or (at
    your option) any later version.
    
    This program is distributed in the hope that it will be useful, but
    WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program.  If not, see http://www.gnu.org/licenses/.
    

    Also add information on how to contact you by electronic and paper mail.

    If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:

     
    program Copyright (C) year name of author 
    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
    This is free software, and you are welcome to redistribute it
    under certain conditions; type `show c' for details.
    

    The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box".

    You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see http://www.gnu.org/licenses/.

    The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read http://www.gnu.org/philosophy/why-not-lgpl.html.


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    GNU Free Documentation License

    Version 1.3, 3 November 2008

     
    Copyright (C) 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
    http://fsf.org/
    
    Everyone is permitted to copy and distribute verbatim copies
    of this license document, but changing it is not allowed.
    

    1. PREAMBLE

      The purpose of this License is to make a manual, textbook, or other functional and useful document free in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modifications made by others.

      This License is a kind of "copyleft", which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software.

      We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference.

    2. APPLICABILITY AND DEFINITIONS

      This License applies to any manual or other work, in any medium, that contains a notice placed by the copyright holder saying it can be distributed under the terms of this License. Such a notice grants a world-wide, royalty-free license, unlimited in duration, to use that work under the conditions stated herein. The "Document", below, refers to any such manual or work. Any member of the public is a licensee, and is addressed as "you". You accept the license if you copy, modify or distribute the work in a way requiring permission under copyright law.

      A "Modified Version" of the Document means any work containing the Document or a portion of it, either copied verbatim, or with modifications and/or translated into another language.

      A "Secondary Section" is a named appendix or a front-matter section of the Document that deals exclusively with the relationship of the publishers or authors of the Document to the Document's overall subject (or to related matters) and contains nothing that could fall directly within that overall subject. (Thus, if the Document is in part a textbook of mathematics, a Secondary Section may not explain any mathematics.) The relationship could be a matter of historical connection with the subject or with related matters, or of legal, commercial, philosophical, ethical or political position regarding them.

      The "Invariant Sections" are certain Secondary Sections whose titles are designated, as being those of Invariant Sections, in the notice that says that the Document is released under this License. If a section does not fit the above definition of Secondary then it is not allowed to be designated as Invariant. The Document may contain zero Invariant Sections. If the Document does not identify any Invariant Sections then there are none.

      The "Cover Texts" are certain short passages of text that are listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says that the Document is released under this License. A Front-Cover Text may be at most 5 words, and a Back-Cover Text may be at most 25 words.

      A "Transparent" copy of the Document means a machine-readable copy, represented in a format whose specification is available to the general public, that is suitable for revising the document straightforwardly with generic text editors or (for images composed of pixels) generic paint programs or (for drawings) some widely available drawing editor, and that is suitable for input to text formatters or for automatic translation to a variety of formats suitable for input to text formatters. A copy made in an otherwise Transparent file format whose markup, or absence of markup, has been arranged to thwart or discourage subsequent modification by readers is not Transparent. An image format is not Transparent if used for any substantial amount of text. A copy that is not "Transparent" is called "Opaque".

      Examples of suitable formats for Transparent copies include plain ASCII without markup, Texinfo input format, LaTeX input format, SGML or XML using a publicly available DTD, and standard-conforming simple HTML, PostScript or PDF designed for human modification. Examples of transparent image formats include PNG, XCF and JPG. Opaque formats include proprietary formats that can be read and edited only by proprietary word processors, SGML or XML for which the DTD and/or processing tools are not generally available, and the machine-generated HTML, PostScript or PDF produced by some word processors for output purposes only.

      The "Title Page" means, for a printed book, the title page itself, plus such following pages as are needed to hold, legibly, the material this License requires to appear in the title page. For works in formats which do not have any title page as such, "Title Page" means the text near the most prominent appearance of the work's title, preceding the beginning of the body of the text.

      The "publisher" means any person or entity that distributes copies of the Document to the public.

      A section "Entitled XYZ" means a named subunit of the Document whose title either is precisely XYZ or contains XYZ in parentheses following text that translates XYZ in another language. (Here XYZ stands for a specific section name mentioned below, such as "Acknowledgements", "Dedications", "Endorsements", or "History".) To "Preserve the Title" of such a section when you modify the Document means that it remains a section "Entitled XYZ" according to this definition.

      The Document may include Warranty Disclaimers next to the notice which states that this License applies to the Document. These Warranty Disclaimers are considered to be included by reference in this License, but only as regards disclaiming warranties: any other implication that these Warranty Disclaimers may have is void and has no effect on the meaning of this License.

    3. VERBATIM COPYING

      You may copy and distribute the Document in any medium, either commercially or noncommercially, provided that this License, the copyright notices, and the license notice saying this License applies to the Document are reproduced in all copies, and that you add no other conditions whatsoever to those of this License. You may not use technical measures to obstruct or control the reading or further copying of the copies you make or distribute. However, you may accept compensation in exchange for copies. If you distribute a large enough number of copies you must also follow the conditions in section 3.

      You may also lend copies, under the same conditions stated above, and you may publicly display copies.

    4. COPYING IN QUANTITY

      If you publish printed copies (or copies in media that commonly have printed covers) of the Document, numbering more than 100, and the Document's license notice requires Cover Texts, you must enclose the copies in covers that carry, clearly and legibly, all these Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on the back cover. Both covers must also clearly and legibly identify you as the publisher of these copies. The front cover must present the full title with all words of the title equally prominent and visible. You may add other material on the covers in addition. Copying with changes limited to the covers, as long as they preserve the title of the Document and satisfy these conditions, can be treated as verbatim copying in other respects.

      If the required texts for either cover are too voluminous to fit legibly, you should put the first ones listed (as many as fit reasonably) on the actual cover, and continue the rest onto adjacent pages.

      If you publish or distribute Opaque copies of the Document numbering more than 100, you must either include a machine-readable Transparent copy along with each Opaque copy, or state in or with each Opaque copy a computer-network location from which the general network-using public has access to download using public-standard network protocols a complete Transparent copy of the Document, free of added material. If you use the latter option, you must take reasonably prudent steps, when you begin distribution of Opaque copies in quantity, to ensure that this Transparent copy will remain thus accessible at the stated location until at least one year after the last time you distribute an Opaque copy (directly or through your agents or retailers) of that edition to the public.

      It is requested, but not required, that you contact the authors of the Document well before redistributing any large number of copies, to give them a chance to provide you with an updated version of the Document.

    5. MODIFICATIONS

      You may copy and distribute a Modified Version of the Document under the conditions of sections 2 and 3 above, provided that you release the Modified Version under precisely this License, with the Modified Version filling the role of the Document, thus licensing distribution and modification of the Modified Version to whoever possesses a copy of it. In addition, you must do these things in the Modified Version:

      1. Use in the Title Page (and on the covers, if any) a title distinct from that of the Document, and from those of previous versions (which should, if there were any, be listed in the History section of the Document). You may use the same title as a previous version if the original publisher of that version gives permission.

      2. List on the Title Page, as authors, one or more persons or entities responsible for authorship of the modifications in the Modified Version, together with at least five of the principal authors of the Document (all of its principal authors, if it has fewer than five), unless they release you from this requirement.

      3. State on the Title page the name of the publisher of the Modified Version, as the publisher.

      4. Preserve all the copyright notices of the Document.

      5. Add an appropriate copyright notice for your modifications adjacent to the other copyright notices.

      6. Include, immediately after the copyright notices, a license notice giving the public permission to use the Modified Version under the terms of this License, in the form shown in the Addendum below.

      7. Preserve in that license notice the full lists of Invariant Sections and required Cover Texts given in the Document's license notice.

      8. Include an unaltered copy of this License.

      9. Preserve the section Entitled "History", Preserve its Title, and add to it an item stating at least the title, year, new authors, and publisher of the Modified Version as given on the Title Page. If there is no section Entitled "History" in the Document, create one stating the title, year, authors, and publisher of the Document as given on its Title Page, then add an item describing the Modified Version as stated in the previous sentence.

      10. Preserve the network location, if any, given in the Document for public access to a Transparent copy of the Document, and likewise the network locations given in the Document for previous versions it was based on. These may be placed in the "History" section. You may omit a network location for a work that was published at least four years before the Document itself, or if the original publisher of the version it refers to gives permission.

      11. For any section Entitled "Acknowledgements" or "Dedications", Preserve the Title of the section, and preserve in the section all the substance and tone of each of the contributor acknowledgements and/or dedications given therein.

      12. Preserve all the Invariant Sections of the Document, unaltered in their text and in their titles. Section numbers or the equivalent are not considered part of the section titles.

      13. Delete any section Entitled "Endorsements". Such a section may not be included in the Modified Version.

      14. Do not retitle any existing section to be Entitled "Endorsements" or to conflict in title with any Invariant Section.

      15. Preserve any Warranty Disclaimers.

      If the Modified Version includes new front-matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of Invariant Sections in the Modified Version's license notice. These titles must be distinct from any other section titles.

      You may add a section Entitled "Endorsements", provided it contains nothing but endorsements of your Modified Version by various parties--for example, statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard.

      You may add a passage of up to five words as a Front-Cover Text, and a passage of up to 25 words as a Back-Cover Text, to the end of the list of Cover Texts in the Modified Version. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the Document already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one.

      The author(s) and publisher(s) of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modified Version.

    6. COMBINING DOCUMENTS

      You may combine the Document with other documents released under this License, under the terms defined in section 4 above for modified versions, provided that you include in the combination all of the Invariant Sections of all of the original documents, unmodified, and list them all as Invariant Sections of your combined work in its license notice, and that you preserve all their Warranty Disclaimers.

      The combined work need only contain one copy of this License, and multiple identical Invariant Sections may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work.

      In the combination, you must combine any sections Entitled "History" in the various original documents, forming one section Entitled "History"; likewise combine any sections Entitled "Acknowledgements", and any sections Entitled "Dedications". You must delete all sections Entitled "Endorsements."

    7. COLLECTIONS OF DOCUMENTS

      You may make a collection consisting of the Document and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects.

      You may extract a single document from such a collection, and distribute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document.

    8. AGGREGATION WITH INDEPENDENT WORKS

      A compilation of the Document or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, is called an "aggregate" if the copyright resulting from the compilation is not used to limit the legal rights of the compilation's users beyond what the individual works permit. When the Document is included in an aggregate, this License does not apply to the other works in the aggregate which are not themselves derivative works of the Document.

      If the Cover Text requirement of section 3 is applicable to these copies of the Document, then if the Document is less than one half of the entire aggregate, the Document's Cover Texts may be placed on covers that bracket the Document within the aggregate, or the electronic equivalent of covers if the Document is in electronic form. Otherwise they must appear on printed covers that bracket the whole aggregate.

    9. TRANSLATION

      Translation is considered a kind of modification, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License, and all the license notices in the Document, and any Warranty Disclaimers, provided that you also include the original English version of this License and the original versions of those notices and disclaimers. In case of a disagreement between the translation and the original version of this License or a notice or disclaimer, the original version will prevail.

      If a section in the Document is Entitled "Acknowledgements", "Dedications", or "History", the requirement (section 4) to Preserve its Title (section 1) will typically require changing the actual title.

    10. TERMINATION

      You may not copy, modify, sublicense, or distribute the Document except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense, or distribute it is void, and will automatically terminate your rights under this License.

      However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.

      Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.

      Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, receipt of a copy of some or all of the same material does not give you any rights to use it.

    11. FUTURE REVISIONS OF THIS LICENSE

      The Free Software Foundation may publish new, revised versions of the GNU Free Documentation License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. See http://www.gnu.org/copyleft/.

      Each version of the License is given a distinguishing version number. If the Document specifies that a particular numbered version of this License "or any later version" applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation. If the Document specifies that a proxy can decide which future versions of this License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Document.

    12. RELICENSING

      "Massive Multiauthor Collaboration Site" (or "MMC Site") means any World Wide Web server that publishes copyrightable works and also provides prominent facilities for anybody to edit those works. A public wiki that anybody can edit is an example of such a server. A "Massive Multiauthor Collaboration" (or "MMC") contained in the site means any set of copyrightable works thus published on the MMC site.

      "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0 license published by Creative Commons Corporation, a not-for-profit corporation with a principal place of business in San Francisco, California, as well as future copyleft versions of that license published by that same organization.

      "Incorporate" means to publish or republish a Document, in whole or in part, as part of another Document.

      An MMC is "eligible for relicensing" if it is licensed under this License, and if all works that were first published under this License somewhere other than this MMC, and subsequently incorporated in whole or in part into the MMC, (1) had no cover texts or invariant sections, and (2) were thus incorporated prior to November 1, 2008.

      The operator of an MMC Site may republish an MMC contained in the site under CC-BY-SA on the same site at any time before August 1, 2009, provided the MMC is eligible for relicensing.


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    ADDENDUM: How to use this License for your documents

    To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page:

     
      Copyright (C)  year  your name.
      Permission is granted to copy, distribute and/or modify this document
      under the terms of the GNU Free Documentation License, Version 1.3
      or any later version published by the Free Software Foundation;
      with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
      Texts.  A copy of the license is included in the section entitled ``GNU
      Free Documentation License''.
    

    If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, replace the "with...Texts." line with this:

     
        with the Invariant Sections being list their titles, with
        the Front-Cover Texts being list, and with the Back-Cover Texts
        being list.
    

    If you have Invariant Sections without Cover Texts, or some other combination of the three, merge those two alternatives to suit the situation.

    If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software.


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    Contributors to GCC

    The GCC project would like to thank its many contributors. Without them the project would not have been nearly as successful as it has been. Any omissions in this list are accidental. Feel free to contact law@redhat.com or gerald@pfeifer.com if you have been left out or some of your contributions are not listed. Please keep this list in alphabetical order.

    The following people are recognized for their contributions to GNAT, the Ada front end of GCC:

    The following people are recognized for their contributions of new features, bug reports, testing and integration of classpath/libgcj for GCC version 4.1:

    In addition to the above, all of which also contributed time and energy in testing GCC, we would like to thank the following for their contributions to testing:

    And finally we'd like to thank everyone who uses the compiler, provides feedback and generally reminds us why we're doing this work in the first place.


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    Option Index

    GCC's command line options are indexed here without any initial `-' or `--'. Where an option has both positive and negative forms (such as `-foption' and `-fno-option'), relevant entries in the manual are indexed under the most appropriate form; it may sometimes be useful to look up both forms.

    Jump to:   #   -  
    A   B   C   D   E   F   G   H   I   L   M   N   O   P   Q   R   S   T   U   V   W   X  

    Index Entry Section

    #
    ###3.2 Options Controlling the Kind of Output

    -
    -fno-keep-inline-dllexport3.10 Options That Control Optimization
    -mcpu3.17.4 RX Options

    A
    A3.11 Options Controlling the Preprocessor
    ansi2.1 C language
    ansi3.4 Options Controlling C Dialect
    ansi3.11 Options Controlling the Preprocessor
    ansi6.54 Other built-in functions provided by GCC
    ansi11.9 Certain Changes We Don't Want to Make
    aux-info3.4 Options Controlling C Dialect

    B
    B3.14 Options for Directory Search

    C
    C3.11 Options Controlling the Preprocessor
    c3.2 Options Controlling the Kind of Output
    c3.13 Options for Linking
    coverage3.9 Options for Debugging Your Program or GCC

    D
    D3.11 Options Controlling the Preprocessor
    d3.9 Options for Debugging Your Program or GCC
    dA3.9 Options for Debugging Your Program or GCC
    dD3.9 Options for Debugging Your Program or GCC
    dD3.11 Options Controlling the Preprocessor
    dH3.9 Options for Debugging Your Program or GCC
    dI3.11 Options Controlling the Preprocessor
    dM3.11 Options Controlling the Preprocessor
    dm3.9 Options for Debugging Your Program or GCC
    dN3.11 Options Controlling the Preprocessor
    dP3.9 Options for Debugging Your Program or GCC
    dp3.9 Options for Debugging Your Program or GCC
    dU3.11 Options Controlling the Preprocessor
    dumpmachine3.9 Options for Debugging Your Program or GCC
    dumpspecs3.9 Options for Debugging Your Program or GCC
    dumpversion3.9 Options for Debugging Your Program or GCC
    dv3.9 Options for Debugging Your Program or GCC
    dx3.9 Options for Debugging Your Program or GCC

    E
    E3.2 Options Controlling the Kind of Output
    E3.13 Options for Linking

    F
    fabi-version3.5 Options Controlling C++ Dialect
    falign-functions3.10 Options That Control Optimization
    falign-jumps3.10 Options That Control Optimization
    falign-labels3.10 Options That Control Optimization
    falign-loops3.10 Options That Control Optimization
    fassociative-math3.10 Options That Control Optimization
    fasynchronous-unwind-tables3.18 Options for Code Generation Conventions
    fauto-inc-dec3.10 Options That Control Optimization
    fbounds-check3.18 Options for Code Generation Conventions
    fbranch-probabilities3.10 Options That Control Optimization
    fbranch-target-load-optimize3.10 Options That Control Optimization
    fbranch-target-load-optimize23.10 Options That Control Optimization
    fbtr-bb-exclusive3.10 Options That Control Optimization
    fcall-saved3.18 Options for Code Generation Conventions
    fcall-used3.18 Options for Code Generation Conventions
    fcaller-saves3.10 Options That Control Optimization
    fcheck-data-deps3.10 Options That Control Optimization
    fcheck-new3.5 Options Controlling C++ Dialect
    fcombine-stack-adjustments3.10 Options That Control Optimization
    fcommon6.36 Specifying Attributes of Variables
    fcompare-debug3.9 Options for Debugging Your Program or GCC
    fcompare-debug-second3.9 Options for Debugging Your Program or GCC
    fcompare-elim3.10 Options That Control Optimization
    fcond-mismatch3.4 Options Controlling C Dialect
    fconserve-space3.5 Options Controlling C++ Dialect
    fconserve-stack3.10 Options That Control Optimization
    fconstant-string-class3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fconstexpr-depth3.5 Options Controlling C++ Dialect
    fcprop-registers3.10 Options That Control Optimization
    fcrossjumping3.10 Options That Control Optimization
    fcse-follow-jumps3.10 Options That Control Optimization
    fcse-skip-blocks3.10 Options That Control Optimization
    fcx-fortran-rules3.10 Options That Control Optimization
    fcx-limited-range3.10 Options That Control Optimization
    fdata-sections3.10 Options That Control Optimization
    fdbg-cnt3.9 Options for Debugging Your Program or GCC
    fdbg-cnt-list3.9 Options for Debugging Your Program or GCC
    fdce3.10 Options That Control Optimization
    fdebug-cpp3.11 Options Controlling the Preprocessor
    fdebug-prefix-map3.9 Options for Debugging Your Program or GCC
    fdebug-types-section3.9 Options for Debugging Your Program or GCC
    fdeduce-init-list3.5 Options Controlling C++ Dialect
    fdelayed-branch3.10 Options That Control Optimization
    fdelete-null-pointer-checks3.10 Options That Control Optimization
    fdevirtualize3.10 Options That Control Optimization
    fdiagnostics-show-location3.7 Options to Control Diagnostic Messages Formatting
    fdiagnostics-show-option3.7 Options to Control Diagnostic Messages Formatting
    fdirectives-only3.11 Options Controlling the Preprocessor
    fdisable-3.9 Options for Debugging Your Program or GCC
    fdollars-in-identifiers3.11 Options Controlling the Preprocessor
    fdollars-in-identifiers11.3 Interoperation
    fdse3.10 Options That Control Optimization
    fdump-class-hierarchy3.9 Options for Debugging Your Program or GCC
    fdump-final-insns3.9 Options for Debugging Your Program or GCC
    fdump-ipa3.9 Options for Debugging Your Program or GCC
    fdump-noaddr3.9 Options for Debugging Your Program or GCC
    fdump-passes3.9 Options for Debugging Your Program or GCC
    fdump-rtl-alignments3.9 Options for Debugging Your Program or GCC
    fdump-rtl-all3.9 Options for Debugging Your Program or GCC
    fdump-rtl-asmcons3.9 Options for Debugging Your Program or GCC
    fdump-rtl-auto_inc_dec3.9 Options for Debugging Your Program or GCC
    fdump-rtl-barriers3.9 Options for Debugging Your Program or GCC
    fdump-rtl-bbpart3.9 Options for Debugging Your Program or GCC
    fdump-rtl-bbro3.9 Options for Debugging Your Program or GCC
    fdump-rtl-btl23.9 Options for Debugging Your Program or GCC
    fdump-rtl-btl23.9 Options for Debugging Your Program or GCC
    fdump-rtl-bypass3.9 Options for Debugging Your Program or GCC
    fdump-rtl-ce13.9 Options for Debugging Your Program or GCC
    fdump-rtl-ce23.9 Options for Debugging Your Program or GCC
    fdump-rtl-ce33.9 Options for Debugging Your Program or GCC
    fdump-rtl-combine3.9 Options for Debugging Your Program or GCC
    fdump-rtl-compgotos3.9 Options for Debugging Your Program or GCC
    fdump-rtl-cprop_hardreg3.9 Options for Debugging Your Program or GCC
    fdump-rtl-csa3.9 Options for Debugging Your Program or GCC
    fdump-rtl-cse13.9 Options for Debugging Your Program or GCC
    fdump-rtl-cse23.9 Options for Debugging Your Program or GCC
    fdump-rtl-dbr3.9 Options for Debugging Your Program or GCC
    fdump-rtl-dce3.9 Options for Debugging Your Program or GCC
    fdump-rtl-dce13.9 Options for Debugging Your Program or GCC
    fdump-rtl-dce23.9 Options for Debugging Your Program or GCC
    fdump-rtl-dfinish3.9 Options for Debugging Your Program or GCC
    fdump-rtl-dfinit3.9 Options for Debugging Your Program or GCC
    fdump-rtl-eh3.9 Options for Debugging Your Program or GCC
    fdump-rtl-eh_ranges3.9 Options for Debugging Your Program or GCC
    fdump-rtl-expand3.9 Options for Debugging Your Program or GCC
    fdump-rtl-fwprop13.9 Options for Debugging Your Program or GCC
    fdump-rtl-fwprop23.9 Options for Debugging Your Program or GCC
    fdump-rtl-gcse13.9 Options for Debugging Your Program or GCC
    fdump-rtl-gcse23.9 Options for Debugging Your Program or GCC
    fdump-rtl-init-regs3.9 Options for Debugging Your Program or GCC
    fdump-rtl-initvals3.9 Options for Debugging Your Program or GCC
    fdump-rtl-into_cfglayout3.9 Options for Debugging Your Program or GCC
    fdump-rtl-ira3.9 Options for Debugging Your Program or GCC
    fdump-rtl-jump3.9 Options for Debugging Your Program or GCC
    fdump-rtl-loop23.9 Options for Debugging Your Program or GCC
    fdump-rtl-mach3.9 Options for Debugging Your Program or GCC
    fdump-rtl-mode_sw3.9 Options for Debugging Your Program or GCC
    fdump-rtl-outof_cfglayout3.9 Options for Debugging Your Program or GCC
    fdump-rtl-peephole23.9 Options for Debugging Your Program or GCC
    fdump-rtl-postreload3.9 Options for Debugging Your Program or GCC
    fdump-rtl-pro_and_epilogue3.9 Options for Debugging Your Program or GCC
    fdump-rtl-regclass3.9 Options for Debugging Your Program or GCC
    fdump-rtl-regmove3.9 Options for Debugging Your Program or GCC
    fdump-rtl-rnreg3.9 Options for Debugging Your Program or GCC
    fdump-rtl-sched13.9 Options for Debugging Your Program or GCC
    fdump-rtl-sched23.9 Options for Debugging Your Program or GCC
    fdump-rtl-see3.9 Options for Debugging Your Program or GCC
    fdump-rtl-seqabstr3.9 Options for Debugging Your Program or GCC
    fdump-rtl-shorten3.9 Options for Debugging Your Program or GCC
    fdump-rtl-sibling3.9 Options for Debugging Your Program or GCC
    fdump-rtl-sms3.9 Options for Debugging Your Program or GCC
    fdump-rtl-split13.9 Options for Debugging Your Program or GCC
    fdump-rtl-split23.9 Options for Debugging Your Program or GCC
    fdump-rtl-split33.9 Options for Debugging Your Program or GCC
    fdump-rtl-split43.9 Options for Debugging Your Program or GCC
    fdump-rtl-split53.9 Options for Debugging Your Program or GCC
    fdump-rtl-stack3.9 Options for Debugging Your Program or GCC
    fdump-rtl-subreg13.9 Options for Debugging Your Program or GCC
    fdump-rtl-subreg23.9 Options for Debugging Your Program or GCC
    fdump-rtl-subregs_of_mode_finish3.9 Options for Debugging Your Program or GCC
    fdump-rtl-subregs_of_mode_init3.9 Options for Debugging Your Program or GCC
    fdump-rtl-unshare3.9 Options for Debugging Your Program or GCC
    fdump-rtl-vartrack3.9 Options for Debugging Your Program or GCC
    fdump-rtl-vregs3.9 Options for Debugging Your Program or GCC
    fdump-rtl-web3.9 Options for Debugging Your Program or GCC
    fdump-statistics3.9 Options for Debugging Your Program or GCC
    fdump-translation-unit3.9 Options for Debugging Your Program or GCC
    fdump-tree3.9 Options for Debugging Your Program or GCC
    fdump-tree-alias3.9 Options for Debugging Your Program or GCC
    fdump-tree-all3.9 Options for Debugging Your Program or GCC
    fdump-tree-ccp3.9 Options for Debugging Your Program or GCC
    fdump-tree-cfg3.9 Options for Debugging Your Program or GCC
    fdump-tree-ch3.9 Options for Debugging Your Program or GCC
    fdump-tree-copyprop3.9 Options for Debugging Your Program or GCC
    fdump-tree-copyrename3.9 Options for Debugging Your Program or GCC
    fdump-tree-dce3.9 Options for Debugging Your Program or GCC
    fdump-tree-dom3.9 Options for Debugging Your Program or GCC
    fdump-tree-dse3.9 Options for Debugging Your Program or GCC
    fdump-tree-forwprop3.9 Options for Debugging Your Program or GCC
    fdump-tree-fre3.9 Options for Debugging Your Program or GCC
    fdump-tree-gimple3.9 Options for Debugging Your Program or GCC
    fdump-tree-mudflap3.9 Options for Debugging Your Program or GCC
    fdump-tree-nrv3.9 Options for Debugging Your Program or GCC
    fdump-tree-optimized3.9 Options for Debugging Your Program or GCC
    fdump-tree-original3.9 Options for Debugging Your Program or GCC
    fdump-tree-phiopt3.9 Options for Debugging Your Program or GCC
    fdump-tree-pre3.9 Options for Debugging Your Program or GCC
    fdump-tree-sink3.9 Options for Debugging Your Program or GCC
    fdump-tree-slp3.9 Options for Debugging Your Program or GCC
    fdump-tree-sra3.9 Options for Debugging Your Program or GCC
    fdump-tree-ssa3.9 Options for Debugging Your Program or GCC
    fdump-tree-store_copyprop3.9 Options for Debugging Your Program or GCC
    fdump-tree-storeccp3.9 Options for Debugging Your Program or GCC
    fdump-tree-vcg3.9 Options for Debugging Your Program or GCC
    fdump-tree-vect3.9 Options for Debugging Your Program or GCC
    fdump-tree-vrp3.9 Options for Debugging Your Program or GCC
    fdump-unnumbered3.9 Options for Debugging Your Program or GCC
    fdump-unnumbered-links3.9 Options for Debugging Your Program or GCC
    fdwarf2-cfi-asm3.9 Options for Debugging Your Program or GCC
    fearly-inlining3.10 Options That Control Optimization
    feliminate-dwarf2-dups3.9 Options for Debugging Your Program or GCC
    feliminate-unused-debug-symbols3.9 Options for Debugging Your Program or GCC
    feliminate-unused-debug-types3.9 Options for Debugging Your Program or GCC
    fenable-3.9 Options for Debugging Your Program or GCC
    fexceptions3.18 Options for Code Generation Conventions
    fexcess-precision3.10 Options That Control Optimization
    fexec-charset3.11 Options Controlling the Preprocessor
    fexpensive-optimizations3.10 Options That Control Optimization
    fextended-identifiers3.11 Options Controlling the Preprocessor
    ffast-math3.10 Options That Control Optimization
    ffat-lto-objects3.10 Options That Control Optimization
    ffinite-math-only3.10 Options That Control Optimization
    ffixed3.18 Options for Code Generation Conventions
    ffloat-store3.10 Options That Control Optimization
    ffloat-store11.7 Disappointments and Misunderstandings
    ffor-scope3.5 Options Controlling C++ Dialect
    fforward-propagate3.10 Options That Control Optimization
    ffp-contract3.10 Options That Control Optimization
    ffreestanding2.1 C language
    ffreestanding3.4 Options Controlling C Dialect
    ffreestanding3.8 Options to Request or Suppress Warnings
    ffreestanding6.30 Declaring Attributes of Functions
    ffriend-injection3.5 Options Controlling C++ Dialect
    ffunction-sections3.10 Options That Control Optimization
    fgcse3.10 Options That Control Optimization
    fgcse-after-reload3.10 Options That Control Optimization
    fgcse-las3.10 Options That Control Optimization
    fgcse-lm3.10 Options That Control Optimization
    fgcse-sm3.10 Options That Control Optimization
    fgnu-runtime3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fgnu-tm3.4 Options Controlling C Dialect
    fgnu89-inline3.4 Options Controlling C Dialect
    fgraphite-identity3.10 Options That Control Optimization
    fhosted3.4 Options Controlling C Dialect
    fif-conversion3.10 Options That Control Optimization
    fif-conversion23.10 Options That Control Optimization
    findirect-inlining3.10 Options That Control Optimization
    finhibit-size-directive3.18 Options for Code Generation Conventions
    finline-functions3.10 Options That Control Optimization
    finline-functions-called-once3.10 Options That Control Optimization
    finline-limit3.10 Options That Control Optimization
    finline-small-functions3.10 Options That Control Optimization
    finput-charset3.11 Options Controlling the Preprocessor
    finstrument-functions3.18 Options for Code Generation Conventions
    finstrument-functions6.30 Declaring Attributes of Functions
    finstrument-functions-exclude-file-list3.18 Options for Code Generation Conventions
    finstrument-functions-exclude-function-list3.18 Options for Code Generation Conventions
    fipa-cp3.10 Options That Control Optimization
    fipa-cp-clone3.10 Options That Control Optimization
    fipa-matrix-reorg3.10 Options That Control Optimization
    fipa-profile3.10 Options That Control Optimization
    fipa-pta3.10 Options That Control Optimization
    fipa-pure-const3.10 Options That Control Optimization
    fipa-reference3.10 Options That Control Optimization
    fipa-sra3.10 Options That Control Optimization
    fira-loop-pressure3.10 Options That Control Optimization
    fira-verbose3.10 Options That Control Optimization
    fivopts3.10 Options That Control Optimization
    fkeep-inline-functions3.10 Options That Control Optimization
    fkeep-inline-functions6.39 An Inline Function is As Fast As a Macro
    fkeep-static-consts3.10 Options That Control Optimization
    flax-vector-conversions3.4 Options Controlling C Dialect
    fleading-underscore3.18 Options for Code Generation Conventions
    floop-block3.10 Options That Control Optimization
    floop-flatten3.10 Options That Control Optimization
    floop-interchange3.10 Options That Control Optimization
    floop-parallelize-all3.10 Options That Control Optimization
    floop-strip-mine3.10 Options That Control Optimization
    flto3.10 Options That Control Optimization
    flto-partition3.10 Options That Control Optimization
    fmax-errors3.8 Options to Request or Suppress Warnings
    fmem-report3.9 Options for Debugging Your Program or GCC
    fmerge-all-constants3.10 Options That Control Optimization
    fmerge-constants3.10 Options That Control Optimization
    fmerge-debug-strings3.9 Options for Debugging Your Program or GCC
    fmessage-length3.7 Options to Control Diagnostic Messages Formatting
    fmodulo-sched3.10 Options That Control Optimization
    fmodulo-sched-allow-regmoves3.10 Options That Control Optimization
    fmove-loop-invariants3.10 Options That Control Optimization
    fms-extensions3.4 Options Controlling C Dialect
    fms-extensions3.5 Options Controlling C++ Dialect
    fms-extensions6.57 Unnamed struct/union fields within structs/unions
    fmudflap3.10 Options That Control Optimization
    fmudflapir3.10 Options That Control Optimization
    fmudflapth3.10 Options That Control Optimization
    fnext-runtime3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fno-access-control3.5 Options Controlling C++ Dialect
    fno-asm3.4 Options Controlling C Dialect
    fno-branch-count-reg3.10 Options That Control Optimization
    fno-builtin3.4 Options Controlling C Dialect
    fno-builtin3.8 Options to Request or Suppress Warnings
    fno-builtin6.30 Declaring Attributes of Functions
    fno-builtin6.54 Other built-in functions provided by GCC
    fno-common3.18 Options for Code Generation Conventions
    fno-common6.36 Specifying Attributes of Variables
    fno-compare-debug3.9 Options for Debugging Your Program or GCC
    fno-debug-types-section3.9 Options for Debugging Your Program or GCC
    fno-default-inline3.5 Options Controlling C++ Dialect
    fno-default-inline3.10 Options That Control Optimization
    fno-default-inline6.39 An Inline Function is As Fast As a Macro
    fno-defer-pop3.10 Options That Control Optimization
    fno-diagnostics-show-option3.7 Options to Control Diagnostic Messages Formatting
    fno-dwarf2-cfi-asm3.9 Options for Debugging Your Program or GCC
    fno-elide-constructors3.5 Options Controlling C++ Dialect
    fno-enforce-eh-specs3.5 Options Controlling C++ Dialect
    fno-for-scope3.5 Options Controlling C++ Dialect
    fno-function-cse3.10 Options That Control Optimization
    fno-gnu-keywords3.5 Options Controlling C++ Dialect
    fno-guess-branch-probability3.10 Options That Control Optimization
    fno-ident3.18 Options for Code Generation Conventions
    fno-implement-inlines3.5 Options Controlling C++ Dialect
    fno-implement-inlines7.4 #pragma interface and implementation
    fno-implicit-inline-templates3.5 Options Controlling C++ Dialect
    fno-implicit-templates3.5 Options Controlling C++ Dialect
    fno-implicit-templates7.5 Where's the Template?
    fno-inline3.10 Options That Control Optimization
    fno-ira-share-save-slots3.10 Options That Control Optimization
    fno-ira-share-spill-slots3.10 Options That Control Optimization
    fno-jump-tables3.18 Options for Code Generation Conventions
    fno-math-errno3.10 Options That Control Optimization
    fno-merge-debug-strings3.9 Options for Debugging Your Program or GCC
    fno-nil-receivers3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fno-nonansi-builtins3.5 Options Controlling C++ Dialect
    fno-operator-names3.5 Options Controlling C++ Dialect
    fno-optional-diags3.5 Options Controlling C++ Dialect
    fno-peephole3.10 Options That Control Optimization
    fno-peephole23.10 Options That Control Optimization
    fno-pretty-templates3.5 Options Controlling C++ Dialect
    fno-rtti3.5 Options Controlling C++ Dialect
    fno-sched-interblock3.10 Options That Control Optimization
    fno-sched-spec3.10 Options That Control Optimization
    fno-show-column3.11 Options Controlling the Preprocessor
    fno-signed-bitfields3.4 Options Controlling C Dialect
    fno-signed-zeros3.10 Options That Control Optimization
    fno-stack-limit3.18 Options for Code Generation Conventions
    fno-threadsafe-statics3.5 Options Controlling C++ Dialect
    fno-toplevel-reorder3.10 Options That Control Optimization
    fno-trapping-math3.10 Options That Control Optimization
    fno-unsigned-bitfields3.4 Options Controlling C Dialect
    fno-use-cxa-get-exception-ptr3.5 Options Controlling C++ Dialect
    fno-var-tracking-assignments3.9 Options for Debugging Your Program or GCC
    fno-var-tracking-assignments-toggle3.9 Options for Debugging Your Program or GCC
    fno-weak3.5 Options Controlling C++ Dialect
    fno-working-directory3.11 Options Controlling the Preprocessor
    fno-zero-initialized-in-bss3.10 Options That Control Optimization
    fnon-call-exceptions3.18 Options for Code Generation Conventions
    fnothrow-opt3.5 Options Controlling C++ Dialect
    fobjc-abi-version3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-call-cxx-cdtors3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-direct-dispatch3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-exceptions3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-gc3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-nilcheck3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fobjc-std3.6 Options Controlling Objective-C and Objective-C++ Dialects
    fomit-frame-pointer3.10 Options That Control Optimization
    fopenmp3.4 Options Controlling C Dialect
    foptimize-register-move3.10 Options That Control Optimization
    foptimize-sibling-calls3.10 Options That Control Optimization
    fpack-struct3.18 Options for Code Generation Conventions
    fpartial-inlining3.10 Options That Control Optimization
    fpcc-struct-return3.18 Options for Code Generation Conventions
    fpcc-struct-return11.4 Incompatibilities of GCC
    fpch-deps3.11 Options Controlling the Preprocessor
    fpch-preprocess3.11 Options Controlling the Preprocessor
    fpeel-loops3.10 Options That Control Optimization
    fpermissive3.5 Options Controlling C++ Dialect
    fPIC3.18 Options for Code Generation Conventions
    fpic3.18 Options for Code Generation Conventions
    fPIE3.18 Options for Code Generation Conventions
    fpie3.18 Options for Code Generation Conventions
    fplan9-extensions6.57 Unnamed struct/union fields within structs/unions
    fpost-ipa-mem-report3.9 Options for Debugging Your Program or GCC
    fpre-ipa-mem-report3.9 Options for Debugging Your Program or GCC
    fpredictive-commoning3.10 Options That Control Optimization
    fprefetch-loop-arrays3.10 Options That Control Optimization
    fpreprocessed3.11 Options Controlling the Preprocessor
    fprofile-arcs3.9 Options for Debugging Your Program or GCC
    fprofile-arcs6.54 Other built-in functions provided by GCC
    fprofile-correction3.10 Options That Control Optimization
    fprofile-dir3.10 Options That Control Optimization
    fprofile-generate3.10 Options That Control Optimization
    fprofile-use3.10 Options That Control Optimization
    fprofile-values3.10 Options That Control Optimization
    fpu3.17.4 RX Options
    frandom-seed3.9 Options for Debugging Your Program or GCC
    freciprocal-math3.10 Options That Control Optimization
    frecord-gcc-switches3.18 Options for Code Generation Conventions
    free3.10 Options That Control Optimization
    freg-struct-return3.18 Options for Code Generation Conventions
    fregmove3.10 Options That Control Optimization
    frename-registers3.10 Options That Control Optimization
    freorder-blocks3.10 Options That Control Optimization
    freorder-blocks-and-partition3.10 Options That Control Optimization
    freorder-functions3.10 Options That Control Optimization
    freplace-objc-classes3.6 Options Controlling Objective-C and Objective-C++ Dialects
    frepo3.5 Options Controlling C++ Dialect
    frepo7.5 Where's the Template?
    frerun-cse-after-loop3.10 Options That Control Optimization
    freschedule-modulo-scheduled-loops3.10 Options That Control Optimization
    frounding-math3.10 Options That Control Optimization
    fsched-critical-path-heuristic3.10 Options That Control Optimization
    fsched-dep-count-heuristic3.10 Options That Control Optimization
    fsched-group-heuristic3.10 Options That Control Optimization
    fsched-last-insn-heuristic3.10 Options That Control Optimization
    fsched-pressure3.10 Options That Control Optimization
    fsched-rank-heuristic3.10 Options That Control Optimization
    fsched-spec-insn-heuristic3.10 Options That Control Optimization
    fsched-spec-load3.10 Options That Control Optimization
    fsched-spec-load-dangerous3.10 Options That Control Optimization
    fsched-stalled-insns3.10 Options That Control Optimization
    fsched-stalled-insns-dep3.10 Options That Control Optimization
    fsched-verbose3.9 Options for Debugging Your Program or GCC
    fsched2-use-superblocks3.10 Options That Control Optimization
    fschedule-insns3.10 Options That Control Optimization
    fschedule-insns23.10 Options That Control Optimization
    fsection-anchors3.10 Options That Control Optimization
    fsel-sched-pipelining3.10 Options That Control Optimization
    fsel-sched-pipelining-outer-loops3.10 Options That Control Optimization
    fselective-scheduling3.10 Options That Control Optimization
    fselective-scheduling23.10 Options That Control Optimization
    fshort-double3.18 Options for Code Generation Conventions
    fshort-enums3.18 Options for Code Generation Conventions
    fshort-enums4.9 Structures, unions, enumerations, and bit-fields
    fshort-enums6.37 Specifying Attributes of Types
    fshort-enums11.9 Certain Changes We Don't Want to Make
    fshort-wchar3.18 Options for Code Generation Conventions
    fshrink-wrap3.10 Options That Control Optimization
    fsignaling-nans3.10 Options That Control Optimization
    fsigned-bitfields3.4 Options Controlling C Dialect
    fsigned-bitfields11.9 Certain Changes We Don't Want to Make
    fsigned-char3.4 Options Controlling C Dialect
    fsigned-char4.4 Characters
    fsingle-precision-constant3.10 Options That Control Optimization
    fsort-data3.10 Options That Control Optimization
    fsplit-ivs-in-unroller3.10 Options That Control Optimization
    fsplit-stack3.18 Options for Code Generation Conventions
    fsplit-stack6.30 Declaring Attributes of Functions
    fsplit-wide-types3.10 Options That Control Optimization
    fstack-check3.18 Options for Code Generation Conventions
    fstack-limit-register3.18 Options for Code Generation Conventions
    fstack-limit-symbol3.18 Options for Code Generation Conventions
    fstack-protector3.10 Options That Control Optimization
    fstack-protector-all3.10 Options That Control Optimization
    fstack-usage3.9 Options for Debugging Your Program or GCC
    fstats3.5 Options Controlling C++ Dialect
    fstrict-aliasing3.10 Options That Control Optimization
    fstrict-enums3.5 Options Controlling C++ Dialect
    fstrict-overflow3.10 Options That Control Optimization
    fstrict-volatile-bitfields3.18 Options for Code Generation Conventions
    fsyntax-only3.8 Options to Request or Suppress Warnings
    ftabstop3.11 Options Controlling the Preprocessor
    ftemplate-depth3.5 Options Controlling C++ Dialect
    ftest-coverage3.9 Options for Debugging Your Program or GCC
    fthread-jumps3.10 Options That Control Optimization
    ftime-report3.9 Options for Debugging Your Program or GCC
    ftls-model3.18 Options for Code Generation Conventions
    ftracer3.10 Options That Control Optimization
    ftracer3.10 Options That Control Optimization
    ftrack-macro-expansion3.11 Options Controlling the Preprocessor
    ftrapv3.18 Options for Code Generation Conventions
    ftree-bit-ccp3.10 Options That Control Optimization
    ftree-builtin-call-dce3.10 Options That Control Optimization
    ftree-ccp3.10 Options That Control Optimization
    ftree-ch3.10 Options That Control Optimization
    ftree-copy-prop3.10 Options That Control Optimization
    ftree-copyrename3.10 Options That Control Optimization
    ftree-dce3.10 Options That Control Optimization
    ftree-dominator-opts3.10 Options That Control Optimization
    ftree-dse3.10 Options That Control Optimization
    ftree-forwprop3.10 Options That Control Optimization
    ftree-fre3.10 Options That Control Optimization
    ftree-loop-im3.10 Options That Control Optimization
    ftree-loop-ivcanon3.10 Options That Control Optimization
    ftree-loop-linear3.10 Options That Control Optimization
    ftree-loop-optimize3.10 Options That Control Optimization
    ftree-parallelize-loops3.10 Options That Control Optimization
    ftree-phiprop3.10 Options That Control Optimization
    ftree-pre3.10 Options That Control Optimization
    ftree-pta3.10 Options That Control Optimization
    ftree-reassoc3.10 Options That Control Optimization
    ftree-sink3.10 Options That Control Optimization
    ftree-slp-vectorize3.10 Options That Control Optimization
    ftree-sra3.10 Options That Control Optimization
    ftree-ter3.10 Options That Control Optimization
    ftree-vect-loop-version3.10 Options That Control Optimization
    ftree-vectorize3.10 Options That Control Optimization
    ftree-vectorizer-verbose3.9 Options for Debugging Your Program or GCC
    ftree-vrp3.10 Options That Control Optimization
    funit-at-a-time3.10 Options That Control Optimization
    funroll-all-loops3.10 Options That Control Optimization
    funroll-all-loops3.10 Options That Control Optimization
    funroll-loops3.10 Options That Control Optimization
    funroll-loops3.10 Options That Control Optimization
    funsafe-loop-optimizations3.10 Options That Control Optimization
    funsafe-math-optimizations3.10 Options That Control Optimization
    funsigned-bitfields3.4 Options Controlling C Dialect
    funsigned-bitfields4.9 Structures, unions, enumerations, and bit-fields
    funsigned-bitfields11.9 Certain Changes We Don't Want to Make
    funsigned-char3.4 Options Controlling C Dialect
    funsigned-char4.4 Characters
    funswitch-loops3.10 Options That Control Optimization
    funwind-tables3.18 Options for Code Generation Conventions
    fuse-cxa-atexit3.5 Options Controlling C++ Dialect
    fvar-tracking3.9 Options for Debugging Your Program or GCC
    fvar-tracking-assignments3.9 Options for Debugging Your Program or GCC
    fvar-tracking-assignments-toggle3.9 Options for Debugging Your Program or GCC
    fvariable-expansion-in-unroller3.10 Options That Control Optimization
    fvect-cost-model3.10 Options That Control Optimization
    fverbose-asm3.18 Options for Code Generation Conventions
    fvisibility3.18 Options for Code Generation Conventions
    fvisibility-inlines-hidden3.5 Options Controlling C++ Dialect
    fvisibility-ms-compat3.5 Options Controlling C++ Dialect
    fvpt3.10 Options That Control Optimization
    fweb3.10 Options That Control Optimization
    fwhole-program3.10 Options That Control Optimization
    fwide-exec-charset3.11 Options Controlling the Preprocessor
    fworking-directory3.11 Options Controlling the Preprocessor
    fwrapv3.18 Options for Code Generation Conventions
    fzero-link3.6 Options Controlling Objective-C and Objective-C++ Dialects

    G
    g3.9 Options for Debugging Your Program or GCC
    gcoff3.9 Options for Debugging Your Program or GCC
    gdwarf-version3.9 Options for Debugging Your Program or GCC
    gen-decls3.6 Options Controlling Objective-C and Objective-C++ Dialects
    ggdb3.9 Options for Debugging Your Program or GCC
    gno-record-gcc-switches3.9 Options for Debugging Your Program or GCC
    gno-strict-dwarf3.9 Options for Debugging Your Program or GCC
    grecord-gcc-switches3.9 Options for Debugging Your Program or GCC
    gstabs3.9 Options for Debugging Your Program or GCC
    gstabs+3.9 Options for Debugging Your Program or GCC
    gstrict-dwarf3.9 Options for Debugging Your Program or GCC
    gtoggle3.9 Options for Debugging Your Program or GCC
    gvms3.9 Options for Debugging Your Program or GCC
    gxcoff3.9 Options for Debugging Your Program or GCC
    gxcoff+3.9 Options for Debugging Your Program or GCC

    H
    H3.11 Options Controlling the Preprocessor
    help3.2 Options Controlling the Kind of Output
    help3.11 Options Controlling the Preprocessor

    I
    I3.11 Options Controlling the Preprocessor
    I3.14 Options for Directory Search
    I-3.11 Options Controlling the Preprocessor
    I-3.14 Options for Directory Search
    idirafter3.11 Options Controlling the Preprocessor
    imacros3.11 Options Controlling the Preprocessor
    imultilib3.11 Options Controlling the Preprocessor
    include3.11 Options Controlling the Preprocessor
    iprefix3.11 Options Controlling the Preprocessor
    iquote3.11 Options Controlling the Preprocessor
    iquote3.14 Options for Directory Search
    isysroot3.11 Options Controlling the Preprocessor
    isystem3.11 Options Controlling the Preprocessor
    iwithprefix3.11 Options Controlling the Preprocessor
    iwithprefixbefore3.11 Options Controlling the Preprocessor

    L
    L3.14 Options for Directory Search
    l3.13 Options for Linking
    lobjc3.13 Options for Linking

    M
    M3.11 Options Controlling the Preprocessor
    m13.17.5 SH Options
    m23.17.5 SH Options
    m2a3.17.5 SH Options
    m2a-nofpu3.17.5 SH Options
    m2a-single3.17.5 SH Options
    m2a-single-only3.17.5 SH Options
    m33.17.5 SH Options
    m32bit-doubles3.17.4 RX Options
    m3e3.17.5 SH Options
    m43.17.5 SH Options
    m4-nofpu3.17.5 SH Options
    m4-single3.17.5 SH Options
    m4-single-only3.17.5 SH Options
    m4a3.17.5 SH Options
    m4a-nofpu3.17.5 SH Options
    m4a-single3.17.5 SH Options
    m4a-single-only3.17.5 SH Options
    m4al3.17.5 SH Options
    m64bit-doubles3.17.4 RX Options
    maccumulate-outgoing-args3.17.5 SH Options
    madjust-unroll3.17.5 SH Options
    malign-3003.17.1 H8/300 Options
    mas100-syntax3.17.4 RX Options
    mb3.17.5 SH Options
    mbig-endian-data3.17.4 RX Options
    mbigtable3.17.5 SH Options
    mbitops3.17.5 SH Options
    mbranch-cost=num3.17.5 SH Options
    mcbranchdi3.17.5 SH Options
    mcmpeqdi3.17.5 SH Options
    mcpu=3.17.2 M32C Options
    MD3.11 Options Controlling the Preprocessor
    mdalign3.17.5 SH Options
    mdiv=strategy3.17.5 SH Options
    mdivsi3_libfunc=name3.17.5 SH Options
    memregs=3.17.2 M32C Options
    mexr3.17.1 H8/300 Options
    MF3.11 Options Controlling the Preprocessor
    mfixed-range3.17.5 SH Options
    mfmovd3.17.5 SH Options
    mfpmath3.10 Options That Control Optimization
    mfused-madd3.17.5 SH Options
    MG3.11 Options Controlling the Preprocessor
    mgettrcost=number3.17.5 SH Options
    mh3.17.1 H8/300 Options
    mhitachi3.17.5 SH Options
    mhitachi3.17.5 SH Options
    mhitachi3.17.5 SH Options
    mieee3.17.5 SH Options
    mindexed-addressing3.17.5 SH Options
    minline-ic_invalidate3.17.5 SH Options
    mint-register3.17.4 RX Options
    mint323.17.1 H8/300 Options
    minvalid-symbols3.17.5 SH Options
    misize3.17.5 SH Options
    ml3.17.5 SH Options
    mlittle-endian-data3.17.4 RX Options
    MM3.11 Options Controlling the Preprocessor
    mmax-constant-size3.17.4 RX Options
    MMD3.11 Options Controlling the Preprocessor
    mmul3.17.3 RL78 Options
    mn3.17.1 H8/300 Options
    mno-as100-syntax3.17.4 RX Options
    mno-exr3.17.1 H8/300 Options
    mno-pid3.17.4 RX Options
    mno-sim3.17.4 RX Options
    mno-warn-multiple-fast-interrupts3.17.4 RX Options
    mnomacsave3.17.5 SH Options
    MP3.11 Options Controlling the Preprocessor
    mpadstruct3.17.5 SH Options
    mpid3.17.4 RX Options
    mprefergot3.17.5 SH Options
    mpretend-cmove3.17.5 SH Options
    mpt-fixed3.17.5 SH Options
    MQ3.11 Options Controlling the Preprocessor
    mrelax3.17.1 H8/300 Options
    mrelax3.17.4 RX Options
    mrelax3.17.5 SH Options
    mrtd6.30 Declaring Attributes of Functions
    ms3.17.1 H8/300 Options
    ms26003.17.1 H8/300 Options
    msave-acc-in-interrupts3.17.4 RX Options
    msim3.17.2 M32C Options
    msim3.17.3 RL78 Options
    msim3.17.4 RX Options
    msmall-data-limit3.17.4 RX Options
    msoft-atomic3.17.5 SH Options
    mspace3.17.5 SH Options
    MT3.11 Options Controlling the Preprocessor
    multcost=number3.17.5 SH Options
    musermode3.17.5 SH Options
    mwarn-multiple-fast-interrupts3.17.4 RX Options

    N
    no-canonical-prefixes3.2 Options Controlling the Kind of Output
    no-integrated-cpp3.4 Options Controlling C Dialect
    nodefaultlibs3.13 Options for Linking
    nofpu3.17.4 RX Options
    nostartfiles3.13 Options for Linking
    nostdinc3.11 Options Controlling the Preprocessor
    nostdinc++3.5 Options Controlling C++ Dialect
    nostdinc++3.11 Options Controlling the Preprocessor
    nostdlib3.13 Options for Linking

    O
    o3.2 Options Controlling the Kind of Output
    O3.10 Options That Control Optimization
    o3.11 Options Controlling the Preprocessor
    O03.10 Options That Control Optimization
    O13.10 Options That Control Optimization
    O23.10 Options That Control Optimization
    O33.10 Options That Control Optimization
    Ofast3.10 Options That Control Optimization
    Os3.10 Options That Control Optimization

    P
    p3.9 Options for Debugging Your Program or GCC
    P3.11 Options Controlling the Preprocessor
    param3.10 Options That Control Optimization
    pass-exit-codes3.2 Options Controlling the Kind of Output
    pedantic2.1 C language
    pedantic3.8 Options to Request or Suppress Warnings
    pedantic3.11 Options Controlling the Preprocessor
    pedantic6. Extensions to the C Language Family
    pedantic6.45 Alternate Keywords
    pedantic11.10 Warning Messages and Error Messages
    pedantic-errors2.1 C language
    pedantic-errors3.8 Options to Request or Suppress Warnings
    pedantic-errors3.11 Options Controlling the Preprocessor
    pedantic-errors11.9 Certain Changes We Don't Want to Make
    pedantic-errors11.10 Warning Messages and Error Messages
    pg3.9 Options for Debugging Your Program or GCC
    pie3.13 Options for Linking
    pipe3.2 Options Controlling the Kind of Output
    print-file-name3.9 Options for Debugging Your Program or GCC
    print-libgcc-file-name3.9 Options for Debugging Your Program or GCC
    print-multi-directory3.9 Options for Debugging Your Program or GCC
    print-multi-lib3.9 Options for Debugging Your Program or GCC
    print-multi-os-directory3.9 Options for Debugging Your Program or GCC
    print-objc-runtime-info3.6 Options Controlling Objective-C and Objective-C++ Dialects
    print-prog-name3.9 Options for Debugging Your Program or GCC
    print-search-dirs3.9 Options for Debugging Your Program or GCC
    print-sysroot3.9 Options for Debugging Your Program or GCC
    print-sysroot-headers-suffix3.9 Options for Debugging Your Program or GCC

    Q
    Q3.9 Options for Debugging Your Program or GCC

    R
    rdynamic3.13 Options for Linking
    remap3.11 Options Controlling the Preprocessor

    S
    S3.2 Options Controlling the Kind of Output
    s3.13 Options for Linking
    S3.13 Options for Linking
    save-temps3.9 Options for Debugging Your Program or GCC
    save-temps=obj3.9 Options for Debugging Your Program or GCC
    shared3.13 Options for Linking
    shared-libgcc3.13 Options for Linking
    specs3.14 Options for Directory Search
    static3.13 Options for Linking
    static-libgcc3.13 Options for Linking
    std2.1 C language
    std3.4 Options Controlling C Dialect
    std6.54 Other built-in functions provided by GCC
    std11.9 Certain Changes We Don't Want to Make
    std=3.11 Options Controlling the Preprocessor
    symbolic3.13 Options for Linking
    sysroot3.14 Options for Directory Search

    T
    T3.13 Options for Linking
    target-help3.2 Options Controlling the Kind of Output
    target-help3.11 Options Controlling the Preprocessor
    time3.9 Options for Debugging Your Program or GCC
    traditional3.4 Options Controlling C Dialect
    traditional11.4 Incompatibilities of GCC
    traditional-cpp3.4 Options Controlling C Dialect
    traditional-cpp3.11 Options Controlling the Preprocessor
    trigraphs3.4 Options Controlling C Dialect
    trigraphs3.11 Options Controlling the Preprocessor

    U
    U3.11 Options Controlling the Preprocessor
    u3.13 Options for Linking
    undef3.11 Options Controlling the Preprocessor

    V
    v3.2 Options Controlling the Kind of Output
    v3.11 Options Controlling the Preprocessor
    version3.2 Options Controlling the Kind of Output
    version3.11 Options Controlling the Preprocessor

    W
    w3.8 Options to Request or Suppress Warnings
    W3.8 Options to Request or Suppress Warnings
    w3.11 Options Controlling the Preprocessor
    W3.8 Options to Request or Suppress Warnings
    W3.8 Options to Request or Suppress Warnings
    W11.4 Incompatibilities of GCC
    Wa3.12 Passing Options to the Assembler
    Wabi3.5 Options Controlling C++ Dialect
    Waddress3.8 Options to Request or Suppress Warnings
    Waggregate-return3.8 Options to Request or Suppress Warnings
    Wall3.8 Options to Request or Suppress Warnings
    Wall3.11 Options Controlling the Preprocessor
    Wall11.6 Standard Libraries
    Warray-bounds3.8 Options to Request or Suppress Warnings
    Wassign-intercept3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wattributes3.8 Options to Request or Suppress Warnings
    Wbad-function-cast3.8 Options to Request or Suppress Warnings
    Wbuiltin-macro-redefined3.8 Options to Request or Suppress Warnings
    Wcast-align3.8 Options to Request or Suppress Warnings
    Wcast-qual3.8 Options to Request or Suppress Warnings
    Wchar-subscripts3.8 Options to Request or Suppress Warnings
    Wclobbered3.8 Options to Request or Suppress Warnings
    Wcomment3.8 Options to Request or Suppress Warnings
    Wcomment3.11 Options Controlling the Preprocessor
    Wcomments3.11 Options Controlling the Preprocessor
    Wconversion3.8 Options to Request or Suppress Warnings
    Wconversion-null3.8 Options to Request or Suppress Warnings
    Wctor-dtor-privacy3.5 Options Controlling C++ Dialect
    Wdeclaration-after-statement3.8 Options to Request or Suppress Warnings
    Wdelete-non-virtual-dtor3.5 Options Controlling C++ Dialect
    Wdeprecated3.8 Options to Request or Suppress Warnings
    Wdeprecated-declarations3.8 Options to Request or Suppress Warnings
    Wdisabled-optimization3.8 Options to Request or Suppress Warnings
    Wdiv-by-zero3.8 Options to Request or Suppress Warnings
    Wdouble-promotion3.8 Options to Request or Suppress Warnings
    Weffc++3.5 Options Controlling C++ Dialect
    Wempty-body3.8 Options to Request or Suppress Warnings
    Wendif-labels3.8 Options to Request or Suppress Warnings
    Wendif-labels3.11 Options Controlling the Preprocessor
    Wenum-compare3.8 Options to Request or Suppress Warnings
    Werror3.8 Options to Request or Suppress Warnings
    Werror3.11 Options Controlling the Preprocessor
    Werror=3.8 Options to Request or Suppress Warnings
    Wextra3.8 Options to Request or Suppress Warnings
    Wextra3.8 Options to Request or Suppress Warnings
    Wextra3.8 Options to Request or Suppress Warnings
    Wfatal-errors3.8 Options to Request or Suppress Warnings
    Wfloat-equal3.8 Options to Request or Suppress Warnings
    Wformat3.8 Options to Request or Suppress Warnings
    Wformat3.8 Options to Request or Suppress Warnings
    Wformat6.30 Declaring Attributes of Functions
    Wformat-contains-nul3.8 Options to Request or Suppress Warnings
    Wformat-extra-args3.8 Options to Request or Suppress Warnings
    Wformat-nonliteral3.8 Options to Request or Suppress Warnings
    Wformat-nonliteral6.30 Declaring Attributes of Functions
    Wformat-security3.8 Options to Request or Suppress Warnings
    Wformat-y2k3.8 Options to Request or Suppress Warnings
    Wformat-zero-length3.8 Options to Request or Suppress Warnings
    Wformat=23.8 Options to Request or Suppress Warnings
    Wframe-larger-than3.8 Options to Request or Suppress Warnings
    Wfree-nonheap-object3.8 Options to Request or Suppress Warnings
    Wignored-qualifiers3.8 Options to Request or Suppress Warnings
    Wimplicit3.8 Options to Request or Suppress Warnings
    Wimplicit-function-declaration3.8 Options to Request or Suppress Warnings
    Wimplicit-int3.8 Options to Request or Suppress Warnings
    Winit-self3.8 Options to Request or Suppress Warnings
    Winline3.8 Options to Request or Suppress Warnings
    Winline6.39 An Inline Function is As Fast As a Macro
    Wint-to-pointer-cast3.8 Options to Request or Suppress Warnings
    Winvalid-offsetof3.8 Options to Request or Suppress Warnings
    Winvalid-pch3.8 Options to Request or Suppress Warnings
    Wjump-misses-init3.8 Options to Request or Suppress Warnings
    Wl3.13 Options for Linking
    Wlarger-than-len3.8 Options to Request or Suppress Warnings
    Wlarger-than=len3.8 Options to Request or Suppress Warnings
    Wlogical-op3.8 Options to Request or Suppress Warnings
    Wlong-long3.8 Options to Request or Suppress Warnings
    Wmain3.8 Options to Request or Suppress Warnings
    Wmaybe-uninitialized3.8 Options to Request or Suppress Warnings
    Wmissing-braces3.8 Options to Request or Suppress Warnings
    Wmissing-declarations3.8 Options to Request or Suppress Warnings
    Wmissing-field-initializers3.8 Options to Request or Suppress Warnings
    Wmissing-format-attribute3.8 Options to Request or Suppress Warnings
    Wmissing-include-dirs3.8 Options to Request or Suppress Warnings
    Wmissing-parameter-type3.8 Options to Request or Suppress Warnings
    Wmissing-prototypes3.8 Options to Request or Suppress Warnings
    Wmultichar3.8 Options to Request or Suppress Warnings
    Wnarrowing3.5 Options Controlling C++ Dialect
    Wnested-externs3.8 Options to Request or Suppress Warnings
    Wno-abi3.5 Options Controlling C++ Dialect
    Wno-address3.8 Options to Request or Suppress Warnings
    Wno-aggregate-return3.8 Options to Request or Suppress Warnings
    Wno-all3.8 Options to Request or Suppress Warnings
    Wno-array-bounds3.8 Options to Request or Suppress Warnings
    Wno-assign-intercept3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wno-attributes3.8 Options to Request or Suppress Warnings
    Wno-bad-function-cast3.8 Options to Request or Suppress Warnings
    Wno-builtin-macro-redefined3.8 Options to Request or Suppress Warnings
    Wno-cast-align3.8 Options to Request or Suppress Warnings
    Wno-cast-qual3.8 Options to Request or Suppress Warnings
    Wno-char-subscripts3.8 Options to Request or Suppress Warnings
    Wno-clobbered3.8 Options to Request or Suppress Warnings
    Wno-comment3.8 Options to Request or Suppress Warnings
    Wno-conversion3.8 Options to Request or Suppress Warnings
    Wno-conversion-null3.8 Options to Request or Suppress Warnings
    Wno-coverage-mismatch3.8 Options to Request or Suppress Warnings
    Wno-ctor-dtor-privacy3.5 Options Controlling C++ Dialect
    Wno-declaration-after-statement3.8 Options to Request or Suppress Warnings
    Wno-delete-non-virtual-dtor3.5 Options Controlling C++ Dialect
    Wno-deprecated3.8 Options to Request or Suppress Warnings
    Wno-deprecated-declarations3.8 Options to Request or Suppress Warnings
    Wno-disabled-optimization3.8 Options to Request or Suppress Warnings
    Wno-div-by-zero3.8 Options to Request or Suppress Warnings
    Wno-double-promotion3.8 Options to Request or Suppress Warnings
    Wno-effc++3.5 Options Controlling C++ Dialect
    Wno-empty-body3.8 Options to Request or Suppress Warnings
    Wno-endif-labels3.8 Options to Request or Suppress Warnings
    Wno-enum-compare3.8 Options to Request or Suppress Warnings
    Wno-error3.8 Options to Request or Suppress Warnings
    Wno-error=3.8 Options to Request or Suppress Warnings
    Wno-extra3.8 Options to Request or Suppress Warnings
    Wno-extra3.8 Options to Request or Suppress Warnings
    Wno-extra3.8 Options to Request or Suppress Warnings
    Wno-fatal-errors3.8 Options to Request or Suppress Warnings
    Wno-float-equal3.8 Options to Request or Suppress Warnings
    Wno-format3.8 Options to Request or Suppress Warnings
    Wno-format3.8 Options to Request or Suppress Warnings
    Wno-format-contains-nul3.8 Options to Request or Suppress Warnings
    Wno-format-extra-args3.8 Options to Request or Suppress Warnings
    Wno-format-nonliteral3.8 Options to Request or Suppress Warnings
    Wno-format-security3.8 Options to Request or Suppress Warnings
    Wno-format-y2k3.8 Options to Request or Suppress Warnings
    Wno-format-zero-length3.8 Options to Request or Suppress Warnings
    Wno-format=23.8 Options to Request or Suppress Warnings
    Wno-free-nonheap-object3.8 Options to Request or Suppress Warnings
    Wno-ignored-qualifiers3.8 Options to Request or Suppress Warnings
    Wno-implicit3.8 Options to Request or Suppress Warnings
    Wno-implicit-function-declaration3.8 Options to Request or Suppress Warnings
    Wno-implicit-int3.8 Options to Request or Suppress Warnings
    Wno-init-self3.8 Options to Request or Suppress Warnings
    Wno-inline3.8 Options to Request or Suppress Warnings
    Wno-int-to-pointer-cast3.8 Options to Request or Suppress Warnings
    Wno-invalid-offsetof3.8 Options to Request or Suppress Warnings
    Wno-invalid-pch3.8 Options to Request or Suppress Warnings
    Wno-jump-misses-init3.8 Options to Request or Suppress Warnings
    Wno-logical-op3.8 Options to Request or Suppress Warnings
    Wno-long-long3.8 Options to Request or Suppress Warnings
    Wno-main3.8 Options to Request or Suppress Warnings
    Wno-maybe-uninitialized3.8 Options to Request or Suppress Warnings
    Wno-missing-braces3.8 Options to Request or Suppress Warnings
    Wno-missing-declarations3.8 Options to Request or Suppress Warnings
    Wno-missing-field-initializers3.8 Options to Request or Suppress Warnings
    Wno-missing-format-attribute3.8 Options to Request or Suppress Warnings
    Wno-missing-include-dirs3.8 Options to Request or Suppress Warnings
    Wno-missing-parameter-type3.8 Options to Request or Suppress Warnings
    Wno-missing-prototypes3.8 Options to Request or Suppress Warnings
    Wno-mudflap3.8 Options to Request or Suppress Warnings
    Wno-multichar3.8 Options to Request or Suppress Warnings
    Wno-narrowing3.5 Options Controlling C++ Dialect
    Wno-nested-externs3.8 Options to Request or Suppress Warnings
    Wno-noexcept3.5 Options Controlling C++ Dialect
    Wno-non-template-friend3.5 Options Controlling C++ Dialect
    Wno-non-virtual-dtor3.5 Options Controlling C++ Dialect
    Wno-nonnull3.8 Options to Request or Suppress Warnings
    Wno-old-style-cast3.5 Options Controlling C++ Dialect
    Wno-old-style-declaration3.8 Options to Request or Suppress Warnings
    Wno-old-style-definition3.8 Options to Request or Suppress Warnings
    Wno-overflow3.8 Options to Request or Suppress Warnings
    Wno-overlength-strings3.8 Options to Request or Suppress Warnings
    Wno-overloaded-virtual3.5 Options Controlling C++ Dialect
    Wno-override-init3.8 Options to Request or Suppress Warnings
    Wno-packed3.8 Options to Request or Suppress Warnings
    Wno-packed-bitfield-compat3.8 Options to Request or Suppress Warnings
    Wno-padded3.8 Options to Request or Suppress Warnings
    Wno-parentheses3.8 Options to Request or Suppress Warnings
    Wno-pedantic-ms-format3.8 Options to Request or Suppress Warnings
    Wno-pmf-conversions3.5 Options Controlling C++ Dialect
    Wno-pmf-conversions7.6 Extracting the function pointer from a bound pointer to member function
    Wno-pointer-arith3.8 Options to Request or Suppress Warnings
    Wno-pointer-sign3.8 Options to Request or Suppress Warnings
    Wno-pointer-to-int-cast3.8 Options to Request or Suppress Warnings
    Wno-pragmas3.8 Options to Request or Suppress Warnings
    Wno-protocol3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wno-redundant-decls3.8 Options to Request or Suppress Warnings
    Wno-reorder3.5 Options Controlling C++ Dialect
    Wno-return-type3.8 Options to Request or Suppress Warnings
    Wno-selector3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wno-sequence-point3.8 Options to Request or Suppress Warnings
    Wno-shadow3.8 Options to Request or Suppress Warnings
    Wno-sign-compare3.8 Options to Request or Suppress Warnings
    Wno-sign-conversion3.8 Options to Request or Suppress Warnings
    Wno-sign-promo3.5 Options Controlling C++ Dialect
    Wno-stack-protector3.8 Options to Request or Suppress Warnings
    Wno-strict-aliasing3.8 Options to Request or Suppress Warnings
    Wno-strict-aliasing=n3.8 Options to Request or Suppress Warnings
    Wno-strict-null-sentinel3.5 Options Controlling C++ Dialect
    Wno-strict-overflow3.8 Options to Request or Suppress Warnings
    Wno-strict-prototypes3.8 Options to Request or Suppress Warnings
    Wno-strict-selector-match3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wno-suggest-attribute=3.8 Options to Request or Suppress Warnings
    Wno-suggest-attribute=const3.8 Options to Request or Suppress Warnings
    Wno-suggest-attribute=noreturn3.8 Options to Request or Suppress Warnings
    Wno-suggest-attribute=pure3.8 Options to Request or Suppress Warnings
    Wno-switch3.8 Options to Request or Suppress Warnings
    Wno-switch-default3.8 Options to Request or Suppress Warnings
    Wno-switch-enum3.8 Options to Request or Suppress Warnings
    Wno-sync-nand3.8 Options to Request or Suppress Warnings
    Wno-system-headers3.8 Options to Request or Suppress Warnings
    Wno-traditional3.8 Options to Request or Suppress Warnings
    Wno-traditional-conversion3.8 Options to Request or Suppress Warnings
    Wno-trampolines3.8 Options to Request or Suppress Warnings
    Wno-trigraphs3.8 Options to Request or Suppress Warnings
    Wno-type-limits3.8 Options to Request or Suppress Warnings
    Wno-undeclared-selector3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wno-undef3.8 Options to Request or Suppress Warnings
    Wno-uninitialized3.8 Options to Request or Suppress Warnings
    Wno-unknown-pragmas3.8 Options to Request or Suppress Warnings
    Wno-unsafe-loop-optimizations3.8 Options to Request or Suppress Warnings
    Wno-unused3.8 Options to Request or Suppress Warnings
    Wno-unused-but-set-parameter3.8 Options to Request or Suppress Warnings
    Wno-unused-but-set-variable3.8 Options to Request or Suppress Warnings
    Wno-unused-function3.8 Options to Request or Suppress Warnings
    Wno-unused-label3.8 Options to Request or Suppress Warnings
    Wno-unused-parameter3.8 Options to Request or Suppress Warnings
    Wno-unused-result3.8 Options to Request or Suppress Warnings
    Wno-unused-value3.8 Options to Request or Suppress Warnings
    Wno-unused-variable3.8 Options to Request or Suppress Warnings
    Wno-variadic-macros3.8 Options to Request or Suppress Warnings
    Wno-vector-operation-performance3.8 Options to Request or Suppress Warnings
    Wno-vla3.8 Options to Request or Suppress Warnings
    Wno-volatile-register-var3.8 Options to Request or Suppress Warnings
    Wno-write-strings3.8 Options to Request or Suppress Warnings
    Wno-zero-as-null-pointer-constant3.8 Options to Request or Suppress Warnings
    Wnoexcept3.5 Options Controlling C++ Dialect
    Wnon-template-friend3.5 Options Controlling C++ Dialect
    Wnon-virtual-dtor3.5 Options Controlling C++ Dialect
    Wnonnull3.8 Options to Request or Suppress Warnings
    Wnormalized=3.8 Options to Request or Suppress Warnings
    Wold-style-cast3.5 Options Controlling C++ Dialect
    Wold-style-declaration3.8 Options to Request or Suppress Warnings
    Wold-style-definition3.8 Options to Request or Suppress Warnings
    Woverflow3.8 Options to Request or Suppress Warnings
    Woverlength-strings3.8 Options to Request or Suppress Warnings
    Woverloaded-virtual3.5 Options Controlling C++ Dialect
    Woverride-init3.8 Options to Request or Suppress Warnings
    Wp3.11 Options Controlling the Preprocessor
    Wpacked3.8 Options to Request or Suppress Warnings
    Wpacked-bitfield-compat3.8 Options to Request or Suppress Warnings
    Wpadded3.8 Options to Request or Suppress Warnings
    Wparentheses3.8 Options to Request or Suppress Warnings
    Wpedantic-ms-format3.8 Options to Request or Suppress Warnings
    Wpmf-conversions3.5 Options Controlling C++ Dialect
    Wpointer-arith3.8 Options to Request or Suppress Warnings
    Wpointer-arith6.23 Arithmetic on void- and Function-Pointers
    Wpointer-sign3.8 Options to Request or Suppress Warnings
    Wpointer-to-int-cast3.8 Options to Request or Suppress Warnings
    Wpragmas3.8 Options to Request or Suppress Warnings
    Wprotocol3.6 Options Controlling Objective-C and Objective-C++ Dialects
    wrapper3.2 Options Controlling the Kind of Output
    Wredundant-decls3.8 Options to Request or Suppress Warnings
    Wreorder3.5 Options Controlling C++ Dialect
    Wreturn-type3.8 Options to Request or Suppress Warnings
    Wselector3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wsequence-point3.8 Options to Request or Suppress Warnings
    Wshadow3.8 Options to Request or Suppress Warnings
    Wsign-compare3.8 Options to Request or Suppress Warnings
    Wsign-conversion3.8 Options to Request or Suppress Warnings
    Wsign-promo3.5 Options Controlling C++ Dialect
    Wstack-protector3.8 Options to Request or Suppress Warnings
    Wstack-usage3.8 Options to Request or Suppress Warnings
    Wstrict-aliasing3.8 Options to Request or Suppress Warnings
    Wstrict-aliasing=n3.8 Options to Request or Suppress Warnings
    Wstrict-null-sentinel3.5 Options Controlling C++ Dialect
    Wstrict-overflow3.8 Options to Request or Suppress Warnings
    Wstrict-prototypes3.8 Options to Request or Suppress Warnings
    Wstrict-selector-match3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wsuggest-attribute=3.8 Options to Request or Suppress Warnings
    Wsuggest-attribute=const3.8 Options to Request or Suppress Warnings
    Wsuggest-attribute=noreturn3.8 Options to Request or Suppress Warnings
    Wsuggest-attribute=pure3.8 Options to Request or Suppress Warnings
    Wswitch3.8 Options to Request or Suppress Warnings
    Wswitch-default3.8 Options to Request or Suppress Warnings
    Wswitch-enum3.8 Options to Request or Suppress Warnings
    Wsync-nand3.8 Options to Request or Suppress Warnings
    Wsystem-headers3.8 Options to Request or Suppress Warnings
    Wsystem-headers3.11 Options Controlling the Preprocessor
    Wtraditional3.8 Options to Request or Suppress Warnings
    Wtraditional3.11 Options Controlling the Preprocessor
    Wtraditional-conversion3.8 Options to Request or Suppress Warnings
    Wtrampolines3.8 Options to Request or Suppress Warnings
    Wtrigraphs3.8 Options to Request or Suppress Warnings
    Wtrigraphs3.11 Options Controlling the Preprocessor
    Wtype-limits3.8 Options to Request or Suppress Warnings
    Wundeclared-selector3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Wundef3.8 Options to Request or Suppress Warnings
    Wundef3.11 Options Controlling the Preprocessor
    Wuninitialized3.8 Options to Request or Suppress Warnings
    Wunknown-pragmas3.8 Options to Request or Suppress Warnings
    Wunsafe-loop-optimizations3.8 Options to Request or Suppress Warnings
    Wunsuffixed-float-constants3.8 Options to Request or Suppress Warnings
    Wunused3.8 Options to Request or Suppress Warnings
    Wunused-but-set-parameter3.8 Options to Request or Suppress Warnings
    Wunused-but-set-variable3.8 Options to Request or Suppress Warnings
    Wunused-function3.8 Options to Request or Suppress Warnings
    Wunused-label3.8 Options to Request or Suppress Warnings
    Wunused-local-typedefs3.8 Options to Request or Suppress Warnings
    Wunused-macros3.11 Options Controlling the Preprocessor
    Wunused-parameter3.8 Options to Request or Suppress Warnings
    Wunused-result3.8 Options to Request or Suppress Warnings
    Wunused-value3.8 Options to Request or Suppress Warnings
    Wunused-variable3.8 Options to Request or Suppress Warnings
    Wvariadic-macros3.8 Options to Request or Suppress Warnings
    Wvector-operation-performance3.8 Options to Request or Suppress Warnings
    Wvla3.8 Options to Request or Suppress Warnings
    Wvolatile-register-var3.8 Options to Request or Suppress Warnings
    Wwrite-strings3.8 Options to Request or Suppress Warnings
    Wzero-as-null-pointer-constant3.8 Options to Request or Suppress Warnings

    X
    x3.2 Options Controlling the Kind of Output
    x3.11 Options Controlling the Preprocessor
    Xassembler3.12 Passing Options to the Assembler
    Xlinker3.13 Options for Linking
    Xpreprocessor3.11 Options Controlling the Preprocessor

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    Index Entry Section

    !
    `!' in constraint6.42.2 Multiple Alternative Constraints

    #
    `#' in constraint6.42.3 Constraint Modifier Characters
    #pragma6.56 Pragmas Accepted by GCC
    #pragma implementation7.4 #pragma interface and implementation
    #pragma implementation, implied7.4 #pragma interface and implementation
    #pragma interface7.4 #pragma interface and implementation
    #pragma, reason for not using6.30 Declaring Attributes of Functions

    $
    $6.34 Dollar Signs in Identifier Names

    %
    `%' in constraint6.42.3 Constraint Modifier Characters
    %include3.15 Specifying subprocesses and the switches to pass to them
    %include_noerr3.15 Specifying subprocesses and the switches to pass to them
    %rename3.15 Specifying subprocesses and the switches to pass to them

    &
    `&' in constraint6.42.3 Constraint Modifier Characters

    '
    '11.4 Incompatibilities of GCC

    *
    `*' in constraint6.42.3 Constraint Modifier Characters
    *__builtin_assume_aligned6.54 Other built-in functions provided by GCC

    +
    `+' in constraint6.42.3 Constraint Modifier Characters

    -
    `-lgcc', use with `-nodefaultlibs'3.13 Options for Linking
    `-lgcc', use with `-nostdlib'3.13 Options for Linking
    `-nodefaultlibs' and unresolved references3.13 Options for Linking
    `-nostdlib' and unresolved references3.13 Options for Linking

    /
    //6.33 C++ Style Comments

    0
    `0' in constraint6.42.1 Simple Constraints

    <
    `<' in constraint6.42.1 Simple Constraints

    =
    `=' in constraint6.42.3 Constraint Modifier Characters

    >
    `>' in constraint6.42.1 Simple Constraints

    ?
    `?' in constraint6.42.2 Multiple Alternative Constraints
    ?: extensions6.7 Conditionals with Omitted Operands
    ?: side effect6.7 Conditionals with Omitted Operands

    _
    `_' in variables in macros6.6 Referring to a Type with typeof
    __atomic_add_fetch6.52 Built-in functions for memory model aware atomic operations
    __atomic_always_lock_free6.52 Built-in functions for memory model aware atomic operations
    __atomic_and_fetch6.52 Built-in functions for memory model aware atomic operations
    __atomic_clear6.52 Built-in functions for memory model aware atomic operations
    __atomic_compare_exchange6.52 Built-in functions for memory model aware atomic operations
    __atomic_compare_exchange_n6.52 Built-in functions for memory model aware atomic operations
    __atomic_exchange6.52 Built-in functions for memory model aware atomic operations
    __atomic_exchange_n6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_add6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_and6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_nand6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_or6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_sub6.52 Built-in functions for memory model aware atomic operations
    __atomic_fetch_xor6.52 Built-in functions for memory model aware atomic operations
    __atomic_is_lock_free6.52 Built-in functions for memory model aware atomic operations
    __atomic_load6.52 Built-in functions for memory model aware atomic operations
    __atomic_load_n6.52 Built-in functions for memory model aware atomic operations
    __atomic_nand_fetch6.52 Built-in functions for memory model aware atomic operations
    __atomic_or_fetch6.52 Built-in functions for memory model aware atomic operations
    __atomic_signal_fence6.52 Built-in functions for memory model aware atomic operations
    __atomic_store6.52 Built-in functions for memory model aware atomic operations
    __atomic_store_n6.52 Built-in functions for memory model aware atomic operations
    __atomic_sub_fetch6.52 Built-in functions for memory model aware atomic operations
    __atomic_test_and_set6.52 Built-in functions for memory model aware atomic operations
    __atomic_thread_fence6.52 Built-in functions for memory model aware atomic operations
    __atomic_xor_fetch6.52 Built-in functions for memory model aware atomic operations
    __builtin___clear_cache6.54 Other built-in functions provided by GCC
    __builtin___fprintf_chk6.53 Object Size Checking Builtins
    __builtin___memcpy_chk6.53 Object Size Checking Builtins
    __builtin___memmove_chk6.53 Object Size Checking Builtins
    __builtin___mempcpy_chk6.53 Object Size Checking Builtins
    __builtin___memset_chk6.53 Object Size Checking Builtins
    __builtin___printf_chk6.53 Object Size Checking Builtins
    __builtin___snprintf_chk6.53 Object Size Checking Builtins
    __builtin___sprintf_chk6.53 Object Size Checking Builtins
    __builtin___stpcpy_chk6.53 Object Size Checking Builtins
    __builtin___strcat_chk6.53 Object Size Checking Builtins
    __builtin___strcpy_chk6.53 Object Size Checking Builtins
    __builtin___strncat_chk6.53 Object Size Checking Builtins
    __builtin___strncpy_chk6.53 Object Size Checking Builtins
    __builtin___vfprintf_chk6.53 Object Size Checking Builtins
    __builtin___vprintf_chk6.53 Object Size Checking Builtins
    __builtin___vsnprintf_chk6.53 Object Size Checking Builtins
    __builtin___vsprintf_chk6.53 Object Size Checking Builtins
    __builtin_apply6.5 Constructing Function Calls
    __builtin_apply_args6.5 Constructing Function Calls
    __builtin_bswap326.54 Other built-in functions provided by GCC
    __builtin_bswap646.54 Other built-in functions provided by GCC
    __builtin_choose_expr6.54 Other built-in functions provided by GCC
    __builtin_clrsb6.54 Other built-in functions provided by GCC
    __builtin_clrsbl6.54 Other built-in functions provided by GCC
    __builtin_clrsbll6.54 Other built-in functions provided by GCC
    __builtin_clz6.54 Other built-in functions provided by GCC
    __builtin_clzl6.54 Other built-in functions provided by GCC
    __builtin_clzll6.54 Other built-in functions provided by GCC
    __builtin_complex6.54 Other built-in functions provided by GCC
    __builtin_constant_p6.54 Other built-in functions provided by GCC
    __builtin_ctz6.54 Other built-in functions provided by GCC
    __builtin_ctzl6.54 Other built-in functions provided by GCC
    __builtin_ctzll6.54 Other built-in functions provided by GCC
    __builtin_expect6.54 Other built-in functions provided by GCC
    __builtin_extract_return_address6.48 Getting the Return or Frame Address of a Function
    __builtin_ffs6.54 Other built-in functions provided by GCC
    __builtin_ffsl6.54 Other built-in functions provided by GCC
    __builtin_ffsll6.54 Other built-in functions provided by GCC
    __builtin_fpclassify6.54 Other built-in functions provided by GCC
    __builtin_fpclassify6.54 Other built-in functions provided by GCC
    __builtin_frame_address6.48 Getting the Return or Frame Address of a Function
    __builtin_frob_return_address6.48 Getting the Return or Frame Address of a Function
    __builtin_huge_val6.54 Other built-in functions provided by GCC
    __builtin_huge_valf6.54 Other built-in functions provided by GCC
    __builtin_huge_vall6.54 Other built-in functions provided by GCC
    __builtin_inf6.54 Other built-in functions provided by GCC
    __builtin_infd1286.54 Other built-in functions provided by GCC
    __builtin_infd326.54 Other built-in functions provided by GCC
    __builtin_infd646.54 Other built-in functions provided by GCC
    __builtin_inff6.54 Other built-in functions provided by GCC
    __builtin_infl6.54 Other built-in functions provided by GCC
    __builtin_isfinite6.54 Other built-in functions provided by GCC
    __builtin_isgreater6.54 Other built-in functions provided by GCC
    __builtin_isgreaterequal6.54 Other built-in functions provided by GCC
    __builtin_isinf_sign6.54 Other built-in functions provided by GCC
    __builtin_isinf_sign6.54 Other built-in functions provided by GCC
    __builtin_isless6.54 Other built-in functions provided by GCC
    __builtin_islessequal6.54 Other built-in functions provided by GCC
    __builtin_islessgreater6.54 Other built-in functions provided by GCC
    __builtin_isnormal6.54 Other built-in functions provided by GCC
    __builtin_isunordered6.54 Other built-in functions provided by GCC
    __builtin_nan6.54 Other built-in functions provided by GCC
    __builtin_nand1286.54 Other built-in functions provided by GCC
    __builtin_nand326.54 Other built-in functions provided by GCC
    __builtin_nand646.54 Other built-in functions provided by GCC
    __builtin_nanf6.54 Other built-in functions provided by GCC
    __builtin_nanl6.54 Other built-in functions provided by GCC
    __builtin_nans6.54 Other built-in functions provided by GCC
    __builtin_nansf6.54 Other built-in functions provided by GCC
    __builtin_nansl6.54 Other built-in functions provided by GCC
    __builtin_object_size6.53 Object Size Checking Builtins
    __builtin_object_size6.53 Object Size Checking Builtins
    __builtin_offsetof6.50 Offsetof
    __builtin_parity6.54 Other built-in functions provided by GCC
    __builtin_parityl6.54 Other built-in functions provided by GCC
    __builtin_parityll6.54 Other built-in functions provided by GCC
    __builtin_popcount6.54 Other built-in functions provided by GCC
    __builtin_popcountl6.54 Other built-in functions provided by GCC
    __builtin_popcountll6.54 Other built-in functions provided by GCC
    __builtin_powi6.54 Other built-in functions provided by GCC
    __builtin_powi6.54 Other built-in functions provided by GCC
    __builtin_powif6.54 Other built-in functions provided by GCC
    __builtin_powif6.54 Other built-in functions provided by GCC
    __builtin_powil6.54 Other built-in functions provided by GCC
    __builtin_powil6.54 Other built-in functions provided by GCC
    __builtin_prefetch6.54 Other built-in functions provided by GCC
    __builtin_return6.5 Constructing Function Calls
    __builtin_return_address6.48 Getting the Return or Frame Address of a Function
    __builtin_rx_brk6.55.1 RX Built-in Functions
    __builtin_rx_clrpsw6.55.1 RX Built-in Functions
    __builtin_rx_int6.55.1 RX Built-in Functions
    __builtin_rx_machi6.55.1 RX Built-in Functions
    __builtin_rx_maclo6.55.1 RX Built-in Functions
    __builtin_rx_mulhi6.55.1 RX Built-in Functions
    __builtin_rx_mullo6.55.1 RX Built-in Functions
    __builtin_rx_mvfachi6.55.1 RX Built-in Functions
    __builtin_rx_mvfacmi6.55.1 RX Built-in Functions
    __builtin_rx_mvfc6.55.1 RX Built-in Functions
    __builtin_rx_mvtachi6.55.1 RX Built-in Functions
    __builtin_rx_mvtaclo6.55.1 RX Built-in Functions
    __builtin_rx_mvtc6.55.1 RX Built-in Functions
    __builtin_rx_mvtipl6.55.1 RX Built-in Functions
    __builtin_rx_racw6.55.1 RX Built-in Functions
    __builtin_rx_revw6.55.1 RX Built-in Functions
    __builtin_rx_rmpa6.55.1 RX Built-in Functions
    __builtin_rx_round6.55.1 RX Built-in Functions
    __builtin_rx_sat6.55.1 RX Built-in Functions
    __builtin_rx_setpsw6.55.1 RX Built-in Functions
    __builtin_rx_wait6.55.1 RX Built-in Functions
    __builtin_trap6.54 Other built-in functions provided by GCC
    __builtin_types_compatible_p6.54 Other built-in functions provided by GCC
    __builtin_unreachable6.54 Other built-in functions provided by GCC
    __builtin_va_arg_pack6.5 Constructing Function Calls
    __builtin_va_arg_pack_len6.5 Constructing Function Calls
    __complex__ keyword6.10 Complex Numbers
    __declspec(dllexport)6.30 Declaring Attributes of Functions
    __declspec(dllimport)6.30 Declaring Attributes of Functions
    __extension__6.45 Alternate Keywords
    __far M32C Named Address Spaces6.16.1 M32C Named Address Spaces
    __far RL78 Named Address Spaces6.16.2 RL78 Named Address Spaces
    __float128 data type6.11 Additional Floating Types
    __float80 data type6.11 Additional Floating Types
    __fp16 data type6.12 Half-Precision Floating Point
    __func__ identifier6.47 Function Names as Strings
    __FUNCTION__ identifier6.47 Function Names as Strings
    __imag__ keyword6.10 Complex Numbers
    __int128 data types6.8 128-bits integers
    __PRETTY_FUNCTION__ identifier6.47 Function Names as Strings
    __real__ keyword6.10 Complex Numbers
    __STDC_HOSTED__2.1 C language
    __sync_add_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __sync_and_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __sync_bool_compare_and_swap6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_add6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_and6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_nand6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_or6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_sub6.51 Legacy __sync built-in functions for atomic memory access
    __sync_fetch_and_xor6.51 Legacy __sync built-in functions for atomic memory access
    __sync_lock_release6.51 Legacy __sync built-in functions for atomic memory access
    __sync_lock_test_and_set6.51 Legacy __sync built-in functions for atomic memory access
    __sync_nand_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __sync_or_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __sync_sub_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __sync_synchronize6.51 Legacy __sync built-in functions for atomic memory access
    __sync_val_compare_and_swap6.51 Legacy __sync built-in functions for atomic memory access
    __sync_xor_and_fetch6.51 Legacy __sync built-in functions for atomic memory access
    __thread6.58 Thread-Local Storage
    _Accum data type6.15 Fixed-Point Types
    _Complex keyword6.10 Complex Numbers
    _Decimal128 data type6.13 Decimal Floating Types
    _Decimal32 data type6.13 Decimal Floating Types
    _Decimal64 data type6.13 Decimal Floating Types
    _Exit6.54 Other built-in functions provided by GCC
    _exit6.54 Other built-in functions provided by GCC
    _Fract data type6.15 Fixed-Point Types
    _Sat data type6.15 Fixed-Point Types

    A
    ABI9. Binary Compatibility
    abort6.54 Other built-in functions provided by GCC
    abs6.54 Other built-in functions provided by GCC
    accessing volatiles6.40 When is a Volatile Object Accessed?
    accessing volatiles7.1 When is a Volatile C++ Object Accessed?
    acos6.54 Other built-in functions provided by GCC
    acosf6.54 Other built-in functions provided by GCC
    acosh6.54 Other built-in functions provided by GCC
    acoshf6.54 Other built-in functions provided by GCC
    acoshl6.54 Other built-in functions provided by GCC
    acosl6.54 Other built-in functions provided by GCC
    Ada1. Programming Languages Supported by GCC
    Ada1. Programming Languages Supported by GCC
    additional floating types6.11 Additional Floating Types
    address constraints6.42.1 Simple Constraints
    address of a label6.3 Labels as Values
    address_operand6.42.1 Simple Constraints
    alias attribute6.30 Declaring Attributes of Functions
    aligned attribute6.30 Declaring Attributes of Functions
    aligned attribute6.36 Specifying Attributes of Variables
    aligned attribute6.37 Specifying Attributes of Types
    alignment6.38 Inquiring on Alignment of Types or Variables
    alloc_size attribute6.30 Declaring Attributes of Functions
    alloca6.54 Other built-in functions provided by GCC
    alloca vs variable-length arrays6.19 Arrays of Variable Length
    Allow nesting in an interrupt handler on the Blackfin processor.6.30 Declaring Attributes of Functions
    alternate keywords6.45 Alternate Keywords
    always_inline function attribute6.30 Declaring Attributes of Functions
    AMD12.1 C language
    ANSI C2.1 C language
    ANSI C standard2.1 C language
    ANSI C892.1 C language
    ANSI support3.4 Options Controlling C Dialect
    ANSI X3.159-19892.1 C language
    apostrophes11.4 Incompatibilities of GCC
    application binary interface9. Binary Compatibility
    ARM [Annotated C++ Reference Manual]7.12 Backwards Compatibility
    arrays of length zero6.17 Arrays of Length Zero
    arrays of variable length6.19 Arrays of Variable Length
    arrays, non-lvalue6.22 Non-Lvalue Arrays May Have Subscripts
    artificial function attribute6.30 Declaring Attributes of Functions
    asin6.54 Other built-in functions provided by GCC
    asinf6.54 Other built-in functions provided by GCC
    asinh6.54 Other built-in functions provided by GCC
    asinhf6.54 Other built-in functions provided by GCC
    asinhl6.54 Other built-in functions provided by GCC
    asinl6.54 Other built-in functions provided by GCC
    asm constraints6.42 Constraints for asm Operands
    asm expressions6.41 Assembler Instructions with C Expression Operands
    assembler instructions6.41 Assembler Instructions with C Expression Operands
    assembler names for identifiers6.43 Controlling Names Used in Assembler Code
    assembly code, invalid12.1 Have You Found a Bug?
    atan6.54 Other built-in functions provided by GCC
    atan26.54 Other built-in functions provided by GCC
    atan2f6.54 Other built-in functions provided by GCC
    atan2l6.54 Other built-in functions provided by GCC
    atanf6.54 Other built-in functions provided by GCC
    atanh6.54 Other built-in functions provided by GCC
    atanhf6.54 Other built-in functions provided by GCC
    atanhl6.54 Other built-in functions provided by GCC
    atanl6.54 Other built-in functions provided by GCC
    attribute of types6.37 Specifying Attributes of Types
    attribute of variables6.36 Specifying Attributes of Variables
    attribute syntax6.31 Attribute Syntax
    autoincrement/decrement addressing6.42.1 Simple Constraints
    automatic inline for C++ member fns6.39 An Inline Function is As Fast As a Macro

    B
    Backwards Compatibility7.12 Backwards Compatibility
    base class members11.8.2 Name lookup, templates, and accessing members of base classes
    bcmp6.54 Other built-in functions provided by GCC
    binary compatibility9. Binary Compatibility
    Binary constants using the `0b' prefix6.59 Binary constants using the `0b' prefix
    bound pointer to member function7.6 Extracting the function pointer from a bound pointer to member function
    bounds checking3.10 Options That Control Optimization
    bug criteria12.1 Have You Found a Bug?
    bugs12. Reporting Bugs
    bugs, known11. Known Causes of Trouble with GCC
    built-in functions3.4 Options Controlling C Dialect
    built-in functions6.54 Other built-in functions provided by GCC
    bzero6.54 Other built-in functions provided by GCC

    C
    C compilation options3. GCC Command Options
    C intermediate output, nonexistent1. Programming Languages Supported by GCC
    C language extensions6. Extensions to the C Language Family
    C language, traditional3.4 Options Controlling C Dialect
    C standard2.1 C language
    C standards2.1 C language
    C++1. Programming Languages Supported by GCC
    c++3.3 Compiling C++ Programs
    C++ comments6.33 C++ Style Comments
    C++ compilation options3. GCC Command Options
    C++ interface and implementation headers7.4 #pragma interface and implementation
    C++ language extensions7. Extensions to the C++ Language
    C++ member fns, automatically inline6.39 An Inline Function is As Fast As a Macro
    C++ misunderstandings11.8 Common Misunderstandings with GNU C++
    C++ options, command-line3.5 Options Controlling C++ Dialect
    C++ pragmas, effect on inlining7.4 #pragma interface and implementation
    C++ source file suffixes3.3 Compiling C++ Programs
    C++ static data, declaring and defining11.8.1 Declare and Define Static Members
    C112.1 C language
    C1X2.1 C language
    C892.1 C language
    C902.1 C language
    C942.1 C language
    C952.1 C language
    C992.1 C language
    C9X2.1 C language
    C_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    C_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    cabs6.54 Other built-in functions provided by GCC
    cabsf6.54 Other built-in functions provided by GCC
    cabsl6.54 Other built-in functions provided by GCC
    cacos6.54 Other built-in functions provided by GCC
    cacosf6.54 Other built-in functions provided by GCC
    cacosh6.54 Other built-in functions provided by GCC
    cacoshf6.54 Other built-in functions provided by GCC
    cacoshl6.54 Other built-in functions provided by GCC
    cacosl6.54 Other built-in functions provided by GCC
    calling functions through the function vector on H8/300, M16C, M32C and SH2A processors6.30 Declaring Attributes of Functions
    calloc6.54 Other built-in functions provided by GCC
    carg6.54 Other built-in functions provided by GCC
    cargf6.54 Other built-in functions provided by GCC
    cargl6.54 Other built-in functions provided by GCC
    case labels in initializers6.26 Designated Initializers
    case ranges6.27 Case Ranges
    casin6.54 Other built-in functions provided by GCC
    casinf6.54 Other built-in functions provided by GCC
    casinh6.54 Other built-in functions provided by GCC
    casinhf6.54 Other built-in functions provided by GCC
    casinhl6.54 Other built-in functions provided by GCC
    casinl6.54 Other built-in functions provided by GCC
    cast to a union6.28 Cast to a Union Type
    catan6.54 Other built-in functions provided by GCC
    catanf6.54 Other built-in functions provided by GCC
    catanh6.54 Other built-in functions provided by GCC
    catanhf6.54 Other built-in functions provided by GCC
    catanhl6.54 Other built-in functions provided by GCC
    catanl6.54 Other built-in functions provided by GCC
    cbrt6.54 Other built-in functions provided by GCC
    cbrtf6.54 Other built-in functions provided by GCC
    cbrtl6.54 Other built-in functions provided by GCC
    ccos6.54 Other built-in functions provided by GCC
    ccosf6.54 Other built-in functions provided by GCC
    ccosh6.54 Other built-in functions provided by GCC
    ccoshf6.54 Other built-in functions provided by GCC
    ccoshl6.54 Other built-in functions provided by GCC
    ccosl6.54 Other built-in functions provided by GCC
    ceil6.54 Other built-in functions provided by GCC
    ceilf6.54 Other built-in functions provided by GCC
    ceill6.54 Other built-in functions provided by GCC
    cexp6.54 Other built-in functions provided by GCC
    cexpf6.54 Other built-in functions provided by GCC
    cexpl6.54 Other built-in functions provided by GCC
    character set, execution3.11 Options Controlling the Preprocessor
    character set, input3.11 Options Controlling the Preprocessor
    character set, input normalization3.8 Options to Request or Suppress Warnings
    character set, wide execution3.11 Options Controlling the Preprocessor
    cimag6.54 Other built-in functions provided by GCC
    cimagf6.54 Other built-in functions provided by GCC
    cimagl6.54 Other built-in functions provided by GCC
    cleanup attribute6.36 Specifying Attributes of Variables
    clog6.54 Other built-in functions provided by GCC
    clogf6.54 Other built-in functions provided by GCC
    clogl6.54 Other built-in functions provided by GCC
    COBOL1. Programming Languages Supported by GCC
    code generation conventions3.18 Options for Code Generation Conventions
    code, mixed with declarations6.29 Mixed Declarations and Code
    cold function attribute6.30 Declaring Attributes of Functions
    command options3. GCC Command Options
    comments, C++ style6.33 C++ Style Comments
    common attribute6.36 Specifying Attributes of Variables
    comparison of signed and unsigned values, warning3.8 Options to Request or Suppress Warnings
    compiler bugs, reporting12.2 How and where to Report Bugs
    compiler compared to C++ preprocessor1. Programming Languages Supported by GCC
    compiler options, C++3.5 Options Controlling C++ Dialect
    compiler options, Objective-C and Objective-C++3.6 Options Controlling Objective-C and Objective-C++ Dialects
    compiler version, specifying3.16 Specifying Target Machine and Compiler Version
    COMPILER_PATH3.19 Environment Variables Affecting GCC
    complex conjugation6.10 Complex Numbers
    complex numbers6.10 Complex Numbers
    compound literals6.25 Compound Literals
    computed gotos6.3 Labels as Values
    conditional expressions, extensions6.7 Conditionals with Omitted Operands
    conflicting types11.7 Disappointments and Misunderstandings
    conj6.54 Other built-in functions provided by GCC
    conjf6.54 Other built-in functions provided by GCC
    conjl6.54 Other built-in functions provided by GCC
    const applied to function6.30 Declaring Attributes of Functions
    const function attribute6.30 Declaring Attributes of Functions
    constants in constraints6.42.1 Simple Constraints
    constraint modifier characters6.42.3 Constraint Modifier Characters
    constraint, matching6.42.1 Simple Constraints
    constraints, asm6.42 Constraints for asm Operands
    constraints, machine specific6.42.4 Constraints for Particular Machines
    constructing calls6.5 Constructing Function Calls
    constructor expressions6.25 Compound Literals
    constructor function attribute6.30 Declaring Attributes of Functions
    contributorsContributors to GCC
    copysign6.54 Other built-in functions provided by GCC
    copysignf6.54 Other built-in functions provided by GCC
    copysignl6.54 Other built-in functions provided by GCC
    core dump12.1 Have You Found a Bug?
    cos6.54 Other built-in functions provided by GCC
    cosf6.54 Other built-in functions provided by GCC
    cosh6.54 Other built-in functions provided by GCC
    coshf6.54 Other built-in functions provided by GCC
    coshl6.54 Other built-in functions provided by GCC
    cosl6.54 Other built-in functions provided by GCC
    CPATH3.19 Environment Variables Affecting GCC
    CPATH3.19 Environment Variables Affecting GCC
    CPLUS_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    CPLUS_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    cpow6.54 Other built-in functions provided by GCC
    cpowf6.54 Other built-in functions provided by GCC
    cpowl6.54 Other built-in functions provided by GCC
    cproj6.54 Other built-in functions provided by GCC
    cprojf6.54 Other built-in functions provided by GCC
    cprojl6.54 Other built-in functions provided by GCC
    creal6.54 Other built-in functions provided by GCC
    crealf6.54 Other built-in functions provided by GCC
    creall6.54 Other built-in functions provided by GCC
    cross compiling3.16 Specifying Target Machine and Compiler Version
    csin6.54 Other built-in functions provided by GCC
    csinf6.54 Other built-in functions provided by GCC
    csinh6.54 Other built-in functions provided by GCC
    csinhf6.54 Other built-in functions provided by GCC
    csinhl6.54 Other built-in functions provided by GCC
    csinl6.54 Other built-in functions provided by GCC
    csqrt6.54 Other built-in functions provided by GCC
    csqrtf6.54 Other built-in functions provided by GCC
    csqrtl6.54 Other built-in functions provided by GCC
    ctan6.54 Other built-in functions provided by GCC
    ctanf6.54 Other built-in functions provided by GCC
    ctanh6.54 Other built-in functions provided by GCC
    ctanhf6.54 Other built-in functions provided by GCC
    ctanhl6.54 Other built-in functions provided by GCC
    ctanl6.54 Other built-in functions provided by GCC

    D
    dcgettext6.54 Other built-in functions provided by GCC
    dd integer suffix6.13 Decimal Floating Types
    DD integer suffix6.13 Decimal Floating Types
    deallocating variable length arrays6.19 Arrays of Variable Length
    debugging information options3.9 Options for Debugging Your Program or GCC
    decimal floating types6.13 Decimal Floating Types
    declaration scope11.4 Incompatibilities of GCC
    declarations inside expressions6.1 Statements and Declarations in Expressions
    declarations, mixed with code6.29 Mixed Declarations and Code
    declaring attributes of functions6.30 Declaring Attributes of Functions
    declaring static data in C++11.8.1 Declare and Define Static Members
    defining static data in C++11.8.1 Declare and Define Static Members
    dependencies for make as output3.19 Environment Variables Affecting GCC
    dependencies for make as output3.19 Environment Variables Affecting GCC
    dependencies, make3.11 Options Controlling the Preprocessor
    DEPENDENCIES_OUTPUT3.19 Environment Variables Affecting GCC
    DEPENDENCIES_OUTPUT3.19 Environment Variables Affecting GCC
    dependent name lookup11.8.2 Name lookup, templates, and accessing members of base classes
    deprecated attribute6.36 Specifying Attributes of Variables
    deprecated attribute.6.30 Declaring Attributes of Functions
    designated initializers6.26 Designated Initializers
    designator lists6.26 Designated Initializers
    designators6.26 Designated Initializers
    destructor function attribute6.30 Declaring Attributes of Functions
    df integer suffix6.13 Decimal Floating Types
    DF integer suffix6.13 Decimal Floating Types
    dgettext6.54 Other built-in functions provided by GCC
    diagnostic messages3.7 Options to Control Diagnostic Messages Formatting
    dialect options3.4 Options Controlling C Dialect
    digits in constraint6.42.1 Simple Constraints
    directory options3.14 Options for Directory Search
    disinterrupt attribute6.30 Declaring Attributes of Functions
    DL integer suffix6.13 Decimal Floating Types
    dl integer suffix6.13 Decimal Floating Types
    dollar signs in identifier names6.34 Dollar Signs in Identifier Names
    double-word arithmetic6.9 Double-Word Integers
    downward funargs6.4 Nested Functions
    drem6.54 Other built-in functions provided by GCC
    dremf6.54 Other built-in functions provided by GCC
    dreml6.54 Other built-in functions provided by GCC

    E
    `E' in constraint6.42.1 Simple Constraints
    earlyclobber operand6.42.3 Constraint Modifier Characters
    eight bit data on the H8/300, H8/300H, and H8S6.30 Declaring Attributes of Functions
    empty structures6.18 Structures With No Members
    environment variables3.19 Environment Variables Affecting GCC
    erf6.54 Other built-in functions provided by GCC
    erfc6.54 Other built-in functions provided by GCC
    erfcf6.54 Other built-in functions provided by GCC
    erfcl6.54 Other built-in functions provided by GCC
    erff6.54 Other built-in functions provided by GCC
    erfl6.54 Other built-in functions provided by GCC
    error function attribute6.30 Declaring Attributes of Functions
    error messages11.10 Warning Messages and Error Messages
    escaped newlines6.21 Slightly Looser Rules for Escaped Newlines
    exception handler functions on the Blackfin processor6.30 Declaring Attributes of Functions
    exclamation point6.42.2 Multiple Alternative Constraints
    exit6.54 Other built-in functions provided by GCC
    exp6.54 Other built-in functions provided by GCC
    exp106.54 Other built-in functions provided by GCC
    exp10f6.54 Other built-in functions provided by GCC
    exp10l6.54 Other built-in functions provided by GCC
    exp26.54 Other built-in functions provided by GCC
    exp2f6.54 Other built-in functions provided by GCC
    exp2l6.54 Other built-in functions provided by GCC
    expf6.54 Other built-in functions provided by GCC
    expl6.54 Other built-in functions provided by GCC
    explicit register variables6.44 Variables in Specified Registers
    expm16.54 Other built-in functions provided by GCC
    expm1f6.54 Other built-in functions provided by GCC
    expm1l6.54 Other built-in functions provided by GCC
    expressions containing statements6.1 Statements and Declarations in Expressions
    expressions, constructor6.25 Compound Literals
    extended asm6.41 Assembler Instructions with C Expression Operands
    extensible constraints6.42.1 Simple Constraints
    extensions, ?:6.7 Conditionals with Omitted Operands
    extensions, C language6. Extensions to the C Language Family
    extensions, C++ language7. Extensions to the C++ Language
    external declaration scope11.4 Incompatibilities of GCC
    externally_visible attribute.6.30 Declaring Attributes of Functions

    F
    `F' in constraint6.42.1 Simple Constraints
    fabs6.54 Other built-in functions provided by GCC
    fabsf6.54 Other built-in functions provided by GCC
    fabsl6.54 Other built-in functions provided by GCC
    fatal signal12.1 Have You Found a Bug?
    fdim6.54 Other built-in functions provided by GCC
    fdimf6.54 Other built-in functions provided by GCC
    fdiml6.54 Other built-in functions provided by GCC
    FDL, GNU Free Documentation LicenseGNU Free Documentation License
    ffs6.54 Other built-in functions provided by GCC
    file name suffix3.2 Options Controlling the Kind of Output
    file names3.13 Options for Linking
    fixed-point types6.15 Fixed-Point Types
    flatten function attribute6.30 Declaring Attributes of Functions
    flexible array members6.17 Arrays of Length Zero
    float as function value type11.4 Incompatibilities of GCC
    floating point precision11.7 Disappointments and Misunderstandings
    floating-point precision3.10 Options That Control Optimization
    floor6.54 Other built-in functions provided by GCC
    floorf6.54 Other built-in functions provided by GCC
    floorl6.54 Other built-in functions provided by GCC
    fma6.54 Other built-in functions provided by GCC
    fmaf6.54 Other built-in functions provided by GCC
    fmal6.54 Other built-in functions provided by GCC
    fmax6.54 Other built-in functions provided by GCC
    fmaxf6.54 Other built-in functions provided by GCC
    fmaxl6.54 Other built-in functions provided by GCC
    fmin6.54 Other built-in functions provided by GCC
    fminf6.54 Other built-in functions provided by GCC
    fminl6.54 Other built-in functions provided by GCC
    fmod6.54 Other built-in functions provided by GCC
    fmodf6.54 Other built-in functions provided by GCC
    fmodl6.54 Other built-in functions provided by GCC
    force_align_arg_pointer attribute6.30 Declaring Attributes of Functions
    format function attribute6.30 Declaring Attributes of Functions
    format_arg function attribute6.30 Declaring Attributes of Functions
    Fortran1. Programming Languages Supported by GCC
    forwarder_section attribute6.30 Declaring Attributes of Functions
    forwarding calls6.5 Constructing Function Calls
    fprintf6.54 Other built-in functions provided by GCC
    fprintf_unlocked6.54 Other built-in functions provided by GCC
    fputs6.54 Other built-in functions provided by GCC
    fputs_unlocked6.54 Other built-in functions provided by GCC
    freestanding environment2.1 C language
    freestanding implementation2.1 C language
    frexp6.54 Other built-in functions provided by GCC
    frexpf6.54 Other built-in functions provided by GCC
    frexpl6.54 Other built-in functions provided by GCC
    fscanf6.54 Other built-in functions provided by GCC
    fscanf, and constant strings11.4 Incompatibilities of GCC
    function attributes6.30 Declaring Attributes of Functions
    function pointers, arithmetic6.23 Arithmetic on void- and Function-Pointers
    function prototype declarations6.32 Prototypes and Old-Style Function Definitions
    function without a prologue/epilogue code6.30 Declaring Attributes of Functions
    function, size of pointer to6.23 Arithmetic on void- and Function-Pointers
    functions in arbitrary sections6.30 Declaring Attributes of Functions
    functions that are dynamically resolved6.30 Declaring Attributes of Functions
    functions that are passed arguments in registers on the 3866.30 Declaring Attributes of Functions
    functions that are passed arguments in registers on the 3866.30 Declaring Attributes of Functions
    functions that behave like malloc6.30 Declaring Attributes of Functions
    functions that do not pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that do pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that have different compilation options on the 3866.30 Declaring Attributes of Functions
    functions that have different optimization options6.30 Declaring Attributes of Functions
    functions that have no side effects6.30 Declaring Attributes of Functions
    functions that never return6.30 Declaring Attributes of Functions
    functions that pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that pop the argument stack on the 3866.30 Declaring Attributes of Functions
    functions that return more than once6.30 Declaring Attributes of Functions
    functions which do not handle memory bank switching on 68HC11/68HC126.30 Declaring Attributes of Functions
    functions which handle memory bank switching6.30 Declaring Attributes of Functions
    functions with non-null pointer arguments6.30 Declaring Attributes of Functions
    functions with printf, scanf, strftime or strfmon style arguments6.30 Declaring Attributes of Functions

    G
    `G' in constraint6.42.1 Simple Constraints
    `g' in constraint6.42.1 Simple Constraints
    G++1. Programming Languages Supported by GCC
    g++3.3 Compiling C++ Programs
    gamma6.54 Other built-in functions provided by GCC
    gamma_r6.54 Other built-in functions provided by GCC
    gammaf6.54 Other built-in functions provided by GCC
    gammaf_r6.54 Other built-in functions provided by GCC
    gammal6.54 Other built-in functions provided by GCC
    gammal_r6.54 Other built-in functions provided by GCC
    GCC1. Programming Languages Supported by GCC
    GCC command options3. GCC Command Options
    GCC_COMPARE_DEBUG3.19 Environment Variables Affecting GCC
    GCC_EXEC_PREFIX3.19 Environment Variables Affecting GCC
    gcov3.9 Options for Debugging Your Program or GCC
    gettext6.54 Other built-in functions provided by GCC
    global offset table3.18 Options for Code Generation Conventions
    global register after longjmp6.44.1 Defining Global Register Variables
    global register variables6.44.1 Defining Global Register Variables
    GNAT1. Programming Languages Supported by GCC
    GNU C Compiler1. Programming Languages Supported by GCC
    GNU Compiler Collection1. Programming Languages Supported by GCC
    gnu_inline function attribute6.30 Declaring Attributes of Functions
    Go1. Programming Languages Supported by GCC
    goto with computed label6.3 Labels as Values
    gprof3.9 Options for Debugging Your Program or GCC
    grouping options3. GCC Command Options

    H
    `H' in constraint6.42.1 Simple Constraints
    half-precision floating point6.12 Half-Precision Floating Point
    hardware models and configurations, specifying3.17 Hardware Models and Configurations
    hex floats6.14 Hex Floats
    hk fixed-suffix6.15 Fixed-Point Types
    HK fixed-suffix6.15 Fixed-Point Types
    hosted environment2.1 C language
    hosted environment3.4 Options Controlling C Dialect
    hosted environment3.4 Options Controlling C Dialect
    hosted implementation2.1 C language
    hot function attribute6.30 Declaring Attributes of Functions
    hr fixed-suffix6.15 Fixed-Point Types
    HR fixed-suffix6.15 Fixed-Point Types
    hypot6.54 Other built-in functions provided by GCC
    hypotf6.54 Other built-in functions provided by GCC
    hypotl6.54 Other built-in functions provided by GCC

    I
    `i' in constraint6.42.1 Simple Constraints
    `I' in constraint6.42.1 Simple Constraints
    identifier names, dollar signs in6.34 Dollar Signs in Identifier Names
    identifiers, names in assembler code6.43 Controlling Names Used in Assembler Code
    ifunc attribute6.30 Declaring Attributes of Functions
    ilogb6.54 Other built-in functions provided by GCC
    ilogbf6.54 Other built-in functions provided by GCC
    ilogbl6.54 Other built-in functions provided by GCC
    imaxabs6.54 Other built-in functions provided by GCC
    implementation-defined behavior, C language4. C Implementation-defined behavior
    implementation-defined behavior, C++ language5. C++ Implementation-defined behavior
    implied #pragma implementation7.4 #pragma interface and implementation
    incompatibilities of GCC11.4 Incompatibilities of GCC
    increment operators12.1 Have You Found a Bug?
    index6.54 Other built-in functions provided by GCC
    init_priority attribute7.7 C++-Specific Variable, Function, and Type Attributes
    initializations in expressions6.25 Compound Literals
    initializers with labeled elements6.26 Designated Initializers
    initializers, non-constant6.24 Non-Constant Initializers
    inline automatic for C++ member fns6.39 An Inline Function is As Fast As a Macro
    inline functions6.39 An Inline Function is As Fast As a Macro
    inline functions, omission of6.39 An Inline Function is As Fast As a Macro
    inlining and C++ pragmas7.4 #pragma interface and implementation
    installation trouble11. Known Causes of Trouble with GCC
    integrating function code6.39 An Inline Function is As Fast As a Macro
    interface and implementation headers, C++7.4 #pragma interface and implementation
    intermediate C version, nonexistent1. Programming Languages Supported by GCC
    interrupt handler functions6.30 Declaring Attributes of Functions
    interrupt handler functions6.30 Declaring Attributes of Functions
    interrupt handler functions6.30 Declaring Attributes of Functions
    interrupt handler functions on the Blackfin, m68k, H8/300 and SH processors6.30 Declaring Attributes of Functions
    interrupt service routines on ARM6.30 Declaring Attributes of Functions
    interrupt thread functions on fido6.30 Declaring Attributes of Functions
    introduction
    invalid assembly code12.1 Have You Found a Bug?
    invalid input12.1 Have You Found a Bug?
    invoking g++3.3 Compiling C++ Programs
    isalnum6.54 Other built-in functions provided by GCC
    isalpha6.54 Other built-in functions provided by GCC
    isascii6.54 Other built-in functions provided by GCC
    isblank6.54 Other built-in functions provided by GCC
    iscntrl6.54 Other built-in functions provided by GCC
    isdigit6.54 Other built-in functions provided by GCC
    isgraph6.54 Other built-in functions provided by GCC
    islower6.54 Other built-in functions provided by GCC
    ISO 98992.1 C language
    ISO C2.1 C language
    ISO C standard2.1 C language
    ISO C112.1 C language
    ISO C1X2.1 C language
    ISO C902.1 C language
    ISO C942.1 C language
    ISO C952.1 C language
    ISO C992.1 C language
    ISO C9X2.1 C language
    ISO support3.4 Options Controlling C Dialect
    ISO/IEC 98992.1 C language
    isprint6.54 Other built-in functions provided by GCC
    ispunct6.54 Other built-in functions provided by GCC
    isspace6.54 Other built-in functions provided by GCC
    isupper6.54 Other built-in functions provided by GCC
    iswalnum6.54 Other built-in functions provided by GCC
    iswalpha6.54 Other built-in functions provided by GCC
    iswblank6.54 Other built-in functions provided by GCC
    iswcntrl6.54 Other built-in functions provided by GCC
    iswdigit6.54 Other built-in functions provided by GCC
    iswgraph6.54 Other built-in functions provided by GCC
    iswlower6.54 Other built-in functions provided by GCC
    iswprint6.54 Other built-in functions provided by GCC
    iswpunct6.54 Other built-in functions provided by GCC
    iswspace6.54 Other built-in functions provided by GCC
    iswupper6.54 Other built-in functions provided by GCC
    iswxdigit6.54 Other built-in functions provided by GCC
    isxdigit6.54 Other built-in functions provided by GCC

    J
    j06.54 Other built-in functions provided by GCC
    j0f6.54 Other built-in functions provided by GCC
    j0l6.54 Other built-in functions provided by GCC
    j16.54 Other built-in functions provided by GCC
    j1f6.54 Other built-in functions provided by GCC
    j1l6.54 Other built-in functions provided by GCC
    Java1. Programming Languages Supported by GCC
    java_interface attribute7.7 C++-Specific Variable, Function, and Type Attributes
    jn6.54 Other built-in functions provided by GCC
    jnf6.54 Other built-in functions provided by GCC
    jnl6.54 Other built-in functions provided by GCC

    K
    k fixed-suffix6.15 Fixed-Point Types
    K fixed-suffix6.15 Fixed-Point Types
    keep_interrupts_masked attribute6.30 Declaring Attributes of Functions
    keywords, alternate6.45 Alternate Keywords
    known causes of trouble11. Known Causes of Trouble with GCC

    L
    l1_text function attribute6.30 Declaring Attributes of Functions
    l2 function attribute6.30 Declaring Attributes of Functions
    labeled elements in initializers6.26 Designated Initializers
    labels as values6.3 Labels as Values
    labs6.54 Other built-in functions provided by GCC
    LANG3.19 Environment Variables Affecting GCC
    LANG3.19 Environment Variables Affecting GCC
    language dialect options3.4 Options Controlling C Dialect
    LC_ALL3.19 Environment Variables Affecting GCC
    LC_CTYPE3.19 Environment Variables Affecting GCC
    LC_MESSAGES3.19 Environment Variables Affecting GCC
    ldexp6.54 Other built-in functions provided by GCC
    ldexpf6.54 Other built-in functions provided by GCC
    ldexpl6.54 Other built-in functions provided by GCC
    leaf function attribute6.30 Declaring Attributes of Functions
    length-zero arrays6.17 Arrays of Length Zero
    lgamma6.54 Other built-in functions provided by GCC
    lgamma_r6.54 Other built-in functions provided by GCC
    lgammaf6.54 Other built-in functions provided by GCC
    lgammaf_r6.54 Other built-in functions provided by GCC
    lgammal6.54 Other built-in functions provided by GCC
    lgammal_r6.54 Other built-in functions provided by GCC
    Libraries3.13 Options for Linking
    LIBRARY_PATH3.19 Environment Variables Affecting GCC
    link options3.13 Options for Linking
    linker script3.13 Options for Linking
    lk fixed-suffix6.15 Fixed-Point Types
    LK fixed-suffix6.15 Fixed-Point Types
    LL integer suffix6.9 Double-Word Integers
    llabs6.54 Other built-in functions provided by GCC
    llk fixed-suffix6.15 Fixed-Point Types
    LLK fixed-suffix6.15 Fixed-Point Types
    LLR fixed-suffix6.15 Fixed-Point Types
    llr fixed-suffix6.15 Fixed-Point Types
    llrint6.54 Other built-in functions provided by GCC
    llrintf6.54 Other built-in functions provided by GCC
    llrintl6.54 Other built-in functions provided by GCC
    llround6.54 Other built-in functions provided by GCC
    llroundf6.54 Other built-in functions provided by GCC
    llroundl6.54 Other built-in functions provided by GCC
    load address instruction6.42.1 Simple Constraints
    local labels6.2 Locally Declared Labels
    local variables in macros6.6 Referring to a Type with typeof
    local variables, specifying registers6.44.2 Specifying Registers for Local Variables
    locale3.19 Environment Variables Affecting GCC
    locale definition3.19 Environment Variables Affecting GCC
    log6.54 Other built-in functions provided by GCC
    log106.54 Other built-in functions provided by GCC
    log10f6.54 Other built-in functions provided by GCC
    log10l6.54 Other built-in functions provided by GCC
    log1p6.54 Other built-in functions provided by GCC
    log1pf6.54 Other built-in functions provided by GCC
    log1pl6.54 Other built-in functions provided by GCC
    log26.54 Other built-in functions provided by GCC
    log2f6.54 Other built-in functions provided by GCC
    log2l6.54 Other built-in functions provided by GCC
    logb6.54 Other built-in functions provided by GCC
    logbf6.54 Other built-in functions provided by GCC
    logbl6.54 Other built-in functions provided by GCC
    logf6.54 Other built-in functions provided by GCC
    logl6.54 Other built-in functions provided by GCC
    long long data types6.9 Double-Word Integers
    longjmp6.44.1 Defining Global Register Variables
    longjmp incompatibilities11.4 Incompatibilities of GCC
    longjmp warnings3.8 Options to Request or Suppress Warnings
    LR fixed-suffix6.15 Fixed-Point Types
    lr fixed-suffix6.15 Fixed-Point Types
    lrint6.54 Other built-in functions provided by GCC
    lrintf6.54 Other built-in functions provided by GCC
    lrintl6.54 Other built-in functions provided by GCC
    lround6.54 Other built-in functions provided by GCC
    lroundf6.54 Other built-in functions provided by GCC
    lroundl6.54 Other built-in functions provided by GCC

    M
    `m' in constraint6.42.1 Simple Constraints
    M32C options3.17.2 M32C Options
    machine dependent options3.17 Hardware Models and Configurations
    machine specific constraints6.42.4 Constraints for Particular Machines
    macro with variable arguments6.20 Macros with a Variable Number of Arguments.
    macros containing asm6.41 Assembler Instructions with C Expression Operands
    macros, inline alternative6.39 An Inline Function is As Fast As a Macro
    macros, local labels6.2 Locally Declared Labels
    macros, local variables in6.6 Referring to a Type with typeof
    macros, statements in expressions6.1 Statements and Declarations in Expressions
    macros, types of arguments6.6 Referring to a Type with typeof
    make3.11 Options Controlling the Preprocessor
    malloc6.54 Other built-in functions provided by GCC
    malloc attribute6.30 Declaring Attributes of Functions
    matching constraint6.42.1 Simple Constraints
    member fns, automatically inline6.39 An Inline Function is As Fast As a Macro
    memchr6.54 Other built-in functions provided by GCC
    memcmp6.54 Other built-in functions provided by GCC
    memcpy6.54 Other built-in functions provided by GCC
    memory references in constraints6.42.1 Simple Constraints
    mempcpy6.54 Other built-in functions provided by GCC
    memset6.54 Other built-in functions provided by GCC
    Mercury1. Programming Languages Supported by GCC
    message formatting3.7 Options to Control Diagnostic Messages Formatting
    messages, warning3.8 Options to Request or Suppress Warnings
    messages, warning and error11.10 Warning Messages and Error Messages
    middle-operands, omitted6.7 Conditionals with Omitted Operands
    misunderstandings in C++11.8 Common Misunderstandings with GNU C++
    mixed declarations and code6.29 Mixed Declarations and Code
    mktemp, and constant strings11.4 Incompatibilities of GCC
    mode attribute6.36 Specifying Attributes of Variables
    modf6.54 Other built-in functions provided by GCC
    modff6.54 Other built-in functions provided by GCC
    modfl6.54 Other built-in functions provided by GCC
    modifiers in constraints6.42.3 Constraint Modifier Characters
    mudflap3.10 Options That Control Optimization
    multiple alternative constraints6.42.2 Multiple Alternative Constraints
    multiprecision arithmetic6.9 Double-Word Integers

    N
    `n' in constraint6.42.1 Simple Constraints
    Named Address Spaces6.16 Named Address Spaces
    names used in assembler code6.43 Controlling Names Used in Assembler Code
    naming convention, implementation headers7.4 #pragma interface and implementation
    nearbyint6.54 Other built-in functions provided by GCC
    nearbyintf6.54 Other built-in functions provided by GCC
    nearbyintl6.54 Other built-in functions provided by GCC
    nested functions6.4 Nested Functions
    newlines (escaped)6.21 Slightly Looser Rules for Escaped Newlines
    nextafter6.54 Other built-in functions provided by GCC
    nextafterf6.54 Other built-in functions provided by GCC
    nextafterl6.54 Other built-in functions provided by GCC
    nexttoward6.54 Other built-in functions provided by GCC
    nexttowardf6.54 Other built-in functions provided by GCC
    nexttowardl6.54 Other built-in functions provided by GCC
    NFC3.8 Options to Request or Suppress Warnings
    NFKC3.8 Options to Request or Suppress Warnings
    NMI handler functions on the Blackfin processor6.30 Declaring Attributes of Functions
    no_instrument_function function attribute6.30 Declaring Attributes of Functions
    no_split_stack function attribute6.30 Declaring Attributes of Functions
    noclone function attribute6.30 Declaring Attributes of Functions
    nocommon attribute6.36 Specifying Attributes of Variables
    noinline function attribute6.30 Declaring Attributes of Functions
    non-constant initializers6.24 Non-Constant Initializers
    non-static inline function6.39 An Inline Function is As Fast As a Macro
    nonnull function attribute6.30 Declaring Attributes of Functions
    noreturn function attribute6.30 Declaring Attributes of Functions
    nothrow function attribute6.30 Declaring Attributes of Functions

    O
    `o' in constraint6.42.1 Simple Constraints
    OBJC_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    OBJC_INCLUDE_PATH3.19 Environment Variables Affecting GCC
    Objective-C1. Programming Languages Supported by GCC
    Objective-C2.3 Objective-C and Objective-C++ languages
    Objective-C and Objective-C++ options, command-line3.6 Options Controlling Objective-C and Objective-C++ Dialects
    Objective-C++1. Programming Languages Supported by GCC
    Objective-C++2.3 Objective-C and Objective-C++ languages
    offsettable address6.42.1 Simple Constraints
    old-style function definitions6.32 Prototypes and Old-Style Function Definitions
    omitted middle-operands6.7 Conditionals with Omitted Operands
    open coding6.39 An Inline Function is As Fast As a Macro
    OpenMP parallel3.4 Options Controlling C Dialect
    operand constraints, asm6.42 Constraints for asm Operands
    optimize function attribute6.30 Declaring Attributes of Functions
    optimize options3.10 Options That Control Optimization
    options to control diagnostics formatting3.7 Options to Control Diagnostic Messages Formatting
    options to control warnings3.8 Options to Request or Suppress Warnings
    options, C++3.5 Options Controlling C++ Dialect
    options, code generation3.18 Options for Code Generation Conventions
    options, debugging3.9 Options for Debugging Your Program or GCC
    options, dialect3.4 Options Controlling C Dialect
    options, directory search3.14 Options for Directory Search
    options, GCC command3. GCC Command Options
    options, grouping3. GCC Command Options
    options, linking3.13 Options for Linking
    options, Objective-C and Objective-C++3.6 Options Controlling Objective-C and Objective-C++ Dialects
    options, optimization3.10 Options That Control Optimization
    options, order3. GCC Command Options
    options, preprocessor3.11 Options Controlling the Preprocessor
    order of evaluation, side effects11.9 Certain Changes We Don't Want to Make
    order of options3. GCC Command Options
    OS_main AVR function attribute6.30 Declaring Attributes of Functions
    OS_task AVR function attribute6.30 Declaring Attributes of Functions
    other register constraints6.42.1 Simple Constraints
    output file option3.2 Options Controlling the Kind of Output
    overloaded virtual function, warning3.5 Options Controlling C++ Dialect

    P
    `p' in constraint6.42.1 Simple Constraints
    packed attribute6.36 Specifying Attributes of Variables
    parameter forward declaration6.19 Arrays of Variable Length
    Pascal1. Programming Languages Supported by GCC
    pcs function attribute6.30 Declaring Attributes of Functions
    PIC3.18 Options for Code Generation Conventions
    pmf7.6 Extracting the function pointer from a bound pointer to member function
    pointer arguments6.30 Declaring Attributes of Functions
    pointer to member function7.6 Extracting the function pointer from a bound pointer to member function
    portions of temporary objects, pointers to11.8.3 Temporaries May Vanish Before You Expect
    pow6.54 Other built-in functions provided by GCC
    pow106.54 Other built-in functions provided by GCC
    pow10f6.54 Other built-in functions provided by GCC
    pow10l6.54 Other built-in functions provided by GCC
    powf6.54 Other built-in functions provided by GCC
    powl6.54 Other built-in functions provided by GCC
    pragma GCC optimize6.56.8 Function Specific Option Pragmas
    pragma GCC pop_options6.56.8 Function Specific Option Pragmas
    pragma GCC push_options6.56.8 Function Specific Option Pragmas
    pragma GCC reset_options6.56.8 Function Specific Option Pragmas
    pragma, address6.56.1 M32C Pragmas
    pragma, diagnostic6.56.5 Diagnostic Pragmas
    pragma, diagnostic6.56.5 Diagnostic Pragmas
    pragma, extern_prefix6.56.2 Symbol-Renaming Pragmas
    pragma, memregs6.56.1 M32C Pragmas
    pragma, pop_macro6.56.7 Push/Pop Macro Pragmas
    pragma, push_macro6.56.7 Push/Pop Macro Pragmas
    pragma, reason for not using6.30 Declaring Attributes of Functions
    pragma, redefine_extname6.56.2 Symbol-Renaming Pragmas
    pragma, visibility6.56.6 Visibility Pragmas
    pragma, weak6.56.4 Weak Pragmas
    pragmas6.56 Pragmas Accepted by GCC
    pragmas in C++, effect on inlining7.4 #pragma interface and implementation
    pragmas, interface and implementation7.4 #pragma interface and implementation
    pragmas, warning of unknown3.8 Options to Request or Suppress Warnings
    precompiled headers3.20 Using Precompiled Headers
    preprocessing numbers11.4 Incompatibilities of GCC
    preprocessing tokens11.4 Incompatibilities of GCC
    preprocessor options3.11 Options Controlling the Preprocessor
    printf6.54 Other built-in functions provided by GCC
    printf_unlocked6.54 Other built-in functions provided by GCC
    prof3.9 Options for Debugging Your Program or GCC
    promotion of formal parameters6.32 Prototypes and Old-Style Function Definitions
    pure function attribute6.30 Declaring Attributes of Functions
    push address instruction6.42.1 Simple Constraints
    putchar6.54 Other built-in functions provided by GCC
    puts6.54 Other built-in functions provided by GCC

    Q
    Q floating point suffix6.11 Additional Floating Types
    q floating point suffix6.11 Additional Floating Types
    qsort, and global register variables6.44.1 Defining Global Register Variables
    question mark6.42.2 Multiple Alternative Constraints

    R
    r fixed-suffix6.15 Fixed-Point Types
    R fixed-suffix6.15 Fixed-Point Types
    `r' in constraint6.42.1 Simple Constraints
    ranges in case statements6.27 Case Ranges
    read-only strings11.4 Incompatibilities of GCC
    register variable after longjmp6.44.1 Defining Global Register Variables
    registers6.41 Assembler Instructions with C Expression Operands
    registers for local variables6.44.2 Specifying Registers for Local Variables
    registers in constraints6.42.1 Simple Constraints
    registers, global allocation6.44 Variables in Specified Registers
    registers, global variables in6.44.1 Defining Global Register Variables
    regparm attribute6.30 Declaring Attributes of Functions
    remainder6.54 Other built-in functions provided by GCC
    remainderf6.54 Other built-in functions provided by GCC
    remainderl6.54 Other built-in functions provided by GCC
    remquo6.54 Other built-in functions provided by GCC
    remquof6.54 Other built-in functions provided by GCC
    remquol6.54 Other built-in functions provided by GCC
    reordering, warning3.5 Options Controlling C++ Dialect
    reporting bugs12. Reporting Bugs
    resbank attribute6.30 Declaring Attributes of Functions
    rest argument (in macro)6.20 Macros with a Variable Number of Arguments.
    restricted pointers7.2 Restricting Pointer Aliasing
    restricted references7.2 Restricting Pointer Aliasing
    restricted this pointer7.2 Restricting Pointer Aliasing
    returns_twice attribute6.30 Declaring Attributes of Functions
    rindex6.54 Other built-in functions provided by GCC
    rint6.54 Other built-in functions provided by GCC
    rintf6.54 Other built-in functions provided by GCC
    rintl6.54 Other built-in functions provided by GCC
    RL78 Options3.17.3 RL78 Options
    round6.54 Other built-in functions provided by GCC
    roundf6.54 Other built-in functions provided by GCC
    roundl6.54 Other built-in functions provided by GCC
    RTTI7.3 Vague Linkage
    run-time options3.18 Options for Code Generation Conventions
    RX Options3.17.4 RX Options

    S
    `s' in constraint6.42.1 Simple Constraints
    save all registers on the Blackfin, H8/300, H8/300H, and H8S6.30 Declaring Attributes of Functions
    save volatile registers on the MicroBlaze6.30 Declaring Attributes of Functions
    scalb6.54 Other built-in functions provided by GCC
    scalbf6.54 Other built-in functions provided by GCC
    scalbl6.54 Other built-in functions provided by GCC
    scalbln6.54 Other built-in functions provided by GCC
    scalblnf6.54 Other built-in functions provided by GCC
    scalblnf6.54 Other built-in functions provided by GCC
    scalbn6.54 Other built-in functions provided by GCC
    scalbnf6.54 Other built-in functions provided by GCC
    scanf, and constant strings11.4 Incompatibilities of GCC
    scanfnl6.54 Other built-in functions provided by GCC
    scope of a variable length array6.19 Arrays of Variable Length
    scope of declaration11.7 Disappointments and Misunderstandings
    scope of external declarations11.4 Incompatibilities of GCC
    search path3.14 Options for Directory Search
    section function attribute6.30 Declaring Attributes of Functions
    section variable attribute6.36 Specifying Attributes of Variables
    sentinel function attribute6.30 Declaring Attributes of Functions
    setjmp6.44.1 Defining Global Register Variables
    setjmp incompatibilities11.4 Incompatibilities of GCC
    shared strings11.4 Incompatibilities of GCC
    shared variable attribute6.36 Specifying Attributes of Variables
    side effect in ?:6.7 Conditionals with Omitted Operands
    side effects, macro argument6.1 Statements and Declarations in Expressions
    side effects, order of evaluation11.9 Certain Changes We Don't Want to Make
    signal handler functions on the AVR processors6.30 Declaring Attributes of Functions
    signbit6.54 Other built-in functions provided by GCC
    signbitd1286.54 Other built-in functions provided by GCC
    signbitd326.54 Other built-in functions provided by GCC
    signbitd646.54 Other built-in functions provided by GCC
    signbitf6.54 Other built-in functions provided by GCC
    signbitl6.54 Other built-in functions provided by GCC
    signed and unsigned values, comparison warning3.8 Options to Request or Suppress Warnings
    significand6.54 Other built-in functions provided by GCC
    significandf6.54 Other built-in functions provided by GCC
    significandl6.54 Other built-in functions provided by GCC
    simple constraints6.42.1 Simple Constraints
    sin6.54 Other built-in functions provided by GCC
    sincos6.54 Other built-in functions provided by GCC
    sincosf6.54 Other built-in functions provided by GCC
    sincosl6.54 Other built-in functions provided by GCC
    sinf6.54 Other built-in functions provided by GCC
    sinh6.54 Other built-in functions provided by GCC
    sinhf6.54 Other built-in functions provided by GCC
    sinhl6.54 Other built-in functions provided by GCC
    sinl6.54 Other built-in functions provided by GCC
    sizeof6.6 Referring to a Type with typeof
    snprintf6.54 Other built-in functions provided by GCC
    Spec Files3.15 Specifying subprocesses and the switches to pass to them
    specified registers6.44 Variables in Specified Registers
    specifying compiler version and target machine3.16 Specifying Target Machine and Compiler Version
    specifying hardware config3.17 Hardware Models and Configurations
    specifying machine version3.16 Specifying Target Machine and Compiler Version
    specifying registers for local variables6.44.2 Specifying Registers for Local Variables
    speed of compilation3.20 Using Precompiled Headers
    sprintf6.54 Other built-in functions provided by GCC
    sqrt6.54 Other built-in functions provided by GCC
    sqrtf6.54 Other built-in functions provided by GCC
    sqrtl6.54 Other built-in functions provided by GCC
    sscanf6.54 Other built-in functions provided by GCC
    sscanf, and constant strings11.4 Incompatibilities of GCC
    sseregparm attribute6.30 Declaring Attributes of Functions
    statements inside expressions6.1 Statements and Declarations in Expressions
    static data in C++, declaring and defining11.8.1 Declare and Define Static Members
    stpcpy6.54 Other built-in functions provided by GCC
    stpncpy6.54 Other built-in functions provided by GCC
    strcasecmp6.54 Other built-in functions provided by GCC
    strcat6.54 Other built-in functions provided by GCC
    strchr6.54 Other built-in functions provided by GCC
    strcmp6.54 Other built-in functions provided by GCC
    strcpy6.54 Other built-in functions provided by GCC
    strcspn6.54 Other built-in functions provided by GCC
    strdup6.54 Other built-in functions provided by GCC
    strfmon6.54 Other built-in functions provided by GCC
    strftime6.54 Other built-in functions provided by GCC
    string constants11.4 Incompatibilities of GCC
    strlen6.54 Other built-in functions provided by GCC
    strncasecmp6.54 Other built-in functions provided by GCC
    strncat6.54 Other built-in functions provided by GCC
    strncmp6.54 Other built-in functions provided by GCC
    strncpy6.54 Other built-in functions provided by GCC
    strndup6.54 Other built-in functions provided by GCC
    strpbrk6.54 Other built-in functions provided by GCC
    strrchr6.54 Other built-in functions provided by GCC
    strspn6.54 Other built-in functions provided by GCC
    strstr6.54 Other built-in functions provided by GCC
    struct6.57 Unnamed struct/union fields within structs/unions
    structures11.4 Incompatibilities of GCC
    structures, constructor expression6.25 Compound Literals
    submodel options3.17 Hardware Models and Configurations
    subscripting6.22 Non-Lvalue Arrays May Have Subscripts
    subscripting and function values6.22 Non-Lvalue Arrays May Have Subscripts
    suffixes for C++ source3.3 Compiling C++ Programs
    SUNPRO_DEPENDENCIES3.19 Environment Variables Affecting GCC
    SUNPRO_DEPENDENCIES3.19 Environment Variables Affecting GCC
    suppressing warnings3.8 Options to Request or Suppress Warnings
    surprises in C++11.8 Common Misunderstandings with GNU C++
    syntax checking3.8 Options to Request or Suppress Warnings
    syscall_linkage attribute6.30 Declaring Attributes of Functions
    system headers, warnings from3.8 Options to Request or Suppress Warnings

    T
    tan6.54 Other built-in functions provided by GCC
    tanf6.54 Other built-in functions provided by GCC
    tanh6.54 Other built-in functions provided by GCC
    tanhf6.54 Other built-in functions provided by GCC
    tanhl6.54 Other built-in functions provided by GCC
    tanl6.54 Other built-in functions provided by GCC
    target function attribute6.30 Declaring Attributes of Functions
    target machine, specifying3.16 Specifying Target Machine and Compiler Version
    target options3.16 Specifying Target Machine and Compiler Version
    target("abm") attribute6.30 Declaring Attributes of Functions
    target("aes") attribute6.30 Declaring Attributes of Functions
    target("align-stringops") attribute6.30 Declaring Attributes of Functions
    target("arch=ARCH") attribute6.30 Declaring Attributes of Functions
    target("cld") attribute6.30 Declaring Attributes of Functions
    target("fancy-math-387") attribute6.30 Declaring Attributes of Functions
    target("fma4") attribute6.30 Declaring Attributes of Functions
    target("fpmath=FPMATH") attribute6.30 Declaring Attributes of Functions
    target("fused-madd") attribute6.30 Declaring Attributes of Functions
    target("ieee-fp") attribute6.30 Declaring Attributes of Functions
    target("inline-all-stringops") attribute6.30 Declaring Attributes of Functions
    target("inline-stringops-dynamically") attribute6.30 Declaring Attributes of Functions
    target("lwp") attribute6.30 Declaring Attributes of Functions
    target("mmx") attribute6.30 Declaring Attributes of Functions
    target("pclmul") attribute6.30 Declaring Attributes of Functions
    target("popcnt") attribute6.30 Declaring Attributes of Functions
    target("recip") attribute6.30 Declaring Attributes of Functions
    target("sse") attribute6.30 Declaring Attributes of Functions
    target("sse2") attribute6.30 Declaring Attributes of Functions
    target("sse3") attribute6.30 Declaring Attributes of Functions
    target("sse4") attribute6.30 Declaring Attributes of Functions
    target("sse4.1") attribute6.30 Declaring Attributes of Functions
    target("sse4.2") attribute6.30 Declaring Attributes of Functions
    target("sse4a") attribute6.30 Declaring Attributes of Functions
    target("ssse3") attribute6.30 Declaring Attributes of Functions
    target("tune=TUNE") attribute6.30 Declaring Attributes of Functions
    target("xop") attribute6.30 Declaring Attributes of Functions
    TC12.1 C language
    TC22.1 C language
    TC32.1 C language
    Technical Corrigenda2.1 C language
    Technical Corrigendum 12.1 C language
    Technical Corrigendum 22.1 C language
    Technical Corrigendum 32.1 C language
    template instantiation7.5 Where's the Template?
    temporaries, lifetime of11.8.3 Temporaries May Vanish Before You Expect
    tgamma6.54 Other built-in functions provided by GCC
    tgammaf6.54 Other built-in functions provided by GCC
    tgammal6.54 Other built-in functions provided by GCC
    Thread-Local Storage6.58 Thread-Local Storage
    thunks6.4 Nested Functions
    tiny data section on the H8/300H and H8S6.30 Declaring Attributes of Functions
    TLS6.58 Thread-Local Storage
    tls_model attribute6.36 Specifying Attributes of Variables
    TMPDIR3.19 Environment Variables Affecting GCC
    toascii6.54 Other built-in functions provided by GCC
    tolower6.54 Other built-in functions provided by GCC
    toupper6.54 Other built-in functions provided by GCC
    towlower6.54 Other built-in functions provided by GCC
    towupper6.54 Other built-in functions provided by GCC
    traditional C language3.4 Options Controlling C Dialect
    trunc6.54 Other built-in functions provided by GCC
    truncf6.54 Other built-in functions provided by GCC
    truncl6.54 Other built-in functions provided by GCC
    two-stage name lookup11.8.2 Name lookup, templates, and accessing members of base classes
    type alignment6.38 Inquiring on Alignment of Types or Variables
    type attributes6.37 Specifying Attributes of Types
    type_info7.3 Vague Linkage
    typedef names as function parameters11.4 Incompatibilities of GCC
    typeof6.6 Referring to a Type with typeof

    U
    uhk fixed-suffix6.15 Fixed-Point Types
    UHK fixed-suffix6.15 Fixed-Point Types
    uhr fixed-suffix6.15 Fixed-Point Types
    UHR fixed-suffix6.15 Fixed-Point Types
    uk fixed-suffix6.15 Fixed-Point Types
    UK fixed-suffix6.15 Fixed-Point Types
    ULK fixed-suffix6.15 Fixed-Point Types
    ulk fixed-suffix6.15 Fixed-Point Types
    ULL integer suffix6.9 Double-Word Integers
    ULLK fixed-suffix6.15 Fixed-Point Types
    ullk fixed-suffix6.15 Fixed-Point Types
    ULLR fixed-suffix6.15 Fixed-Point Types
    ullr fixed-suffix6.15 Fixed-Point Types
    ULR fixed-suffix6.15 Fixed-Point Types
    ulr fixed-suffix6.15 Fixed-Point Types
    undefined behavior12.1 Have You Found a Bug?
    undefined function value12.1 Have You Found a Bug?
    underscores in variables in macros6.6 Referring to a Type with typeof
    union6.57 Unnamed struct/union fields within structs/unions
    union, casting to a6.28 Cast to a Union Type
    unions11.4 Incompatibilities of GCC
    unknown pragmas, warning3.8 Options to Request or Suppress Warnings
    unresolved references and `-nodefaultlibs'3.13 Options for Linking
    unresolved references and `-nostdlib'3.13 Options for Linking
    unused attribute.6.30 Declaring Attributes of Functions
    ur fixed-suffix6.15 Fixed-Point Types
    UR fixed-suffix6.15 Fixed-Point Types
    use_debug_exception_return attribute6.30 Declaring Attributes of Functions
    use_shadow_register_set attribute6.30 Declaring Attributes of Functions
    used attribute.6.30 Declaring Attributes of Functions
    User stack pointer in interrupts on the Blackfin6.30 Declaring Attributes of Functions

    V
    `V' in constraint6.42.1 Simple Constraints
    vague linkage7.3 Vague Linkage
    value after longjmp6.44.1 Defining Global Register Variables
    variable alignment6.38 Inquiring on Alignment of Types or Variables
    variable attributes6.36 Specifying Attributes of Variables
    variable number of arguments6.20 Macros with a Variable Number of Arguments.
    variable-length array scope6.19 Arrays of Variable Length
    variable-length arrays6.19 Arrays of Variable Length
    variables in specified registers6.44 Variables in Specified Registers
    variables, local, in macros6.6 Referring to a Type with typeof
    variadic macros6.20 Macros with a Variable Number of Arguments.
    version_id attribute6.30 Declaring Attributes of Functions
    vfprintf6.54 Other built-in functions provided by GCC
    vfscanf6.54 Other built-in functions provided by GCC
    visibility attribute6.30 Declaring Attributes of Functions
    VLAs6.19 Arrays of Variable Length
    vliw attribute6.30 Declaring Attributes of Functions
    void pointers, arithmetic6.23 Arithmetic on void- and Function-Pointers
    void, size of pointer to6.23 Arithmetic on void- and Function-Pointers
    volatile access6.40 When is a Volatile Object Accessed?
    volatile access7.1 When is a Volatile C++ Object Accessed?
    volatile applied to function6.30 Declaring Attributes of Functions
    volatile read6.40 When is a Volatile Object Accessed?
    volatile read7.1 When is a Volatile C++ Object Accessed?
    volatile write6.40 When is a Volatile Object Accessed?
    volatile write7.1 When is a Volatile C++ Object Accessed?
    vprintf6.54 Other built-in functions provided by GCC
    vscanf6.54 Other built-in functions provided by GCC
    vsnprintf6.54 Other built-in functions provided by GCC
    vsprintf6.54 Other built-in functions provided by GCC
    vsscanf6.54 Other built-in functions provided by GCC
    vtable7.3 Vague Linkage

    W
    w floating point suffix6.11 Additional Floating Types
    W floating point suffix6.11 Additional Floating Types
    warn_unused_result attribute6.30 Declaring Attributes of Functions
    warning for comparison of signed and unsigned values3.8 Options to Request or Suppress Warnings
    warning for overloaded virtual function3.5 Options Controlling C++ Dialect
    warning for reordering of member initializers3.5 Options Controlling C++ Dialect
    warning for unknown pragmas3.8 Options to Request or Suppress Warnings
    warning function attribute6.30 Declaring Attributes of Functions
    warning messages3.8 Options to Request or Suppress Warnings
    warnings from system headers3.8 Options to Request or Suppress Warnings
    warnings vs errors11.10 Warning Messages and Error Messages
    weak attribute6.30 Declaring Attributes of Functions
    weakref attribute6.30 Declaring Attributes of Functions
    whitespace11.4 Incompatibilities of GCC

    X
    `X' in constraint6.42.1 Simple Constraints
    X3.159-19892.1 C language

    Y
    y06.54 Other built-in functions provided by GCC
    y0f6.54 Other built-in functions provided by GCC
    y0l6.54 Other built-in functions provided by GCC
    y16.54 Other built-in functions provided by GCC
    y1f6.54 Other built-in functions provided by GCC
    y1l6.54 Other built-in functions provided by GCC
    yn6.54 Other built-in functions provided by GCC
    ynf6.54 Other built-in functions provided by GCC
    ynl6.54 Other built-in functions provided by GCC

    Z
    zero-length arrays6.17 Arrays of Length Zero
    zero-size structures6.18 Structures With No Members

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    Footnotes

    (1)

    On some systems, `gcc -shared' needs to build supplementary stub code for constructors to work. On multi-libbed systems, `gcc -shared' must select the correct support libraries to link against. Failing to supply the correct flags may lead to subtle defects. Supplying them in cases where they are not necessary is innocuous.

    (2)

    Future versions of GCC may zero-extend, or use a target-defined ptr_extend pattern. Do not rely on sign extension.

    (3)

    The analogous feature in Fortran is called an assigned goto, but that name seems inappropriate in C, where one can do more than simply store label addresses in label variables.

    (4)

    A file's basename was the name stripped of all leading path information and of trailing suffixes, such as `.h' or `.C' or `.cc'.

    (5)

    The C++ standard just uses the term "dependent" for names that depend on the type or value of template parameters. This shorter term will also be used in the rest of this section.


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    Table of Contents


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    Short Table of Contents

    1. Programming Languages Supported by GCC
    2. Language Standards Supported by GCC
    3. GCC Command Options
    4. C Implementation-defined behavior
    5. C++ Implementation-defined behavior
    6. Extensions to the C Language Family
    7. Extensions to the C++ Language
    8. GNU Objective-C features
    9. Binary Compatibility
    10. gcov---a Test Coverage Program
    11. Known Causes of Trouble with GCC
    12. Reporting Bugs
    13. How To Get Help with GCC
    14. Contributing to GCC Development
    Funding Free Software
    The GNU Project and GNU/Linux
    GNU General Public License
    GNU Free Documentation License
    Contributors to GCC
    Option Index
    Keyword Index

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