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Debugging with GDB

This file describes , the GNU symbolic debugger.

This is the Tenth Edition, for Version 7.7.1.

Copyright (C) 1988-2014 Free Software Foundation, Inc.

This edition of the GDB manual is dedicated to the memory of Fred Fish. Fred was a long-standing contributor to GDB and to Free software in general. We will miss him.

Summary of  
1. A Sample Session  A sample session

2. Getting In and Out of  Getting in and out of
3. Commands  commands
4. Running Programs Under  Running programs under
5. Stopping and Continuing  Stopping and continuing
6. Running programs backward  
7. Recording Inferior's Execution and Replaying It  Recording inferior's execution and replaying it
8. Examining the Stack  Examining the stack
9. Examining Source Files  Examining source files
10. Examining Data  Examining data
11. Debugging Optimized Code  Debugging optimized code
12. C Preprocessor Macros  Preprocessor Macros
13. Tracepoints  Debugging remote targets non-intrusively
14. Debugging Programs That Use Overlays  Debugging programs that use overlays

15. Using with Different Languages  Using with different languages

16. Examining the Symbol Table  Examining the symbol table
17. Altering Execution  Altering execution
18. Files  files
19. Specifying a Debugging Target  Specifying a debugging target
20. Debugging Remote Programs  Debugging remote programs
21. Configuration-Specific Information  Configuration-specific information
22. Controlling  
23. Extending  
24. Command Interpreters  
25. Text User Interface  
26. Using under GNU Emacs  
27. The GDB/MI Interface  's Machine Interface.
28. Annotations  's annotation interface.
29. JIT Compilation Interface  Using the JIT debugging interface.
30. In-Process Agent  

31. Reporting Bugs in  Reporting bugs in

A. In Memoriam  
B. Formatting Documentation  How to format and print documentation
C. Installing  Installing GDB
D. Maintenance Commands  
E. Remote Serial Protocol  GDB Remote Serial Protocol
F. The GDB Agent Expression Mechanism  
G. Target Descriptions  How targets can describe themselves to
                                
H. Operating System Information  Getting additional information from the operating system
I. Trace File Format  GDB trace file format
J. .gdb_index section format  .gdb_index section format
K. Manual pages  
L. GNU GENERAL PUBLIC LICENSE  GNU General Public License says how you can copy and share GDB
M. GNU Free Documentation License  The license for this documentation
Concept Index  Index of concepts
Command, Variable, and Function Index  Index of commands, variables, functions, and Python data types


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Summary of

The purpose of a debugger such as is to allow you to see what is going on "inside" another program while it executes--or what another program was doing at the moment it crashed.

can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act:

You can use to debug programs written in C and C++. For more information, see Supported Languages. For more information, see C and C++.

Support for D is partial. For information on D, see D.

Support for Modula-2 is partial. For information on Modula-2, see Modula-2.

Support for OpenCL C is partial. For information on OpenCL C, see OpenCL C.

Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. does not support entering expressions, printing values, or similar features using Pascal syntax.

can be used to debug programs written in Fortran, although it may be necessary to refer to some variables with a trailing underscore.

can be used to debug programs written in Objective-C, using either the Apple/NeXT or the GNU Objective-C runtime.

Free Software  Freely redistributable software
Free Software Needs Free Documentation  
Contributors to  Contributors to GDB


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Free Software

is free software, protected by the GNU General Public License (GPL). The GPL gives you the freedom to copy or adapt a licensed program--but every person getting a copy also gets with it the freedom to modify that copy (which means that they must get access to the source code), and the freedom to distribute further copies. Typical software companies use copyrights to limit your freedoms; the Free Software Foundation uses the GPL to preserve these freedoms.

Fundamentally, the General Public License is a license which says that you have these freedoms and that you cannot take these freedoms away from anyone else.


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Free Software Needs Free Documentation

The biggest deficiency in the free software community today is not in the software--it is the lack of good free documentation that we can include with the free software. Many of our most important programs do not come with free reference manuals and free introductory texts. Documentation is an essential part of any software package; when an important free software package does not come with a free manual and a free tutorial, that is a major gap. We have many such gaps today.

Consider Perl, for instance. The tutorial manuals that people normally use are non-free. How did this come about? Because the authors of those manuals published them with restrictive terms--no copying, no modification, source files not available--which exclude them from the free software world.

That wasn't the first time this sort of thing happened, and it was far from the last. Many times we have heard a GNU user eagerly describe a manual that he is writing, his intended contribution to the community, only to learn that he had ruined everything by signing a publication contract to make it non-free.

Free documentation, like free software, is a matter of freedom, not price. The problem with the non-free manual is not that publishers charge a price for printed copies--that in itself is fine. (The Free Software Foundation sells printed copies of manuals, too.) The problem is the restrictions on the use of the manual. Free manuals are available in source code form, and give you permission to copy and modify. Non-free manuals do not allow this.

The criteria of freedom for a free manual are roughly the same as for free software. Redistribution (including the normal kinds of commercial redistribution) must be permitted, so that the manual can accompany every copy of the program, both on-line and on paper.

Permission for modification of the technical content is crucial too. When people modify the software, adding or changing features, if they are conscientious they will change the manual too--so they can provide accurate and clear documentation for the modified program. A manual that leaves you no choice but to write a new manual to document a changed version of the program is not really available to our community.

Some kinds of limits on the way modification is handled are acceptable. For example, requirements to preserve the original author's copyright notice, the distribution terms, or the list of authors, are ok. It is also no problem to require modified versions to include notice that they were modified. Even entire sections that may not be deleted or changed are acceptable, as long as they deal with nontechnical topics (like this one). These kinds of restrictions are acceptable because they don't obstruct the community's normal use of the manual.

However, it must be possible to modify all the technical content of the manual, and then distribute the result in all the usual media, through all the usual channels. Otherwise, the restrictions obstruct the use of the manual, it is not free, and we need another manual to replace it.

Please spread the word about this issue. Our community continues to lose manuals to proprietary publishing. If we spread the word that free software needs free reference manuals and free tutorials, perhaps the next person who wants to contribute by writing documentation will realize, before it is too late, that only free manuals contribute to the free software community.

If you are writing documentation, please insist on publishing it under the GNU Free Documentation License or another free documentation license. Remember that this decision requires your approval--you don't have to let the publisher decide. Some commercial publishers will use a free license if you insist, but they will not propose the option; it is up to you to raise the issue and say firmly that this is what you want. If the publisher you are dealing with refuses, please try other publishers. If you're not sure whether a proposed license is free, write to licensing@gnu.org.

You can encourage commercial publishers to sell more free, copylefted manuals and tutorials by buying them, and particularly by buying copies from the publishers that paid for their writing or for major improvements. Meanwhile, try to avoid buying non-free documentation at all. Check the distribution terms of a manual before you buy it, and insist that whoever seeks your business must respect your freedom. Check the history of the book, and try to reward the publishers that have paid or pay the authors to work on it.

The Free Software Foundation maintains a list of free documentation published by other publishers, at http://www.fsf.org/doc/other-free-books.html.


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Contributors to

Richard Stallman was the original author of , and of many other GNU programs. Many others have contributed to its development. This section attempts to credit major contributors. One of the virtues of free software is that everyone is free to contribute to it; with regret, we cannot actually acknowledge everyone here. The file `ChangeLog' in the distribution approximates a blow-by-blow account.

Changes much prior to version 2.0 are lost in the mists of time.

Plea: Additions to this section are particularly welcome. If you or your friends (or enemies, to be evenhanded) have been unfairly omitted from this list, we would like to add your names!

So that they may not regard their many labors as thankless, we particularly thank those who shepherded through major releases: Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); Jim Blandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs (release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); Jim Kingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1, and 3.0).

Richard Stallman, assisted at various times by Peter TerMaat, Chris Hanson, and Richard Mlynarik, handled releases through 2.8.

Michael Tiemann is the author of most of the GNU C++ support in , with significant additional contributions from Per Bothner and Daniel Berlin. James Clark wrote the GNU C++ demangler. Early work on C++ was by Peter TerMaat (who also did much general update work leading to release 3.0).

uses the BFD subroutine library to examine multiple object-file formats; BFD was a joint project of David V. Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore.

David Johnson wrote the original COFF support; Pace Willison did the original support for encapsulated COFF.

Brent Benson of Harris Computer Systems contributed DWARF 2 support.

Adam de Boor and Bradley Davis contributed the ISI Optimum V support. Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS support. Jean-Daniel Fekete contributed Sun 386i support. Chris Hanson improved the HP9000 support. Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support. David Johnson contributed Encore Umax support. Jyrki Kuoppala contributed Altos 3068 support. Jeff Law contributed HP PA and SOM support. Keith Packard contributed NS32K support. Doug Rabson contributed Acorn Risc Machine support. Bob Rusk contributed Harris Nighthawk CX-UX support. Chris Smith contributed Convex support (and Fortran debugging). Jonathan Stone contributed Pyramid support. Michael Tiemann contributed SPARC support. Tim Tucker contributed support for the Gould NP1 and Gould Powernode. Pace Willison contributed Intel 386 support. Jay Vosburgh contributed Symmetry support. Marko Mlinar contributed OpenRISC 1000 support.

Andreas Schwab contributed M68K GNU/Linux support.

Rich Schaefer and Peter Schauer helped with support of SunOS shared libraries.

Jay Fenlason and Roland McGrath ensured that and GAS agree about several machine instruction sets.

Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop remote debugging. Intel Corporation, Wind River Systems, AMD, and ARM contributed remote debugging modules for the i960, VxWorks, A29K UDI, and RDI targets, respectively.

Brian Fox is the author of the readline libraries providing command-line editing and command history.

Andrew Beers of SUNY Buffalo wrote the language-switching code, the Modula-2 support, and contributed the Languages chapter of this manual.

Fred Fish wrote most of the support for Unix System Vr4. He also enhanced the command-completion support to cover C++ overloaded symbols.

Hitachi America (now Renesas America), Ltd. sponsored the support for H8/300, H8/500, and Super-H processors.

NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.

Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and M32R/D processors.

Toshiba sponsored the support for the TX39 Mips processor.

Matsushita sponsored the support for the MN10200 and MN10300 processors.

Fujitsu sponsored the support for SPARClite and FR30 processors.

Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware watchpoints.

Michael Snyder added support for tracepoints.

Stu Grossman wrote gdbserver.

Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly innumerable bug fixes and cleanups throughout .

The following people at the Hewlett-Packard Company contributed support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0 (narrow mode), HP's implementation of kernel threads, HP's aC++ compiler, and the Text User Interface (nee Terminal User Interface): Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haase provided HP-specific information in this manual.

DJ Delorie ported to MS-DOS, for the DJGPP project. Robert Hoehne made significant contributions to the DJGPP port.

Cygnus Solutions has sponsored maintenance and much of its development since 1991. Cygnus engineers who have worked on fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler, Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David Zuhn have made contributions both large and small.

Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working for Cygnus Solutions, implemented the original GDB/MI interface.

Jim Blandy added support for preprocessor macros, while working for Red Hat.

Andrew Cagney designed 's architecture vector. Many people including Andrew Cagney, Stephane Carrez, Randolph Chung, Nick Duffek, Richard Henderson, Mark Kettenis, Grace Sainsbury, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Andreas Schwab, Jason Thorpe, Corinna Vinschen, Ulrich Weigand, and Elena Zannoni, helped with the migration of old architectures to this new framework.

Andrew Cagney completely re-designed and re-implemented 's unwinder framework, this consisting of a fresh new design featuring frame IDs, independent frame sniffers, and the sentinel frame. Mark Kettenis implemented the DWARF 2 unwinder, Jeff Johnston the libunwind unwinder, and Andrew Cagney the dummy, sentinel, tramp, and trad unwinders. The architecture-specific changes, each involving a complete rewrite of the architecture's frame code, were carried out by Jim Blandy, Joel Brobecker, Kevin Buettner, Andrew Cagney, Stephane Carrez, Randolph Chung, Orjan Friberg, Richard Henderson, Daniel Jacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Corinna Vinschen, and Ulrich Weigand.

Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev from Tensilica, Inc. contributed support for Xtensa processors. Others who have worked on the Xtensa port of in the past include Steve Tjiang, John Newlin, and Scott Foehner.

Michael Eager and staff of Xilinx, Inc., contributed support for the Xilinx MicroBlaze architecture.


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1. A Sample Session

You can use this manual at your leisure to read all about . However, a handful of commands are enough to get started using the debugger. This chapter illustrates those commands.

One of the preliminary versions of GNU m4 (a generic macro processor) exhibits the following bug: sometimes, when we change its quote strings from the default, the commands used to capture one macro definition within another stop working. In the following short m4 session, we define a macro foo which expands to 0000; we then use the m4 built-in defn to define bar as the same thing. However, when we change the open quote string to <QUOTE> and the close quote string to <UNQUOTE>, the same procedure fails to define a new synonym baz:

 
$ cd gnu/m4
$ ./m4
define(foo,0000)

foo
0000
define(bar,defn(`foo'))

bar
0000
changequote(<QUOTE>,<UNQUOTE>)

define(baz,defn(<QUOTE>foo<UNQUOTE>))
baz
Ctrl-d
m4: End of input: 0: fatal error: EOF in string

Let us use to try to see what is going on.

 
$  m4
 is free software and you are welcome to distribute copies
 of it under certain conditions; type "show copying" to see
 the conditions.
There is absolutely no warranty for ; type "show warranty"
 for details.

 , Copyright 1999 Free Software Foundation, Inc...
()

reads only enough symbol data to know where to find the rest when needed; as a result, the first prompt comes up very quickly. We now tell to use a narrower display width than usual, so that examples fit in this manual.

 
() set width 70

We need to see how the m4 built-in changequote works. Having looked at the source, we know the relevant subroutine is m4_changequote, so we set a breakpoint there with the break command.

 
() break m4_changequote
Breakpoint 1 at 0x62f4: file builtin.c, line 879.

Using the run command, we start m4 running under control; as long as control does not reach the m4_changequote subroutine, the program runs as usual:

 
() run
Starting program: /work/Editorial/gdb/gnu/m4/m4
define(foo,0000)

foo
0000

To trigger the breakpoint, we call changequote. suspends execution of m4, displaying information about the context where it stops.

 
changequote(<QUOTE>,<UNQUOTE>)

Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)
    at builtin.c:879
879         if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))

Now we use the command n (next) to advance execution to the next line of the current function.

 
() n
882         set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
 : nil,

set_quotes looks like a promising subroutine. We can go into it by using the command s (step) instead of next. step goes to the next line to be executed in any subroutine, so it steps into set_quotes.

 
() s
set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "")
    at input.c:530
530         if (lquote != def_lquote)

The display that shows the subroutine where m4 is now suspended (and its arguments) is called a stack frame display. It shows a summary of the stack. We can use the backtrace command (which can also be spelled bt), to see where we are in the stack as a whole: the backtrace command displays a stack frame for each active subroutine.

 
() bt
#0  set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "")
    at input.c:530
#1  0x6344 in m4_changequote (argc=3, argv=0x33c70)
    at builtin.c:882
#2  0x8174 in expand_macro (sym=0x33320) at macro.c:242
#3  0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)
    at macro.c:71
#4  0x79dc in expand_input () at macro.c:40
#5  0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195

We step through a few more lines to see what happens. The first two times, we can use `s'; the next two times we use n to avoid falling into the xstrdup subroutine.

 
() s
0x3b5c  532         if (rquote != def_rquote)
() s
0x3b80  535         lquote = (lq == nil || *lq == '\0') ?  \
def_lquote : xstrdup(lq);
() n
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
 : xstrdup(rq);
() n
538         len_lquote = strlen(rquote);

The last line displayed looks a little odd; we can examine the variables lquote and rquote to see if they are in fact the new left and right quotes we specified. We use the command p (print) to see their values.

 
() p lquote
$1 = 0x35d40 "<QUOTE>"
() p rquote
$2 = 0x35d50 "<UNQUOTE>"

lquote and rquote are indeed the new left and right quotes. To look at some context, we can display ten lines of source surrounding the current line with the l (list) command.

 
() l
533             xfree(rquote);
534
535         lquote = (lq == nil || *lq == '\0') ? def_lquote\
 : xstrdup (lq);
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
 : xstrdup (rq);
537
538         len_lquote = strlen(rquote);
539         len_rquote = strlen(lquote);
540     }
541
542     void

Let us step past the two lines that set len_lquote and len_rquote, and then examine the values of those variables.

 
() n
539         len_rquote = strlen(lquote);
() n
540     }
() p len_lquote
$3 = 9
() p len_rquote
$4 = 7

That certainly looks wrong, assuming len_lquote and len_rquote are meant to be the lengths of lquote and rquote respectively. We can set them to better values using the p command, since it can print the value of any expression--and that expression can include subroutine calls and assignments.

 
() p len_lquote=strlen(lquote)
$5 = 7
() p len_rquote=strlen(rquote)
$6 = 9

Is that enough to fix the problem of using the new quotes with the m4 built-in defn? We can allow m4 to continue executing with the c (continue) command, and then try the example that caused trouble initially:

 
() c
Continuing.

define(baz,defn(<QUOTE>foo<UNQUOTE>))

baz
0000

Success! The new quotes now work just as well as the default ones. The problem seems to have been just the two typos defining the wrong lengths. We allow m4 exit by giving it an EOF as input:

 
Ctrl-d
Program exited normally.

The message `Program exited normally.' is from ; it indicates m4 has finished executing. We can end our session with the quit command.

 
() quit


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2. Getting In and Out of

This chapter discusses how to start , and how to get out of it. The essentials are:

2.1 Invoking  How to start
2.2 Quitting  How to quit
2.3 Shell Commands  How to use shell commands inside
2.4 Logging Output  How to log 's output to a file


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2.1 Invoking

Invoke by running the program . Once started, reads commands from the terminal until you tell it to exit.

You can also run with a variety of arguments and options, to specify more of your debugging environment at the outset.

The command-line options described here are designed to cover a variety of situations; in some environments, some of these options may effectively be unavailable.

The most usual way to start is with one argument, specifying an executable program:

 
 program

You can also start with both an executable program and a core file specified:

 
 program core

You can, instead, specify a process ID as a second argument, if you want to debug a running process:

 
 program 1234

would attach to process 1234 (unless you also have a file named `1234'; does check for a core file first).

Taking advantage of the second command-line argument requires a fairly complete operating system; when you use as a remote debugger attached to a bare board, there may not be any notion of "process", and there is often no way to get a core dump. will warn you if it is unable to attach or to read core dumps.

You can optionally have pass any arguments after the executable file to the inferior using --args. This option stops option processing.
 
 --args gcc -O2 -c foo.c
This will cause to debug gcc, and to set gcc's command-line arguments (see section 4.3 Your Program's Arguments) to `-O2 -c foo.c'.

You can run without printing the front material, which describes 's non-warranty, by specifying -silent:

 
 -silent

You can further control how starts up by using command-line options. itself can remind you of the options available.

Type

 
 -help

to display all available options and briefly describe their use (` -h' is a shorter equivalent).

All options and command line arguments you give are processed in sequential order. The order makes a difference when the `-x' option is used.

2.1.1 Choosing Files  Choosing files
2.1.2 Choosing Modes  Choosing modes
2.1.3 What Does During Startup  What does during startup


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2.1.1 Choosing Files

When starts, it reads any arguments other than options as specifying an executable file and core file (or process ID). This is the same as if the arguments were specified by the `-se' and `-c' (or `-p') options respectively. ( reads the first argument that does not have an associated option flag as equivalent to the `-se' option followed by that argument; and the second argument that does not have an associated option flag, if any, as equivalent to the `-c'/`-p' option followed by that argument.) If the second argument begins with a decimal digit, will first attempt to attach to it as a process, and if that fails, attempt to open it as a corefile. If you have a corefile whose name begins with a digit, you can prevent from treating it as a pid by prefixing it with `./', e.g. `./12345'.

If has not been configured to included core file support, such as for most embedded targets, then it will complain about a second argument and ignore it.

Many options have both long and short forms; both are shown in the following list. also recognizes the long forms if you truncate them, so long as enough of the option is present to be unambiguous. (If you prefer, you can flag option arguments with `--' rather than `-', though we illustrate the more usual convention.)

-symbols file
-s file
Read symbol table from file file.

-exec file
-e file
Use file file as the executable file to execute when appropriate, and for examining pure data in conjunction with a core dump.

-se file
Read symbol table from file file and use it as the executable file.

-core file
-c file
Use file file as a core dump to examine.

-pid number
-p number
Connect to process ID number, as with the attach command.

-command file
-x file
Execute commands from file file. The contents of this file is evaluated exactly as the source command would. See section Command files.

-eval-command command
-ex command
Execute a single command.

This option may be used multiple times to call multiple commands. It may also be interleaved with `-command' as required.

 
 -ex 'target sim' -ex 'load' \
   -x setbreakpoints -ex 'run' a.out

-init-command file
-ix file
Execute commands from file file before loading the inferior (but after loading gdbinit files). See section 2.1.3 What Does During Startup.

-init-eval-command command
-iex command
Execute a single command before loading the inferior (but after loading gdbinit files). See section 2.1.3 What Does During Startup.

-directory directory
-d directory
Add directory to the path to search for source and script files.

-r
-readnow
Read each symbol file's entire symbol table immediately, rather than the default, which is to read it incrementally as it is needed. This makes startup slower, but makes future operations faster.


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2.1.2 Choosing Modes

You can run in various alternative modes--for example, in batch mode or quiet mode.

-nx
-n
Do not execute commands found in any initialization file. There are three init files, loaded in the following order:

`system.gdbinit'
This is the system-wide init file. Its location is specified with the --with-system-gdbinit configure option (see section C.6 System-wide configuration and settings). It is loaded first when starts, before command line options have been processed.
`~/.gdbinit'
This is the init file in your home directory. It is loaded next, after `system.gdbinit', and before command options have been processed.
`./.gdbinit'
This is the init file in the current directory. It is loaded last, after command line options other than -x and -ex have been processed. Command line options -x and -ex are processed last, after `./.gdbinit' has been loaded.

For further documentation on startup processing, See section 2.1.3 What Does During Startup. For documentation on how to write command files, See section Command Files.

-nh
Do not execute commands found in `~/.gdbinit', the init file in your home directory. See section 2.1.3 What Does During Startup.

-quiet
-silent
-q
"Quiet". Do not print the introductory and copyright messages. These messages are also suppressed in batch mode.

-batch
Run in batch mode. Exit with status 0 after processing all the command files specified with `-x' (and all commands from initialization files, if not inhibited with `-n'). Exit with nonzero status if an error occurs in executing the commands in the command files. Batch mode also disables pagination, sets unlimited terminal width and height see section 22.4 Screen Size, and acts as if set confirm off were in effect (see section 22.8 Optional Warnings and Messages).

Batch mode may be useful for running as a filter, for example to download and run a program on another computer; in order to make this more useful, the message

 
Program exited normally.

(which is ordinarily issued whenever a program running under control terminates) is not issued when running in batch mode.

-batch-silent
Run in batch mode exactly like `-batch', but totally silently. All output to stdout is prevented (stderr is unaffected). This is much quieter than `-silent' and would be useless for an interactive session.

This is particularly useful when using targets that give `Loading section' messages, for example.

Note that targets that give their output via , as opposed to writing directly to stdout, will also be made silent.

-return-child-result
The return code from will be the return code from the child process (the process being debugged), with the following exceptions:

This option is useful in conjunction with `-batch' or `-batch-silent', when is being used as a remote program loader or simulator interface.

-nowindows
-nw
"No windows". If comes with a graphical user interface (GUI) built in, then this option tells to only use the command-line interface. If no GUI is available, this option has no effect.

-windows
-w
If includes a GUI, then this option requires it to be used if possible.

-cd directory
Run using directory as its working directory, instead of the current directory.

-data-directory directory
Run using directory as its data directory. The data directory is where searches for its auxiliary files. See section 18.6 GDB Data Files.

-fullname
-f
GNU Emacs sets this option when it runs as a subprocess. It tells to output the full file name and line number in a standard, recognizable fashion each time a stack frame is displayed (which includes each time your program stops). This recognizable format looks like two `\032' characters, followed by the file name, line number and character position separated by colons, and a newline. The Emacs-to- interface program uses the two `\032' characters as a signal to display the source code for the frame.

-annotate level
This option sets the annotation level inside . Its effect is identical to using `set annotate level' (see section 28. Annotations). The annotation level controls how much information prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is the normal, level 1 is for use when is run as a subprocess of GNU Emacs, level 3 is the maximum annotation suitable for programs that control , and level 2 has been deprecated.

The annotation mechanism has largely been superseded by GDB/MI (see section 27. The GDB/MI Interface).

--args
Change interpretation of command line so that arguments following the executable file are passed as command line arguments to the inferior. This option stops option processing.

-baud bps
-b bps
Set the line speed (baud rate or bits per second) of any serial interface used by for remote debugging.

-l timeout
Set the timeout (in seconds) of any communication used by for remote debugging.

-tty device
-t device
Run using device for your program's standard input and output.

-tui
Activate the Text User Interface when starting. The Text User Interface manages several text windows on the terminal, showing source, assembly, registers and command outputs (see section Text User Interface). Do not use this option if you run from Emacs (see section Using under GNU Emacs).

-interpreter interp
Use the interpreter interp for interface with the controlling program or device. This option is meant to be set by programs which communicate with using it as a back end. See section Command Interpreters.

`--interpreter=mi' (or `--interpreter=mi2') causes to use the GDB/MI interface (see section The GDB/MI Interface) included since version 6.0. The previous GDB/MI interface, included in version 5.3 and selected with `--interpreter=mi1', is deprecated. Earlier GDB/MI interfaces are no longer supported.

-write
Open the executable and core files for both reading and writing. This is equivalent to the `set write on' command inside (see section 17.6 Patching Programs).

-statistics
This option causes to print statistics about time and memory usage after it completes each command and returns to the prompt.

-version
This option causes to print its version number and no-warranty blurb, and exit.

-configuration
This option causes to print details about its build-time configuration parameters, and then exit. These details can be important when reporting bugs (see section 31. Reporting Bugs in).


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2.1.3 What Does During Startup

Here's the description of what does during session startup:

  1. Sets up the command interpreter as specified by the command line (see section interpreter).

  2. Reads the system-wide init file (if `--with-system-gdbinit' was used when building ; see section System-wide configuration and settings) and executes all the commands in that file.

  3. Reads the init file (if any) in your home directory(1) and executes all the commands in that file.

  4. Executes commands and command files specified by the `-iex' and `-ix' options in their specified order. Usually you should use the `-ex' and `-x' options instead, but this way you can apply settings before init files get executed and before inferior gets loaded.

  5. Processes command line options and operands.

  6. Reads and executes the commands from init file (if any) in the current working directory as long as `set auto-load local-gdbinit' is set to `on' (see section 22.7.1 Automatically loading init file in the current directory). This is only done if the current directory is different from your home directory. Thus, you can have more than one init file, one generic in your home directory, and another, specific to the program you are debugging, in the directory where you invoke .

  7. If the command line specified a program to debug, or a process to attach to, or a core file, loads any auto-loaded scripts provided for the program or for its loaded shared libraries. See section 22.7 Automatically loading associated files.

    If you wish to disable the auto-loading during startup, you must do something like the following:

     
    $ gdb -iex "set auto-load python-scripts off" myprogram
    

    Option `-ex' does not work because the auto-loading is then turned off too late.

  8. Executes commands and command files specified by the `-ex' and `-x' options in their specified order. See section 23.1.3 Command Files, for more details about command files.

  9. Reads the command history recorded in the history file. See section 22.3 Command History, for more details about the command history and the files where records it.

Init files use the same syntax as command files (see section 23.1.3 Command Files) and are processed by in the same way. The init file in your home directory can set options (such as `set complaints') that affect subsequent processing of command line options and operands. Init files are not executed if you use the `-nx' option (see section Choosing Modes).

To display the list of init files loaded by gdb at startup, you can use gdb --help.

The init files are normally called `.gdbinit'. The DJGPP port of uses the name `gdb.ini', due to the limitations of file names imposed by DOS filesystems. The Windows port of uses the standard name, but if it finds a `gdb.ini' file in your home directory, it warns you about that and suggests to rename the file to the standard name.


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2.2 Quitting

quit [expression]
q
To exit , use the quit command (abbreviated q), or type an end-of-file character (usually Ctrl-d). If you do not supply expression, will terminate normally; otherwise it will terminate using the result of expression as the error code.

An interrupt (often Ctrl-c) does not exit from , but rather terminates the action of any command that is in progress and returns to command level. It is safe to type the interrupt character at any time because does not allow it to take effect until a time when it is safe.

If you have been using to control an attached process or device, you can release it with the detach command (see section Debugging an Already-running Process).


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2.3 Shell Commands

If you need to execute occasional shell commands during your debugging session, there is no need to leave or suspend ; you can just use the shell command.

shell command-string
!command-string
Invoke a standard shell to execute command-string. Note that no space is needed between ! and command-string. If it exists, the environment variable SHELL determines which shell to run. Otherwise uses the default shell (`/bin/sh' on Unix systems, `COMMAND.COM' on MS-DOS, etc.).

The utility make is often needed in development environments. You do not have to use the shell command for this purpose in :

make make-args
Execute the make program with the specified arguments. This is equivalent to `shell make make-args'.


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2.4 Logging Output

You may want to save the output of commands to a file. There are several commands to control 's logging.

set logging on
Enable logging.
set logging off
Disable logging.
set logging file file
Change the name of the current logfile. The default logfile is `gdb.txt'.
set logging overwrite [on|off]
By default, will append to the logfile. Set overwrite if you want set logging on to overwrite the logfile instead.
set logging redirect [on|off]
By default, output will go to both the terminal and the logfile. Set redirect if you want output to go only to the log file.
show logging
Show the current values of the logging settings.


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3. Commands

You can abbreviate a command to the first few letters of the command name, if that abbreviation is unambiguous; and you can repeat certain commands by typing just RET. You can also use the TAB key to get to fill out the rest of a word in a command (or to show you the alternatives available, if there is more than one possibility).

3.1 Command Syntax  How to give commands to
3.2 Command Completion  Command completion
3.3 Getting Help  How to ask for help


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3.1 Command Syntax

A command is a single line of input. There is no limit on how long it can be. It starts with a command name, which is followed by arguments whose meaning depends on the command name. For example, the command step accepts an argument which is the number of times to step, as in `step 5'. You can also use the step command with no arguments. Some commands do not allow any arguments.

command names may always be truncated if that abbreviation is unambiguous. Other possible command abbreviations are listed in the documentation for individual commands. In some cases, even ambiguous abbreviations are allowed; for example, s is specially defined as equivalent to step even though there are other commands whose names start with s. You can test abbreviations by using them as arguments to the help command.

A blank line as input to (typing just RET) means to repeat the previous command. Certain commands (for example, run) will not repeat this way; these are commands whose unintentional repetition might cause trouble and which you are unlikely to want to repeat. User-defined commands can disable this feature; see dont-repeat.

The list and x commands, when you repeat them with RET, construct new arguments rather than repeating exactly as typed. This permits easy scanning of source or memory.

can also use RET in another way: to partition lengthy output, in a way similar to the common utility more (see section Screen Size). Since it is easy to press one RET too many in this situation, disables command repetition after any command that generates this sort of display.

Any text from a # to the end of the line is a comment; it does nothing. This is useful mainly in command files (see section Command Files).

The Ctrl-o binding is useful for repeating a complex sequence of commands. This command accepts the current line, like RET, and then fetches the next line relative to the current line from the history for editing.


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3.2 Command Completion

can fill in the rest of a word in a command for you, if there is only one possibility; it can also show you what the valid possibilities are for the next word in a command, at any time. This works for commands, subcommands, and the names of symbols in your program.

Press the TAB key whenever you want to fill out the rest of a word. If there is only one possibility, fills in the word, and waits for you to finish the command (or press RET to enter it). For example, if you type

 
() info bre TAB

fills in the rest of the word `breakpoints', since that is the only info subcommand beginning with `bre':

 
() info breakpoints

You can either press RET at this point, to run the info breakpoints command, or backspace and enter something else, if `breakpoints' does not look like the command you expected. (If you were sure you wanted info breakpoints in the first place, you might as well just type RET immediately after `info bre', to exploit command abbreviations rather than command completion).

If there is more than one possibility for the next word when you press TAB, sounds a bell. You can either supply more characters and try again, or just press TAB a second time; displays all the possible completions for that word. For example, you might want to set a breakpoint on a subroutine whose name begins with `make_', but when you type b make_TAB just sounds the bell. Typing TAB again displays all the function names in your program that begin with those characters, for example:

 
() b make_ TAB
sounds bell; press TAB again, to see:
make_a_section_from_file     make_environ
make_abs_section             make_function_type
make_blockvector             make_pointer_type
make_cleanup                 make_reference_type
make_command                 make_symbol_completion_list
() b make_

After displaying the available possibilities, copies your partial input (`b make_' in the example) so you can finish the command.

If you just want to see the list of alternatives in the first place, you can press M-? rather than pressing TAB twice. M-? means META ?. You can type this either by holding down a key designated as the META shift on your keyboard (if there is one) while typing ?, or as ESC followed by ?.

Sometimes the string you need, while logically a "word", may contain parentheses or other characters that normally excludes from its notion of a word. To permit word completion to work in this situation, you may enclose words in ' (single quote marks) in commands.

The most likely situation where you might need this is in typing the name of a C++ function. This is because C++ allows function overloading (multiple definitions of the same function, distinguished by argument type). For example, when you want to set a breakpoint you may need to distinguish whether you mean the version of name that takes an int parameter, name(int), or the version that takes a float parameter, name(float). To use the word-completion facilities in this situation, type a single quote ' at the beginning of the function name. This alerts that it may need to consider more information than usual when you press TAB or M-? to request word completion:

 
() b 'bubble( M-?
bubble(double,double)    bubble(int,int)
() b 'bubble(

In some cases, can tell that completing a name requires using quotes. When this happens, inserts the quote for you (while completing as much as it can) if you do not type the quote in the first place:

 
() b bub TAB
alters your input line to the following, and rings a bell:
() b 'bubble(

In general, can tell that a quote is needed (and inserts it) if you have not yet started typing the argument list when you ask for completion on an overloaded symbol.

For more information about overloaded functions, see C++ Expressions. You can use the command set overload-resolution off to disable overload resolution; see Features for C++.

When completing in an expression which looks up a field in a structure, also tries(2) to limit completions to the field names available in the type of the left-hand-side:

 
() p gdb_stdout.M-?
magic                to_fputs             to_rewind
to_data              to_isatty            to_write
to_delete            to_put               to_write_async_safe
to_flush             to_read

This is because the gdb_stdout is a variable of the type struct ui_file that is defined in sources as follows:

 
struct ui_file
{
   int *magic;
   ui_file_flush_ftype *to_flush;
   ui_file_write_ftype *to_write;
   ui_file_write_async_safe_ftype *to_write_async_safe;
   ui_file_fputs_ftype *to_fputs;
   ui_file_read_ftype *to_read;
   ui_file_delete_ftype *to_delete;
   ui_file_isatty_ftype *to_isatty;
   ui_file_rewind_ftype *to_rewind;
   ui_file_put_ftype *to_put;
   void *to_data;
}


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3.3 Getting Help

You can always ask itself for information on its commands, using the command help.

help
h
You can use help (abbreviated h) with no arguments to display a short list of named classes of commands:

 
() help
List of classes of commands:

aliases -- Aliases of other commands
breakpoints -- Making program stop at certain points
data -- Examining data
files -- Specifying and examining files
internals -- Maintenance commands
obscure -- Obscure features
running -- Running the program
stack -- Examining the stack
status -- Status inquiries
support -- Support facilities
tracepoints -- Tracing of program execution without
               stopping the program
user-defined -- User-defined commands

Type "help" followed by a class name for a list of
commands in that class.
Type "help" followed by command name for full
documentation.
Command name abbreviations are allowed if unambiguous.
()

help class
Using one of the general help classes as an argument, you can get a list of the individual commands in that class. For example, here is the help display for the class status:

 
() help status
Status inquiries.

List of commands:

info -- Generic command for showing things
        about the program being debugged
show -- Generic command for showing things
        about the debugger

Type "help" followed by command name for full
documentation.
Command name abbreviations are allowed if unambiguous.
()

help command
With a command name as help argument, displays a short paragraph on how to use that command.

apropos args
The apropos command searches through all of the commands, and their documentation, for the regular expression specified in args. It prints out all matches found. For example:

 
apropos alias

results in:

 
alias -- Define a new command that is an alias of an existing command
aliases -- Aliases of other commands
d -- Delete some breakpoints or auto-display expressions
del -- Delete some breakpoints or auto-display expressions
delete -- Delete some breakpoints or auto-display expressions

complete args
The complete args command lists all the possible completions for the beginning of a command. Use args to specify the beginning of the command you want completed. For example:

 
complete i

results in:

 
if
ignore
info
inspect

This is intended for use by GNU Emacs.

In addition to help, you can use the commands info and show to inquire about the state of your program, or the state of itself. Each command supports many topics of inquiry; this manual introduces each of them in the appropriate context. The listings under info and under show in the Command, Variable, and Function Index point to all the sub-commands. See section Command, Variable, and Function Index.

info
This command (abbreviated i) is for describing the state of your program. For example, you can show the arguments passed to a function with info args, list the registers currently in use with info registers, or list the breakpoints you have set with info breakpoints. You can get a complete list of the info sub-commands with help info.

set
You can assign the result of an expression to an environment variable with set. For example, you can set the prompt to a $-sign with set prompt $.

show
In contrast to info, show is for describing the state of itself. You can change most of the things you can show, by using the related command set; for example, you can control what number system is used for displays with set radix, or simply inquire which is currently in use with show radix.

To display all the settable parameters and their current values, you can use show with no arguments; you may also use info set. Both commands produce the same display.

Here are several miscellaneous show subcommands, all of which are exceptional in lacking corresponding set commands:

show version
Show what version of is running. You should include this information in bug-reports. If multiple versions of are in use at your site, you may need to determine which version of you are running; as evolves, new commands are introduced, and old ones may wither away. Also, many system vendors ship variant versions of , and there are variant versions of in GNU/Linux distributions as well. The version number is the same as the one announced when you start .

show copying
info copying
Display information about permission for copying .

show warranty
info warranty
Display the GNU "NO WARRANTY" statement, or a warranty, if your version of comes with one.

show configuration
Display detailed information about the way was configured when it was built. This displays the optional arguments passed to the `configure' script and also configuration parameters detected automatically by configure. When reporting a bug (see section 31. Reporting Bugs in), it is important to include this information in your report.


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4. Running Programs Under

When you run a program under , you must first generate debugging information when you compile it.

You may start with its arguments, if any, in an environment of your choice. If you are doing native debugging, you may redirect your program's input and output, debug an already running process, or kill a child process.

4.1 Compiling for Debugging  Compiling for debugging
4.2 Starting your Program  Starting your program
4.3 Your Program's Arguments  Your program's arguments
4.4 Your Program's Environment  Your program's environment

4.5 Your Program's Working Directory  Your program's working directory
4.6 Your Program's Input and Output  Your program's input and output
4.7 Debugging an Already-running Process  Debugging an already-running process
4.8 Killing the Child Process  Killing the child process

4.9 Debugging Multiple Inferiors and Programs  Debugging multiple inferiors and programs
4.10 Debugging Programs with Multiple Threads  Debugging programs with multiple threads
4.11 Debugging Forks  Debugging forks
4.12 Setting a Bookmark to Return to Later  Setting a bookmark to return to later


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4.1 Compiling for Debugging

In order to debug a program effectively, you need to generate debugging information when you compile it. This debugging information is stored in the object file; it describes the data type of each variable or function and the correspondence between source line numbers and addresses in the executable code.

To request debugging information, specify the `-g' option when you run the compiler.

Programs that are to be shipped to your customers are compiled with optimizations, using the `-O' compiler option. However, some compilers are unable to handle the `-g' and `-O' options together. Using those compilers, you cannot generate optimized executables containing debugging information.

, the GNU C/C++ compiler, supports `-g' with or without `-O', making it possible to debug optimized code. We recommend that you always use `-g' whenever you compile a program. You may think your program is correct, but there is no sense in pushing your luck. For more information, see 11. Debugging Optimized Code.

Older versions of the GNU C compiler permitted a variant option `-gg' for debugging information. no longer supports this format; if your GNU C compiler has this option, do not use it.

knows about preprocessor macros and can show you their expansion (see section 12. C Preprocessor Macros). Most compilers do not include information about preprocessor macros in the debugging information if you specify the `-g' flag alone. Version 3.1 and later of , the GNU C compiler, provides macro information if you are using the DWARF debugging format, and specify the option `-g3'.

See section `Options for Debugging Your Program or GCC' in Using the GNU Compiler Collection (GCC), for more information on options affecting debug information.

You will have the best debugging experience if you use the latest version of the DWARF debugging format that your compiler supports. DWARF is currently the most expressive and best supported debugging format in .


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4.2 Starting your Program

run
r
Use the run command to start your program under . You must first specify the program name (except on VxWorks) with an argument to (see section Getting In and Out of ), or by using the file or exec-file command (see section Commands to Specify Files).

If you are running your program in an execution environment that supports processes, run creates an inferior process and makes that process run your program. In some environments without processes, run jumps to the start of your program. Other targets, like `remote', are always running. If you get an error message like this one:

 
The "remote" target does not support "run".
Try "help target" or "continue".

then use continue to run your program. You may need load first (see load).

The execution of a program is affected by certain information it receives from its superior. provides ways to specify this information, which you must do before starting your program. (You can change it after starting your program, but such changes only affect your program the next time you start it.) This information may be divided into four categories:

The arguments.
Specify the arguments to give your program as the arguments of the run command. If a shell is available on your target, the shell is used to pass the arguments, so that you may use normal conventions (such as wildcard expansion or variable substitution) in describing the arguments. In Unix systems, you can control which shell is used with the SHELL environment variable. If you do not define SHELL, uses the default shell (`/bin/sh'). You can disable use of any shell with the set startup-with-shell command (see below for details).

The environment.
Your program normally inherits its environment from , but you can use the commands set environment and unset environment to change parts of the environment that affect your program. See section Your Program's Environment.

The working directory.
Your program inherits its working directory from . You can set the working directory with the cd command in . See section Your Program's Working Directory.

The standard input and output.
Your program normally uses the same device for standard input and standard output as is using. You can redirect input and output in the run command line, or you can use the tty command to set a different device for your program. See section Your Program's Input and Output.

Warning: While input and output redirection work, you cannot use pipes to pass the output of the program you are debugging to another program; if you attempt this, is likely to wind up debugging the wrong program.

When you issue the run command, your program begins to execute immediately. See section Stopping and Continuing, for discussion of how to arrange for your program to stop. Once your program has stopped, you may call functions in your program, using the print or call commands. See section Examining Data.

If the modification time of your symbol file has changed since the last time read its symbols, discards its symbol table, and reads it again. When it does this, tries to retain your current breakpoints.

start
The name of the main procedure can vary from language to language. With C or C++, the main procedure name is always main, but other languages such as Ada do not require a specific name for their main procedure. The debugger provides a convenient way to start the execution of the program and to stop at the beginning of the main procedure, depending on the language used.

The `start' command does the equivalent of setting a temporary breakpoint at the beginning of the main procedure and then invoking the `run' command.

Some programs contain an elaboration phase where some startup code is executed before the main procedure is called. This depends on the languages used to write your program. In C++, for instance, constructors for static and global objects are executed before main is called. It is therefore possible that the debugger stops before reaching the main procedure. However, the temporary breakpoint will remain to halt execution.

Specify the arguments to give to your program as arguments to the `start' command. These arguments will be given verbatim to the underlying `run' command. Note that the same arguments will be reused if no argument is provided during subsequent calls to `start' or `run'.

It is sometimes necessary to debug the program during elaboration. In these cases, using the start command would stop the execution of your program too late, as the program would have already completed the elaboration phase. Under these circumstances, insert breakpoints in your elaboration code before running your program.

set exec-wrapper wrapper
show exec-wrapper
unset exec-wrapper
When `exec-wrapper' is set, the specified wrapper is used to launch programs for debugging. starts your program with a shell command of the form exec wrapper program. Quoting is added to program and its arguments, but not to wrapper, so you should add quotes if appropriate for your shell. The wrapper runs until it executes your program, and then takes control.

You can use any program that eventually calls execve with its arguments as a wrapper. Several standard Unix utilities do this, e.g. env and nohup. Any Unix shell script ending with exec "$@" will also work.

For example, you can use env to pass an environment variable to the debugged program, without setting the variable in your shell's environment:

 
() set exec-wrapper env 'LD_PRELOAD=libtest.so'
() run

This command is available when debugging locally on most targets, excluding DJGPP, Cygwin, MS Windows, and QNX Neutrino.

set startup-with-shell
set startup-with-shell on
set startup-with-shell off
show set startup-with-shell
On Unix systems, by default, if a shell is available on your target, ) uses it to start your program. Arguments of the run command are passed to the shell, which does variable substitution, expands wildcard characters and performs redirection of I/O. In some circumstances, it may be useful to disable such use of a shell, for example, when debugging the shell itself or diagnosing startup failures such as:

 
() run
Starting program: ./a.out
During startup program terminated with signal SIGSEGV, Segmentation fault.

which indicates the shell or the wrapper specified with `exec-wrapper' crashed, not your program. Most often, this is caused by something odd in your shell's non-interactive mode initialization file--such as `.cshrc' for C-shell, $`.zshenv' for the Z shell, or the file specified in the `BASH_ENV' environment variable for BASH.

set disable-randomization
set disable-randomization on
This option (enabled by default in ) will turn off the native randomization of the virtual address space of the started program. This option is useful for multiple debugging sessions to make the execution better reproducible and memory addresses reusable across debugging sessions.

This feature is implemented only on certain targets, including GNU/Linux. On GNU/Linux you can get the same behavior using

 
() set exec-wrapper setarch `uname -m` -R

set disable-randomization off
Leave the behavior of the started executable unchanged. Some bugs rear their ugly heads only when the program is loaded at certain addresses. If your bug disappears when you run the program under , that might be because by default disables the address randomization on platforms, such as GNU/Linux, which do that for stand-alone programs. Use set disable-randomization off to try to reproduce such elusive bugs.

On targets where it is available, virtual address space randomization protects the programs against certain kinds of security attacks. In these cases the attacker needs to know the exact location of a concrete executable code. Randomizing its location makes it impossible to inject jumps misusing a code at its expected addresses.

Prelinking shared libraries provides a startup performance advantage but it makes addresses in these libraries predictable for privileged processes by having just unprivileged access at the target system. Reading the shared library binary gives enough information for assembling the malicious code misusing it. Still even a prelinked shared library can get loaded at a new random address just requiring the regular relocation process during the startup. Shared libraries not already prelinked are always loaded at a randomly chosen address.

Position independent executables (PIE) contain position independent code similar to the shared libraries and therefore such executables get loaded at a randomly chosen address upon startup. PIE executables always load even already prelinked shared libraries at a random address. You can build such executable using gcc -fPIE -pie.

Heap (malloc storage), stack and custom mmap areas are always placed randomly (as long as the randomization is enabled).

show disable-randomization
Show the current setting of the explicit disable of the native randomization of the virtual address space of the started program.


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4.3 Your Program's Arguments

The arguments to your program can be specified by the arguments of the run command. They are passed to a shell, which expands wildcard characters and performs redirection of I/O, and thence to your program. Your SHELL environment variable (if it exists) specifies what shell uses. If you do not define SHELL, uses the default shell (`/bin/sh' on Unix).

On non-Unix systems, the program is usually invoked directly by , which emulates I/O redirection via the appropriate system calls, and the wildcard characters are expanded by the startup code of the program, not by the shell.

run with no arguments uses the same arguments used by the previous run, or those set by the set args command.

set args
Specify the arguments to be used the next time your program is run. If set args has no arguments, run executes your program with no arguments. Once you have run your program with arguments, using set args before the next run is the only way to run it again without arguments.

show args
Show the arguments to give your program when it is started.


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4.4 Your Program's Environment

The environment consists of a set of environment variables and their values. Environment variables conventionally record such things as your user name, your home directory, your terminal type, and your search path for programs to run. Usually you set up environment variables with the shell and they are inherited by all the other programs you run. When debugging, it can be useful to try running your program with a modified environment without having to start over again.

path directory
Add directory to the front of the PATH environment variable (the search path for executables) that will be passed to your program. The value of PATH used by does not change. You may specify several directory names, separated by whitespace or by a system-dependent separator character (`:' on Unix, `;' on MS-DOS and MS-Windows). If directory is already in the path, it is moved to the front, so it is searched sooner.

You can use the string `$cwd' to refer to whatever is the current working directory at the time searches the path. If you use `.' instead, it refers to the directory where you executed the path command. replaces `.' in the directory argument (with the current path) before adding directory to the search path.

show paths
Display the list of search paths for executables (the PATH environment variable).

show environment [varname]
Print the value of environment variable varname to be given to your program when it starts. If you do not supply varname, print the names and values of all environment variables to be given to your program. You can abbreviate environment as env.

set environment varname [=value]
Set environment variable varname to value. The value changes for your program only, not for itself. value may be any string; the values of environment variables are just strings, and any interpretation is supplied by your program itself. The value parameter is optional; if it is eliminated, the variable is set to a null value.

For example, this command:

 
set env USER = foo

tells the debugged program, when subsequently run, that its user is named `foo'. (The spaces around `=' are used for clarity here; they are not actually required.)

unset environment varname
Remove variable varname from the environment to be passed to your program. This is different from `set env varname ='; unset environment removes the variable from the environment, rather than assigning it an empty value.

Warning: On Unix systems, runs your program using the shell indicated by your SHELL environment variable if it exists (or /bin/sh if not). If your SHELL variable names a shell that runs an initialization file when started non-interactively--such as `.cshrc' for C-shell, $`.zshenv' for the Z shell, or the file specified in the `BASH_ENV' environment variable for BASH--any variables you set in that file affect your program. You may wish to move setting of environment variables to files that are only run when you sign on, such as `.login' or `.profile'.


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4.5 Your Program's Working Directory

Each time you start your program with run, it inherits its working directory from the current working directory of . The working directory is initially whatever it inherited from its parent process (typically the shell), but you can specify a new working directory in with the cd command.

The working directory also serves as a default for the commands that specify files for to operate on. See section Commands to Specify Files.

cd [directory]
Set the working directory to directory. If not given, directory uses `'~''.

pwd
Print the working directory.

It is generally impossible to find the current working directory of the process being debugged (since a program can change its directory during its run). If you work on a system where is configured with the `/proc' support, you can use the info proc command (see section 21.1.3 SVR4 Process Information) to find out the current working directory of the debuggee.


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4.6 Your Program's Input and Output

By default, the program you run under does input and output to the same terminal that uses. switches the terminal to its own terminal modes to interact with you, but it records the terminal modes your program was using and switches back to them when you continue running your program.

info terminal
Displays information recorded by about the terminal modes your program is using.

You can redirect your program's input and/or output using shell redirection with the run command. For example,

 
run > outfile

starts your program, diverting its output to the file `outfile'.

Another way to specify where your program should do input and output is with the tty command. This command accepts a file name as argument, and causes this file to be the default for future run commands. It also resets the controlling terminal for the child process, for future run commands. For example,

 
tty /dev/ttyb

directs that processes started with subsequent run commands default to do input and output on the terminal `/dev/ttyb' and have that as their controlling terminal.

An explicit redirection in run overrides the tty command's effect on the input/output device, but not its effect on the controlling terminal.

When you use the tty command or redirect input in the run command, only the input for your program is affected. The input for still comes from your terminal. tty is an alias for set inferior-tty.

You can use the show inferior-tty command to tell to display the name of the terminal that will be used for future runs of your program.

set inferior-tty /dev/ttyb
Set the tty for the program being debugged to /dev/ttyb.

show inferior-tty
Show the current tty for the program being debugged.


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4.7 Debugging an Already-running Process

attach process-id
This command attaches to a running process--one that was started outside . (info files shows your active targets.) The command takes as argument a process ID. The usual way to find out the process-id of a Unix process is with the ps utility, or with the `jobs -l' shell command.

attach does not repeat if you press RET a second time after executing the command.

To use attach, your program must be running in an environment which supports processes; for example, attach does not work for programs on bare-board targets that lack an operating system. You must also have permission to send the process a signal.

When you use attach, the debugger finds the program running in the process first by looking in the current working directory, then (if the program is not found) by using the source file search path (see section Specifying Source Directories). You can also use the file command to load the program. See section Commands to Specify Files.

The first thing does after arranging to debug the specified process is to stop it. You can examine and modify an attached process with all the commands that are ordinarily available when you start processes with run. You can insert breakpoints; you can step and continue; you can modify storage. If you would rather the process continue running, you may use the continue command after attaching to the process.

detach
When you have finished debugging the attached process, you can use the detach command to release it from control. Detaching the process continues its execution. After the detach command, that process and become completely independent once more, and you are ready to attach another process or start one with run. detach does not repeat if you press RET again after executing the command.

If you exit while you have an attached process, you detach that process. If you use the run command, you kill that process. By default, asks for confirmation if you try to do either of these things; you can control whether or not you need to confirm by using the set confirm command (see section Optional Warnings and Messages).


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4.8 Killing the Child Process

kill
Kill the child process in which your program is running under .

This command is useful if you wish to debug a core dump instead of a running process. ignores any core dump file while your program is running.

On some operating systems, a program cannot be executed outside while you have breakpoints set on it inside . You can use the kill command in this situation to permit running your program outside the debugger.

The kill command is also useful if you wish to recompile and relink your program, since on many systems it is impossible to modify an executable file while it is running in a process. In this case, when you next type run, notices that the file has changed, and reads the symbol table again (while trying to preserve your current breakpoint settings).


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4.9 Debugging Multiple Inferiors and Programs

lets you run and debug multiple programs in a single session. In addition, on some systems may let you run several programs simultaneously (otherwise you have to exit from one before starting another). In the most general case, you can have multiple threads of execution in each of multiple processes, launched from multiple executables.

represents the state of each program execution with an object called an inferior. An inferior typically corresponds to a process, but is more general and applies also to targets that do not have processes. Inferiors may be created before a process runs, and may be retained after a process exits. Inferiors have unique identifiers that are different from process ids. Usually each inferior will also have its own distinct address space, although some embedded targets may have several inferiors running in different parts of a single address space. Each inferior may in turn have multiple threads running in it.

To find out what inferiors exist at any moment, use info inferiors:

info inferiors
Print a list of all inferiors currently being managed by .

displays for each inferior (in this order):

  1. the inferior number assigned by

  2. the target system's inferior identifier

  3. the name of the executable the inferior is running.

An asterisk `*' preceding the inferior number indicates the current inferior.

For example,

 
() info inferiors
  Num  Description       Executable
  2    process 2307      hello
* 1    process 3401      goodbye

To switch focus between inferiors, use the inferior command:

inferior infno
Make inferior number infno the current inferior. The argument infno is the inferior number assigned by , as shown in the first field of the `info inferiors' display.

You can get multiple executables into a debugging session via the add-inferior and clone-inferior commands. On some systems can add inferiors to the debug session automatically by following calls to fork and exec. To remove inferiors from the debugging session use the remove-inferiors command.

add-inferior [ -copies n ] [ -exec executable ]
Adds n inferiors to be run using executable as the executable. n defaults to 1. If no executable is specified, the inferiors begins empty, with no program. You can still assign or change the program assigned to the inferior at any time by using the file command with the executable name as its argument.

clone-inferior [ -copies n ] [ infno ]
Adds n inferiors ready to execute the same program as inferior infno. n defaults to 1. infno defaults to the number of the current inferior. This is a convenient command when you want to run another instance of the inferior you are debugging.

 
() info inferiors
  Num  Description       Executable
* 1    process 29964     helloworld
() clone-inferior
Added inferior 2.
1 inferiors added.
() info inferiors
  Num  Description       Executable
  2    <null>            helloworld
* 1    process 29964     helloworld

You can now simply switch focus to inferior 2 and run it.

remove-inferiors infno...
Removes the inferior or inferiors infno.... It is not possible to remove an inferior that is running with this command. For those, use the kill or detach command first.

To quit debugging one of the running inferiors that is not the current inferior, you can either detach from it by using the detach inferior command (allowing it to run independently), or kill it using the kill inferiors command:

detach inferior infno...
Detach from the inferior or inferiors identified by inferior number(s) infno.... Note that the inferior's entry still stays on the list of inferiors shown by info inferiors, but its Description will show `<null>'.

kill inferiors infno...
Kill the inferior or inferiors identified by inferior number(s) infno.... Note that the inferior's entry still stays on the list of inferiors shown by info inferiors, but its Description will show `<null>'.

After the successful completion of a command such as detach, detach inferiors, kill or kill inferiors, or after a normal process exit, the inferior is still valid and listed with info inferiors, ready to be restarted.

To be notified when inferiors are started or exit under 's control use set print inferior-events:

set print inferior-events
set print inferior-events on
set print inferior-events off
The set print inferior-events command allows you to enable or disable printing of messages when notices that new inferiors have started or that inferiors have exited or have been detached. By default, these messages will not be printed.

show print inferior-events
Show whether messages will be printed when detects that inferiors have started, exited or have been detached.

Many commands will work the same with multiple programs as with a single program: e.g., print myglobal will simply display the value of myglobal in the current inferior.

Occasionaly, when debugging itself, it may be useful to get more info about the relationship of inferiors, programs, address spaces in a debug session. You can do that with the maint info program-spaces command.

maint info program-spaces
Print a list of all program spaces currently being managed by .

displays for each program space (in this order):

  1. the program space number assigned by

  2. the name of the executable loaded into the program space, with e.g., the file command.

An asterisk `*' preceding the program space number indicates the current program space.

In addition, below each program space line, prints extra information that isn't suitable to display in tabular form. For example, the list of inferiors bound to the program space.

 
() maint info program-spaces
  Id   Executable
  2    goodbye
        Bound inferiors: ID 1 (process 21561)
* 1    hello

Here we can see that no inferior is running the program hello, while process 21561 is running the program goodbye. On some targets, it is possible that multiple inferiors are bound to the same program space. The most common example is that of debugging both the parent and child processes of a vfork call. For example,

 
() maint info program-spaces
  Id   Executable
* 1    vfork-test
        Bound inferiors: ID 2 (process 18050), ID 1 (process 18045)

Here, both inferior 2 and inferior 1 are running in the same program space as a result of inferior 1 having executed a vfork call.


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4.10 Debugging Programs with Multiple Threads

In some operating systems, such as HP-UX and Solaris, a single program may have more than one thread of execution. The precise semantics of threads differ from one operating system to another, but in general the threads of a single program are akin to multiple processes--except that they share one address space (that is, they can all examine and modify the same variables). On the other hand, each thread has its own registers and execution stack, and perhaps private memory.

provides these facilities for debugging multi-thread programs:

Warning: These facilities are not yet available on every configuration where the operating system supports threads. If your does not support threads, these commands have no effect. For example, a system without thread support shows no output from `info threads', and always rejects the thread command, like this:

 
() info threads
() thread 1
Thread ID 1 not known.  Use the "info threads" command to
see the IDs of currently known threads.

The thread debugging facility allows you to observe all threads while your program runs--but whenever takes control, one thread in particular is always the focus of debugging. This thread is called the current thread. Debugging commands show program information from the perspective of the current thread.

Whenever detects a new thread in your program, it displays the target system's identification for the thread with a message in the form `[New systag]'. systag is a thread identifier whose form varies depending on the particular system. For example, on GNU/Linux, you might see

 
[New Thread 0x41e02940 (LWP 25582)]

when notices a new thread. In contrast, on an SGI system, the systag is simply something like `process 368', with no further qualifier.

For debugging purposes, associates its own thread number--always a single integer--with each thread in your program.

info threads [id...]
Display a summary of all threads currently in your program. Optional argument id... is one or more thread ids separated by spaces, and means to print information only about the specified thread or threads. displays for each thread (in this order):

  1. the thread number assigned by

  2. the target system's thread identifier (systag)

  3. the thread's name, if one is known. A thread can either be named by the user (see thread name, below), or, in some cases, by the program itself.

  4. the current stack frame summary for that thread

An asterisk `*' to the left of the thread number indicates the current thread.

For example,

 
() info threads
  Id   Target Id         Frame
  3    process 35 thread 27  0x34e5 in sigpause ()
  2    process 35 thread 23  0x34e5 in sigpause ()
* 1    process 35 thread 13  main (argc=1, argv=0x7ffffff8)
    at threadtest.c:68

On Solaris, you can display more information about user threads with a Solaris-specific command:

maint info sol-threads
Display info on Solaris user threads.

thread threadno
Make thread number threadno the current thread. The command argument threadno is the internal thread number, as shown in the first field of the `info threads' display. responds by displaying the system identifier of the thread you selected, and its current stack frame summary:

 
() thread 2
[Switching to thread 2 (Thread 0xb7fdab70 (LWP 12747))]
#0  some_function (ignore=0x0) at example.c:8
8	    printf ("hello\n");

As with the `[New ...]' message, the form of the text after `Switching to' depends on your system's conventions for identifying threads.

The debugger convenience variable `$_thread' contains the number of the current thread. You may find this useful in writing breakpoint conditional expressions, command scripts, and so forth. See See section Convenience Variables, for general information on convenience variables.

thread apply [threadno | all] command
The thread apply command allows you to apply the named command to one or more threads. Specify the numbers of the threads that you want affected with the command argument threadno. It can be a single thread number, one of the numbers shown in the first field of the `info threads' display; or it could be a range of thread numbers, as in 2-4. To apply a command to all threads, type thread apply all command.

thread name [name]
This command assigns a name to the current thread. If no argument is given, any existing user-specified name is removed. The thread name appears in the `info threads' display.

On some systems, such as GNU/Linux, is able to determine the name of the thread as given by the OS. On these systems, a name specified with `thread name' will override the system-give name, and removing the user-specified name will cause to once again display the system-specified name.

thread find [regexp]
Search for and display thread ids whose name or systag matches the supplied regular expression.

As well as being the complement to the `thread name' command, this command also allows you to identify a thread by its target systag. For instance, on GNU/Linux, the target systag is the LWP id.

 
() thread find 26688
Thread 4 has target id 'Thread 0x41e02940 (LWP 26688)'
() info thread 4
  Id   Target Id         Frame 
  4    Thread 0x41e02940 (LWP 26688) 0x00000031ca6cd372 in select ()

set print thread-events
set print thread-events on
set print thread-events off
The set print thread-events command allows you to enable or disable printing of messages when notices that new threads have started or that threads have exited. By default, these messages will be printed if detection of these events is supported by the target. Note that these messages cannot be disabled on all targets.

show print thread-events
Show whether messages will be printed when detects that threads have started and exited.

See section Stopping and Starting Multi-thread Programs, for more information about how behaves when you stop and start programs with multiple threads.

See section Setting Watchpoints, for information about watchpoints in programs with multiple threads.

set libthread-db-search-path [path]
If this variable is set, path is a colon-separated list of directories will use to search for libthread_db. If you omit path, `libthread-db-search-path' will be reset to its default value ($sdir:$pdir on GNU/Linux and Solaris systems). Internally, the default value comes from the LIBTHREAD_DB_SEARCH_PATH macro.

On GNU/Linux and Solaris systems, uses a "helper" libthread_db library to obtain information about threads in the inferior process. will use `libthread-db-search-path' to find libthread_db. also consults first if inferior specific thread debugging library loading is enabled by `set auto-load libthread-db' (see section 22.7.2 Automatically loading thread debugging library).

A special entry `$sdir' for `libthread-db-search-path' refers to the default system directories that are normally searched for loading shared libraries. The `$sdir' entry is the only kind not needing to be enabled by `set auto-load libthread-db' (see section 22.7.2 Automatically loading thread debugging library).

A special entry `$pdir' for `libthread-db-search-path' refers to the directory from which libpthread was loaded in the inferior process.

For any libthread_db library finds in above directories, attempts to initialize it with the current inferior process. If this initialization fails (which could happen because of a version mismatch between libthread_db and libpthread), will unload libthread_db, and continue with the next directory. If none of libthread_db libraries initialize successfully, will issue a warning and thread debugging will be disabled.

Setting libthread-db-search-path is currently implemented only on some platforms.

show libthread-db-search-path
Display current libthread_db search path.

set debug libthread-db
show debug libthread-db
Turns on or off display of libthread_db-related events. Use 1 to enable, 0 to disable.


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4.11 Debugging Forks

On most systems, has no special support for debugging programs which create additional processes using the fork function. When a program forks, will continue to debug the parent process and the child process will run unimpeded. If you have set a breakpoint in any code which the child then executes, the child will get a SIGTRAP signal which (unless it catches the signal) will cause it to terminate.

However, if you want to debug the child process there is a workaround which isn't too painful. Put a call to sleep in the code which the child process executes after the fork. It may be useful to sleep only if a certain environment variable is set, or a certain file exists, so that the delay need not occur when you don't want to run on the child. While the child is sleeping, use the ps program to get its process ID. Then tell (a new invocation of if you are also debugging the parent process) to attach to the child process (see section 4.7 Debugging an Already-running Process). From that point on you can debug the child process just like any other process which you attached to.

On some systems, provides support for debugging programs that create additional processes using the fork or vfork functions. Currently, the only platforms with this feature are HP-UX (11.x and later only?) and GNU/Linux (kernel version 2.5.60 and later).

By default, when a program forks, will continue to debug the parent process and the child process will run unimpeded.

If you want to follow the child process instead of the parent process, use the command set follow-fork-mode.

set follow-fork-mode mode
Set the debugger response to a program call of fork or vfork. A call to fork or vfork creates a new process. The mode argument can be:

parent
The original process is debugged after a fork. The child process runs unimpeded. This is the default.

child
The new process is debugged after a fork. The parent process runs unimpeded.

show follow-fork-mode
Display the current debugger response to a fork or vfork call.

On Linux, if you want to debug both the parent and child processes, use the command set detach-on-fork.

set detach-on-fork mode
Tells gdb whether to detach one of the processes after a fork, or retain debugger control over them both.

on
The child process (or parent process, depending on the value of follow-fork-mode) will be detached and allowed to run independently. This is the default.

off
Both processes will be held under the control of . One process (child or parent, depending on the value of follow-fork-mode) is debugged as usual, while the other is held suspended.

show detach-on-fork
Show whether detach-on-fork mode is on/off.

If you choose to set `detach-on-fork' mode off, then will retain control of all forked processes (including nested forks). You can list the forked processes under the control of by using the info inferiors command, and switch from one fork to another by using the inferior command (see section Debugging Multiple Inferiors and Programs).

To quit debugging one of the forked processes, you can either detach from it by using the detach inferiors command (allowing it to run independently), or kill it using the kill inferiors command. See section Debugging Multiple Inferiors and Programs.

If you ask to debug a child process and a vfork is followed by an exec, executes the new target up to the first breakpoint in the new target. If you have a breakpoint set on main in your original program, the breakpoint will also be set on the child process's main.

On some systems, when a child process is spawned by vfork, you cannot debug the child or parent until an exec call completes.

If you issue a run command to after an exec call executes, the new target restarts. To restart the parent process, use the file command with the parent executable name as its argument. By default, after an exec call executes, discards the symbols of the previous executable image. You can change this behaviour with the set follow-exec-mode command.

set follow-exec-mode mode

Set debugger response to a program call of exec. An exec call replaces the program image of a process.

follow-exec-mode can be:

new
creates a new inferior and rebinds the process to this new inferior. The program the process was running before the exec call can be restarted afterwards by restarting the original inferior.

For example:

 
() info inferiors
(gdb) info inferior
  Id   Description   Executable
* 1    <null>        prog1
() run
process 12020 is executing new program: prog2
Program exited normally.
() info inferiors
  Id   Description   Executable
* 2    <null>        prog2
  1    <null>        prog1

same
keeps the process bound to the same inferior. The new executable image replaces the previous executable loaded in the inferior. Restarting the inferior after the exec call, with e.g., the run command, restarts the executable the process was running after the exec call. This is the default mode.

For example:

 
() info inferiors
  Id   Description   Executable
* 1    <null>        prog1
() run
process 12020 is executing new program: prog2
Program exited normally.
() info inferiors
  Id   Description   Executable
* 1    <null>        prog2

You can use the catch command to make stop whenever a fork, vfork, or exec call is made. See section Setting Catchpoints.


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4.12 Setting a Bookmark to Return to Later

On certain operating systems(3), is able to save a snapshot of a program's state, called a checkpoint, and come back to it later.

Returning to a checkpoint effectively undoes everything that has happened in the program since the checkpoint was saved. This includes changes in memory, registers, and even (within some limits) system state. Effectively, it is like going back in time to the moment when the checkpoint was saved.

Thus, if you're stepping thru a program and you think you're getting close to the point where things go wrong, you can save a checkpoint. Then, if you accidentally go too far and miss the critical statement, instead of having to restart your program from the beginning, you can just go back to the checkpoint and start again from there.

This can be especially useful if it takes a lot of time or steps to reach the point where you think the bug occurs.

To use the checkpoint/restart method of debugging:

checkpoint
Save a snapshot of the debugged program's current execution state. The checkpoint command takes no arguments, but each checkpoint is assigned a small integer id, similar to a breakpoint id.

info checkpoints
List the checkpoints that have been saved in the current debugging session. For each checkpoint, the following information will be listed:

Checkpoint ID
Process ID
Code Address
Source line, or label

restart checkpoint-id
Restore the program state that was saved as checkpoint number checkpoint-id. All program variables, registers, stack frames etc. will be returned to the values that they had when the checkpoint was saved. In essence, gdb will "wind back the clock" to the point in time when the checkpoint was saved.

Note that breakpoints, variables, command history etc. are not affected by restoring a checkpoint. In general, a checkpoint only restores things that reside in the program being debugged, not in the debugger.

delete checkpoint checkpoint-id
Delete the previously-saved checkpoint identified by checkpoint-id.

Returning to a previously saved checkpoint will restore the user state of the program being debugged, plus a significant subset of the system (OS) state, including file pointers. It won't "un-write" data from a file, but it will rewind the file pointer to the previous location, so that the previously written data can be overwritten. For files opened in read mode, the pointer will also be restored so that the previously read data can be read again.

Of course, characters that have been sent to a printer (or other external device) cannot be "snatched back", and characters received from eg. a serial device can be removed from internal program buffers, but they cannot be "pushed back" into the serial pipeline, ready to be received again. Similarly, the actual contents of files that have been changed cannot be restored (at this time).

However, within those constraints, you actually can "rewind" your program to a previously saved point in time, and begin debugging it again -- and you can change the course of events so as to debug a different execution path this time.

Finally, there is one bit of internal program state that will be different when you return to a checkpoint -- the program's process id. Each checkpoint will have a unique process id (or pid), and each will be different from the program's original pid. If your program has saved a local copy of its process id, this could potentially pose a problem.


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4.12.1 A Non-obvious Benefit of Using Checkpoints

On some systems such as GNU/Linux, address space randomization is performed on new processes for security reasons. This makes it difficult or impossible to set a breakpoint, or watchpoint, on an absolute address if you have to restart the program, since the absolute location of a symbol will change from one execution to the next.

A checkpoint, however, is an identical copy of a process. Therefore if you create a checkpoint at (eg.) the start of main, and simply return to that checkpoint instead of restarting the process, you can avoid the effects of address randomization and your symbols will all stay in the same place.


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5. Stopping and Continuing

The principal purposes of using a debugger are so that you can stop your program before it terminates; or so that, if your program runs into trouble, you can investigate and find out why.

Inside , your program may stop for any of several reasons, such as a signal, a breakpoint, or reaching a new line after a command such as step. You may then examine and change variables, set new breakpoints or remove old ones, and then continue execution. Usually, the messages shown by provide ample explanation of the status of your program--but you can also explicitly request this information at any time.

info program
Display information about the status of your program: whether it is running or not, what process it is, and why it stopped.

5.1 Breakpoints, Watchpoints, and Catchpoints  Breakpoints, watchpoints, and catchpoints
5.2 Continuing and Stepping  Resuming execution
5.3 Skipping Over Functions and Files  Skipping over functions and files
5.4 Signals  
5.5 Stopping and Starting Multi-thread Programs  Stopping and starting multi-thread programs


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5.1 Breakpoints, Watchpoints, and Catchpoints

A breakpoint makes your program stop whenever a certain point in the program is reached. For each breakpoint, you can add conditions to control in finer detail whether your program stops. You can set breakpoints with the break command and its variants (see section Setting Breakpoints), to specify the place where your program should stop by line number, function name or exact address in the program.

On some systems, you can set breakpoints in shared libraries before the executable is run. There is a minor limitation on HP-UX systems: you must wait until the executable is run in order to set breakpoints in shared library routines that are not called directly by the program (for example, routines that are arguments in a pthread_create call).

A watchpoint is a special breakpoint that stops your program when the value of an expression changes. The expression may be a value of a variable, or it could involve values of one or more variables combined by operators, such as `a + b'. This is sometimes called data breakpoints. You must use a different command to set watchpoints (see section Setting Watchpoints), but aside from that, you can manage a watchpoint like any other breakpoint: you enable, disable, and delete both breakpoints and watchpoints using the same commands.

You can arrange to have values from your program displayed automatically whenever stops at a breakpoint. See section Automatic Display.

A catchpoint is another special breakpoint that stops your program when a certain kind of event occurs, such as the throwing of a C++ exception or the loading of a library. As with watchpoints, you use a different command to set a catchpoint (see section Setting Catchpoints), but aside from that, you can manage a catchpoint like any other breakpoint. (To stop when your program receives a signal, use the handle command; see Signals.)

assigns a number to each breakpoint, watchpoint, or catchpoint when you create it; these numbers are successive integers starting with one. In many of the commands for controlling various features of breakpoints you use the breakpoint number to say which breakpoint you want to change. Each breakpoint may be enabled or disabled; if disabled, it has no effect on your program until you enable it again.

Some commands accept a range of breakpoints on which to operate. A breakpoint range is either a single breakpoint number, like `5', or two such numbers, in increasing order, separated by a hyphen, like `5-7'. When a breakpoint range is given to a command, all breakpoints in that range are operated on.

5.1.1 Setting Breakpoints  Setting breakpoints
5.1.2 Setting Watchpoints  Setting watchpoints
5.1.3 Setting Catchpoints  Setting catchpoints
5.1.4 Deleting Breakpoints  Deleting breakpoints
5.1.5 Disabling Breakpoints  Disabling breakpoints
5.1.6 Break Conditions  Break conditions
5.1.7 Breakpoint Command Lists  Breakpoint command lists
5.1.8 Dynamic Printf  Dynamic printf
5.1.9 How to save breakpoints to a file  How to save breakpoints in a file
5.1.10 Static Probe Points  Listing static probe points
5.1.11 "Cannot insert breakpoints"  
5.1.12 "Breakpoint address adjusted..."  


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5.1.1 Setting Breakpoints

Breakpoints are set with the break command (abbreviated b). The debugger convenience variable `$bpnum' records the number of the breakpoint you've set most recently; see Convenience Variables, for a discussion of what you can do with convenience variables.

break location
Set a breakpoint at the given location, which can specify a function name, a line number, or an address of an instruction. (See section 9.2 Specifying a Location, for a list of all the possible ways to specify a location.) The breakpoint will stop your program just before it executes any of the code in the specified location.

When using source languages that permit overloading of symbols, such as C++, a function name may refer to more than one possible place to break. See section Ambiguous Expressions, for a discussion of that situation.

It is also possible to insert a breakpoint that will stop the program only if a specific thread (see section 5.5.4 Thread-Specific Breakpoints) or a specific task (see section 15.4.9.6 Extensions for Ada Tasks) hits that breakpoint.

break
When called without any arguments, break sets a breakpoint at the next instruction to be executed in the selected stack frame (see section Examining the Stack). In any selected frame but the innermost, this makes your program stop as soon as control returns to that frame. This is similar to the effect of a finish command in the frame inside the selected frame--except that finish does not leave an active breakpoint. If you use break without an argument in the innermost frame, stops the next time it reaches the current location; this may be useful inside loops.

normally ignores breakpoints when it resumes execution, until at least one instruction has been executed. If it did not do this, you would be unable to proceed past a breakpoint without first disabling the breakpoint. This rule applies whether or not the breakpoint already existed when your program stopped.

break ... if cond
Set a breakpoint with condition cond; evaluate the expression cond each time the breakpoint is reached, and stop only if the value is nonzero--that is, if cond evaluates as true. `...' stands for one of the possible arguments described above (or no argument) specifying where to break. See section Break Conditions, for more information on breakpoint conditions.

tbreak args
Set a breakpoint enabled only for one stop. args are the same as for the break command, and the breakpoint is set in the same way, but the breakpoint is automatically deleted after the first time your program stops there. See section Disabling Breakpoints.

hbreak args
Set a hardware-assisted breakpoint. args are the same as for the break command and the breakpoint is set in the same way, but the breakpoint requires hardware support and some target hardware may not have this support. The main purpose of this is EPROM/ROM code debugging, so you can set a breakpoint at an instruction without changing the instruction. This can be used with the new trap-generation provided by SPARClite DSU and most x86-based targets. These targets will generate traps when a program accesses some data or instruction address that is assigned to the debug registers. However the hardware breakpoint registers can take a limited number of breakpoints. For example, on the DSU, only two data breakpoints can be set at a time, and will reject this command if more than two are used. Delete or disable unused hardware breakpoints before setting new ones (see section Disabling Breakpoints). See section Break Conditions. For remote targets, you can restrict the number of hardware breakpoints will use, see set remote hardware-breakpoint-limit.

thbreak args
Set a hardware-assisted breakpoint enabled only for one stop. args are the same as for the hbreak command and the breakpoint is set in the same way. However, like the tbreak command, the breakpoint is automatically deleted after the first time your program stops there. Also, like the hbreak command, the breakpoint requires hardware support and some target hardware may not have this support. See section Disabling Breakpoints. See also Break Conditions.

rbreak regex
Set breakpoints on all functions matching the regular expression regex. This command sets an unconditional breakpoint on all matches, printing a list of all breakpoints it set. Once these breakpoints are set, they are treated just like the breakpoints set with the break command. You can delete them, disable them, or make them conditional the same way as any other breakpoint.

The syntax of the regular expression is the standard one used with tools like `grep'. Note that this is different from the syntax used by shells, so for instance foo* matches all functions that include an fo followed by zero or more os. There is an implicit .* leading and trailing the regular expression you supply, so to match only functions that begin with foo, use ^foo.

When debugging C++ programs, rbreak is useful for setting breakpoints on overloaded functions that are not members of any special classes.

The rbreak command can be used to set breakpoints in all the functions in a program, like this:

 
() rbreak .

rbreak file:regex
If rbreak is called with a filename qualification, it limits the search for functions matching the given regular expression to the specified file. This can be used, for example, to set breakpoints on every function in a given file:

 
() rbreak file.c:.

The colon separating the filename qualifier from the regex may optionally be surrounded by spaces.

info breakpoints [n...]
info break [n...]
Print a table of all breakpoints, watchpoints, and catchpoints set and not deleted. Optional argument n means print information only about the specified breakpoint(s) (or watchpoint(s) or catchpoint(s)). For each breakpoint, following columns are printed:

Breakpoint Numbers
Type
Breakpoint, watchpoint, or catchpoint.
Disposition
Whether the breakpoint is marked to be disabled or deleted when hit.
Enabled or Disabled
Enabled breakpoints are marked with `y'. `n' marks breakpoints that are not enabled.
Address
Where the breakpoint is in your program, as a memory address. For a pending breakpoint whose address is not yet known, this field will contain `<PENDING>'. Such breakpoint won't fire until a shared library that has the symbol or line referred by breakpoint is loaded. See below for details. A breakpoint with several locations will have `<MULTIPLE>' in this field--see below for details.
What
Where the breakpoint is in the source for your program, as a file and line number. For a pending breakpoint, the original string passed to the breakpoint command will be listed as it cannot be resolved until the appropriate shared library is loaded in the future.

If a breakpoint is conditional, there are two evaluation modes: "host" and "target". If mode is "host", breakpoint condition evaluation is done by on the host's side. If it is "target", then the condition is evaluated by the target. The info break command shows the condition on the line following the affected breakpoint, together with its condition evaluation mode in between parentheses.

Breakpoint commands, if any, are listed after that. A pending breakpoint is allowed to have a condition specified for it. The condition is not parsed for validity until a shared library is loaded that allows the pending breakpoint to resolve to a valid location.

info break with a breakpoint number n as argument lists only that breakpoint. The convenience variable $_ and the default examining-address for the x command are set to the address of the last breakpoint listed (see section Examining Memory).

info break displays a count of the number of times the breakpoint has been hit. This is especially useful in conjunction with the ignore command. You can ignore a large number of breakpoint hits, look at the breakpoint info to see how many times the breakpoint was hit, and then run again, ignoring one less than that number. This will get you quickly to the last hit of that breakpoint.

For a breakpoints with an enable count (xref) greater than 1, info break also displays that count.

allows you to set any number of breakpoints at the same place in your program. There is nothing silly or meaningless about this. When the breakpoints are conditional, this is even useful (see section Break Conditions).

It is possible that a breakpoint corresponds to several locations in your program. Examples of this situation are:

In all those cases, will insert a breakpoint at all the relevant locations.

A breakpoint with multiple locations is displayed in the breakpoint table using several rows--one header row, followed by one row for each breakpoint location. The header row has `<MULTIPLE>' in the address column. The rows for individual locations contain the actual addresses for locations, and show the functions to which those locations belong. The number column for a location is of the form breakpoint-number.location-number.

For example:

 
Num     Type           Disp Enb  Address    What
1       breakpoint     keep y    <MULTIPLE>
        stop only if i==1
        breakpoint already hit 1 time
1.1                         y    0x080486a2 in void foo<int>() at t.cc:8
1.2                         y    0x080486ca in void foo<double>() at t.cc:8

Each location can be individually enabled or disabled by passing breakpoint-number.location-number as argument to the enable and disable commands. Note that you cannot delete the individual locations from the list, you can only delete the entire list of locations that belong to their parent breakpoint (with the delete num command, where num is the number of the parent breakpoint, 1 in the above example). Disabling or enabling the parent breakpoint (see section 5.1.5 Disabling Breakpoints) affects all of the locations that belong to that breakpoint.

It's quite common to have a breakpoint inside a shared library. Shared libraries can be loaded and unloaded explicitly, and possibly repeatedly, as the program is executed. To support this use case, updates breakpoint locations whenever any shared library is loaded or unloaded. Typically, you would set a breakpoint in a shared library at the beginning of your debugging session, when the library is not loaded, and when the symbols from the library are not available. When you try to set breakpoint, will ask you if you want to set a so called pending breakpoint---breakpoint whose address is not yet resolved.

After the program is run, whenever a new shared library is loaded, reevaluates all the breakpoints. When a newly loaded shared library contains the symbol or line referred to by some pending breakpoint, that breakpoint is resolved and becomes an ordinary breakpoint. When a library is unloaded, all breakpoints that refer to its symbols or source lines become pending again.

This logic works for breakpoints with multiple locations, too. For example, if you have a breakpoint in a C++ template function, and a newly loaded shared library has an instantiation of that template, a new location is added to the list of locations for the breakpoint.

Except for having unresolved address, pending breakpoints do not differ from regular breakpoints. You can set conditions or commands, enable and disable them and perform other breakpoint operations.

provides some additional commands for controlling what happens when the `break' command cannot resolve breakpoint address specification to an address:

set breakpoint pending auto
This is the default behavior. When cannot find the breakpoint location, it queries you whether a pending breakpoint should be created.

set breakpoint pending on
This indicates that an unrecognized breakpoint location should automatically result in a pending breakpoint being created.

set breakpoint pending off
This indicates that pending breakpoints are not to be created. Any unrecognized breakpoint location results in an error. This setting does not affect any pending breakpoints previously created.

show breakpoint pending
Show the current behavior setting for creating pending breakpoints.

The settings above only affect the break command and its variants. Once breakpoint is set, it will be automatically updated as shared libraries are loaded and unloaded.

For some targets, can automatically decide if hardware or software breakpoints should be used, depending on whether the breakpoint address is read-only or read-write. This applies to breakpoints set with the break command as well as to internal breakpoints set by commands like next and finish. For breakpoints set with hbreak, will always use hardware breakpoints.

You can control this automatic behaviour with the following commands::

set breakpoint auto-hw on
This is the default behavior. When sets a breakpoint, it will try to use the target memory map to decide if software or hardware breakpoint must be used.

set breakpoint auto-hw off
This indicates should not automatically select breakpoint type. If the target provides a memory map, will warn when trying to set software breakpoint at a read-only address.

normally implements breakpoints by replacing the program code at the breakpoint address with a special instruction, which, when executed, given control to the debugger. By default, the program code is so modified only when the program is resumed. As soon as the program stops, restores the original instructions. This behaviour guards against leaving breakpoints inserted in the target should gdb abrubptly disconnect. However, with slow remote targets, inserting and removing breakpoint can reduce the performance. This behavior can be controlled with the following commands::

set breakpoint always-inserted off
All breakpoints, including newly added by the user, are inserted in the target only when the target is resumed. All breakpoints are removed from the target when it stops.

set breakpoint always-inserted on
Causes all breakpoints to be inserted in the target at all times. If the user adds a new breakpoint, or changes an existing breakpoint, the breakpoints in the target are updated immediately. A breakpoint is removed from the target only when breakpoint itself is removed.

set breakpoint always-inserted auto
This is the default mode. If is controlling the inferior in non-stop mode (see section 5.5.2 Non-Stop Mode), gdb behaves as if breakpoint always-inserted mode is on. If is controlling the inferior in all-stop mode, behaves as if breakpoint always-inserted mode is off.

handles conditional breakpoints by evaluating these conditions when a breakpoint breaks. If the condition is true, then the process being debugged stops, otherwise the process is resumed.

If the target supports evaluating conditions on its end, may download the breakpoint, together with its conditions, to it.

This feature can be controlled via the following commands:

set breakpoint condition-evaluation host
This option commands to evaluate the breakpoint conditions on the host's side. Unconditional breakpoints are sent to the target which in turn receives the triggers and reports them back to GDB for condition evaluation. This is the standard evaluation mode.

set breakpoint condition-evaluation target
This option commands to download breakpoint conditions to the target at the moment of their insertion. The target is responsible for evaluating the conditional expression and reporting breakpoint stop events back to whenever the condition is true. Due to limitations of target-side evaluation, some conditions cannot be evaluated there, e.g., conditions that depend on local data that is only known to the host. Examples include conditional expressions involving convenience variables, complex types that cannot be handled by the agent expression parser and expressions that are too long to be sent over to the target, specially when the target is a remote system. In these cases, the conditions will be evaluated by .

set breakpoint condition-evaluation auto
This is the default mode. If the target supports evaluating breakpoint conditions on its end, will download breakpoint conditions to the target (limitations mentioned previously apply). If the target does not support breakpoint condition evaluation, then will fallback to evaluating all these conditions on the host's side.

itself sometimes sets breakpoints in your program for special purposes, such as proper handling of longjmp (in C programs). These internal breakpoints are assigned negative numbers, starting with -1; `info breakpoints' does not display them. You can see these breakpoints with the maintenance command `maint info breakpoints' (see maint info breakpoints).


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5.1.2 Setting Watchpoints

You can use a watchpoint to stop execution whenever the value of an expression changes, without having to predict a particular place where this may happen. (This is sometimes called a data breakpoint.) The expression may be as simple as the value of a single variable, or as complex as many variables combined by operators. Examples include:

You can set a watchpoint on an expression even if the expression can not be evaluated yet. For instance, you can set a watchpoint on `*global_ptr' before `global_ptr' is initialized. will stop when your program sets `global_ptr' and the expression produces a valid value. If the expression becomes valid in some other way than changing a variable (e.g. if the memory pointed to by `*global_ptr' becomes readable as the result of a malloc call), may not stop until the next time the expression changes.

Depending on your system, watchpoints may be implemented in software or hardware. does software watchpointing by single-stepping your program and testing the variable's value each time, which is hundreds of times slower than normal execution. (But this may still be worth it, to catch errors where you have no clue what part of your program is the culprit.)

On some systems, such as HP-UX, PowerPC, GNU/Linux and most other x86-based targets, includes support for hardware watchpoints, which do not slow down the running of your program.

watch [-l|-location] expr [thread threadnum] [mask maskvalue]
Set a watchpoint for an expression. will break when the expression expr is written into by the program and its value changes. The simplest (and the most popular) use of this command is to watch the value of a single variable:

 
() watch foo

If the command includes a [thread threadnum] argument, breaks only when the thread identified by threadnum changes the value of expr. If any other threads change the value of expr, will not break. Note that watchpoints restricted to a single thread in this way only work with Hardware Watchpoints.

Ordinarily a watchpoint respects the scope of variables in expr (see below). The -location argument tells to instead watch the memory referred to by expr. In this case, will evaluate expr, take the address of the result, and watch the memory at that address. The type of the result is used to determine the size of the watched memory. If the expression's result does not have an address, then will print an error.

The [mask maskvalue] argument allows creation of masked watchpoints, if the current architecture supports this feature (e.g., PowerPC Embedded architecture, see 21.3.6 PowerPC Embedded.) A masked watchpoint specifies a mask in addition to an address to watch. The mask specifies that some bits of an address (the bits which are reset in the mask) should be ignored when matching the address accessed by the inferior against the watchpoint address. Thus, a masked watchpoint watches many addresses simultaneously--those addresses whose unmasked bits are identical to the unmasked bits in the watchpoint address. The mask argument implies -location. Examples:

 
() watch foo mask 0xffff00ff
() watch *0xdeadbeef mask 0xffffff00

rwatch [-l|-location] expr [thread threadnum] [mask maskvalue]
Set a watchpoint that will break when the value of expr is read by the program.

awatch [-l|-location] expr [thread threadnum] [mask maskvalue]
Set a watchpoint that will break when expr is either read from or written into by the program.

info watchpoints [n...]
This command prints a list of watchpoints, using the same format as info break (see section 5.1.1 Setting Breakpoints).

If you watch for a change in a numerically entered address you need to dereference it, as the address itself is just a constant number which will never change. refuses to create a watchpoint that watches a never-changing value:

 
() watch 0x600850
Cannot watch constant value 0x600850.
() watch *(int *) 0x600850
Watchpoint 1: *(int *) 6293584

sets a hardware watchpoint if possible. Hardware watchpoints execute very quickly, and the debugger reports a change in value at the exact instruction where the change occurs. If cannot set a hardware watchpoint, it sets a software watchpoint, which executes more slowly and reports the change in value at the next statement, not the instruction, after the change occurs.

You can force to use only software watchpoints with the set can-use-hw-watchpoints 0 command. With this variable set to zero, will never try to use hardware watchpoints, even if the underlying system supports them. (Note that hardware-assisted watchpoints that were set before setting can-use-hw-watchpoints to zero will still use the hardware mechanism of watching expression values.)

set can-use-hw-watchpoints
Set whether or not to use hardware watchpoints.

show can-use-hw-watchpoints
Show the current mode of using hardware watchpoints.

For remote targets, you can restrict the number of hardware watchpoints will use, see set remote hardware-breakpoint-limit.

When you issue the watch command, reports

 
Hardware watchpoint num: expr

if it was able to set a hardware watchpoint.

Currently, the awatch and rwatch commands can only set hardware watchpoints, because accesses to data that don't change the value of the watched expression cannot be detected without examining every instruction as it is being executed, and does not do that currently. If finds that it is unable to set a hardware breakpoint with the awatch or rwatch command, it will print a message like this:

 
Expression cannot be implemented with read/access watchpoint.

Sometimes, cannot set a hardware watchpoint because the data type of the watched expression is wider than what a hardware watchpoint on the target machine can handle. For example, some systems can only watch regions that are up to 4 bytes wide; on such systems you cannot set hardware watchpoints for an expression that yields a double-precision floating-point number (which is typically 8 bytes wide). As a work-around, it might be possible to break the large region into a series of smaller ones and watch them with separate watchpoints.

If you set too many hardware watchpoints, might be unable to insert all of them when you resume the execution of your program. Since the precise number of active watchpoints is unknown until such time as the program is about to be resumed, might not be able to warn you about this when you set the watchpoints, and the warning will be printed only when the program is resumed:

 
Hardware watchpoint num: Could not insert watchpoint

If this happens, delete or disable some of the watchpoints.

Watching complex expressions that reference many variables can also exhaust the resources available for hardware-assisted watchpoints. That's because needs to watch every variable in the expression with separately allocated resources.

If you call a function interactively using print or call, any watchpoints you have set will be inactive until reaches another kind of breakpoint or the call completes.

automatically deletes watchpoints that watch local (automatic) variables, or expressions that involve such variables, when they go out of scope, that is, when the execution leaves the block in which these variables were defined. In particular, when the program being debugged terminates, all local variables go out of scope, and so only watchpoints that watch global variables remain set. If you rerun the program, you will need to set all such watchpoints again. One way of doing that would be to set a code breakpoint at the entry to the main function and when it breaks, set all the watchpoints.

In multi-threaded programs, watchpoints will detect changes to the watched expression from every thread.

Warning: In multi-threaded programs, software watchpoints have only limited usefulness. If creates a software watchpoint, it can only watch the value of an expression in a single thread. If you are confident that the expression can only change due to the current thread's activity (and if you are also confident that no other thread can become current), then you can use software watchpoints as usual. However, may not notice when a non-current thread's activity changes the expression. (Hardware watchpoints, in contrast, watch an expression in all threads.)

See set remote hardware-watchpoint-limit.


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5.1.3 Setting Catchpoints

You can use catchpoints to cause the debugger to stop for certain kinds of program events, such as C++ exceptions or the loading of a shared library. Use the catch command to set a catchpoint.

catch event
Stop when event occurs. event can be any of the following:

throw [regexp]
rethrow [regexp]
catch [regexp]
The throwing, re-throwing, or catching of a C++ exception.

If regexp is given, then only exceptions whose type matches the regular expression will be caught.

The convenience variable $_exception is available at an exception-related catchpoint, on some systems. This holds the exception being thrown.

There are currently some limitations to C++ exception handling in :

  • The support for these commands is system-dependent. Currently, only systems using the `gnu-v3' C++ ABI (see section 22.6 Configuring the Current ABI) are supported.

  • The regular expression feature and the $_exception convenience variable rely on the presence of some SDT probes in libstdc++. If these probes are not present, then these features cannot be used. These probes were first available in the GCC 4.8 release, but whether or not they are available in your GCC also depends on how it was built.

  • The $_exception convenience variable is only valid at the instruction at which an exception-related catchpoint is set.

  • When an exception-related catchpoint is hit, stops at a location in the system library which implements runtime exception support for C++, usually libstdc++. You can use up (see section 8.4 Selecting a Frame) to get to your code.

  • If you call a function interactively, normally returns control to you when the function has finished executing. If the call raises an exception, however, the call may bypass the mechanism that returns control to you and cause your program either to abort or to simply continue running until it hits a breakpoint, catches a signal that is listening for, or exits. This is the case even if you set a catchpoint for the exception; catchpoints on exceptions are disabled within interactive calls. See section 17.5 Calling Program Functions, for information on controlling this with set unwind-on-terminating-exception.

  • You cannot raise an exception interactively.

  • You cannot install an exception handler interactively.

exception
An Ada exception being raised. If an exception name is specified at the end of the command (eg catch exception Program_Error), the debugger will stop only when this specific exception is raised. Otherwise, the debugger stops execution when any Ada exception is raised.

When inserting an exception catchpoint on a user-defined exception whose name is identical to one of the exceptions defined by the language, the fully qualified name must be used as the exception name. Otherwise, will assume that it should stop on the pre-defined exception rather than the user-defined one. For instance, assuming an exception called Constraint_Error is defined in package Pck, then the command to use to catch such exceptions is catch exception Pck.Constraint_Error.

exception unhandled
An exception that was raised but is not handled by the program.

assert
A failed Ada assertion.

exec
A call to exec. This is currently only available for HP-UX and GNU/Linux.

syscall
syscall [name | number] ...
A call to or return from a system call, a.k.a. syscall. A syscall is a mechanism for application programs to request a service from the operating system (OS) or one of the OS system services. can catch some or all of the syscalls issued by the debuggee, and show the related information for each syscall. If no argument is specified, calls to and returns from all system calls will be caught.

name can be any system call name that is valid for the underlying OS. Just what syscalls are valid depends on the OS. On GNU and Unix systems, you can find the full list of valid syscall names on `/usr/include/asm/unistd.h'.

Normally, knows in advance which syscalls are valid for each OS, so you can use the command-line completion facilities (see section command completion) to list the available choices.

You may also specify the system call numerically. A syscall's number is the value passed to the OS's syscall dispatcher to identify the requested service. When you specify the syscall by its name, uses its database of syscalls to convert the name into the corresponding numeric code, but using the number directly may be useful if 's database does not have the complete list of syscalls on your system (e.g., because lags behind the OS upgrades).

The example below illustrates how this command works if you don't provide arguments to it:

 
() catch syscall
Catchpoint 1 (syscall)
() r
Starting program: /tmp/catch-syscall

Catchpoint 1 (call to syscall 'close'), \
	   0xffffe424 in __kernel_vsyscall ()
() c
Continuing.

Catchpoint 1 (returned from syscall 'close'), \
	0xffffe424 in __kernel_vsyscall ()
()

Here is an example of catching a system call by name:

 
() catch syscall chroot
Catchpoint 1 (syscall 'chroot' [61])
() r
Starting program: /tmp/catch-syscall

Catchpoint 1 (call to syscall 'chroot'), \
		   0xffffe424 in __kernel_vsyscall ()
() c
Continuing.

Catchpoint 1 (returned from syscall 'chroot'), \
	0xffffe424 in __kernel_vsyscall ()
()

An example of specifying a system call numerically. In the case below, the syscall number has a corresponding entry in the XML file, so finds its name and prints it:

 
() catch syscall 252
Catchpoint 1 (syscall(s) 'exit_group')
() r
Starting program: /tmp/catch-syscall

Catchpoint 1 (call to syscall 'exit_group'), \
		   0xffffe424 in __kernel_vsyscall ()
() c
Continuing.

Program exited normally.
()

However, there can be situations when there is no corresponding name in XML file for that syscall number. In this case, prints a warning message saying that it was not able to find the syscall name, but the catchpoint will be set anyway. See the example below:

 
() catch syscall 764
warning: The number '764' does not represent a known syscall.
Catchpoint 2 (syscall 764)
()

If you configure using the `--without-expat' option, it will not be able to display syscall names. Also, if your architecture does not have an XML file describing its system calls, you will not be able to see the syscall names. It is important to notice that these two features are used for accessing the syscall name database. In either case, you will see a warning like this:

 
() catch syscall
warning: Could not open "syscalls/i386-linux.xml"
warning: Could not load the syscall XML file 'syscalls/i386-linux.xml'.
GDB will not be able to display syscall names.
Catchpoint 1 (syscall)
()

Of course, the file name will change depending on your architecture and system.

Still using the example above, you can also try to catch a syscall by its number. In this case, you would see something like:

 
() catch syscall 252
Catchpoint 1 (syscall(s) 252)

Again, in this case would not be able to display syscall's names.

fork
A call to fork. This is currently only available for HP-UX and GNU/Linux.

vfork
A call to vfork. This is currently only available for HP-UX and GNU/Linux.

load [regexp]
unload [regexp]
The loading or unloading of a shared library. If regexp is given, then the catchpoint will stop only if the regular expression matches one of the affected libraries.

signal [signal... | `all']
The delivery of a signal.

With no arguments, this catchpoint will catch any signal that is not used internally by , specifically, all signals except `SIGTRAP' and `SIGINT'.

With the argument `all', all signals, including those used by , will be caught. This argument cannot be used with other signal names.

Otherwise, the arguments are a list of signal names as given to handle (see section 5.4 Signals). Only signals specified in this list will be caught.

One reason that catch signal can be more useful than handle is that you can attach commands and conditions to the catchpoint.

When a signal is caught by a catchpoint, the signal's stop and print settings, as specified by handle, are ignored. However, whether the signal is still delivered to the inferior depends on the pass setting; this can be changed in the catchpoint's commands.

tcatch event
Set a catchpoint that is enabled only for one stop. The catchpoint is automatically deleted after the first time the event is caught.

Use the info break command to list the current catchpoints.


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5.1.4 Deleting Breakpoints

It is often necessary to eliminate a breakpoint, watchpoint, or catchpoint once it has done its job and you no longer want your program to stop there. This is called deleting the breakpoint. A breakpoint that has been deleted no longer exists; it is forgotten.

With the clear command you can delete breakpoints according to where they are in your program. With the delete command you can delete individual breakpoints, watchpoints, or catchpoints by specifying their breakpoint numbers.

It is not necessary to delete a breakpoint to proceed past it. automatically ignores breakpoints on the first instruction to be executed when you continue execution without changing the execution address.

clear
Delete any breakpoints at the next instruction to be executed in the selected stack frame (see section Selecting a Frame). When the innermost frame is selected, this is a good way to delete a breakpoint where your program just stopped.

clear location
Delete any breakpoints set at the specified location. See section 9.2 Specifying a Location, for the various forms of location; the most useful ones are listed below:

clear function
clear filename:function
Delete any breakpoints set at entry to the named function.

clear linenum
clear filename:linenum
Delete any breakpoints set at or within the code of the specified linenum of the specified filename.

delete [breakpoints] [range...]
Delete the breakpoints, watchpoints, or catchpoints of the breakpoint ranges specified as arguments. If no argument is specified, delete all breakpoints ( asks confirmation, unless you have set confirm off). You can abbreviate this command as d.


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5.1.5 Disabling Breakpoints

Rather than deleting a breakpoint, watchpoint, or catchpoint, you might prefer to disable it. This makes the breakpoint inoperative as if it had been deleted, but remembers the information on the breakpoint so that you can enable it again later.

You disable and enable breakpoints, watchpoints, and catchpoints with the enable and disable commands, optionally specifying one or more breakpoint numbers as arguments. Use info break to print a list of all breakpoints, watchpoints, and catchpoints if you do not know which numbers to use.

Disabling and enabling a breakpoint that has multiple locations affects all of its locations.

A breakpoint, watchpoint, or catchpoint can have any of several different states of enablement:

You can use the following commands to enable or disable breakpoints, watchpoints, and catchpoints:

disable [breakpoints] [range...]
Disable the specified breakpoints--or all breakpoints, if none are listed. A disabled breakpoint has no effect but is not forgotten. All options such as ignore-counts, conditions and commands are remembered in case the breakpoint is enabled again later. You may abbreviate disable as dis.

enable [breakpoints] [range...]
Enable the specified breakpoints (or all defined breakpoints). They become effective once again in stopping your program.

enable [breakpoints] once range...
Enable the specified breakpoints temporarily. disables any of these breakpoints immediately after stopping your program.

enable [breakpoints] count count range...
Enable the specified breakpoints temporarily. records count with each of the specified breakpoints, and decrements a breakpoint's count when it is hit. When any count reaches 0, disables that breakpoint. If a breakpoint has an ignore count (see section Break Conditions), that will be decremented to 0 before count is affected.

enable [breakpoints] delete range...
Enable the specified breakpoints to work once, then die. deletes any of these breakpoints as soon as your program stops there. Breakpoints set by the tbreak command start out in this state.

Except for a breakpoint set with tbreak (see section Setting Breakpoints), breakpoints that you set are initially enabled; subsequently, they become disabled or enabled only when you use one of the commands above. (The command until can set and delete a breakpoint of its own, but it does not change the state of your other breakpoints; see Continuing and Stepping.)


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5.1.6 Break Conditions

The simplest sort of breakpoint breaks every time your program reaches a specified place. You can also specify a condition for a breakpoint. A condition is just a Boolean expression in your programming language (see section Expressions). A breakpoint with a condition evaluates the expression each time your program reaches it, and your program stops only if the condition is true.

This is the converse of using assertions for program validation; in that situation, you want to stop when the assertion is violated--that is, when the condition is false. In C, if you want to test an assertion expressed by the condition assert, you should set the condition `! assert' on the appropriate breakpoint.

Conditions are also accepted for watchpoints; you may not need them, since a watchpoint is inspecting the value of an expression anyhow--but it might be simpler, say, to just set a watchpoint on a variable name, and specify a condition that tests whether the new value is an interesting one.

Break conditions can have side effects, and may even call functions in your program. This can be useful, for example, to activate functions that log program progress, or to use your own print functions to format special data structures. The effects are completely predictable unless there is another enabled breakpoint at the same address. (In that case, might see the other breakpoint first and stop your program without checking the condition of this one.) Note that breakpoint commands are usually more convenient and flexible than break conditions for the purpose of performing side effects when a breakpoint is reached (see section Breakpoint Command Lists).

Breakpoint conditions can also be evaluated on the target's side if the target supports it. Instead of evaluating the conditions locally, encodes the expression into an agent expression (see section F. The GDB Agent Expression Mechanism) suitable for execution on the target, independently of . Global variables become raw memory locations, locals become stack accesses, and so forth.

In this case, will only be notified of a breakpoint trigger when its condition evaluates to true. This mechanism may provide faster response times depending on the performance characteristics of the target since it does not need to keep informed about every breakpoint trigger, even those with false conditions.

Break conditions can be specified when a breakpoint is set, by using `if' in the arguments to the break command. See section Setting Breakpoints. They can also be changed at any time with the condition command.

You can also use the if keyword with the watch command. The catch command does not recognize the if keyword; condition is the only way to impose a further condition on a catchpoint.

condition bnum expression
Specify expression as the break condition for breakpoint, watchpoint, or catchpoint number bnum. After you set a condition, breakpoint bnum stops your program only if the value of expression is true (nonzero, in C). When you use condition, checks expression immediately for syntactic correctness, and to determine whether symbols in it have referents in the context of your breakpoint. If expression uses symbols not referenced in the context of the breakpoint, prints an error message:

 
No symbol "foo" in current context.

does not actually evaluate expression at the time the condition command (or a command that sets a breakpoint with a condition, like break if ...) is given, however. See section Expressions.

condition bnum
Remove the condition from breakpoint number bnum. It becomes an ordinary unconditional breakpoint.

A special case of a breakpoint condition is to stop only when the breakpoint has been reached a certain number of times. This is so useful that there is a special way to do it, using the ignore count of the breakpoint. Every breakpoint has an ignore count, which is an integer. Most of the time, the ignore count is zero, and therefore has no effect. But if your program reaches a breakpoint whose ignore count is positive, then instead of stopping, it just decrements the ignore count by one and continues. As a result, if the ignore count value is n, the breakpoint does not stop the next n times your program reaches it.

ignore bnum count
Set the ignore count of breakpoint number bnum to count. The next count times the breakpoint is reached, your program's execution does not stop; other than to decrement the ignore count, takes no action.

To make the breakpoint stop the next time it is reached, specify a count of zero.

When you use continue to resume execution of your program from a breakpoint, you can specify an ignore count directly as an argument to continue, rather than using ignore. See section Continuing and Stepping.

If a breakpoint has a positive ignore count and a condition, the condition is not checked. Once the ignore count reaches zero, resumes checking the condition.

You could achieve the effect of the ignore count with a condition such as `$foo-- <= 0' using a debugger convenience variable that is decremented each time. See section Convenience Variables.

Ignore counts apply to breakpoints, watchpoints, and catchpoints.


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5.1.7 Breakpoint Command Lists

You can give any breakpoint (or watchpoint or catchpoint) a series of commands to execute when your program stops due to that breakpoint. For example, you might want to print the values of certain expressions, or enable other breakpoints.

commands [range...]
... command-list ...
end
Specify a list of commands for the given breakpoints. The commands themselves appear on the following lines. Type a line containing just end to terminate the commands.

To remove all commands from a breakpoint, type commands and follow it immediately with end; that is, give no commands.

With no argument, commands refers to the last breakpoint, watchpoint, or catchpoint set (not to the breakpoint most recently encountered). If the most recent breakpoints were set with a single command, then the commands will apply to all the breakpoints set by that command. This applies to breakpoints set by rbreak, and also applies when a single break command creates multiple breakpoints (see section Ambiguous Expressions).

Pressing RET as a means of repeating the last command is disabled within a command-list.

You can use breakpoint commands to start your program up again. Simply use the continue command, or step, or any other command that resumes execution.

Any other commands in the command list, after a command that resumes execution, are ignored. This is because any time you resume execution (even with a simple next or step), you may encounter another breakpoint--which could have its own command list, leading to ambiguities about which list to execute.

If the first command you specify in a command list is silent, the usual message about stopping at a breakpoint is not printed. This may be desirable for breakpoints that are to print a specific message and then continue. If none of the remaining commands print anything, you see no sign that the breakpoint was reached. silent is meaningful only at the beginning of a breakpoint command list.

The commands echo, output, and printf allow you to print precisely controlled output, and are often useful in silent breakpoints. See section Commands for Controlled Output.

For example, here is how you could use breakpoint commands to print the value of x at entry to foo whenever x is positive.

 
break foo if x>0
commands
silent
printf "x is %d\n",x
cont
end

One application for breakpoint commands is to compensate for one bug so you can test for another. Put a breakpoint just after the erroneous line of code, give it a condition to detect the case in which something erroneous has been done, and give it commands to assign correct values to any variables that need them. End with the continue command so that your program does not stop, and start with the silent command so that no output is produced. Here is an example:

 
break 403
commands
silent
set x = y + 4
cont
end


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5.1.8 Dynamic Printf

The dynamic printf command dprintf combines a breakpoint with formatted printing of your program's data to give you the effect of inserting printf calls into your program on-the-fly, without having to recompile it.

In its most basic form, the output goes to the GDB console. However, you can set the variable dprintf-style for alternate handling. For instance, you can ask to format the output by calling your program's printf function. This has the advantage that the characters go to the program's output device, so they can recorded in redirects to files and so forth.

If you are doing remote debugging with a stub or agent, you can also ask to have the printf handled by the remote agent. In addition to ensuring that the output goes to the remote program's device along with any other output the program might produce, you can also ask that the dprintf remain active even after disconnecting from the remote target. Using the stub/agent is also more efficient, as it can do everything without needing to communicate with .

dprintf location,template,expression[,expression...]
Whenever execution reaches location, print the values of one or more expressions under the control of the string template. To print several values, separate them with commas.

set dprintf-style style
Set the dprintf output to be handled in one of several different styles enumerated below. A change of style affects all existing dynamic printfs immediately. (If you need individual control over the print commands, simply define normal breakpoints with explicitly-supplied command lists.)

gdb
Handle the output using the printf command.

call
Handle the output by calling a function in your program (normally printf).

agent
Have the remote debugging agent (such as gdbserver) handle the output itself. This style is only available for agents that support running commands on the target.

set dprintf-function function
Set the function to call if the dprintf style is call. By default its value is printf. You may set it to any expression. that can evaluate to a function, as per the call command.

set dprintf-channel channel
Set a "channel" for dprintf. If set to a non-empty value, will evaluate it as an expression and pass the result as a first argument to the dprintf-function, in the manner of fprintf and similar functions. Otherwise, the dprintf format string will be the first argument, in the manner of printf.

As an example, if you wanted dprintf output to go to a logfile that is a standard I/O stream assigned to the variable mylog, you could do the following:

 
(gdb) set dprintf-style call
(gdb) set dprintf-function fprintf
(gdb) set dprintf-channel mylog
(gdb) dprintf 25,"at line 25, glob=%d\n",glob
Dprintf 1 at 0x123456: file main.c, line 25.
(gdb) info break
1       dprintf        keep y   0x00123456 in main at main.c:25
        call (void) fprintf (mylog,"at line 25, glob=%d\n",glob)
        continue
(gdb)

Note that the info break displays the dynamic printf commands as normal breakpoint commands; you can thus easily see the effect of the variable settings.

set disconnected-dprintf on
set disconnected-dprintf off
Choose whether dprintf commands should continue to run if has disconnected from the target. This only applies if the dprintf-style is agent.

show disconnected-dprintf off
Show the current choice for disconnected dprintf.

does not check the validity of function and channel, relying on you to supply values that are meaningful for the contexts in which they are being used. For instance, the function and channel may be the values of local variables, but if that is the case, then all enabled dynamic prints must be at locations within the scope of those locals. If evaluation fails, will report an error.


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5.1.9 How to save breakpoints to a file

To save breakpoint definitions to a file use the save breakpoints command.

save breakpoints [filename]
This command saves all current breakpoint definitions together with their commands and ignore counts, into a file `filename' suitable for use in a later debugging session. This includes all types of breakpoints (breakpoints, watchpoints, catchpoints, tracepoints). To read the saved breakpoint definitions, use the source command (see section 23.1.3 Command Files). Note that watchpoints with expressions involving local variables may fail to be recreated because it may not be possible to access the context where the watchpoint is valid anymore. Because the saved breakpoint definitions are simply a sequence of commands that recreate the breakpoints, you can edit the file in your favorite editing program, and remove the breakpoint definitions you're not interested in, or that can no longer be recreated.


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5.1.10 Static Probe Points

supports SDT probes in the code. SDT stands for Statically Defined Tracing, and the probes are designed to have a tiny runtime code and data footprint, and no dynamic relocations. They are usable from assembly, C and C++ languages. See http://sourceware.org/systemtap/wiki/UserSpaceProbeImplementation for a good reference on how the SDT probes are implemented.

Currently, SystemTap (http://sourceware.org/systemtap/) SDT probes are supported on ELF-compatible systems. See http://sourceware.org/systemtap/wiki/AddingUserSpaceProbingToApps for more information on how to add SystemTap SDT probes in your applications.

Some probes have an associated semaphore variable; for instance, this happens automatically if you defined your probe using a DTrace-style `.d' file. If your probe has a semaphore, will automatically enable it when you specify a breakpoint using the `-probe-stap' notation. But, if you put a breakpoint at a probe's location by some other method (e.g., break file:line), then will not automatically set the semaphore.

You can examine the available static static probes using info probes, with optional arguments:

info probes stap [provider [name [objfile]]]
If given, provider is a regular expression used to match against provider names when selecting which probes to list. If omitted, probes by all probes from all providers are listed.

If given, name is a regular expression to match against probe names when selecting which probes to list. If omitted, probe names are not considered when deciding whether to display them.

If given, objfile is a regular expression used to select which object files (executable or shared libraries) to examine. If not given, all object files are considered.

info probes all
List the available static probes, from all types.

A probe may specify up to twelve arguments. These are available at the point at which the probe is defined--that is, when the current PC is at the probe's location. The arguments are available using the convenience variables (see section 10.11 Convenience Variables) $_probe_arg0...$_probe_arg11. Each probe argument is an integer of the appropriate size; types are not preserved. The convenience variable $_probe_argc holds the number of arguments at the current probe point.

These variables are always available, but attempts to access them at any location other than a probe point will cause to give an error message.


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5.1.11 "Cannot insert breakpoints"

If you request too many active hardware-assisted breakpoints and watchpoints, you will see this error message:

 
Stopped; cannot insert breakpoints.
You may have requested too many hardware breakpoints and watchpoints.

This message is printed when you attempt to resume the program, since only then knows exactly how many hardware breakpoints and watchpoints it needs to insert.

When this message is printed, you need to disable or remove some of the hardware-assisted breakpoints and watchpoints, and then continue.


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5.1.12 "Breakpoint address adjusted..."

Some processor architectures place constraints on the addresses at which breakpoints may be placed. For architectures thus constrained, will attempt to adjust the breakpoint's address to comply with the constraints dictated by the architecture.

One example of such an architecture is the Fujitsu FR-V. The FR-V is a VLIW architecture in which a number of RISC-like instructions may be bundled together for parallel execution. The FR-V architecture constrains the location of a breakpoint instruction within such a bundle to the instruction with the lowest address. honors this constraint by adjusting a breakpoint's address to the first in the bundle.

It is not uncommon for optimized code to have bundles which contain instructions from different source statements, thus it may happen that a breakpoint's address will be adjusted from one source statement to another. Since this adjustment may significantly alter 's breakpoint related behavior from what the user expects, a warning is printed when the breakpoint is first set and also when the breakpoint is hit.

A warning like the one below is printed when setting a breakpoint that's been subject to address adjustment:

 
warning: Breakpoint address adjusted from 0x00010414 to 0x00010410.

Such warnings are printed both for user settable and 's internal breakpoints. If you see one of these warnings, you should verify that a breakpoint set at the adjusted address will have the desired affect. If not, the breakpoint in question may be removed and other breakpoints may be set which will have the desired behavior. E.g., it may be sufficient to place the breakpoint at a later instruction. A conditional breakpoint may also be useful in some cases to prevent the breakpoint from triggering too often.

will also issue a warning when stopping at one of these adjusted breakpoints:

 
warning: Breakpoint 1 address previously adjusted from 0x00010414
to 0x00010410.

When this warning is encountered, it may be too late to take remedial action except in cases where the breakpoint is hit earlier or more frequently than expected.


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5.2 Continuing and Stepping

Continuing means resuming program execution until your program completes normally. In contrast, stepping means executing just one more "step" of your program, where "step" may mean either one line of source code, or one machine instruction (depending on what particular command you use). Either when continuing or when stepping, your program may stop even sooner, due to a breakpoint or a signal. (If it stops due to a signal, you may want to use handle, or use `signal 0' to resume execution. See section Signals.)

continue [ignore-count]
c [ignore-count]
fg [ignore-count]
Resume program execution, at the address where your program last stopped; any breakpoints set at that address are bypassed. The optional argument ignore-count allows you to specify a further number of times to ignore a breakpoint at this location; its effect is like that of ignore (see section Break Conditions).

The argument ignore-count is meaningful only when your program stopped due to a breakpoint. At other times, the argument to continue is ignored.

The synonyms c and fg (for foreground, as the debugged program is deemed to be the foreground program) are provided purely for convenience, and have exactly the same behavior as continue.

To resume execution at a different place, you can use return (see section Returning from a Function) to go back to the calling function; or jump (see section Continuing at a Different Address) to go to an arbitrary location in your program.

A typical technique for using stepping is to set a breakpoint (see section Breakpoints; Watchpoints; and Catchpoints) at the beginning of the function or the section of your program where a problem is believed to lie, run your program until it stops at that breakpoint, and then step through the suspect area, examining the variables that are interesting, until you see the problem happen.

step
Continue running your program until control reaches a different source line, then stop it and return control to . This command is abbreviated s.

Warning: If you use the step command while control is within a function that was compiled without debugging information, execution proceeds until control reaches a function that does have debugging information. Likewise, it will not step into a function which is compiled without debugging information. To step through functions without debugging information, use the stepi command, described below.

The step command only stops at the first instruction of a source line. This prevents the multiple stops that could otherwise occur in switch statements, for loops, etc. step continues to stop if a function that has debugging information is called within the line. In other words, step steps inside any functions called within the line.

Also, the step command only enters a function if there is line number information for the function. Otherwise it acts like the next command. This avoids problems when using cc -gl on MIPS machines. Previously, step entered subroutines if there was any debugging information about the routine.

step count
Continue running as in step, but do so count times. If a breakpoint is reached, or a signal not related to stepping occurs before count steps, stepping stops right away.

next [count]
Continue to the next source line in the current (innermost) stack frame. This is similar to step, but function calls that appear within the line of code are executed without stopping. Execution stops when control reaches a different line of code at the original stack level that was executing when you gave the next command. This command is abbreviated n.

An argument count is a repeat count, as for step.

The next command only stops at the first instruction of a source line. This prevents multiple stops that could otherwise occur in switch statements, for loops, etc.

set step-mode
set step-mode on
The set step-mode on command causes the step command to stop at the first instruction of a function which contains no debug line information rather than stepping over it.

This is useful in cases where you may be interested in inspecting the machine instructions of a function which has no symbolic info and do not want to automatically skip over this function.

set step-mode off
Causes the step command to step over any functions which contains no debug information. This is the default.

show step-mode
Show whether will stop in or step over functions without source line debug information.

finish
Continue running until just after function in the selected stack frame returns. Print the returned value (if any). This command can be abbreviated as fin.

Contrast this with the return command (see section Returning from a Function).

until
u
Continue running until a source line past the current line, in the current stack frame, is reached. This command is used to avoid single stepping through a loop more than once. It is like the next command, except that when until encounters a jump, it automatically continues execution until the program counter is greater than the address of the jump.

This means that when you reach the end of a loop after single stepping though it, until makes your program continue execution until it exits the loop. In contrast, a next command at the end of a loop simply steps back to the beginning of the loop, which forces you to step through the next iteration.

until always stops your program if it attempts to exit the current stack frame.

until may produce somewhat counterintuitive results if the order of machine code does not match the order of the source lines. For example, in the following excerpt from a debugging session, the f (frame) command shows that execution is stopped at line 206; yet when we use until, we get to line 195:

 
() f
#0  main (argc=4, argv=0xf7fffae8) at m4.c:206
206                 expand_input();
() until
195             for ( ; argc > 0; NEXTARG) {

This happened because, for execution efficiency, the compiler had generated code for the loop closure test at the end, rather than the start, of the loop--even though the test in a C for-loop is written before the body of the loop. The until command appeared to step back to the beginning of the loop when it advanced to this expression; however, it has not really gone to an earlier statement--not in terms of the actual machine code.

until with no argument works by means of single instruction stepping, and hence is slower than until with an argument.

until location
u location
Continue running your program until either the specified location is reached, or the current stack frame returns. location is any of the forms described in 9.2 Specifying a Location. This form of the command uses temporary breakpoints, and hence is quicker than until without an argument. The specified location is actually reached only if it is in the current frame. This implies that until can be used to skip over recursive function invocations. For instance in the code below, if the current location is line 96, issuing until 99 will execute the program up to line 99 in the same invocation of factorial, i.e., after the inner invocations have returned.

 
94	int factorial (int value)
95	{
96	    if (value > 1) {
97            value *= factorial (value - 1);
98	    }
99	    return (value);
100     }

advance location
Continue running the program up to the given location. An argument is required, which should be of one of the forms described in 9.2 Specifying a Location. Execution will also stop upon exit from the current stack frame. This command is similar to until, but advance will not skip over recursive function calls, and the target location doesn't have to be in the same frame as the current one.

stepi
stepi arg
si
Execute one machine instruction, then stop and return to the debugger.

It is often useful to do `display/i $pc' when stepping by machine instructions. This makes automatically display the next instruction to be executed, each time your program stops. See section Automatic Display.

An argument is a repeat count, as in step.

nexti
nexti arg
ni
Execute one machine instruction, but if it is a function call, proceed until the function returns.

An argument is a repeat count, as in next.

By default, and if available, makes use of target-assisted range stepping. In other words, whenever you use a stepping command (e.g., step, next), tells the target to step the corresponding range of instruction addresses instead of issuing multiple single-steps. This speeds up line stepping, particularly for remote targets. Ideally, there should be no reason you would want to turn range stepping off. However, it's possible that a bug in the debug info, a bug in the remote stub (for remote targets), or even a bug in could make line stepping behave incorrectly when target-assisted range stepping is enabled. You can use the following command to turn off range stepping if necessary:

set range-stepping
show range-stepping
Control whether range stepping is enabled.

If on, and the target supports it, tells the target to step a range of addresses itself, instead of issuing multiple single-steps. If off, always issues single-steps, even if range stepping is supported by the target. The default is on.


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5.3 Skipping Over Functions and Files

The program you are debugging may contain some functions which are uninteresting to debug. The skip comand lets you tell to skip a function or all functions in a file when stepping.

For example, consider the following C function:

 
101     int func()
102     {
103         foo(boring());
104         bar(boring());
105     }

Suppose you wish to step into the functions foo and bar, but you are not interested in stepping through boring. If you run step at line 103, you'll enter boring(), but if you run next, you'll step over both foo and boring!

One solution is to step into boring and use the finish command to immediately exit it. But this can become tedious if boring is called from many places.

A more flexible solution is to execute skip boring. This instructs never to step into boring. Now when you execute step at line 103, you'll step over boring and directly into foo.

You can also instruct to skip all functions in a file, with, for example, skip file boring.c.

skip [linespec]
skip function [linespec]
After running this command, the function named by linespec or the function containing the line named by linespec will be skipped over when stepping. See section 9.2 Specifying a Location.

If you do not specify linespec, the function you're currently debugging will be skipped.

(If you have a function called file that you want to skip, use skip function file.)

skip file [filename]
After running this command, any function whose source lives in filename will be skipped over when stepping.

If you do not specify filename, functions whose source lives in the file you're currently debugging will be skipped.

Skips can be listed, deleted, disabled, and enabled, much like breakpoints. These are the commands for managing your list of skips:

info skip [range]
Print details about the specified skip(s). If range is not specified, print a table with details about all functions and files marked for skipping. info skip prints the following information about each skip:

Identifier
A number identifying this skip.
Type
The type of this skip, either `function' or `file'.
Enabled or Disabled
Enabled skips are marked with `y'. Disabled skips are marked with `n'.
Address
For function skips, this column indicates the address in memory of the function being skipped. If you've set a function skip on a function which has not yet been loaded, this field will contain `<PENDING>'. Once a shared library which has the function is loaded, info skip will show the function's address here.
What
For file skips, this field contains the filename being skipped. For functions skips, this field contains the function name and its line number in the file where it is defined.

skip delete [range]
Delete the specified skip(s). If range is not specified, delete all skips.

skip enable [range]
Enable the specified skip(s). If range is not specified, enable all skips.

skip disable [range]
Disable the specified skip(s). If range is not specified, disable all skips.


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5.4 Signals

A signal is an asynchronous event that can happen in a program. The operating system defines the possible kinds of signals, and gives each kind a name and a number. For example, in Unix SIGINT is the signal a program gets when you type an interrupt character (often Ctrl-c); SIGSEGV is the signal a program gets from referencing a place in memory far away from all the areas in use; SIGALRM occurs when the alarm clock timer goes off (which happens only if your program has requested an alarm).

Some signals, including SIGALRM, are a normal part of the functioning of your program. Others, such as SIGSEGV, indicate errors; these signals are fatal (they kill your program immediately) if the program has not specified in advance some other way to handle the signal. SIGINT does not indicate an error in your program, but it is normally fatal so it can carry out the purpose of the interrupt: to kill the program.

has the ability to detect any occurrence of a signal in your program. You can tell in advance what to do for each kind of signal.

Normally, is set up to let the non-erroneous signals like SIGALRM be silently passed to your program (so as not to interfere with their role in the program's functioning) but to stop your program immediately whenever an error signal happens. You can change these settings with the handle command.

info signals
info handle
Print a table of all the kinds of signals and how has been told to handle each one. You can use this to see the signal numbers of all the defined types of signals.

info signals sig
Similar, but print information only about the specified signal number.

info handle is an alias for info signals.

catch signal [signal... | `all']
Set a catchpoint for the indicated signals. See section 5.1.3 Setting Catchpoints, for details about this command.

handle signal [keywords...]
Change the way handles signal signal. signal can be the number of a signal or its name (with or without the `SIG' at the beginning); a list of signal numbers of the form `low-high'; or the word `all', meaning all the known signals. Optional arguments keywords, described below, say what change to make.

The keywords allowed by the handle command can be abbreviated. Their full names are:

nostop
should not stop your program when this signal happens. It may still print a message telling you that the signal has come in.

stop
should stop your program when this signal happens. This implies the print keyword as well.

print
should print a message when this signal happens.

noprint
should not mention the occurrence of the signal at all. This implies the nostop keyword as well.

pass
noignore
should allow your program to see this signal; your program can handle the signal, or else it may terminate if the signal is fatal and not handled. pass and noignore are synonyms.

nopass
ignore
should not allow your program to see this signal. nopass and ignore are synonyms.

When a signal stops your program, the signal is not visible to the program until you continue. Your program sees the signal then, if pass is in effect for the signal in question at that time. In other words, after reports a signal, you can use the handle command with pass or nopass to control whether your program sees that signal when you continue.

The default is set to nostop, noprint, pass for non-erroneous signals such as SIGALRM, SIGWINCH and SIGCHLD, and to stop, print, pass for the erroneous signals.

You can also use the signal command to prevent your program from seeing a signal, or cause it to see a signal it normally would not see, or to give it any signal at any time. For example, if your program stopped due to some sort of memory reference error, you might store correct values into the erroneous variables and continue, hoping to see more execution; but your program would probably terminate immediately as a result of the fatal signal once it saw the signal. To prevent this, you can continue with `signal 0'. See section Giving your Program a Signal.

On some targets, can inspect extra signal information associated with the intercepted signal, before it is actually delivered to the program being debugged. This information is exported by the convenience variable $_siginfo, and consists of data that is passed by the kernel to the signal handler at the time of the receipt of a signal. The data type of the information itself is target dependent. You can see the data type using the ptype $_siginfo command. On Unix systems, it typically corresponds to the standard siginfo_t type, as defined in the `signal.h' system header.

Here's an example, on a GNU/Linux system, printing the stray referenced address that raised a segmentation fault.

 
() continue
Program received signal SIGSEGV, Segmentation fault.
0x0000000000400766 in main ()
69        *(int *)p = 0;
() ptype $_siginfo
type = struct {
    int si_signo;
    int si_errno;
    int si_code;
    union {
        int _pad[28];
        struct {...} _kill;
        struct {...} _timer;
        struct {...} _rt;
        struct {...} _sigchld;
        struct {...} _sigfault;
        struct {...} _sigpoll;
    } _sifields;
}
() ptype $_siginfo._sifields._sigfault
type = struct {
    void *si_addr;
}
() p $_siginfo._sifields._sigfault.si_addr
$1 = (void *) 0x7ffff7ff7000

Depending on target support, $_siginfo may also be writable.


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5.5 Stopping and Starting Multi-thread Programs

supports debugging programs with multiple threads (see section Debugging Programs with Multiple Threads). There are two modes of controlling execution of your program within the debugger. In the default mode, referred to as all-stop mode, when any thread in your program stops (for example, at a breakpoint or while being stepped), all other threads in the program are also stopped by . On some targets, also supports non-stop mode, in which other threads can continue to run freely while you examine the stopped thread in the debugger.

5.5.1 All-Stop Mode  All threads stop when GDB takes control
5.5.2 Non-Stop Mode  Other threads continue to execute
5.5.3 Background Execution  Running your program asynchronously
5.5.4 Thread-Specific Breakpoints  Controlling breakpoints
5.5.5 Interrupted System Calls  GDB may interfere with system calls
5.5.6 Observer Mode  GDB does not alter program behavior


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5.5.1 All-Stop Mode

In all-stop mode, whenever your program stops under for any reason, all threads of execution stop, not just the current thread. This allows you to examine the overall state of the program, including switching between threads, without worrying that things may change underfoot.

Conversely, whenever you restart the program, all threads start executing. This is true even when single-stepping with commands like step or next.

In particular, cannot single-step all threads in lockstep. Since thread scheduling is up to your debugging target's operating system (not controlled by ), other threads may execute more than one statement while the current thread completes a single step. Moreover, in general other threads stop in the middle of a statement, rather than at a clean statement boundary, when the program stops.

You might even find your program stopped in another thread after continuing or even single-stepping. This happens whenever some other thread runs into a breakpoint, a signal, or an exception before the first thread completes whatever you requested.

Whenever stops your program, due to a breakpoint or a signal, it automatically selects the thread where that breakpoint or signal happened. alerts you to the context switch with a message such as `[Switching to Thread n]' to identify the thread.

On some OSes, you can modify 's default behavior by locking the OS scheduler to allow only a single thread to run.

set scheduler-locking mode
Set the scheduler locking mode. If it is off, then there is no locking and any thread may run at any time. If on, then only the current thread may run when the inferior is resumed. The step mode optimizes for single-stepping; it prevents other threads from preempting the current thread while you are stepping, so that the focus of debugging does not change unexpectedly. Other threads only rarely (or never) get a chance to run when you step. They are more likely to run when you `next' over a function call, and they are completely free to run when you use commands like `continue', `until', or `finish'. However, unless another thread hits a breakpoint during its timeslice, does not change the current thread away from the thread that you are debugging.

show scheduler-locking
Display the current scheduler locking mode.

By default, when you issue one of the execution commands such as continue, next or step, allows only threads of the current inferior to run. For example, if is attached to two inferiors, each with two threads, the continue command resumes only the two threads of the current inferior. This is useful, for example, when you debug a program that forks and you want to hold the parent stopped (so that, for instance, it doesn't run to exit), while you debug the child. In other situations, you may not be interested in inspecting the current state of any of the processes is attached to, and you may want to resume them all until some breakpoint is hit. In the latter case, you can instruct to allow all threads of all the inferiors to run with the set schedule-multiple command.

set schedule-multiple
Set the mode for allowing threads of multiple processes to be resumed when an execution command is issued. When on, all threads of all processes are allowed to run. When off, only the threads of the current process are resumed. The default is off. The scheduler-locking mode takes precedence when set to on, or while you are stepping and set to step.

show schedule-multiple
Display the current mode for resuming the execution of threads of multiple processes.


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5.5.2 Non-Stop Mode

For some multi-threaded targets, supports an optional mode of operation in which you can examine stopped program threads in the debugger while other threads continue to execute freely. This minimizes intrusion when debugging live systems, such as programs where some threads have real-time constraints or must continue to respond to external events. This is referred to as non-stop mode.

In non-stop mode, when a thread stops to report a debugging event, only that thread is stopped; does not stop other threads as well, in contrast to the all-stop mode behavior. Additionally, execution commands such as continue and step apply by default only to the current thread in non-stop mode, rather than all threads as in all-stop mode. This allows you to control threads explicitly in ways that are not possible in all-stop mode -- for example, stepping one thread while allowing others to run freely, stepping one thread while holding all others stopped, or stepping several threads independently and simultaneously.

To enter non-stop mode, use this sequence of commands before you run or attach to your program:

 
# Enable the async interface.  
set target-async 1

# If using the CLI, pagination breaks non-stop.
set pagination off

# Finally, turn it on!
set non-stop on

You can use these commands to manipulate the non-stop mode setting:

set non-stop on
Enable selection of non-stop mode.
set non-stop off
Disable selection of non-stop mode.
show non-stop
Show the current non-stop enablement setting.

Note these commands only reflect whether non-stop mode is enabled, not whether the currently-executing program is being run in non-stop mode. In particular, the set non-stop preference is only consulted when starts or connects to the target program, and it is generally not possible to switch modes once debugging has started. Furthermore, since not all targets support non-stop mode, even when you have enabled non-stop mode, may still fall back to all-stop operation by default.

In non-stop mode, all execution commands apply only to the current thread by default. That is, continue only continues one thread. To continue all threads, issue continue -a or c -a.

You can use 's background execution commands (see section 5.5.3 Background Execution) to run some threads in the background while you continue to examine or step others from . The MI execution commands (see section 27.13 GDB/MI Program Execution) are always executed asynchronously in non-stop mode.

Suspending execution is done with the interrupt command when running in the background, or Ctrl-c during foreground execution. In all-stop mode, this stops the whole process; but in non-stop mode the interrupt applies only to the current thread. To stop the whole program, use interrupt -a.

Other execution commands do not currently support the -a option.

In non-stop mode, when a thread stops, doesn't automatically make that thread current, as it does in all-stop mode. This is because the thread stop notifications are asynchronous with respect to 's command interpreter, and it would be confusing if unexpectedly changed to a different thread just as you entered a command to operate on the previously current thread.


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5.5.3 Background Execution

's execution commands have two variants: the normal foreground (synchronous) behavior, and a background (asynchronous) behavior. In foreground execution, waits for the program to report that some thread has stopped before prompting for another command. In background execution, immediately gives a command prompt so that you can issue other commands while your program runs.

You need to explicitly enable asynchronous mode before you can use background execution commands. You can use these commands to manipulate the asynchronous mode setting:

set target-async on
Enable asynchronous mode.
set target-async off
Disable asynchronous mode.
show target-async
Show the current target-async setting.

If the target doesn't support async mode, issues an error message if you attempt to use the background execution commands.

To specify background execution, add a & to the command. For example, the background form of the continue command is continue&, or just c&. The execution commands that accept background execution are:

run
See section Starting your Program.

attach
See section Debugging an Already-running Process.

step
See section step.

stepi
See section stepi.

next
See section next.

nexti
See section nexti.

continue
See section continue.

finish
See section finish.

until
See section until.

Background execution is especially useful in conjunction with non-stop mode for debugging programs with multiple threads; see 5.5.2 Non-Stop Mode. However, you can also use these commands in the normal all-stop mode with the restriction that you cannot issue another execution command until the previous one finishes. Examples of commands that are valid in all-stop mode while the program is running include help and info break.

You can interrupt your program while it is running in the background by using the interrupt command.

interrupt
interrupt -a

Suspend execution of the running program. In all-stop mode, interrupt stops the whole process, but in non-stop mode, it stops only the current thread. To stop the whole program in non-stop mode, use interrupt -a.


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5.5.4 Thread-Specific Breakpoints

When your program has multiple threads (see section Debugging Programs with Multiple Threads), you can choose whether to set breakpoints on all threads, or on a particular thread.

break linespec thread threadno
break linespec thread threadno if ...
linespec specifies source lines; there are several ways of writing them (see section 9.2 Specifying a Location), but the effect is always to specify some source line.

Use the qualifier `thread threadno' with a breakpoint command to specify that you only want to stop the program when a particular thread reaches this breakpoint. threadno is one of the numeric thread identifiers assigned by , shown in the first column of the `info threads' display.

If you do not specify `thread threadno' when you set a breakpoint, the breakpoint applies to all threads of your program.

You can use the thread qualifier on conditional breakpoints as well; in this case, place `thread threadno' before or after the breakpoint condition, like this:

 
() break frik.c:13 thread 28 if bartab > lim

Thread-specific breakpoints are automatically deleted when detects the corresponding thread is no longer in the thread list. For example:

 
() c
Thread-specific breakpoint 3 deleted - thread 28 no longer in the thread list.

There are several ways for a thread to disappear, such as a regular thread exit, but also when you detach from the process with the detach command (see section Debugging an Already-running Process), or if loses the remote connection (see section 20. Debugging Remote Programs), etc. Note that with some targets, is only able to detect a thread has exited when the user explictly asks for the thread list with the info threads command.


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5.5.5 Interrupted System Calls

There is an unfortunate side effect when using to debug multi-threaded programs. If one thread stops for a breakpoint, or for some other reason, and another thread is blocked in a system call, then the system call may return prematurely. This is a consequence of the interaction between multiple threads and the signals that uses to implement breakpoints and other events that stop execution.

To handle this problem, your program should check the return value of each system call and react appropriately. This is good programming style anyways.

For example, do not write code like this:

 
  sleep (10);

The call to sleep will return early if a different thread stops at a breakpoint or for some other reason.

Instead, write this:

 
  int unslept = 10;
  while (unslept > 0)
    unslept = sleep (unslept);

A system call is allowed to return early, so the system is still conforming to its specification. But does cause your multi-threaded program to behave differently than it would without .

Also, uses internal breakpoints in the thread library to monitor certain events such as thread creation and thread destruction. When such an event happens, a system call in another thread may return prematurely, even though your program does not appear to stop.


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5.5.6 Observer Mode

If you want to build on non-stop mode and observe program behavior without any chance of disruption by , you can set variables to disable all of the debugger's attempts to modify state, whether by writing memory, inserting breakpoints, etc. These operate at a low level, intercepting operations from all commands.

When all of these are set to off, then is said to be observer mode. As a convenience, the variable observer can be set to disable these, plus enable non-stop mode.

Note that will not prevent you from making nonsensical combinations of these settings. For instance, if you have enabled may-insert-breakpoints but disabled may-write-memory, then breakpoints that work by writing trap instructions into the code stream will still not be able to be placed.

set observer on
set observer off
When set to on, this disables all the permission variables below (except for insert-fast-tracepoints), plus enables non-stop debugging. Setting this to off switches back to normal debugging, though remaining in non-stop mode.

show observer
Show whether observer mode is on or off.

set may-write-registers on
set may-write-registers off
This controls whether will attempt to alter the values of registers, such as with assignment expressions in print, or the jump command. It defaults to on.

show may-write-registers
Show the current permission to write registers.

set may-write-memory on
set may-write-memory off
This controls whether will attempt to alter the contents of memory, such as with assignment expressions in print. It defaults to on.

show may-write-memory
Show the current permission to write memory.

set may-insert-breakpoints on
set may-insert-breakpoints off
This controls whether will attempt to insert breakpoints. This affects all breakpoints, including internal breakpoints defined by . It defaults to on.

show may-insert-breakpoints
Show the current permission to insert breakpoints.

set may-insert-tracepoints on
set may-insert-tracepoints off
This controls whether will attempt to insert (regular) tracepoints at the beginning of a tracing experiment. It affects only non-fast tracepoints, fast tracepoints being under the control of may-insert-fast-tracepoints. It defaults to on.

show may-insert-tracepoints
Show the current permission to insert tracepoints.

set may-insert-fast-tracepoints on
set may-insert-fast-tracepoints off
This controls whether will attempt to insert fast tracepoints at the beginning of a tracing experiment. It affects only fast tracepoints, regular (non-fast) tracepoints being under the control of may-insert-tracepoints. It defaults to on.

show may-insert-fast-tracepoints
Show the current permission to insert fast tracepoints.

set may-interrupt on
set may-interrupt off
This controls whether will attempt to interrupt or stop program execution. When this variable is off, the interrupt command will have no effect, nor will Ctrl-c. It defaults to on.

show may-interrupt
Show the current permission to interrupt or stop the program.


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6. Running programs backward

When you are debugging a program, it is not unusual to realize that you have gone too far, and some event of interest has already happened. If the target environment supports it, can allow you to "rewind" the program by running it backward.

A target environment that supports reverse execution should be able to "undo" the changes in machine state that have taken place as the program was executing normally. Variables, registers etc. should revert to their previous values. Obviously this requires a great deal of sophistication on the part of the target environment; not all target environments can support reverse execution.

When a program is executed in reverse, the instructions that have most recently been executed are "un-executed", in reverse order. The program counter runs backward, following the previous thread of execution in reverse. As each instruction is "un-executed", the values of memory and/or registers that were changed by that instruction are reverted to their previous states. After executing a piece of source code in reverse, all side effects of that code should be "undone", and all variables should be returned to their prior values(4).

If you are debugging in a target environment that supports reverse execution, provides the following commands.

reverse-continue [ignore-count]
rc [ignore-count]
Beginning at the point where your program last stopped, start executing in reverse. Reverse execution will stop for breakpoints and synchronous exceptions (signals), just like normal execution. Behavior of asynchronous signals depends on the target environment.

reverse-step [count]
Run the program backward until control reaches the start of a different source line; then stop it, and return control to .

Like the step command, reverse-step will only stop at the beginning of a source line. It "un-executes" the previously executed source line. If the previous source line included calls to debuggable functions, reverse-step will step (backward) into the called function, stopping at the beginning of the last statement in the called function (typically a return statement).

Also, as with the step command, if non-debuggable functions are called, reverse-step will run thru them backward without stopping.

reverse-stepi [count]
Reverse-execute one machine instruction. Note that the instruction to be reverse-executed is not the one pointed to by the program counter, but the instruction executed prior to that one. For instance, if the last instruction was a jump, reverse-stepi will take you back from the destination of the jump to the jump instruction itself.

reverse-next [count]
Run backward to the beginning of the previous line executed in the current (innermost) stack frame. If the line contains function calls, they will be "un-executed" without stopping. Starting from the first line of a function, reverse-next will take you back to the caller of that function, before the function was called, just as the normal next command would take you from the last line of a function back to its return to its caller (5).

reverse-nexti [count]
Like nexti, reverse-nexti executes a single instruction in reverse, except that called functions are "un-executed" atomically. That is, if the previously executed instruction was a return from another function, reverse-nexti will continue to execute in reverse until the call to that function (from the current stack frame) is reached.

reverse-finish
Just as the finish command takes you to the point where the current function returns, reverse-finish takes you to the point where it was called. Instead of ending up at the end of the current function invocation, you end up at the beginning.

set exec-direction
Set the direction of target execution.
set exec-direction reverse
will perform all execution commands in reverse, until the exec-direction mode is changed to "forward". Affected commands include step, stepi, next, nexti, continue, and finish. The return command cannot be used in reverse mode.
set exec-direction forward
will perform all execution commands in the normal fashion. This is the default.


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7. Recording Inferior's Execution and Replaying It

On some platforms, provides a special process record and replay target that can record a log of the process execution, and replay it later with both forward and reverse execution commands.

When this target is in use, if the execution log includes the record for the next instruction, will debug in replay mode. In the replay mode, the inferior does not really execute code instructions. Instead, all the events that normally happen during code execution are taken from the execution log. While code is not really executed in replay mode, the values of registers (including the program counter register) and the memory of the inferior are still changed as they normally would. Their contents are taken from the execution log.

If the record for the next instruction is not in the execution log, will debug in record mode. In this mode, the inferior executes normally, and records the execution log for future replay.

The process record and replay target supports reverse execution (see section 6. Running programs backward), even if the platform on which the inferior runs does not. However, the reverse execution is limited in this case by the range of the instructions recorded in the execution log. In other words, reverse execution on platforms that don't support it directly can only be done in the replay mode.

When debugging in the reverse direction, will work in replay mode as long as the execution log includes the record for the previous instruction; otherwise, it will work in record mode, if the platform supports reverse execution, or stop if not.

For architecture environments that support process record and replay, provides the following commands:

record method
This command starts the process record and replay target. The recording method can be specified as parameter. Without a parameter the command uses the full recording method. The following recording methods are available:

full
Full record/replay recording using 's software record and replay implementation. This method allows replaying and reverse execution.

btrace
Hardware-supported instruction recording. This method does not allow replaying and reverse execution.

This recording method may not be available on all processors.

The process record and replay target can only debug a process that is already running. Therefore, you need first to start the process with the run or start commands, and then start the recording with the record method command.

Both record method and rec method are aliases of target record-method.

Displaced stepping (see section displaced stepping) will be automatically disabled when process record and replay target is started. That's because the process record and replay target doesn't support displaced stepping.

If the inferior is in the non-stop mode (see section 5.5.2 Non-Stop Mode) or in the asynchronous execution mode (see section 5.5.3 Background Execution), not all recording methods are available. The full recording method does not support these two modes.

record stop
Stop the process record and replay target. When process record and replay target stops, the entire execution log will be deleted and the inferior will either be terminated, or will remain in its final state.

When you stop the process record and replay target in record mode (at the end of the execution log), the inferior will be stopped at the next instruction that would have been recorded. In other words, if you record for a while and then stop recording, the inferior process will be left in the same state as if the recording never happened.

On the other hand, if the process record and replay target is stopped while in replay mode (that is, not at the end of the execution log, but at some earlier point), the inferior process will become "live" at that earlier state, and it will then be possible to continue the usual "live" debugging of the process from that state.

When the inferior process exits, or detaches from it, process record and replay target will automatically stop itself.

record goto
Go to a specific location in the execution log. There are several ways to specify the location to go to:

record goto begin
record goto start
Go to the beginning of the execution log.

record goto end
Go to the end of the execution log.

record goto n
Go to instruction number n in the execution log.

record save filename
Save the execution log to a file `filename'. Default filename is `gdb_record.process_id', where process_id is the process ID of the inferior.

This command may not be available for all recording methods.

record restore filename
Restore the execution log from a file `filename'. File must have been created with record save.

set record full insn-number-max limit
set record full insn-number-max unlimited
Set the limit of instructions to be recorded for the full recording method. Default value is 200000.

If limit is a positive number, then will start deleting instructions from the log once the number of the record instructions becomes greater than limit. For every new recorded instruction, will delete the earliest recorded instruction to keep the number of recorded instructions at the limit. (Since deleting recorded instructions loses information, lets you control what happens when the limit is reached, by means of the stop-at-limit option, described below.)

If limit is unlimited or zero, will never delete recorded instructions from the execution log. The number of recorded instructions is limited only by the available memory.

show record full insn-number-max
Show the limit of instructions to be recorded with the full recording method.

set record full stop-at-limit
Control the behavior of the full recording method when the number of recorded instructions reaches the limit. If ON (the default), will stop when the limit is reached for the first time and ask you whether you want to stop the inferior or continue running it and recording the execution log. If you decide to continue recording, each new recorded instruction will cause the oldest one to be deleted.

If this option is OFF, will automatically delete the oldest record to make room for each new one, without asking.

show record full stop-at-limit
Show the current setting of stop-at-limit.

set record full memory-query
Control the behavior when is unable to record memory changes caused by an instruction for the full recording method. If ON, will query whether to stop the inferior in that case.

If this option is OFF (the default), will automatically ignore the effect of such instructions on memory. Later, when replays this execution log, it will mark the log of this instruction as not accessible, and it will not affect the replay results.

show record full memory-query
Show the current setting of memory-query.

info record
Show various statistics about the recording depending on the recording method:

full
For the full recording method, it shows the state of process record and its in-memory execution log buffer, including:

  • Whether in record mode or replay mode.
  • Lowest recorded instruction number (counting from when the current execution log started recording instructions).
  • Highest recorded instruction number.
  • Current instruction about to be replayed (if in replay mode).
  • Number of instructions contained in the execution log.
  • Maximum number of instructions that may be contained in the execution log.

btrace
For the btrace recording method, it shows the number of instructions that have been recorded and the number of blocks of sequential control-flow that is formed by the recorded instructions.

record delete
When record target runs in replay mode ("in the past"), delete the subsequent execution log and begin to record a new execution log starting from the current address. This means you will abandon the previously recorded "future" and begin recording a new "future".

record instruction-history
Disassembles instructions from the recorded execution log. By default, ten instructions are disassembled. This can be changed using the set record instruction-history-size command. Instructions are printed in execution order. There are several ways to specify what part of the execution log to disassemble:

record instruction-history insn
Disassembles ten instructions starting from instruction number insn.

record instruction-history insn, +/-n
Disassembles n instructions around instruction number insn. If n is preceded with +, disassembles n instructions after instruction number insn. If n is preceded with -, disassembles n instructions before instruction number insn.

record instruction-history
Disassembles ten more instructions after the last disassembly.

record instruction-history -
Disassembles ten more instructions before the last disassembly.

record instruction-history begin end
Disassembles instructions beginning with instruction number begin until instruction number end. The instruction number end is not included.

This command may not be available for all recording methods.

set record instruction-history-size size
set record instruction-history-size unlimited
Define how many instructions to disassemble in the record instruction-history command. The default value is 10. A size of unlimited means unlimited instructions.

show record instruction-history-size
Show how many instructions to disassemble in the record instruction-history command.

record function-call-history
Prints the execution history at function granularity. It prints one line for each sequence of instructions that belong to the same function giving the name of that function, the source lines for this instruction sequence (if the /l modifier is specified), and the instructions numbers that form the sequence (if the /i modifier is specified).

 
() list 1, 10
1   void foo (void)
2   {
3   }
4
5   void bar (void)
6   {
7     ...
8     foo ();
9     ...
10  }
() record function-call-history /l
1  foo.c:6-8   bar
2  foo.c:2-3   foo
3  foo.c:9-10  bar

By default, ten lines are printed. This can be changed using the set record function-call-history-size command. Functions are printed in execution order. There are several ways to specify what to print:

record function-call-history func
Prints ten functions starting from function number func.

record function-call-history func, +/-n
Prints n functions around function number func. If n is preceded with +, prints n functions after function number func. If n is preceded with -, prints n functions before function number func.

record function-call-history
Prints ten more functions after the last ten-line print.

record function-call-history -
Prints ten more functions before the last ten-line print.

record function-call-history begin end
Prints functions beginning with function number begin until function number end. The function number end is not included.

This command may not be available for all recording methods.

set record function-call-history-size size
set record function-call-history-size unlimited
Define how many lines to print in the record function-call-history command. The default value is 10. A size of unlimited means unlimited lines.

show record function-call-history-size
Show how many lines to print in the record function-call-history command.


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8. Examining the Stack

When your program has stopped, the first thing you need to know is where it stopped and how it got there.

Each time your program performs a function call, information about the call is generated. That information includes the location of the call in your program, the arguments of the call, and the local variables of the function being called. The information is saved in a block of data called a stack frame. The stack frames are allocated in a region of memory called the call stack.

When your program stops, the commands for examining the stack allow you to see all of this information.

One of the stack frames is selected by and many commands refer implicitly to the selected frame. In particular, whenever you ask for the value of a variable in your program, the value is found in the selected frame. There are special commands to select whichever frame you are interested in. See section Selecting a Frame.

When your program stops, automatically selects the currently executing frame and describes it briefly, similar to the frame command (see section Information about a Frame).

8.1 Stack Frames  Stack frames
8.2 Backtraces  
8.3 Management of Frame Filters.  Managing frame filters
8.4 Selecting a Frame  Selecting a frame
8.5 Information About a Frame  Information on a frame


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8.1 Stack Frames

The call stack is divided up into contiguous pieces called stack frames, or frames for short; each frame is the data associated with one call to one function. The frame contains the arguments given to the function, the function's local variables, and the address at which the function is executing.

When your program is started, the stack has only one frame, that of the function main. This is called the initial frame or the outermost frame. Each time a function is called, a new frame is made. Each time a function returns, the frame for that function invocation is eliminated. If a function is recursive, there can be many frames for the same function. The frame for the function in which execution is actually occurring is called the innermost frame. This is the most recently created of all the stack frames that still exist.

Inside your program, stack frames are identified by their addresses. A stack frame consists of many bytes, each of which has its own address; each kind of computer has a convention for choosing one byte whose address serves as the address of the frame. Usually this address is kept in a register called the frame pointer register (see section $fp) while execution is going on in that frame.

assigns numbers to all existing stack frames, starting with zero for the innermost frame, one for the frame that called it, and so on upward. These numbers do not really exist in your program; they are assigned by to give you a way of designating stack frames in commands.

Some compilers provide a way to compile functions so that they operate without stack frames. (For example, the option
 
`-fomit-frame-pointer'
generates functions without a frame.) This is occasionally done with heavily used library functions to save the frame setup time. has limited facilities for dealing with these function invocations. If the innermost function invocation has no stack frame, nevertheless regards it as though it had a separate frame, which is numbered zero as usual, allowing correct tracing of the function call chain. However, has no provision for frameless functions elsewhere in the stack.

frame args
The frame command allows you to move from one stack frame to another, and to print the stack frame you select. args may be either the address of the frame or the stack frame number. Without an argument, frame prints the current stack frame.

select-frame
The select-frame command allows you to move from one stack frame to another without printing the frame. This is the silent version of frame.


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8.2 Backtraces

A backtrace is a summary of how your program got where it is. It shows one line per frame, for many frames, starting with the currently executing frame (frame zero), followed by its caller (frame one), and on up the stack.

backtrace
bt
Print a backtrace of the entire stack: one line per frame for all frames in the stack.

You can stop the backtrace at any time by typing the system interrupt character, normally Ctrl-c.

backtrace n
bt n
Similar, but print only the innermost n frames.

backtrace -n
bt -n
Similar, but print only the outermost n frames.

backtrace full
bt full
bt full n
bt full -n
Print the values of the local variables also. n specifies the number of frames to print, as described above.

backtrace no-filters
bt no-filters
bt no-filters n
bt no-filters -n
bt no-filters full
bt no-filters full n
bt no-filters full -n
Do not run Python frame filters on this backtrace. See section 23.2.2.9 Filtering Frames., for more information. Additionally use disable frame-filter all to turn off all frame filters. This is only relevant when has been configured with Python support.

The names where and info stack (abbreviated info s) are additional aliases for backtrace.

In a multi-threaded program, by default shows the backtrace only for the current thread. To display the backtrace for several or all of the threads, use the command thread apply (see section thread apply). For example, if you type thread apply all backtrace, will display the backtrace for all the threads; this is handy when you debug a core dump of a multi-threaded program.

Each line in the backtrace shows the frame number and the function name. The program counter value is also shown--unless you use set print address off. The backtrace also shows the source file name and line number, as well as the arguments to the function. The program counter value is omitted if it is at the beginning of the code for that line number.

Here is an example of a backtrace. It was made with the command `bt 3', so it shows the innermost three frames.

 
#0  m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
    at builtin.c:993
#1  0x6e38 in expand_macro (sym=0x2b600, data=...) at macro.c:242
#2  0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
    at macro.c:71
(More stack frames follow...)

The display for frame zero does not begin with a program counter value, indicating that your program has stopped at the beginning of the code for line 993 of builtin.c.

The value of parameter data in frame 1 has been replaced by .... By default, prints the value of a parameter only if it is a scalar (integer, pointer, enumeration, etc). See command set print frame-arguments in 10.8 Print Settings for more details on how to configure the way function parameter values are printed.

If your program was compiled with optimizations, some compilers will optimize away arguments passed to functions if those arguments are never used after the call. Such optimizations generate code that passes arguments through registers, but doesn't store those arguments in the stack frame. has no way of displaying such arguments in stack frames other than the innermost one. Here's what such a backtrace might look like:

 
#0  m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
    at builtin.c:993
#1  0x6e38 in expand_macro (sym=<optimized out>) at macro.c:242
#2  0x6840 in expand_token (obs=0x0, t=<optimized out>, td=0xf7fffb08)
    at macro.c:71
(More stack frames follow...)

The values of arguments that were not saved in their stack frames are shown as `<optimized out>'.

If you need to display the values of such optimized-out arguments, either deduce that from other variables whose values depend on the one you are interested in, or recompile without optimizations.

Most programs have a standard user entry point--a place where system libraries and startup code transition into user code. For C this is main(6). When finds the entry function in a backtrace it will terminate the backtrace, to avoid tracing into highly system-specific (and generally uninteresting) code.

If you need to examine the startup code, or limit the number of levels in a backtrace, you can change this behavior:

set backtrace past-main
set backtrace past-main on
Backtraces will continue past the user entry point.

set backtrace past-main off
Backtraces will stop when they encounter the user entry point. This is the default.

show backtrace past-main
Display the current user entry point backtrace policy.

set backtrace past-entry
set backtrace past-entry on
Backtraces will continue past the internal entry point of an application. This entry point is encoded by the linker when the application is built, and is likely before the user entry point main (or equivalent) is called.

set backtrace past-entry off
Backtraces will stop when they encounter the internal entry point of an application. This is the default.

show backtrace past-entry
Display the current internal entry point backtrace policy.

set backtrace limit n
set backtrace limit 0
set backtrace limit unlimited
Limit the backtrace to n levels. A value of unlimited or zero means unlimited levels.

show backtrace limit
Display the current limit on backtrace levels.

You can control how file names are displayed.

set filename-display
set filename-display relative
Display file names relative to the compilation directory. This is the default.

set filename-display basename
Display only basename of a filename.

set filename-display absolute
Display an absolute filename.

show filename-display
Show the current way to display filenames.


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8.3 Management of Frame Filters.

Frame filters are Python based utilities to manage and decorate the output of frames. See section 23.2.2.9 Filtering Frames., for further information.

Managing frame filters is performed by several commands available within , detailed here.

info frame-filter
Print a list of installed frame filters from all dictionaries, showing their name, priority and enabled status.

disable frame-filter filter-dictionary filter-name
Disable a frame filter in the dictionary matching filter-dictionary, or all, and filter-name. filter-dictionary may be all, global, progspace or the name of the object file where the frame filter dictionary resides. When all is specified, all frame filters across all dictionaries are disabled. filter-name is the name of the frame filter and is used when all is not the option for filter-dictionary. A disabled frame-filter is not deleted, it may be enabled again later.

enable frame-filter filter-dictionary filter-name
Enable a frame filter in the dictionary matching filter-dictionary, or all, and filter-name. filter-dictionary may be all, global, progspace or the name of the object file where the frame filter dictionary resides. When all is specified, all frame filters across all dictionaries are enabled. filter-name is the name of the frame filter and is used when all is not the option for filter-dictionary.

Example:

 
(gdb) info frame-filter

global frame-filters:
  Priority  Enabled  Name
  1000      No       PrimaryFunctionFilter
  100       Yes      Reverse

progspace /build/test frame-filters:
  Priority  Enabled  Name
  100       Yes      ProgspaceFilter

objfile /build/test frame-filters:
  Priority  Enabled  Name
  999       Yes      BuildProgra Filter

(gdb) disable frame-filter /build/test BuildProgramFilter
(gdb) info frame-filter

global frame-filters:
  Priority  Enabled  Name
  1000      No       PrimaryFunctionFilter
  100       Yes      Reverse

progspace /build/test frame-filters:
  Priority  Enabled  Name
  100       Yes      ProgspaceFilter

objfile /build/test frame-filters:
  Priority  Enabled  Name
  999       No       BuildProgramFilter

(gdb) enable frame-filter global PrimaryFunctionFilter
(gdb) info frame-filter

global frame-filters:
  Priority  Enabled  Name
  1000      Yes      PrimaryFunctionFilter
  100       Yes      Reverse

progspace /build/test frame-filters:
  Priority  Enabled  Name
  100       Yes      ProgspaceFilter

objfile /build/test frame-filters:
  Priority  Enabled  Name
  999       No       BuildProgramFilter

set frame-filter priority filter-dictionary filter-name priority
Set the priority of a frame filter in the dictionary matching filter-dictionary, and the frame filter name matching filter-name. filter-dictionary may be global, progspace or the name of the object file where the frame filter dictionary resides. priority is an integer.

show frame-filter priority filter-dictionary filter-name
Show the priority of a frame filter in the dictionary matching filter-dictionary, and the frame filter name matching filter-name. filter-dictionary may be global, progspace or the name of the object file where the frame filter dictionary resides.

Example:

 
(gdb) info frame-filter

global frame-filters:
  Priority  Enabled  Name
  1000      Yes      PrimaryFunctionFilter
  100       Yes      Reverse

progspace /build/test frame-filters:
  Priority  Enabled  Name
  100       Yes      ProgspaceFilter

objfile /build/test frame-filters:
  Priority  Enabled  Name
  999       No       BuildProgramFilter

(gdb) set frame-filter priority global Reverse 50
(gdb) info frame-filter

global frame-filters:
  Priority  Enabled  Name
  1000      Yes      PrimaryFunctionFilter
  50        Yes      Reverse

progspace /build/test frame-filters:
  Priority  Enabled  Name
  100       Yes      ProgspaceFilter

objfile /build/test frame-filters:
  Priority  Enabled  Name
  999       No       BuildProgramFilter


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8.4 Selecting a Frame

Most commands for examining the stack and other data in your program work on whichever stack frame is selected at the moment. Here are the commands for selecting a stack frame; all of them finish by printing a brief description of the stack frame just selected.

frame n
f n
Select frame number n. Recall that frame zero is the innermost (currently executing) frame, frame one is the frame that called the innermost one, and so on. The highest-numbered frame is the one for main.

frame addr
f addr
Select the frame at address addr. This is useful mainly if the chaining of stack frames has been damaged by a bug, making it impossible for to assign numbers properly to all frames. In addition, this can be useful when your program has multiple stacks and switches between them.

On the SPARC architecture, frame needs two addresses to select an arbitrary frame: a frame pointer and a stack pointer.

On the MIPS and Alpha architecture, it needs two addresses: a stack pointer and a program counter.

On the 29k architecture, it needs three addresses: a register stack pointer, a program counter, and a memory stack pointer.

up n
Move n frames up the stack. For positive numbers n, this advances toward the outermost frame, to higher frame numbers, to frames that have existed longer. n defaults to one.

down n
Move n frames down the stack. For positive numbers n, this advances toward the innermost frame, to lower frame numbers, to frames that were created more recently. n defaults to one. You may abbreviate down as do.

All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line.

For example:

 
() up
#1  0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)
    at env.c:10
10              read_input_file (argv[i]);

After such a printout, the list command with no arguments prints ten lines centered on the point of execution in the frame. You can also edit the program at the point of execution with your favorite editing program by typing edit. See section Printing Source Lines, for details.

up-silently n
down-silently n
These two commands are variants of up and down, respectively; they differ in that they do their work silently, without causing display of the new frame. They are intended primarily for use in command scripts, where the output might be unnecessary and distracting.


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8.5 Information About a Frame

There are several other commands to print information about the selected stack frame.

frame
f
When used without any argument, this command does not change which frame is selected, but prints a brief description of the currently selected stack frame. It can be abbreviated f. With an argument, this command is used to select a stack frame. See section Selecting a Frame.

info frame
info f
This command prints a verbose description of the selected stack frame, including:

The verbose description is useful when something has gone wrong that has made the stack format fail to fit the usual conventions.

info frame addr
info f addr
Print a verbose description of the frame at address addr, without selecting that frame. The selected frame remains unchanged by this command. This requires the same kind of address (more than one for some architectures) that you specify in the frame command. See section Selecting a Frame.

info args
Print the arguments of the selected frame, each on a separate line.

info locals
Print the local variables of the selected frame, each on a separate line. These are all variables (declared either static or automatic) accessible at the point of execution of the selected frame.


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9. Examining Source Files

can print parts of your program's source, since the debugging information recorded in the program tells what source files were used to build it. When your program stops, spontaneously prints the line where it stopped. Likewise, when you select a stack frame (see section Selecting a Frame), prints the line where execution in that frame has stopped. You can print other portions of source files by explicit command.

If you use through its GNU Emacs interface, you may prefer to use Emacs facilities to view source; see Using under GNU Emacs.

9.1 Printing Source Lines  Printing source lines
9.2 Specifying a Location  How to specify code locations
9.3 Editing Source Files  Editing source files
9.4 Searching Source Files  Searching source files
9.5 Specifying Source Directories  Specifying source directories
9.6 Source and Machine Code  Source and machine code


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9.1 Printing Source Lines

To print lines from a source file, use the list command (abbreviated l). By default, ten lines are printed. There are several ways to specify what part of the file you want to print; see 9.2 Specifying a Location, for the full list.

Here are the forms of the list command most commonly used:

list linenum
Print lines centered around line number linenum in the current source file.

list function
Print lines centered around the beginning of function function.

list
Print more lines. If the last lines printed were printed with a list command, this prints lines following the last lines printed; however, if the last line printed was a solitary line printed as part of displaying a stack frame (see section Examining the Stack), this prints lines centered around that line.

list -
Print lines just before the lines last printed.

By default, prints ten source lines with any of these forms of the list command. You can change this using set listsize:

set listsize count
set listsize unlimited
Make the list command display count source lines (unless the list argument explicitly specifies some other number). Setting count to unlimited or 0 means there's no limit.

show listsize
Display the number of lines that list prints.

Repeating a list command with RET discards the argument, so it is equivalent to typing just list. This is more useful than listing the same lines again. An exception is made for an argument of `-'; that argument is preserved in repetition so that each repetition moves up in the source file.

In general, the list command expects you to supply zero, one or two linespecs. Linespecs specify source lines; there are several ways of writing them (see section 9.2 Specifying a Location), but the effect is always to specify some source line.

Here is a complete description of the possible arguments for list:

list linespec
Print lines centered around the line specified by linespec.

list first,last
Print lines from first to last. Both arguments are linespecs. When a list command has two linespecs, and the source file of the second linespec is omitted, this refers to the same source file as the first linespec.

list ,last
Print lines ending with last.

list first,
Print lines starting with first.

list +
Print lines just after the lines last printed.

list -
Print lines just before the lines last printed.

list
As described in the preceding table.


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9.2 Specifying a Location

Several commands accept arguments that specify a location of your program's code. Since is a source-level debugger, a location usually specifies some line in the source code; for that reason, locations are also known as linespecs.

Here are all the different ways of specifying a code location that understands:

linenum
Specifies the line number linenum of the current source file.

-offset
+offset
Specifies the line offset lines before or after the current line. For the list command, the current line is the last one printed; for the breakpoint commands, this is the line at which execution stopped in the currently selected stack frame (see section Frames, for a description of stack frames.) When used as the second of the two linespecs in a list command, this specifies the line offset lines up or down from the first linespec.

filename:linenum
Specifies the line linenum in the source file filename. If filename is a relative file name, then it will match any source file name with the same trailing components. For example, if filename is `gcc/expr.c', then it will match source file name of `/build/trunk/gcc/expr.c', but not `/build/trunk/libcpp/expr.c' or `/build/trunk/gcc/x-expr.c'.

function
Specifies the line that begins the body of the function function. For example, in C, this is the line with the open brace.

function:label
Specifies the line where label appears in function.

filename:function
Specifies the line that begins the body of the function function in the file filename. You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files.

label
Specifies the line at which the label named label appears. searches for the label in the function corresponding to the currently selected stack frame. If there is no current selected stack frame (for instance, if the inferior is not running), then will not search for a label.

*address
Specifies the program address address. For line-oriented commands, such as list and edit, this specifies a source line that contains address. For break and other breakpoint oriented commands, this can be used to set breakpoints in parts of your program which do not have debugging information or source files.

Here address may be any expression valid in the current working language (see section working language) that specifies a code address. In addition, as a convenience, extends the semantics of expressions used in locations to cover the situations that frequently happen during debugging. Here are the various forms of address:

expression
Any expression valid in the current working language.

funcaddr
An address of a function or procedure derived from its name. In C, C++, Java, Objective-C, Fortran, minimal, and assembly, this is simply the function's name function (and actually a special case of a valid expression). In Pascal and Modula-2, this is &function. In Ada, this is function'Address (although the Pascal form also works).

This form specifies the address of the function's first instruction, before the stack frame and arguments have been set up.

'filename'::funcaddr
Like funcaddr above, but also specifies the name of the source file explicitly. This is useful if the name of the function does not specify the function unambiguously, e.g., if there are several functions with identical names in different source files.

-pstap|-probe-stap [objfile:[provider:]]name
The GNU/Linux tool SystemTap provides a way for applications to embed static probes. See section 5.1.10 Static Probe Points, for more information on finding and using static probes. This form of linespec specifies the location of such a static probe.

If objfile is given, only probes coming from that shared library or executable matching objfile as a regular expression are considered. If provider is given, then only probes from that provider are considered. If several probes match the spec, will insert a breakpoint at each one of those probes.


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9.3 Editing Source Files

To edit the lines in a source file, use the edit command. The editing program of your choice is invoked with the current line set to the active line in the program. Alternatively, there are several ways to specify what part of the file you want to print if you want to see other parts of the program:

edit location
Edit the source file specified by location. Editing starts at that location, e.g., at the specified source line of the specified file. See section 9.2 Specifying a Location, for all the possible forms of the location argument; here are the forms of the edit command most commonly used:

edit number
Edit the current source file with number as the active line number.

edit function
Edit the file containing function at the beginning of its definition.


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9.3.1 Choosing your Editor

You can customize to use any editor you want (7). By default, it is `/bin/ex', but you can change this by setting the environment variable EDITOR before using . For example, to configure to use the vi editor, you could use these commands with the sh shell:
 
EDITOR=/usr/bin/vi
export EDITOR
gdb ...
or in the csh shell,
 
setenv EDITOR /usr/bin/vi
gdb ...


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9.4 Searching Source Files

There are two commands for searching through the current source file for a regular expression.

forward-search regexp
search regexp
The command `forward-search regexp' checks each line, starting with the one following the last line listed, for a match for regexp. It lists the line that is found. You can use the synonym `search regexp' or abbreviate the command name as fo.

reverse-search regexp
The command `reverse-search regexp' checks each line, starting with the one before the last line listed and going backward, for a match for regexp. It lists the line that is found. You can abbreviate this command as rev.


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9.5 Specifying Source Directories

Executable programs sometimes do not record the directories of the source files from which they were compiled, just the names. Even when they do, the directories could be moved between the compilation and your debugging session. has a list of directories to search for source files; this is called the source path. Each time wants a source file, it tries all the directories in the list, in the order they are present in the list, until it finds a file with the desired name.

For example, suppose an executable references the file `/usr/src/foo-1.0/lib/foo.c', and our source path is `/mnt/cross'. The file is first looked up literally; if this fails, `/mnt/cross/usr/src/foo-1.0/lib/foo.c' is tried; if this fails, `/mnt/cross/foo.c' is opened; if this fails, an error message is printed. does not look up the parts of the source file name, such as `/mnt/cross/src/foo-1.0/lib/foo.c'. Likewise, the subdirectories of the source path are not searched: if the source path is `/mnt/cross', and the binary refers to `foo.c', would not find it under `/mnt/cross/usr/src/foo-1.0/lib'.

Plain file names, relative file names with leading directories, file names containing dots, etc. are all treated as described above; for instance, if the source path is `/mnt/cross', and the source file is recorded as `../lib/foo.c', would first try `../lib/foo.c', then `/mnt/cross/../lib/foo.c', and after that---`/mnt/cross/foo.c'.

Note that the executable search path is not used to locate the source files.

Whenever you reset or rearrange the source path, clears out any information it has cached about where source files are found and where each line is in the file.

When you start , its source path includes only `cdir' and `cwd', in that order. To add other directories, use the directory command.

The search path is used to find both program source files and script files (read using the `-command' option and `source' command).

In addition to the source path, provides a set of commands that manage a list of source path substitution rules. A substitution rule specifies how to rewrite source directories stored in the program's debug information in case the sources were moved to a different directory between compilation and debugging. A rule is made of two strings, the first specifying what needs to be rewritten in the path, and the second specifying how it should be rewritten. In set substitute-path, we name these two parts from and to respectively. does a simple string replacement of from with to at the start of the directory part of the source file name, and uses that result instead of the original file name to look up the sources.

Using the previous example, suppose the `foo-1.0' tree has been moved from `/usr/src' to `/mnt/cross', then you can tell to replace `/usr/src' in all source path names with `/mnt/cross'. The first lookup will then be `/mnt/cross/foo-1.0/lib/foo.c' in place of the original location of `/usr/src/foo-1.0/lib/foo.c'. To define a source path substitution rule, use the set substitute-path command (see set substitute-path).

To avoid unexpected substitution results, a rule is applied only if the from part of the directory name ends at a directory separator. For instance, a rule substituting `/usr/source' into `/mnt/cross' will be applied to `/usr/source/foo-1.0' but not to `/usr/sourceware/foo-2.0'. And because the substitution is applied only at the beginning of the directory name, this rule will not be applied to `/root/usr/source/baz.c' either.

In many cases, you can achieve the same result using the directory command. However, set substitute-path can be more efficient in the case where the sources are organized in a complex tree with multiple subdirectories. With the directory command, you need to add each subdirectory of your project. If you moved the entire tree while preserving its internal organization, then set substitute-path allows you to direct the debugger to all the sources with one single command.

set substitute-path is also more than just a shortcut command. The source path is only used if the file at the original location no longer exists. On the other hand, set substitute-path modifies the debugger behavior to look at the rewritten location instead. So, if for any reason a source file that is not relevant to your executable is located at the original location, a substitution rule is the only method available to point at the new location.

You can configure a default source path substitution rule by configuring with the `--with-relocated-sources=dir' option. The dir should be the name of a directory under 's configured prefix (set with `--prefix' or `--exec-prefix'), and directory names in debug information under dir will be adjusted automatically if the installed is moved to a new location. This is useful if , libraries or executables with debug information and corresponding source code are being moved together.

directory dirname ...
dir dirname ...
Add directory dirname to the front of the source path. Several directory names may be given to this command, separated by `:' (`;' on MS-DOS and MS-Windows, where `:' usually appears as part of absolute file names) or whitespace. You may specify a directory that is already in the source path; this moves it forward, so searches it sooner.

You can use the string `$cdir' to refer to the compilation directory (if one is recorded), and `$cwd' to refer to the current working directory. `$cwd' is not the same as `.'---the former tracks the current working directory as it changes during your session, while the latter is immediately expanded to the current directory at the time you add an entry to the source path.

directory
Reset the source path to its default value (`$cdir:$cwd' on Unix systems). This requires confirmation.

set directories path-list
Set the source path to path-list. `$cdir:$cwd' are added if missing.

show directories
Print the source path: show which directories it contains.

set substitute-path from to
Define a source path substitution rule, and add it at the end of the current list of existing substitution rules. If a rule with the same from was already defined, then the old rule is also deleted.

For example, if the file `/foo/bar/baz.c' was moved to `/mnt/cross/baz.c', then the command

 
() set substitute-path /usr/src /mnt/cross

will tell to replace `/usr/src' with `/mnt/cross', which will allow to find the file `baz.c' even though it was moved.

In the case when more than one substitution rule have been defined, the rules are evaluated one by one in the order where they have been defined. The first one matching, if any, is selected to perform the substitution.

For instance, if we had entered the following commands:

 
() set substitute-path /usr/src/include /mnt/include
() set substitute-path /usr/src /mnt/src

would then rewrite `/usr/src/include/defs.h' into `/mnt/include/defs.h' by using the first rule. However, it would use the second rule to rewrite `/usr/src/lib/foo.c' into `/mnt/src/lib/foo.c'.

unset substitute-path [path]
If a path is specified, search the current list of substitution rules for a rule that would rewrite that path. Delete that rule if found. A warning is emitted by the debugger if no rule could be found.

If no path is specified, then all substitution rules are deleted.

show substitute-path [path]
If a path is specified, then print the source path substitution rule which would rewrite that path, if any.

If no path is specified, then print all existing source path substitution rules.

If your source path is cluttered with directories that are no longer of interest, may sometimes cause confusion by finding the wrong versions of source. You can correct the situation as follows:

  1. Use directory with no argument to reset the source path to its default value.

  2. Use directory with suitable arguments to reinstall the directories you want in the source path. You can add all the directories in one command.


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9.6 Source and Machine Code

You can use the command info line to map source lines to program addresses (and vice versa), and the command disassemble to display a range of addresses as machine instructions. You can use the command set disassemble-next-line to set whether to disassemble next source line when execution stops. When run under GNU Emacs mode, the info line command causes the arrow to point to the line specified. Also, info line prints addresses in symbolic form as well as hex.

info line linespec
Print the starting and ending addresses of the compiled code for source line linespec. You can specify source lines in any of the ways documented in 9.2 Specifying a Location.

For example, we can use info line to discover the location of the object code for the first line of function m4_changequote:

 
() info line m4_changequote
Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.

We can also inquire (using *addr as the form for linespec) what source line covers a particular address:
 
() info line *0x63ff
Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.

After info line, the default address for the x command is changed to the starting address of the line, so that `x/i' is sufficient to begin examining the machine code (see section Examining Memory). Also, this address is saved as the value of the convenience variable $_ (see section Convenience Variables).

disassemble
disassemble /m
disassemble /r
This specialized command dumps a range of memory as machine instructions. It can also print mixed source+disassembly by specifying the /m modifier and print the raw instructions in hex as well as in symbolic form by specifying the /r. The default memory range is the function surrounding the program counter of the selected frame. A single argument to this command is a program counter value; dumps the function surrounding this value. When two arguments are given, they should be separated by a comma, possibly surrounded by whitespace. The arguments specify a range of addresses to dump, in one of two forms:

start,end
the addresses from start (inclusive) to end (exclusive)
start,+length
the addresses from start (inclusive) to start+length (exclusive).

When 2 arguments are specified, the name of the function is also printed (since there could be several functions in the given range).

The argument(s) can be any expression yielding a numeric value, such as `0x32c4', `&main+10' or `$pc - 8'.

If the range of memory being disassembled contains current program counter, the instruction at that location is shown with a => marker.

The following example shows the disassembly of a range of addresses of HP PA-RISC 2.0 code:

 
() disas 0x32c4, 0x32e4
Dump of assembler code from 0x32c4 to 0x32e4:
   0x32c4 <main+204>:      addil 0,dp
   0x32c8 <main+208>:      ldw 0x22c(sr0,r1),r26
   0x32cc <main+212>:      ldil 0x3000,r31
   0x32d0 <main+216>:      ble 0x3f8(sr4,r31)
   0x32d4 <main+220>:      ldo 0(r31),rp
   0x32d8 <main+224>:      addil -0x800,dp
   0x32dc <main+228>:      ldo 0x588(r1),r26
   0x32e0 <main+232>:      ldil 0x3000,r31
End of assembler dump.

Here is an example showing mixed source+assembly for Intel x86, when the program is stopped just after function prologue:

 
() disas /m main
Dump of assembler code for function main:
5       {
   0x08048330 <+0>:    push   %ebp
   0x08048331 <+1>:    mov    %esp,%ebp
   0x08048333 <+3>:    sub    $0x8,%esp
   0x08048336 <+6>:    and    $0xfffffff0,%esp
   0x08048339 <+9>:    sub    $0x10,%esp

6         printf ("Hello.\n");
=> 0x0804833c <+12>:   movl   $0x8048440,(%esp)
   0x08048343 <+19>:   call   0x8048284 <puts@plt>

7         return 0;
8       }
   0x08048348 <+24>:   mov    $0x0,%eax
   0x0804834d <+29>:   leave
   0x0804834e <+30>:   ret

End of assembler dump.

Here is another example showing raw instructions in hex for AMD x86-64,

 
(gdb) disas /r 0x400281,+10
Dump of assembler code from 0x400281 to 0x40028b:
   0x0000000000400281:  38 36  cmp    %dh,(%rsi)
   0x0000000000400283:  2d 36 34 2e 73 sub    $0x732e3436,%eax
   0x0000000000400288:  6f     outsl  %ds:(%rsi),(%dx)
   0x0000000000400289:  2e 32 00       xor    %cs:(%rax),%al
End of assembler dump.

Addresses cannot be specified as a linespec (see section 9.2 Specifying a Location). So, for example, if you want to disassemble function bar in file `foo.c', you must type `disassemble 'foo.c'::bar' and not `disassemble foo.c:bar'.

Some architectures have more than one commonly-used set of instruction mnemonics or other syntax.

For programs that were dynamically linked and use shared libraries, instructions that call functions or branch to locations in the shared libraries might show a seemingly bogus location--it's actually a location of the relocation table. On some architectures, might be able to resolve these to actual function names.

set disassembly-flavor instruction-set
Select the instruction set to use when disassembling the program via the disassemble or x/i commands.

Currently this command is only defined for the Intel x86 family. You can set instruction-set to either intel or att. The default is att, the AT&T flavor used by default by Unix assemblers for x86-based targets.

show disassembly-flavor
Show the current setting of the disassembly flavor.

set disassemble-next-line
show disassemble-next-line
Control whether or not will disassemble the next source line or instruction when execution stops. If ON, will display disassembly of the next source line when execution of the program being debugged stops. This is in addition to displaying the source line itself, which always does if possible. If the next source line cannot be displayed for some reason (e.g., if cannot find the source file, or there's no line info in the debug info), will display disassembly of the next instruction instead of showing the next source line. If AUTO, will display disassembly of next instruction only if the source line cannot be displayed. This setting causes to display some feedback when you step through a function with no line info or whose source file is unavailable. The default is OFF, which means never display the disassembly of the next line or instruction.


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10. Examining Data

The usual way to examine data in your program is with the print command (abbreviated p), or its synonym inspect. It evaluates and prints the value of an expression of the language your program is written in (see section Using with Different Languages). It may also print the expression using a Python-based pretty-printer (see section 10.9 Pretty Printing).

print expr
print /f expr
expr is an expression (in the source language). By default the value of expr is printed in a format appropriate to its data type; you can choose a different format by specifying `/f', where f is a letter specifying the format; see Output Formats.

print
print /f
If you omit expr, displays the last value again (from the value history; see section Value History). This allows you to conveniently inspect the same value in an alternative format.

A more low-level way of examining data is with the x command. It examines data in memory at a specified address and prints it in a specified format. See section Examining Memory.

If you are interested in information about types, or about how the fields of a struct or a class are declared, use the ptype exp command rather than print. See section Examining the Symbol Table.

Another way of examining values of expressions and type information is through the Python extension command explore (available only if the build is configured with --with-python). It offers an interactive way to start at the highest level (or, the most abstract level) of the data type of an expression (or, the data type itself) and explore all the way down to leaf scalar values/fields embedded in the higher level data types.

explore arg
arg is either an expression (in the source language), or a type visible in the current context of the program being debugged.

The working of the explore command can be illustrated with an example. If a data type struct ComplexStruct is defined in your C program as

 
struct SimpleStruct
{
  int i;
  double d;
};

struct ComplexStruct
{
  struct SimpleStruct *ss_p;
  int arr[10];
};

followed by variable declarations as

 
struct SimpleStruct ss = { 10, 1.11 };
struct ComplexStruct cs = { &ss, { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 } };

then, the value of the variable cs can be explored using the explore command as follows.

 
(gdb) explore cs
The value of `cs' is a struct/class of type `struct ComplexStruct' with
the following fields:

  ss_p = <Enter 0 to explore this field of type `struct SimpleStruct *'>
   arr = <Enter 1 to explore this field of type `int [10]'>

Enter the field number of choice:

Since the fields of cs are not scalar values, you are being prompted to chose the field you want to explore. Let's say you choose the field ss_p by entering 0. Then, since this field is a pointer, you will be asked if it is pointing to a single value. From the declaration of cs above, it is indeed pointing to a single value, hence you enter y. If you enter n, then you will be asked if it were pointing to an array of values, in which case this field will be explored as if it were an array.

 
`cs.ss_p' is a pointer to a value of type `struct SimpleStruct'
Continue exploring it as a pointer to a single value [y/n]: y
The value of `*(cs.ss_p)' is a struct/class of type `struct
SimpleStruct' with the following fields:

  i = 10 .. (Value of type `int')
  d = 1.1100000000000001 .. (Value of type `double')

Press enter to return to parent value:

If the field arr of cs was chosen for exploration by entering 1 earlier, then since it is as array, you will be prompted to enter the index of the element in the array that you want to explore.

 
`cs.arr' is an array of `int'.
Enter the index of the element you want to explore in `cs.arr': 5

`(cs.arr)[5]' is a scalar value of type `int'.

(cs.arr)[5] = 4

Press enter to return to parent value: 

In general, at any stage of exploration, you can go deeper towards the leaf values by responding to the prompts appropriately, or hit the return key to return to the enclosing data structure (the higher level data structure).

Similar to exploring values, you can use the explore command to explore types. Instead of specifying a value (which is typically a variable name or an expression valid in the current context of the program being debugged), you specify a type name. If you consider the same example as above, your can explore the type struct ComplexStruct by passing the argument struct ComplexStruct to the explore command.

 
(gdb) explore struct ComplexStruct

By responding to the prompts appropriately in the subsequent interactive session, you can explore the type struct ComplexStruct in a manner similar to how the value cs was explored in the above example.

The explore command also has two sub-commands, explore value and explore type. The former sub-command is a way to explicitly specify that value exploration of the argument is being invoked, while the latter is a way to explicitly specify that type exploration of the argument is being invoked.

explore value expr
This sub-command of explore explores the value of the expression expr (if expr is an expression valid in the current context of the program being debugged). The behavior of this command is identical to that of the behavior of the explore command being passed the argument expr.

explore type arg
This sub-command of explore explores the type of arg (if arg is a type visible in the current context of program being debugged), or the type of the value/expression arg (if arg is an expression valid in the current context of the program being debugged). If arg is a type, then the behavior of this command is identical to that of the explore command being passed the argument arg. If arg is an expression, then the behavior of this command will be identical to that of the explore command being passed the type of arg as the argument.

10.1 Expressions  
10.2 Ambiguous Expressions  
10.3 Program Variables  Program variables
10.4 Artificial Arrays  Artificial arrays
10.5 Output Formats  Output formats
10.6 Examining Memory  Examining memory
10.7 Automatic Display  Automatic display
10.8 Print Settings  Print settings
10.9 Pretty Printing  Python pretty printing
10.10 Value History  Value history
10.11 Convenience Variables  Convenience variables
10.12 Convenience Functions  Convenience functions
10.13 Registers  
10.14 Floating Point Hardware  Floating point hardware
10.15 Vector Unit  
10.16 Operating System Auxiliary Information  Auxiliary data provided by operating system
10.17 Memory Region Attributes  Memory region attributes
10.18 Copy Between Memory and a File  Copy between memory and a file
10.19 How to Produce a Core File from Your Program  Cause a program dump its core
10.20 Character Sets  Debugging programs that use a different character set than GDB does
10.21 Caching Data of Targets  Data caching for targets
10.22 Search Memory  Searching memory for a sequence of bytes


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10.1 Expressions

print and many other commands accept an expression and compute its value. Any kind of constant, variable or operator defined by the programming language you are using is valid in an expression in . This includes conditional expressions, function calls, casts, and string constants. It also includes preprocessor macros, if you compiled your program to include this information; see 4.1 Compiling for Debugging.

supports array constants in expressions input by the user. The syntax is {element, element...}. For example, you can use the command print {1, 2, 3} to create an array of three integers. If you pass an array to a function or assign it to a program variable, copies the array to memory that is malloced in the target program.

Because C is so widespread, most of the expressions shown in examples in this manual are in C. See section Using with Different Languages, for information on how to use expressions in other languages.

In this section, we discuss operators that you can use in expressions regardless of your programming language.

Casts are supported in all languages, not just in C, because it is so useful to cast a number into a pointer in order to examine a structure at that address in memory.

supports these operators, in addition to those common to programming languages:

@
`@' is a binary operator for treating parts of memory as arrays. See section Artificial Arrays, for more information.

::
`::' allows you to specify a variable in terms of the file or function where it is defined. See section Program Variables.

{type} addr
Refers to an object of type type stored at address addr in memory. addr may be any expression whose value is an integer or pointer (but parentheses are required around binary operators, just as in a cast). This construct is allowed regardless of what kind of data is normally supposed to reside at addr.


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10.2 Ambiguous Expressions

Expressions can sometimes contain some ambiguous elements. For instance, some programming languages (notably Ada, C++ and Objective-C) permit a single function name to be defined several times, for application in different contexts. This is called overloading. Another example involving Ada is generics. A generic package is similar to C++ templates and is typically instantiated several times, resulting in the same function name being defined in different contexts.

In some cases and depending on the language, it is possible to adjust the expression to remove the ambiguity. For instance in C++, you can specify the signature of the function you want to break on, as in break function(types). In Ada, using the fully qualified name of your function often makes the expression unambiguous as well.

When an ambiguity that needs to be resolved is detected, the debugger has the capability to display a menu of numbered choices for each possibility, and then waits for the selection with the prompt `>'. The first option is always `[0] cancel', and typing 0 RET aborts the current command. If the command in which the expression was used allows more than one choice to be selected, the next option in the menu is `[1] all', and typing 1 RET selects all possible choices.

For example, the following session excerpt shows an attempt to set a breakpoint at the overloaded symbol String::after. We choose three particular definitions of that function name:

 
() b String::after
[0] cancel
[1] all
[2] file:String.cc; line number:867
[3] file:String.cc; line number:860
[4] file:String.cc; line number:875
[5] file:String.cc; line number:853
[6] file:String.cc; line number:846
[7] file:String.cc; line number:735
> 2 4 6
Breakpoint 1 at 0xb26c: file String.cc, line 867.
Breakpoint 2 at 0xb344: file String.cc, line 875.
Breakpoint 3 at 0xafcc: file String.cc, line 846.
Multiple breakpoints were set.
Use the "delete" command to delete unwanted
 breakpoints.
()

set multiple-symbols mode

This option allows you to adjust the debugger behavior when an expression is ambiguous.

By default, mode is set to all. If the command with which the expression is used allows more than one choice, then automatically selects all possible choices. For instance, inserting a breakpoint on a function using an ambiguous name results in a breakpoint inserted on each possible match. However, if a unique choice must be made, then uses the menu to help you disambiguate the expression. For instance, printing the address of an overloaded function will result in the use of the menu.

When mode is set to ask, the debugger always uses the menu when an ambiguity is detected.

Finally, when mode is set to cancel, the debugger reports an error due to the ambiguity and the command is aborted.

show multiple-symbols
Show the current value of the multiple-symbols setting.


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10.3 Program Variables

The most common kind of expression to use is the name of a variable in your program.

Variables in expressions are understood in the selected stack frame (see section Selecting a Frame); they must be either:

or

This means that in the function

 
foo (a)
     int a;
{
  bar (a);
  {
    int b = test ();
    bar (b);
  }
}

you can examine and use the variable a whenever your program is executing within the function foo, but you can only use or examine the variable b while your program is executing inside the block where b is declared.

There is an exception: you can refer to a variable or function whose scope is a single source file even if the current execution point is not in this file. But it is possible to have more than one such variable or function with the same name (in different source files). If that happens, referring to that name has unpredictable effects. If you wish, you can specify a static variable in a particular function or file by using the colon-colon (::) notation:

 
file::variable
function::variable

Here file or function is the name of the context for the static variable. In the case of file names, you can use quotes to make sure parses the file name as a single word--for example, to print a global value of x defined in `f2.c':

 
() p 'f2.c'::x

The :: notation is normally used for referring to static variables, since you typically disambiguate uses of local variables in functions by selecting the appropriate frame and using the simple name of the variable. However, you may also use this notation to refer to local variables in frames enclosing the selected frame:

 
void
foo (int a)
{
  if (a < 10)
    bar (a);
  else
    process (a);    /* Stop here */
}

int
bar (int a)
{
  foo (a + 5);
}

For example, if there is a breakpoint at the commented line, here is what you might see when the program stops after executing the call bar(0):

 
() p a
$1 = 10
() p bar::a
$2 = 5
() up 2
#2  0x080483d0 in foo (a=5) at foobar.c:12
() p a
$3 = 5
() p bar::a
$4 = 0

These uses of `::' are very rarely in conflict with the very similar use of the same notation in C++. When they are in conflict, the C++ meaning takes precedence; however, this can be overridden by quoting the file or function name with single quotes.

For example, suppose the program is stopped in a method of a class that has a field named includefile, and there is also an include file named `includefile' that defines a variable, some_global.

 
() p includefile
$1 = 23
() p includefile::some_global
A syntax error in expression, near `'.
() p 'includefile'::some_global
$2 = 27

Warning: Occasionally, a local variable may appear to have the wrong value at certain points in a function--just after entry to a new scope, and just before exit.
You may see this problem when you are stepping by machine instructions. This is because, on most machines, it takes more than one instruction to set up a stack frame (including local variable definitions); if you are stepping by machine instructions, variables may appear to have the wrong values until the stack frame is completely built. On exit, it usually also takes more than one machine instruction to destroy a stack frame; after you begin stepping through that group of instructions, local variable definitions may be gone.

This may also happen when the compiler does significant optimizations. To be sure of always seeing accurate values, turn off all optimization when compiling.

Another possible effect of compiler optimizations is to optimize unused variables out of existence, or assign variables to registers (as opposed to memory addresses). Depending on the support for such cases offered by the debug info format used by the compiler, might not be able to display values for such local variables. If that happens, will print a message like this:

 
No symbol "foo" in current context.

To solve such problems, either recompile without optimizations, or use a different debug info format, if the compiler supports several such formats. See section 4.1 Compiling for Debugging, for more information on choosing compiler options. See section C and C++, for more information about debug info formats that are best suited to C++ programs.

If you ask to print an object whose contents are unknown to , e.g., because its data type is not completely specified by the debug information, will say `<incomplete type>'. See section incomplete type, for more about this.

If you append @entry string to a function parameter name you get its value at the time the function got called. If the value is not available an error message is printed. Entry values are available only with some compilers. Entry values are normally also printed at the function parameter list according to set print entry-values.

 
Breakpoint 1, d (i=30) at gdb.base/entry-value.c:29
29	  i++;
(gdb) next
30	  e (i);
(gdb) print i
$1 = 31
(gdb) print i@entry
$2 = 30

Strings are identified as arrays of char values without specified signedness. Arrays of either signed char or unsigned char get printed as arrays of 1 byte sized integers. -fsigned-char or -funsigned-char options have no effect as defines literal string type "char" as char without a sign. For program code

 
char var0[] = "A";
signed char var1[] = "A";

You get during debugging
 
(gdb) print var0
$1 = "A"
(gdb) print var1
$2 = {65 'A', 0 '\0'}


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10.4 Artificial Arrays

It is often useful to print out several successive objects of the same type in memory; a section of an array, or an array of dynamically determined size for which only a pointer exists in the program.

You can do this by referring to a contiguous span of memory as an artificial array, using the binary operator `@'. The left operand of `@' should be the first element of the desired array and be an individual object. The right operand should be the desired length of the array. The result is an array value whose elements are all of the type of the left argument. The first element is actually the left argument; the second element comes from bytes of memory immediately following those that hold the first element, and so on. Here is an example. If a program says

 
int *array = (int *) malloc (len * sizeof (int));

you can print the contents of array with

 
p *array@len

The left operand of `@' must reside in memory. Array values made with `@' in this way behave just like other arrays in terms of subscripting, and are coerced to pointers when used in expressions. Artificial arrays most often appear in expressions via the value history (see section Value History), after printing one out.

Another way to create an artificial array is to use a cast. This re-interprets a value as if it were an array. The value need not be in memory:
 
() p/x (short[2])0x12345678
$1 = {0x1234, 0x5678}

As a convenience, if you leave the array length out (as in `(type[])value') calculates the size to fill the value (as `sizeof(value)/sizeof(type)':
 
() p/x (short[])0x12345678
$2 = {0x1234, 0x5678}

Sometimes the artificial array mechanism is not quite enough; in moderately complex data structures, the elements of interest may not actually be adjacent--for example, if you are interested in the values of pointers in an array. One useful work-around in this situation is to use a convenience variable (see section Convenience Variables) as a counter in an expression that prints the first interesting value, and then repeat that expression via RET. For instance, suppose you have an array dtab of pointers to structures, and you are interested in the values of a field fv in each structure. Here is an example of what you might type:

 
set $i = 0
p dtab[$i++]->fv
RET
RET
...


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10.5 Output Formats

By default, prints a value according to its data type. Sometimes this is not what you want. For example, you might want to print a number in hex, or a pointer in decimal. Or you might want to view data in memory at a certain address as a character string or as an instruction. To do these things, specify an output format when you print a value.

The simplest use of output formats is to say how to print a value already computed. This is done by starting the arguments of the print command with a slash and a format letter. The format letters supported are:

x
Regard the bits of the value as an integer, and print the integer in hexadecimal.

d
Print as integer in signed decimal.

u
Print as integer in unsigned decimal.

o
Print as integer in octal.

t
Print as integer in binary. The letter `t' stands for "two". (8)

a
Print as an address, both absolute in hexadecimal and as an offset from the nearest preceding symbol. You can use this format used to discover where (in what function) an unknown address is located:

 
() p/a 0x54320
$3 = 0x54320 <_initialize_vx+396>

The command info symbol 0x54320 yields similar results. See section info symbol.

c
Regard as an integer and print it as a character constant. This prints both the numerical value and its character representation. The character representation is replaced with the octal escape `\nnn' for characters outside the 7-bit ASCII range.

Without this format, displays char, unsigned char, and signed char data as character constants. Single-byte members of vectors are displayed as integer data.

f
Regard the bits of the value as a floating point number and print using typical floating point syntax.

s
Regard as a string, if possible. With this format, pointers to single-byte data are displayed as null-terminated strings and arrays of single-byte data are displayed as fixed-length strings. Other values are displayed in their natural types.

Without this format, displays pointers to and arrays of char, unsigned char, and signed char as strings. Single-byte members of a vector are displayed as an integer array.

z
Like `x' formatting, the value is treated as an integer and printed as hexadecimal, but leading zeros are printed to pad the value to the size of the integer type.

r
Print using the `raw' formatting. By default, will use a Python-based pretty-printer, if one is available (see section 10.9 Pretty Printing). This typically results in a higher-level display of the value's contents. The `r' format bypasses any Python pretty-printer which might exist.

For example, to print the program counter in hex (see section 10.13 Registers), type

 
p/x $pc

Note that no space is required before the slash; this is because command names in cannot contain a slash.

To reprint the last value in the value history with a different format, you can use the print command with just a format and no expression. For example, `p/x' reprints the last value in hex.


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10.6 Examining Memory

You can use the command x (for "examine") to examine memory in any of several formats, independently of your program's data types.

x/nfu addr
x addr
x
Use the x command to examine memory.

n, f, and u are all optional parameters that specify how much memory to display and how to format it; addr is an expression giving the address where you want to start displaying memory. If you use defaults for nfu, you need not type the slash `/'. Several commands set convenient defaults for addr.

n, the repeat count
The repeat count is a decimal integer; the default is 1. It specifies how much memory (counting by units u) to display.

f, the display format
The display format is one of the formats used by print (`x', `d', `u', `o', `t', `a', `c', `f', `s'), and in addition `i' (for machine instructions). The default is `x' (hexadecimal) initially. The default changes each time you use either x or print.

u, the unit size
The unit size is any of

b
Bytes.
h
Halfwords (two bytes).
w
Words (four bytes). This is the initial default.
g
Giant words (eight bytes).

Each time you specify a unit size with x, that size becomes the default unit the next time you use x. For the `i' format, the unit size is ignored and is normally not written. For the `s' format, the unit size defaults to `b', unless it is explicitly given. Use x /hs to display 16-bit char strings and x /ws to display 32-bit strings. The next use of x /s will again display 8-bit strings. Note that the results depend on the programming language of the current compilation unit. If the language is C, the `s' modifier will use the UTF-16 encoding while `w' will use UTF-32. The encoding is set by the programming language and cannot be altered.

addr, starting display address
addr is the address where you want to begin displaying memory. The expression need not have a pointer value (though it may); it is always interpreted as an integer address of a byte of memory. See section Expressions, for more information on expressions. The default for addr is usually just after the last address examined--but several other commands also set the default address: info breakpoints (to the address of the last breakpoint listed), info line (to the starting address of a line), and print (if you use it to display a value from memory).

For example, `x/3uh 0x54320' is a request to display three halfwords (h) of memory, formatted as unsigned decimal integers (`u'), starting at address 0x54320. `x/4xw $sp' prints the four words (`w') of memory above the stack pointer (here, `$sp'; see section Registers) in hexadecimal (`x').

Since the letters indicating unit sizes are all distinct from the letters specifying output formats, you do not have to remember whether unit size or format comes first; either order works. The output specifications `4xw' and `4wx' mean exactly the same thing. (However, the count n must come first; `wx4' does not work.)

Even though the unit size u is ignored for the formats `s' and `i', you might still want to use a count n; for example, `3i' specifies that you want to see three machine instructions, including any operands. For convenience, especially when used with the display command, the `i' format also prints branch delay slot instructions, if any, beyond the count specified, which immediately follow the last instruction that is within the count. The command disassemble gives an alternative way of inspecting machine instructions; see Source and Machine Code.

All the defaults for the arguments to x are designed to make it easy to continue scanning memory with minimal specifications each time you use x. For example, after you have inspected three machine instructions with `x/3i addr', you can inspect the next seven with just `x/7'. If you use RET to repeat the x command, the repeat count n is used again; the other arguments default as for successive uses of x.

When examining machine instructions, the instruction at current program counter is shown with a => marker. For example:

 
() x/5i $pc-6
   0x804837f <main+11>: mov    %esp,%ebp
   0x8048381 <main+13>: push   %ecx
   0x8048382 <main+14>: sub    $0x4,%esp
=> 0x8048385 <main+17>: movl   $0x8048460,(%esp)
   0x804838c <main+24>: call   0x80482d4 <puts@plt>

The addresses and contents printed by the x command are not saved in the value history because there is often too much of them and they would get in the way. Instead, makes these values available for subsequent use in expressions as values of the convenience variables $_ and $__. After an x command, the last address examined is available for use in expressions in the convenience variable $_. The contents of that address, as examined, are available in the convenience variable $__.

If the x command has a repeat count, the address and contents saved are from the last memory unit printed; this is not the same as the last address printed if several units were printed on the last line of output.

When you are debugging a program running on a remote target machine (see section 20. Debugging Remote Programs), you may wish to verify the program's image in the remote machine's memory against the executable file you downloaded to the target. The compare-sections command is provided for such situations.

compare-sections [section-name]
Compare the data of a loadable section section-name in the executable file of the program being debugged with the same section in the remote machine's memory, and report any mismatches. With no arguments, compares all loadable sections. This command's availability depends on the target's support for the "qCRC" remote request.


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10.7 Automatic Display

If you find that you want to print the value of an expression frequently (to see how it changes), you might want to add it to the automatic display list so that prints its value each time your program stops. Each expression added to the list is given a number to identify it; to remove an expression from the list, you specify that number. The automatic display looks like this:

 
2: foo = 38
3: bar[5] = (struct hack *) 0x3804

This display shows item numbers, expressions and their current values. As with displays you request manually using x or print, you can specify the output format you prefer; in fact, display decides whether to use print or x depending your format specification--it uses x if you specify either the `i' or `s' format, or a unit size; otherwise it uses print.

display expr
Add the expression expr to the list of expressions to display each time your program stops. See section Expressions.

display does not repeat if you press RET again after using it.

display/fmt expr
For fmt specifying only a display format and not a size or count, add the expression expr to the auto-display list but arrange to display it each time in the specified format fmt. See section Output Formats.

display/fmt addr
For fmt `i' or `s', or including a unit-size or a number of units, add the expression addr as a memory address to be examined each time your program stops. Examining means in effect doing `x/fmt addr'. See section Examining Memory.

For example, `display/i $pc' can be helpful, to see the machine instruction about to be executed each time execution stops (`$pc' is a common name for the program counter; see section Registers).

undisplay dnums...
delete display dnums...
Remove items from the list of expressions to display. Specify the numbers of the displays that you want affected with the command argument dnums. It can be a single display number, one of the numbers shown in the first field of the `info display' display; or it could be a range of display numbers, as in 2-4.

undisplay does not repeat if you press RET after using it. (Otherwise you would just get the error `No display number ...'.)

disable display dnums...
Disable the display of item numbers dnums. A disabled display item is not printed automatically, but is not forgotten. It may be enabled again later. Specify the numbers of the displays that you want affected with the command argument dnums. It can be a single display number, one of the numbers shown in the first field of the `info display' display; or it could be a range of display numbers, as in 2-4.

enable display dnums...
Enable display of item numbers dnums. It becomes effective once again in auto display of its expression, until you specify otherwise. Specify the numbers of the displays that you want affected with the command argument dnums. It can be a single display number, one of the numbers shown in the first field of the `info display' display; or it could be a range of display numbers, as in 2-4.

display
Display the current values of the expressions on the list, just as is done when your program stops.

info display
Print the list of expressions previously set up to display automatically, each one with its item number, but without showing the values. This includes disabled expressions, which are marked as such. It also includes expressions which would not be displayed right now because they refer to automatic variables not currently available.

If a display expression refers to local variables, then it does not make sense outside the lexical context for which it was set up. Such an expression is disabled when execution enters a context where one of its variables is not defined. For example, if you give the command display last_char while inside a function with an argument last_char, displays this argument while your program continues to stop inside that function. When it stops elsewhere--where there is no variable last_char---the display is disabled automatically. The next time your program stops where last_char is meaningful, you can enable the display expression once again.


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10.8 Print Settings

provides the following ways to control how arrays, structures, and symbols are printed.

These settings are useful for debugging programs in any language:

set print address
set print address on
prints memory addresses showing the location of stack traces, structure values, pointer values, breakpoints, and so forth, even when it also displays the contents of those addresses. The default is on. For example, this is what a stack frame display looks like with set print address on:

 
() f
#0  set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>")
    at input.c:530
530         if (lquote != def_lquote)

set print address off
Do not print addresses when displaying their contents. For example, this is the same stack frame displayed with set print address off:

 
() set print addr off
() f
#0  set_quotes (lq="<<", rq=">>") at input.c:530
530         if (lquote != def_lquote)

You can use `set print address off' to eliminate all machine dependent displays from the interface. For example, with print address off, you should get the same text for backtraces on all machines--whether or not they involve pointer arguments.

show print address
Show whether or not addresses are to be printed.

When prints a symbolic address, it normally prints the closest earlier symbol plus an offset. If that symbol does not uniquely identify the address (for example, it is a name whose scope is a single source file), you may need to clarify. One way to do this is with info line, for example `info line *0x4537'. Alternately, you can set to print the source file and line number when it prints a symbolic address:

set print symbol-filename on
Tell to print the source file name and line number of a symbol in the symbolic form of an address.

set print symbol-filename off
Do not print source file name and line number of a symbol. This is the default.

show print symbol-filename
Show whether or not will print the source file name and line number of a symbol in the symbolic form of an address.

Another situation where it is helpful to show symbol filenames and line numbers is when disassembling code; shows you the line number and source file that corresponds to each instruction.

Also, you may wish to see the symbolic form only if the address being printed is reasonably close to the closest earlier symbol:

set print max-symbolic-offset max-offset
set print max-symbolic-offset unlimited
Tell to only display the symbolic form of an address if the offset between the closest earlier symbol and the address is less than max-offset. The default is unlimited, which tells to always print the symbolic form of an address if any symbol precedes it. Zero is equivalent to unlimited.

show print max-symbolic-offset
Ask how large the maximum offset is that prints in a symbolic address.

If you have a pointer and you are not sure where it points, try `set print symbol-filename on'. Then you can determine the name and source file location of the variable where it points, using `p/a pointer'. This interprets the address in symbolic form. For example, here shows that a variable ptt points at another variable t, defined in `hi2.c':

 
() set print symbol-filename on
() p/a ptt
$4 = 0xe008 <t in hi2.c>

Warning: For pointers that point to a local variable, `p/a' does not show the symbol name and filename of the referent, even with the appropriate set print options turned on.

You can also enable `/a'-like formatting all the time using `set print symbol on':

set print symbol on
Tell to print the symbol corresponding to an address, if one exists.

set print symbol off
Tell not to print the symbol corresponding to an address. In this mode, will still print the symbol corresponding to pointers to functions. This is the default.

show print symbol
Show whether will display the symbol corresponding to an address.

Other settings control how different kinds of objects are printed:

set print array
set print array on
Pretty print arrays. This format is more convenient to read, but uses more space. The default is off.

set print array off
Return to compressed format for arrays.

show print array
Show whether compressed or pretty format is selected for displaying arrays.

set print array-indexes
set print array-indexes on
Print the index of each element when displaying arrays. May be more convenient to locate a given element in the array or quickly find the index of a given element in that printed array. The default is off.

set print array-indexes off
Stop printing element indexes when displaying arrays.

show print array-indexes
Show whether the index of each element is printed when displaying arrays.

set print elements number-of-elements
set print elements unlimited
Set a limit on how many elements of an array will print. If is printing a large array, it stops printing after it has printed the number of elements set by the set print elements command. This limit also applies to the display of strings. When starts, this limit is set to 200. Setting number-of-elements to unlimited or zero means that the number of elements to print is unlimited.

show print elements
Display the number of elements of a large array that will print. If the number is 0, then the printing is unlimited.

set print frame-arguments value
This command allows to control how the values of arguments are printed when the debugger prints a frame (see section 8.1 Stack Frames). The possible values are:

all
The values of all arguments are printed.

scalars
Print the value of an argument only if it is a scalar. The value of more complex arguments such as arrays, structures, unions, etc, is replaced by .... This is the default. Here is an example where only scalar arguments are shown:

 
#1  0x08048361 in call_me (i=3, s=..., ss=0xbf8d508c, u=..., e=green)
  at frame-args.c:23

none
None of the argument values are printed. Instead, the value of each argument is replaced by .... In this case, the example above now becomes:

 
#1  0x08048361 in call_me (i=..., s=..., ss=..., u=..., e=...)
  at frame-args.c:23

By default, only scalar arguments are printed. This command can be used to configure the debugger to print the value of all arguments, regardless of their type. However, it is often advantageous to not print the value of more complex parameters. For instance, it reduces the amount of information printed in each frame, making the backtrace more readable. Also, it improves performance when displaying Ada frames, because the computation of large arguments can sometimes be CPU-intensive, especially in large applications. Setting print frame-arguments to scalars (the default) or none avoids this computation, thus speeding up the display of each Ada frame.

show print frame-arguments
Show how the value of arguments should be displayed when printing a frame.

set print raw frame-arguments on
Print frame arguments in raw, non pretty-printed, form.

set print raw frame-arguments off
Print frame arguments in pretty-printed form, if there is a pretty-printer for the value (see section 10.9 Pretty Printing), otherwise print the value in raw form. This is the default.

show print raw frame-arguments
Show whether to print frame arguments in raw form.

set print entry-values value
Set printing of frame argument values at function entry. In some cases can determine the value of function argument which was passed by the function caller, even if the value was modified inside the called function and therefore is different. With optimized code, the current value could be unavailable, but the entry value may still be known.

The default value is default (see below for its description). Older behaved as with the setting no. Compilers not supporting this feature will behave in the default setting the same way as with the no setting.

This functionality is currently supported only by DWARF 2 debugging format and the compiler has to produce `DW_TAG_GNU_call_site' tags. With , you need to specify `-O -g' during compilation, to get this information.

The value parameter can be one of the following:

no
Print only actual parameter values, never print values from function entry point.
 
#0  equal (val=5)
#0  different (val=6)
#0  lost (val=<optimized out>)
#0  born (val=10)
#0  invalid (val=<optimized out>)

only
Print only parameter values from function entry point. The actual parameter values are never printed.
 
#0  equal (val@entry=5)
#0  different (val@entry=5)
#0  lost (val@entry=5)
#0  born (val@entry=<optimized out>)
#0  invalid (val@entry=<optimized out>)

preferred
Print only parameter values from function entry point. If value from function entry point is not known while the actual value is known, print the actual value for such parameter.
 
#0  equal (val@entry=5)
#0  different (val@entry=5)
#0  lost (val@entry=5)
#0  born (val=10)
#0  invalid (val@entry=<optimized out>)

if-needed
Print actual parameter values. If actual parameter value is not known while value from function entry point is known, print the entry point value for such parameter.
 
#0  equal (val=5)
#0  different (val=6)
#0  lost (val@entry=5)
#0  born (val=10)
#0  invalid (val=<optimized out>)

both
Always print both the actual parameter value and its value from function entry point, even if values of one or both are not available due to compiler optimizations.
 
#0  equal (val=5, val@entry=5)
#0  different (val=6, val@entry=5)
#0  lost (val=<optimized out>, val@entry=5)
#0  born (val=10, val@entry=<optimized out>)
#0  invalid (val=<optimized out>, val@entry=<optimized out>)

compact
Print the actual parameter value if it is known and also its value from function entry point if it is known. If neither is known, print for the actual value <optimized out>. If not in MI mode (see section 27. The GDB/MI Interface) and if both values are known and identical, print the shortened param=param@entry=VALUE notation.
 
#0  equal (val=val@entry=5)
#0  different (val=6, val@entry=5)
#0  lost (val@entry=5)
#0  born (val=10)
#0  invalid (val=<optimized out>)

default
Always print the actual parameter value. Print also its value from function entry point, but only if it is known. If not in MI mode (see section 27. The GDB/MI Interface) and if both values are known and identical, print the shortened param=param@entry=VALUE notation.
 
#0  equal (val=val@entry=5)
#0  different (val=6, val@entry=5)
#0  lost (val=<optimized out>, val@entry=5)
#0  born (val=10)
#0  invalid (val=<optimized out>)

For analysis messages on possible failures of frame argument values at function entry resolution see set debug entry-values.

show print entry-values
Show the method being used for printing of frame argument values at function entry.

set print repeats number-of-repeats
set print repeats unlimited
Set the threshold for suppressing display of repeated array elements. When the number of consecutive identical elements of an array exceeds the threshold, prints the string "<repeats n times>", where n is the number of identical repetitions, instead of displaying the identical elements themselves. Setting the threshold to unlimited or zero will cause all elements to be individually printed. The default threshold is 10.

show print repeats
Display the current threshold for printing repeated identical elements.

set print null-stop
Cause to stop printing the characters of an array when the first NULL is encountered. This is useful when large arrays actually contain only short strings. The default is off.

show print null-stop
Show whether stops printing an array on the first NULL character.

set print pretty on
Cause to print structures in an indented format with one member per line, like this:

 
$1 = {
  next = 0x0,
  flags = {
    sweet = 1,
    sour = 1
  },
  meat = 0x54 "Pork"
}

set print pretty off
Cause to print structures in a compact format, like this:

 
$1 = {next = 0x0, flags = {sweet = 1, sour = 1}, \
meat = 0x54 "Pork"}

This is the default format.

show print pretty
Show which format is using to print structures.

set print sevenbit-strings on
Print using only seven-bit characters; if this option is set, displays any eight-bit characters (in strings or character values) using the notation \nnn. This setting is best if you are working in English (ASCII) and you use the high-order bit of characters as a marker or "meta" bit.

set print sevenbit-strings off
Print full eight-bit characters. This allows the use of more international character sets, and is the default.

show print sevenbit-strings
Show whether or not is printing only seven-bit characters.

set print union on
Tell to print unions which are contained in structures and other unions. This is the default setting.

set print union off
Tell not to print unions which are contained in structures and other unions. will print "{...}" instead.

show print union
Ask whether or not it will print unions which are contained in structures and other unions.

For example, given the declarations

 
typedef enum {Tree, Bug} Species;
typedef enum {Big_tree, Acorn, Seedling} Tree_forms;
typedef enum {Caterpillar, Cocoon, Butterfly}
              Bug_forms;

struct thing {
  Species it;
  union {
    Tree_forms tree;
    Bug_forms bug;
  } form;
};

struct thing foo = {Tree, {Acorn}};

with set print union on in effect `p foo' would print

 
$1 = {it = Tree, form = {tree = Acorn, bug = Cocoon}}

and with set print union off in effect it would print

 
$1 = {it = Tree, form = {...}}

set print union affects programs written in C-like languages and in Pascal.

These settings are of interest when debugging C++ programs:

set print demangle
set print demangle on
Print C++ names in their source form rather than in the encoded ("mangled") form passed to the assembler and linker for type-safe linkage. The default is on.

show print demangle
Show whether C++ names are printed in mangled or demangled form.

set print asm-demangle
set print asm-demangle on
Print C++ names in their source form rather than their mangled form, even in assembler code printouts such as instruction disassemblies. The default is off.

show print asm-demangle
Show whether C++ names in assembly listings are printed in mangled or demangled form.

set demangle-style style
Choose among several encoding schemes used by different compilers to represent C++ names. The choices for style are currently:

auto
Allow to choose a decoding style by inspecting your program. This is the default.

gnu
Decode based on the GNU C++ compiler (g++) encoding algorithm.

hp
Decode based on the HP ANSI C++ (aCC) encoding algorithm.

lucid
Decode based on the Lucid C++ compiler (lcc) encoding algorithm.

arm
Decode using the algorithm in the C++ Annotated Reference Manual. Warning: this setting alone is not sufficient to allow debugging cfront-generated executables. would require further enhancement to permit that.

If you omit style, you will see a list of possible formats.

show demangle-style
Display the encoding style currently in use for decoding C++ symbols.

set print object
set print object on
When displaying a pointer to an object, identify the actual (derived) type of the object rather than the declared type, using the virtual function table. Note that the virtual function table is required--this feature can only work for objects that have run-time type identification; a single virtual method in the object's declared type is sufficient. Note that this setting is also taken into account when working with variable objects via MI (see section 27. The GDB/MI Interface).

set print object off
Display only the declared type of objects, without reference to the virtual function table. This is the default setting.

show print object
Show whether actual, or declared, object types are displayed.

set print static-members
set print static-members on
Print static members when displaying a C++ object. The default is on.

set print static-members off
Do not print static members when displaying a C++ object.

show print static-members
Show whether C++ static members are printed or not.

set print pascal_static-members
set print pascal_static-members on
Print static members when displaying a Pascal object. The default is on.

set print pascal_static-members off
Do not print static members when displaying a Pascal object.

show print pascal_static-members
Show whether Pascal static members are printed or not.

set print vtbl
set print vtbl on
Pretty print C++ virtual function tables. The default is off. (The vtbl commands do not work on programs compiled with the HP ANSI C++ compiler (aCC).)

set print vtbl off
Do not pretty print C++ virtual function tables.

show print vtbl
Show whether C++ virtual function tables are pretty printed, or not.


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10.9 Pretty Printing

provides a mechanism to allow pretty-printing of values using Python code. It greatly simplifies the display of complex objects. This mechanism works for both MI and the CLI.

10.9.1 Pretty-Printer Introduction  Introduction to pretty-printers
10.9.2 Pretty-Printer Example  An example pretty-printer
10.9.3 Pretty-Printer Commands  Pretty-printer commands


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10.9.1 Pretty-Printer Introduction

When prints a value, it first sees if there is a pretty-printer registered for the value. If there is then invokes the pretty-printer to print the value. Otherwise the value is printed normally.

Pretty-printers are normally named. This makes them easy to manage. The `info pretty-printer' command will list all the installed pretty-printers with their names. If a pretty-printer can handle multiple data types, then its subprinters are the printers for the individual data types. Each such subprinter has its own name. The format of the name is printer-name;subprinter-name.

Pretty-printers are installed by registering them with . Typically they are automatically loaded and registered when the corresponding debug information is loaded, thus making them available without having to do anything special.

There are three places where a pretty-printer can be registered.

See section 23.2.2.6 Selecting Pretty-Printers, for further information on how pretty-printers are selected,

See section 23.2.2.7 Writing a Pretty-Printer, for implementing pretty printers for new types.


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10.9.2 Pretty-Printer Example

Here is how a C++ std::string looks without a pretty-printer:

 
() print s
$1 = {
  static npos = 4294967295, 
  _M_dataplus = {
    <std::allocator<char>> = {
      <__gnu_cxx::new_allocator<char>> = {
        <No data fields>}, <No data fields>
      },
    members of std::basic_string<char, std::char_traits<char>,
      std::allocator<char> >::_Alloc_hider:
    _M_p = 0x804a014 "abcd"
  }
}

With a pretty-printer for std::string only the contents are printed:

 
() print s
$2 = "abcd"


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10.9.3 Pretty-Printer Commands

info pretty-printer [object-regexp [name-regexp]]
Print the list of installed pretty-printers. This includes disabled pretty-printers, which are marked as such.

object-regexp is a regular expression matching the objects whose pretty-printers to list. Objects can be global, the program space's file (see section 23.2.2.18 Program Spaces In Python), and the object files within that program space (see section 23.2.2.19 Objfiles In Python). See section 23.2.2.6 Selecting Pretty-Printers, for details on how looks up a printer from these three objects.

name-regexp is a regular expression matching the name of the printers to list.

disable pretty-printer [object-regexp [name-regexp]]
Disable pretty-printers matching object-regexp and name-regexp. A disabled pretty-printer is not forgotten, it may be enabled again later.

enable pretty-printer [object-regexp [name-regexp]]
Enable pretty-printers matching object-regexp and name-regexp.

Example:

Suppose we have three pretty-printers installed: one from library1.so named foo that prints objects of type foo, and another from library2.so named bar that prints two types of objects, bar1 and bar2.

 
(gdb) info pretty-printer
library1.so:
  foo
library2.so:
  bar
    bar1
    bar2
(gdb) info pretty-printer library2
library2.so:
  bar
    bar1
    bar2
(gdb) disable pretty-printer library1
1 printer disabled
2 of 3 printers enabled
(gdb) info pretty-printer
library1.so:
  foo [disabled]
library2.so:
  bar
    bar1
    bar2
(gdb) disable pretty-printer library2 bar:bar1
1 printer disabled
1 of 3 printers enabled
(gdb) info pretty-printer library2
library1.so:
  foo [disabled]
library2.so:
  bar
    bar1 [disabled]
    bar2
(gdb) disable pretty-printer library2 bar
1 printer disabled
0 of 3 printers enabled
(gdb) info pretty-printer library2
library1.so:
  foo [disabled]
library2.so:
  bar [disabled]
    bar1 [disabled]
    bar2

Note that for bar the entire printer can be disabled, as can each individual subprinter.


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10.10 Value History

Values printed by the print command are saved in the value history. This allows you to refer to them in other expressions. Values are kept until the symbol table is re-read or discarded (for example with the file or symbol-file commands). When the symbol table changes, the value history is discarded, since the values may contain pointers back to the types defined in the symbol table.

The values printed are given history numbers by which you can refer to them. These are successive integers starting with one. print shows you the history number assigned to a value by printing `$num = ' before the value; here num is the history number.

To refer to any previous value, use `$' followed by the value's history number. The way print labels its output is designed to remind you of this. Just $ refers to the most recent value in the history, and $$ refers to the value before that. $$n refers to the nth value from the end; $$2 is the value just prior to $$, $$1 is equivalent to $$, and $$0 is equivalent to $.

For example, suppose you have just printed a pointer to a structure and want to see the contents of the structure. It suffices to type

 
p *$

If you have a chain of structures where the component next points to the next one, you can print the contents of the next one with this:

 
p *$.next

You can print successive links in the chain by repeating this command--which you can do by just typing RET.

Note that the history records values, not expressions. If the value of x is 4 and you type these commands:

 
print x
set x=5

then the value recorded in the value history by the print command remains 4 even though the value of x has changed.

show values
Print the last ten values in the value history, with their item numbers. This is like `p $$9' repeated ten times, except that show values does not change the history.

show values n
Print ten history values centered on history item number n.

show values +
Print ten history values just after the values last printed. If no more values are available, show values + produces no display.

Pressing RET to repeat show values n has exactly the same effect as `show values +'.


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10.11 Convenience Variables

provides convenience variables that you can use within to hold on to a value and refer to it later. These variables exist entirely within ; they are not part of your program, and setting a convenience variable has no direct effect on further execution of your program. That is why you can use them freely.

Convenience variables are prefixed with `$'. Any name preceded by `$' can be used for a convenience variable, unless it is one of the predefined machine-specific register names (see section Registers). (Value history references, in contrast, are numbers preceded by `$'. See section Value History.)

You can save a value in a convenience variable with an assignment expression, just as you would set a variable in your program. For example:

 
set $foo = *object_ptr

would save in $foo the value contained in the object pointed to by object_ptr.

Using a convenience variable for the first time creates it, but its value is void until you assign a new value. You can alter the value with another assignment at any time.

Convenience variables have no fixed types. You can assign a convenience variable any type of value, including structures and arrays, even if that variable already has a value of a different type. The convenience variable, when used as an expression, has the type of its current value.

show convenience
Print a list of convenience variables used so far, and their values, as well as a list of the convenience functions. Abbreviated show conv.

init-if-undefined $variable = expression
Set a convenience variable if it has not already been set. This is useful for user-defined commands that keep some state. It is similar, in concept, to using local static variables with initializers in C (except that convenience variables are global). It can also be used to allow users to override default values used in a command script.

If the variable is already defined then the expression is not evaluated so any side-effects do not occur.

One of the ways to use a convenience variable is as a counter to be incremented or a pointer to be advanced. For example, to print a field from successive elements of an array of structures:

 
set $i = 0
print bar[$i++]->contents

Repeat that command by typing RET.

Some convenience variables are created automatically by and given values likely to be useful.

$_
The variable $_ is automatically set by the x command to the last address examined (see section Examining Memory). Other commands which provide a default address for x to examine also set $_ to that address; these commands include info line and info breakpoint. The type of $_ is void * except when set by the x command, in which case it is a pointer to the type of $__.

$__
The variable $__ is automatically set by the x command to the value found in the last address examined. Its type is chosen to match the format in which the data was printed.

$_exitcode
When the program being debugged terminates normally, automatically sets this variable to the exit code of the program, and resets $_exitsignal to void.

$_exitsignal
When the program being debugged dies due to an uncaught signal, automatically sets this variable to that signal's number, and resets $_exitcode to void.

To distinguish between whether the program being debugged has exited (i.e., $_exitcode is not void) or signalled (i.e., $_exitsignal is not void), the convenience function $_isvoid can be used (see section Convenience Functions). For example, considering the following source code:

 
#include <signal.h>

int
main (int argc, char *argv[])
{
  raise (SIGALRM);
  return 0;
}

A valid way of telling whether the program being debugged has exited or signalled would be:

 
() define has_exited_or_signalled
Type commands for definition of ``has_exited_or_signalled''.
End with a line saying just ``end''.
>if $_isvoid ($_exitsignal)
 >echo The program has exited\n
 >else
 >echo The program has signalled\n
 >end
>end
() run
Starting program:

Program terminated with signal SIGALRM, Alarm clock.
The program no longer exists.
() has_exited_or_signalled
The program has signalled

As can be seen, correctly informs that the program being debugged has signalled, since it calls raise and raises a SIGALRM signal. If the program being debugged had not called raise, then would report a normal exit:

 
() has_exited_or_signalled
The program has exited

$_exception
The variable $_exception is set to the exception object being thrown at an exception-related catchpoint. See section 5.1.3 Setting Catchpoints.

$_probe_argc
$_probe_arg0...$_probe_arg11
Arguments to a static probe. See section 5.1.10 Static Probe Points.

$_sdata
The variable $_sdata contains extra collected static tracepoint data. See section Tracepoint Action Lists. Note that $_sdata could be empty, if not inspecting a trace buffer, or if extra static tracepoint data has not been collected.

$_siginfo
The variable $_siginfo contains extra signal information (see extra signal information). Note that $_siginfo could be empty, if the application has not yet received any signals. For example, it will be empty before you execute the run command.

$_tlb
The variable $_tlb is automatically set when debugging applications running on MS-Windows in native mode or connected to gdbserver that supports the qGetTIBAddr request. See section E.4 General Query Packets. This variable contains the address of the thread information block.

On HP-UX systems, if you refer to a function or variable name that begins with a dollar sign, searches for a user or system name first, before it searches for a convenience variable.


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10.12 Convenience Functions

also supplies some convenience functions. These have a syntax similar to convenience variables. A convenience function can be used in an expression just like an ordinary function; however, a convenience function is implemented internally to .

These functions do not require to be configured with Python support, which means that they are always available.

$_isvoid (expr)
Return one if the expression expr is void. Otherwise it returns zero.

A void expression is an expression where the type of the result is void. For example, you can examine a convenience variable (see Convenience Variables) to check whether it is void:

 
() print $_exitcode
$1 = void
() print $_isvoid ($_exitcode)
$2 = 1
() run
Starting program: ./a.out
[Inferior 1 (process 29572) exited normally]
() print $_exitcode
$3 = 0
() print $_isvoid ($_exitcode)
$4 = 0

In the example above, we used $_isvoid to check whether $_exitcode is void before and after the execution of the program being debugged. Before the execution there is no exit code to be examined, therefore $_exitcode is void. After the execution the program being debugged returned zero, therefore $_exitcode is zero, which means that it is not void anymore.

The void expression can also be a call of a function from the program being debugged. For example, given the following function:

 
void
foo (void)
{
}

The result of calling it inside is void:

 
() print foo ()
$1 = void
() print $_isvoid (foo ())
$2 = 1
() set $v = foo ()
() print $v
$3 = void
() print $_isvoid ($v)
$4 = 1

These functions require to be configured with Python support.

$_memeq(buf1, buf2, length)
Returns one if the length bytes at the addresses given by buf1 and buf2 are equal. Otherwise it returns zero.

$_regex(str, regex)
Returns one if the string str matches the regular expression regex. Otherwise it returns zero. The syntax of the regular expression is that specified by Python's regular expression support.

$_streq(str1, str2)
Returns one if the strings str1 and str2 are equal. Otherwise it returns zero.

$_strlen(str)
Returns the length of string str.

provides the ability to list and get help on convenience functions.

help function
Print a list of all convenience functions.


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10.13 Registers

You can refer to machine register contents, in expressions, as variables with names starting with `$'. The names of registers are different for each machine; use info registers to see the names used on your machine.

info registers
Print the names and values of all registers except floating-point and vector registers (in the selected stack frame).

info all-registers
Print the names and values of all registers, including floating-point and vector registers (in the selected stack frame).

info registers regname ...
Print the relativized value of each specified register regname. As discussed in detail below, register values are normally relative to the selected stack frame. regname may be any register name valid on the machine you are using, with or without the initial `$'.

has four "standard" register names that are available (in expressions) on most machines--whenever they do not conflict with an architecture's canonical mnemonics for registers. The register names $pc and $sp are used for the program counter register and the stack pointer. $fp is used for a register that contains a pointer to the current stack frame, and $ps is used for a register that contains the processor status. For example, you could print the program counter in hex with

 
p/x $pc

or print the instruction to be executed next with

 
x/i $pc

or add four to the stack pointer(9) with

 
set $sp += 4

Whenever possible, these four standard register names are available on your machine even though the machine has different canonical mnemonics, so long as there is no conflict. The info registers command shows the canonical names. For example, on the SPARC, info registers displays the processor status register as $psr but you can also refer to it as $ps; and on x86-based machines $ps is an alias for the EFLAGS register.

always considers the contents of an ordinary register as an integer when the register is examined in this way. Some machines have special registers which can hold nothing but floating point; these registers are considered to have floating point values. There is no way to refer to the contents of an ordinary register as floating point value (although you can print it as a floating point value with `print/f $regname').

Some registers have distinct "raw" and "virtual" data formats. This means that the data format in which the register contents are saved by the operating system is not the same one that your program normally sees. For example, the registers of the 68881 floating point coprocessor are always saved in "extended" (raw) format, but all C programs expect to work with "double" (virtual) format. In such cases, normally works with the virtual format only (the format that makes sense for your program), but the info registers command prints the data in both formats.

Some machines have special registers whose contents can be interpreted in several different ways. For example, modern x86-based machines have SSE and MMX registers that can hold several values packed together in several different formats. refers to such registers in struct notation:

 
() print $xmm1
$1 = {
  v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044},
  v2_double = {9.92129282474342e-303, 2.7585945287983262e-313},
  v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000",
  v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0},
  v4_int32 = {0, 20657912, 11, 13},
  v2_int64 = {88725056443645952, 55834574859},
  uint128 = 0x0000000d0000000b013b36f800000000
}

To set values of such registers, you need to tell which view of the register you wish to change, as if you were assigning value to a struct member:

 
 () set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFF

Normally, register values are relative to the selected stack frame (see section Selecting a Frame). This means that you get the value that the register would contain if all stack frames farther in were exited and their saved registers restored. In order to see the true contents of hardware registers, you must select the innermost frame (with `frame 0').

Usually ABIs reserve some registers as not needed to be saved by the callee (a.k.a.: "caller-saved", "call-clobbered" or "volatile" registers). It may therefore not be possible for to know the value a register had before the call (in other words, in the outer frame), if the register value has since been changed by the callee. tries to deduce where the inner frame saved ("callee-saved") registers, from the debug info, unwind info, or the machine code generated by your compiler. If some register is not saved, and knows the register is "caller-saved" (via its own knowledge of the ABI, or because the debug/unwind info explicitly says the register's value is undefined), displays `<not saved>' as the register's value. With targets that has no knowledge of the register saving convention, if a register was not saved by the callee, then its value and location in the outer frame are assumed to be the same of the inner frame. This is usually harmless, because if the register is call-clobbered, the caller either does not care what is in the register after the call, or has code to restore the value that it does care about. Note, however, that if you change such a register in the outer frame, you may also be affecting the inner frame. Also, the more "outer" the frame is you're looking at, the more likely a call-clobbered register's value is to be wrong, in the sense that it doesn't actually represent the value the register had just before the call.


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10.14 Floating Point Hardware

Depending on the configuration, may be able to give you more information about the status of the floating point hardware.

info float
Display hardware-dependent information about the floating point unit. The exact contents and layout vary depending on the floating point chip. Currently, `info float' is supported on the ARM and x86 machines.


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10.15 Vector Unit

Depending on the configuration, may be able to give you more information about the status of the vector unit.

info vector
Display information about the vector unit. The exact contents and layout vary depending on the hardware.


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10.16 Operating System Auxiliary Information

provides interfaces to useful OS facilities that can help you debug your program.

Some operating systems supply an auxiliary vector to programs at startup. This is akin to the arguments and environment that you specify for a program, but contains a system-dependent variety of binary values that tell system libraries important details about the hardware, operating system, and process. Each value's purpose is identified by an integer tag; the meanings are well-known but system-specific. Depending on the configuration and operating system facilities, may be able to show you this information. For remote targets, this functionality may further depend on the remote stub's support of the `qXfer:auxv:read' packet, see qXfer auxiliary vector read.

info auxv
Display the auxiliary vector of the inferior, which can be either a live process or a core dump file. prints each tag value numerically, and also shows names and text descriptions for recognized tags. Some values in the vector are numbers, some bit masks, and some pointers to strings or other data. displays each value in the most appropriate form for a recognized tag, and in hexadecimal for an unrecognized tag.

On some targets, can access operating system-specific information and show it to you. The types of information available will differ depending on the type of operating system running on the target. The mechanism used to fetch the data is described in H. Operating System Information. For remote targets, this functionality depends on the remote stub's support of the `qXfer:osdata:read' packet, see qXfer osdata read.

info os infotype

Display OS information of the requested type.

On GNU/Linux, the following values of infotype are valid:

processes
Display the list of processes on the target. For each process, prints the process identifier, the name of the user, the command corresponding to the process, and the list of processor cores that the process is currently running on. (To understand what these properties mean, for this and the following info types, please consult the general GNU/Linux documentation.)

procgroups
Display the list of process groups on the target. For each process, prints the identifier of the process group that it belongs to, the command corresponding to the process group leader, the process identifier, and the command line of the process. The list is sorted first by the process group identifier, then by the process identifier, so that processes belonging to the same process group are grouped together and the process group leader is listed first.

threads
Display the list of threads running on the target. For each thread, prints the identifier of the process that the thread belongs to, the command of the process, the thread identifier, and the processor core that it is currently running on. The main thread of a process is not listed.

files
Display the list of open file descriptors on the target. For each file descriptor, prints the identifier of the process owning the descriptor, the command of the owning process, the value of the descriptor, and the target of the descriptor.

sockets
Display the list of Internet-domain sockets on the target. For each socket, prints the address and port of the local and remote endpoints, the current state of the connection, the creator of the socket, the IP address family of the socket, and the type of the connection.

shm
Display the list of all System V shared-memory regions on the target. For each shared-memory region, prints the region key, the shared-memory identifier, the access permissions, the size of the region, the process that created the region, the process that last attached to or detached from the region, the current number of live attaches to the region, and the times at which the region was last attached to, detach from, and changed.

semaphores
Display the list of all System V semaphore sets on the target. For each semaphore set, prints the semaphore set key, the semaphore set identifier, the access permissions, the number of semaphores in the set, the user and group of the owner and creator of the semaphore set, and the times at which the semaphore set was operated upon and changed.

msg
Display the list of all System V message queues on the target. For each message queue, prints the message queue key, the message queue identifier, the access permissions, the current number of bytes on the queue, the current number of messages on the queue, the processes that last sent and received a message on the queue, the user and group of the owner and creator of the message queue, the times at which a message was last sent and received on the queue, and the time at which the message queue was last changed.

modules
Display the list of all loaded kernel modules on the target. For each module, prints the module name, the size of the module in bytes, the number of times the module is used, the dependencies of the module, the status of the module, and the address of the loaded module in memory.

info os
If infotype is omitted, then list the possible values for infotype and the kind of OS information available for each infotype. If the target does not return a list of possible types, this command will report an error.


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10.17 Memory Region Attributes

Memory region attributes allow you to describe special handling required by regions of your target's memory. uses attributes to determine whether to allow certain types of memory accesses; whether to use specific width accesses; and whether to cache target memory. By default the description of memory regions is fetched from the target (if the current target supports this), but the user can override the fetched regions.

Defined memory regions can be individually enabled and disabled. When a memory region is disabled, uses the default attributes when accessing memory in that region. Similarly, if no memory regions have been defined, uses the default attributes when accessing all memory.

When a memory region is defined, it is given a number to identify it; to enable, disable, or remove a memory region, you specify that number.

mem lower upper attributes...
Define a memory region bounded by lower and upper with attributes attributes..., and add it to the list of regions monitored by . Note that upper == 0 is a special case: it is treated as the target's maximum memory address. (0xffff on 16 bit targets, 0xffffffff on 32 bit targets, etc.)

mem auto
Discard any user changes to the memory regions and use target-supplied regions, if available, or no regions if the target does not support.

delete mem nums...
Remove memory regions nums... from the list of regions monitored by .

disable mem nums...
Disable monitoring of memory regions nums.... A disabled memory region is not forgotten. It may be enabled again later.

enable mem nums...
Enable monitoring of memory regions nums....

info mem
Print a table of all defined memory regions, with the following columns for each region:

Memory Region Number
Enabled or Disabled.
Enabled memory regions are marked with `y'. Disabled memory regions are marked with `n'.

Lo Address
The address defining the inclusive lower bound of the memory region.

Hi Address
The address defining the exclusive upper bound of the memory region.

Attributes
The list of attributes set for this memory region.


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10.17.1 Attributes


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10.17.1.1 Memory Access Mode

The access mode attributes set whether may make read or write accesses to a memory region.

While these attributes prevent from performing invalid memory accesses, they do nothing to prevent the target system, I/O DMA, etc. from accessing memory.

ro
Memory is read only.
wo
Memory is write only.
rw
Memory is read/write. This is the default.


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10.17.1.2 Memory Access Size

The access size attribute tells to use specific sized accesses in the memory region. Often memory mapped device registers require specific sized accesses. If no access size attribute is specified, may use accesses of any size.

8
Use 8 bit memory accesses.
16
Use 16 bit memory accesses.
32
Use 32 bit memory accesses.
64
Use 64 bit memory accesses.


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10.17.1.3 Data Cache

The data cache attributes set whether will cache target memory. While this generally improves performance by reducing debug protocol overhead, it can lead to incorrect results because does not know about volatile variables or memory mapped device registers.

cache
Enable to cache target memory.
nocache
Disable from caching target memory. This is the default.


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10.17.2 Memory Access Checking

can be instructed to refuse accesses to memory that is not explicitly described. This can be useful if accessing such regions has undesired effects for a specific target, or to provide better error checking. The following commands control this behaviour.

set mem inaccessible-by-default [on|off]
If on is specified, make treat memory not explicitly described by the memory ranges as non-existent and refuse accesses to such memory. The checks are only performed if there's at least one memory range defined. If off is specified, make treat the memory not explicitly described by the memory ranges as RAM. The default value is on.
show mem inaccessible-by-default
Show the current handling of accesses to unknown memory.


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10.18 Copy Between Memory and a File

You can use the commands dump, append, and restore to copy data between target memory and a file. The dump and append commands write data to a file, and the restore command reads data from a file back into the inferior's memory. Files may be in binary, Motorola S-record, Intel hex, or Tektronix Hex format; however, can only append to binary files.

dump [format] memory filename start_addr end_addr
dump [format] value filename expr
Dump the contents of memory from start_addr to end_addr, or the value of expr, to filename in the given format.

The format parameter may be any one of:

binary
Raw binary form.
ihex
Intel hex format.
srec
Motorola S-record format.
tekhex
Tektronix Hex format.

uses the same definitions of these formats as the GNU binary utilities, like `objdump' and `objcopy'. If format is omitted, dumps the data in raw binary form.

append [binary] memory filename start_addr end_addr
append [binary] value filename expr
Append the contents of memory from start_addr to end_addr, or the value of expr, to the file filename, in raw binary form. ( can only append data to files in raw binary form.)

restore filename [binary] bias start end
Restore the contents of file filename into memory. The restore command can automatically recognize any known BFD file format, except for raw binary. To restore a raw binary file you must specify the optional keyword binary after the filename.

If bias is non-zero, its value will be added to the addresses contained in the file. Binary files always start at address zero, so they will be restored at address bias. Other bfd files have a built-in location; they will be restored at offset bias from that location.

If start and/or end are non-zero, then only data between file offset start and file offset end will be restored. These offsets are relative to the addresses in the file, before the bias argument is applied.


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10.19 How to Produce a Core File from Your Program

A core file or core dump is a file that records the memory image of a running process and its process status (register values etc.). Its primary use is post-mortem debugging of a program that crashed while it ran outside a debugger. A program that crashes automatically produces a core file, unless this feature is disabled by the user. See section 18.1 Commands to Specify Files, for information on invoking in the post-mortem debugging mode.

Occasionally, you may wish to produce a core file of the program you are debugging in order to preserve a snapshot of its state. has a special command for that.

generate-core-file [file]
gcore [file]
Produce a core dump of the inferior process. The optional argument file specifies the file name where to put the core dump. If not specified, the file name defaults to `core.pid', where pid is the inferior process ID.

Note that this command is implemented only for some systems (as of this writing, GNU/Linux, FreeBSD, Solaris, and S390).


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10.20 Character Sets

If the program you are debugging uses a different character set to represent characters and strings than the one uses itself, can automatically translate between the character sets for you. The character set uses we call the host character set; the one the inferior program uses we call the target character set.

For example, if you are running on a GNU/Linux system, which uses the ISO Latin 1 character set, but you are using 's remote protocol (see section 20. Debugging Remote Programs) to debug a program running on an IBM mainframe, which uses the EBCDIC character set, then the host character set is Latin-1, and the target character set is EBCDIC. If you give the command set target-charset EBCDIC-US, then translates between EBCDIC and Latin 1 as you print character or string values, or use character and string literals in expressions.

has no way to automatically recognize which character set the inferior program uses; you must tell it, using the set target-charset command, described below.

Here are the commands for controlling 's character set support:

set target-charset charset
Set the current target character set to charset. To display the list of supported target character sets, type set target-charset TABTAB.

set host-charset charset
Set the current host character set to charset.

By default, uses a host character set appropriate to the system it is running on; you can override that default using the set host-charset command. On some systems, cannot automatically determine the appropriate host character set. In this case, uses `UTF-8'.

can only use certain character sets as its host character set. If you type set host-charset TABTAB, will list the host character sets it supports.

set charset charset
Set the current host and target character sets to charset. As above, if you type set charset TABTAB, will list the names of the character sets that can be used for both host and target.

show charset
Show the names of the current host and target character sets.

show host-charset
Show the name of the current host character set.

show target-charset
Show the name of the current target character set.

set target-wide-charset charset
Set the current target's wide character set to charset. This is the character set used by the target's wchar_t type. To display the list of supported wide character sets, type set target-wide-charset TABTAB.

show target-wide-charset
Show the name of the current target's wide character set.

Here is an example of 's character set support in action. Assume that the following source code has been placed in the file `charset-test.c':

 
#include <stdio.h>

char ascii_hello[]
  = {72, 101, 108, 108, 111, 44, 32, 119,
     111, 114, 108, 100, 33, 10, 0};
char ibm1047_hello[]
  = {200, 133, 147, 147, 150, 107, 64, 166,
     150, 153, 147, 132, 90, 37, 0};

main ()
{
  printf ("Hello, world!\n");
}

In this program, ascii_hello and ibm1047_hello are arrays containing the string `Hello, world!' followed by a newline, encoded in the ASCII and IBM1047 character sets.

We compile the program, and invoke the debugger on it:

 
$ gcc -g charset-test.c -o charset-test
$ gdb -nw charset-test
GNU gdb 2001-12-19-cvs
Copyright 2001 Free Software Foundation, Inc.
...
()

We can use the show charset command to see what character sets is currently using to interpret and display characters and strings:

 
() show charset
The current host and target character set is `ISO-8859-1'.
()

For the sake of printing this manual, let's use ASCII as our initial character set:
 
() set charset ASCII
() show charset
The current host and target character set is `ASCII'.
()

Let's assume that ASCII is indeed the correct character set for our host system -- in other words, let's assume that if prints characters using the ASCII character set, our terminal will display them properly. Since our current target character set is also ASCII, the contents of ascii_hello print legibly:

 
() print ascii_hello
$1 = 0x401698 "Hello, world!\n"
() print ascii_hello[0]
$2 = 72 'H'
()

uses the target character set for character and string literals you use in expressions:

 
() print '+'
$3 = 43 '+'
()

The ASCII character set uses the number 43 to encode the `+' character.

relies on the user to tell it which character set the target program uses. If we print ibm1047_hello while our target character set is still ASCII, we get jibberish:

 
() print ibm1047_hello
$4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%"
() print ibm1047_hello[0]
$5 = 200 '\310'
()

If we invoke the set target-charset followed by TABTAB, tells us the character sets it supports:

 
() set target-charset
ASCII       EBCDIC-US   IBM1047     ISO-8859-1
() set target-charset

We can select IBM1047 as our target character set, and examine the program's strings again. Now the ASCII string is wrong, but translates the contents of ibm1047_hello from the target character set, IBM1047, to the host character set, ASCII, and they display correctly:

 
() set target-charset IBM1047
() show charset
The current host character set is `ASCII'.
The current target character set is `IBM1047'.
() print ascii_hello
$6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012"
() print ascii_hello[0]
$7 = 72 '\110'
() print ibm1047_hello
$8 = 0x4016a8 "Hello, world!\n"
() print ibm1047_hello[0]
$9 = 200 'H'
()

As above, uses the target character set for character and string literals you use in expressions:

 
() print '+'
$10 = 78 '+'
()

The IBM1047 character set uses the number 78 to encode the `+' character.


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10.21 Caching Data of Targets

caches data exchanged between the debugger and a target. Each cache is associated with the address space of the inferior. See section 4.9 Debugging Multiple Inferiors and Programs, about inferior and address space. Such caching generally improves performance in remote debugging (see section 20. Debugging Remote Programs), because it reduces the overhead of the remote protocol by bundling memory reads and writes into large chunks. Unfortunately, simply caching everything would lead to incorrect results, since does not necessarily know anything about volatile values, memory-mapped I/O addresses, etc. Furthermore, in non-stop mode (see section 5.5.2 Non-Stop Mode) memory can be changed while a gdb command is executing. Therefore, by default, only caches data known to be on the stack(10) or in the code segment. Other regions of memory can be explicitly marked as cacheable; see section 10.17 Memory Region Attributes.

set remotecache on
set remotecache off
This option no longer does anything; it exists for compatibility with old scripts.

show remotecache
Show the current state of the obsolete remotecache flag.

set stack-cache on
set stack-cache off
Enable or disable caching of stack accesses. When on, use caching. By default, this option is on.

show stack-cache
Show the current state of data caching for memory accesses.

set code-cache on
set code-cache off
Enable or disable caching of code segment accesses. When on, use caching. By default, this option is on. This improves performance of disassembly in remote debugging.

show code-cache
Show the current state of target memory cache for code segment accesses.

info dcache [line]
Print the information about the performance of data cache of the current inferior's address space. The information displayed includes the dcache width and depth, and for each cache line, its number, address, and how many times it was referenced. This command is useful for debugging the data cache operation.

If a line number is specified, the contents of that line will be printed in hex.

set dcache size size
Set maximum number of entries in dcache (dcache depth above).

set dcache line-size line-size
Set number of bytes each dcache entry caches (dcache width above). Must be a power of 2.

show dcache size
Show maximum number of dcache entries. See section info dcache.

show dcache line-size
Show default size of dcache lines.


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10.22 Search Memory

Memory can be searched for a particular sequence of bytes with the find command.

find [/sn] start_addr, +len, val1 [, val2, ...]
find [/sn] start_addr, end_addr, val1 [, val2, ...]
Search memory for the sequence of bytes specified by val1, val2, etc. The search begins at address start_addr and continues for either len bytes or through to end_addr inclusive.

s and n are optional parameters. They may be specified in either order, apart or together.

s, search query size
The size of each search query value.

b
bytes
h
halfwords (two bytes)
w
words (four bytes)
g
giant words (eight bytes)

All values are interpreted in the current language. This means, for example, that if the current source language is C/C++ then searching for the string "hello" includes the trailing '\0'.

If the value size is not specified, it is taken from the value's type in the current language. This is useful when one wants to specify the search pattern as a mixture of types. Note that this means, for example, that in the case of C-like languages a search for an untyped 0x42 will search for `(int) 0x42' which is typically four bytes.

n, maximum number of finds
The maximum number of matches to print. The default is to print all finds.

You can use strings as search values. Quote them with double-quotes ("). The string value is copied into the search pattern byte by byte, regardless of the endianness of the target and the size specification.

The address of each match found is printed as well as a count of the number of matches found.

The address of the last value found is stored in convenience variable `$_'. A count of the number of matches is stored in `$numfound'.

For example, if stopped at the printf in this function:

 
void
hello ()
{
  static char hello[] = "hello-hello";
  static struct { char c; short s; int i; }
    __attribute__ ((packed)) mixed
    = { 'c', 0x1234, 0x87654321 };
  printf ("%s\n", hello);
}

you get during debugging:

 
(gdb) find &hello[0], +sizeof(hello), "hello"
0x804956d <hello.1620+6>
1 pattern found
(gdb) find &hello[0], +sizeof(hello), 'h', 'e', 'l', 'l', 'o'
0x8049567 <hello.1620>
0x804956d <hello.1620+6>
2 patterns found
(gdb) find /b1 &hello[0], +sizeof(hello), 'h', 0x65, 'l'
0x8049567 <hello.1620>
1 pattern found
(gdb) find &mixed, +sizeof(mixed), (char) 'c', (short) 0x1234, (int) 0x87654321
0x8049560 <mixed.1625>
1 pattern found
(gdb) print $numfound
$1 = 1
(gdb) print $_
$2 = (void *) 0x8049560


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11. Debugging Optimized Code

Almost all compilers support optimization. With optimization disabled, the compiler generates assembly code that corresponds directly to your source code, in a simplistic way. As the compiler applies more powerful optimizations, the generated assembly code diverges from your original source code. With help from debugging information generated by the compiler, can map from the running program back to constructs from your original source.

is more accurate with optimization disabled. If you can recompile without optimization, it is easier to follow the progress of your program during debugging. But, there are many cases where you may need to debug an optimized version.

When you debug a program compiled with `-g -O', remember that the optimizer has rearranged your code; the debugger shows you what is really there. Do not be too surprised when the execution path does not exactly match your source file! An extreme example: if you define a variable, but never use it, never sees that variable--because the compiler optimizes it out of existence.

Some things do not work as well with `-g -O' as with just `-g', particularly on machines with instruction scheduling. If in doubt, recompile with `-g' alone, and if this fixes the problem, please report it to us as a bug (including a test case!). See section 10.3 Program Variables, for more information about debugging optimized code.

11.1 Inline Functions  How presents inlining
11.2 Tail Call Frames  analysis of jumps to functions


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11.1 Inline Functions

Inlining is an optimization that inserts a copy of the function body directly at each call site, instead of jumping to a shared routine. displays inlined functions just like non-inlined functions. They appear in backtraces. You can view their arguments and local variables, step into them with step, skip them with next, and escape from them with finish. You can check whether a function was inlined by using the info frame command.

For to support inlined functions, the compiler must record information about inlining in the debug information --- using the DWARF 2 format does this, and several other compilers do also. only supports inlined functions when using DWARF 2. Versions of before 4.1 do not emit two required attributes (`DW_AT_call_file' and `DW_AT_call_line'); does not display inlined function calls with earlier versions of . It instead displays the arguments and local variables of inlined functions as local variables in the caller.

The body of an inlined function is directly included at its call site; unlike a non-inlined function, there are no instructions devoted to the call. still pretends that the call site and the start of the inlined function are different instructions. Stepping to the call site shows the call site, and then stepping again shows the first line of the inlined function, even though no additional instructions are executed.

This makes source-level debugging much clearer; you can see both the context of the call and then the effect of the call. Only stepping by a single instruction using stepi or nexti does not do this; single instruction steps always show the inlined body.

There are some ways that does not pretend that inlined function calls are the same as normal calls:


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11.2 Tail Call Frames

Function B can call function C in its very last statement. In unoptimized compilation the call of C is immediately followed by return instruction at the end of B code. Optimizing compiler may replace the call and return in function B into one jump to function C instead. Such use of a jump instruction is called tail call.

During execution of function C, there will be no indication in the function call stack frames that it was tail-called from B. If function A regularly calls function B which tail-calls function C, then will see A as the caller of C. However, in some cases can determine that C was tail-called from B, and it will then create fictitious call frame for that, with the return address set up as if B called C normally.

This functionality is currently supported only by DWARF 2 debugging format and the compiler has to produce `DW_TAG_GNU_call_site' tags. With , you need to specify `-O -g' during compilation, to get this information.

info frame command (see section 8.5 Information About a Frame) will indicate the tail call frame kind by text tail call frame such as in this sample output:

 
(gdb) x/i $pc - 2
   0x40066b <b(int, double)+11>: jmp 0x400640 <c(int, double)>
(gdb) info frame
Stack level 1, frame at 0x7fffffffda30:
 rip = 0x40066d in b (amd64-entry-value.cc:59); saved rip 0x4004c5
 tail call frame, caller of frame at 0x7fffffffda30
 source language c++.
 Arglist at unknown address.
 Locals at unknown address, Previous frame's sp is 0x7fffffffda30

The detection of all the possible code path executions can find them ambiguous. There is no execution history stored (possible 6. Running programs backward is never used for this purpose) and the last known caller could have reached the known callee by multiple different jump sequences. In such case still tries to show at least all the unambiguous top tail callers and all the unambiguous bottom tail calees, if any.

set debug entry-values
When set to on, enables printing of analysis messages for both frame argument values at function entry and tail calls. It will show all the possible valid tail calls code paths it has considered. It will also print the intersection of them with the final unambiguous (possibly partial or even empty) code path result.

show debug entry-values
Show the current state of analysis messages printing for both frame argument values at function entry and tail calls.

The analysis messages for tail calls can for example show why the virtual tail call frame for function c has not been recognized (due to the indirect reference by variable x):

 
static void __attribute__((noinline, noclone)) c (void);
void (*x) (void) = c;
static void __attribute__((noinline, noclone)) a (void) { x++; }
static void __attribute__((noinline, noclone)) c (void) { a (); }
int main (void) { x (); return 0; }

Breakpoint 1, DW_OP_GNU_entry_value resolving cannot find
DW_TAG_GNU_call_site 0x40039a in main
a () at t.c:3
3	static void __attribute__((noinline, noclone)) a (void) { x++; }
(gdb) bt
#0  a () at t.c:3
#1  0x000000000040039a in main () at t.c:5

Another possibility is an ambiguous virtual tail call frames resolution:

 
int i;
static void __attribute__((noinline, noclone)) f (void) { i++; }
static void __attribute__((noinline, noclone)) e (void) { f (); }
static void __attribute__((noinline, noclone)) d (void) { f (); }
static void __attribute__((noinline, noclone)) c (void) { d (); }
static void __attribute__((noinline, noclone)) b (void)
{ if (i) c (); else e (); }
static void __attribute__((noinline, noclone)) a (void) { b (); }
int main (void) { a (); return 0; }

tailcall: initial: 0x4004d2(a) 0x4004ce(b) 0x4004b2(c) 0x4004a2(d)
tailcall: compare: 0x4004d2(a) 0x4004cc(b) 0x400492(e)
tailcall: reduced: 0x4004d2(a) |
(gdb) bt
#0  f () at t.c:2
#1  0x00000000004004d2 in a () at t.c:8
#2  0x0000000000400395 in main () at t.c:9

Frames #0 and #2 are real, #1 is a virtual tail call frame. The code can have possible execution paths mainabcdf or mainabef, cannot find which one from the inferior state.

initial: state shows some random possible calling sequence has found. It then finds another possible calling sequcen - that one is prefixed by compare:. The non-ambiguous intersection of these two is printed as the reduced: calling sequence. That one could have many futher compare: and reduced: statements as long as there remain any non-ambiguous sequence entries.

For the frame of function b in both cases there are different possible $pc values (0x4004cc or 0x4004ce), therefore this frame is also ambigous. The only non-ambiguous frame is the one for function a, therefore this one is displayed to the user while the ambiguous frames are omitted.

There can be also reasons why printing of frame argument values at function entry may fail:

 
int v;
static void __attribute__((noinline, noclone)) c (int i) { v++; }
static void __attribute__((noinline, noclone)) a (int i);
static void __attribute__((noinline, noclone)) b (int i) { a (i); }
static void __attribute__((noinline, noclone)) a (int i)
{ if (i) b (i - 1); else c (0); }
int main (void) { a (5); return 0; }

(gdb) bt
#0  c (i=i@entry=0) at t.c:2
#1  0x0000000000400428 in a (DW_OP_GNU_entry_value resolving has found
function "a" at 0x400420 can call itself via tail calls
i=<optimized out>) at t.c:6
#2  0x000000000040036e in main () at t.c:7

cannot find out from the inferior state if and how many times did function a call itself (via function b) as these calls would be tail calls. Such tail calls would modify thue i variable, therefore cannot be sure the value it knows would be right - prints <optimized out> instead.


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12. C Preprocessor Macros

Some languages, such as C and C++, provide a way to define and invoke "preprocessor macros" which expand into strings of tokens. can evaluate expressions containing macro invocations, show the result of macro expansion, and show a macro's definition, including where it was defined.

You may need to compile your program specially to provide with information about preprocessor macros. Most compilers do not include macros in their debugging information, even when you compile with the `-g' flag. See section 4.1 Compiling for Debugging.

A program may define a macro at one point, remove that definition later, and then provide a different definition after that. Thus, at different points in the program, a macro may have different definitions, or have no definition at all. If there is a current stack frame, uses the macros in scope at that frame's source code line. Otherwise, uses the macros in scope at the current listing location; see 9.1 Printing Source Lines.

Whenever evaluates an expression, it always expands any macro invocations present in the expression. also provides the following commands for working with macros explicitly.

macro expand expression
macro exp expression
Show the results of expanding all preprocessor macro invocations in expression. Since simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens.

macro expand-once expression
macro exp1 expression
(This command is not yet implemented.) Show the results of expanding those preprocessor macro invocations that appear explicitly in expression. Macro invocations appearing in that expansion are left unchanged. This command allows you to see the effect of a particular macro more clearly, without being confused by further expansions. Since simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens.

info macro [-a|-all] [--] macro
Show the current definition or all definitions of the named macro, and describe the source location or compiler command-line where that definition was established. The optional double dash is to signify the end of argument processing and the beginning of macro for non C-like macros where the macro may begin with a hyphen.

info macros linespec
Show all macro definitions that are in effect at the location specified by linespec, and describe the source location or compiler command-line where those definitions were established.

macro define macro replacement-list
macro define macro(arglist) replacement-list
Introduce a definition for a preprocessor macro named macro, invocations of which are replaced by the tokens given in replacement-list. The first form of this command defines an "object-like" macro, which takes no arguments; the second form defines a "function-like" macro, which takes the arguments given in arglist.

A definition introduced by this command is in scope in every expression evaluated in , until it is removed with the macro undef command, described below. The definition overrides all definitions for macro present in the program being debugged, as well as any previous user-supplied definition.

macro undef macro
Remove any user-supplied definition for the macro named macro. This command only affects definitions provided with the macro define command, described above; it cannot remove definitions present in the program being debugged.

macro list
List all the macros defined using the macro define command.

Here is a transcript showing the above commands in action. First, we show our source files:

 
$ cat sample.c
#include <stdio.h>
#include "sample.h"

#define M 42
#define ADD(x) (M + x)

main ()
{
#define N 28
  printf ("Hello, world!\n");
#undef N
  printf ("We're so creative.\n");
#define N 1729
  printf ("Goodbye, world!\n");
}
$ cat sample.h
#define Q <
$

Now, we compile the program using the GNU C compiler, . We pass the `-gdwarf-2'(11) and `-g3' flags to ensure the compiler includes information about preprocessor macros in the debugging information.

 
$ gcc -gdwarf-2 -g3 sample.c -o sample
$

Now, we start on our sample program:

 
$ gdb -nw sample
GNU gdb 2002-05-06-cvs
Copyright 2002 Free Software Foundation, Inc.
GDB is free software, ...
()

We can expand macros and examine their definitions, even when the program is not running. uses the current listing position to decide which macro definitions are in scope:

 
() list main
3
4       #define M 42
5       #define ADD(x) (M + x)
6
7       main ()
8       {
9       #define N 28
10        printf ("Hello, world!\n");
11      #undef N
12        printf ("We're so creative.\n");
() info macro ADD
Defined at /home/jimb/gdb/macros/play/sample.c:5
#define ADD(x) (M + x)
() info macro Q
Defined at /home/jimb/gdb/macros/play/sample.h:1
  included at /home/jimb/gdb/macros/play/sample.c:2
#define Q <
() macro expand ADD(1)
expands to: (42 + 1)
() macro expand-once ADD(1)
expands to: once (M + 1)
()

In the example above, note that macro expand-once expands only the macro invocation explicit in the original text -- the invocation of ADD -- but does not expand the invocation of the macro M, which was introduced by ADD.

Once the program is running, uses the macro definitions in force at the source line of the current stack frame:

 
() break main
Breakpoint 1 at 0x8048370: file sample.c, line 10.
() run
Starting program: /home/jimb/gdb/macros/play/sample

Breakpoint 1, main () at sample.c:10
10        printf ("Hello, world!\n");
()

At line 10, the definition of the macro N at line 9 is in force:

 
() info macro N
Defined at /home/jimb/gdb/macros/play/sample.c:9
#define N 28
() macro expand N Q M
expands to: 28 < 42
() print N Q M
$1 = 1
()

As we step over directives that remove N's definition, and then give it a new definition, finds the definition (or lack thereof) in force at each point:

 
() next
Hello, world!
12        printf ("We're so creative.\n");
() info macro N
The symbol `N' has no definition as a C/C++ preprocessor macro
at /home/jimb/gdb/macros/play/sample.c:12
() next
We're so creative.
14        printf ("Goodbye, world!\n");
() info macro N
Defined at /home/jimb/gdb/macros/play/sample.c:13
#define N 1729
() macro expand N Q M
expands to: 1729 < 42
() print N Q M
$2 = 0
()

In addition to source files, macros can be defined on the compilation command line using the `-Dname=value' syntax. For macros defined in such a way, displays the location of their definition as line zero of the source file submitted to the compiler.

 
() info macro __STDC__
Defined at /home/jimb/gdb/macros/play/sample.c:0
-D__STDC__=1
()


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13. Tracepoints

In some applications, it is not feasible for the debugger to interrupt the program's execution long enough for the developer to learn anything helpful about its behavior. If the program's correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to change its behavior drastically, or perhaps fail, even when the code itself is correct. It is useful to be able to observe the program's behavior without interrupting it.

Using 's trace and collect commands, you can specify locations in the program, called tracepoints, and arbitrary expressions to evaluate when those tracepoints are reached. Later, using the tfind command, you can examine the values those expressions had when the program hit the tracepoints. The expressions may also denote objects in memory--structures or arrays, for example--whose values should record; while visiting a particular tracepoint, you may inspect those objects as if they were in memory at that moment. However, because records these values without interacting with you, it can do so quickly and unobtrusively, hopefully not disturbing the program's behavior.

The tracepoint facility is currently available only for remote targets. See section 19. Specifying a Debugging Target. In addition, your remote target must know how to collect trace data. This functionality is implemented in the remote stub; however, none of the stubs distributed with support tracepoints as of this writing. The format of the remote packets used to implement tracepoints are described in E.6 Tracepoint Packets.

It is also possible to get trace data from a file, in a manner reminiscent of corefiles; you specify the filename, and use tfind to search through the file. See section 13.4 Using Trace Files, for more details.

This chapter describes the tracepoint commands and features.

13.1 Commands to Set Tracepoints  
13.2 Using the Collected Data  
13.3 Convenience Variables for Tracepoints  
13.4 Using Trace Files  


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13.1 Commands to Set Tracepoints

Before running such a trace experiment, an arbitrary number of tracepoints can be set. A tracepoint is actually a special type of breakpoint (see section 5.1.1 Setting Breakpoints), so you can manipulate it using standard breakpoint commands. For instance, as with breakpoints, tracepoint numbers are successive integers starting from one, and many of the commands associated with tracepoints take the tracepoint number as their argument, to identify which tracepoint to work on.

For each tracepoint, you can specify, in advance, some arbitrary set of data that you want the target to collect in the trace buffer when it hits that tracepoint. The collected data can include registers, local variables, or global data. Later, you can use commands to examine the values these data had at the time the tracepoint was hit.

Tracepoints do not support every breakpoint feature. Ignore counts on tracepoints have no effect, and tracepoints cannot run commands when they are hit. Tracepoints may not be thread-specific either.

Some targets may support fast tracepoints, which are inserted in a different way (such as with a jump instead of a trap), that is faster but possibly restricted in where they may be installed.

Regular and fast tracepoints are dynamic tracing facilities, meaning that they can be used to insert tracepoints at (almost) any location in the target. Some targets may also support controlling static tracepoints from . With static tracing, a set of instrumentation points, also known as markers, are embedded in the target program, and can be activated or deactivated by name or address. These are usually placed at locations which facilitate investigating what the target is actually doing. 's support for static tracing includes being able to list instrumentation points, and attach them with defined high level tracepoints that expose the whole range of convenience of 's tracepoints support. Namely, support for collecting registers values and values of global or local (to the instrumentation point) variables; tracepoint conditions and trace state variables. The act of installing a static tracepoint on an instrumentation point, or marker, is referred to as probing a static tracepoint marker.

gdbserver supports tracepoints on some target systems. See section Tracepoints support in gdbserver.

This section describes commands to set tracepoints and associated conditions and actions.

13.1.1 Create and Delete Tracepoints  
13.1.2 Enable and Disable Tracepoints  
13.1.3 Tracepoint Passcounts  
13.1.4 Tracepoint Conditions  
13.1.5 Trace State Variables  
13.1.6 Tracepoint Action Lists  
13.1.7 Listing Tracepoints  
13.1.8 Listing Static Tracepoint Markers  
13.1.9 Starting and Stopping Trace Experiments  
13.1.10 Tracepoint Restrictions  


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13.1.1 Create and Delete Tracepoints

trace location
The trace command is very similar to the break command. Its argument location can be a source line, a function name, or an address in the target program. See section 9.2 Specifying a Location. The trace command defines a tracepoint, which is a point in the target program where the debugger will briefly stop, collect some data, and then allow the program to continue. Setting a tracepoint or changing its actions takes effect immediately if the remote stub supports the `InstallInTrace' feature (see install tracepoint in tracing). If remote stub doesn't support the `InstallInTrace' feature, all these changes don't take effect until the next tstart command, and once a trace experiment is running, further changes will not have any effect until the next trace experiment starts. In addition, supports pending tracepoints---tracepoints whose address is not yet resolved. (This is similar to pending breakpoints.) Pending tracepoints are not downloaded to the target and not installed until they are resolved. The resolution of pending tracepoints requires support--when debugging with the remote target, and disconnects from the remote stub (see disconnected tracing), pending tracepoints can not be resolved (and downloaded to the remote stub) while is disconnected.

Here are some examples of using the trace command:

 
() trace foo.c:121    // a source file and line number

() trace +2           // 2 lines forward

() trace my_function  // first source line of function

() trace *my_function // EXACT start address of function

() trace *0x2117c4    // an address

You can abbreviate trace as tr.

trace location if cond
Set a tracepoint with condition cond; evaluate the expression cond each time the tracepoint is reached, and collect data only if the value is nonzero--that is, if cond evaluates as true. See section Tracepoint Conditions, for more information on tracepoint conditions.

ftrace location [ if cond ]
The ftrace command sets a fast tracepoint. For targets that support them, fast tracepoints will use a more efficient but possibly less general technique to trigger data collection, such as a jump instruction instead of a trap, or some sort of hardware support. It may not be possible to create a fast tracepoint at the desired location, in which case the command will exit with an explanatory message.

handles arguments to ftrace exactly as for trace.

On 32-bit x86-architecture systems, fast tracepoints normally need to be placed at an instruction that is 5 bytes or longer, but can be placed at 4-byte instructions if the low 64K of memory of the target program is available to install trampolines. Some Unix-type systems, such as GNU/Linux, exclude low addresses from the program's address space; but for instance with the Linux kernel it is possible to let use this area by doing a sysctl command to set the mmap_min_addr kernel parameter, as in

 
sudo sysctl -w vm.mmap_min_addr=32768

which sets the low address to 32K, which leaves plenty of room for trampolines. The minimum address should be set to a page boundary.

strace location [ if cond ]
The strace command sets a static tracepoint. For targets that support it, setting a static tracepoint probes a static instrumentation point, or marker, found at location. It may not be possible to set a static tracepoint at the desired location, in which case the command will exit with an explanatory message.

handles arguments to strace exactly as for trace, with the addition that the user can also specify -m marker as location. This probes the marker identified by the marker string identifier. This identifier depends on the static tracepoint backend library your program is using. You can find all the marker identifiers in the `ID' field of the info static-tracepoint-markers command output. See section Listing Static Tracepoint Markers. For example, in the following small program using the UST tracing engine:

 
main ()
{
  trace_mark(ust, bar33, "str %s", "FOOBAZ");
}

the marker id is composed of joining the first two arguments to the trace_mark call with a slash, which translates to:

 
() info static-tracepoint-markers
Cnt Enb ID         Address            What
1   n   ust/bar33  0x0000000000400ddc in main at stexample.c:22
         Data: "str %s"
[etc...]

so you may probe the marker above with:

 
() strace -m ust/bar33

Static tracepoints accept an extra collect action -- collect $_sdata. This collects arbitrary user data passed in the probe point call to the tracing library. In the UST example above, you'll see that the third argument to trace_mark is a printf-like format string. The user data is then the result of running that formating string against the following arguments. Note that info static-tracepoint-markers command output lists that format string in the `Data:' field.

You can inspect this data when analyzing the trace buffer, by printing the $_sdata variable like any other variable available to . See section Tracepoint Action Lists.

The convenience variable $tpnum records the tracepoint number of the most recently set tracepoint.

delete tracepoint [num]
Permanently delete one or more tracepoints. With no argument, the default is to delete all tracepoints. Note that the regular delete command can remove tracepoints also.

Examples:

 
() delete trace 1 2 3 // remove three tracepoints

() delete trace       // remove all tracepoints

You can abbreviate this command as del tr.


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13.1.2 Enable and Disable Tracepoints

These commands are deprecated; they are equivalent to plain disable and enable.

disable tracepoint [num]
Disable tracepoint num, or all tracepoints if no argument num is given. A disabled tracepoint will have no effect during a trace experiment, but it is not forgotten. You can re-enable a disabled tracepoint using the enable tracepoint command. If the command is issued during a trace experiment and the debug target has support for disabling tracepoints during a trace experiment, then the change will be effective immediately. Otherwise, it will be applied to the next trace experiment.

enable tracepoint [num]
Enable tracepoint num, or all tracepoints. If this command is issued during a trace experiment and the debug target supports enabling tracepoints during a trace experiment, then the enabled tracepoints will become effective immediately. Otherwise, they will become effective the next time a trace experiment is run.


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13.1.3 Tracepoint Passcounts

passcount [n [num]]
Set the passcount of a tracepoint. The passcount is a way to automatically stop a trace experiment. If a tracepoint's passcount is n, then the trace experiment will be automatically stopped on the n'th time that tracepoint is hit. If the tracepoint number num is not specified, the passcount command sets the passcount of the most recently defined tracepoint. If no passcount is given, the trace experiment will run until stopped explicitly by the user.

Examples:

 
() passcount 5 2 // Stop on the 5th execution of
                                   // tracepoint 2

() passcount 12  // Stop on the 12th execution of the
                                   // most recently defined tracepoint.
() trace foo
() pass 3
() trace bar
() pass 2
() trace baz
() pass 1        // Stop tracing when foo has been
                                    // executed 3 times OR when bar has
                                    // been executed 2 times
                                    // OR when baz has been executed 1 time.


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13.1.4 Tracepoint Conditions

The simplest sort of tracepoint collects data every time your program reaches a specified place. You can also specify a condition for a tracepoint. A condition is just a Boolean expression in your programming language (see section Expressions). A tracepoint with a condition evaluates the expression each time your program reaches it, and data collection happens only if the condition is true.

Tracepoint conditions can be specified when a tracepoint is set, by using `if' in the arguments to the trace command. See section Setting Tracepoints. They can also be set or changed at any time with the condition command, just as with breakpoints.

Unlike breakpoint conditions, does not actually evaluate the conditional expression itself. Instead, encodes the expression into an agent expression (see section F. The GDB Agent Expression Mechanism) suitable for execution on the target, independently of . Global variables become raw memory locations, locals become stack accesses, and so forth.

For instance, suppose you have a function that is usually called frequently, but should not be called after an error has occurred. You could use the following tracepoint command to collect data about calls of that function that happen while the error code is propagating through the program; an unconditional tracepoint could end up collecting thousands of useless trace frames that you would have to search through.

 
() trace normal_operation if errcode > 0


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13.1.5 Trace State Variables

A trace state variable is a special type of variable that is created and managed by target-side code. The syntax is the same as that for GDB's convenience variables (a string prefixed with "$"), but they are stored on the target. They must be created explicitly, using a tvariable command. They are always 64-bit signed integers.

Trace state variables are remembered by , and downloaded to the target along with tracepoint information when the trace experiment starts. There are no intrinsic limits on the number of trace state variables, beyond memory limitations of the target.

Although trace state variables are managed by the target, you can use them in print commands and expressions as if they were convenience variables; will get the current value from the target while the trace experiment is running. Trace state variables share the same namespace as other "$" variables, which means that you cannot have trace state variables with names like $23 or $pc, nor can you have a trace state variable and a convenience variable with the same name.

tvariable $name [ = expression ]
The tvariable command creates a new trace state variable named $name, and optionally gives it an initial value of expression. expression is evaluated when this command is entered; the result will be converted to an integer if possible, otherwise will report an error. A subsequent tvariable command specifying the same name does not create a variable, but instead assigns the supplied initial value to the existing variable of that name, overwriting any previous initial value. The default initial value is 0.

info tvariables
List all the trace state variables along with their initial values. Their current values may also be displayed, if the trace experiment is currently running.

delete tvariable [ $name ... ]
Delete the given trace state variables, or all of them if no arguments are specified.


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13.1.6 Tracepoint Action Lists

actions [num]
This command will prompt for a list of actions to be taken when the tracepoint is hit. If the tracepoint number num is not specified, this command sets the actions for the one that was most recently defined (so that you can define a tracepoint and then say actions without bothering about its number). You specify the actions themselves on the following lines, one action at a time, and terminate the actions list with a line containing just end. So far, the only defined actions are collect, teval, and while-stepping.

actions is actually equivalent to commands (see section Breakpoint Command Lists), except that only the defined actions are allowed; any other command is rejected.

To remove all actions from a tracepoint, type `actions num' and follow it immediately with `end'.

 
() collect data // collect some data

() while-stepping 5 // single-step 5 times, collect data

() end              // signals the end of actions.

In the following example, the action list begins with collect commands indicating the things to be collected when the tracepoint is hit. Then, in order to single-step and collect additional data following the tracepoint, a while-stepping command is used, followed by the list of things to be collected after each step in a sequence of single steps. The while-stepping command is terminated by its own separate end command. Lastly, the action list is terminated by an end command.

 
() trace foo
() actions
Enter actions for tracepoint 1, one per line:
> collect bar,baz
> collect $regs
> while-stepping 12
  > collect $pc, arr[i]
  > end
end

collect[/mods] expr1, expr2, ...
Collect values of the given expressions when the tracepoint is hit. This command accepts a comma-separated list of any valid expressions. In addition to global, static, or local variables, the following special arguments are supported:

$regs
Collect all registers.

$args
Collect all function arguments.

$locals
Collect all local variables.

$_ret
Collect the return address. This is helpful if you want to see more of a backtrace.

$_probe_argc
Collects the number of arguments from the static probe at which the tracepoint is located. See section 5.1.10 Static Probe Points.

$_probe_argn
n is an integer between 0 and 11. Collects the nth argument from the static probe at which the tracepoint is located. See section 5.1.10 Static Probe Points.

$_sdata
Collect static tracepoint marker specific data. Only available for static tracepoints. See section Tracepoint Action Lists. On the UST static tracepoints library backend, an instrumentation point resembles a printf function call. The tracing library is able to collect user specified data formatted to a character string using the format provided by the programmer that instrumented the program. Other backends have similar mechanisms. Here's an example of a UST marker call:

 
 const char master_name[] = "$your_name";
 trace_mark(channel1, marker1, "hello %s", master_name)

In this case, collecting $_sdata collects the string `hello $yourname'. When analyzing the trace buffer, you can inspect `$_sdata' like any other variable available to .

You can give several consecutive collect commands, each one with a single argument, or one collect command with several arguments separated by commas; the effect is the same.

The optional mods changes the usual handling of the arguments. s requests that pointers to chars be handled as strings, in particular collecting the contents of the memory being pointed at, up to the first zero. The upper bound is by default the value of the print elements variable; if s is followed by a decimal number, that is the upper bound instead. So for instance `collect/s25 mystr' collects as many as 25 characters at `mystr'.

The command info scope (see section info scope) is particularly useful for figuring out what data to collect.

teval expr1, expr2, ...
Evaluate the given expressions when the tracepoint is hit. This command accepts a comma-separated list of expressions. The results are discarded, so this is mainly useful for assigning values to trace state variables (see section 13.1.5 Trace State Variables) without adding those values to the trace buffer, as would be the case if the collect action were used.

while-stepping n
Perform n single-step instruction traces after the tracepoint, collecting new data after each step. The while-stepping command is followed by the list of what to collect while stepping (followed by its own end command):

 
> while-stepping 12
  > collect $regs, myglobal
  > end
>

Note that $pc is not automatically collected by while-stepping; you need to explicitly collect that register if you need it. You may abbreviate while-stepping as ws or stepping.

set default-collect expr1, expr2, ...
This variable is a list of expressions to collect at each tracepoint hit. It is effectively an additional collect action prepended to every tracepoint action list. The expressions are parsed individually for each tracepoint, so for instance a variable named xyz may be interpreted as a global for one tracepoint, and a local for another, as appropriate to the tracepoint's location.

show default-collect
Show the list of expressions that are collected by default at each tracepoint hit.


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13.1.7 Listing Tracepoints

info tracepoints [num...]
Display information about the tracepoint num. If you don't specify a tracepoint number, displays information about all the tracepoints defined so far. The format is similar to that used for info breakpoints; in fact, info tracepoints is the same command, simply restricting itself to tracepoints.

A tracepoint's listing may include additional information specific to tracing:

 
() info trace
Num     Type           Disp Enb Address    What
1       tracepoint     keep y   0x0804ab57 in foo() at main.cxx:7
        while-stepping 20
          collect globfoo, $regs
        end
        collect globfoo2
        end
        pass count 1200 
2       tracepoint     keep y   <MULTIPLE>
        collect $eip
2.1                         y     0x0804859c in func4 at change-loc.h:35
        installed on target
2.2                         y     0xb7ffc480 in func4 at change-loc.h:35
        installed on target
2.3                         y     <PENDING>  set_tracepoint
3       tracepoint     keep y   0x080485b1 in foo at change-loc.c:29
        not installed on target
()

This command can be abbreviated info tp.


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13.1.8 Listing Static Tracepoint Markers

info static-tracepoint-markers
Display information about all static tracepoint markers defined in the program.

For each marker, the following columns are printed:

Count
An incrementing counter, output to help readability. This is not a stable identifier.
ID
The marker ID, as reported by the target.
Enabled or Disabled
Probed markers are tagged with `y'. `n' identifies marks that are not enabled.
Address
Where the marker is in your program, as a memory address.
What
Where the marker is in the source for your program, as a file and line number. If the debug information included in the program does not allow to locate the source of the marker, this column will be left blank.

In addition, the following information may be printed for each marker:

Data
User data passed to the tracing library by the marker call. In the UST backend, this is the format string passed as argument to the marker call.
Static tracepoints probing the marker
The list of static tracepoints attached to the marker.

 
() info static-tracepoint-markers
Cnt ID         Enb Address            What
1   ust/bar2   y   0x0000000000400e1a in main at stexample.c:25
     Data: number1 %d number2 %d
     Probed by static tracepoints: #2
2   ust/bar33  n   0x0000000000400c87 in main at stexample.c:24
     Data: str %s
()


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13.1.9 Starting and Stopping Trace Experiments

tstart
This command starts the trace experiment, and begins collecting data. It has the side effect of discarding all the data collected in the trace buffer during the previous trace experiment. If any arguments are supplied, they are taken as a note and stored with the trace experiment's state. The notes may be arbitrary text, and are especially useful with disconnected tracing in a multi-user context; the notes can explain what the trace is doing, supply user contact information, and so forth.

tstop
This command stops the trace experiment. If any arguments are supplied, they are recorded with the experiment as a note. This is useful if you are stopping a trace started by someone else, for instance if the trace is interfering with the system's behavior and needs to be stopped quickly.

Note: a trace experiment and data collection may stop automatically if any tracepoint's passcount is reached (see section 13.1.3 Tracepoint Passcounts), or if the trace buffer becomes full.

tstatus
This command displays the status of the current trace data collection.

Here is an example of the commands we described so far:

 
() trace gdb_c_test
() actions
Enter actions for tracepoint #1, one per line.
> collect $regs,$locals,$args
> while-stepping 11
  > collect $regs
  > end
> end
() tstart
	[time passes ...]
() tstop

You can choose to continue running the trace experiment even if disconnects from the target, voluntarily or involuntarily. For commands such as detach, the debugger will ask what you want to do with the trace. But for unexpected terminations ( crash, network outage), it would be unfortunate to lose hard-won trace data, so the variable disconnected-tracing lets you decide whether the trace should continue running without .

set disconnected-tracing on
set disconnected-tracing off
Choose whether a tracing run should continue to run if has disconnected from the target. Note that detach or quit will ask you directly what to do about a running trace no matter what this variable's setting, so the variable is mainly useful for handling unexpected situations, such as loss of the network.

show disconnected-tracing
Show the current choice for disconnected tracing.

When you reconnect to the target, the trace experiment may or may not still be running; it might have filled the trace buffer in the meantime, or stopped for one of the other reasons. If it is running, it will continue after reconnection.

Upon reconnection, the target will upload information about the tracepoints in effect. will then compare that information to the set of tracepoints currently defined, and attempt to match them up, allowing for the possibility that the numbers may have changed due to creation and deletion in the meantime. If one of the target's tracepoints does not match any in , the debugger will create a new tracepoint, so that you have a number with which to specify that tracepoint. This matching-up process is necessarily heuristic, and it may result in useless tracepoints being created; you may simply delete them if they are of no use.

If your target agent supports a circular trace buffer, then you can run a trace experiment indefinitely without filling the trace buffer; when space runs out, the agent deletes already-collected trace frames, oldest first, until there is enough room to continue collecting. This is especially useful if your tracepoints are being hit too often, and your trace gets terminated prematurely because the buffer is full. To ask for a circular trace buffer, simply set `circular-trace-buffer' to on. You can set this at any time, including during tracing; if the agent can do it, it will change buffer handling on the fly, otherwise it will not take effect until the next run.

set circular-trace-buffer on
set circular-trace-buffer off
Choose whether a tracing run should use a linear or circular buffer for trace data. A linear buffer will not lose any trace data, but may fill up prematurely, while a circular buffer will discard old trace data, but it will have always room for the latest tracepoint hits.

show circular-trace-buffer
Show the current choice for the trace buffer. Note that this may not match the agent's current buffer handling, nor is it guaranteed to match the setting that might have been in effect during a past run, for instance if you are looking at frames from a trace file.

set trace-buffer-size n
set trace-buffer-size unlimited
Request that the target use a trace buffer of n bytes. Not all targets will honor the request; they may have a compiled-in size for the trace buffer, or some other limitation. Set to a value of unlimited or -1 to let the target use whatever size it likes. This is also the default.

show trace-buffer-size
Show the current requested size for the trace buffer. Note that this will only match the actual size if the target supports size-setting, and was able to handle the requested size. For instance, if the target can only change buffer size between runs, this variable will not reflect the change until the next run starts. Use tstatus to get a report of the actual buffer size.

set trace-user text

show trace-user

set trace-notes text
Set the trace run's notes.

show trace-notes
Show the trace run's notes.

set trace-stop-notes text
Set the trace run's stop notes. The handling of the note is as for tstop arguments; the set command is convenient way to fix a stop note that is mistaken or incomplete.

show trace-stop-notes
Show the trace run's stop notes.


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13.1.10 Tracepoint Restrictions

There are a number of restrictions on the use of tracepoints. As described above, tracepoint data gathering occurs on the target without interaction from . Thus the full capabilities of the debugger are not available during data gathering, and then at data examination time, you will be limited by only having what was collected. The following items describe some common problems, but it is not exhaustive, and you may run into additional difficulties not mentioned here.


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13.2 Using the Collected Data

After the tracepoint experiment ends, you use commands for examining the trace data. The basic idea is that each tracepoint collects a trace snapshot every time it is hit and another snapshot every time it single-steps. All these snapshots are consecutively numbered from zero and go into a buffer, and you can examine them later. The way you examine them is to focus on a specific trace snapshot. When the remote stub is focused on a trace snapshot, it will respond to all requests for memory and registers by reading from the buffer which belongs to that snapshot, rather than from real memory or registers of the program being debugged. This means that all commands (print, info registers, backtrace, etc.) will behave as if we were currently debugging the program state as it was when the tracepoint occurred. Any requests for data that are not in the buffer will fail.

13.2.1 tfind n  How to select a trace snapshot
13.2.2 tdump  How to display all data for a snapshot
13.2.3 save tracepoints filename  How to save tracepoints for a future run


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13.2.1 tfind n

The basic command for selecting a trace snapshot from the buffer is tfind n, which finds trace snapshot number n, counting from zero. If no argument n is given, the next snapshot is selected.

Here are the various forms of using the tfind command.

tfind start
Find the first snapshot in the buffer. This is a synonym for tfind 0 (since 0 is the number of the first snapshot).

tfind none
Stop debugging trace snapshots, resume live debugging.

tfind end
Same as `tfind none'.

tfind
No argument means find the next trace snapshot.

tfind -
Find the previous trace snapshot before the current one. This permits retracing earlier steps.

tfind tracepoint num
Find the next snapshot associated with tracepoint num. Search proceeds forward from the last examined trace snapshot. If no argument num is given, it means find the next snapshot collected for the same tracepoint as the current snapshot.

tfind pc addr
Find the next snapshot associated with the value addr of the program counter. Search proceeds forward from the last examined trace snapshot. If no argument addr is given, it means find the next snapshot with the same value of PC as the current snapshot.

tfind outside addr1, addr2
Find the next snapshot whose PC is outside the given range of addresses (exclusive).

tfind range addr1, addr2
Find the next snapshot whose PC is between addr1 and addr2 (inclusive).

tfind line [file:]n
Find the next snapshot associated with the source line n. If the optional argument file is given, refer to line n in that source file. Search proceeds forward from the last examined trace snapshot. If no argument n is given, it means find the next line other than the one currently being examined; thus saying tfind line repeatedly can appear to have the same effect as stepping from line to line in a live debugging session.

The default arguments for the tfind commands are specifically designed to make it easy to scan through the trace buffer. For instance, tfind with no argument selects the next trace snapshot, and tfind - with no argument selects the previous trace snapshot. So, by giving one tfind command, and then simply hitting RET repeatedly you can examine all the trace snapshots in order. Or, by saying tfind - and then hitting RET repeatedly you can examine the snapshots in reverse order. The tfind line command with no argument selects the snapshot for the next source line executed. The tfind pc command with no argument selects the next snapshot with the same program counter (PC) as the current frame. The tfind tracepoint command with no argument selects the next trace snapshot collected by the same tracepoint as the current one.

In addition to letting you scan through the trace buffer manually, these commands make it easy to construct scripts that scan through the trace buffer and print out whatever collected data you are interested in. Thus, if we want to examine the PC, FP, and SP registers from each trace frame in the buffer, we can say this:

 
() tfind start
() while ($trace_frame != -1)
> printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \
          $trace_frame, $pc, $sp, $fp
> tfind
> end

Frame 0, PC = 0020DC64, SP = 0030BF3C, FP = 0030BF44
Frame 1, PC = 0020DC6C, SP = 0030BF38, FP = 0030BF44
Frame 2, PC = 0020DC70, SP = 0030BF34, FP = 0030BF44
Frame 3, PC = 0020DC74, SP = 0030BF30, FP = 0030BF44
Frame 4, PC = 0020DC78, SP = 0030BF2C, FP = 0030BF44
Frame 5, PC = 0020DC7C, SP = 0030BF28, FP = 0030BF44
Frame 6, PC = 0020DC80, SP = 0030BF24, FP = 0030BF44
Frame 7, PC = 0020DC84, SP = 0030BF20, FP = 0030BF44
Frame 8, PC = 0020DC88, SP = 0030BF1C, FP = 0030BF44
Frame 9, PC = 0020DC8E, SP = 0030BF18, FP = 0030BF44
Frame 10, PC = 00203F6C, SP = 0030BE3C, FP = 0030BF14

Or, if we want to examine the variable X at each source line in the buffer:

 
() tfind start
() while ($trace_frame != -1)
> printf "Frame %d, X == %d\n", $trace_frame, X
> tfind line
> end

Frame 0, X = 1
Frame 7, X = 2
Frame 13, X = 255


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13.2.2 tdump

This command takes no arguments. It prints all the data collected at the current trace snapshot.

 
() trace 444
() actions
Enter actions for tracepoint #2, one per line:
> collect $regs, $locals, $args, gdb_long_test
> end

() tstart

() tfind line 444
#0  gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66)
at gdb_test.c:444
444        printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", )

() tdump
Data collected at tracepoint 2, trace frame 1:
d0             0xc4aa0085       -995491707
d1             0x18     24
d2             0x80     128
d3             0x33     51
d4             0x71aea3d        119204413
d5             0x22     34
d6             0xe0     224
d7             0x380035 3670069
a0             0x19e24a 1696330
a1             0x3000668        50333288
a2             0x100    256
a3             0x322000 3284992
a4             0x3000698        50333336
a5             0x1ad3cc 1758156
fp             0x30bf3c 0x30bf3c
sp             0x30bf34 0x30bf34
ps             0x0      0
pc             0x20b2c8 0x20b2c8
fpcontrol      0x0      0
fpstatus       0x0      0
fpiaddr        0x0      0
p = 0x20e5b4 "gdb-test"
p1 = (void *) 0x11
p2 = (void *) 0x22
p3 = (void *) 0x33
p4 = (void *) 0x44
p5 = (void *) 0x55
p6 = (void *) 0x66
gdb_long_test = 17 '\021'

()

tdump works by scanning the tracepoint's current collection actions and printing the value of each expression listed. So tdump can fail, if after a run, you change the tracepoint's actions to mention variables that were not collected during the run.

Also, for tracepoints with while-stepping loops, tdump uses the collected value of $pc to distinguish between trace frames that were collected at the tracepoint hit, and frames that were collected while stepping. This allows it to correctly choose whether to display the basic list of collections, or the collections from the body of the while-stepping loop. However, if $pc was not collected, then tdump will always attempt to dump using the basic collection list, and may fail if a while-stepping frame does not include all the same data that is collected at the tracepoint hit.


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13.2.3 save tracepoints filename

This command saves all current tracepoint definitions together with their actions and passcounts, into a file `filename' suitable for use in a later debugging session. To read the saved tracepoint definitions, use the source command (see section 23.1.3 Command Files). The save-tracepoints command is a deprecated alias for save tracepoints


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13.3 Convenience Variables for Tracepoints

(int) $trace_frame
The current trace snapshot (a.k.a. frame) number, or -1 if no snapshot is selected.

(int) $tracepoint
The tracepoint for the current trace snapshot.

(int) $trace_line
The line number for the current trace snapshot.

(char []) $trace_file
The source file for the current trace snapshot.

(char []) $trace_func
The name of the function containing $tracepoint.

Note: $trace_file is not suitable for use in printf, use output instead.

Here's a simple example of using these convenience variables for stepping through all the trace snapshots and printing some of their data. Note that these are not the same as trace state variables, which are managed by the target.

 
() tfind start

() while $trace_frame != -1
> output $trace_file
> printf ", line %d (tracepoint #%d)\n", $trace_line, $tracepoint
> tfind
> end


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13.4 Using Trace Files

In some situations, the target running a trace experiment may no longer be available; perhaps it crashed, or the hardware was needed for a different activity. To handle these cases, you can arrange to dump the trace data into a file, and later use that file as a source of trace data, via the target tfile command.

tsave [ -r ] filename
tsave [-ctf] dirname
Save the trace data to filename. By default, this command assumes that filename refers to the host filesystem, so if necessary will copy raw trace data up from the target and then save it. If the target supports it, you can also supply the optional argument -r ("remote") to direct the target to save the data directly into filename in its own filesystem, which may be more efficient if the trace buffer is very large. (Note, however, that target tfile can only read from files accessible to the host.) By default, this command will save trace frame in tfile format. You can supply the optional argument -ctf to save date in CTF format. The Common Trace Format (CTF) is proposed as a trace format that can be shared by multiple debugging and tracing tools. Please go to @indicateurl{http://www.efficios.com/ctf} to get more information.

target tfile filename
target ctf dirname
Use the file named filename or directory named dirname as a source of trace data. Commands that examine data work as they do with a live target, but it is not possible to run any new trace experiments. tstatus will report the state of the trace run at the moment the data was saved, as well as the current trace frame you are examining. filename or dirname must be on a filesystem accessible to the host.

 
() target ctf ctf.ctf
() tfind
Found trace frame 0, tracepoint 2
39            ++a;  /* set tracepoint 1 here */
() tdump
Data collected at tracepoint 2, trace frame 0:
i = 0
a = 0
b = 1 '\001'
c = {"123", "456", "789", "123", "456", "789"}
d = {{{a = 1, b = 2}, {a = 3, b = 4}}, {{a = 5, b = 6}, {a = 7, b = 8}}}
() p b
$1 = 1


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14. Debugging Programs That Use Overlays

If your program is too large to fit completely in your target system's memory, you can sometimes use overlays to work around this problem. provides some support for debugging programs that use overlays.

14.1 How Overlays Work  A general explanation of overlays.
14.2 Overlay Commands  Managing overlays in .
14.3 Automatic Overlay Debugging  can find out which overlays are mapped by asking the inferior.
14.4 Overlay Sample Program  A sample program using overlays.


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14.1 How Overlays Work

Suppose you have a computer whose instruction address space is only 64 kilobytes long, but which has much more memory which can be accessed by other means: special instructions, segment registers, or memory management hardware, for example. Suppose further that you want to adapt a program which is larger than 64 kilobytes to run on this system.

One solution is to identify modules of your program which are relatively independent, and need not call each other directly; call these modules overlays. Separate the overlays from the main program, and place their machine code in the larger memory. Place your main program in instruction memory, but leave at least enough space there to hold the largest overlay as well.

Now, to call a function located in an overlay, you must first copy that overlay's machine code from the large memory into the space set aside for it in the instruction memory, and then jump to its entry point there.

 
    Data             Instruction            Larger
Address Space       Address Space        Address Space
+-----------+       +-----------+        +-----------+
|           |       |           |        |           |
+-----------+       +-----------+        +-----------+<-- overlay 1
| program   |       |   main    |   .----| overlay 1 | load address
| variables |       |  program  |   |    +-----------+
| and heap  |       |           |   |    |           |
+-----------+       |           |   |    +-----------+<-- overlay 2
|           |       +-----------+   |    |           | load address
+-----------+       |           |   |  .-| overlay 2 |
                    |           |   |  | |           |
         mapped --->+-----------+   |  | +-----------+
         address    |           |   |  | |           |
                    |  overlay  | <-'  | |           |
                    |   area    |  <---' +-----------+<-- overlay 3
                    |           | <---.  |           | load address
                    +-----------+     `--| overlay 3 |
                    |           |        |           |
                    +-----------+        |           |
                                         +-----------+
                                         |           |
                                         +-----------+


                    A code overlay

The diagram (see A code overlay) shows a system with separate data and instruction address spaces. To map an overlay, the program copies its code from the larger address space to the instruction address space. Since the overlays shown here all use the same mapped address, only one may be mapped at a time. For a system with a single address space for data and instructions, the diagram would be similar, except that the program variables and heap would share an address space with the main program and the overlay area.

An overlay loaded into instruction memory and ready for use is called a mapped overlay; its mapped address is its address in the instruction memory. An overlay not present (or only partially present) in instruction memory is called unmapped; its load address is its address in the larger memory. The mapped address is also called the virtual memory address, or VMA; the load address is also called the load memory address, or LMA.

Unfortunately, overlays are not a completely transparent way to adapt a program to limited instruction memory. They introduce a new set of global constraints you must keep in mind as you design your program:

The overlay system described above is rather simple, and could be improved in many ways:


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14.2 Overlay Commands

To use 's overlay support, each overlay in your program must correspond to a separate section of the executable file. The section's virtual memory address and load memory address must be the overlay's mapped and load addresses. Identifying overlays with sections allows to determine the appropriate address of a function or variable, depending on whether the overlay is mapped or not.

's overlay commands all start with the word overlay; you can abbreviate this as ov or ovly. The commands are:

overlay off
Disable 's overlay support. When overlay support is disabled, assumes that all functions and variables are always present at their mapped addresses. By default, 's overlay support is disabled.

overlay manual
Enable manual overlay debugging. In this mode, relies on you to tell it which overlays are mapped, and which are not, using the overlay map-overlay and overlay unmap-overlay commands described below.

overlay map-overlay overlay
overlay map overlay
Tell that overlay is now mapped; overlay must be the name of the object file section containing the overlay. When an overlay is mapped, assumes it can find the overlay's functions and variables at their mapped addresses. assumes that any other overlays whose mapped ranges overlap that of overlay are now unmapped.

overlay unmap-overlay overlay
overlay unmap overlay
Tell that overlay is no longer mapped; overlay must be the name of the object file section containing the overlay. When an overlay is unmapped, assumes it can find the overlay's functions and variables at their load addresses.

overlay auto
Enable automatic overlay debugging. In this mode, consults a data structure the overlay manager maintains in the inferior to see which overlays are mapped. For details, see 14.3 Automatic Overlay Debugging.

overlay load-target
overlay load
Re-read the overlay table from the inferior. Normally, re-reads the table automatically each time the inferior stops, so this command should only be necessary if you have changed the overlay mapping yourself using . This command is only useful when using automatic overlay debugging.

overlay list-overlays
overlay list
Display a list of the overlays currently mapped, along with their mapped addresses, load addresses, and sizes.

Normally, when prints a code address, it includes the name of the function the address falls in:

 
() print main
$3 = {int ()} 0x11a0 <main>
When overlay debugging is enabled, recognizes code in unmapped overlays, and prints the names of unmapped functions with asterisks around them. For example, if foo is a function in an unmapped overlay, prints it this way:

 
() overlay list
No sections are mapped.
() print foo
$5 = {int (int)} 0x100000 <*foo*>
When foo's overlay is mapped, prints the function's name normally:

 
() overlay list
Section .ov.foo.text, loaded at 0x100000 - 0x100034,
        mapped at 0x1016 - 0x104a
() print foo
$6 = {int (int)} 0x1016 <foo>

When overlay debugging is enabled, can find the correct address for functions and variables in an overlay, whether or not the overlay is mapped. This allows most commands, like break and disassemble, to work normally, even on unmapped code. However, 's breakpoint support has some limitations:


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14.3 Automatic Overlay Debugging

can automatically track which overlays are mapped and which are not, given some simple co-operation from the overlay manager in the inferior. If you enable automatic overlay debugging with the overlay auto command (see section 14.2 Overlay Commands), looks in the inferior's memory for certain variables describing the current state of the overlays.

Here are the variables your overlay manager must define to support 's automatic overlay debugging:

_ovly_table:
This variable must be an array of the following structures:

 
struct
{
  /* The overlay's mapped address.  */
  unsigned long vma;

  /* The size of the overlay, in bytes.  */
  unsigned long size;

  /* The overlay's load address.  */
  unsigned long lma;

  /* Non-zero if the overlay is currently mapped;
     zero otherwise.  */
  unsigned long mapped;
}

_novlys:
This variable must be a four-byte signed integer, holding the total number of elements in _ovly_table.

To decide whether a particular overlay is mapped or not, looks for an entry in _ovly_table whose vma and lma members equal the VMA and LMA of the overlay's section in the executable file. When finds a matching entry, it consults the entry's mapped member to determine whether the overlay is currently mapped.

In addition, your overlay manager may define a function called _ovly_debug_event. If this function is defined, will silently set a breakpoint there. If the overlay manager then calls this function whenever it has changed the overlay table, this will enable to accurately keep track of which overlays are in program memory, and update any breakpoints that may be set in overlays. This will allow breakpoints to work even if the overlays are kept in ROM or other non-writable memory while they are not being executed.


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14.4 Overlay Sample Program

When linking a program which uses overlays, you must place the overlays at their load addresses, while relocating them to run at their mapped addresses. To do this, you must write a linker script (see section `Overlay Description' in Using ld: the GNU linker). Unfortunately, since linker scripts are specific to a particular host system, target architecture, and target memory layout, this manual cannot provide portable sample code demonstrating 's overlay support.

However, the source distribution does contain an overlaid program, with linker scripts for a few systems, as part of its test suite. The program consists of the following files from `gdb/testsuite/gdb.base':

`overlays.c'
The main program file.
`ovlymgr.c'
A simple overlay manager, used by `overlays.c'.
`foo.c'
`bar.c'
`baz.c'
`grbx.c'
Overlay modules, loaded and used by `overlays.c'.
`d10v.ld'
`m32r.ld'
Linker scripts for linking the test program on the d10v-elf and m32r-elf targets.

You can build the test program using the d10v-elf GCC cross-compiler like this:

 
$ d10v-elf-gcc -g -c overlays.c
$ d10v-elf-gcc -g -c ovlymgr.c
$ d10v-elf-gcc -g -c foo.c
$ d10v-elf-gcc -g -c bar.c
$ d10v-elf-gcc -g -c baz.c
$ d10v-elf-gcc -g -c grbx.c
$ d10v-elf-gcc -g overlays.o ovlymgr.o foo.o bar.o \
                  baz.o grbx.o -Wl,-Td10v.ld -o overlays

The build process is identical for any other architecture, except that you must substitute the appropriate compiler and linker script for the target system for d10v-elf-gcc and d10v.ld.


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15. Using with Different Languages

Although programming languages generally have common aspects, they are rarely expressed in the same manner. For instance, in ANSI C, dereferencing a pointer p is accomplished by *p, but in Modula-2, it is accomplished by p^. Values can also be represented (and displayed) differently. Hex numbers in C appear as `0x1ae', while in Modula-2 they appear as `1AEH'.

Language-specific information is built into for some languages, allowing you to express operations like the above in your program's native language, and allowing to output values in a manner consistent with the syntax of your program's native language. The language you use to build expressions is called the working language.

15.1 Switching Between Source Languages  Switching between source languages
15.2 Displaying the Language  Displaying the language
15.3 Type and Range Checking  Type and range checks
15.4 Supported Languages  Supported languages
15.5 Unsupported Languages  Unsupported languages


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15.1 Switching Between Source Languages

There are two ways to control the working language--either have set it automatically, or select it manually yourself. You can use the set language command for either purpose. On startup, defaults to setting the language automatically. The working language is used to determine how expressions you type are interpreted, how values are printed, etc.

In addition to the working language, every source file that knows about has its own working language. For some object file formats, the compiler might indicate which language a particular source file is in. However, most of the time infers the language from the name of the file. The language of a source file controls whether C++ names are demangled--this way backtrace can show each frame appropriately for its own language. There is no way to set the language of a source file from within , but you can set the language associated with a filename extension. See section Displaying the Language.

This is most commonly a problem when you use a program, such as cfront or f2c, that generates C but is written in another language. In that case, make the program use #line directives in its C output; that way will know the correct language of the source code of the original program, and will display that source code, not the generated C code.

15.1.1 List of Filename Extensions and Languages  Filename extensions and languages.
15.1.2 Setting the Working Language  Setting the working language manually
15.1.3 Having Infer the Source Language  Having infer the source language


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15.1.1 List of Filename Extensions and Languages

If a source file name ends in one of the following extensions, then infers that its language is the one indicated.

`.ada'
`.ads'
`.adb'
`.a'
Ada source file.

`.c'
C source file

`.C'
`.cc'
`.cp'
`.cpp'
`.cxx'
`.c++'
C++ source file

`.d'
D source file

`.m'
Objective-C source file

`.f'
`.F'
Fortran source file

`.mod'
Modula-2 source file

`.s'
`.S'
Assembler source file. This actually behaves almost like C, but does not skip over function prologues when stepping.

In addition, you may set the language associated with a filename extension. See section Displaying the Language.


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15.1.2 Setting the Working Language

If you allow to set the language automatically, expressions are interpreted the same way in your debugging session and your program.

If you wish, you may set the language manually. To do this, issue the command `set language lang', where lang is the name of a language, such as c or modula-2. For a list of the supported languages, type `set language'.

Setting the language manually prevents from updating the working language automatically. This can lead to confusion if you try to debug a program when the working language is not the same as the source language, when an expression is acceptable to both languages--but means different things. For instance, if the current source file were written in C, and was parsing Modula-2, a command such as:

 
print a = b + c

might not have the effect you intended. In C, this means to add b and c and place the result in a. The result printed would be the value of a. In Modula-2, this means to compare a to the result of b+c, yielding a BOOLEAN value.


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15.1.3 Having Infer the Source Language

To have set the working language automatically, use `set language local' or `set language auto'. then infers the working language. That is, when your program stops in a frame (usually by encountering a breakpoint), sets the working language to the language recorded for the function in that frame. If the language for a frame is unknown (that is, if the function or block corresponding to the frame was defined in a source file that does not have a recognized extension), the current working language is not changed, and issues a warning.

This may not seem necessary for most programs, which are written entirely in one source language. However, program modules and libraries written in one source language can be used by a main program written in a different source language. Using `set language auto' in this case frees you from having to set the working language manually.


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15.2 Displaying the Language

The following commands help you find out which language is the working language, and also what language source files were written in.

show language
Display the current working language. This is the language you can use with commands such as print to build and compute expressions that may involve variables in your program.

info frame
Display the source language for this frame. This language becomes the working language if you use an identifier from this frame. See section Information about a Frame, to identify the other information listed here.

info source
Display the source language of this source file. See section Examining the Symbol Table, to identify the other information listed here.

In unusual circumstances, you may have source files with extensions not in the standard list. You can then set the extension associated with a language explicitly:

set extension-language ext language
Tell that source files with extension ext are to be assumed as written in the source language language.

info extensions
List all the filename extensions and the associated languages.


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15.3 Type and Range Checking

Some languages are designed to guard you against making seemingly common errors through a series of compile- and run-time checks. These include checking the type of arguments to functions and operators and making sure mathematical overflows are caught at run time. Checks such as these help to ensure a program's correctness once it has been compiled by eliminating type mismatches and providing active checks for range errors when your program is running.

By default checks for these errors according to the rules of the current source language. Although does not check the statements in your program, it can check expressions entered directly into for evaluation via the print command, for example.

15.3.1 An Overview of Type Checking  An overview of type checking
15.3.2 An Overview of Range Checking  An overview of range checking


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15.3.1 An Overview of Type Checking

Some languages, such as C and C++, are strongly typed, meaning that the arguments to operators and functions have to be of the correct type, otherwise an error occurs. These checks prevent type mismatch errors from ever causing any run-time problems. For example,

 
int klass::my_method(char *b) { return  b ? 1 : 2; }

() print obj.my_method (0)
$1 = 2
but
() print obj.my_method (0x1234)
Cannot resolve method klass::my_method to any overloaded instance

The second example fails because in C++ the integer constant `0x1234' is not type-compatible with the pointer parameter type.

For the expressions you use in commands, you can tell to not enforce strict type checking or to treat any mismatches as errors and abandon the expression; When type checking is disabled, successfully evaluates expressions like the second example above.

Even if type checking is off, there may be other reasons related to type that prevent from evaluating an expression. For instance, does not know how to add an int and a struct foo. These particular type errors have nothing to do with the language in use and usually arise from expressions which make little sense to evaluate anyway.

provides some additional commands for controlling type checking:

set check type on
set check type off
Set strict type checking on or off. If any type mismatches occur in evaluating an expression while type checking is on, prints a message and aborts evaluation of the expression.

show check type
Show the current setting of type checking and whether is enforcing strict type checking rules.


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15.3.2 An Overview of Range Checking

In some languages (such as Modula-2), it is an error to exceed the bounds of a type; this is enforced with run-time checks. Such range checking is meant to ensure program correctness by making sure computations do not overflow, or indices on an array element access do not exceed the bounds of the array.

For expressions you use in commands, you can tell to treat range errors in one of three ways: ignore them, always treat them as errors and abandon the expression, or issue warnings but evaluate the expression anyway.

A range error can result from numerical overflow, from exceeding an array index bound, or when you type a constant that is not a member of any type. Some languages, however, do not treat overflows as an error. In many implementations of C, mathematical overflow causes the result to "wrap around" to lower values--for example, if m is the largest integer value, and s is the smallest, then

 
m + 1 => s

This, too, is specific to individual languages, and in some cases specific to individual compilers or machines. See section Supported Languages, for further details on specific languages.

provides some additional commands for controlling the range checker:

set check range auto
Set range checking on or off based on the current working language. See section Supported Languages, for the default settings for each language.

set check range on
set check range off
Set range checking on or off, overriding the default setting for the current working language. A warning is issued if the setting does not match the language default. If a range error occurs and range checking is on, then a message is printed and evaluation of the expression is aborted.

set check range warn
Output messages when the range checker detects a range error, but attempt to evaluate the expression anyway. Evaluating the expression may still be impossible for other reasons, such as accessing memory that the process does not own (a typical example from many Unix systems).

show range
Show the current setting of the range checker, and whether or not it is being set automatically by .


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15.4 Supported Languages

supports C, C++, D, Go, Objective-C, Fortran, Java, OpenCL C, Pascal, assembly, Modula-2, and Ada. Some features may be used in expressions regardless of the language you use: the @ and :: operators, and the `{type}addr' construct (see section Expressions) can be used with the constructs of any supported language.

The following sections detail to what degree each source language is supported by . These sections are not meant to be language tutorials or references, but serve only as a reference guide to what the expression parser accepts, and what input and output formats should look like for different languages. There are many good books written on each of these languages; please look to these for a language reference or tutorial.

15.4.1 C and C++  
15.4.2 D  
15.4.3 Go  
15.4.4 Objective-C  
15.4.5 OpenCL C  
15.4.6 Fortran  
15.4.7 Pascal  
15.4.8 Modula-2  
15.4.9 Ada  


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15.4.1 C and C++

Since C and C++ are so closely related, many features of apply to both languages. Whenever this is the case, we discuss those languages together.

The C++ debugging facilities are jointly implemented by the C++ compiler and . Therefore, to debug your C++ code effectively, you must compile your C++ programs with a supported C++ compiler, such as GNU g++, or the HP ANSI C++ compiler (aCC).

15.4.1.1 C and C++ Operators  C and C++ operators
15.4.1.2 C and C++ Constants  C and C++ constants
15.4.1.3 C++ Expressions  C++ expressions
15.4.1.4 C and C++ Defaults  Default settings for C and C++
15.4.1.5 C and C++ Type and Range Checks  C and C++ type and range checks
15.4.1.6 and C  
15.4.1.7 Features for C++  features for C++
15.4.1.8 Decimal Floating Point format  Numbers in Decimal Floating Point format


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15.4.1.1 C and C++ Operators

Operators must be defined on values of specific types. For instance, + is defined on numbers, but not on structures. Operators are often defined on groups of types.

For the purposes of C and C++, the following definitions hold:

The following operators are supported. They are listed here in order of increasing precedence:

,
The comma or sequencing operator. Expressions in a comma-separated list are evaluated from left to right, with the result of the entire expression being the last expression evaluated.

=
Assignment. The value of an assignment expression is the value assigned. Defined on scalar types.

op=
Used in an expression of the form a op= b, and translated to a = a op b. op= and = have the same precedence. op is any one of the operators |, ^, &, <<, >>, +, -, *, /, %.

?:
The ternary operator. a ? b : c can be thought of as: if a then b else c. a should be of an integral type.

||
Logical OR. Defined on integral types.

&&
Logical AND. Defined on integral types.

|
Bitwise OR. Defined on integral types.

^
Bitwise exclusive-OR. Defined on integral types.

&
Bitwise AND. Defined on integral types.

==, !=
Equality and inequality. Defined on scalar types. The value of these expressions is 0 for false and non-zero for true.

<, >, <=, >=
Less than, greater than, less than or equal, greater than or equal. Defined on scalar types. The value of these expressions is 0 for false and non-zero for true.

<<, >>
left shift, and right shift. Defined on integral types.

@
The "artificial array" operator (see section Expressions).

+, -
Addition and subtraction. Defined on integral types, floating-point types and pointer types.

*, /, %
Multiplication, division, and modulus. Multiplication and division are defined on integral and floating-point types. Modulus is defined on integral types.

++, --
Increment and decrement. When appearing before a variable, the operation is performed before the variable is used in an expression; when appearing after it, the variable's value is used before the operation takes place.

*
Pointer dereferencing. Defined on pointer types. Same precedence as ++.

&
Address operator. Defined on variables. Same precedence as ++.

For debugging C++, implements a use of `&' beyond what is allowed in the C++ language itself: you can use `&(&ref)' to examine the address where a C++ reference variable (declared with `&ref') is stored.

-
Negative. Defined on integral and floating-point types. Same precedence as ++.

!
Logical negation. Defined on integral types. Same precedence as ++.

~
Bitwise complement operator. Defined on integral types. Same precedence as ++.

., ->
Structure member, and pointer-to-structure member. For convenience, regards the two as equivalent, choosing whether to dereference a pointer based on the stored type information. Defined on struct and union data.

.*, ->*
Dereferences of pointers to members.

[]
Array indexing. a[i] is defined as *(a+i). Same precedence as ->.

()
Function parameter list. Same precedence as ->.

::
C++ scope resolution operator. Defined on struct, union, and class types.

::
Doubled colons also represent the scope operator (see section Expressions). Same precedence as ::, above.

If an operator is redefined in the user code, usually attempts to invoke the redefined version instead of using the operator's predefined meaning.


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15.4.1.2 C and C++ Constants

allows you to express the constants of C and C++ in the following ways:


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15.4.1.3 C++ Expressions

expression handling can interpret most C++ expressions.

Warning: can only debug C++ code if you use the proper compiler and the proper debug format. Currently, works best when debugging C++ code that is compiled with the most recent version of possible. The DWARF debugging format is preferred; defaults to this on most popular platforms. Other compilers and/or debug formats are likely to work badly or not at all when using to debug C++ code. See section 4.1 Compiling for Debugging.

  1. Member function calls are allowed; you can use expressions like

     
    count = aml->GetOriginal(x, y)
    

  2. While a member function is active (in the selected stack frame), your expressions have the same namespace available as the member function; that is, allows implicit references to the class instance pointer this following the same rules as C++. using declarations in the current scope are also respected by .

  3. You can call overloaded functions; resolves the function call to the right definition, with some restrictions. does not perform overload resolution involving user-defined type conversions, calls to constructors, or instantiations of templates that do not exist in the program. It also cannot handle ellipsis argument lists or default arguments.

    It does perform integral conversions and promotions, floating-point promotions, arithmetic conversions, pointer conversions, conversions of class objects to base classes, and standard conversions such as those of functions or arrays to pointers; it requires an exact match on the number of function arguments.

    Overload resolution is always performed, unless you have specified set overload-resolution off. See section Features for C++.

    You must specify set overload-resolution off in order to use an explicit function signature to call an overloaded function, as in
     
    p 'foo(char,int)'('x', 13)
    

    The command-completion facility can simplify this; see Command Completion.

  4. understands variables declared as C++ references; you can use them in expressions just as you do in C++ source--they are automatically dereferenced.

    In the parameter list shown when displays a frame, the values of reference variables are not displayed (unlike other variables); this avoids clutter, since references are often used for large structures. The address of a reference variable is always shown, unless you have specified `set print address off'.

  5. supports the C++ name resolution operator ::---your expressions can use it just as expressions in your program do. Since one scope may be defined in another, you can use :: repeatedly if necessary, for example in an expression like `scope1::scope2::name'. also allows resolving name scope by reference to source files, in both C and C++ debugging (see section Program Variables).

  6. performs argument-dependent lookup, following the C++ specification.


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15.4.1.4 C and C++ Defaults

If you allow to set range checking automatically, it defaults to off whenever the working language changes to C or C++. This happens regardless of whether you or selects the working language.

If you allow to set the language automatically, it recognizes source files whose names end with `.c', `.C', or `.cc', etc, and when enters code compiled from one of these files, it sets the working language to C or C++. See section Having Infer the Source Language, for further details.


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15.4.1.5 C and C++ Type and Range Checks

By default, when parses C or C++ expressions, strict type checking is used. However, if you turn type checking off, will allow certain non-standard conversions, such as promoting integer constants to pointers.

Range checking, if turned on, is done on mathematical operations. Array indices are not checked, since they are often used to index a pointer that is not itself an array.


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15.4.1.6 and C

The set print union and show print union commands apply to the union type. When set to `on', any union that is inside a struct or class is also printed. Otherwise, it appears as `{...}'.

The @ operator aids in the debugging of dynamic arrays, formed with pointers and a memory allocation function. See section Expressions.


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15.4.1.7 Features for C++

Some commands are particularly useful with C++, and some are designed specifically for use with C++. Here is a summary:

breakpoint menus
When you want a breakpoint in a function whose name is overloaded, has the capability to display a menu of possible breakpoint locations to help you specify which function definition you want. See section Ambiguous Expressions.

rbreak regex
Setting breakpoints using regular expressions is helpful for setting breakpoints on overloaded functions that are not members of any special classes. See section Setting Breakpoints.

catch throw
catch rethrow
catch catch
Debug C++ exception handling using these commands. See section Setting Catchpoints.

ptype typename
Print inheritance relationships as well as other information for type typename. See section Examining the Symbol Table.

info vtbl expression.
The info vtbl command can be used to display the virtual method tables of the object computed by expression. This shows one entry per virtual table; there may be multiple virtual tables when multiple inheritance is in use.

set print demangle
show print demangle
set print asm-demangle
show print asm-demangle
Control whether C++ symbols display in their source form, both when displaying code as C++ source and when displaying disassemblies. See section Print Settings.

set print object
show print object
Choose whether to print derived (actual) or declared types of objects. See section Print Settings.

set print vtbl
show print vtbl
Control the format for printing virtual function tables. See section Print Settings. (The vtbl commands do not work on programs compiled with the HP ANSI C++ compiler (aCC).)

set overload-resolution on
Enable overload resolution for C++ expression evaluation. The default is on. For overloaded functions, evaluates the arguments and searches for a function whose signature matches the argument types, using the standard C++ conversion rules (see C++ Expressions, for details). If it cannot find a match, it emits a message.

set overload-resolution off
Disable overload resolution for C++ expression evaluation. For overloaded functions that are not class member functions, chooses the first function of the specified name that it finds in the symbol table, whether or not its arguments are of the correct type. For overloaded functions that are class member functions, searches for a function whose signature exactly matches the argument types.

show overload-resolution
Show the current setting of overload resolution.

Overloaded symbol names
You can specify a particular definition of an overloaded symbol, using the same notation that is used to declare such symbols in C++: type symbol(types) rather than just symbol. You can also use the command-line word completion facilities to list the available choices, or to finish the type list for you. See section Command Completion, for details on how to do this.


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15.4.1.8 Decimal Floating Point format

can examine, set and perform computations with numbers in decimal floating point format, which in the C language correspond to the _Decimal32, _Decimal64 and _Decimal128 types as specified by the extension to support decimal floating-point arithmetic.

There are two encodings in use, depending on the architecture: BID (Binary Integer Decimal) for x86 and x86-64, and DPD (Densely Packed Decimal) for PowerPC and S/390. will use the appropriate encoding for the configured target.

Because of a limitation in `libdecnumber', the library used by to manipulate decimal floating point numbers, it is not possible to convert (using a cast, for example) integers wider than 32-bit to decimal float.

In addition, in order to imitate 's behaviour with binary floating point computations, error checking in decimal float operations ignores underflow, overflow and divide by zero exceptions.

In the PowerPC architecture, provides a set of pseudo-registers to inspect _Decimal128 values stored in floating point registers. See PowerPC for more details.


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15.4.2 D

can be used to debug programs written in D and compiled with GDC, LDC or DMD compilers. Currently supports only one D specific feature -- dynamic arrays.


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15.4.3 Go

can be used to debug programs written in Go and compiled with `gccgo' or `6g' compilers.

Here is a summary of the Go-specific features and restrictions:

The current Go package
The name of the current package does not need to be specified when specifying global variables and functions.

For example, given the program:

 
package main
var myglob = "Shall we?"
func main () {
  // ...
}

When stopped inside main either of these work:

 
(gdb) p myglob
(gdb) p main.myglob

Builtin Go types
The string type is recognized by and is printed as a string.

Builtin Go functions
The expression parser recognizes the unsafe.Sizeof function and handles it internally.

Restrictions on Go expressions
All Go operators are supported except &^. The Go _ "blank identifier" is not supported. Automatic dereferencing of pointers is not supported.


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15.4.4 Objective-C

This section provides information about some commands and command options that are useful for debugging Objective-C code. See also info classes, and info selectors, for a few more commands specific to Objective-C support.

15.4.4.1 Method Names in Commands  
15.4.4.2 The Print Command With Objective-C  


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15.4.4.1 Method Names in Commands

The following commands have been extended to accept Objective-C method names as line specifications:

A fully qualified Objective-C method name is specified as

 
-[Class methodName]

where the minus sign is used to indicate an instance method and a plus sign (not shown) is used to indicate a class method. The class name Class and method name methodName are enclosed in brackets, similar to the way messages are specified in Objective-C source code. For example, to set a breakpoint at the create instance method of class Fruit in the program currently being debugged, enter:

 
break -[Fruit create]

To list ten program lines around the initialize class method, enter:

 
list +[NSText initialize]

In the current version of , the plus or minus sign is required. In future versions of , the plus or minus sign will be optional, but you can use it to narrow the search. It is also possible to specify just a method name:

 
break create

You must specify the complete method name, including any colons. If your program's source files contain more than one create method, you'll be presented with a numbered list of classes that implement that method. Indicate your choice by number, or type `0' to exit if none apply.

As another example, to clear a breakpoint established at the makeKeyAndOrderFront: method of the NSWindow class, enter:

 
clear -[NSWindow makeKeyAndOrderFront:]


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15.4.4.2 The Print Command With Objective-C

The print command has also been extended to accept methods. For example:

 
print -[object hash]

will tell to send the hash message to object and print the result. Also, an additional command has been added, print-object or po for short, which is meant to print the description of an object. However, this command may only work with certain Objective-C libraries that have a particular hook function, _NSPrintForDebugger, defined.


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15.4.5 OpenCL C

This section provides information about s OpenCL C support.

15.4.5.1 OpenCL C Datatypes  
15.4.5.2 OpenCL C Expressions  
15.4.5.3 OpenCL C Operators  


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15.4.5.1 OpenCL C Datatypes

supports the builtin scalar and vector datatypes specified by OpenCL 1.1. In addition the half- and double-precision floating point data types of the cl_khr_fp16 and cl_khr_fp64 OpenCL extensions are also known to .


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15.4.5.2 OpenCL C Expressions

supports accesses to vector components including the access as lvalue where possible. Since OpenCL C is based on C99 most C expressions supported by can be used as well.


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15.4.5.3 OpenCL C Operators

supports the operators specified by OpenCL 1.1 for scalar and vector data types.


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15.4.6 Fortran

can be used to debug programs written in Fortran, but it currently supports only the features of Fortran 77 language.

Some Fortran compilers (GNU Fortran 77 and Fortran 95 compilers among them) append an underscore to the names of variables and functions. When you debug programs compiled by those compilers, you will need to refer to variables and functions with a trailing underscore.

15.4.6.1 Fortran Operators and Expressions  Fortran operators and expressions
15.4.6.2 Fortran Defaults  Default settings for Fortran
15.4.6.3 Special Fortran Commands  Special commands for Fortran


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15.4.6.1 Fortran Operators and Expressions

Operators must be defined on values of specific types. For instance, + is defined on numbers, but not on characters or other non- arithmetic types. Operators are often defined on groups of types.

**
The exponentiation operator. It raises the first operand to the power of the second one.

:
The range operator. Normally used in the form of array(low:high) to represent a section of array.

%
The access component operator. Normally used to access elements in derived types. Also suitable for unions. As unions aren't part of regular Fortran, this can only happen when accessing a register that uses a gdbarch-defined union type.


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15.4.6.2 Fortran Defaults

Fortran symbols are usually case-insensitive, so by default uses case-insensitive matches for Fortran symbols. You can change that with the `set case-insensitive' command, see 16. Examining the Symbol Table, for the details.


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15.4.6.3 Special Fortran Commands

has some commands to support Fortran-specific features, such as displaying common blocks.

info common [common-name]
This command prints the values contained in the Fortran COMMON block whose name is common-name. With no argument, the names of all COMMON blocks visible at the current program location are printed.


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15.4.7 Pascal

Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. does not support entering expressions, printing values, or similar features using Pascal syntax.

The Pascal-specific command set print pascal_static-members controls whether static members of Pascal objects are displayed. See section pascal_static-members.


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15.4.8 Modula-2

The extensions made to to support Modula-2 only support output from the GNU Modula-2 compiler (which is currently being developed). Other Modula-2 compilers are not currently supported, and attempting to debug executables produced by them is most likely to give an error as reads in the executable's symbol table.

15.4.8.1 Operators  Built-in operators
15.4.8.2 Built-in Functions and Procedures  Built-in functions and procedures
15.4.8.3 Constants  Modula-2 constants
15.4.8.4 Modula-2 Types  Modula-2 types
15.4.8.5 Modula-2 Defaults  Default settings for Modula-2
15.4.8.6 Deviations from Standard Modula-2  Deviations from standard Modula-2
15.4.8.7 Modula-2 Type and Range Checks  Modula-2 type and range checks
15.4.8.8 The Scope Operators :: and .  The scope operators :: and .
15.4.8.9 and Modula-2  


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15.4.8.1 Operators

Operators must be defined on values of specific types. For instance, + is defined on numbers, but not on structures. Operators are often defined on groups of types. For the purposes of Modula-2, the following definitions hold:

The following operators are supported, and appear in order of increasing precedence:

,
Function argument or array index separator.

:=
Assignment. The value of var := value is value.

<, >
Less than, greater than on integral, floating-point, or enumerated types.

<=, >=
Less than or equal to, greater than or equal to on integral, floating-point and enumerated types, or set inclusion on set types. Same precedence as <.

=, <>, #
Equality and two ways of expressing inequality, valid on scalar types. Same precedence as <. In scripts, only <> is available for inequality, since # conflicts with the script comment character.

IN
Set membership. Defined on set types and the types of their members. Same precedence as <.

OR
Boolean disjunction. Defined on boolean types.

AND, &
Boolean conjunction. Defined on boolean types.

@
The "artificial array" operator (see section Expressions).

+, -
Addition and subtraction on integral and floating-point types, or union and difference on set types.

*
Multiplication on integral and floating-point types, or set intersection on set types.

/
Division on floating-point types, or symmetric set difference on set types. Same precedence as *.

DIV, MOD
Integer division and remainder. Defined on integral types. Same precedence as *.

-
Negative. Defined on INTEGER and REAL data.

^
Pointer dereferencing. Defined on pointer types.

NOT
Boolean negation. Defined on boolean types. Same precedence as ^.

.
RECORD field selector. Defined on RECORD data. Same precedence as ^.

[]
Array indexing. Defined on ARRAY data. Same precedence as ^.

()
Procedure argument list. Defined on PROCEDURE objects. Same precedence as ^.

::, .
and Modula-2 scope operators.

Warning: Set expressions and their operations are not yet supported, so treats the use of the operator IN, or the use of operators +, -, *, /, =, , <>, #, <=, and >= on sets as an error.


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15.4.8.2 Built-in Functions and Procedures

Modula-2 also makes available several built-in procedures and functions. In describing these, the following metavariables are used:

a
represents an ARRAY variable.

c
represents a CHAR constant or variable.

i
represents a variable or constant of integral type.

m
represents an identifier that belongs to a set. Generally used in the same function with the metavariable s. The type of s should be SET OF mtype (where mtype is the type of m).

n
represents a variable or constant of integral or floating-point type.

r
represents a variable or constant of floating-point type.

t
represents a type.

v
represents a variable.

x
represents a variable or constant of one of many types. See the explanation of the function for details.

All Modula-2 built-in procedures also return a result, described below.

ABS(n)
Returns the absolute value of n.

CAP(c)
If c is a lower case letter, it returns its upper case equivalent, otherwise it returns its argument.

CHR(i)
Returns the character whose ordinal value is i.

DEC(v)
Decrements the value in the variable v by one. Returns the new value.

DEC(v,i)
Decrements the value in the variable v by i. Returns the new value.

EXCL(m,s)
Removes the element m from the set s. Returns the new set.

FLOAT(i)
Returns the floating point equivalent of the integer i.

HIGH(a)
Returns the index of the last member of a.

INC(v)
Increments the value in the variable v by one. Returns the new value.

INC(v,i)
Increments the value in the variable v by i. Returns the new value.

INCL(m,s)
Adds the element m to the set s if it is not already there. Returns the new set.

MAX(t)
Returns the maximum value of the type t.

MIN(t)
Returns the minimum value of the type t.

ODD(i)
Returns boolean TRUE if i is an odd number.

ORD(x)
Returns the ordinal value of its argument. For example, the ordinal value of a character is its ASCII value (on machines supporting the ASCII character set). x must be of an ordered type, which include integral, character and enumerated types.

SIZE(x)
Returns the size of its argument. x can be a variable or a type.

TRUNC(r)
Returns the integral part of r.

TSIZE(x)
Returns the size of its argument. x can be a variable or a type.

VAL(t,i)
Returns the member of the type t whose ordinal value is i.

Warning: Sets and their operations are not yet supported, so treats the use of procedures INCL and EXCL as an error.


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15.4.8.3 Constants

allows you to express the constants of Modula-2 in the following ways:


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15.4.8.4 Modula-2 Types

Currently can print the following data types in Modula-2 syntax: array types, record types, set types, pointer types, procedure types, enumerated types, subrange types and base types. You can also print the contents of variables declared using these type. This section gives a number of simple source code examples together with sample sessions.

The first example contains the following section of code:

 
VAR
   s: SET OF CHAR ;
   r: [20..40] ;

and you can request to interrogate the type and value of r and s.

 
() print s
{'A'..'C', 'Z'}
() ptype s
SET OF CHAR
() print r
21
() ptype r
[20..40]

Likewise if your source code declares s as:

 
VAR
   s: SET ['A'..'Z'] ;

then you may query the type of s by:

 
() ptype s
type = SET ['A'..'Z']

Note that at present you cannot interactively manipulate set expressions using the debugger.

The following example shows how you might declare an array in Modula-2 and how you can interact with to print its type and contents:

 
VAR
   s: ARRAY [-10..10] OF CHAR ;

 
() ptype s
ARRAY [-10..10] OF CHAR

Note that the array handling is not yet complete and although the type is printed correctly, expression handling still assumes that all arrays have a lower bound of zero and not -10 as in the example above.

Here are some more type related Modula-2 examples:

 
TYPE
   colour = (blue, red, yellow, green) ;
   t = [blue..yellow] ;
VAR
   s: t ;
BEGIN
   s := blue ;

The interaction shows how you can query the data type and value of a variable.

 
() print s
$1 = blue
() ptype t
type = [blue..yellow]

In this example a Modula-2 array is declared and its contents displayed. Observe that the contents are written in the same way as their C counterparts.

 
VAR
   s: ARRAY [1..5] OF CARDINAL ;
BEGIN
   s[1] := 1 ;

 
() print s
$1 = {1, 0, 0, 0, 0}
() ptype s
type = ARRAY [1..5] OF CARDINAL

The Modula-2 language interface to also understands pointer types as shown in this example:

 
VAR
   s: POINTER TO ARRAY [1..5] OF CARDINAL ;
BEGIN
   NEW(s) ;
   s^[1] := 1 ;

and you can request that describes the type of s.

 
() ptype s
type = POINTER TO ARRAY [1..5] OF CARDINAL

handles compound types as we can see in this example. Here we combine array types, record types, pointer types and subrange types:

 
TYPE
   foo = RECORD
            f1: CARDINAL ;
            f2: CHAR ;
            f3: myarray ;
         END ;

   myarray = ARRAY myrange OF CARDINAL ;
   myrange = [-2..2] ;
VAR
   s: POINTER TO ARRAY myrange OF foo ;

and you can ask to describe the type of s as shown below.

 
() ptype s
type = POINTER TO ARRAY [-2..2] OF foo = RECORD
    f1 : CARDINAL;
    f2 : CHAR;
    f3 : ARRAY [-2..2] OF CARDINAL;
END 


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15.4.8.5 Modula-2 Defaults

If type and range checking are set automatically by , they both default to on whenever the working language changes to Modula-2. This happens regardless of whether you or selected the working language.

If you allow to set the language automatically, then entering code compiled from a file whose name ends with `.mod' sets the working language to Modula-2. See section Having Infer the Source Language, for further details.


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15.4.8.6 Deviations from Standard Modula-2

A few changes have been made to make Modula-2 programs easier to debug. This is done primarily via loosening its type strictness:


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15.4.8.7 Modula-2 Type and Range Checks

Warning: in this release, does not yet perform type or range checking.

considers two Modula-2 variables type equivalent if:

As long as type checking is enabled, any attempt to combine variables whose types are not equivalent is an error.

Range checking is done on all mathematical operations, assignment, array index bounds, and all built-in functions and procedures.


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15.4.8.8 The Scope Operators :: and .

There are a few subtle differences between the Modula-2 scope operator (.) and the scope operator (::). The two have similar syntax:

 
module . id
scope :: id

where scope is the name of a module or a procedure, module the name of a module, and id is any declared identifier within your program, except another module.

Using the :: operator makes search the scope specified by scope for the identifier id. If it is not found in the specified scope, then searches all scopes enclosing the one specified by scope.

Using the . operator makes search the current scope for the identifier specified by id that was imported from the definition module specified by module. With this operator, it is an error if the identifier id was not imported from definition module module, or if id is not an identifier in module.


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15.4.8.9 and Modula-2

Some commands have little use when debugging Modula-2 programs. Five subcommands of set print and show print apply specifically to C and C++: `vtbl', `demangle', `asm-demangle', `object', and `union'. The first four apply to C++, and the last to the C union type, which has no direct analogue in Modula-2.

The @ operator (see section Expressions), while available with any language, is not useful with Modula-2. Its intent is to aid the debugging of dynamic arrays, which cannot be created in Modula-2 as they can in C or C++. However, because an address can be specified by an integral constant, the construct `{type}adrexp' is still useful.

In scripts, the Modula-2 inequality operator # is interpreted as the beginning of a comment. Use <> instead.


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15.4.9 Ada

The extensions made to for Ada only support output from the GNU Ada (GNAT) compiler. Other Ada compilers are not currently supported, and attempting to debug executables produced by them is most likely to be difficult.

15.4.9.1 Introduction  General remarks on the Ada syntax and semantics supported by Ada mode in .
15.4.9.2 Omissions from Ada  Restrictions on the Ada expression syntax.
15.4.9.3 Additions to Ada  Extensions of the Ada expression syntax.
15.4.9.4 Stopping at the Very Beginning  Debugging the program during elaboration.
15.4.9.5 Ada Exceptions  
15.4.9.6 Extensions for Ada Tasks  Listing and setting breakpoints in tasks.
15.4.9.7 Tasking Support when Debugging Core Files  
15.4.9.8 Tasking Support when using the Ravenscar Profile  
15.4.9.9 Known Peculiarities of Ada Mode  Known peculiarities of Ada mode.


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15.4.9.1 Introduction

The Ada mode of supports a fairly large subset of Ada expression syntax, with some extensions. The philosophy behind the design of this subset is

Thus, for brevity, the debugger acts as if all names declared in user-written packages are directly visible, even if they are not visible according to Ada rules, thus making it unnecessary to fully qualify most names with their packages, regardless of context. Where this causes ambiguity, asks the user's intent.

The debugger will start in Ada mode if it detects an Ada main program. As for other languages, it will enter Ada mode when stopped in a program that was translated from an Ada source file.

While in Ada mode, you may use `--' for comments. This is useful mostly for documenting command files. The standard comment (`#') still works at the beginning of a line in Ada mode, but not in the middle (to allow based literals).

The debugger supports limited overloading. Given a subprogram call in which the function symbol has multiple definitions, it will use the number of actual parameters and some information about their types to attempt to narrow the set of definitions. It also makes very limited use of context, preferring procedures to functions in the context of the call command, and functions to procedures elsewhere.


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15.4.9.2 Omissions from Ada

Here are the notable omissions from the subset:


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15.4.9.3 Additions to Ada

As it does for other languages, makes certain generic extensions to Ada (see section 10.1 Expressions):

In addition, provides a few other shortcuts and outright additions specific to Ada:


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15.4.9.4 Stopping at the Very Beginning

It is sometimes necessary to debug the program during elaboration, and before reaching the main procedure. As defined in the Ada Reference Manual, the elaboration code is invoked from a procedure called adainit. To run your program up to the beginning of elaboration, simply use the following two commands: tbreak adainit and run.


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15.4.9.5 Ada Exceptions

A command is provided to list all Ada exceptions:

info exceptions
info exceptions regexp
The info exceptions command allows you to list all Ada exceptions defined within the program being debugged, as well as their addresses. With a regular expression, regexp, as argument, only those exceptions whose names match regexp are listed.

Below is a small example, showing how the command can be used, first without argument, and next with a regular expression passed as an argument.

 
() info exceptions
All defined Ada exceptions:
constraint_error: 0x613da0
program_error: 0x613d20
storage_error: 0x613ce0
tasking_error: 0x613ca0
const.aint_global_e: 0x613b00
() info exceptions const.aint
All Ada exceptions matching regular expression "const.aint":
constraint_error: 0x613da0
const.aint_global_e: 0x613b00

It is also possible to ask to stop your program's execution when an exception is raised. For more details, see 5.1.3 Setting Catchpoints.


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15.4.9.6 Extensions for Ada Tasks

Support for Ada tasks is analogous to that for threads (see section 4.10 Debugging Programs with Multiple Threads). provides the following task-related commands:

info tasks
This command shows a list of current Ada tasks, as in the following example:

 
() info tasks
  ID       TID P-ID Pri State                 Name
   1   8088000   0   15 Child Activation Wait main_task
   2   80a4000   1   15 Accept Statement      b
   3   809a800   1   15 Child Activation Wait a
*  4   80ae800   3   15 Runnable              c

In this listing, the asterisk before the last task indicates it to be the task currently being inspected.

ID
Represents 's internal task number.

TID
The Ada task ID.

P-ID
The parent's task ID ('s internal task number).

Pri
The base priority of the task.

State
Current state of the task.

Unactivated
The task has been created but has not been activated. It cannot be executing.

Runnable
The task is not blocked for any reason known to Ada. (It may be waiting for a mutex, though.) It is conceptually "executing" in normal mode.

Terminated
The task is terminated, in the sense of ARM 9.3 (5). Any dependents that were waiting on terminate alternatives have been awakened and have terminated themselves.

Child Activation Wait
The task is waiting for created tasks to complete activation.

Accept Statement
The task is waiting on an accept or selective wait statement.

Waiting on entry call
The task is waiting on an entry call.

Async Select Wait
The task is waiting to start the abortable part of an asynchronous select statement.

Delay Sleep
The task is waiting on a select statement with only a delay alternative open.

Child Termination Wait
The task is sleeping having completed a master within itself, and is waiting for the tasks dependent on that master to become terminated or waiting on a terminate Phase.

Wait Child in Term Alt
The task is sleeping waiting for tasks on terminate alternatives to finish terminating.

Accepting RV with taskno
The task is accepting a rendez-vous with the task taskno.

Name
Name of the task in the program.

info task taskno
This command shows detailled informations on the specified task, as in the following example:
 
() info tasks
  ID       TID P-ID Pri State                  Name
   1   8077880    0  15 Child Activation Wait  main_task
*  2   807c468    1  15 Runnable               task_1
() info task 2
Ada Task: 0x807c468
Name: task_1
Thread: 0x807f378
Parent: 1 (main_task)
Base Priority: 15
State: Runnable

task
This command prints the ID of the current task.

 
() info tasks
  ID       TID P-ID Pri State                  Name
   1   8077870    0  15 Child Activation Wait  main_task
*  2   807c458    1  15 Runnable               t
() task
[Current task is 2]

task taskno
This command is like the thread threadno command (see section 4.10 Debugging Programs with Multiple Threads). It switches the context of debugging from the current task to the given task.

 
() info tasks
  ID       TID P-ID Pri State                  Name
   1   8077870    0  15 Child Activation Wait  main_task
*  2   807c458    1  15 Runnable               t
() task 1
[Switching to task 1]
#0  0x8067726 in pthread_cond_wait ()
() bt
#0  0x8067726 in pthread_cond_wait ()
#1  0x8056714 in system.os_interface.pthread_cond_wait ()
#2  0x805cb63 in system.task_primitives.operations.sleep ()
#3  0x806153e in system.tasking.stages.activate_tasks ()
#4  0x804aacc in un () at un.adb:5

break linespec task taskno
break linespec task taskno if ...
These commands are like the break ... thread ... command (see section 5.5 Stopping and Starting Multi-thread Programs). linespec specifies source lines, as described in 9.2 Specifying a Location.

Use the qualifier `task taskno' with a breakpoint command to specify that you only want to stop the program when a particular Ada task reaches this breakpoint. taskno is one of the numeric task identifiers assigned by , shown in the first column of the `info tasks' display.

If you do not specify `task taskno' when you set a breakpoint, the breakpoint applies to all tasks of your program.

You can use the task qualifier on conditional breakpoints as well; in this case, place `task taskno' before the breakpoint condition (before the if).

For example,

 
() info tasks
  ID       TID P-ID Pri State                 Name
   1 140022020   0   15 Child Activation Wait main_task
   2 140045060   1   15 Accept/Select Wait    t2
   3 140044840   1   15 Runnable              t1
*  4 140056040   1   15 Runnable              t3
() b 15 task 2
Breakpoint 5 at 0x120044cb0: file test_task_debug.adb, line 15.
() cont
Continuing.
task # 1 running
task # 2 running

Breakpoint 5, test_task_debug () at test_task_debug.adb:15
15               flush;
() info tasks
  ID       TID P-ID Pri State                 Name
   1 140022020   0   15 Child Activation Wait main_task
*  2 140045060   1   15 Runnable              t2
   3 140044840   1   15 Runnable              t1
   4 140056040   1   15 Delay Sleep           t3


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15.4.9.7 Tasking Support when Debugging Core Files

When inspecting a core file, as opposed to debugging a live program, tasking support may be limited or even unavailable, depending on the platform being used. For instance, on x86-linux, the list of tasks is available, but task switching is not supported. On Tru64, however, task switching will work as usual.

On certain platforms, including Tru64, the debugger needs to perform some memory writes in order to provide Ada tasking support. When inspecting a core file, this means that the core file must be opened with read-write privileges, using the command `"set write on"' (see section 17.6 Patching Programs). Under these circumstances, you should make a backup copy of the core file before inspecting it with .


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15.4.9.8 Tasking Support when using the Ravenscar Profile

The Ravenscar Profile is a subset of the Ada tasking features, specifically designed for systems with safety-critical real-time requirements.

set ravenscar task-switching on
Allows task switching when debugging a program that uses the Ravenscar Profile. This is the default.

set ravenscar task-switching off
Turn off task switching when debugging a program that uses the Ravenscar Profile. This is mostly intended to disable the code that adds support for the Ravenscar Profile, in case a bug in either or in the Ravenscar runtime is preventing from working properly. To be effective, this command should be run before the program is started.

show ravenscar task-switching
Show whether it is possible to switch from task to task in a program using the Ravenscar Profile.


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15.4.9.9 Known Peculiarities of Ada Mode

Besides the omissions listed previously (see section 15.4.9.2 Omissions from Ada), we know of several problems with and limitations of Ada mode in , some of which will be fixed with planned future releases of the debugger and the GNU Ada compiler.

Older versions of the compiler sometimes generate erroneous debugging information, resulting in the debugger incorrectly printing the value of affected entities. In some cases, the debugger is able to work around an issue automatically. In other cases, the debugger is able to work around the issue, but the work-around has to be specifically enabled.

set ada trust-PAD-over-XVS on
Configure GDB to strictly follow the GNAT encoding when computing the value of Ada entities, particularly when PAD and PAD___XVS types are involved (see ada/exp_dbug.ads in the GCC sources for a complete description of the encoding used by the GNAT compiler). This is the default.

set ada trust-PAD-over-XVS off
This is related to the encoding using by the GNAT compiler. If sometimes prints the wrong value for certain entities, changing ada trust-PAD-over-XVS to off activates a work-around which may fix the issue. It is always safe to set ada trust-PAD-over-XVS to off, but this incurs a slight performance penalty, so it is recommended to leave this setting to on unless necessary.


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15.5 Unsupported Languages

In addition to the other fully-supported programming languages, also provides a pseudo-language, called minimal. It does not represent a real programming language, but provides a set of capabilities close to what the C or assembly languages provide. This should allow most simple operations to be performed while debugging an application that uses a language currently not supported by .

If the language is set to auto, will automatically select this language if the current frame corresponds to an unsupported language.


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16. Examining the Symbol Table

The commands described in this chapter allow you to inquire about the symbols (names of variables, functions and types) defined in your program. This information is inherent in the text of your program and does not change as your program executes. finds it in your program's symbol table, in the file indicated when you started (see section Choosing Files), or by one of the file-management commands (see section Commands to Specify Files).

Occasionally, you may need to refer to symbols that contain unusual characters, which ordinarily treats as word delimiters. The most frequent case is in referring to static variables in other source files (see section Program Variables). File names are recorded in object files as debugging symbols, but would ordinarily parse a typical file name, like `foo.c', as the three words `foo' `.' `c'. To allow to recognize `foo.c' as a single symbol, enclose it in single quotes; for example,

 
p 'foo.c'::x

looks up the value of x in the scope of the file `foo.c'.

set case-sensitive on
set case-sensitive off
set case-sensitive auto
Normally, when looks up symbols, it matches their names with case sensitivity determined by the current source language. Occasionally, you may wish to control that. The command set case-sensitive lets you do that by specifying on for case-sensitive matches or off for case-insensitive ones. If you specify auto, case sensitivity is reset to the default suitable for the source language. The default is case-sensitive matches for all languages except for Fortran, for which the default is case-insensitive matches.

show case-sensitive
This command shows the current setting of case sensitivity for symbols lookups.

set print type methods
set print type methods on
set print type methods off
Normally, when prints a class, it displays any methods declared in that class. You can control this behavior either by passing the appropriate flag to ptype, or using set print type methods. Specifying on will cause to display the methods; this is the default. Specifying off will cause to omit the methods.

show print type methods
This command shows the current setting of method display when printing classes.

set print type typedefs
set print type typedefs on
set print type typedefs off

Normally, when prints a class, it displays any typedefs defined in that class. You can control this behavior either by passing the appropriate flag to ptype, or using set print type typedefs. Specifying on will cause to display the typedef definitions; this is the default. Specifying off will cause to omit the typedef definitions. Note that this controls whether the typedef definition itself is printed, not whether typedef names are substituted when printing other types.

show print type typedefs
This command shows the current setting of typedef display when printing classes.

info address symbol
Describe where the data for symbol is stored. For a register variable, this says which register it is kept in. For a non-register local variable, this prints the stack-frame offset at which the variable is always stored.

Note the contrast with `print &symbol', which does not work at all for a register variable, and for a stack local variable prints the exact address of the current instantiation of the variable.

info symbol addr
Print the name of a symbol which is stored at the address addr. If no symbol is stored exactly at addr, prints the nearest symbol and an offset from it:

 
() info symbol 0x54320
_initialize_vx + 396 in section .text

This is the opposite of the info address command. You can use it to find out the name of a variable or a function given its address.

For dynamically linked executables, the name of executable or shared library containing the symbol is also printed:

 
() info symbol 0x400225
_start + 5 in section .text of /tmp/a.out
() info symbol 0x2aaaac2811cf
__read_nocancel + 6 in section .text of /usr/lib64/libc.so.6

whatis[/flags] [arg]
Print the data type of arg, which can be either an expression or a name of a data type. With no argument, print the data type of $, the last value in the value history.

If arg is an expression (see section Expressions), it is not actually evaluated, and any side-effecting operations (such as assignments or function calls) inside it do not take place.

If arg is a variable or an expression, whatis prints its literal type as it is used in the source code. If the type was defined using a typedef, whatis will not print the data type underlying the typedef. If the type of the variable or the expression is a compound data type, such as struct or class, whatis never prints their fields or methods. It just prints the struct/class name (a.k.a. its tag). If you want to see the members of such a compound data type, use ptype.

If arg is a type name that was defined using typedef, whatis unrolls only one level of that typedef. Unrolling means that whatis will show the underlying type used in the typedef declaration of arg. However, if that underlying type is also a typedef, whatis will not unroll it.

For C code, the type names may also have the form `class class-name', `struct struct-tag', `union union-tag' or `enum enum-tag'.

flags can be used to modify how the type is displayed. Available flags are:

r
Display in "raw" form. Normally, substitutes template parameters and typedefs defined in a class when printing the class' members. The /r flag disables this.

m
Do not print methods defined in the class.

M
Print methods defined in the class. This is the default, but the flag exists in case you change the default with set print type methods.

t
Do not print typedefs defined in the class. Note that this controls whether the typedef definition itself is printed, not whether typedef names are substituted when printing other types.

T
Print typedefs defined in the class. This is the default, but the flag exists in case you change the default with set print type typedefs.

ptype[/flags] [arg]
ptype accepts the same arguments as whatis, but prints a detailed description of the type, instead of just the name of the type. See section Expressions.

Contrary to whatis, ptype always unrolls any typedefs in its argument declaration, whether the argument is a variable, expression, or a data type. This means that ptype of a variable or an expression will not print literally its type as present in the source code--use whatis for that. typedefs at the pointer or reference targets are also unrolled. Only typedefs of fields, methods and inner class typedefs of structs, classes and unions are not unrolled even with ptype.

For example, for this variable declaration:

 
typedef double real_t;
struct complex { real_t real; double imag; };
typedef struct complex complex_t;
complex_t var;
real_t *real_pointer_var;

the two commands give this output:

 
() whatis var
type = complex_t
() ptype var
type = struct complex {
    real_t real;
    double imag;
}
() whatis complex_t
type = struct complex
() whatis struct complex
type = struct complex
() ptype struct complex
type = struct complex {
    real_t real;
    double imag;
}
() whatis real_pointer_var
type = real_t *
() ptype real_pointer_var
type = double *

As with whatis, using ptype without an argument refers to the type of $, the last value in the value history.

Sometimes, programs use opaque data types or incomplete specifications of complex data structure. If the debug information included in the program does not allow to display a full declaration of the data type, it will say `<incomplete type>'. For example, given these declarations:

 
    struct foo;
    struct foo *fooptr;

but no definition for struct foo itself, will say:

 
  () ptype foo
  $1 = <incomplete type>

"Incomplete type" is C terminology for data types that are not completely specified.

info types regexp
info types
Print a brief description of all types whose names match the regular expression regexp (or all types in your program, if you supply no argument). Each complete typename is matched as though it were a complete line; thus, `i type value' gives information on all types in your program whose names include the string value, but `i type ^value$' gives information only on types whose complete name is value.

This command differs from ptype in two ways: first, like whatis, it does not print a detailed description; second, it lists all source files where a type is defined.

info type-printers
Versions of that ship with Python scripting enabled may have "type printers" available. When using ptype or whatis, these printers are consulted when the name of a type is needed. See section 23.2.2.8 Type Printing API, for more information on writing type printers.

info type-printers displays all the available type printers.

enable type-printer name...
disable type-printer name...
These commands can be used to enable or disable type printers.

info scope location
List all the variables local to a particular scope. This command accepts a location argument--a function name, a source line, or an address preceded by a `*', and prints all the variables local to the scope defined by that location. (See section 9.2 Specifying a Location, for details about supported forms of location.) For example:

 
() info scope command_line_handler
Scope for command_line_handler:
Symbol rl is an argument at stack/frame offset 8, length 4.
Symbol linebuffer is in static storage at address 0x150a18, length 4.
Symbol linelength is in static storage at address 0x150a1c, length 4.
Symbol p is a local variable in register $esi, length 4.
Symbol p1 is a local variable in register $ebx, length 4.
Symbol nline is a local variable in register $edx, length 4.
Symbol repeat is a local variable at frame offset -8, length 4.

This command is especially useful for determining what data to collect during a trace experiment, see collect.

info source
Show information about the current source file--that is, the source file for the function containing the current point of execution:

info sources
Print the names of all source files in your program for which there is debugging information, organized into two lists: files whose symbols have already been read, and files whose symbols will be read when needed.

info functions
Print the names and data types of all defined functions.

info functions regexp
Print the names and data types of all defined functions whose names contain a match for regular expression regexp. Thus, `info fun step' finds all functions whose names include step; `info fun ^step' finds those whose names start with step. If a function name contains characters that conflict with the regular expression language (e.g. `operator*()'), they may be quoted with a backslash.

info variables
Print the names and data types of all variables that are defined outside of functions (i.e. excluding local variables).

info variables regexp
Print the names and data types of all variables (except for local variables) whose names contain a match for regular expression regexp.

info classes
info classes regexp
Display all Objective-C classes in your program, or (with the regexp argument) all those matching a particular regular expression.

info selectors
info selectors regexp
Display all Objective-C selectors in your program, or (with the regexp argument) all those matching a particular regular expression.

set opaque-type-resolution on
Tell to resolve opaque types. An opaque type is a type declared as a pointer to a struct, class, or union---for example, struct MyType *---that is used in one source file although the full declaration of struct MyType is in another source file. The default is on.

A change in the setting of this subcommand will not take effect until the next time symbols for a file are loaded.

set opaque-type-resolution off
Tell not to resolve opaque types. In this case, the type is printed as follows:
 
{<no data fields>}

show opaque-type-resolution
Show whether opaque types are resolved or not.

maint print symbols filename
maint print psymbols filename
maint print msymbols filename
Write a dump of debugging symbol data into the file filename. These commands are used to debug the symbol-reading code. Only symbols with debugging data are included. If you use `maint print symbols', includes all the symbols for which it has already collected full details: that is, filename reflects symbols for only those files whose symbols has read. You can use the command info sources to find out which files these are. If you use `maint print psymbols' instead, the dump shows information about symbols that only knows partially--that is, symbols defined in files that has skimmed, but not yet read completely. Finally, `maint print msymbols' dumps just the minimal symbol information required for each object file from which has read some symbols. See section Commands to Specify Files, for a discussion of how reads symbols (in the description of symbol-file).

maint info symtabs [ regexp ]
maint info psymtabs [ regexp ]

List the struct symtab or struct partial_symtab structures whose names match regexp. If regexp is not given, list them all. The output includes expressions which you can copy into a debugging this one to examine a particular structure in more detail. For example:

 
() maint info psymtabs dwarf2read
{ objfile /home/gnu/build/gdb/gdb
  ((struct objfile *) 0x82e69d0)
  { psymtab /home/gnu/src/gdb/dwarf2read.c
    ((struct partial_symtab *) 0x8474b10)
    readin no
    fullname (null)
    text addresses 0x814d3c8 -- 0x8158074
    globals (* (struct partial_symbol **) 0x8507a08 @ 9)
    statics (* (struct partial_symbol **) 0x40e95b78 @ 2882)
    dependencies (none)
  }
}
() maint info symtabs
()
We see that there is one partial symbol table whose filename contains the string `dwarf2read', belonging to the `gdb' executable; and we see that has not read in any symtabs yet at all. If we set a breakpoint on a function, that will cause to read the symtab for the compilation unit containing that function:

 
() break dwarf2_psymtab_to_symtab
Breakpoint 1 at 0x814e5da: file /home/gnu/src/gdb/dwarf2read.c,
line 1574.
() maint info symtabs
{ objfile /home/gnu/build/gdb/gdb
  ((struct objfile *) 0x82e69d0)
  { symtab /home/gnu/src/gdb/dwarf2read.c
    ((struct symtab *) 0x86c1f38)
    dirname (null)
    fullname (null)
    blockvector ((struct blockvector *) 0x86c1bd0) (primary)
    linetable ((struct linetable *) 0x8370fa0)
    debugformat DWARF 2
  }
}
()


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17. Altering Execution

Once you think you have found an error in your program, you might want to find out for certain whether correcting the apparent error would lead to correct results in the rest of the run. You can find the answer by experiment, using the features for altering execution of the program.

For example, you can store new values into variables or memory locations, give your program a signal, restart it at a different address, or even return prematurely from a function.

17.1 Assignment to Variables  Assignment to variables
17.2 Continuing at a Different Address  Continuing at a different address
17.3 Giving your Program a Signal  Giving your program a signal
17.4 Returning from a Function  Returning from a function
17.5 Calling Program Functions  Calling your program's functions
17.6 Patching Programs  Patching your program


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17.1 Assignment to Variables

To alter the value of a variable, evaluate an assignment expression. See section Expressions. For example,

 
print x=4

stores the value 4 into the variable x, and then prints the value of the assignment expression (which is 4). See section Using with Different Languages, for more information on operators in supported languages.

If you are not interested in seeing the value of the assignment, use the set command instead of the print command. set is really the same as print except that the expression's value is not printed and is not put in the value history (see section Value History). The expression is evaluated only for its effects.

If the beginning of the argument string of the set command appears identical to a set subcommand, use the set variable command instead of just set. This command is identical to set except for its lack of subcommands. For example, if your program has a variable width, you get an error if you try to set a new value with just `set width=13', because has the command set width:

 
() whatis width
type = double
() p width
$4 = 13
() set width=47
Invalid syntax in expression.

The invalid expression, of course, is `=47'. In order to actually set the program's variable width, use

 
() set var width=47

Because the set command has many subcommands that can conflict with the names of program variables, it is a good idea to use the set variable command instead of just set. For example, if your program has a variable g, you run into problems if you try to set a new value with just `set g=4', because has the command set gnutarget, abbreviated set g:

 
() whatis g
type = double
() p g
$1 = 1
() set g=4
() p g
$2 = 1
() r
The program being debugged has been started already.
Start it from the beginning? (y or n) y
Starting program: /home/smith/cc_progs/a.out
"/home/smith/cc_progs/a.out": can't open to read symbols:
                                 Invalid bfd target.
() show g
The current BFD target is "=4".

The program variable g did not change, and you silently set the gnutarget to an invalid value. In order to set the variable g, use

 
() set var g=4

allows more implicit conversions in assignments than C; you can freely store an integer value into a pointer variable or vice versa, and you can convert any structure to any other structure that is the same length or shorter.

To store values into arbitrary places in memory, use the `{...}' construct to generate a value of specified type at a specified address (see section Expressions). For example, {int}0x83040 refers to memory location 0x83040 as an integer (which implies a certain size and representation in memory), and

 
set {int}0x83040 = 4

stores the value 4 into that memory location.


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17.2 Continuing at a Different Address

Ordinarily, when you continue your program, you do so at the place where it stopped, with the continue command. You can instead continue at an address of your own choosing, with the following commands:

jump linespec
j linespec
jump location
j location
Resume execution at line linespec or at address given by location. Execution stops again immediately if there is a breakpoint there. See section 9.2 Specifying a Location, for a description of the different forms of linespec and location. It is common practice to use the tbreak command in conjunction with jump. See section Setting Breakpoints.

The jump command does not change the current stack frame, or the stack pointer, or the contents of any memory location or any register other than the program counter. If line linespec is in a different function from the one currently executing, the results may be bizarre if the two functions expect different patterns of arguments or of local variables. For this reason, the jump command requests confirmation if the specified line is not in the function currently executing. However, even bizarre results are predictable if you are well acquainted with the machine-language code of your program.

On many systems, you can get much the same effect as the jump command by storing a new value into the register $pc. The difference is that this does not start your program running; it only changes the address of where it will run when you continue. For example,

 
set $pc = 0x485

makes the next continue command or stepping command execute at address 0x485, rather than at the address where your program stopped. See section Continuing and Stepping.

The most common occasion to use the jump command is to back up--perhaps with more breakpoints set--over a portion of a program that has already executed, in order to examine its execution in more detail.


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17.3 Giving your Program a Signal

signal signal
Resume execution where your program stopped, but immediately give it the signal signal. signal can be the name or the number of a signal. For example, on many systems signal 2 and signal SIGINT are both ways of sending an interrupt signal.

Alternatively, if signal is zero, continue execution without giving a signal. This is useful when your program stopped on account of a signal and would ordinarily see the signal when resumed with the continue command; `signal 0' causes it to resume without a signal.

signal does not repeat when you press RET a second time after executing the command.

Invoking the signal command is not the same as invoking the kill utility from the shell. Sending a signal with kill causes to decide what to do with the signal depending on the signal handling tables (see section 5.4 Signals). The signal command passes the signal directly to your program.


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17.4 Returning from a Function

return
return expression
You can cancel execution of a function call with the return command. If you give an expression argument, its value is used as the function's return value.

When you use return, discards the selected stack frame (and all frames within it). You can think of this as making the discarded frame return prematurely. If you wish to specify a value to be returned, give that value as the argument to return.

This pops the selected stack frame (see section Selecting a Frame), and any other frames inside of it, leaving its caller as the innermost remaining frame. That frame becomes selected. The specified value is stored in the registers used for returning values of functions.

The return command does not resume execution; it leaves the program stopped in the state that would exist if the function had just returned. In contrast, the finish command (see section Continuing and Stepping) resumes execution until the selected stack frame returns naturally.

needs to know how the expression argument should be set for the inferior. The concrete registers assignment depends on the OS ABI and the type being returned by the selected stack frame. For example it is common for OS ABI to return floating point values in FPU registers while integer values in CPU registers. Still some ABIs return even floating point values in CPU registers. Larger integer widths (such as long long int) also have specific placement rules. already knows the OS ABI from its current target so it needs to find out also the type being returned to make the assignment into the right register(s).

Normally, the selected stack frame has debug info. will always use the debug info instead of the implicit type of expression when the debug info is available. For example, if you type return -1, and the function in the current stack frame is declared to return a long long int, transparently converts the implicit int value of -1 into a long long int:

 
Breakpoint 1, func () at gdb.base/return-nodebug.c:29
29        return 31;
() return -1
Make func return now? (y or n) y
#0  0x004004f6 in main () at gdb.base/return-nodebug.c:43
43        printf ("result=%lld\n", func ());
()

However, if the selected stack frame does not have a debug info, e.g., if the function was compiled without debug info, has to find out the type to return from user. Specifying a different type by mistake may set the value in different inferior registers than the caller code expects. For example, typing return -1 with its implicit type int would set only a part of a long long int result for a debug info less function (on 32-bit architectures). Therefore the user is required to specify the return type by an appropriate cast explicitly:

 
Breakpoint 2, 0x0040050b in func ()
() return -1
Return value type not available for selected stack frame.
Please use an explicit cast of the value to return.
() return (long long int) -1
Make selected stack frame return now? (y or n) y
#0  0x00400526 in main ()
()


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17.5 Calling Program Functions

print expr
Evaluate the expression expr and display the resulting value. expr may include calls to functions in the program being debugged.

call expr
Evaluate the expression expr without displaying void returned values.

You can use this variant of the print command if you want to execute a function from your program that does not return anything (a.k.a. a void function), but without cluttering the output with void returned values that will otherwise print. If the result is not void, it is printed and saved in the value history.

It is possible for the function you call via the print or call command to generate a signal (e.g., if there's a bug in the function, or if you passed it incorrect arguments). What happens in that case is controlled by the set unwindonsignal command.

Similarly, with a C++ program it is possible for the function you call via the print or call command to generate an exception that is not handled due to the constraints of the dummy frame. In this case, any exception that is raised in the frame, but has an out-of-frame exception handler will not be found. GDB builds a dummy-frame for the inferior function call, and the unwinder cannot seek for exception handlers outside of this dummy-frame. What happens in that case is controlled by the set unwind-on-terminating-exception command.

set unwindonsignal
Set unwinding of the stack if a signal is received while in a function that called in the program being debugged. If set to on, unwinds the stack it created for the call and restores the context to what it was before the call. If set to off (the default), stops in the frame where the signal was received.

show unwindonsignal
Show the current setting of stack unwinding in the functions called by .

set unwind-on-terminating-exception
Set unwinding of the stack if a C++ exception is raised, but left unhandled while in a function that called in the program being debugged. If set to on (the default), unwinds the stack it created for the call and restores the context to what it was before the call. If set to off, the exception is delivered to the default C++ exception handler and the inferior terminated.

show unwind-on-terminating-exception
Show the current setting of stack unwinding in the functions called by .

Sometimes, a function you wish to call is actually a weak alias for another function. In such case, might not pick up the type information, including the types of the function arguments, which causes to call the inferior function incorrectly. As a result, the called function will function erroneously and may even crash. A solution to that is to use the name of the aliased function instead.


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17.6 Patching Programs

By default, opens the file containing your program's executable code (or the corefile) read-only. This prevents accidental alterations to machine code; but it also prevents you from intentionally patching your program's binary.

If you'd like to be able to patch the binary, you can specify that explicitly with the set write command. For example, you might want to turn on internal debugging flags, or even to make emergency repairs.

set write on
set write off
If you specify `set write on', opens executable and core files for both reading and writing; if you specify set write off (the default), opens them read-only.

If you have already loaded a file, you must load it again (using the exec-file or core-file command) after changing set write, for your new setting to take effect.

show write
Display whether executable files and core files are opened for writing as well as reading.


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18. Files

needs to know the file name of the program to be debugged, both in order to read its symbol table and in order to start your program. To debug a core dump of a previous run, you must also tell the name of the core dump file.

18.1 Commands to Specify Files  Commands to specify files
18.2 Debugging Information in Separate Files  Debugging information in separate files
18.3 Debugging information in a special section  
18.4 Index Files Speed Up  Index files speed up GDB
18.5 Errors Reading Symbol Files  Errors reading symbol files
18.6 GDB Data Files  GDB data files


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18.1 Commands to Specify Files

You may want to specify executable and core dump file names. The usual way to do this is at start-up time, using the arguments to 's start-up commands (see section Getting In and Out of ).

Occasionally it is necessary to change to a different file during a session. Or you may run and forget to specify a file you want to use. Or you are debugging a remote target via gdbserver (see section Using the gdbserver Program). In these situations the commands to specify new files are useful.

file filename
Use filename as the program to be debugged. It is read for its symbols and for the contents of pure memory. It is also the program executed when you use the run command. If you do not specify a directory and the file is not found in the working directory, uses the environment variable PATH as a list of directories to search, just as the shell does when looking for a program to run. You can change the value of this variable, for both and your program, using the path command.

You can load unlinked object `.o' files into using the file command. You will not be able to "run" an object file, but you can disassemble functions and inspect variables. Also, if the underlying BFD functionality supports it, you could use gdb -write to patch object files using this technique. Note that can neither interpret nor modify relocations in this case, so branches and some initialized variables will appear to go to the wrong place. But this feature is still handy from time to time.

file
file with no argument makes discard any information it has on both executable file and the symbol table.

exec-file [ filename ]
Specify that the program to be run (but not the symbol table) is found in filename. searches the environment variable PATH if necessary to locate your program. Omitting filename means to discard information on the executable file.

symbol-file [ filename ]
Read symbol table information from file filename. PATH is searched when necessary. Use the file command to get both symbol table and program to run from the same file.

symbol-file with no argument clears out information on your program's symbol table.

The symbol-file command causes to forget the contents of some breakpoints and auto-display expressions. This is because they may contain pointers to the internal data recording symbols and data types, which are part of the old symbol table data being discarded inside .

symbol-file does not repeat if you press RET again after executing it once.

When is configured for a particular environment, it understands debugging information in whatever format is the standard generated for that environment; you may use either a GNU compiler, or other compilers that adhere to the local conventions. Best results are usually obtained from GNU compilers; for example, using you can generate debugging information for optimized code.

For most kinds of object files, with the exception of old SVR3 systems using COFF, the symbol-file command does not normally read the symbol table in full right away. Instead, it scans the symbol table quickly to find which source files and which symbols are present. The details are read later, one source file at a time, as they are needed.

The purpose of this two-stage reading strategy is to make start up faster. For the most part, it is invisible except for occasional pauses while the symbol table details for a particular source file are being read. (The set verbose command can turn these pauses into messages if desired. See section Optional Warnings and Messages.)

We have not implemented the two-stage strategy for COFF yet. When the symbol table is stored in COFF format, symbol-file reads the symbol table data in full right away. Note that "stabs-in-COFF" still does the two-stage strategy, since the debug info is actually in stabs format.

symbol-file [ -readnow ] filename
file [ -readnow ] filename
You can override the two-stage strategy for reading symbol tables by using the `-readnow' option with any of the commands that load symbol table information, if you want to be sure has the entire symbol table available.

core-file [filename]
core
Specify the whereabouts of a core dump file to be used as the "contents of memory". Traditionally, core files contain only some parts of the address space of the process that generated them; can access the executable file itself for other parts.

core-file with no argument specifies that no core file is to be used.

Note that the core file is ignored when your program is actually running under . So, if you have been running your program and you wish to debug a core file instead, you must kill the subprocess in which the program is running. To do this, use the kill command (see section Killing the Child Process).

add-symbol-file filename address
add-symbol-file filename address [ -readnow ]
add-symbol-file filename address -s section address ...
The add-symbol-file command reads additional symbol table information from the file filename. You would use this command when filename has been dynamically loaded (by some other means) into the program that is running. address should be the memory address at which the file has been loaded; cannot figure this out for itself. You can additionally specify an arbitrary number of `-s section address' pairs, to give an explicit section name and base address for that section. You can specify any address as an expression.

The symbol table of the file filename is added to the symbol table originally read with the symbol-file command. You can use the add-symbol-file command any number of times; the new symbol data thus read is kept in addition to the old.

Changes can be reverted using the command remove-symbol-file.

Although filename is typically a shared library file, an executable file, or some other object file which has been fully relocated for loading into a process, you can also load symbolic information from relocatable `.o' files, as long as:

Some embedded operating systems, like Sun Chorus and VxWorks, can load relocatable files into an already running program; such systems typically make the requirements above easy to meet. However, it's important to recognize that many native systems use complex link procedures (.linkonce section factoring and C++ constructor table assembly, for example) that make the requirements difficult to meet. In general, one cannot assume that using add-symbol-file to read a relocatable object file's symbolic information will have the same effect as linking the relocatable object file into the program in the normal way.

add-symbol-file does not repeat if you press RET after using it.

remove-symbol-file filename
remove-symbol-file -a address
Remove a symbol file added via the add-symbol-file command. The file to remove can be identified by its filename or by an address that lies within the boundaries of this symbol file in memory. Example:

 
(gdb) add-symbol-file /home/user/gdb/mylib.so 0x7ffff7ff9480
add symbol table from file "/home/user/gdb/mylib.so" at
    .text_addr = 0x7ffff7ff9480
(y or n) y
Reading symbols from /home/user/gdb/mylib.so...done.
(gdb) remove-symbol-file -a 0x7ffff7ff9480
Remove symbol table from file "/home/user/gdb/mylib.so"? (y or n) y
(gdb)

remove-symbol-file does not repeat if you press RET after using it.

add-symbol-file-from-memory address
Load symbols from the given address in a dynamically loaded object file whose image is mapped directly into the inferior's memory. For example, the Linux kernel maps a syscall DSO into each process's address space; this DSO provides kernel-specific code for some system calls. The argument can be any expression whose evaluation yields the address of the file's shared object file header. For this command to work, you must have used symbol-file or exec-file commands in advance.

add-shared-symbol-files library-file
assf library-file
The add-shared-symbol-files command can currently be used only in the Cygwin build of on MS-Windows OS, where it is an alias for the dll-symbols command (see section 21.1.5 Features for Debugging MS Windows PE Executables). automatically looks for shared libraries, however if does not find yours, you can invoke add-shared-symbol-files. It takes one argument: the shared library's file name. assf is a shorthand alias for add-shared-symbol-files.

section section addr
The section command changes the base address of the named section of the exec file to addr. This can be used if the exec file does not contain section addresses, (such as in the a.out format), or when the addresses specified in the file itself are wrong. Each section must be changed separately. The info files command, described below, lists all the sections and their addresses.

info files
info target
info files and info target are synonymous; both print the current target (see section Specifying a Debugging Target), including the names of the executable and core dump files currently in use by , and the files from which symbols were loaded. The command help target lists all possible targets rather than current ones.

maint info sections
Another command that can give you extra information about program sections is maint info sections. In addition to the section information displayed by info files, this command displays the flags and file offset of each section in the executable and core dump files. In addition, maint info sections provides the following command options (which may be arbitrarily combined):

ALLOBJ
Display sections for all loaded object files, including shared libraries.
sections
Display info only for named sections.
section-flags
Display info only for sections for which section-flags are true. The section flags that currently knows about are:
ALLOC
Section will have space allocated in the process when loaded. Set for all sections except those containing debug information.
LOAD
Section will be loaded from the file into the child process memory. Set for pre-initialized code and data, clear for .bss sections.
RELOC
Section needs to be relocated before loading.
READONLY
Section cannot be modified by the child process.
CODE
Section contains executable code only.
DATA
Section contains data only (no executable code).
ROM
Section will reside in ROM.
CONSTRUCTOR
Section contains data for constructor/destructor lists.
HAS_CONTENTS
Section is not empty.
NEVER_LOAD
An instruction to the linker to not output the section.
COFF_SHARED_LIBRARY
A notification to the linker that the section contains COFF shared library information.
IS_COMMON
Section contains common symbols.
set trust-readonly-sections on
Tell that readonly sections in your object file really are read-only (i.e. that their contents will not change). In that case, can fetch values from these sections out of the object file, rather than from the target program. For some targets (notably embedded ones), this can be a significant enhancement to debugging performance.

The default is off.

set trust-readonly-sections off
Tell not to trust readonly sections. This means that the contents of the section might change while the program is running, and must therefore be fetched from the target when needed.

show trust-readonly-sections
Show the current setting of trusting readonly sections.

All file-specifying commands allow both absolute and relative file names as arguments. always converts the file name to an absolute file name and remembers it that way.

supports GNU/Linux, MS-Windows, HP-UX, SunOS, SVr4, Irix, and IBM RS/6000 AIX shared libraries.

On MS-Windows must be linked with the Expat library to support shared libraries. See Expat.

automatically loads symbol definitions from shared libraries when you use the run command, or when you examine a core file. (Before you issue the run command, does not understand references to a function in a shared library, however--unless you are debugging a core file).

On HP-UX, if the program loads a library explicitly, automatically loads the symbols at the time of the shl_load call.

There are times, however, when you may wish to not automatically load symbol definitions from shared libraries, such as when they are particularly large or there are many of them.

To control the automatic loading of shared library symbols, use the commands:

set auto-solib-add mode
If mode is on, symbols from all shared object libraries will be loaded automatically when the inferior begins execution, you attach to an independently started inferior, or when the dynamic linker informs that a new library has been loaded. If mode is off, symbols must be loaded manually, using the sharedlibrary command. The default value is on.

If your program uses lots of shared libraries with debug info that takes large amounts of memory, you can decrease the memory footprint by preventing it from automatically loading the symbols from shared libraries. To that end, type set auto-solib-add off before running the inferior, then load each library whose debug symbols you do need with sharedlibrary regexp, where regexp is a regular expression that matches the libraries whose symbols you want to be loaded.

show auto-solib-add
Display the current autoloading mode.

To explicitly load shared library symbols, use the sharedlibrary command:

info share regex
info sharedlibrary regex
Print the names of the shared libraries which are currently loaded that match regex. If regex is omitted then print all shared libraries that are loaded.

sharedlibrary regex
share regex
Load shared object library symbols for files matching a Unix regular expression. As with files loaded automatically, it only loads shared libraries required by your program for a core file or after typing run. If regex is omitted all shared libraries required by your program are loaded.

nosharedlibrary
Unload all shared object library symbols. This discards all symbols that have been loaded from all shared libraries. Symbols from shared libraries that were loaded by explicit user requests are not discarded.

Sometimes you may wish that stops and gives you control when any of shared library events happen. The best way to do this is to use catch load and catch unload (see section 5.1.3 Setting Catchpoints).

also supports the the set stop-on-solib-events command for this. This command exists for historical reasons. It is less useful than setting a catchpoint, because it does not allow for conditions or commands as a catchpoint does.

set stop-on-solib-events
This command controls whether should give you control when the dynamic linker notifies it about some shared library event. The most common event of interest is loading or unloading of a new shared library.

show stop-on-solib-events
Show whether stops and gives you control when shared library events happen.

Shared libraries are also supported in many cross or remote debugging configurations. needs to have access to the target's libraries; this can be accomplished either by providing copies of the libraries on the host system, or by asking to automatically retrieve the libraries from the target. If copies of the target libraries are provided, they need to be the same as the target libraries, although the copies on the target can be stripped as long as the copies on the host are not.

For remote debugging, you need to tell where the target libraries are, so that it can load the correct copies--otherwise, it may try to load the host's libraries. has two variables to specify the search directories for target libraries.

set sysroot path
Use path as the system root for the program being debugged. Any absolute shared library paths will be prefixed with path; many runtime loaders store the absolute paths to the shared library in the target program's memory. If you use set sysroot to find shared libraries, they need to be laid out in the same way that they are on the target, with e.g. a `/lib' and `/usr/lib' hierarchy under path.

If path starts with the sequence `remote:', will retrieve the target libraries from the remote system. This is only supported when using a remote target that supports the remote get command (see section Sending files to a remote system). The part of path following the initial `remote:' (if present) is used as system root prefix on the remote file system. (12)

For targets with an MS-DOS based filesystem, such as MS-Windows and SymbianOS, tries prefixing a few variants of the target absolute file name with path. But first, on Unix hosts, converts all backslash directory separators into forward slashes, because the backslash is not a directory separator on Unix:

 
  c:\foo\bar.dll => c:/foo/bar.dll

Then, attempts prefixing the target file name with path, and looks for the resulting file name in the host file system:

 
  c:/foo/bar.dll => /path/to/sysroot/c:/foo/bar.dll

If that does not find the shared library, tries removing the `:' character from the drive spec, both for convenience, and, for the case of the host file system not supporting file names with colons:

 
  c:/foo/bar.dll => /path/to/sysroot/c/foo/bar.dll

This makes it possible to have a system root that mirrors a target with more than one drive. E.g., you may want to setup your local copies of the target system shared libraries like so (note `c' vs `z'):

 
 `/path/to/sysroot/c/sys/bin/foo.dll'
 `/path/to/sysroot/c/sys/bin/bar.dll'
 `/path/to/sysroot/z/sys/bin/bar.dll'

and point the system root at `/path/to/sysroot', so that can find the correct copies of both `c:\sys\bin\foo.dll', and `z:\sys\bin\bar.dll'.

If that still does not find the shared library, tries removing the whole drive spec from the target file name:

 
  c:/foo/bar.dll => /path/to/sysroot/foo/bar.dll

This last lookup makes it possible to not care about the drive name, if you don't want or need to.

The set solib-absolute-prefix command is an alias for set sysroot.

You can set the default system root by using the configure-time `--with-sysroot' option. If the system root is inside 's configured binary prefix (set with `--prefix' or `--exec-prefix'), then the default system root will be updated automatically if the installed is moved to a new location.

show sysroot
Display the current shared library prefix.

set solib-search-path path
If this variable is set, path is a colon-separated list of directories to search for shared libraries. `solib-search-path' is used after `sysroot' fails to locate the library, or if the path to the library is relative instead of absolute. If you want to use `solib-search-path' instead of `sysroot', be sure to set `sysroot' to a nonexistent directory to prevent from finding your host's libraries. `sysroot' is preferred; setting it to a nonexistent directory may interfere with automatic loading of shared library symbols.

show solib-search-path
Display the current shared library search path.

set target-file-system-kind kind
Set assumed file system kind for target reported file names.

Shared library file names as reported by the target system may not make sense as is on the system is running on. For example, when remote debugging a target that has MS-DOS based file system semantics, from a Unix host, the target may be reporting to a list of loaded shared libraries with file names such as `c:\Windows\kernel32.dll'. On Unix hosts, there's no concept of drive letters, so the `c:\' prefix is not normally understood as indicating an absolute file name, and neither is the backslash normally considered a directory separator character. In that case, the native file system would interpret this whole absolute file name as a relative file name with no directory components. This would make it impossible to point at a copy of the remote target's shared libraries on the host using set sysroot, and impractical with set solib-search-path. Setting target-file-system-kind to dos-based tells to interpret such file names similarly to how the target would, and to map them to file names valid on 's native file system semantics. The value of kind can be "auto", in addition to one of the supported file system kinds. In that case, tries to determine the appropriate file system variant based on the current target's operating system (see section Configuring the Current ABI). The supported file system settings are:

unix
Instruct to assume the target file system is of Unix kind. Only file names starting the forward slash (`/') character are considered absolute, and the directory separator character is also the forward slash.

dos-based
Instruct to assume the target file system is DOS based. File names starting with either a forward slash, or a drive letter followed by a colon (e.g., `c:'), are considered absolute, and both the slash (`/') and the backslash (`\\') characters are considered directory separators.

auto
Instruct to use the file system kind associated with the target operating system (see section Configuring the Current ABI). This is the default.

When processing file names provided by the user, frequently needs to compare them to the file names recorded in the program's debug info. Normally, compares just the base names of the files as strings, which is reasonably fast even for very large programs. (The base name of a file is the last portion of its name, after stripping all the leading directories.) This shortcut in comparison is based upon the assumption that files cannot have more than one base name. This is usually true, but references to files that use symlinks or similar filesystem facilities violate that assumption. If your program records files using such facilities, or if you provide file names to using symlinks etc., you can set basenames-may-differ to true to instruct to completely canonicalize each pair of file names it needs to compare. This will make file-name comparisons accurate, but at a price of a significant slowdown.

set basenames-may-differ
Set whether a source file may have multiple base names.

show basenames-may-differ
Show whether a source file may have multiple base names.


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18.2 Debugging Information in Separate Files

allows you to put a program's debugging information in a file separate from the executable itself, in a way that allows to find and load the debugging information automatically. Since debugging information can be very large--sometimes larger than the executable code itself--some systems distribute debugging information for their executables in separate files, which users can install only when they need to debug a problem.

supports two ways of specifying the separate debug info file:

Depending on the way the debug info file is specified, uses two different methods of looking for the debug file:

So, for example, suppose you ask to debug `/usr/bin/ls', which has a debug link that specifies the file `ls.debug', and a build ID whose value in hex is abcdef1234. If the list of the global debug directories includes `/usr/lib/debug', then will look for the following debug information files, in the indicated order:

Global debugging info directories default to what is set by configure option `--with-separate-debug-dir'. During run you can also set the global debugging info directories, and view the list is currently using.

set debug-file-directory directories
Set the directories which searches for separate debugging information files to directory. Multiple path components can be set concatenating them by a path separator.

show debug-file-directory
Show the directories searches for separate debugging information files.

A debug link is a special section of the executable file named .gnu_debuglink. The section must contain:

Any executable file format can carry a debug link, as long as it can contain a section named .gnu_debuglink with the contents described above.

The build ID is a special section in the executable file (and in other ELF binary files that may consider). This section is often named .note.gnu.build-id, but that name is not mandatory. It contains unique identification for the built files--the ID remains the same across multiple builds of the same build tree. The default algorithm SHA1 produces 160 bits (40 hexadecimal characters) of the content for the build ID string. The same section with an identical value is present in the original built binary with symbols, in its stripped variant, and in the separate debugging information file.

The debugging information file itself should be an ordinary executable, containing a full set of linker symbols, sections, and debugging information. The sections of the debugging information file should have the same names, addresses, and sizes as the original file, but they need not contain any data--much like a .bss section in an ordinary executable.

The GNU binary utilities (Binutils) package includes the `objcopy' utility that can produce the separated executable / debugging information file pairs using the following commands:

 
objcopy --only-keep-debug foo foo.debug
strip -g foo

These commands remove the debugging information from the executable file `foo' and place it in the file `foo.debug'. You can use the first, second or both methods to link the two files:

The CRC used in .gnu_debuglink is the CRC-32 defined in IEEE 802.3 using the polynomial:

 
 x32 + x26 + x23 + x22 + x16 + x12 + x11
 + x10 + x8 + x7 + x5 + x4 + x2 + x + 1

The function is computed byte at a time, taking the least significant bit of each byte first. The initial pattern 0xffffffff is used, to ensure leading zeros affect the CRC and the final result is inverted to ensure trailing zeros also affect the CRC.

Note: This is the same CRC polynomial as used in handling the Remote Serial Protocol qCRC packet (see section Remote Serial Protocol). However in the case of the Remote Serial Protocol, the CRC is computed most significant bit first, and the result is not inverted, so trailing zeros have no effect on the CRC value.

To complete the description, we show below the code of the function which produces the CRC used in .gnu_debuglink. Inverting the initially supplied crc argument means that an initial call to this function passing in zero will start computing the CRC using 0xffffffff.

 
unsigned long
gnu_debuglink_crc32 (unsigned long crc,
                     unsigned char *buf, size_t len)
{
  static const unsigned long crc32_table[256] =
    {
      0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419,
      0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4,
      0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07,
      0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
      0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856,
      0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
      0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4,
      0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
      0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3,
      0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a,
      0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599,
      0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
      0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190,
      0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f,
      0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e,
      0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
      0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed,
      0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
      0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3,
      0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
      0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a,
      0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5,
      0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010,
      0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
      0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17,
      0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6,
      0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615,
      0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
      0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344,
      0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
      0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a,
      0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
      0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1,
      0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c,
      0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef,
      0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
      0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe,
      0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31,
      0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c,
      0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
      0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b,
      0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
      0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1,
      0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
      0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278,
      0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7,
      0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66,
      0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
      0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605,
      0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8,
      0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b,
      0x2d02ef8d
    };
  unsigned char *end;

  crc = ~crc & 0xffffffff;
  for (end = buf + len; buf < end; ++buf)
    crc = crc32_table[(crc ^ *buf) & 0xff] ^ (crc >> 8);
  return ~crc & 0xffffffff;
}

This computation does not apply to the "build ID" method.


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18.3 Debugging information in a special section

Some systems ship pre-built executables and libraries that have a special `.gnu_debugdata' section. This feature is called MiniDebugInfo. This section holds an LZMA-compressed object and is used to supply extra symbols for backtraces.

The intent of this section is to provide extra minimal debugging information for use in simple backtraces. It is not intended to be a replacement for full separate debugging information (see section 18.2 Debugging Information in Separate Files). The example below shows the intended use; however, does not currently put restrictions on what sort of debugging information might be included in the section.

has support for this extension. If the section exists, then it is used provided that no other source of debugging information can be found, and that was configured with LZMA support.

This section can be easily created using objcopy and other standard utilities:

 
# Extract the dynamic symbols from the main binary, there is no need
# to also have these in the normal symbol table.
nm -D binary --format=posix --defined-only \
  | awk '{ print $1 }' | sort > dynsyms

# Extract all the text (i.e. function) symbols from the debuginfo.
# (Note that we actually also accept "D" symbols, for the benefit
# of platforms like PowerPC64 that use function descriptors.)
nm binary --format=posix --defined-only \
  | awk '{ if ($2 == "T" || $2 == "t" || $2 == "D") print $1 }' \
  | sort > funcsyms

# Keep all the function symbols not already in the dynamic symbol
# table.
comm -13 dynsyms funcsyms > keep_symbols

# Separate full debug info into debug binary.
objcopy --only-keep-debug binary debug

# Copy the full debuginfo, keeping only a minimal set of symbols and
# removing some unnecessary sections.
objcopy -S --remove-section .gdb_index --remove-section .comment \
  --keep-symbols=keep_symbols debug mini_debuginfo

# Drop the full debug info from the original binary.
strip --strip-all -R .comment binary

# Inject the compressed data into the .gnu_debugdata section of the
# original binary.
xz mini_debuginfo
objcopy --add-section .gnu_debugdata=mini_debuginfo.xz binary


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18.4 Index Files Speed Up

When finds a symbol file, it scans the symbols in the file in order to construct an internal symbol table. This lets most operations work quickly--at the cost of a delay early on. For large programs, this delay can be quite lengthy, so provides a way to build an index, which speeds up startup.

The index is stored as a section in the symbol file. can write the index to a file, then you can put it into the symbol file using objcopy.

To create an index file, use the save gdb-index command:

save gdb-index directory
Create an index file for each symbol file currently known by . Each file is named after its corresponding symbol file, with `.gdb-index' appended, and is written into the given directory.

Once you have created an index file you can merge it into your symbol file, here named `symfile', using objcopy:

 
$ objcopy --add-section .gdb_index=symfile.gdb-index \
    --set-section-flags .gdb_index=readonly symfile symfile

will normally ignore older versions of `.gdb_index' sections that have been deprecated. Usually they are deprecated because they are missing a new feature or have performance issues. To tell to use a deprecated index section anyway specify set use-deprecated-index-sections on. The default is off. This can speed up startup, but may result in some functionality being lost. See section J. .gdb_index section format.

Warning: Setting use-deprecated-index-sections to on must be done before gdb reads the file. The following will not work:

 
$ gdb -ex "set use-deprecated-index-sections on" <program>

Instead you must do, for example,

 
$ gdb -iex "set use-deprecated-index-sections on" <program>

There are currently some limitation on indices. They only work when for DWARF debugging information, not stabs. And, they do not currently work for programs using Ada.


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18.5 Errors Reading Symbol Files

While reading a symbol file, occasionally encounters problems, such as symbol types it does not recognize, or known bugs in compiler output. By default, does not notify you of such problems, since they are relatively common and primarily of interest to people debugging compilers. If you are interested in seeing information about ill-constructed symbol tables, you can either ask to print only one message about each such type of problem, no matter how many times the problem occurs; or you can ask to print more messages, to see how many times the problems occur, with the set complaints command (see section Optional Warnings and Messages).

The messages currently printed, and their meanings, include:

inner block not inside outer block in symbol

The symbol information shows where symbol scopes begin and end (such as at the start of a function or a block of statements). This error indicates that an inner scope block is not fully contained in its outer scope blocks.

circumvents the problem by treating the inner block as if it had the same scope as the outer block. In the error message, symbol may be shown as "(don't know)" if the outer block is not a function.

block at address out of order

The symbol information for symbol scope blocks should occur in order of increasing addresses. This error indicates that it does not do so.

does not circumvent this problem, and has trouble locating symbols in the source file whose symbols it is reading. (You can often determine what source file is affected by specifying set verbose on. See section Optional Warnings and Messages.)

bad block start address patched

The symbol information for a symbol scope block has a start address smaller than the address of the preceding source line. This is known to occur in the SunOS 4.1.1 (and earlier) C compiler.

circumvents the problem by treating the symbol scope block as starting on the previous source line.

bad string table offset in symbol n

Symbol number n contains a pointer into the string table which is larger than the size of the string table.

circumvents the problem by considering the symbol to have the name foo, which may cause other problems if many symbols end up with this name.

unknown symbol type 0xnn

The symbol information contains new data types that does not yet know how to read. 0xnn is the symbol type of the uncomprehended information, in hexadecimal.

circumvents the error by ignoring this symbol information. This usually allows you to debug your program, though certain symbols are not accessible. If you encounter such a problem and feel like debugging it, you can debug with itself, breakpoint on complain, then go up to the function read_dbx_symtab and examine *bufp to see the symbol.

stub type has NULL name

could not find the full definition for a struct or class.

const/volatile indicator missing (ok if using g++ v1.x), got...
The symbol information for a C++ member function is missing some information that recent versions of the compiler should have output for it.

info mismatch between compiler and debugger

could not parse a type specification output by the compiler.


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18.6 GDB Data Files

will sometimes read an auxiliary data file. These files are kept in a directory known as the data directory.

You can set the data directory's name, and view the name is currently using.

set data-directory directory
Set the directory which searches for auxiliary data files to directory.

show data-directory
Show the directory searches for auxiliary data files.

You can set the default data directory by using the configure-time `--with-gdb-datadir' option. If the data directory is inside 's configured binary prefix (set with `--prefix' or `--exec-prefix'), then the default data directory will be updated automatically if the installed is moved to a new location.

The data directory may also be specified with the --data-directory command line option. See section 2.1.2 Choosing Modes.


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19. Specifying a Debugging Target

A target is the execution environment occupied by your program.

Often, runs in the same host environment as your program; in that case, the debugging target is specified as a side effect when you use the file or core commands. When you need more flexibility--for example, running on a physically separate host, or controlling a standalone system over a serial port or a realtime system over a TCP/IP connection--you can use the target command to specify one of the target types configured for (see section Commands for Managing Targets).

It is possible to build for several different target architectures. When is built like that, you can choose one of the available architectures with the set architecture command.

set architecture arch
This command sets the current target architecture to arch. The value of arch can be "auto", in addition to one of the supported architectures.

show architecture
Show the current target architecture.

set processor
processor
These are alias commands for, respectively, set architecture and show architecture.

19.1 Active Targets  Active targets
19.2 Commands for Managing Targets  Commands for managing targets
19.3 Choosing Target Byte Order  Choosing target byte order


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19.1 Active Targets

There are multiple classes of targets such as: processes, executable files or recording sessions. Core files belong to the process class, making core file and process mutually exclusive. Otherwise, can work concurrently on multiple active targets, one in each class. This allows you to (for example) start a process and inspect its activity, while still having access to the executable file after the process finishes. Or if you start process recording (see section 6. Running programs backward) and reverse-step there, you are presented a virtual layer of the recording target, while the process target remains stopped at the chronologically last point of the process execution.

Use the core-file and exec-file commands to select a new core file or executable target (see section Commands to Specify Files). To specify as a target a process that is already running, use the attach command (see section Debugging an Already-running Process).


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19.2 Commands for Managing Targets

target type parameters
Connects the host environment to a target machine or process. A target is typically a protocol for talking to debugging facilities. You use the argument type to specify the type or protocol of the target machine.

Further parameters are interpreted by the target protocol, but typically include things like device names or host names to connect with, process numbers, and baud rates.

The target command does not repeat if you press RET again after executing the command.

help target
Displays the names of all targets available. To display targets currently selected, use either info target or info files (see section Commands to Specify Files).

help target name
Describe a particular target, including any parameters necessary to select it.

set gnutarget args
uses its own library BFD to read your files. knows whether it is reading an executable, a core, or a .o file; however, you can specify the file format with the set gnutarget command. Unlike most target commands, with gnutarget the target refers to a program, not a machine.

Warning: To specify a file format with set gnutarget, you must know the actual BFD name.

See section Commands to Specify Files.

show gnutarget
Use the show gnutarget command to display what file format gnutarget is set to read. If you have not set gnutarget, will determine the file format for each file automatically, and show gnutarget displays `The current BFD target is "auto"'.

Here are some common targets (available, or not, depending on the GDB configuration):

target exec program
An executable file. `target exec program' is the same as `exec-file program'.

target core filename
A core dump file. `target core filename' is the same as `core-file filename'.

target remote medium
A remote system connected to via a serial line or network connection. This command tells to use its own remote protocol over medium for debugging. See section 20. Debugging Remote Programs.

For example, if you have a board connected to `/dev/ttya' on the machine running , you could say:

 
target remote /dev/ttya

target remote supports the load command. This is only useful if you have some other way of getting the stub to the target system, and you can put it somewhere in memory where it won't get clobbered by the download.

target sim [simargs] ...
Builtin CPU simulator. includes simulators for most architectures. In general,
 
        target sim
        load
        run
works; however, you cannot assume that a specific memory map, device drivers, or even basic I/O is available, although some simulators do provide these. For info about any processor-specific simulator details, see the appropriate section in Embedded Processors.

Different targets are available on different configurations of ; your configuration may have more or fewer targets.

Many remote targets require you to download the executable's code once you've successfully established a connection. You may wish to control various aspects of this process.

set hash
This command controls whether a hash mark `#' is displayed while downloading a file to the remote monitor. If on, a hash mark is displayed after each S-record is successfully downloaded to the monitor.

show hash
Show the current status of displaying the hash mark.

set debug monitor
Enable or disable display of communications messages between and the remote monitor.

show debug monitor
Show the current status of displaying communications between and the remote monitor.

load filename
Depending on what remote debugging facilities are configured into , the load command may be available. Where it exists, it is meant to make filename (an executable) available for debugging on the remote system--by downloading, or dynamic linking, for example. load also records the filename symbol table in , like the add-symbol-file command.

If your does not have a load command, attempting to execute it gets the error message "You can't do that when your target is ..."

The file is loaded at whatever address is specified in the executable. For some object file formats, you can specify the load address when you link the program; for other formats, like a.out, the object file format specifies a fixed address.

Depending on the remote side capabilities, may be able to load programs into flash memory.

load does not repeat if you press RET again after using it.


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19.3 Choosing Target Byte Order

Some types of processors, such as the MIPS, PowerPC, and Renesas SH, offer the ability to run either big-endian or little-endian byte orders. Usually the executable or symbol will include a bit to designate the endian-ness, and you will not need to worry about which to use. However, you may still find it useful to adjust 's idea of processor endian-ness manually.

set endian big
Instruct to assume the target is big-endian.

set endian little
Instruct to assume the target is little-endian.

set endian auto
Instruct to use the byte order associated with the executable.

show endian
Display 's current idea of the target byte order.

Note that these commands merely adjust interpretation of symbolic data on the host, and that they have absolutely no effect on the target system.


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20. Debugging Remote Programs

If you are trying to debug a program running on a machine that cannot run in the usual way, it is often useful to use remote debugging. For example, you might use remote debugging on an operating system kernel, or on a small system which does not have a general purpose operating system powerful enough to run a full-featured debugger.

Some configurations of have special serial or TCP/IP interfaces to make this work with particular debugging targets. In addition, comes with a generic serial protocol (specific to , but not specific to any particular target system) which you can use if you write the remote stubs--the code that runs on the remote system to communicate with .

Other remote targets may be available in your configuration of ; use help target to list them.

20.1 Connecting to a Remote Target  Connecting to a remote target
20.2 Sending files to a remote system  
20.3 Using the gdbserver Program  Using the gdbserver program
20.4 Remote Configuration  Remote configuration
20.5 Implementing a Remote Stub  Implementing a remote stub


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20.1 Connecting to a Remote Target

On the host machine, you will need an unstripped copy of your program, since needs symbol and debugging information. Start up as usual, using the name of the local copy of your program as the first argument.

can communicate with the target over a serial line, or over an IP network using TCP or UDP. In each case, uses the same protocol for debugging your program; only the medium carrying the debugging packets varies. The target remote command establishes a connection to the target. Its arguments indicate which medium to use:

target remote serial-device
Use serial-device to communicate with the target. For example, to use a serial line connected to the device named `/dev/ttyb':

 
target remote /dev/ttyb

If you're using a serial line, you may want to give the `--baud' option, or use the set serial baud command (see section set serial baud) before the target command.

target remote host:port
target remote tcp:host:port
Debug using a TCP connection to port on host. The host may be either a host name or a numeric IP address; port must be a decimal number. The host could be the target machine itself, if it is directly connected to the net, or it might be a terminal server which in turn has a serial line to the target.

For example, to connect to port 2828 on a terminal server named manyfarms:

 
target remote manyfarms:2828

If your remote target is actually running on the same machine as your debugger session (e.g. a simulator for your target running on the same host), you can omit the hostname. For example, to connect to port 1234 on your local machine:

 
target remote :1234

Note that the colon is still required here.

target remote udp:host:port
Debug using UDP packets to port on host. For example, to connect to UDP port 2828 on a terminal server named manyfarms:

 
target remote udp:manyfarms:2828

When using a UDP connection for remote debugging, you should keep in mind that the `U' stands for "Unreliable". UDP can silently drop packets on busy or unreliable networks, which will cause havoc with your debugging session.

target remote | command
Run command in the background and communicate with it using a pipe. The command is a shell command, to be parsed and expanded by the system's command shell, /bin/sh; it should expect remote protocol packets on its standard input, and send replies on its standard output. You could use this to run a stand-alone simulator that speaks the remote debugging protocol, to make net connections using programs like ssh, or for other similar tricks.

If command closes its standard output (perhaps by exiting), will try to send it a SIGTERM signal. (If the program has already exited, this will have no effect.)

Once the connection has been established, you can use all the usual commands to examine and change data. The remote program is already running; you can use step and continue, and you do not need to use run.

Whenever is waiting for the remote program, if you type the interrupt character (often Ctrl-c), attempts to stop the program. This may or may not succeed, depending in part on the hardware and the serial drivers the remote system uses. If you type the interrupt character once again, displays this prompt:

 
Interrupted while waiting for the program.
Give up (and stop debugging it)?  (y or n)

If you type y, abandons the remote debugging session. (If you decide you want to try again later, you can use `target remote' again to connect once more.) If you type n, goes back to waiting.

detach
When you have finished debugging the remote program, you can use the detach command to release it from control. Detaching from the target normally resumes its execution, but the results will depend on your particular remote stub. After the detach command, is free to connect to another target.

disconnect
The disconnect command behaves like detach, except that the target is generally not resumed. It will wait for (this instance or another one) to connect and continue debugging. After the disconnect command, is again free to connect to another target.

monitor cmd
This command allows you to send arbitrary commands directly to the remote monitor. Since doesn't care about the commands it sends like this, this command is the way to extend --you can add new commands that only the external monitor will understand and implement.


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20.2 Sending files to a remote system

Some remote targets offer the ability to transfer files over the same connection used to communicate with . This is convenient for targets accessible through other means, e.g. GNU/Linux systems running gdbserver over a network interface. For other targets, e.g. embedded devices with only a single serial port, this may be the only way to upload or download files.

Not all remote targets support these commands.

remote put hostfile targetfile
Copy file hostfile from the host system (the machine running ) to targetfile on the target system.

remote get targetfile hostfile
Copy file targetfile from the target system to hostfile on the host system.

remote delete targetfile
Delete targetfile from the target system.


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20.3 Using the gdbserver Program

gdbserver is a control program for Unix-like systems, which allows you to connect your program with a remote via target remote---but without linking in the usual debugging stub.

gdbserver is not a complete replacement for the debugging stubs, because it requires essentially the same operating-system facilities that itself does. In fact, a system that can run gdbserver to connect to a remote could also run locally! gdbserver is sometimes useful nevertheless, because it is a much smaller program than itself. It is also easier to port than all of , so you may be able to get started more quickly on a new system by using gdbserver. Finally, if you develop code for real-time systems, you may find that the tradeoffs involved in real-time operation make it more convenient to do as much development work as possible on another system, for example by cross-compiling. You can use gdbserver to make a similar choice for debugging.

and gdbserver communicate via either a serial line or a TCP connection, using the standard remote serial protocol.

Warning: gdbserver does not have any built-in security. Do not run gdbserver connected to any public network; a connection to gdbserver provides access to the target system with the same privileges as the user running gdbserver.


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20.3.1 Running gdbserver

Run gdbserver on the target system. You need a copy of the program you want to debug, including any libraries it requires. gdbserver does not need your program's symbol table, so you can strip the program if necessary to save space. on the host system does all the symbol handling.

To use the server, you must tell it how to communicate with ; the name of your program; and the arguments for your program. The usual syntax is:

 
target> gdbserver comm program [ args ... ]

comm is either a device name (to use a serial line), or a TCP hostname and portnumber, or - or stdio to use stdin/stdout of gdbserver. For example, to debug Emacs with the argument `foo.txt' and communicate with over the serial port `/dev/com1':

 
target> gdbserver /dev/com1 emacs foo.txt

gdbserver waits passively for the host to communicate with it.

To use a TCP connection instead of a serial line:

 
target> gdbserver host:2345 emacs foo.txt

The only difference from the previous example is the first argument, specifying that you are communicating with the host via TCP. The `host:2345' argument means that gdbserver is to expect a TCP connection from machine `host' to local TCP port 2345. (Currently, the `host' part is ignored.) You can choose any number you want for the port number as long as it does not conflict with any TCP ports already in use on the target system (for example, 23 is reserved for telnet).(13) You must use the same port number with the host target remote command.

The stdio connection is useful when starting gdbserver with ssh:

 
(gdb) target remote | ssh -T hostname gdbserver - hello

The `-T' option to ssh is provided because we don't need a remote pty, and we don't want escape-character handling. Ssh does this by default when a command is provided, the flag is provided to make it explicit. You could elide it if you want to.

Programs started with stdio-connected gdbserver have `/dev/null' for stdin, and stdout,stderr are sent back to gdb for display through a pipe connected to gdbserver. Both stdout and stderr use the same pipe.


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20.3.1.1 Attaching to a Running Program

On some targets, gdbserver can also attach to running programs. This is accomplished via the --attach argument. The syntax is:

 
target> gdbserver --attach comm pid

pid is the process ID of a currently running process. It isn't necessary to point gdbserver at a binary for the running process.

You can debug processes by name instead of process ID if your target has the pidof utility:

 
target> gdbserver --attach comm `pidof program`

In case more than one copy of program is running, or program has multiple threads, most versions of pidof support the -s option to only return the first process ID.


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20.3.1.2 Multi-Process Mode for gdbserver

When you connect to gdbserver using target remote, gdbserver debugs the specified program only once. When the program exits, or you detach from it, closes the connection and gdbserver exits.

If you connect using target extended-remote, gdbserver enters multi-process mode. When the debugged program exits, or you detach from it, stays connected to gdbserver even though no program is running. The run and attach commands instruct gdbserver to run or attach to a new program. The run command uses set remote exec-file (see set remote exec-file) to select the program to run. Command line arguments are supported, except for wildcard expansion and I/O redirection (see section 4.3 Your Program's Arguments).

To start gdbserver without supplying an initial command to run or process ID to attach, use the `--multi' command line option. Then you can connect using target extended-remote and start the program you want to debug.

In multi-process mode gdbserver does not automatically exit unless you use the option `--once'. You can terminate it by using monitor exit (see Monitor Commands for gdbserver). Note that the conditions under which gdbserver terminates depend on how connects to it (target remote or target extended-remote). The `--multi' option to gdbserver has no influence on that.


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20.3.1.3 TCP port allocation lifecycle of gdbserver

This section applies only when gdbserver is run to listen on a TCP port.

gdbserver normally terminates after all of its debugged processes have terminated in target remote mode. On the other hand, for target extended-remote, gdbserver stays running even with no processes left. normally terminates the spawned debugged process on its exit, which normally also terminates gdbserver in the target remote mode. Therefore, when the connection drops unexpectedly, and cannot ask gdbserver to kill its debugged processes, gdbserver stays running even in the target remote mode.

When gdbserver stays running, can connect to it again later. Such reconnecting is useful for features like disconnected tracing. For completeness, at most one can be connected at a time.

By default, gdbserver keeps the listening TCP port open, so that subsequent connections are possible. However, if you start gdbserver with the `--once' option, it will stop listening for any further connection attempts after connecting to the first session. This means no further connections to gdbserver will be possible after the first one. It also means gdbserver will terminate after the first connection with remote has closed, even for unexpectedly closed connections and even in the target extended-remote mode. The `--once' option allows reusing the same port number for connecting to multiple instances of gdbserver running on the same host, since each instance closes its port after the first connection.


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20.3.1.4 Other Command-Line Arguments for gdbserver

The `--debug' option tells gdbserver to display extra status information about the debugging process. The `--remote-debug' option tells gdbserver to display remote protocol debug output. These options are intended for gdbserver development and for bug reports to the developers.

The `--wrapper' option specifies a wrapper to launch programs for debugging. The option should be followed by the name of the wrapper, then any command-line arguments to pass to the wrapper, then -- indicating the end of the wrapper arguments.

gdbserver runs the specified wrapper program with a combined command line including the wrapper arguments, then the name of the program to debug, then any arguments to the program. The wrapper runs until it executes your program, and then gains control.

You can use any program that eventually calls execve with its arguments as a wrapper. Several standard Unix utilities do this, e.g. env and nohup. Any Unix shell script ending with exec "$@" will also work.

For example, you can use env to pass an environment variable to the debugged program, without setting the variable in gdbserver's environment:

 
$ gdbserver --wrapper env LD_PRELOAD=libtest.so -- :2222 ./testprog


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20.3.2 Connecting to gdbserver

Run on the host system.

First make sure you have the necessary symbol files. Load symbols for your application using the file command before you connect. Use set sysroot to locate target libraries (unless your was compiled with the correct sysroot using --with-sysroot).

The symbol file and target libraries must exactly match the executable and libraries on the target, with one exception: the files on the host system should not be stripped, even if the files on the target system are. Mismatched or missing files will lead to confusing results during debugging. On GNU/Linux targets, mismatched or missing files may also prevent gdbserver from debugging multi-threaded programs.

Connect to your target (see section Connecting to a Remote Target). For TCP connections, you must start up gdbserver prior to using the target remote command. Otherwise you may get an error whose text depends on the host system, but which usually looks something like `Connection refused'. Don't use the load command in when using gdbserver, since the program is already on the target.


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20.3.3 Monitor Commands for gdbserver

During a session using gdbserver, you can use the monitor command to send special requests to gdbserver. Here are the available commands.

monitor help
List the available monitor commands.

monitor set debug 0
monitor set debug 1
Disable or enable general debugging messages.

monitor set remote-debug 0
monitor set remote-debug 1
Disable or enable specific debugging messages associated with the remote protocol (see section E. Remote Serial Protocol).

monitor set libthread-db-search-path [PATH]
When this command is issued, path is a colon-separated list of directories to search for libthread_db (see section set libthread-db-search-path). If you omit path, `libthread-db-search-path' will be reset to its default value.

The special entry `$pdir' for `libthread-db-search-path' is not supported in gdbserver.

monitor exit
Tell gdbserver to exit immediately. This command should be followed by disconnect to close the debugging session. gdbserver will detach from any attached processes and kill any processes it created. Use monitor exit to terminate gdbserver at the end of a multi-process mode debug session.


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20.3.4 Tracepoints support in gdbserver

On some targets, gdbserver supports tracepoints, fast tracepoints and static tracepoints.

For fast or static tracepoints to work, a special library called the in-process agent (IPA), must be loaded in the inferior process. This library is built and distributed as an integral part of gdbserver. In addition, support for static tracepoints requires building the in-process agent library with static tracepoints support. At present, the UST (LTTng Userspace Tracer, http://lttng.org/ust) tracing engine is supported. This support is automatically available if UST development headers are found in the standard include path when gdbserver is built, or if gdbserver was explicitly configured using `--with-ust' to point at such headers. You can explicitly disable the support using `--with-ust=no'.

There are several ways to load the in-process agent in your program:

Specifying it as dependency at link time

You can link your program dynamically with the in-process agent library. On most systems, this is accomplished by adding -linproctrace to the link command.

Using the system's preloading mechanisms

You can force loading the in-process agent at startup time by using your system's support for preloading shared libraries. Many Unixes support the concept of preloading user defined libraries. In most cases, you do that by specifying LD_PRELOAD=libinproctrace.so in the environment. See also the description of gdbserver's `--wrapper' command line option.

Using to force loading the agent at run time

On some systems, you can force the inferior to load a shared library, by calling a dynamic loader function in the inferior that takes care of dynamically looking up and loading a shared library. On most Unix systems, the function is dlopen. You'll use the call command for that. For example:

 
() call dlopen ("libinproctrace.so", ...)

Note that on most Unix systems, for the dlopen function to be available, the program needs to be linked with -ldl.

On systems that have a userspace dynamic loader, like most Unix systems, when you connect to gdbserver using target remote, you'll find that the program is stopped at the dynamic loader's entry point, and no shared library has been loaded in the program's address space yet, including the in-process agent. In that case, before being able to use any of the fast or static tracepoints features, you need to let the loader run and load the shared libraries. The simplest way to do that is to run the program to the main procedure. E.g., if debugging a C or C++ program, start gdbserver like so:

 
$ gdbserver :9999 myprogram

Start GDB and connect to gdbserver like so, and run to main:

 
$ gdb myprogram
() target remote myhost:9999
0x00007f215893ba60 in ?? () from /lib64/ld-linux-x86-64.so.2
() b main
() continue

The in-process tracing agent library should now be loaded into the process; you can confirm it with the info sharedlibrary command, which will list `libinproctrace.so' as loaded in the process. You are now ready to install fast tracepoints, list static tracepoint markers, probe static tracepoints markers, and start tracing.


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20.4 Remote Configuration

This section documents the configuration options available when debugging remote programs. For the options related to the File I/O extensions of the remote protocol, see system-call-allowed.

set remoteaddresssize bits
Set the maximum size of address in a memory packet to the specified number of bits. will mask off the address bits above that number, when it passes addresses to the remote target. The default value is the number of bits in the target's address.

show remoteaddresssize
Show the current value of remote address size in bits.

set serial baud n
Set the baud rate for the remote serial I/O to n baud. The value is used to set the speed of the serial port used for debugging remote targets.

show serial baud
Show the current speed of the remote connection.

set remotebreak
If set to on, sends a BREAK signal to the remote when you type Ctrl-c to interrupt the program running on the remote. If set to off, sends the `Ctrl-C' character instead. The default is off, since most remote systems expect to see `Ctrl-C' as the interrupt signal.

show remotebreak
Show whether sends BREAK or `Ctrl-C' to interrupt the remote program.

set remoteflow on
set remoteflow off
Enable or disable hardware flow control (RTS/CTS) on the serial port used to communicate to the remote target.

show remoteflow
Show the current setting of hardware flow control.

set remotelogbase base
Set the base (a.k.a. radix) of logging serial protocol communications to base. Supported values of base are: ascii, octal, and hex. The default is ascii.

show remotelogbase
Show the current setting of the radix for logging remote serial protocol.

set remotelogfile file
Record remote serial communications on the named file. The default is not to record at all.

show remotelogfile.
Show the current setting of the file name on which to record the serial communications.

set remotetimeout num
Set the timeout limit to wait for the remote target to respond to num seconds. The default is 2 seconds.

show remotetimeout
Show the current number of seconds to wait for the remote target responses.

set remote hardware-watchpoint-limit limit
set remote hardware-breakpoint-limit limit
Restrict to using limit remote hardware breakpoint or watchpoints. A limit of -1, the default, is treated as unlimited.

set remote hardware-watchpoint-length-limit limit
Restrict to using limit bytes for the maximum length of a remote hardware watchpoint. A limit of -1, the default, is treated as unlimited.

show remote hardware-watchpoint-length-limit
Show the current limit (in bytes) of the maximum length of a remote hardware watchpoint.

set remote exec-file filename
show remote exec-file
Select the file used for run with target extended-remote. This should be set to a filename valid on the target system. If it is not set, the target will use a default filename (e.g. the last program run).

set remote interrupt-sequence
Allow the user to select one of `Ctrl-C', a BREAK or `BREAK-g' as the sequence to the remote target in order to interrupt the execution. `Ctrl-C' is a default. Some system prefers BREAK which is high level of serial line for some certain time. Linux kernel prefers `BREAK-g', a.k.a Magic SysRq g. It is BREAK signal followed by character g.

show interrupt-sequence
Show which of `Ctrl-C', BREAK or BREAK-g is sent by to interrupt the remote program. BREAK-g is BREAK signal followed by g and also known as Magic SysRq g.

set remote interrupt-on-connect
Specify whether interrupt-sequence is sent to remote target when connects to it. This is mostly needed when you debug Linux kernel. Linux kernel expects BREAK followed by g which is known as Magic SysRq g in order to connect .

show interrupt-on-connect
Show whether interrupt-sequence is sent to remote target when connects to it.

set tcp auto-retry on
Enable auto-retry for remote TCP connections. This is useful if the remote debugging agent is launched in parallel with ; there is a race condition because the agent may not become ready to accept the connection before attempts to connect. When auto-retry is enabled, if the initial attempt to connect fails, reattempts to establish the connection using the timeout specified by set tcp connect-timeout.

set tcp auto-retry off
Do not auto-retry failed TCP connections.

show tcp auto-retry
Show the current auto-retry setting.

set tcp connect-timeout seconds
set tcp connect-timeout unlimited
Set the timeout for establishing a TCP connection to the remote target to seconds. The timeout affects both polling to retry failed connections (enabled by set tcp auto-retry on) and waiting for connections that are merely slow to complete, and represents an approximate cumulative value. If seconds is unlimited, there is no timeout and will keep attempting to establish a connection forever, unless interrupted with Ctrl-c. The default is 15 seconds.

show tcp connect-timeout
Show the current connection timeout setting.

The remote protocol autodetects the packets supported by your debugging stub. If you need to override the autodetection, you can use these commands to enable or disable individual packets. Each packet can be set to `on' (the remote target supports this packet), `off' (the remote target does not support this packet), or `auto' (detect remote target support for this packet). They all default to `auto'. For more information about each packet, see E. Remote Serial Protocol.

During normal use, you should not have to use any of these commands. If you do, that may be a bug in your remote debugging stub, or a bug in . You may want to report the problem to the developers.

For each packet name, the command to enable or disable the packet is set remote name-packet. The available settings are:

Command Name Remote Packet Related Features
fetch-register p info registers
set-register P set
binary-download X load, set
read-aux-vector qXfer:auxv:read info auxv
symbol-lookup qSymbol Detecting multiple threads
attach vAttach attach
verbose-resume vCont Stepping or resuming multiple threads
run vRun run
software-breakpoint Z0 break
hardware-breakpoint Z1 hbreak
write-watchpoint Z2 watch
read-watchpoint Z3 rwatch
access-watchpoint Z4 awatch
target-features qXfer:features:read set architecture
library-info qXfer:libraries:read info sharedlibrary
memory-map qXfer:memory-map:read info mem
read-sdata-object qXfer:sdata:read print $_sdata
read-spu-object qXfer:spu:read info spu
write-spu-object qXfer:spu:write info spu
read-siginfo-object qXfer:siginfo:read print $_siginfo
write-siginfo-object qXfer:siginfo:write set $_siginfo
threads qXfer:threads:read info threads
get-thread-local-
storage-address
qGetTLSAddr Displaying __thread variables
get-thread-information-block-address qGetTIBAddr Display MS-Windows Thread Information Block.
search-memory qSearch:memory find
supported-packets qSupported Remote communications parameters
pass-signals QPassSignals handle signal
program-signals QProgramSignals handle signal
hostio-close-packet vFile:close remote get, remote put
hostio-open-packet vFile:open remote get, remote put
hostio-pread-packet vFile:pread remote get, remote put
hostio-pwrite-packet vFile:pwrite remote get, remote put
hostio-unlink-packet vFile:unlink remote delete
hostio-readlink-packet vFile:readlink Host I/O
noack-packet QStartNoAckMode Packet acknowledgment
osdata qXfer:osdata:read info os
query-attached qAttached Querying remote process attach state.
trace-buffer-size QTBuffer:size set trace-buffer-size
trace-status qTStatus tstatus
traceframe-info qXfer:traceframe-info:read Traceframe info
install-in-trace InstallInTrace Install tracepoint in tracing
disable-randomization QDisableRandomization set disable-randomization
conditional-breakpoints-packet Z0 and Z1 Support for target-side breakpoint condition evaluation


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20.5 Implementing a Remote Stub

The stub files provided with implement the target side of the communication protocol, and the side is implemented in the source file `remote.c'. Normally, you can simply allow these subroutines to communicate, and ignore the details. (If you're implementing your own stub file, you can still ignore the details: start with one of the existing stub files. `sparc-stub.c' is the best organized, and therefore the easiest to read.)

To debug a program running on another machine (the debugging target machine), you must first arrange for all the usual prerequisites for the program to run by itself. For example, for a C program, you need:

  1. A startup routine to set up the C runtime environment; these usually have a name like `crt0'. The startup routine may be supplied by your hardware supplier, or you may have to write your own.

  2. A C subroutine library to support your program's subroutine calls, notably managing input and output.

  3. A way of getting your program to the other machine--for example, a download program. These are often supplied by the hardware manufacturer, but you may have to write your own from hardware documentation.

The next step is to arrange for your program to use a serial port to communicate with the machine where is running (the host machine). In general terms, the scheme looks like this:

On the host,
already understands how to use this protocol; when everything else is set up, you can simply use the `target remote' command (see section Specifying a Debugging Target).

On the target,
you must link with your program a few special-purpose subroutines that implement the remote serial protocol. The file containing these subroutines is called a debugging stub.

On certain remote targets, you can use an auxiliary program gdbserver instead of linking a stub into your program. See section Using the gdbserver Program, for details.

The debugging stub is specific to the architecture of the remote machine; for example, use `sparc-stub.c' to debug programs on SPARC boards.

These working remote stubs are distributed with :

i386-stub.c
For Intel 386 and compatible architectures.

m68k-stub.c
For Motorola 680x0 architectures.

sh-stub.c
For Renesas SH architectures.

sparc-stub.c
For SPARC architectures.

sparcl-stub.c
For Fujitsu SPARCLITE architectures.

The `README' file in the distribution may list other recently added stubs.

20.5.1 What the Stub Can Do for You  What the stub can do for you
20.5.2 What You Must Do for the Stub  What you must do for the stub
20.5.3 Putting it All Together  Putting it all together


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20.5.1 What the Stub Can Do for You

The debugging stub for your architecture supplies these three subroutines:

set_debug_traps
This routine arranges for handle_exception to run when your program stops. You must call this subroutine explicitly in your program's startup code.

handle_exception
This is the central workhorse, but your program never calls it explicitly--the setup code arranges for handle_exception to run when a trap is triggered.

handle_exception takes control when your program stops during execution (for example, on a breakpoint), and mediates communications with on the host machine. This is where the communications protocol is implemented; handle_exception acts as the representative on the target machine. It begins by sending summary information on the state of your program, then continues to execute, retrieving and transmitting any information needs, until you execute a command that makes your program resume; at that point, handle_exception returns control to your own code on the target machine.

breakpoint
Use this auxiliary subroutine to make your program contain a breakpoint. Depending on the particular situation, this may be the only way for to get control. For instance, if your target machine has some sort of interrupt button, you won't need to call this; pressing the interrupt button transfers control to handle_exception---in effect, to . On some machines, simply receiving characters on the serial port may also trigger a trap; again, in that situation, you don't need to call breakpoint from your own program--simply running `target remote' from the host session gets control.

Call breakpoint if none of these is true, or if you simply want to make certain your program stops at a predetermined point for the start of your debugging session.


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20.5.2 What You Must Do for the Stub

The debugging stubs that come with are set up for a particular chip architecture, but they have no information about the rest of your debugging target machine.

First of all you need to tell the stub how to communicate with the serial port.

int getDebugChar()
Write this subroutine to read a single character from the serial port. It may be identical to getchar for your target system; a different name is used to allow you to distinguish the two if you wish.

void putDebugChar(int)
Write this subroutine to write a single character to the serial port. It may be identical to putchar for your target system; a different name is used to allow you to distinguish the two if you wish.

If you want to be able to stop your program while it is running, you need to use an interrupt-driven serial driver, and arrange for it to stop when it receives a ^C (`\003', the control-C character). That is the character which uses to tell the remote system to stop.

Getting the debugging target to return the proper status to probably requires changes to the standard stub; one quick and dirty way is to just execute a breakpoint instruction (the "dirty" part is that reports a SIGTRAP instead of a SIGINT).

Other routines you need to supply are:

void exceptionHandler (int exception_number, void *exception_address)
Write this function to install exception_address in the exception handling tables. You need to do this because the stub does not have any way of knowing what the exception handling tables on your target system are like (for example, the processor's table might be in ROM, containing entries which point to a table in RAM). exception_number is the exception number which should be changed; its meaning is architecture-dependent (for example, different numbers might represent divide by zero, misaligned access, etc). When this exception occurs, control should be transferred directly to exception_address, and the processor state (stack, registers, and so on) should be just as it is when a processor exception occurs. So if you want to use a jump instruction to reach exception_address, it should be a simple jump, not a jump to subroutine.

For the 386, exception_address should be installed as an interrupt gate so that interrupts are masked while the handler runs. The gate should be at privilege level 0 (the most privileged level). The SPARC and 68k stubs are able to mask interrupts themselves without help from exceptionHandler.

void flush_i_cache()
On SPARC and SPARCLITE only, write this subroutine to flush the instruction cache, if any, on your target machine. If there is no instruction cache, this subroutine may be a no-op.

On target machines that have instruction caches, requires this function to make certain that the state of your program is stable.

You must also make sure this library routine is available:

void *memset(void *, int, int)
This is the standard library function memset that sets an area of memory to a known value. If you have one of the free versions of libc.a, memset can be found there; otherwise, you must either obtain it from your hardware manufacturer, or write your own.

If you do not use the GNU C compiler, you may need other standard library subroutines as well; this varies from one stub to another, but in general the stubs are likely to use any of the common library subroutines which generates as inline code.


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20.5.3 Putting it All Together

In summary, when your program is ready to debug, you must follow these steps.

  1. Make sure you have defined the supporting low-level routines (see section What You Must Do for the Stub):
     
    getDebugChar, putDebugChar,
    flush_i_cache, memset, exceptionHandler.
    

  2. Insert these lines in your program's startup code, before the main procedure is called:

     
    set_debug_traps();
    breakpoint();
    

    On some machines, when a breakpoint trap is raised, the hardware automatically makes the PC point to the instruction after the breakpoint. If your machine doesn't do that, you may need to adjust handle_exception to arrange for it to return to the instruction after the breakpoint on this first invocation, so that your program doesn't keep hitting the initial breakpoint instead of making progress.

  3. For the 680x0 stub only, you need to provide a variable called exceptionHook. Normally you just use:

     
    void (*exceptionHook)() = 0;
    

    but if before calling set_debug_traps, you set it to point to a function in your program, that function is called when continues after stopping on a trap (for example, bus error). The function indicated by exceptionHook is called with one parameter: an int which is the exception number.

  4. Compile and link together: your program, the debugging stub for your target architecture, and the supporting subroutines.

  5. Make sure you have a serial connection between your target machine and the host, and identify the serial port on the host.

  6. Download your program to your target machine (or get it there by whatever means the manufacturer provides), and start it.

  7. Start on the host, and connect to the target (see section Connecting to a Remote Target).


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21. Configuration-Specific Information

While nearly all commands are available for all native and cross versions of the debugger, there are some exceptions. This chapter describes things that are only available in certain configurations.

There are three major categories of configurations: native configurations, where the host and target are the same, embedded operating system configurations, which are usually the same for several different processor architectures, and bare embedded processors, which are quite different from each other.

21.1 Native  
21.2 Embedded Operating Systems  
21.3 Embedded Processors  
21.4 Architectures  


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21.1 Native

This section describes details specific to particular native configurations.

21.1.1 HP-UX  
21.1.2 BSD libkvm Interface  Debugging BSD kernel memory images
21.1.3 SVR4 Process Information  SVR4 process information
21.1.4 Features for Debugging DJGPP Programs  Features specific to the DJGPP port
21.1.5 Features for Debugging MS Windows PE Executables  Features specific to the Cygwin port
21.1.6 Commands Specific to GNU Hurd Systems  Features specific to GNU Hurd
21.1.7 Darwin  Features specific to Darwin


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21.1.1 HP-UX

On HP-UX systems, if you refer to a function or variable name that begins with a dollar sign, searches for a user or system name first, before it searches for a convenience variable.


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21.1.2 BSD libkvm Interface

BSD-derived systems (FreeBSD/NetBSD/OpenBSD) have a kernel memory interface that provides a uniform interface for accessing kernel virtual memory images, including live systems and crash dumps. uses this interface to allow you to debug live kernels and kernel crash dumps on many native BSD configurations. This is implemented as a special kvm debugging target. For debugging a live system, load the currently running kernel into and connect to the kvm target:

 
() target kvm

For debugging crash dumps, provide the file name of the crash dump as an argument:

 
() target kvm /var/crash/bsd.0

Once connected to the kvm target, the following commands are available:

kvm pcb
Set current context from the Process Control Block (PCB) address.

kvm proc
Set current context from proc address. This command isn't available on modern FreeBSD systems.


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21.1.3 SVR4 Process Information

Many versions of SVR4 and compatible systems provide a facility called `/proc' that can be used to examine the image of a running process using file-system subroutines.

If is configured for an operating system with this facility, the command info proc is available to report information about the process running your program, or about any process running on your system. This includes, as of this writing, GNU/Linux, OSF/1 (Digital Unix), Solaris, and Irix, but not HP-UX, for example.

This command may also work on core files that were created on a system that has the `/proc' facility.

info proc
info proc process-id
Summarize available information about any running process. If a process ID is specified by process-id, display information about that process; otherwise display information about the program being debugged. The summary includes the debugged process ID, the command line used to invoke it, its current working directory, and its executable file's absolute file name.

On some systems, process-id can be of the form `[pid]/tid' which specifies a certain thread ID within a process. If the optional pid part is missing, it means a thread from the process being debugged (the leading `/' still needs to be present, or else will interpret the number as a process ID rather than a thread ID).

info proc cmdline
Show the original command line of the process. This command is specific to GNU/Linux.

info proc cwd
Show the current working directory of the process. This command is specific to GNU/Linux.

info proc exe
Show the name of executable of the process. This command is specific to GNU/Linux.

info proc mappings
Report the memory address space ranges accessible in the program, with information on whether the process has read, write, or execute access rights to each range. On GNU/Linux systems, each memory range includes the object file which is mapped to that range, instead of the memory access rights to that range.

info proc stat
info proc status
These subcommands are specific to GNU/Linux systems. They show the process-related information, including the user ID and group ID; how many threads are there in the process; its virtual memory usage; the signals that are pending, blocked, and ignored; its TTY; its consumption of system and user time; its stack size; its `nice' value; etc. For more information, see the `proc' man page (type man 5 proc from your shell prompt).

info proc all
Show all the information about the process described under all of the above info proc subcommands.

set procfs-trace
This command enables and disables tracing of procfs API calls.

show procfs-trace
Show the current state of procfs API call tracing.

set procfs-file file
Tell to write procfs API trace to the named file. appends the trace info to the previous contents of the file. The default is to display the trace on the standard output.

show procfs-file
Show the file to which procfs API trace is written.

proc-trace-entry
proc-trace-exit
proc-untrace-entry
proc-untrace-exit
These commands enable and disable tracing of entries into and exits from the syscall interface.

info pidlist
For QNX Neutrino only, this command displays the list of all the processes and all the threads within each process.

info meminfo
For QNX Neutrino only, this command displays the list of all mapinfos.


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21.1.4 Features for Debugging DJGPP Programs

DJGPP is a port of the GNU development tools to MS-DOS and MS-Windows. DJGPP programs are 32-bit protected-mode programs that use the DPMI (DOS Protected-Mode Interface) API to run on top of real-mode DOS systems and their emulations.

supports native debugging of DJGPP programs, and defines a few commands specific to the DJGPP port. This subsection describes those commands.

info dos
This is a prefix of DJGPP-specific commands which print information about the target system and important OS structures.

info dos sysinfo
This command displays assorted information about the underlying platform: the CPU type and features, the OS version and flavor, the DPMI version, and the available conventional and DPMI memory.

info dos gdt
info dos ldt
info dos idt
These 3 commands display entries from, respectively, Global, Local, and Interrupt Descriptor Tables (GDT, LDT, and IDT). The descriptor tables are data structures which store a descriptor for each segment that is currently in use. The segment's selector is an index into a descriptor table; the table entry for that index holds the descriptor's base address and limit, and its attributes and access rights.

A typical DJGPP program uses 3 segments: a code segment, a data segment (used for both data and the stack), and a DOS segment (which allows access to DOS/BIOS data structures and absolute addresses in conventional memory). However, the DPMI host will usually define additional segments in order to support the DPMI environment.

These commands allow to display entries from the descriptor tables. Without an argument, all entries from the specified table are displayed. An argument, which should be an integer expression, means display a single entry whose index is given by the argument. For example, here's a convenient way to display information about the debugged program's data segment:

 
() info dos ldt $ds
0x13f: base=0x11970000 limit=0x0009ffff 32-Bit Data (Read/Write, Exp-up)

This comes in handy when you want to see whether a pointer is outside the data segment's limit (i.e. garbled).

info dos pde
info dos pte
These two commands display entries from, respectively, the Page Directory and the Page Tables. Page Directories and Page Tables are data structures which control how virtual memory addresses are mapped into physical addresses. A Page Table includes an entry for every page of memory that is mapped into the program's address space; there may be several Page Tables, each one holding up to 4096 entries. A Page Directory has up to 4096 entries, one each for every Page Table that is currently in use.

Without an argument, info dos pde displays the entire Page Directory, and info dos pte displays all the entries in all of the Page Tables. An argument, an integer expression, given to the info dos pde command means display only that entry from the Page Directory table. An argument given to the info dos pte command means display entries from a single Page Table, the one pointed to by the specified entry in the Page Directory.

These commands are useful when your program uses DMA (Direct Memory Access), which needs physical addresses to program the DMA controller.

These commands are supported only with some DPMI servers.

info dos address-pte addr
This command displays the Page Table entry for a specified linear address. The argument addr is a linear address which should already have the appropriate segment's base address added to it, because this command accepts addresses which may belong to any segment. For example, here's how to display the Page Table entry for the page where a variable i is stored:

 
() info dos address-pte __djgpp_base_address + (char *)&i
Page Table entry for address 0x11a00d30:
Base=0x02698000 Dirty Acc. Not-Cached Write-Back Usr Read-Write +0xd30

This says that i is stored at offset 0xd30 from the page whose physical base address is 0x02698000, and shows all the attributes of that page.

Note that you must cast the addresses of variables to a char *, since otherwise the value of __djgpp_base_address, the base address of all variables and functions in a DJGPP program, will be added using the rules of C pointer arithmetics: if i is declared an int, will add 4 times the value of __djgpp_base_address to the address of i.

Here's another example, it displays the Page Table entry for the transfer buffer:

 
() info dos address-pte *((unsigned *)&_go32_info_block + 3)
Page Table entry for address 0x29110:
Base=0x00029000 Dirty Acc. Not-Cached Write-Back Usr Read-Write +0x110

(The + 3 offset is because the transfer buffer's address is the 3rd member of the _go32_info_block structure.) The output clearly shows that this DPMI server maps the addresses in conventional memory 1:1, i.e. the physical (0x00029000 + 0x110) and linear (0x29110) addresses are identical.

This command is supported only with some DPMI servers.

In addition to native debugging, the DJGPP port supports remote debugging via a serial data link. The following commands are specific to remote serial debugging in the DJGPP port of .

set com1base addr
This command sets the base I/O port address of the `COM1' serial port.

set com1irq irq
This command sets the Interrupt Request (IRQ) line to use for the `COM1' serial port.

There are similar commands `set com2base', `set com3irq', etc. for setting the port address and the IRQ lines for the other 3 COM ports.

The related commands `show com1base', `show com1irq' etc. display the current settings of the base address and the IRQ lines used by the COM ports.

info serial
This command prints the status of the 4 DOS serial ports. For each port, it prints whether it's active or not, its I/O base address and IRQ number, whether it uses a 16550-style FIFO, its baudrate, and the counts of various errors encountered so far.


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21.1.5 Features for Debugging MS Windows PE Executables

supports native debugging of MS Windows programs, including DLLs with and without symbolic debugging information.

MS-Windows programs that call SetConsoleMode to switch off the special meaning of the `Ctrl-C' keystroke cannot be interrupted by typing C-c. For this reason, on MS-Windows supports C-BREAK as an alternative interrupt key sequence, which can be used to interrupt the debuggee even if it ignores C-c.

There are various additional Cygwin-specific commands, described in this section. Working with DLLs that have no debugging symbols is described in 21.1.5.1 Support for DLLs without Debugging Symbols.

info w32
This is a prefix of MS Windows-specific commands which print information about the target system and important OS structures.

info w32 selector
This command displays information returned by the Win32 API GetThreadSelectorEntry function. It takes an optional argument that is evaluated to a long value to give the information about this given selector. Without argument, this command displays information about the six segment registers.

info w32 thread-information-block
This command displays thread specific information stored in the Thread Information Block (readable on the X86 CPU family using $fs selector for 32-bit programs and $gs for 64-bit programs).

info dll
This is a Cygwin-specific alias of info shared.

dll-symbols
This command loads symbols from a dll similarly to add-sym command but without the need to specify a base address.

set cygwin-exceptions mode
If mode is on, will break on exceptions that happen inside the Cygwin DLL. If mode is off, will delay recognition of exceptions, and may ignore some exceptions which seem to be caused by internal Cygwin DLL "bookkeeping". This option is meant primarily for debugging the Cygwin DLL itself; the default value is off to avoid annoying users with false SIGSEGV signals.

show cygwin-exceptions
Displays whether will break on exceptions that happen inside the Cygwin DLL itself.

set new-console mode
If mode is on the debuggee will be started in a new console on next start. If mode is off, the debuggee will be started in the same console as the debugger.

show new-console
Displays whether a new console is used when the debuggee is started.

set new-group mode
This boolean value controls whether the debuggee should start a new group or stay in the same group as the debugger. This affects the way the Windows OS handles `Ctrl-C'.

show new-group
Displays current value of new-group boolean.

set debugevents
This boolean value adds debug output concerning kernel events related to the debuggee seen by the debugger. This includes events that signal thread and process creation and exit, DLL loading and unloading, console interrupts, and debugging messages produced by the Windows OutputDebugString API call.

set debugexec
This boolean value adds debug output concerning execute events (such as resume thread) seen by the debugger.

set debugexceptions
This boolean value adds debug output concerning exceptions in the debuggee seen by the debugger.

set debugmemory
This boolean value adds debug output concerning debuggee memory reads and writes by the debugger.

set shell
This boolean values specifies whether the debuggee is called via a shell or directly (default value is on).

show shell
Displays if the debuggee will be started with a shell.

21.1.5.1 Support for DLLs without Debugging Symbols  Support for DLLs without debugging symbols


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21.1.5.1 Support for DLLs without Debugging Symbols

Very often on windows, some of the DLLs that your program relies on do not include symbolic debugging information (for example, `kernel32.dll'). When doesn't recognize any debugging symbols in a DLL, it relies on the minimal amount of symbolic information contained in the DLL's export table. This section describes working with such symbols, known internally to as "minimal symbols".

Note that before the debugged program has started execution, no DLLs will have been loaded. The easiest way around this problem is simply to start the program -- either by setting a breakpoint or letting the program run once to completion. It is also possible to force to load a particular DLL before starting the executable --- see the shared library information in 18.1 Commands to Specify Files, or the dll-symbols command in 21.1.5 Features for Debugging MS Windows PE Executables. Currently, explicitly loading symbols from a DLL with no debugging information will cause the symbol names to be duplicated in 's lookup table, which may adversely affect symbol lookup performance.


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21.1.5.2 DLL Name Prefixes

In keeping with the naming conventions used by the Microsoft debugging tools, DLL export symbols are made available with a prefix based on the DLL name, for instance KERNEL32!CreateFileA. The plain name is also entered into the symbol table, so CreateFileA is often sufficient. In some cases there will be name clashes within a program (particularly if the executable itself includes full debugging symbols) necessitating the use of the fully qualified name when referring to the contents of the DLL. Use single-quotes around the name to avoid the exclamation mark ("!") being interpreted as a language operator.

Note that the internal name of the DLL may be all upper-case, even though the file name of the DLL is lower-case, or vice-versa. Since symbols within are case-sensitive this may cause some confusion. If in doubt, try the info functions and info variables commands or even maint print msymbols (see section 16. Examining the Symbol Table). Here's an example:

 
() info function CreateFileA
All functions matching regular expression "CreateFileA":

Non-debugging symbols:
0x77e885f4  CreateFileA
0x77e885f4  KERNEL32!CreateFileA

 
() info function !
All functions matching regular expression "!":

Non-debugging symbols:
0x6100114c  cygwin1!__assert
0x61004034  cygwin1!_dll_crt0@0
0x61004240  cygwin1!dll_crt0(per_process *)
[etc...]


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21.1.5.3 Working with Minimal Symbols

Symbols extracted from a DLL's export table do not contain very much type information. All that can do is guess whether a symbol refers to a function or variable depending on the linker section that contains the symbol. Also note that the actual contents of the memory contained in a DLL are not available unless the program is running. This means that you cannot examine the contents of a variable or disassemble a function within a DLL without a running program.

Variables are generally treated as pointers and dereferenced automatically. For this reason, it is often necessary to prefix a variable name with the address-of operator ("&") and provide explicit type information in the command. Here's an example of the type of problem:

 
() print 'cygwin1!__argv'
$1 = 268572168

 
() x 'cygwin1!__argv'
0x10021610:      "\230y\""

And two possible solutions:

 
() print ((char **)'cygwin1!__argv')[0]
$2 = 0x22fd98 "/cygdrive/c/mydirectory/myprogram"

 
() x/2x &'cygwin1!__argv'
0x610c0aa8 <cygwin1!__argv>:    0x10021608      0x00000000
() x/x 0x10021608
0x10021608:     0x0022fd98
() x/s 0x0022fd98
0x22fd98:        "/cygdrive/c/mydirectory/myprogram"

Setting a break point within a DLL is possible even before the program starts execution. However, under these circumstances, can't examine the initial instructions of the function in order to skip the function's frame set-up code. You can work around this by using "*&" to set the breakpoint at a raw memory address:

 
() break *&'python22!PyOS_Readline'
Breakpoint 1 at 0x1e04eff0

The author of these extensions is not entirely convinced that setting a break point within a shared DLL like `kernel32.dll' is completely safe.


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21.1.6 Commands Specific to GNU Hurd Systems

This subsection describes commands specific to the GNU Hurd native debugging.

set signals
set sigs
This command toggles the state of inferior signal interception by . Mach exceptions, such as breakpoint traps, are not affected by this command. sigs is a shorthand alias for signals.

show signals
show sigs
Show the current state of intercepting inferior's signals.

set signal-thread
set sigthread
This command tells which thread is the libc signal thread. That thread is run when a signal is delivered to a running process. set sigthread is the shorthand alias of set signal-thread.

show signal-thread
show sigthread
These two commands show which thread will run when the inferior is delivered a signal.

set stopped
This commands tells that the inferior process is stopped, as with the SIGSTOP signal. The stopped process can be continued by delivering a signal to it.

show stopped
This command shows whether thinks the debuggee is stopped.

set exceptions
Use this command to turn off trapping of exceptions in the inferior. When exception trapping is off, neither breakpoints nor single-stepping will work. To restore the default, set exception trapping on.

show exceptions
Show the current state of trapping exceptions in the inferior.

set task pause
This command toggles task suspension when has control. Setting it to on takes effect immediately, and the task is suspended whenever gets control. Setting it to off will take effect the next time the inferior is continued. If this option is set to off, you can use set thread default pause on or set thread pause on (see below) to pause individual threads.

show task pause
Show the current state of task suspension.

set task detach-suspend-count
This command sets the suspend count the task will be left with when detaches from it.

show task detach-suspend-count
Show the suspend count the task will be left with when detaching.

set task exception-port
set task excp
This command sets the task exception port to which will forward exceptions. The argument should be the value of the send rights of the task. set task excp is a shorthand alias.

set noninvasive
This command switches to a mode that is the least invasive as far as interfering with the inferior is concerned. This is the same as using set task pause, set exceptions, and set signals to values opposite to the defaults.

info send-rights
info receive-rights
info port-rights
info port-sets
info dead-names
info ports
info psets
These commands display information about, respectively, send rights, receive rights, port rights, port sets, and dead names of a task. There are also shorthand aliases: info ports for info port-rights and info psets for info port-sets.

set thread pause
This command toggles current thread suspension when has control. Setting it to on takes effect immediately, and the current thread is suspended whenever gets control. Setting it to off will take effect the next time the inferior is continued. Normally, this command has no effect, since when has control, the whole task is suspended. However, if you used set task pause off (see above), this command comes in handy to suspend only the current thread.

show thread pause
This command shows the state of current thread suspension.

set thread run
This command sets whether the current thread is allowed to run.

show thread run
Show whether the current thread is allowed to run.

set thread detach-suspend-count
This command sets the suspend count will leave on a thread when detaching. This number is relative to the suspend count found by when it notices the thread; use set thread takeover-suspend-count to force it to an absolute value.

show thread detach-suspend-count
Show the suspend count will leave on the thread when detaching.

set thread exception-port
set thread excp
Set the thread exception port to which to forward exceptions. This overrides the port set by set task exception-port (see above). set thread excp is the shorthand alias.

set thread takeover-suspend-count
Normally, 's thread suspend counts are relative to the value finds when it notices each thread. This command changes the suspend counts to be absolute instead.

set thread default
show thread default
Each of the above set thread commands has a set thread default counterpart (e.g., set thread default pause, set thread default exception-port, etc.). The thread default variety of commands sets the default thread properties for all threads; you can then change the properties of individual threads with the non-default commands.


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21.1.7 Darwin

provides the following commands specific to the Darwin target:

set debug darwin num
When set to a non zero value, enables debugging messages specific to the Darwin support. Higher values produce more verbose output.

show debug darwin
Show the current state of Darwin messages.

set debug mach-o num
When set to a non zero value, enables debugging messages while is reading Darwin object files. (Mach-O is the file format used on Darwin for object and executable files.) Higher values produce more verbose output. This is a command to diagnose problems internal to and should not be needed in normal usage.

show debug mach-o
Show the current state of Mach-O file messages.

set mach-exceptions on
set mach-exceptions off
On Darwin, faults are first reported as a Mach exception and are then mapped to a Posix signal. Use this command to turn on trapping of Mach exceptions in the inferior. This might be sometimes useful to better understand the cause of a fault. The default is off.

show mach-exceptions
Show the current state of exceptions trapping.


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21.2 Embedded Operating Systems

This section describes configurations involving the debugging of embedded operating systems that are available for several different architectures.

21.2.1 Using with VxWorks  

includes the ability to debug programs running on various real-time operating systems.


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21.2.1 Using with VxWorks

target vxworks machinename
A VxWorks system, attached via TCP/IP. The argument machinename is the target system's machine name or IP address.

On VxWorks, load links filename dynamically on the current target system as well as adding its symbols in .

enables developers to spawn and debug tasks running on networked VxWorks targets from a Unix host. Already-running tasks spawned from the VxWorks shell can also be debugged. uses code that runs on both the Unix host and on the VxWorks target. The program is installed and executed on the Unix host. (It may be installed with the name vxgdb, to distinguish it from a for debugging programs on the host itself.)

VxWorks-timeout args
All VxWorks-based targets now support the option vxworks-timeout. This option is set by the user, and args represents the number of seconds waits for responses to rpc's. You might use this if your VxWorks target is a slow software simulator or is on the far side of a thin network line.

The following information on connecting to VxWorks was current when this manual was produced; newer releases of VxWorks may use revised procedures.

To use with VxWorks, you must rebuild your VxWorks kernel to include the remote debugging interface routines in the VxWorks library `rdb.a'. To do this, define INCLUDE_RDB in the VxWorks configuration file `configAll.h' and rebuild your VxWorks kernel. The resulting kernel contains `rdb.a', and spawns the source debugging task tRdbTask when VxWorks is booted. For more information on configuring and remaking VxWorks, see the manufacturer's manual.

Once you have included `rdb.a' in your VxWorks system image and set your Unix execution search path to find , you are ready to run . From your Unix host, run (or vxgdb, depending on your installation).

comes up showing the prompt:

 
(vxgdb)

21.2.1.1 Connecting to VxWorks  
21.2.1.2 VxWorks Download  VxWorks download
21.2.1.3 Running Tasks  Running tasks


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21.2.1.1 Connecting to VxWorks

The command target lets you connect to a VxWorks target on the network. To connect to a target whose host name is "tt", type:

 
(vxgdb) target vxworks tt

displays messages like these:

 
Attaching remote machine across net...
Connected to tt.

then attempts to read the symbol tables of any object modules loaded into the VxWorks target since it was last booted. locates these files by searching the directories listed in the command search path (see section Your Program's Environment); if it fails to find an object file, it displays a message such as:

 
prog.o: No such file or directory.

When this happens, add the appropriate directory to the search path with the command path, and execute the target command again.


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21.2.1.2 VxWorks Download

If you have connected to the VxWorks target and you want to debug an object that has not yet been loaded, you can use the load command to download a file from Unix to VxWorks incrementally. The object file given as an argument to the load command is actually opened twice: first by the VxWorks target in order to download the code, then by in order to read the symbol table. This can lead to problems if the current working directories on the two systems differ. If both systems have NFS mounted the same filesystems, you can avoid these problems by using absolute paths. Otherwise, it is simplest to set the working directory on both systems to the directory in which the object file resides, and then to reference the file by its name, without any path. For instance, a program `prog.o' may reside in `vxpath/vw/demo/rdb' in VxWorks and in `hostpath/vw/demo/rdb' on the host. To load this program, type this on VxWorks:

 
-> cd "vxpath/vw/demo/rdb"

Then, in , type:

 
(vxgdb) cd hostpath/vw/demo/rdb
(vxgdb) load prog.o

displays a response similar to this:

 
Reading symbol data from wherever/vw/demo/rdb/prog.o... done.

You can also use the load command to reload an object module after editing and recompiling the corresponding source file. Note that this makes delete all currently-defined breakpoints, auto-displays, and convenience variables, and to clear the value history. (This is necessary in order to preserve the integrity of debugger's data structures that reference the target system's symbol table.)


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21.2.1.3 Running Tasks

You can also attach to an existing task using the attach command as follows:

 
(vxgdb) attach task

where task is the VxWorks hexadecimal task ID. The task can be running or suspended when you attach to it. Running tasks are suspended at the time of attachment.


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21.3 Embedded Processors

This section goes into details specific to particular embedded configurations.

Whenever a specific embedded processor has a simulator, allows to send an arbitrary command to the simulator.

sim command
Send an arbitrary command string to the simulator. Consult the documentation for the specific simulator in use for information about acceptable commands.

21.3.1 ARM  ARM RDI
21.3.2 Renesas M32R/D and M32R/SDI  Renesas M32R/D
21.3.3 M68k  Motorola M68K
21.3.4 MicroBlaze  Xilinx MicroBlaze
21.3.5 MIPS Embedded  MIPS Embedded
21.3.6 PowerPC Embedded  
21.3.7 HP PA Embedded  
21.3.8 Tsqware Sparclet  
21.3.9 Fujitsu Sparclite  
21.3.10 Zilog Z8000  
21.3.11 Atmel AVR  
21.3.12 CRIS  
21.3.13 Renesas Super-H  


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21.3.1 ARM

target rdi dev
ARM Angel monitor, via RDI library interface to ADP protocol. You may use this target to communicate with both boards running the Angel monitor, or with the EmbeddedICE JTAG debug device.

target rdp dev
ARM Demon monitor.

provides the following ARM-specific commands:

set arm disassembler
This commands selects from a list of disassembly styles. The "std" style is the standard style.

show arm disassembler
Show the current disassembly style.

set arm apcs32
This command toggles ARM operation mode between 32-bit and 26-bit.

show arm apcs32
Display the current usage of the ARM 32-bit mode.

set arm fpu fputype
This command sets the ARM floating-point unit (FPU) type. The argument fputype can be one of these:

auto
Determine the FPU type by querying the OS ABI.
softfpa
Software FPU, with mixed-endian doubles on little-endian ARM processors.
fpa
GCC-compiled FPA co-processor.
softvfp
Software FPU with pure-endian doubles.
vfp
VFP co-processor.

show arm fpu
Show the current type of the FPU.

set arm abi
This command forces to use the specified ABI.

show arm abi
Show the currently used ABI.

set arm fallback-mode (arm|thumb|auto)
uses the symbol table, when available, to determine whether instructions are ARM or Thumb. This command controls 's default behavior when the symbol table is not available. The default is `auto', which causes to use the current execution mode (from the T bit in the CPSR register).

show arm fallback-mode
Show the current fallback instruction mode.

set arm force-mode (arm|thumb|auto)
This command overrides use of the symbol table to determine whether instructions are ARM or Thumb. The default is `auto', which causes to use the symbol table and then the setting of `set arm fallback-mode'.

show arm force-mode
Show the current forced instruction mode.

set debug arm
Toggle whether to display ARM-specific debugging messages from the ARM target support subsystem.

show debug arm
Show whether ARM-specific debugging messages are enabled.

The following commands are available when an ARM target is debugged using the RDI interface:

rdilogfile [file]
Set the filename for the ADP (Angel Debugger Protocol) packet log. With an argument, sets the log file to the specified file. With no argument, show the current log file name. The default log file is `rdi.log'.

rdilogenable [arg]
Control logging of ADP packets. With an argument of 1 or "yes" enables logging, with an argument 0 or "no" disables it. With no arguments displays the current setting. When logging is enabled, ADP packets exchanged between and the RDI target device are logged to a file.

set rdiromatzero
Tell whether the target has ROM at address 0. If on, vector catching is disabled, so that zero address can be used. If off (the default), vector catching is enabled. For this command to take effect, it needs to be invoked prior to the target rdi command.

show rdiromatzero
Show the current setting of ROM at zero address.

set rdiheartbeat
Enable or disable RDI heartbeat packets. It is not recommended to turn on this option, since it confuses ARM and EPI JTAG interface, as well as the Angel monitor.

show rdiheartbeat
Show the setting of RDI heartbeat packets.

target sim [simargs] ...
The ARM simulator accepts the following optional arguments.

--swi-support=type
Tell the simulator which SWI interfaces to support. type may be a comma separated list of the following values. The default value is all.

none
demon
angel
redboot
all


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21.3.2 Renesas M32R/D and M32R/SDI

target m32r dev
Renesas M32R/D ROM monitor.

target m32rsdi dev
Renesas M32R SDI server, connected via parallel port to the board.

The following commands are specific to the M32R monitor:

set download-path path
Set the default path for finding downloadable SREC files.

show download-path
Show the default path for downloadable SREC files.

set board-address addr
Set the IP address for the M32R-EVA target board.

show board-address
Show the current IP address of the target board.

set server-address addr
Set the IP address for the download server, which is the 's host machine.

show server-address
Display the IP address of the download server.

upload [file]
Upload the specified SREC file via the monitor's Ethernet upload capability. If no file argument is given, the current executable file is uploaded.

tload [file]
Test the upload command.

The following commands are available for M32R/SDI:

sdireset
This command resets the SDI connection.

sdistatus
This command shows the SDI connection status.

debug_chaos
Instructs the remote that M32R/Chaos debugging is to be used.

use_debug_dma
Instructs the remote to use the DEBUG_DMA method of accessing memory.

use_mon_code
Instructs the remote to use the MON_CODE method of accessing memory.

use_ib_break
Instructs the remote to set breakpoints by IB break.

use_dbt_break
Instructs the remote to set breakpoints by DBT.


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21.3.3 M68k

The Motorola m68k configuration includes ColdFire support, and a target command for the following ROM monitor.

target dbug dev
dBUG ROM monitor for Motorola ColdFire.


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21.3.4 MicroBlaze

The MicroBlaze is a soft-core processor supported on various Xilinx FPGAs, such as Spartan or Virtex series. Boards with these processors usually have JTAG ports which connect to a host system running the Xilinx Embedded Development Kit (EDK) or Software Development Kit (SDK). This host system is used to download the configuration bitstream to the target FPGA. The Xilinx Microprocessor Debugger (XMD) program communicates with the target board using the JTAG interface and presents a gdbserver interface to the board. By default xmd uses port 1234. (While it is possible to change this default port, it requires the use of undocumented xmd commands. Contact Xilinx support if you need to do this.)

Use these GDB commands to connect to the MicroBlaze target processor.

target remote :1234
Use this command to connect to the target if you are running on the same system as xmd.

target remote xmd-host:1234
Use this command to connect to the target if it is connected to xmd running on a different system named xmd-host.

load
Use this command to download a program to the MicroBlaze target.

set debug microblaze n
Enable MicroBlaze-specific debugging messages if non-zero.

show debug microblaze n
Show MicroBlaze-specific debugging level.


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21.3.5 MIPS Embedded

can use the MIPS remote debugging protocol to talk to a MIPS board attached to a serial line. This is available when you configure with `--target=mips-elf'.

Use these commands to specify the connection to your target board:

target mips port
To run a program on the board, start up with the name of your program as the argument. To connect to the board, use the command `target mips port', where port is the name of the serial port connected to the board. If the program has not already been downloaded to the board, you may use the load command to download it. You can then use all the usual commands.

For example, this sequence connects to the target board through a serial port, and loads and runs a program called prog through the debugger:

 
host$  prog
 is free software and ...
() target mips /dev/ttyb
() load prog
() run

target mips hostname:portnumber
On some host configurations, you can specify a TCP connection (for instance, to a serial line managed by a terminal concentrator) instead of a serial port, using the syntax `hostname:portnumber'.

target pmon port
PMON ROM monitor.

target ddb port
NEC's DDB variant of PMON for Vr4300.

target lsi port
LSI variant of PMON.

target r3900 dev
Densan DVE-R3900 ROM monitor for Toshiba R3900 Mips.

target array dev
Array Tech LSI33K RAID controller board.

also supports these special commands for MIPS targets:

set mipsfpu double
set mipsfpu single
set mipsfpu none
set mipsfpu auto
show mipsfpu
If your target board does not support the MIPS floating point coprocessor, you should use the command `set mipsfpu none' (if you need this, you may wish to put the command in your init file). This tells how to find the return value of functions which return floating point values. It also allows to avoid saving the floating point registers when calling functions on the board. If you are using a floating point coprocessor with only single precision floating point support, as on the R4650 processor, use the command `set mipsfpu single'. The default double precision floating point coprocessor may be selected using `set mipsfpu double'.

In previous versions the only choices were double precision or no floating point, so `set mipsfpu on' will select double precision and `set mipsfpu off' will select no floating point.

As usual, you can inquire about the mipsfpu variable with `show mipsfpu'.

set timeout seconds
set retransmit-timeout seconds
show timeout
show retransmit-timeout
You can control the timeout used while waiting for a packet, in the MIPS remote protocol, with the set timeout seconds command. The default is 5 seconds. Similarly, you can control the timeout used while waiting for an acknowledgment of a packet with the set retransmit-timeout seconds command. The default is 3 seconds. You can inspect both values with show timeout and show retransmit-timeout. (These commands are only available when is configured for `--target=mips-elf'.)

The timeout set by set timeout does not apply when is waiting for your program to stop. In that case, waits forever because it has no way of knowing how long the program is going to run before stopping.

set syn-garbage-limit num
Limit the maximum number of characters should ignore when it tries to synchronize with the remote target. The default is 10 characters. Setting the limit to -1 means there's no limit.

show syn-garbage-limit
Show the current limit on the number of characters to ignore when trying to synchronize with the remote system.

set monitor-prompt prompt
Tell to expect the specified prompt string from the remote monitor. The default depends on the target:
pmon target
`PMON'
ddb target
`NEC010'
lsi target
`PMON>'

show monitor-prompt
Show the current strings expects as the prompt from the remote monitor.

set monitor-warnings
Enable or disable monitor warnings about hardware breakpoints. This has effect only for the lsi target. When on, will display warning messages whose codes are returned by the lsi PMON monitor for breakpoint commands.

show monitor-warnings
Show the current setting of printing monitor warnings.

pmon command
This command allows sending an arbitrary command string to the monitor. The monitor must be in debug mode for this to work.


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21.3.6 PowerPC Embedded

supports using the DVC (Data Value Compare) register to implement in hardware simple hardware watchpoint conditions of the form:

 
() watch ADDRESS|VARIABLE \
  if  ADDRESS|VARIABLE == CONSTANT EXPRESSION

The DVC register will be automatically used when detects such pattern in a condition expression, and the created watchpoint uses one debug register (either the exact-watchpoints option is on and the variable is scalar, or the variable has a length of one byte). This feature is available in native running on a Linux kernel version 2.6.34 or newer.

When running on PowerPC embedded processors, automatically uses ranged hardware watchpoints, unless the exact-watchpoints option is on, in which case watchpoints using only one debug register are created when watching variables of scalar types.

You can create an artificial array to watch an arbitrary memory region using one of the following commands (see section 10.1 Expressions):

 
() watch *((char *) address)@length
() watch {char[length]} address

PowerPC embedded processors support masked watchpoints. See the discussion about the mask argument in 5.1.2 Setting Watchpoints.

PowerPC embedded processors support hardware accelerated ranged breakpoints. A ranged breakpoint stops execution of the inferior whenever it executes an instruction at any address within the range it specifies. To set a ranged breakpoint in , use the break-range command.

provides the following PowerPC-specific commands:

break-range start-location, end-location
Set a breakpoint for an address range. start-location and end-location can specify a function name, a line number, an offset of lines from the current line or from the start location, or an address of an instruction (see 9.2 Specifying a Location, for a list of all the possible ways to specify a location.) The breakpoint will stop execution of the inferior whenever it executes an instruction at any address within the specified range, (including start-location and end-location.)

set powerpc soft-float
show powerpc soft-float
Force to use (or not use) a software floating point calling convention. By default, selects the calling convention based on the selected architecture and the provided executable file.

set powerpc vector-abi
show powerpc vector-abi
Force to use the specified calling convention for vector arguments and return values. The valid options are `auto'; `generic', to avoid vector registers even if they are present; `altivec', to use AltiVec registers; and `spe' to use SPE registers. By default, selects the calling convention based on the selected architecture and the provided executable file.

set powerpc exact-watchpoints
show powerpc exact-watchpoints
Allow to use only one debug register when watching a variable of scalar type, thus assuming that the variable is accessed through the address of its first byte.

target dink32 dev
DINK32 ROM monitor.

target ppcbug dev
target ppcbug1 dev
PPCBUG ROM monitor for PowerPC.

target sds dev
SDS monitor, running on a PowerPC board (such as Motorola's ADS).

The following commands specific to the SDS protocol are supported by :

set sdstimeout nsec
Set the timeout for SDS protocol reads to be nsec seconds. The default is 2 seconds.

show sdstimeout
Show the current value of the SDS timeout.

sds command
Send the specified command string to the SDS monitor.


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21.3.7 HP PA Embedded

target op50n dev
OP50N monitor, running on an OKI HPPA board.

target w89k dev
W89K monitor, running on a Winbond HPPA board.


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21.3.8 Tsqware Sparclet

enables developers to debug tasks running on Sparclet targets from a Unix host. uses code that runs on both the Unix host and on the Sparclet target. The program is installed and executed on the Unix host.

remotetimeout args
supports the option remotetimeout. This option is set by the user, and args represents the number of seconds waits for responses.

When compiling for debugging, include the options `-g' to get debug information and `-Ttext' to relocate the program to where you wish to load it on the target. You may also want to add the options `-n' or `-N' in order to reduce the size of the sections. Example:

 
sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N

You can use objdump to verify that the addresses are what you intended:

 
sparclet-aout-objdump --headers --syms prog

Once you have set your Unix execution search path to find , you are ready to run . From your Unix host, run (or sparclet-aout-gdb, depending on your installation).

comes up showing the prompt:

 
(gdbslet)

21.3.8.1 Setting File to Debug  Setting the file to debug
21.3.8.2 Connecting to Sparclet  
21.3.8.3 Sparclet Download  Sparclet download
21.3.8.4 Running and Debugging  Running and debugging


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21.3.8.1 Setting File to Debug

The command file lets you choose with program to debug.

 
(gdbslet) file prog

then attempts to read the symbol table of `prog'. locates the file by searching the directories listed in the command search path. If the file was compiled with debug information (option `-g'), source files will be searched as well. locates the source files by searching the directories listed in the directory search path (see section Your Program's Environment). If it fails to find a file, it displays a message such as:

 
prog: No such file or directory.

When this happens, add the appropriate directories to the search paths with the commands path and dir, and execute the target command again.


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21.3.8.2 Connecting to Sparclet

The command target lets you connect to a Sparclet target. To connect to a target on serial port "ttya", type:

 
(gdbslet) target sparclet /dev/ttya
Remote target sparclet connected to /dev/ttya
main () at ../prog.c:3

displays messages like these:

 
Connected to ttya.


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21.3.8.3 Sparclet Download

Once connected to the Sparclet target, you can use the load command to download the file from the host to the target. The file name and load offset should be given as arguments to the load command. Since the file format is aout, the program must be loaded to the starting address. You can use objdump to find out what this value is. The load offset is an offset which is added to the VMA (virtual memory address) of each of the file's sections. For instance, if the program `prog' was linked to text address 0x1201000, with data at 0x12010160 and bss at 0x12010170, in , type:

 
(gdbslet) load prog 0x12010000
Loading section .text, size 0xdb0 vma 0x12010000

If the code is loaded at a different address then what the program was linked to, you may need to use the section and add-symbol-file commands to tell where to map the symbol table.


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21.3.8.4 Running and Debugging

You can now begin debugging the task using 's execution control commands, b, step, run, etc. See the manual for the list of commands.

 
(gdbslet) b main
Breakpoint 1 at 0x12010000: file prog.c, line 3.
(gdbslet) run
Starting program: prog
Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3
3        char *symarg = 0;
(gdbslet) step
4        char *execarg = "hello!";
(gdbslet)


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21.3.9 Fujitsu Sparclite

target sparclite dev
Fujitsu sparclite boards, used only for the purpose of loading. You must use an additional command to debug the program. For example: target remote dev using standard remote protocol.


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21.3.10 Zilog Z8000

When configured for debugging Zilog Z8000 targets, includes a Z8000 simulator.

For the Z8000 family, `target sim' simulates either the Z8002 (the unsegmented variant of the Z8000 architecture) or the Z8001 (the segmented variant). The simulator recognizes which architecture is appropriate by inspecting the object code.

target sim args
Debug programs on a simulated CPU. If the simulator supports setup options, specify them via args.

After specifying this target, you can debug programs for the simulated CPU in the same style as programs for your host computer; use the file command to load a new program image, the run command to run your program, and so on.

As well as making available all the usual machine registers (see section Registers), the Z8000 simulator provides three additional items of information as specially named registers:

cycles
Counts clock-ticks in the simulator.

insts
Counts instructions run in the simulator.

time
Execution time in 60ths of a second.

You can refer to these values in expressions with the usual conventions; for example, `b fputc if $cycles>5000' sets a conditional breakpoint that suspends only after at least 5000 simulated clock ticks.


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21.3.11 Atmel AVR

When configured for debugging the Atmel AVR, supports the following AVR-specific commands:

info io_registers
This command displays information about the AVR I/O registers. For each register, prints its number and value.


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21.3.12 CRIS

When configured for debugging CRIS, provides the following CRIS-specific commands:

set cris-version ver
Set the current CRIS version to ver, either `10' or `32'. The CRIS version affects register names and sizes. This command is useful in case autodetection of the CRIS version fails.

show cris-version
Show the current CRIS version.

set cris-dwarf2-cfi
Set the usage of DWARF-2 CFI for CRIS debugging. The default is `on'. Change to `off' when using gcc-cris whose version is below R59.

show cris-dwarf2-cfi
Show the current state of using DWARF-2 CFI.

set cris-mode mode
Set the current CRIS mode to mode. It should only be changed when debugging in guru mode, in which case it should be set to `guru' (the default is `normal').

show cris-mode
Show the current CRIS mode.


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21.3.13 Renesas Super-H

For the Renesas Super-H processor, provides these commands:

set sh calling-convention convention
Set the calling-convention used when calling functions from . Allowed values are `gcc', which is the default setting, and `renesas'. With the `gcc' setting, functions are called using the calling convention. If the DWARF-2 information of the called function specifies that the function follows the Renesas calling convention, the function is called using the Renesas calling convention. If the calling convention is set to `renesas', the Renesas calling convention is always used, regardless of the DWARF-2 information. This can be used to override the default of `gcc' if debug information is missing, or the compiler does not emit the DWARF-2 calling convention entry for a function.

show sh calling-convention
Show the current calling convention setting.


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21.4 Architectures

This section describes characteristics of architectures that affect all uses of with the architecture, both native and cross.

21.4.1 AArch64  
21.4.2 x86 Architecture-specific Issues  
21.4.3 Alpha  
21.4.4 MIPS  
21.4.5 HPPA  HP PA architecture
21.4.6 Cell Broadband Engine SPU architecture  
21.4.7 PowerPC  
21.4.8 Nios II  


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21.4.1 AArch64

When is debugging the AArch64 architecture, it provides the following special commands:

set debug aarch64
This command determines whether AArch64 architecture-specific debugging messages are to be displayed.

show debug aarch64
Show whether AArch64 debugging messages are displayed.


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21.4.2 x86 Architecture-specific Issues

set struct-convention mode
Set the convention used by the inferior to return structs and unions from functions to mode. Possible values of mode are "pcc", "reg", and "default" (the default). "default" or "pcc" means that structs are returned on the stack, while "reg" means that a struct or a union whose size is 1, 2, 4, or 8 bytes will be returned in a register.

show struct-convention
Show the current setting of the convention to return structs from functions.


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21.4.2.1 Intel(R) Memory Protection Extensions (MPX).

Memory Protection Extension (MPX) adds the bound registers `BND0' (14) through `BND3'. Bound registers store a pair of 64-bit values which are the lower bound and upper bound. Bounds are effective addresses or memory locations. The upper bounds are architecturally represented in 1's complement form. A bound having lower bound = 0, and upper bound = 0 (1's complement of all bits set) will allow access to the entire address space.

`BND0' through `BND3' are represented in as `bnd0raw' through `bnd3raw'. Pseudo registers `bnd0' through `bnd3' display the upper bound performing the complement of one operation on the upper bound value, i.e. when upper bound in `bnd0raw' is 0 in the `bnd0' it will be 0xfff.... In this sense it can also be noted that the upper bounds are inclusive.

As an example, assume that the register BND0 holds bounds for a pointer having access allowed for the range between 0x32 and 0x71. The values present on bnd0raw and bnd registers are presented as follows:

 
	bnd0raw = {0x32, 0xffffffff8e}
	bnd0 = {lbound = 0x32, ubound = 0x71} : size 64

This way the raw value can be accessed via bnd0raw...bnd3raw. Any change on bnd0...bnd3 or bnd0raw...bnd3raw is reflect on its counterpart. When the bnd0...bnd3 registers are displayed via Python, the display includes the memory size, in bits, accessible to the pointer.


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21.4.3 Alpha

See the following section.


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21.4.4 MIPS

Alpha- and MIPS-based computers use an unusual stack frame, which sometimes requires to search backward in the object code to find the beginning of a function.

To improve response time (especially for embedded applications, where may be restricted to a slow serial line for this search) you may want to limit the size of this search, using one of these commands:

set heuristic-fence-post limit
Restrict to examining at most limit bytes in its search for the beginning of a function. A value of 0 (the default) means there is no limit. However, except for 0, the larger the limit the more bytes heuristic-fence-post must search and therefore the longer it takes to run. You should only need to use this command when debugging a stripped executable.

show heuristic-fence-post
Display the current limit.

These commands are available only when is configured for debugging programs on Alpha or MIPS processors.

Several MIPS-specific commands are available when debugging MIPS programs:

set mips abi arg
Tell which MIPS ABI is used by the inferior. Possible values of arg are:

`auto'
The default ABI associated with the current binary (this is the default).
`o32'
`o64'
`n32'
`n64'
`eabi32'
`eabi64'

show mips abi
Show the MIPS ABI used by to debug the inferior.

set mips compression arg
Tell which MIPS compressed ISA, Instruction Set Architecture encoding is used by the inferior. uses this for code disassembly and other internal interpretation purposes. This setting is only referred to when no executable has been associated with the debugging session or the executable does not provide information about the encoding it uses. Otherwise this setting is automatically updated from information provided by the executable.

Possible values of arg are `mips16' and `micromips'. The default compressed ISA encoding is `mips16', as executables containing MIPS16 code frequently are not identified as such.

This setting is "sticky"; that is, it retains its value across debugging sessions until reset either explicitly with this command or implicitly from an executable.

The compiler and/or assembler typically add symbol table annotations to identify functions compiled for the MIPS16 or microMIPS ISAs. If these function-scope annotations are present, uses them in preference to the global compressed ISA encoding setting.

show mips compression
Show the MIPS compressed ISA encoding used by to debug the inferior.

set mipsfpu
show mipsfpu
See section set mipsfpu.

set mips mask-address arg
This command determines whether the most-significant 32 bits of 64-bit MIPS addresses are masked off. The argument arg can be `on', `off', or `auto'. The latter is the default setting, which lets determine the correct value.

show mips mask-address
Show whether the upper 32 bits of MIPS addresses are masked off or not.

set remote-mips64-transfers-32bit-regs
This command controls compatibility with 64-bit MIPS targets that transfer data in 32-bit quantities. If you have an old MIPS 64 target that transfers 32 bits for some registers, like SR and FSR, and 64 bits for other registers, set this option to `on'.

show remote-mips64-transfers-32bit-regs
Show the current setting of compatibility with older MIPS 64 targets.

set debug mips
This command turns on and off debugging messages for the MIPS-specific target code in .

show debug mips
Show the current setting of MIPS debugging messages.


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21.4.5 HPPA

When is debugging the HP PA architecture, it provides the following special commands:

set debug hppa
This command determines whether HPPA architecture-specific debugging messages are to be displayed.

show debug hppa
Show whether HPPA debugging messages are displayed.

maint print unwind address
This command displays the contents of the unwind table entry at the given address.


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21.4.6 Cell Broadband Engine SPU architecture

When is debugging the Cell Broadband Engine SPU architecture, it provides the following special commands:

info spu event
Display SPU event facility status. Shows current event mask and pending event status.

info spu signal
Display SPU signal notification facility status. Shows pending signal-control word and signal notification mode of both signal notification channels.

info spu mailbox
Display SPU mailbox facility status. Shows all pending entries, in order of processing, in each of the SPU Write Outbound, SPU Write Outbound Interrupt, and SPU Read Inbound mailboxes.

info spu dma
Display MFC DMA status. Shows all pending commands in the MFC DMA queue. For each entry, opcode, tag, class IDs, effective and local store addresses and transfer size are shown.

info spu proxydma
Display MFC Proxy-DMA status. Shows all pending commands in the MFC Proxy-DMA queue. For each entry, opcode, tag, class IDs, effective and local store addresses and transfer size are shown.

When is debugging a combined PowerPC/SPU application on the Cell Broadband Engine, it provides in addition the following special commands:

set spu stop-on-load arg
Set whether to stop for new SPE threads. When set to on, will give control to the user when a new SPE thread enters its main function. The default is off.

show spu stop-on-load
Show whether to stop for new SPE threads.

set spu auto-flush-cache arg
Set whether to automatically flush the software-managed cache. When set to on, will automatically cause the SPE software-managed cache to be flushed whenever SPE execution stops. This provides a consistent view of PowerPC memory that is accessed via the cache. If an application does not use the software-managed cache, this option has no effect.

show spu auto-flush-cache
Show whether to automatically flush the software-managed cache.


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21.4.7 PowerPC

When is debugging the PowerPC architecture, it provides a set of pseudo-registers to enable inspection of 128-bit wide Decimal Floating Point numbers stored in the floating point registers. These values must be stored in two consecutive registers, always starting at an even register like f0 or f2.

The pseudo-registers go from $dl0 through $dl15, and are formed by joining the even/odd register pairs f0 and f1 for $dl0, f2 and f3 for $dl1 and so on.

For POWER7 processors, provides a set of pseudo-registers, the 64-bit wide Extended Floating Point Registers (`f32' through `f63').


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21.4.8 Nios II

When is debugging the Nios II architecture, it provides the following special commands:

set debug nios2
This command turns on and off debugging messages for the Nios II target code in .

show debug nios2
Show the current setting of Nios II debugging messages.


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22. Controlling

You can alter the way interacts with you by using the set command. For commands controlling how displays data, see Print Settings. Other settings are described here.

22.1 Prompt  
22.2 Command Editing  Command editing
22.3 Command History  Command history
22.4 Screen Size  Screen size
22.5 Numbers  
22.6 Configuring the Current ABI  Configuring the current ABI
22.7 Automatically loading associated files  
22.8 Optional Warnings and Messages  Optional warnings and messages
22.9 Optional Messages about Internal Happenings  Optional messages about internal happenings
22.10 Other Miscellaneous Settings  


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22.1 Prompt

indicates its readiness to read a command by printing a string called the prompt. This string is normally `()'. You can change the prompt string with the set prompt command. For instance, when debugging with , it is useful to change the prompt in one of the sessions so that you can always tell which one you are talking to.

Note: set prompt does not add a space for you after the prompt you set. This allows you to set a prompt which ends in a space or a prompt that does not.

set prompt newprompt
Directs to use newprompt as its prompt string henceforth.

show prompt
Prints a line of the form: `Gdb's prompt is: your-prompt'

Versions of that ship with Python scripting enabled have prompt extensions. The commands for interacting with these extensions are:

set extended-prompt prompt
Set an extended prompt that allows for substitutions. See section 23.2.4.3 gdb.prompt, for a list of escape sequences that can be used for substitution. Any escape sequences specified as part of the prompt string are replaced with the corresponding strings each time the prompt is displayed.

For example:

 
set extended-prompt Current working directory: \w (gdb)

Note that when an extended-prompt is set, it takes control of the prompt_hook hook. See prompt_hook, for further information.

show extended-prompt
Prints the extended prompt. Any escape sequences specified as part of the prompt string with set extended-prompt, are replaced with the corresponding strings each time the prompt is displayed.


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22.2 Command Editing

reads its input commands via the Readline interface. This GNU library provides consistent behavior for programs which provide a command line interface to the user. Advantages are GNU Emacs-style or vi-style inline editing of commands, csh-like history substitution, and a storage and recall of command history across debugging sessions.

You may control the behavior of command line editing in with the command set.

set editing
set editing on
Enable command line editing (enabled by default).

set editing off
Disable command line editing.

show editing
Show whether command line editing is enabled.

@xref{Command Line Editing}, for more details about the Readline interface. Users unfamiliar with GNU Emacs or vi are encouraged to read that chapter.


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22.3 Command History

can keep track of the commands you type during your debugging sessions, so that you can be certain of precisely what happened. Use these commands to manage the command history facility.

uses the GNU History library, a part of the Readline package, to provide the history facility. @xref{Using History Interactively}, for the detailed description of the History library.

To issue a command to without affecting certain aspects of the state which is seen by users, prefix it with `server ' (see section 28.2 The Server Prefix). This means that this command will not affect the command history, nor will it affect 's notion of which command to repeat if RET is pressed on a line by itself.

The server prefix does not affect the recording of values into the value history; to print a value without recording it into the value history, use the output command instead of the print command.

Here is the description of commands related to command history.

set history filename fname
Set the name of the command history file to fname. This is the file where reads an initial command history list, and where it writes the command history from this session when it exits. You can access this list through history expansion or through the history command editing characters listed below. This file defaults to the value of the environment variable GDBHISTFILE, or to `./.gdb_history' (`./_gdb_history' on MS-DOS) if this variable is not set.

set history save
set history save on
Record command history in a file, whose name may be specified with the set history filename command. By default, this option is disabled.

set history save off
Stop recording command history in a file.

set history size size
set history size unlimited
Set the number of commands which keeps in its history list. This defaults to the value of the environment variable HISTSIZE, or to 256 if this variable is not set. If size is unlimited, the number of commands keeps in the history list is unlimited.

History expansion assigns special meaning to the character !. @xref{Event Designators}, for more details.

Since ! is also the logical not operator in C, history expansion is off by default. If you decide to enable history expansion with the set history expansion on command, you may sometimes need to follow ! (when it is used as logical not, in an expression) with a space or a tab to prevent it from being expanded. The readline history facilities do not attempt substitution on the strings != and !(, even when history expansion is enabled.

The commands to control history expansion are:

set history expansion on
set history expansion
Enable history expansion. History expansion is off by default.

set history expansion off
Disable history expansion.

show history
show history filename
show history save
show history size
show history expansion
These commands display the state of the history parameters. show history by itself displays all four states.

show commands
Display the last ten commands in the command history.

show commands n
Print ten commands centered on command number n.

show commands +
Print ten commands just after the commands last printed.


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22.4 Screen Size

Certain commands to may produce large amounts of information output to the screen. To help you read all of it, pauses and asks you for input at the end of each page of output. Type RET when you want to continue the output, or q to discard the remaining output. Also, the screen width setting determines when to wrap lines of output. Depending on what is being printed, tries to break the line at a readable place, rather than simply letting it overflow onto the following line.

Normally knows the size of the screen from the terminal driver software. For example, on Unix uses the termcap data base together with the value of the TERM environment variable and the stty rows and stty cols settings. If this is not correct, you can override it with the set height and set width commands:

set height lpp
set height unlimited
show height
set width cpl
set width unlimited
show width
These set commands specify a screen height of lpp lines and a screen width of cpl characters. The associated show commands display the current settings.

If you specify a height of either unlimited or zero lines, does not pause during output no matter how long the output is. This is useful if output is to a file or to an editor buffer.

Likewise, you can specify `set width unlimited' or `set width 0' to prevent from wrapping its output.

set pagination on
set pagination off
Turn the output pagination on or off; the default is on. Turning pagination off is the alternative to set height unlimited. Note that running with the `--batch' option (see section -batch) also automatically disables pagination.

show pagination
Show the current pagination mode.


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22.5 Numbers

You can always enter numbers in octal, decimal, or hexadecimal in by the usual conventions: octal numbers begin with `0', decimal numbers end with `.', and hexadecimal numbers begin with `0x'. Numbers that neither begin with `0' or `0x', nor end with a `.' are, by default, entered in base 10; likewise, the default display for numbers--when no particular format is specified--is base 10. You can change the default base for both input and output with the commands described below.

set input-radix base
Set the default base for numeric input. Supported choices for base are decimal 8, 10, or 16. base must itself be specified either unambiguously or using the current input radix; for example, any of

 
set input-radix 012
set input-radix 10.
set input-radix 0xa

sets the input base to decimal. On the other hand, `set input-radix 10' leaves the input radix unchanged, no matter what it was, since `10', being without any leading or trailing signs of its base, is interpreted in the current radix. Thus, if the current radix is 16, `10' is interpreted in hex, i.e. as 16 decimal, which doesn't change the radix.

set output-radix base
Set the default base for numeric display. Supported choices for base are decimal 8, 10, or 16. base must itself be specified either unambiguously or using the current input radix.

show input-radix
Display the current default base for numeric input.

show output-radix
Display the current default base for numeric display.

set radix [base]
show radix
These commands set and show the default base for both input and output of numbers. set radix sets the radix of input and output to the same base; without an argument, it resets the radix back to its default value of 10.


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22.6 Configuring the Current ABI

can determine the ABI (Application Binary Interface) of your application automatically. However, sometimes you need to override its conclusions. Use these commands to manage 's view of the current ABI.

One configuration can debug binaries for multiple operating system targets, either via remote debugging or native emulation. will autodetect the OS ABI (Operating System ABI) in use, but you can override its conclusion using the set osabi command. One example where this is useful is in debugging of binaries which use an alternate C library (e.g. UCLIBC for GNU/Linux) which does not have the same identifying marks that the standard C library for your platform provides.

When is debugging the AArch64 architecture, it provides a "Newlib" OS ABI. This is useful for handling setjmp and longjmp when debugging binaries that use the NEWLIB C library. The "Newlib" OS ABI can be selected by set osabi Newlib.

show osabi
Show the OS ABI currently in use.

set osabi
With no argument, show the list of registered available OS ABI's.

set osabi abi
Set the current OS ABI to abi.

Generally, the way that an argument of type float is passed to a function depends on whether the function is prototyped. For a prototyped (i.e. ANSI/ISO style) function, float arguments are passed unchanged, according to the architecture's convention for float. For unprototyped (i.e. K&R style) functions, float arguments are first promoted to type double and then passed.

Unfortunately, some forms of debug information do not reliably indicate whether a function is prototyped. If calls a function that is not marked as prototyped, it consults set coerce-float-to-double.

set coerce-float-to-double
set coerce-float-to-double on
Arguments of type float will be promoted to double when passed to an unprototyped function. This is the default setting.

set coerce-float-to-double off
Arguments of type float will be passed directly to unprototyped functions.

show coerce-float-to-double
Show the current setting of promoting float to double.

needs to know the ABI used for your program's C++ objects. The correct C++ ABI depends on which C++ compiler was used to build your application. only fully supports programs with a single C++ ABI; if your program contains code using multiple C++ ABI's or if can not identify your program's ABI correctly, you can tell which ABI to use. Currently supported ABI's include "gnu-v2", for g++ versions before 3.0, "gnu-v3", for g++ versions 3.0 and later, and "hpaCC" for the HP ANSI C++ compiler. Other C++ compilers may use the "gnu-v2" or "gnu-v3" ABI's as well. The default setting is "auto".

show cp-abi
Show the C++ ABI currently in use.

set cp-abi
With no argument, show the list of supported C++ ABI's.

set cp-abi abi
set cp-abi auto
Set the current C++ ABI to abi, or return to automatic detection.


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22.7 Automatically loading associated files

sometimes reads files with commands and settings automatically, without being explicitly told so by the user. We call this feature auto-loading. While auto-loading is useful for automatically adapting to the needs of your project, it can sometimes produce unexpected results or introduce security risks (e.g., if the file comes from untrusted sources).

22.7.1 Automatically loading init file in the current directory  `set/show/info auto-load local-gdbinit'
22.7.2 Automatically loading thread debugging library  `set/show/info auto-load libthread-db'

22.7.3 Security restriction for auto-loading  `set/show/info auto-load safe-path'
22.7.4 Displaying files tried for auto-load  `set/show debug auto-load'

There are various kinds of files can automatically load. In addition to these files, supports auto-loading code written in various extension languages. See section 23.3 Auto-loading extensions.

Note that loading of these associated files (including the local `.gdbinit' file) requires accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).

For these reasons, includes commands and options to let you control when to auto-load files and which files should be auto-loaded.

set auto-load off
Globally disable loading of all auto-loaded files. You may want to use this command with the `-iex' option (see Option -init-eval-command) such as:
 
$ gdb -iex "set auto-load off" untrusted-executable corefile

Be aware that system init file (see section C.6 System-wide configuration and settings) and init files from your home directory (see Home Directory Init File) still get read (as they come from generally trusted directories). To prevent from auto-loading even those init files, use the `-nx' option (see section 2.1.2 Choosing Modes), in addition to set auto-load no.

show auto-load
Show whether auto-loading of each specific `auto-load' file(s) is enabled or disabled.

 
(gdb) show auto-load
gdb-scripts:  Auto-loading of canned sequences of commands scripts is on.
libthread-db:  Auto-loading of inferior specific libthread_db is on.
local-gdbinit:  Auto-loading of .gdbinit script from current directory
                is on.
python-scripts:  Auto-loading of Python scripts is on.
safe-path:  List of directories from which it is safe to auto-load files
            is $debugdir:$datadir/auto-load.
scripts-directory:  List of directories from which to load auto-loaded scripts
                    is $debugdir:$datadir/auto-load.

info auto-load
Print whether each specific `auto-load' file(s) have been auto-loaded or not.

 
(gdb) info auto-load
gdb-scripts:
Loaded  Script
Yes     /home/user/gdb/gdb-gdb.gdb
libthread-db:  No auto-loaded libthread-db.
local-gdbinit:  Local .gdbinit file "/home/user/gdb/.gdbinit" has been
                loaded.
python-scripts:
Loaded  Script
Yes     /home/user/gdb/gdb-gdb.py

These are control commands for the auto-loading:

See set auto-load off. Disable auto-loading globally.
See show auto-load. Show setting of all kinds of files.
See info auto-load. Show state of all kinds of files.
See set auto-load gdb-scripts. Control for command scripts.
See show auto-load gdb-scripts. Show setting of command scripts.
See info auto-load gdb-scripts. Show state of command scripts.
See set auto-load python-scripts. Control for Python scripts.
See show auto-load python-scripts. Show setting of Python scripts.
See info auto-load python-scripts. Show state of Python scripts.
See set auto-load scripts-directory. Control for auto-loaded scripts location.
See show auto-load scripts-directory. Show auto-loaded scripts location.
See set auto-load local-gdbinit. Control for init file in the current directory.
See show auto-load local-gdbinit. Show setting of init file in the current directory.
See info auto-load local-gdbinit. Show state of init file in the current directory.
See set auto-load libthread-db. Control for thread debugging library.
See show auto-load libthread-db. Show setting of thread debugging library.
See info auto-load libthread-db. Show state of thread debugging library.
See set auto-load safe-path. Control directories trusted for automatic loading.
See show auto-load safe-path. Show directories trusted for automatic loading.
See add-auto-load-safe-path. Add directory trusted for automatic loading.


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22.7.1 Automatically loading init file in the current directory

By default, reads and executes the canned sequences of commands from init file (if any) in the current working directory, see Init File in the Current Directory during Startup.

Note that loading of this local `.gdbinit' file also requires accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).

set auto-load local-gdbinit [on|off]
Enable or disable the auto-loading of canned sequences of commands (see section 23.1 Canned Sequences of Commands) found in init file in the current directory.

show auto-load local-gdbinit
Show whether auto-loading of canned sequences of commands from init file in the current directory is enabled or disabled.

info auto-load local-gdbinit
Print whether canned sequences of commands from init file in the current directory have been auto-loaded.


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22.7.2 Automatically loading thread debugging library

This feature is currently present only on GNU/Linux native hosts.

reads in some cases thread debugging library from places specific to the inferior (see set libthread-db-search-path).

The special `libthread-db-search-path' entry `$sdir' is processed without checking this `set auto-load libthread-db' switch as system libraries have to be trusted in general. In all other cases of `libthread-db-search-path' entries checks first if `set auto-load libthread-db' is enabled before trying to open such thread debugging library.

Note that loading of this debugging library also requires accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).

set auto-load libthread-db [on|off]
Enable or disable the auto-loading of inferior specific thread debugging library.

show auto-load libthread-db
Show whether auto-loading of inferior specific thread debugging library is enabled or disabled.

info auto-load libthread-db
Print the list of all loaded inferior specific thread debugging libraries and for each such library print list of inferior pids using it.


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22.7.3 Security restriction for auto-loading

As the files of inferior can come from untrusted source (such as submitted by an application user) does not always load any files automatically. provides the `set auto-load safe-path' setting to list directories trusted for loading files not explicitly requested by user. Each directory can also be a shell wildcard pattern.

If the path is not set properly you will see a warning and the file will not get loaded:

 
$ ./gdb -q ./gdb
Reading symbols from /home/user/gdb/gdb...done.
warning: File "/home/user/gdb/gdb-gdb.gdb" auto-loading has been
         declined by your `auto-load safe-path' set
         to "$debugdir:$datadir/auto-load".
warning: File "/home/user/gdb/gdb-gdb.py" auto-loading has been
         declined by your `auto-load safe-path' set
         to "$debugdir:$datadir/auto-load".

To instruct to go ahead and use the init files anyway, invoke like this:

 
$ gdb -q -iex "set auto-load safe-path /home/user/gdb" ./gdb

The list of trusted directories is controlled by the following commands:

set auto-load safe-path [directories]
Set the list of directories (and their subdirectories) trusted for automatic loading and execution of scripts. You can also enter a specific trusted file. Each directory can also be a shell wildcard pattern; wildcards do not match directory separator - see FNM_PATHNAME for system function fnmatch (see section `Wildcard Matching' in GNU C Library Reference Manual). If you omit directories, `auto-load safe-path' will be reset to its default value as specified during compilation.

The list of directories uses path separator (`:' on GNU and Unix systems, `;' on MS-Windows and MS-DOS) to separate directories, similarly to the PATH environment variable.

show auto-load safe-path
Show the list of directories trusted for automatic loading and execution of scripts.

add-auto-load-safe-path
Add an entry (or list of entries) the list of directories trusted for automatic loading and execution of scripts. Multiple entries may be delimited by the host platform path separator in use.

This variable defaults to what --with-auto-load-dir has been configured to (see with-auto-load-dir). `$debugdir' and `$datadir' substitution applies the same as for set auto-load scripts-directory. The default set auto-load safe-path value can be also overriden by configuration option `--with-auto-load-safe-path'.

Setting this variable to `/' disables this security protection, corresponding configuration option is `--without-auto-load-safe-path'. This variable is supposed to be set to the system directories writable by the system superuser only. Users can add their source directories in init files in their home directories (see Home Directory Init File). See also deprecated init file in the current directory (see Init File in the Current Directory during Startup).

To force to load the files it declined to load in the previous example, you could use one of the following ways:

`~/.gdbinit': `add-auto-load-safe-path ~/src/gdb'
Specify this trusted directory (or a file) as additional component of the list. You have to specify also any existing directories displayed by by `show auto-load safe-path' (such as `/usr:/bin' in this example).

gdb -iex "set auto-load safe-path /usr:/bin:~/src/gdb" ...
Specify this directory as in the previous case but just for a single session.

gdb -iex "set auto-load safe-path /" ...
Disable auto-loading safety for a single session. This assumes all the files you debug during this session will come from trusted sources.

./configure --without-auto-load-safe-path
During compilation of you may disable any auto-loading safety. This assumes all the files you will ever debug with this come from trusted sources.

On the other hand you can also explicitly forbid automatic files loading which also suppresses any such warning messages:

gdb -iex "set auto-load no" ...
You can use command-line option for a single session.

`~/.gdbinit': `set auto-load no'
Disable auto-loading globally for the user (see Home Directory Init File). While it is improbable, you could also use system init file instead (see section C.6 System-wide configuration and settings).

This setting applies to the file names as entered by user. If no entry matches tries as a last resort to also resolve all the file names into their canonical form (typically resolving symbolic links) and compare the entries again. already canonicalizes most of the filenames on its own before starting the comparison so a canonical form of directories is recommended to be entered.


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22.7.4 Displaying files tried for auto-load

For better visibility of all the file locations where you can place scripts to be auto-loaded with inferior -- or to protect yourself against accidental execution of untrusted scripts -- provides a feature for printing all the files attempted to be loaded. Both existing and non-existing files may be printed.

For example the list of directories from which it is safe to auto-load files (see section 22.7.3 Security restriction for auto-loading) applies also to canonicalized filenames which may not be too obvious while setting it up.

 
(gdb) set debug auto-load on
(gdb) file ~/src/t/true
auto-load: Loading canned sequences of commands script "/tmp/true-gdb.gdb"
           for objfile "/tmp/true".
auto-load: Updating directories of "/usr:/opt".
auto-load: Using directory "/usr".
auto-load: Using directory "/opt".
warning: File "/tmp/true-gdb.gdb" auto-loading has been declined
         by your `auto-load safe-path' set to "/usr:/opt".

set debug auto-load [on|off]
Set whether to print the filenames attempted to be auto-loaded.

show debug auto-load
Show whether printing of the filenames attempted to be auto-loaded is turned on or off.


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22.8 Optional Warnings and Messages

By default, is silent about its inner workings. If you are running on a slow machine, you may want to use the set verbose command. This makes tell you when it does a lengthy internal operation, so you will not think it has crashed.

Currently, the messages controlled by set verbose are those which announce that the symbol table for a source file is being read; see symbol-file in Commands to Specify Files.

set verbose on
Enables output of certain informational messages.

set verbose off
Disables output of certain informational messages.

show verbose
Displays whether set verbose is on or off.

By default, if encounters bugs in the symbol table of an object file, it is silent; but if you are debugging a compiler, you may find this information useful (see section Errors Reading Symbol Files).

set complaints limit
Permits to output limit complaints about each type of unusual symbols before becoming silent about the problem. Set limit to zero to suppress all complaints; set it to a large number to prevent complaints from being suppressed.

show complaints
Displays how many symbol complaints is permitted to produce.

By default, is cautious, and asks what sometimes seems to be a lot of stupid questions to confirm certain commands. For example, if you try to run a program which is already running:

 
() run
The program being debugged has been started already.
Start it from the beginning? (y or n)

If you are willing to unflinchingly face the consequences of your own commands, you can disable this "feature":

set confirm off
Disables confirmation requests. Note that running with the `--batch' option (see section -batch) also automatically disables confirmation requests.

set confirm on
Enables confirmation requests (the default).

show confirm
Displays state of confirmation requests.

If you need to debug user-defined commands or sourced files you may find it useful to enable command tracing. In this mode each command will be printed as it is executed, prefixed with one or more `+' symbols, the quantity denoting the call depth of each command.

set trace-commands on
Enable command tracing.
set trace-commands off
Disable command tracing.
show trace-commands
Display the current state of command tracing.


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22.9 Optional Messages about Internal Happenings

has commands that enable optional debugging messages from various subsystems; normally these commands are of interest to maintainers, or when reporting a bug. This section documents those commands.

set exec-done-display
Turns on or off the notification of asynchronous commands' completion. When on, will print a message when an asynchronous command finishes its execution. The default is off.
show exec-done-display
Displays the current setting of asynchronous command completion notification.
set debug aarch64
Turns on or off display of debugging messages related to ARM AArch64. The default is off.
show debug aarch64
Displays the current state of displaying debugging messages related to ARM AArch64.
set debug arch
Turns on or off display of gdbarch debugging info. The default is off
show debug arch
Displays the current state of displaying gdbarch debugging info.
set debug aix-solib
Control display of debugging messages from the AIX shared library support module. The default is off.
show debug aix-thread
Show the current state of displaying AIX shared library debugging messages.
set debug aix-thread
Display debugging messages about inner workings of the AIX thread module.
show debug aix-thread
Show the current state of AIX thread debugging info display.
set debug check-physname
Check the results of the "physname" computation. When reading DWARF debugging information for C++, attempts to compute each entity's name. can do this computation in two different ways, depending on exactly what information is present. When enabled, this setting causes to compute the names both ways and display any discrepancies.
show debug check-physname
Show the current state of "physname" checking.
set debug coff-pe-read
Control display of debugging messages related to reading of COFF/PE exported symbols. The default is off.
show debug coff-pe-read
Displays the current state of displaying debugging messages related to reading of COFF/PE exported symbols.
set debug dwarf2-die
Dump DWARF2 DIEs after they are read in. The value is the number of nesting levels to print. A value of zero turns off the display.
show debug dwarf2-die
Show the current state of DWARF2 DIE debugging.
set debug dwarf2-read
Turns on or off display of debugging messages related to reading DWARF debug info. The default is 0 (off). A value of 1 provides basic information. A value greater than 1 provides more verbose information.
show debug dwarf2-read
Show the current state of DWARF2 reader debugging.
set debug displaced
Turns on or off display of debugging info for the displaced stepping support. The default is off.
show debug displaced
Displays the current state of displaying debugging info related to displaced stepping.
set debug event
Turns on or off display of event debugging info. The default is off.
show debug event
Displays the current state of displaying event debugging info.
set debug expression
Turns on or off display of debugging info about expression parsing. The default is off.
show debug expression
Displays the current state of displaying debugging info about expression parsing.
set debug frame
Turns on or off display of frame debugging info. The default is off.
show debug frame
Displays the current state of displaying frame debugging info.
set debug gnu-nat
Turns on or off debugging messages from the GNU/Hurd debug support.
show debug gnu-nat
Show the current state of GNU/Hurd debugging messages.
set debug infrun
Turns on or off display of debugging info for running the inferior. The default is off. `infrun.c' contains GDB's runtime state machine used for implementing operations such as single-stepping the inferior.
show debug infrun
Displays the current state of inferior debugging.
set debug jit
Turns on or off debugging messages from JIT debug support.
show debug jit
Displays the current state of JIT debugging.
set debug lin-lwp
Turns on or off debugging messages from the Linux LWP debug support.
show debug lin-lwp
Show the current state of Linux LWP debugging messages.
set debug mach-o
Control display of debugging messages related to Mach-O symbols processing. The default is off.
show debug mach-o
Displays the current state of displaying debugging messages related to reading of COFF/PE exported symbols.
set debug notification
Turns on or off debugging messages about remote async notification. The default is off.
show debug notification
Displays the current state of remote async notification debugging messages.
set debug observer
Turns on or off display of observer debugging. This includes info such as the notification of observable events.
show debug observer
Displays the current state of observer debugging.
set debug overload
Turns on or off display of C++ overload debugging info. This includes info such as ranking of functions, etc. The default is off.
show debug overload
Displays the current state of displaying C++ overload debugging info.
set debug parser
Turns on or off the display of expression parser debugging output. Internally, this sets the yydebug variable in the expression parser. See section `Tracing Your Parser' in Bison, for details. The default is off.
show debug parser
Show the current state of expression parser debugging.
set debug remote
Turns on or off display of reports on all packets sent back and forth across the serial line to the remote machine. The info is printed on the standard output stream. The default is off.
show debug remote
Displays the state of display of remote packets.
set debug serial
Turns on or off display of serial debugging info. The default is off.
show debug serial
Displays the current state of displaying serial debugging info.
set debug solib-frv
Turns on or off debugging messages for FR-V shared-library code.
show debug solib-frv
Display the current state of FR-V shared-library code debugging messages.
set debug symfile
Turns on or off display of debugging messages related to symbol file functions. The default is off. See section 18.1 Commands to Specify Files.
show debug symfile
Show the current state of symbol file debugging messages.
set debug symtab-create
Turns on or off display of debugging messages related to symbol table creation. The default is 0 (off). A value of 1 provides basic information. A value greater than 1 provides more verbose information.
show debug symtab-create
Show the current state of symbol table creation debugging.
set debug target
Turns on or off display of target debugging info. This info includes what is going on at the target level of GDB, as it happens. The default is 0. Set it to 1 to track events, and to 2 to also track the value of large memory transfers. Changes to this flag do not take effect until the next time you connect to a target or use the run command.
show debug target
Displays the current state of displaying target debugging info.
set debug timestamp
Turns on or off display of timestamps with debugging info. When enabled, seconds and microseconds are displayed before each debugging message.
show debug timestamp
Displays the current state of displaying timestamps with debugging info.
set debugvarobj
Turns on or off display of variable object debugging info. The default is off.
show debugvarobj
Displays the current state of displaying variable object debugging info.
set debug xml
Turns on or off debugging messages for built-in XML parsers.
show debug xml
Displays the current state of XML debugging messages.


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22.10 Other Miscellaneous Settings

set interactive-mode
If on, forces to assume that GDB was started in a terminal. In practice, this means that should wait for the user to answer queries generated by commands entered at the command prompt. If off, forces to operate in the opposite mode, and it uses the default answers to all queries. If auto (the default), tries to determine whether its standard input is a terminal, and works in interactive-mode if it is, non-interactively otherwise.

In the vast majority of cases, the debugger should be able to guess correctly which mode should be used. But this setting can be useful in certain specific cases, such as running a MinGW inside a cygwin window.

show interactive-mode
Displays whether the debugger is operating in interactive mode or not.


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23. Extending

provides several mechanisms for extension. also provides the ability to automatically load extensions when it reads a file for debugging. This allows the user to automatically customize for the program being debugged.

23.1 Canned Sequences of Commands  
23.2 Extending using Python  
23.3 Auto-loading extensions  Automatically loading extensions
23.4 Creating new spellings of existing commands  

To facilitate the use of extension languages, is capable of evaluating the contents of a file. When doing so, can recognize which extension language is being used by looking at the filename extension. Files with an unrecognized filename extension are always treated as a Command Files. See section Command files.

You can control how evaluates these files with the following setting:

set script-extension off
All scripts are always evaluated as Command Files.

set script-extension soft
The debugger determines the scripting language based on filename extension. If this scripting language is supported, evaluates the script using that language. Otherwise, it evaluates the file as a Command File.

set script-extension strict
The debugger determines the scripting language based on filename extension, and evaluates the script using that language. If the language is not supported, then the evaluation fails.

show script-extension
Display the current value of the script-extension option.


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23.1 Canned Sequences of Commands

Aside from breakpoint commands (see section Breakpoint Command Lists), provides two ways to store sequences of commands for execution as a unit: user-defined commands and command files.

23.1.1 User-defined Commands  How to define your own commands
23.1.2 User-defined Command Hooks  Hooks for user-defined commands
23.1.3 Command Files  How to write scripts of commands to be stored in a file
23.1.4 Commands for Controlled Output  Commands for controlled output
23.1.5 Controlling auto-loading native scripts  Controlling auto-loaded command files


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23.1.1 User-defined Commands

A user-defined command is a sequence of commands to which you assign a new name as a command. This is done with the define command. User commands may accept up to 10 arguments separated by whitespace. Arguments are accessed within the user command via $arg0...$arg9. A trivial example:

 
define adder
  print $arg0 + $arg1 + $arg2
end

To execute the command use:

 
adder 1 2 3

This defines the command adder, which prints the sum of its three arguments. Note the arguments are text substitutions, so they may reference variables, use complex expressions, or even perform inferior functions calls.

In addition, $argc may be used to find out how many arguments have been passed. This expands to a number in the range 0...10.

 
define adder
  if $argc == 2
    print $arg0 + $arg1
  end
  if $argc == 3
    print $arg0 + $arg1 + $arg2
  end
end

define commandname
Define a command named commandname. If there is already a command by that name, you are asked to confirm that you want to redefine it. commandname may be a bare command name consisting of letters, numbers, dashes, and underscores. It may also start with any predefined prefix command. For example, `define target my-target' creates a user-defined `target my-target' command.

The definition of the command is made up of other command lines, which are given following the define command. The end of these commands is marked by a line containing end.

document commandname
Document the user-defined command commandname, so that it can be accessed by help. The command commandname must already be defined. This command reads lines of documentation just as define reads the lines of the command definition, ending with end. After the document command is finished, help on command commandname displays the documentation you have written.

You may use the document command again to change the documentation of a command. Redefining the command with define does not change the documentation.

dont-repeat
Used inside a user-defined command, this tells that this command should not be repeated when the user hits RET (see section repeat last command).

help user-defined
List all user-defined commands and all python commands defined in class COMAND_USER. The first line of the documentation or docstring is included (if any).

show user
show user commandname
Display the commands used to define commandname (but not its documentation). If no commandname is given, display the definitions for all user-defined commands. This does not work for user-defined python commands.

show max-user-call-depth
set max-user-call-depth
The value of max-user-call-depth controls how many recursion levels are allowed in user-defined commands before suspects an infinite recursion and aborts the command. This does not apply to user-defined python commands.

In addition to the above commands, user-defined commands frequently use control flow commands, described in 23.1.3 Command Files.

When user-defined commands are executed, the commands of the definition are not printed. An error in any command stops execution of the user-defined command.

If used interactively, commands that would ask for confirmation proceed without asking when used inside a user-defined command. Many commands that normally print messages to say what they are doing omit the messages when used in a user-defined command.


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23.1.2 User-defined Command Hooks

You may define hooks, which are a special kind of user-defined command. Whenever you run the command `foo', if the user-defined command `hook-foo' exists, it is executed (with no arguments) before that command.

A hook may also be defined which is run after the command you executed. Whenever you run the command `foo', if the user-defined command `hookpost-foo' exists, it is executed (with no arguments) after that command. Post-execution hooks may exist simultaneously with pre-execution hooks, for the same command.

It is valid for a hook to call the command which it hooks. If this occurs, the hook is not re-executed, thereby avoiding infinite recursion.

In addition, a pseudo-command, `stop' exists. Defining (`hook-stop') makes the associated commands execute every time execution stops in your program: before breakpoint commands are run, displays are printed, or the stack frame is printed.

For example, to ignore SIGALRM signals while single-stepping, but treat them normally during normal execution, you could define:

 
define hook-stop
handle SIGALRM nopass
end

define hook-run
handle SIGALRM pass
end

define hook-continue
handle SIGALRM pass
end

As a further example, to hook at the beginning and end of the echo command, and to add extra text to the beginning and end of the message, you could define:

 
define hook-echo
echo <<<---
end

define hookpost-echo
echo --->>>\n
end

() echo Hello World
<<<---Hello World--->>>
()

You can define a hook for any single-word command in , but not for command aliases; you should define a hook for the basic command name, e.g. backtrace rather than bt. You can hook a multi-word command by adding hook- or hookpost- to the last word of the command, e.g. `define target hook-remote' to add a hook to `target remote'.

If an error occurs during the execution of your hook, execution of commands stops and issues a prompt (before the command that you actually typed had a chance to run).

If you try to define a hook which does not match any known command, you get a warning from the define command.


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23.1.3 Command Files

A command file for is a text file made of lines that are commands. Comments (lines starting with #) may also be included. An empty line in a command file does nothing; it does not mean to repeat the last command, as it would from the terminal.

You can request the execution of a command file with the source command. Note that the source command is also used to evaluate scripts that are not Command Files. The exact behavior can be configured using the script-extension setting. See section Extending GDB.

source [-s] [-v] filename
Execute the command file filename.

The lines in a command file are generally executed sequentially, unless the order of execution is changed by one of the flow-control commands described below. The commands are not printed as they are executed. An error in any command terminates execution of the command file and control is returned to the console.

first searches for filename in the current directory. If the file is not found there, and filename does not specify a directory, then also looks for the file on the source search path (specified with the `directory' command); except that `$cdir' is not searched because the compilation directory is not relevant to scripts.

If -s is specified, then searches for filename on the search path even if filename specifies a directory. The search is done by appending filename to each element of the search path. So, for example, if filename is `mylib/myscript' and the search path contains `/home/user' then will look for the script `/home/user/mylib/myscript'. The search is also done if filename is an absolute path. For example, if filename is `/tmp/myscript' and the search path contains `/home/user' then will look for the script `/home/user/tmp/myscript'. For DOS-like systems, if filename contains a drive specification, it is stripped before concatenation. For example, if filename is `d:myscript' and the search path contains `c:/tmp' then will look for the script `c:/tmp/myscript'.

If -v, for verbose mode, is given then displays each command as it is executed. The option must be given before filename, and is interpreted as part of the filename anywhere else.

Commands that would ask for confirmation if used interactively proceed without asking when used in a command file. Many commands that normally print messages to say what they are doing omit the messages when called from command files.

also accepts command input from standard input. In this mode, normal output goes to standard output and error output goes to standard error. Errors in a command file supplied on standard input do not terminate execution of the command file--execution continues with the next command.

 
gdb < cmds > log 2>&1

(The syntax above will vary depending on the shell used.) This example will execute commands from the file `cmds'. All output and errors would be directed to `log'.

Since commands stored on command files tend to be more general than commands typed interactively, they frequently need to deal with complicated situations, such as different or unexpected values of variables and symbols, changes in how the program being debugged is built, etc. provides a set of flow-control commands to deal with these complexities. Using these commands, you can write complex scripts that loop over data structures, execute commands conditionally, etc.

if
else
This command allows to include in your script conditionally executed commands. The if command takes a single argument, which is an expression to evaluate. It is followed by a series of commands that are executed only if the expression is true (its value is nonzero). There can then optionally be an else line, followed by a series of commands that are only executed if the expression was false. The end of the list is marked by a line containing end.

while
This command allows to write loops. Its syntax is similar to if: the command takes a single argument, which is an expression to evaluate, and must be followed by the commands to execute, one per line, terminated by an end. These commands are called the body of the loop. The commands in the body of while are executed repeatedly as long as the expression evaluates to true.

loop_break
This command exits the while loop in whose body it is included. Execution of the script continues after that whiles end line.

loop_continue
This command skips the execution of the rest of the body of commands in the while loop in whose body it is included. Execution branches to the beginning of the while loop, where it evaluates the controlling expression.

end
Terminate the block of commands that are the body of if, else, or while flow-control commands.


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23.1.4 Commands for Controlled Output

During the execution of a command file or a user-defined command, normal output is suppressed; the only output that appears is what is explicitly printed by the commands in the definition. This section describes three commands useful for generating exactly the output you want.

echo text
Print text. Nonprinting characters can be included in text using C escape sequences, such as `\n' to print a newline. No newline is printed unless you specify one. In addition to the standard C escape sequences, a backslash followed by a space stands for a space. This is useful for displaying a string with spaces at the beginning or the end, since leading and trailing spaces are otherwise trimmed from all arguments. To print ` and foo = ', use the command `echo \ and foo = \ '.

A backslash at the end of text can be used, as in C, to continue the command onto subsequent lines. For example,

 
echo This is some text\n\
which is continued\n\
onto several lines.\n

produces the same output as

 
echo This is some text\n
echo which is continued\n
echo onto several lines.\n

output expression
Print the value of expression and nothing but that value: no newlines, no `$nn = '. The value is not entered in the value history either. See section Expressions, for more information on expressions.

output/fmt expression
Print the value of expression in format fmt. You can use the same formats as for print. See section Output Formats, for more information.

printf template, expressions...
Print the values of one or more expressions under the control of the string template. To print several values, make expressions be a comma-separated list of individual expressions, which may be either numbers or pointers. Their values are printed as specified by template, exactly as a C program would do by executing the code below:

 
printf (template, expressions...);

As in C printf, ordinary characters in template are printed verbatim, while conversion specification introduced by the `%' character cause subsequent expressions to be evaluated, their values converted and formatted according to type and style information encoded in the conversion specifications, and then printed.

For example, you can print two values in hex like this:

 
printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo

printf supports all the standard C conversion specifications, including the flags and modifiers between the `%' character and the conversion letter, with the following exceptions:

Note that the `ll' type modifier is supported only if the underlying C implementation used to build supports the long long int type, and the `L' type modifier is supported only if long double type is available.

As in C, printf supports simple backslash-escape sequences, such as \n, `\t', `\\', `\"', `\a', and `\f', that consist of backslash followed by a single character. Octal and hexadecimal escape sequences are not supported.

Additionally, printf supports conversion specifications for DFP (Decimal Floating Point) types using the following length modifiers together with a floating point specifier. letters:

If the underlying C implementation used to build has support for the three length modifiers for DFP types, other modifiers such as width and precision will also be available for to use.

In case there is no such C support, no additional modifiers will be available and the value will be printed in the standard way.

Here's an example of printing DFP types using the above conversion letters:
 
printf "D32: %Hf - D64: %Df - D128: %DDf\n",1.2345df,1.2E10dd,1.2E1dl

eval template, expressions...
Convert the values of one or more expressions under the control of the string template to a command line, and call it.


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23.1.5 Controlling auto-loading native scripts

When a new object file is read (for example, due to the file command, or because the inferior has loaded a shared library), will look for the command file `objfile-gdb.gdb'. See section 23.3 Auto-loading extensions.

Auto-loading can be enabled or disabled, and the list of auto-loaded scripts can be printed.

set auto-load gdb-scripts [on|off]
Enable or disable the auto-loading of canned sequences of commands scripts.

show auto-load gdb-scripts
Show whether auto-loading of canned sequences of commands scripts is enabled or disabled.

info auto-load gdb-scripts [regexp]
Print the list of all canned sequences of commands scripts that auto-loaded.

If regexp is supplied only canned sequences of commands scripts with matching names are printed.


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23.2 Extending using Python

You can extend using the Python programming language. This feature is available only if was configured using `--with-python'.

Python scripts used by should be installed in `data-directory/python', where data-directory is the data directory as determined at startup (see section 18.6 GDB Data Files). This directory, known as the python directory, is automatically added to the Python Search Path in order to allow the Python interpreter to locate all scripts installed at this location.

Additionally, commands and convenience functions which are written in Python and are located in the `data-directory/python/gdb/command' or `data-directory/python/gdb/function' directories are automatically imported when starts.

23.2.1 Python Commands  Accessing Python from .
23.2.2 Python API  Accessing from Python.
23.2.3 Python Auto-loading  Automatically loading Python code.
23.2.4 Python modules  Python modules provided by .


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23.2.1 Python Commands

provides two commands for accessing the Python interpreter, and one related setting:

python-interactive [command]
pi [command]
Without an argument, the python-interactive command can be used to start an interactive Python prompt. To return to , type the EOF character (e.g., Ctrl-D on an empty prompt).

Alternatively, a single-line Python command can be given as an argument and evaluated. If the command is an expression, the result will be printed; otherwise, nothing will be printed. For example:

 
() python-interactive 2 + 3
5

python [command]
py [command]
The python command can be used to evaluate Python code.

If given an argument, the python command will evaluate the argument as a Python command. For example:

 
() python print 23
23

If you do not provide an argument to python, it will act as a multi-line command, like define. In this case, the Python script is made up of subsequent command lines, given after the python command. This command list is terminated using a line containing end. For example:

 
() python
Type python script
End with a line saying just "end".
>print 23
>end
23

set python print-stack
By default, will print only the message component of a Python exception when an error occurs in a Python script. This can be controlled using set python print-stack: if full, then full Python stack printing is enabled; if none, then Python stack and message printing is disabled; if message, the default, only the message component of the error is printed.

It is also possible to execute a Python script from the interpreter:

source `script-name'
The script name must end with `.py' and must be configured to recognize the script language based on filename extension using the script-extension setting. See section Extending GDB.

python execfile ("script-name")
This method is based on the execfile Python built-in function, and thus is always available.


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23.2.2 Python API

You can get quick online help for 's Python API by issuing the command python help (gdb).

Functions and methods which have two or more optional arguments allow them to be specified using keyword syntax. This allows passing some optional arguments while skipping others. Example: gdb.some_function ('foo', bar = 1, baz = 2).

23.2.2.1 Basic Python  Basic Python Functions.
23.2.2.2 Exception Handling  How Python exceptions are translated.
23.2.2.3 Values From Inferior  Python representation of values.
23.2.2.4 Types In Python  Python representation of types.
23.2.2.5 Pretty Printing API  Pretty-printing values.
23.2.2.6 Selecting Pretty-Printers  How GDB chooses a pretty-printer.
23.2.2.7 Writing a Pretty-Printer  
23.2.2.8 Type Printing API  Pretty-printing types.
23.2.2.9 Filtering Frames.  
23.2.2.10 Decorating Frames.  
23.2.2.11 Writing a Frame Filter  
23.2.2.12 Inferiors In Python  Python representation of inferiors (processes)
23.2.2.13 Events In Python  Listening for events from .
23.2.2.14 Threads In Python  Accessing inferior threads from Python.
23.2.2.15 Commands In Python  Implementing new commands in Python.
23.2.2.16 Parameters In Python  Adding new parameters.
23.2.2.17 Writing new convenience functions  
23.2.2.18 Program Spaces In Python  Program spaces.
23.2.2.19 Objfiles In Python  Object files.
23.2.2.20 Accessing inferior stack frames from Python.  
23.2.2.21 Accessing blocks from Python.  
23.2.2.22 Python representation of Symbols.  Python representation of symbols.
23.2.2.23 Symbol table representation in Python.  Python representation of symbol tables.
23.2.2.24 Manipulating line tables using Python  Python representation of line tables.
23.2.2.25 Manipulating breakpoints using Python  
23.2.2.26 Finish Breakpoints  Setting Breakpoints on function return using Python.
23.2.2.27 Python representation of lazy strings.  
23.2.2.28 Python representation of architectures  


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23.2.2.1 Basic Python

At startup, overrides Python's sys.stdout and sys.stderr to print using 's output-paging streams. A Python program which outputs to one of these streams may have its output interrupted by the user (see section 22.4 Screen Size). In this situation, a Python KeyboardInterrupt exception is thrown.

Some care must be taken when writing Python code to run in . Two things worth noting in particular:

introduces a new Python module, named gdb. All methods and classes added by are placed in this module. automatically imports the gdb module for use in all scripts evaluated by the python command.

Variable: gdb.PYTHONDIR
A string containing the python directory (see section 23.2 Extending using Python).

Function: gdb.execute (command [, from_tty [, to_string]])
Evaluate command, a string, as a CLI command. If a GDB exception happens while command runs, it is translated as described in Exception Handling.

from_tty specifies whether ought to consider this command as having originated from the user invoking it interactively. It must be a boolean value. If omitted, it defaults to False.

By default, any output produced by command is sent to 's standard output. If the to_string parameter is True, then output will be collected by gdb.execute and returned as a string. The default is False, in which case the return value is None. If to_string is True, the virtual terminal will be temporarily set to unlimited width and height, and its pagination will be disabled; see section 22.4 Screen Size.

Function: gdb.breakpoints ()
Return a sequence holding all of 's breakpoints. See section 23.2.2.25 Manipulating breakpoints using Python, for more information.

Function: gdb.parameter (parameter)
Return the value of a parameter. parameter is a string naming the parameter to look up; parameter may contain spaces if the parameter has a multi-part name. For example, `print object' is a valid parameter name.

If the named parameter does not exist, this function throws a gdb.error (see section 23.2.2.2 Exception Handling). Otherwise, the parameter's value is converted to a Python value of the appropriate type, and returned.

Function: gdb.history (number)
Return a value from 's value history (see section 10.10 Value History). number indicates which history element to return. If number is negative, then will take its absolute value and count backward from the last element (i.e., the most recent element) to find the value to return. If number is zero, then will return the most recent element. If the element specified by number doesn't exist in the value history, a gdb.error exception will be raised.

If no exception is raised, the return value is always an instance of gdb.Value (see section 23.2.2.3 Values From Inferior).

Function: gdb.parse_and_eval (expression)
Parse expression as an expression in the current language, evaluate it, and return the result as a gdb.Value. expression must be a string.

This function can be useful when implementing a new command (see section 23.2.2.15 Commands In Python), as it provides a way to parse the command's argument as an expression. It is also useful simply to compute values, for example, it is the only way to get the value of a convenience variable (see section 10.11 Convenience Variables) as a gdb.Value.

Function: gdb.find_pc_line (pc)
Return the gdb.Symtab_and_line object corresponding to the pc value. See section 23.2.2.23 Symbol table representation in Python.. If an invalid value of pc is passed as an argument, then the symtab and line attributes of the returned gdb.Symtab_and_line object will be None and 0 respectively.

Function: gdb.post_event (event)
Put event, a callable object taking no arguments, into 's internal event queue. This callable will be invoked at some later point, during 's event processing. Events posted using post_event will be run in the order in which they were posted; however, there is no way to know when they will be processed relative to other events inside .

is not thread-safe. If your Python program uses multiple threads, you must be careful to only call -specific functions in the main thread. post_event ensures this. For example:

 
() python
>import threading
>
>class Writer():
> def __init__(self, message):
>        self.message = message;
> def __call__(self):
>        gdb.write(self.message)
>
>class MyThread1 (threading.Thread):
> def run (self):
>        gdb.post_event(Writer("Hello "))
>
>class MyThread2 (threading.Thread):
> def run (self):
>        gdb.post_event(Writer("World\n"))
>
>MyThread1().start()
>MyThread2().start()
>end
() Hello World

Function: gdb.write (string [, stream{]})
Print a string to 's paginated output stream. The optional stream determines the stream to print to. The default stream is 's standard output stream. Possible stream values are:

gdb.STDOUT
's standard output stream.

gdb.STDERR
's standard error stream.

gdb.STDLOG
's log stream (see section 2.4 Logging Output).

Writing to sys.stdout or sys.stderr will automatically call this function and will automatically direct the output to the relevant stream.

Function: gdb.flush ()
Flush the buffer of a paginated stream so that the contents are displayed immediately. will flush the contents of a stream automatically when it encounters a newline in the buffer. The optional stream determines the stream to flush. The default stream is 's standard output stream. Possible stream values are:

gdb.STDOUT
's standard output stream.

gdb.STDERR
's standard error stream.

gdb.STDLOG
's log stream (see section 2.4 Logging Output).

Flushing sys.stdout or sys.stderr will automatically call this function for the relevant stream.

Function: gdb.target_charset ()
Return the name of the current target character set (see section 10.20 Character Sets). This differs from gdb.parameter('target-charset') in that `auto' is never returned.

Function: gdb.target_wide_charset ()
Return the name of the current target wide character set (see section 10.20 Character Sets). This differs from gdb.parameter('target-wide-charset') in that `auto' is never returned.

Function: gdb.solib_name (address)
Return the name of the shared library holding the given address as a string, or None.

Function: gdb.decode_line [expression]
Return locations of the line specified by expression, or of the current line if no argument was given. This function returns a Python tuple containing two elements. The first element contains a string holding any unparsed section of expression (or None if the expression has been fully parsed). The second element contains either None or another tuple that contains all the locations that match the expression represented as gdb.Symtab_and_line objects (see section 23.2.2.23 Symbol table representation in Python.). If expression is provided, it is decoded the way that 's inbuilt break or edit commands do (see section 9.2 Specifying a Location).

Function: gdb.prompt_hook (current_prompt)

If prompt_hook is callable, will call the method assigned to this operation before a prompt is displayed by .

The parameter current_prompt contains the current prompt. This method must return a Python string, or None. If a string is returned, the prompt will be set to that string. If None is returned, will continue to use the current prompt.

Some prompts cannot be substituted in . Secondary prompts such as those used by readline for command input, and annotation related prompts are prohibited from being changed.


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23.2.2.2 Exception Handling

When executing the python command, Python exceptions uncaught within the Python code are translated to calls to error-reporting mechanism. If the command that called python does not handle the error, will terminate it and print an error message containing the Python exception name, the associated value, and the Python call stack backtrace at the point where the exception was raised. Example:

 
() python print foo
Traceback (most recent call last):
  File "<string>", line 1, in <module>
NameError: name 'foo' is not defined

errors that happen in commands invoked by Python code are converted to Python exceptions. The type of the Python exception depends on the error.

gdb.error
This is the base class for most exceptions generated by . It is derived from RuntimeError, for compatibility with earlier versions of .

If an error occurring in does not fit into some more specific category, then the generated exception will have this type.

gdb.MemoryError
This is a subclass of gdb.error which is thrown when an operation tried to access invalid memory in the inferior.

KeyboardInterrupt
User interrupt (via C-c or by typing q at a pagination prompt) is translated to a Python KeyboardInterrupt exception.

In all cases, your exception handler will see the error message as its value and the Python call stack backtrace at the Python statement closest to where the error occured as the traceback.

When implementing commands in Python via gdb.Command, it is useful to be able to throw an exception that doesn't cause a traceback to be printed. For example, the user may have invoked the command incorrectly. Use the gdb.GdbError exception to handle this case. Example:

 
(gdb) python
>class HelloWorld (gdb.Command):
>  """Greet the whole world."""
>  def __init__ (self):
>    super (HelloWorld, self).__init__ ("hello-world", gdb.COMMAND_USER)
>  def invoke (self, args, from_tty):
>    argv = gdb.string_to_argv (args)
>    if len (argv) != 0:
>      raise gdb.GdbError ("hello-world takes no arguments")
>    print "Hello, World!"
>HelloWorld ()
>end
(gdb) hello-world 42
hello-world takes no arguments


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23.2.2.3 Values From Inferior

provides values it obtains from the inferior program in an object of type gdb.Value. uses this object for its internal bookkeeping of the inferior's values, and for fetching values when necessary.

Inferior values that are simple scalars can be used directly in Python expressions that are valid for the value's data type. Here's an example for an integer or floating-point value some_val:

 
bar = some_val + 2

As result of this, bar will also be a gdb.Value object whose values are of the same type as those of some_val.

Inferior values that are structures or instances of some class can be accessed using the Python dictionary syntax. For example, if some_val is a gdb.Value instance holding a structure, you can access its foo element with:

 
bar = some_val['foo']

Again, bar will also be a gdb.Value object. Structure elements can also be accessed by using gdb.Field objects as subscripts (see section 23.2.2.4 Types In Python, for more information on gdb.Field objects). For example, if foo_field is a gdb.Field object corresponding to element foo of the above structure, then bar can also be accessed as follows:

 
bar = some_val[foo_field]

A gdb.Value that represents a function can be executed via inferior function call. Any arguments provided to the call must match the function's prototype, and must be provided in the order specified by that prototype.

For example, some_val is a gdb.Value instance representing a function that takes two integers as arguments. To execute this function, call it like so:

 
result = some_val (10,20)

Any values returned from a function call will be stored as a gdb.Value.

The following attributes are provided:

Variable: Value.address
If this object is addressable, this read-only attribute holds a gdb.Value object representing the address. Otherwise, this attribute holds None.

Variable: Value.is_optimized_out
This read-only boolean attribute is true if the compiler optimized out this value, thus it is not available for fetching from the inferior.

Variable: Value.type
The type of this gdb.Value. The value of this attribute is a gdb.Type object (see section 23.2.2.4 Types In Python).

Variable: Value.dynamic_type
The dynamic type of this gdb.Value. This uses C++ run-time type information (RTTI) to determine the dynamic type of the value. If this value is of class type, it will return the class in which the value is embedded, if any. If this value is of pointer or reference to a class type, it will compute the dynamic type of the referenced object, and return a pointer or reference to that type, respectively. In all other cases, it will return the value's static type.

Note that this feature will only work when debugging a C++ program that includes RTTI for the object in question. Otherwise, it will just return the static type of the value as in ptype foo (see section ptype).

Variable: Value.is_lazy
The value of this read-only boolean attribute is True if this gdb.Value has not yet been fetched from the inferior. does not fetch values until necessary, for efficiency. For example:

 
myval = gdb.parse_and_eval ('somevar')

The value of somevar is not fetched at this time. It will be fetched when the value is needed, or when the fetch_lazy method is invoked.

The following methods are provided:

Function: Value.__init__ (val)
Many Python values can be converted directly to a gdb.Value via this object initializer. Specifically:

Python boolean
A Python boolean is converted to the boolean type from the current language.

Python integer
A Python integer is converted to the C long type for the current architecture.

Python long
A Python long is converted to the C long long type for the current architecture.

Python float
A Python float is converted to the C double type for the current architecture.

Python string
A Python string is converted to a target string, using the current target encoding.

gdb.Value
If val is a gdb.Value, then a copy of the value is made.

gdb.LazyString
If val is a gdb.LazyString (see section 23.2.2.27 Python representation of lazy strings.), then the lazy string's value method is called, and its result is used.

Function: Value.cast (type)
Return a new instance of gdb.Value that is the result of casting this instance to the type described by type, which must be a gdb.Type object. If the cast cannot be performed for some reason, this method throws an exception.

Function: Value.dereference ()
For pointer data types, this method returns a new gdb.Value object whose contents is the object pointed to by the pointer. For example, if foo is a C pointer to an int, declared in your C program as

 
int *foo;

then you can use the corresponding gdb.Value to access what foo points to like this:

 
bar = foo.dereference ()

The result bar will be a gdb.Value object holding the value pointed to by foo.

A similar function Value.referenced_value exists which also returns gdb.Value objects corresonding to the values pointed to by pointer values (and additionally, values referenced by reference values). However, the behavior of Value.dereference differs from Value.referenced_value by the fact that the behavior of Value.dereference is identical to applying the C unary operator * on a given value. For example, consider a reference to a pointer ptrref, declared in your C++ program as

 
typedef int *intptr;
...
int val = 10;
intptr ptr = &val;
intptr &ptrref = ptr;

Though ptrref is a reference value, one can apply the method Value.dereference to the gdb.Value object corresponding to it and obtain a gdb.Value which is identical to that corresponding to val. However, if you apply the method Value.referenced_value, the result would be a gdb.Value object identical to that corresponding to ptr.

 
py_ptrref = gdb.parse_and_eval ("ptrref")
py_val = py_ptrref.dereference ()
py_ptr = py_ptrref.referenced_value ()

The gdb.Value object py_val is identical to that corresponding to val, and py_ptr is identical to that corresponding to ptr. In general, Value.dereference can be applied whenever the C unary operator * can be applied to the corresponding C value. For those cases where applying both Value.dereference and Value.referenced_value is allowed, the results obtained need not be identical (as we have seen in the above example). The results are however identical when applied on gdb.Value objects corresponding to pointers (gdb.Value objects with type code TYPE_CODE_PTR) in a C/C++ program.

Function: Value.referenced_value ()
For pointer or reference data types, this method returns a new gdb.Value object corresponding to the value referenced by the pointer/reference value. For pointer data types, Value.dereference and Value.referenced_value produce identical results. The difference between these methods is that Value.dereference cannot get the values referenced by reference values. For example, consider a reference to an int, declared in your C++ program as

 
int val = 10;
int &ref = val;

then applying Value.dereference to the gdb.Value object corresponding to ref will result in an error, while applying Value.referenced_value will result in a gdb.Value object identical to that corresponding to val.

 
py_ref = gdb.parse_and_eval ("ref")
er_ref = py_ref.dereference ()       # Results in error
py_val = py_ref.referenced_value ()  # Returns the referenced value

The gdb.Value object py_val is identical to that corresponding to val.

Function: Value.dynamic_cast (type)
Like Value.cast, but works as if the C++ dynamic_cast operator were used. Consult a C++ reference for details.

Function: Value.reinterpret_cast (type)
Like Value.cast, but works as if the C++ reinterpret_cast operator were used. Consult a C++ reference for details.

Function: Value.string ([encoding[, errors[, length]]])
If this gdb.Value represents a string, then this method converts the contents to a Python string. Otherwise, this method will throw an exception.

Strings are recognized in a language-specific way; whether a given gdb.Value represents a string is determined by the current language.

For C-like languages, a value is a string if it is a pointer to or an array of characters or ints. The string is assumed to be terminated by a zero of the appropriate width. However if the optional length argument is given, the string will be converted to that given length, ignoring any embedded zeros that the string may contain.

If the optional encoding argument is given, it must be a string naming the encoding of the string in the gdb.Value, such as "ascii", "iso-8859-6" or "utf-8". It accepts the same encodings as the corresponding argument to Python's string.decode method, and the Python codec machinery will be used to convert the string. If encoding is not given, or if encoding is the empty string, then either the target-charset (see section 10.20 Character Sets) will be used, or a language-specific encoding will be used, if the current language is able to supply one.

The optional errors argument is the same as the corresponding argument to Python's string.decode method.

If the optional length argument is given, the string will be fetched and converted to the given length.

Function: Value.lazy_string ([encoding [, length]])
If this gdb.Value represents a string, then this method converts the contents to a gdb.LazyString (see section 23.2.2.27 Python representation of lazy strings.). Otherwise, this method will throw an exception.

If the optional encoding argument is given, it must be a string naming the encoding of the gdb.LazyString. Some examples are: `ascii', `iso-8859-6' or `utf-8'. If the encoding argument is an encoding that does recognize, will raise an error.

When a lazy string is printed, the encoding machinery is used to convert the string during printing. If the optional encoding argument is not provided, or is an empty string, will automatically select the encoding most suitable for the string type. For further information on encoding in please see 10.20 Character Sets.

If the optional length argument is given, the string will be fetched and encoded to the length of characters specified. If the length argument is not provided, the string will be fetched and encoded until a null of appropriate width is found.

Function: Value.fetch_lazy ()
If the gdb.Value object is currently a lazy value (gdb.Value.is_lazy is True), then the value is fetched from the inferior. Any errors that occur in the process will produce a Python exception.

If the gdb.Value object is not a lazy value, this method has no effect.

This method does not return a value.


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23.2.2.4 Types In Python

represents types from the inferior using the class gdb.Type.

The following type-related functions are available in the gdb module:

Function: gdb.lookup_type (name [, block])
This function looks up a type by name. name is the name of the type to look up. It must be a string.

If block is given, then name is looked up in that scope. Otherwise, it is searched for globally.

Ordinarily, this function will return an instance of gdb.Type. If the named type cannot be found, it will throw an exception.

If the type is a structure or class type, or an enum type, the fields of that type can be accessed using the Python dictionary syntax. For example, if some_type is a gdb.Type instance holding a structure type, you can access its foo field with:

 
bar = some_type['foo']

bar will be a gdb.Field object; see below under the description of the Type.fields method for a description of the gdb.Field class.

An instance of Type has the following attributes:

Variable: Type.code
The type code for this type. The type code will be one of the TYPE_CODE_ constants defined below.

Variable: Type.name
The name of this type. If this type has no name, then None is returned.

Variable: Type.sizeof
The size of this type, in target char units. Usually, a target's char type will be an 8-bit byte. However, on some unusual platforms, this type may have a different size.

Variable: Type.tag
The tag name for this type. The tag name is the name after struct, union, or enum in C and C++; not all languages have this concept. If this type has no tag name, then None is returned.

The following methods are provided:

Function: Type.fields ()
For structure and union types, this method returns the fields. Range types have two fields, the minimum and maximum values. Enum types have one field per enum constant. Function and method types have one field per parameter. The base types of C++ classes are also represented as fields. If the type has no fields, or does not fit into one of these categories, an empty sequence will be returned.

Each field is a gdb.Field object, with some pre-defined attributes:

bitpos
This attribute is not available for enum or static (as in C++ or Java) fields. The value is the position, counting in bits, from the start of the containing type.

enumval
This attribute is only available for enum fields, and its value is the enumeration member's integer representation.

name
The name of the field, or None for anonymous fields.

artificial
This is True if the field is artificial, usually meaning that it was provided by the compiler and not the user. This attribute is always provided, and is False if the field is not artificial.

is_base_class
This is True if the field represents a base class of a C++ structure. This attribute is always provided, and is False if the field is not a base class of the type that is the argument of fields, or if that type was not a C++ class.

bitsize
If the field is packed, or is a bitfield, then this will have a non-zero value, which is the size of the field in bits. Otherwise, this will be zero; in this case the field's size is given by its type.

type
The type of the field. This is usually an instance of Type, but it can be None in some situations.

parent_type
The type which contains this field. This is an instance of gdb.Type.

Function: Type.array (n1 [, n2])
Return a new gdb.Type object which represents an array of this type. If one argument is given, it is the inclusive upper bound of the array; in this case the lower bound is zero. If two arguments are given, the first argument is the lower bound of the array, and the second argument is the upper bound of the array. An array's length must not be negative, but the bounds can be.

Function: Type.vector (n1 [, n2])
Return a new gdb.Type object which represents a vector of this type. If one argument is given, it is the inclusive upper bound of the vector; in this case the lower bound is zero. If two arguments are given, the first argument is the lower bound of the vector, and the second argument is the upper bound of the vector. A vector's length must not be negative, but the bounds can be.

The difference between an array and a vector is that arrays behave like in C: when used in expressions they decay to a pointer to the first element whereas vectors are treated as first class values.

Function: Type.const ()
Return a new gdb.Type object which represents a const-qualified variant of this type.

Function: Type.volatile ()
Return a new gdb.Type object which represents a volatile-qualified variant of this type.

Function: Type.unqualified ()
Return a new gdb.Type object which represents an unqualified variant of this type. That is, the result is neither const nor volatile.

Function: Type.range ()
Return a Python Tuple object that contains two elements: the low bound of the argument type and the high bound of that type. If the type does not have a range, will raise a gdb.error exception (see section 23.2.2.2 Exception Handling).

Function: Type.reference ()
Return a new gdb.Type object which represents a reference to this type.

Function: Type.pointer ()
Return a new gdb.Type object which represents a pointer to this type.

Function: Type.strip_typedefs ()
Return a new gdb.Type that represents the real type, after removing all layers of typedefs.

Function: Type.target ()
Return a new gdb.Type object which represents the target type of this type.

For a pointer type, the target type is the type of the pointed-to object. For an array type (meaning C-like arrays), the target type is the type of the elements of the array. For a function or method type, the target type is the type of the return value. For a complex type, the target type is the type of the elements. For a typedef, the target type is the aliased type.

If the type does not have a target, this method will throw an exception.

Function: Type.template_argument (n [, block])
If this gdb.Type is an instantiation of a template, this will return a new gdb.Type which represents the type of the nth template argument.

If this gdb.Type is not a template type, this will throw an exception. Ordinarily, only C++ code will have template types.

If block is given, then name is looked up in that scope. Otherwise, it is searched for globally.

Each type has a code, which indicates what category this type falls into. The available type categories are represented by constants defined in the gdb module:

gdb.TYPE_CODE_PTR
The type is a pointer.

gdb.TYPE_CODE_ARRAY
The type is an array.

gdb.TYPE_CODE_STRUCT
The type is a structure.

gdb.TYPE_CODE_UNION
The type is a union.

gdb.TYPE_CODE_ENUM
The type is an enum.

gdb.TYPE_CODE_FLAGS
A bit flags type, used for things such as status registers.

gdb.TYPE_CODE_FUNC
The type is a function.

gdb.TYPE_CODE_INT
The type is an integer type.

gdb.TYPE_CODE_FLT
A floating point type.

gdb.TYPE_CODE_VOID
The special type void.

gdb.TYPE_CODE_SET
A Pascal set type.

gdb.TYPE_CODE_RANGE
A range type, that is, an integer type with bounds.

gdb.TYPE_CODE_STRING
A string type. Note that this is only used for certain languages with language-defined string types; C strings are not represented this way.

gdb.TYPE_CODE_BITSTRING
A string of bits. It is deprecated.

gdb.TYPE_CODE_ERROR
An unknown or erroneous type.

gdb.TYPE_CODE_METHOD
A method type, as found in C++ or Java.

gdb.TYPE_CODE_METHODPTR
A pointer-to-member-function.

gdb.TYPE_CODE_MEMBERPTR
A pointer-to-member.

gdb.TYPE_CODE_REF
A reference type.

gdb.TYPE_CODE_CHAR
A character type.

gdb.TYPE_CODE_BOOL
A boolean type.

gdb.TYPE_CODE_COMPLEX
A complex float type.

gdb.TYPE_CODE_TYPEDEF
A typedef to some other type.

gdb.TYPE_CODE_NAMESPACE
A C++ namespace.

gdb.TYPE_CODE_DECFLOAT
A decimal floating point type.

gdb.TYPE_CODE_INTERNAL_FUNCTION
A function internal to . This is the type used to represent convenience functions.

Further support for types is provided in the gdb.types Python module (see section 23.2.4.2 gdb.types).


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23.2.2.5 Pretty Printing API

An example output is provided (see section 10.9 Pretty Printing).

A pretty-printer is just an object that holds a value and implements a specific interface, defined here.

Function: pretty_printer.children (self)
will call this method on a pretty-printer to compute the children of the pretty-printer's value.

This method must return an object conforming to the Python iterator protocol. Each item returned by the iterator must be a tuple holding two elements. The first element is the "name" of the child; the second element is the child's value. The value can be any Python object which is convertible to a value.

This method is optional. If it does not exist, will act as though the value has no children.

Function: pretty_printer.display_hint (self)
The CLI may call this method and use its result to change the formatting of a value. The result will also be supplied to an MI consumer as a `displayhint' attribute of the variable being printed.

This method is optional. If it does exist, this method must return a string.

Some display hints are predefined by :

`array'
Indicate that the object being printed is "array-like". The CLI uses this to respect parameters such as set print elements and set print array.

`map'
Indicate that the object being printed is "map-like", and that the children of this value can be assumed to alternate between keys and values.

`string'
Indicate that the object being printed is "string-like". If the printer's to_string method returns a Python string of some kind, then will call its internal language-specific string-printing function to format the string. For the CLI this means adding quotation marks, possibly escaping some characters, respecting set print elements, and the like.

Function: pretty_printer.to_string (self)
will call this method to display the string representation of the value passed to the object's constructor.

When printing from the CLI, if the to_string method exists, then will prepend its result to the values returned by children. Exactly how this formatting is done is dependent on the display hint, and may change as more hints are added. Also, depending on the print settings (see section 10.8 Print Settings), the CLI may print just the result of to_string in a stack trace, omitting the result of children.

If this method returns a string, it is printed verbatim.

Otherwise, if this method returns an instance of gdb.Value, then prints this value. This may result in a call to another pretty-printer.

If instead the method returns a Python value which is convertible to a gdb.Value, then performs the conversion and prints the resulting value. Again, this may result in a call to another pretty-printer. Python scalars (integers, floats, and booleans) and strings are convertible to gdb.Value; other types are not.

Finally, if this method returns None then no further operations are peformed in this method and nothing is printed.

If the result is not one of these types, an exception is raised.

provides a function which can be used to look up the default pretty-printer for a gdb.Value:

Function: gdb.default_visualizer (value)
This function takes a gdb.Value object as an argument. If a pretty-printer for this value exists, then it is returned. If no such printer exists, then this returns None.


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23.2.2.6 Selecting Pretty-Printers

The Python list gdb.pretty_printers contains an array of functions or callable objects that have been registered via addition as a pretty-printer. Printers in this list are called global printers, they're available when debugging all inferiors. Each gdb.Progspace contains a pretty_printers attribute. Each gdb.Objfile also contains a pretty_printers attribute.

Each function on these lists is passed a single gdb.Value argument and should return a pretty-printer object conforming to the interface definition above (see section 23.2.2.5 Pretty Printing API). If a function cannot create a pretty-printer for the value, it should return None.

first checks the pretty_printers attribute of each gdb.Objfile in the current program space and iteratively calls each enabled lookup routine in the list for that gdb.Objfile until it receives a pretty-printer object. If no pretty-printer is found in the objfile lists, then searches the pretty-printer list of the current program space, calling each enabled function until an object is returned. After these lists have been exhausted, it tries the global gdb.pretty_printers list, again calling each enabled function until an object is returned.

The order in which the objfiles are searched is not specified. For a given list, functions are always invoked from the head of the list, and iterated over sequentially until the end of the list, or a printer object is returned.

For various reasons a pretty-printer may not work. For example, the underlying data structure may have changed and the pretty-printer is out of date.

The consequences of a broken pretty-printer are severe enough that provides support for enabling and disabling individual printers. For example, if print frame-arguments is on, a backtrace can become highly illegible if any argument is printed with a broken printer.

Pretty-printers are enabled and disabled by attaching an enabled attribute to the registered function or callable object. If this attribute is present and its value is False, the printer is disabled, otherwise the printer is enabled.


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23.2.2.7 Writing a Pretty-Printer

A pretty-printer consists of two parts: a lookup function to detect if the type is supported, and the printer itself.

Here is an example showing how a std::string printer might be written. See section 23.2.2.5 Pretty Printing API, for details on the API this class must provide.

 
class StdStringPrinter(object):
    "Print a std::string"

    def __init__(self, val):
        self.val = val

    def to_string(self):
        return self.val['_M_dataplus']['_M_p']

    def display_hint(self):
        return 'string'

And here is an example showing how a lookup function for the printer example above might be written.

 
def str_lookup_function(val):
    lookup_tag = val.type.tag
    if lookup_tag == None:
        return None
    regex = re.compile("^std::basic_string$")
    if regex.match(lookup_tag):
        return StdStringPrinter(val)
    return None

The example lookup function extracts the value's type, and attempts to match it to a type that it can pretty-print. If it is a type the printer can pretty-print, it will return a printer object. If not, it returns None.

We recommend that you put your core pretty-printers into a Python package. If your pretty-printers are for use with a library, we further recommend embedding a version number into the package name. This practice will enable to load multiple versions of your pretty-printers at the same time, because they will have different names.

You should write auto-loaded code (see section 23.2.3 Python Auto-loading) such that it can be evaluated multiple times without changing its meaning. An ideal auto-load file will consist solely of imports of your printer modules, followed by a call to a register pretty-printers with the current objfile.

Taken as a whole, this approach will scale nicely to multiple inferiors, each potentially using a different library version. Embedding a version number in the Python package name will ensure that is able to load both sets of printers simultaneously. Then, because the search for pretty-printers is done by objfile, and because your auto-loaded code took care to register your library's printers with a specific objfile, will find the correct printers for the specific version of the library used by each inferior.

To continue the std::string example (see section 23.2.2.5 Pretty Printing API), this code might appear in gdb.libstdcxx.v6:

 
def register_printers(objfile):
    objfile.pretty_printers.append(str_lookup_function)

And then the corresponding contents of the auto-load file would be:

 
import gdb.libstdcxx.v6
gdb.libstdcxx.v6.register_printers(gdb.current_objfile())

The previous example illustrates a basic pretty-printer. There are a few things that can be improved on. The printer doesn't have a name, making it hard to identify in a list of installed printers. The lookup function has a name, but lookup functions can have arbitrary, even identical, names.

Second, the printer only handles one type, whereas a library typically has several types. One could install a lookup function for each desired type in the library, but one could also have a single lookup function recognize several types. The latter is the conventional way this is handled. If a pretty-printer can handle multiple data types, then its subprinters are the printers for the individual data types.

The gdb.printing module provides a formal way of solving these problems (see section 23.2.4.1 gdb.printing). Here is another example that handles multiple types.

These are the types we are going to pretty-print:

 
struct foo { int a, b; };
struct bar { struct foo x, y; };

Here are the printers:

 
class fooPrinter:
    """Print a foo object."""

    def __init__(self, val):
        self.val = val

    def to_string(self):
        return ("a=<" + str(self.val["a"]) +
                "> b=<" + str(self.val["b"]) + ">")

class barPrinter:
    """Print a bar object."""

    def __init__(self, val):
        self.val = val

    def to_string(self):
        return ("x=<" + str(self.val["x"]) +
                "> y=<" + str(self.val["y"]) + ">")

This example doesn't need a lookup function, that is handled by the gdb.printing module. Instead a function is provided to build up the object that handles the lookup.

 
import gdb.printing

def build_pretty_printer():
    pp = gdb.printing.RegexpCollectionPrettyPrinter(
        "my_library")
    pp.add_printer('foo', '^foo$', fooPrinter)
    pp.add_printer('bar', '^bar$', barPrinter)
    return pp

And here is the autoload support:

 
import gdb.printing
import my_library
gdb.printing.register_pretty_printer(
    gdb.current_objfile(),
    my_library.build_pretty_printer())

Finally, when this printer is loaded into , here is the corresponding output of `info pretty-printer':

 
(gdb) info pretty-printer
my_library.so:
  my_library
    foo
    bar


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23.2.2.8 Type Printing API

provides a way for Python code to customize type display. This is mainly useful for substituting canonical typedef names for types.

A type printer is just a Python object conforming to a certain protocol. A simple base class implementing the protocol is provided; see 23.2.4.2 gdb.types. A type printer must supply at least:

Instance Variable: type_printer enabled
A boolean which is True if the printer is enabled, and False otherwise. This is manipulated by the enable type-printer and disable type-printer commands.

Instance Variable: type_printer name
The name of the type printer. This must be a string. This is used by the enable type-printer and disable type-printer commands.

Method: type_printer instantiate (self)
This is called by at the start of type-printing. It is only called if the type printer is enabled. This method must return a new object that supplies a recognize method, as described below.

When displaying a type, say via the ptype command, will compute a list of type recognizers. This is done by iterating first over the per-objfile type printers (see section 23.2.2.19 Objfiles In Python), followed by the per-progspace type printers (see section 23.2.2.18 Program Spaces In Python), and finally the global type printers.

will call the instantiate method of each enabled type printer. If this method returns None, then the result is ignored; otherwise, it is appended to the list of recognizers.

Then, when is going to display a type name, it iterates over the list of recognizers. For each one, it calls the recognition function, stopping if the function returns a non-None value. The recognition function is defined as:

Method: type_recognizer recognize (self, type)
If type is not recognized, return None. Otherwise, return a string which is to be printed as the name of type. type will be an instance of gdb.Type (see section 23.2.2.4 Types In Python).

uses this two-pass approach so that type printers can efficiently cache information without holding on to it too long. For example, it can be convenient to look up type information in a type printer and hold it for a recognizer's lifetime; if a single pass were done then type printers would have to make use of the event system in order to avoid holding information that could become stale as the inferior changed.


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23.2.2.9 Filtering Frames.

Frame filters are Python objects that manipulate the visibility of a frame or frames when a backtrace (see section 8.2 Backtraces) is printed by .

Only commands that print a backtrace, or, in the case of GDB/MI commands (see section 27. The GDB/MI Interface), those that return a collection of frames are affected. The commands that work with frame filters are:

backtrace (see section The backtrace command), -stack-list-frames (see section The -stack-list-frames command), -stack-list-variables (see section The -stack-list-variables command), -stack-list-arguments see section The -stack-list-arguments command) and -stack-list-locals (see section The -stack-list-locals command).

A frame filter works by taking an iterator as an argument, applying actions to the contents of that iterator, and returning another iterator (or, possibly, the same iterator it was provided in the case where the filter does not perform any operations). Typically, frame filters utilize tools such as the Python's itertools module to work with and create new iterators from the source iterator. Regardless of how a filter chooses to apply actions, it must not alter the underlying frame or frames, or attempt to alter the call-stack within . This preserves data integrity within . Frame filters are executed on a priority basis and care should be taken that some frame filters may have been executed before, and that some frame filters will be executed after.

An important consideration when designing frame filters, and well worth reflecting upon, is that frame filters should avoid unwinding the call stack if possible. Some stacks can run very deep, into the tens of thousands in some cases. To search every frame when a frame filter executes may be too expensive at that step. The frame filter cannot know how many frames it has to iterate over, and it may have to iterate through them all. This ends up duplicating effort as performs this iteration when it prints the frames. If the filter can defer unwinding frames until frame decorators are executed, after the last filter has executed, it should. See section 23.2.2.10 Decorating Frames., for more information on decorators. Also, there are examples for both frame decorators and filters in later chapters. See section 23.2.2.11 Writing a Frame Filter, for more information.

The Python dictionary gdb.frame_filters contains key/object pairings that comprise a frame filter. Frame filters in this dictionary are called global frame filters, and they are available when debugging all inferiors. These frame filters must register with the dictionary directly. In addition to the global dictionary, there are other dictionaries that are loaded with different inferiors via auto-loading (see section 23.2.3 Python Auto-loading). The two other areas where frame filter dictionaries can be found are: gdb.Progspace which contains a frame_filters dictionary attribute, and each gdb.Objfile object which also contains a frame_filters dictionary attribute.

When a command is executed from that is compatible with frame filters, combines the global, gdb.Progspace and all gdb.Objfile dictionaries currently loaded. All of the gdb.Objfile dictionaries are combined, as several frames, and thus several object files, might be in use. then prunes any frame filter whose enabled attribute is False. This pruned list is then sorted according to the priority attribute in each filter.

Once the dictionaries are combined, pruned and sorted, creates an iterator which wraps each frame in the call stack in a FrameDecorator object, and calls each filter in order. The output from the previous filter will always be the input to the next filter, and so on.

Frame filters have a mandatory interface which each frame filter must implement, defined here:

Function: FrameFilter.filter (iterator)
will call this method on a frame filter when it has reached the order in the priority list for that filter.

For example, if there are four frame filters:

 
Name         Priority

Filter1      5
Filter2      10
Filter3      100
Filter4      1

The order that the frame filters will be called is:

 
Filter3 -> Filter2 -> Filter1 -> Filter4

Note that the output from Filter3 is passed to the input of Filter2, and so on.

This filter method is passed a Python iterator. This iterator contains a sequence of frame decorators that wrap each gdb.Frame, or a frame decorator that wraps another frame decorator. The first filter that is executed in the sequence of frame filters will receive an iterator entirely comprised of default FrameDecorator objects. However, after each frame filter is executed, the previous frame filter may have wrapped some or all of the frame decorators with their own frame decorator. As frame decorators must also conform to a mandatory interface, these decorators can be assumed to act in a uniform manner (see section 23.2.2.10 Decorating Frames.).

This method must return an object conforming to the Python iterator protocol. Each item in the iterator must be an object conforming to the frame decorator interface. If a frame filter does not wish to perform any operations on this iterator, it should return that iterator untouched.

This method is not optional. If it does not exist, will raise and print an error.

Variable: FrameFilter.name
The name attribute must be Python string which contains the name of the filter displayed by (see section 8.3 Management of Frame Filters.). This attribute may contain any combination of letters or numbers. Care should be taken to ensure that it is unique. This attribute is mandatory.

Variable: FrameFilter.enabled
The enabled attribute must be Python boolean. This attribute indicates to whether the frame filter is enabled, and should be considered when frame filters are executed. If enabled is True, then the frame filter will be executed when any of the backtrace commands detailed earlier in this chapter are executed. If enabled is False, then the frame filter will not be executed. This attribute is mandatory.

Variable: FrameFilter.priority
The priority attribute must be Python integer. This attribute controls the order of execution in relation to other frame filters. There are no imposed limits on the range of priority other than it must be a valid integer. The higher the priority attribute, the sooner the frame filter will be executed in relation to other frame filters. Although priority can be negative, it is recommended practice to assume zero is the lowest priority that a frame filter can be assigned. Frame filters that have the same priority are executed in unsorted order in that priority slot. This attribute is mandatory.


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23.2.2.10 Decorating Frames.

Frame decorators are sister objects to frame filters (see section 23.2.2.9 Filtering Frames.). Frame decorators are applied by a frame filter and can only be used in conjunction with frame filters.

The purpose of a frame decorator is to customize the printed content of each gdb.Frame in commands where frame filters are executed. This concept is called decorating a frame. Frame decorators decorate a gdb.Frame with Python code contained within each API call. This separates the actual data contained in a gdb.Frame from the decorated data produced by a frame decorator. This abstraction is necessary to maintain integrity of the data contained in each gdb.Frame.

Frame decorators have a mandatory interface, defined below.

already contains a frame decorator called FrameDecorator. This contains substantial amounts of boilerplate code to decorate the content of a gdb.Frame. It is recommended that other frame decorators inherit and extend this object, and only to override the methods needed.

Function: FrameDecorator.elided (self)

The elided method groups frames together in a hierarchical system. An example would be an interpreter, where multiple low-level frames make up a single call in the interpreted language. In this example, the frame filter would elide the low-level frames and present a single high-level frame, representing the call in the interpreted language, to the user.

The elided function must return an iterable and this iterable must contain the frames that are being elided wrapped in a suitable frame decorator. If no frames are being elided this function may return an empty iterable, or None. Elided frames are indented from normal frames in a CLI backtrace, or in the case of GDB/MI, are placed in the children field of the eliding frame.

It is the frame filter's task to also filter out the elided frames from the source iterator. This will avoid printing the frame twice.

Function: FrameDecorator.function (self)

This method returns the name of the function in the frame that is to be printed.

This method must return a Python string describing the function, or None.

If this function returns None, will not print any data for this field.

Function: FrameDecorator.address (self)

This method returns the address of the frame that is to be printed.

This method must return a Python numeric integer type of sufficient size to describe the address of the frame, or None.

If this function returns a None, will not print any data for this field.

Function: FrameDecorator.filename (self)

This method returns the filename and path associated with this frame.

This method must return a Python string containing the filename and the path to the object file backing the frame, or None.

If this function returns a None, will not print any data for this field.

Function: FrameDecorator.line (self):

This method returns the line number associated with the current position within the function addressed by this frame.

This method must return a Python integer type, or None.

If this function returns a None, will not print any data for this field.

Function: FrameDecorator.frame_args (self)

This method must return an iterable, or None. Returning an empty iterable, or None means frame arguments will not be printed for this frame. This iterable must contain objects that implement two methods, described here.

This object must implement a argument method which takes a single self parameter and must return a gdb.Symbol (see section 23.2.2.22 Python representation of Symbols.), or a Python string. The object must also implement a value method which takes a single self parameter and must return a gdb.Value (see section 23.2.2.3 Values From Inferior), a Python value, or None. If the value method returns None, and the argument method returns a gdb.Symbol, will look-up and print the value of the gdb.Symbol automatically.

A brief example:

 
class SymValueWrapper():

    def __init__(self, symbol, value):
        self.sym = symbol
        self.val = value

    def value(self):
        return self.val

    def symbol(self):
        return self.sym

class SomeFrameDecorator()
...
...
    def frame_args(self):
        args = []
        try:
            block = self.inferior_frame.block()
        except:
            return None

        # Iterate over all symbols in a block.  Only add
        # symbols that are arguments.
        for sym in block:
            if not sym.is_argument:
                continue
            args.append(SymValueWrapper(sym,None))

        # Add example synthetic argument.
        args.append(SymValueWrapper(``foo'', 42))

        return args

Function: FrameDecorator.frame_locals (self)

This method must return an iterable or None. Returning an empty iterable, or None means frame local arguments will not be printed for this frame.

The object interface, the description of the various strategies for reading frame locals, and the example are largely similar to those described in the frame_args function, (see section The frame filter frame_args function). Below is a modified example:

 
class SomeFrameDecorator()
...
...
    def frame_locals(self):
        vars = []
        try:
            block = self.inferior_frame.block()
        except:
            return None

        # Iterate over all symbols in a block.  Add all
        # symbols, except arguments.
        for sym in block:
            if sym.is_argument:
                continue
            vars.append(SymValueWrapper(sym,None))

        # Add an example of a synthetic local variable.
        vars.append(SymValueWrapper(``bar'', 99))

        return vars

Function: FrameDecorator.inferior_frame (self):

This method must return the underlying gdb.Frame that this frame decorator is decorating. requires the underlying frame for internal frame information to determine how to print certain values when printing a frame.


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23.2.2.11 Writing a Frame Filter

There are three basic elements that a frame filter must implement: it must correctly implement the documented interface (see section 23.2.2.9 Filtering Frames.), it must register itself with , and finally, it must decide if it is to work on the data provided by . In all cases, whether it works on the iterator or not, each frame filter must return an iterator. A bare-bones frame filter follows the pattern in the following example.

 
import gdb

class FrameFilter():

    def __init__(self):
        # Frame filter attribute creation.
        #
        # 'name' is the name of the filter that GDB will display.
        #
        # 'priority' is the priority of the filter relative to other
        # filters.
        #
        # 'enabled' is a boolean that indicates whether this filter is
        # enabled and should be executed.

        self.name = "Foo"
        self.priority = 100
        self.enabled = True

        # Register this frame filter with the global frame_filters
        # dictionary.
        gdb.frame_filters[self.name] = self

    def filter(self, frame_iter):
        # Just return the iterator.
        return frame_iter

The frame filter in the example above implements the three requirements for all frame filters. It implements the API, self registers, and makes a decision on the iterator (in this case, it just returns the iterator untouched).

The first step is attribute creation and assignment, and as shown in the comments the filter assigns the following attributes: name, priority and whether the filter should be enabled with the enabled attribute.

The second step is registering the frame filter with the dictionary or dictionaries that the frame filter has interest in. As shown in the comments, this filter just registers itself with the global dictionary gdb.frame_filters. As noted earlier, gdb.frame_filters is a dictionary that is initialized in the gdb module when starts. What dictionary a filter registers with is an important consideration. Generally, if a filter is specific to a set of code, it should be registered either in the objfile or progspace dictionaries as they are specific to the program currently loaded in . The global dictionary is always present in and is never unloaded. Any filters registered with the global dictionary will exist until exits. To avoid filters that may conflict, it is generally better to register frame filters against the dictionaries that more closely align with the usage of the filter currently in question. See section 23.2.3 Python Auto-loading, for further information on auto-loading Python scripts.

takes a hands-off approach to frame filter registration, therefore it is the frame filter's responsibility to ensure registration has occurred, and that any exceptions are handled appropriately. In particular, you may wish to handle exceptions relating to Python dictionary key uniqueness. It is mandatory that the dictionary key is the same as frame filter's name attribute. When a user manages frame filters (see section 8.3 Management of Frame Filters.), the names will display are those contained in the name attribute.

The final step of this example is the implementation of the filter method. As shown in the example comments, we define the filter method and note that the method must take an iterator, and also must return an iterator. In this bare-bones example, the frame filter is not very useful as it just returns the iterator untouched. However this is a valid operation for frame filters that have the enabled attribute set, but decide not to operate on any frames.

In the next example, the frame filter operates on all frames and utilizes a frame decorator to perform some work on the frames. See section 23.2.2.10 Decorating Frames., for further information on the frame decorator interface.

This example works on inlined frames. It highlights frames which are inlined by tagging them with an "[inlined]" tag. By applying a frame decorator to all frames with the Python itertools imap method, the example defers actions to the frame decorator. Frame decorators are only processed when prints the backtrace.

This introduces a new decision making topic: whether to perform decision making operations at the filtering step, or at the printing step. In this example's approach, it does not perform any filtering decisions at the filtering step beyond mapping a frame decorator to each frame. This allows the actual decision making to be performed when each frame is printed. This is an important consideration, and well worth reflecting upon when designing a frame filter. An issue that frame filters should avoid is unwinding the stack if possible. Some stacks can run very deep, into the tens of thousands in some cases. To search every frame to determine if it is inlined ahead of time may be too expensive at the filtering step. The frame filter cannot know how many frames it has to iterate over, and it would have to iterate through them all. This ends up duplicating effort as performs this iteration when it prints the frames.

In this example decision making can be deferred to the printing step. As each frame is printed, the frame decorator can examine each frame in turn when iterates. From a performance viewpoint, this is the most appropriate decision to make as it avoids duplicating the effort that the printing step would undertake anyway. Also, if there are many frame filters unwinding the stack during filtering, it can substantially delay the printing of the backtrace which will result in large memory usage, and a poor user experience.

 
class InlineFilter():

    def __init__(self):
        self.name = "InlinedFrameFilter"
        self.priority = 100
        self.enabled = True
        gdb.frame_filters[self.name] = self

    def filter(self, frame_iter):
        frame_iter = itertools.imap(InlinedFrameDecorator,
                                    frame_iter)
        return frame_iter

This frame filter is somewhat similar to the earlier example, except that the filter method applies a frame decorator object called InlinedFrameDecorator to each element in the iterator. The imap Python method is light-weight. It does not proactively iterate over the iterator, but rather creates a new iterator which wraps the existing one.

Below is the frame decorator for this example.

 
class InlinedFrameDecorator(FrameDecorator):

    def __init__(self, fobj):
        super(InlinedFrameDecorator, self).__init__(fobj)

    def function(self):
        frame = fobj.inferior_frame()
        name = str(frame.name())

        if frame.type() == gdb.INLINE_FRAME:
            name = name + " [inlined]"

        return name

This frame decorator only defines and overrides the function method. It lets the supplied FrameDecorator, which is shipped with , perform the other work associated with printing this frame.

The combination of these two objects create this output from a backtrace:

 
#0  0x004004e0 in bar () at inline.c:11
#1  0x00400566 in max [inlined] (b=6, a=12) at inline.c:21
#2  0x00400566 in main () at inline.c:31

So in the case of this example, a frame decorator is applied to all frames, regardless of whether they may be inlined or not. As iterates over the iterator produced by the frame filters, executes each frame decorator which then makes a decision on what to print in the function callback. Using a strategy like this is a way to defer decisions on the frame content to printing time.

Eliding Frames

It might be that the above example is not desirable for representing inlined frames, and a hierarchical approach may be preferred. If we want to hierarchically represent frames, the elided frame decorator interface might be preferable.

This example approaches the issue with the elided method. This example is quite long, but very simplistic. It is out-of-scope for this section to write a complete example that comprehensively covers all approaches of finding and printing inlined frames. However, this example illustrates the approach an author might use.

This example comprises of three sections.

 
class InlineFrameFilter():

    def __init__(self):
        self.name = "InlinedFrameFilter"
        self.priority = 100
        self.enabled = True
        gdb.frame_filters[self.name] = self

    def filter(self, frame_iter):
        return ElidingInlineIterator(frame_iter)

This frame filter is very similar to the other examples. The only difference is this frame filter is wrapping the iterator provided to it (frame_iter) with a custom iterator called ElidingInlineIterator. This again defers actions to when prints the backtrace, as the iterator is not traversed until printing.

The iterator for this example is as follows. It is in this section of the example where decisions are made on the content of the backtrace.

 
class ElidingInlineIterator:
    def __init__(self, ii):
        self.input_iterator = ii

    def __iter__(self):
        return self

    def next(self):
        frame = next(self.input_iterator)

        if frame.inferior_frame().type() != gdb.INLINE_FRAME:
            return frame

        try:
            eliding_frame = next(self.input_iterator)
        except StopIteration:
            return frame
        return ElidingFrameDecorator(eliding_frame, [frame])

This iterator implements the Python iterator protocol. When the next function is called (when prints each frame), the iterator checks if this frame decorator, frame, is wrapping an inlined frame. If it is not, it returns the existing frame decorator untouched. If it is wrapping an inlined frame, it assumes that the inlined frame was contained within the next oldest frame, eliding_frame, which it fetches. It then creates and returns a frame decorator, ElidingFrameDecorator, which contains both the elided frame, and the eliding frame.

 
class ElidingInlineDecorator(FrameDecorator):

    def __init__(self, frame, elided_frames):
        super(ElidingInlineDecorator, self).__init__(frame)
        self.frame = frame
        self.elided_frames = elided_frames

    def elided(self):
        return iter(self.elided_frames)

This frame decorator overrides one function and returns the inlined frame in the elided method. As before it lets FrameDecorator do the rest of the work involved in printing this frame. This produces the following output.

 
#0  0x004004e0 in bar () at inline.c:11
#2  0x00400529 in main () at inline.c:25
    #1  0x00400529 in max (b=6, a=12) at inline.c:15

In that output, max which has been inlined into main is printed hierarchically. Another approach would be to combine the function method, and the elided method to both print a marker in the inlined frame, and also show the hierarchical relationship.


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23.2.2.12 Inferiors In Python

Programs which are being run under are called inferiors (see section 4.9 Debugging Multiple Inferiors and Programs). Python scripts can access information about and manipulate inferiors controlled by via objects of the gdb.Inferior class.

The following inferior-related functions are available in the gdb module:

Function: gdb.inferiors ()
Return a tuple containing all inferior objects.

Function: gdb.selected_inferior ()
Return an object representing the current inferior.

A gdb.Inferior object has the following attributes:

Variable: Inferior.num
ID of inferior, as assigned by GDB.

Variable: Inferior.pid
Process ID of the inferior, as assigned by the underlying operating system.

Variable: Inferior.was_attached
Boolean signaling whether the inferior was created using `attach', or started by itself.

A gdb.Inferior object has the following methods:

Function: Inferior.is_valid ()
Returns True if the gdb.Inferior object is valid, False if not. A gdb.Inferior object will become invalid if the inferior no longer exists within . All other gdb.Inferior methods will throw an exception if it is invalid at the time the method is called.

Function: Inferior.threads ()
This method returns a tuple holding all the threads which are valid when it is called. If there are no valid threads, the method will return an empty tuple.

Function: Inferior.read_memory (address, length)
Read length bytes of memory from the inferior, starting at address. Returns a buffer object, which behaves much like an array or a string. It can be modified and given to the Inferior.write_memory function. In Python 3, the return value is a memoryview object.

Function: Inferior.write_memory (address, buffer [, length])
Write the contents of buffer to the inferior, starting at address. The buffer parameter must be a Python object which supports the buffer protocol, i.e., a string, an array or the object returned from Inferior.read_memory. If given, length determines the number of bytes from buffer to be written.

Function: Inferior.search_memory (address, length, pattern)
Search a region of the inferior memory starting at address with the given length using the search pattern supplied in pattern. The pattern parameter must be a Python object which supports the buffer protocol, i.e., a string, an array or the object returned from gdb.read_memory. Returns a Python Long containing the address where the pattern was found, or None if the pattern could not be found.


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23.2.2.13 Events In Python

provides a general event facility so that Python code can be notified of various state changes, particularly changes that occur in the inferior.

An event is just an object that describes some state change. The type of the object and its attributes will vary depending on the details of the change. All the existing events are described below.

In order to be notified of an event, you must register an event handler with an event registry. An event registry is an object in the gdb.events module which dispatches particular events. A registry provides methods to register and unregister event handlers:

Function: EventRegistry.connect (object)
Add the given callable object to the registry. This object will be called when an event corresponding to this registry occurs.

Function: EventRegistry.disconnect (object)
Remove the given object from the registry. Once removed, the object will no longer receive notifications of events.

Here is an example:

 
def exit_handler (event):
    print "event type: exit"
    print "exit code: %d" % (event.exit_code)

gdb.events.exited.connect (exit_handler)

In the above example we connect our handler exit_handler to the registry events.exited. Once connected, exit_handler gets called when the inferior exits. The argument event in this example is of type gdb.ExitedEvent. As you can see in the example the ExitedEvent object has an attribute which indicates the exit code of the inferior.

The following is a listing of the event registries that are available and details of the events they emit:

events.cont
Emits gdb.ThreadEvent.

Some events can be thread specific when is running in non-stop mode. When represented in Python, these events all extend gdb.ThreadEvent. Note, this event is not emitted directly; instead, events which are emitted by this or other modules might extend this event. Examples of these events are gdb.BreakpointEvent and gdb.ContinueEvent.

Variable: ThreadEvent.inferior_thread
In non-stop mode this attribute will be set to the specific thread which was involved in the emitted event. Otherwise, it will be set to None.

Emits gdb.ContinueEvent which extends gdb.ThreadEvent.

This event indicates that the inferior has been continued after a stop. For inherited attribute refer to gdb.ThreadEvent above.

events.exited
Emits events.ExitedEvent which indicates that the inferior has exited. events.ExitedEvent has two attributes:
Variable: ExitedEvent.exit_code
An integer representing the exit code, if available, which the inferior has returned. (The exit code could be unavailable if, for example, detaches from the inferior.) If the exit code is unavailable, the attribute does not exist.
Variable: ExitedEvent inferior
A reference to the inferior which triggered the exited event.

events.stop
Emits gdb.StopEvent which extends gdb.ThreadEvent.

Indicates that the inferior has stopped. All events emitted by this registry extend StopEvent. As a child of gdb.ThreadEvent, gdb.StopEvent will indicate the stopped thread when is running in non-stop mode. Refer to gdb.ThreadEvent above for more details.

Emits gdb.SignalEvent which extends gdb.StopEvent.

This event indicates that the inferior or one of its threads has received as signal. gdb.SignalEvent has the following attributes:

Variable: SignalEvent.stop_signal
A string representing the signal received by the inferior. A list of possible signal values can be obtained by running the command info signals in the command prompt.

Also emits gdb.BreakpointEvent which extends gdb.StopEvent.

gdb.BreakpointEvent event indicates that one or more breakpoints have been hit, and has the following attributes:

Variable: BreakpointEvent.breakpoints
A sequence containing references to all the breakpoints (type gdb.Breakpoint) that were hit. See section 23.2.2.25 Manipulating breakpoints using Python, for details of the gdb.Breakpoint object.
Variable: BreakpointEvent.breakpoint
A reference to the first breakpoint that was hit. This function is maintained for backward compatibility and is now deprecated in favor of the gdb.BreakpointEvent.breakpoints attribute.

events.new_objfile
Emits gdb.NewObjFileEvent which indicates that a new object file has been loaded by . gdb.NewObjFileEvent has one attribute:

Variable: NewObjFileEvent.new_objfile
A reference to the object file (gdb.Objfile) which has been loaded. See section 23.2.2.19 Objfiles In Python, for details of the gdb.Objfile object.


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23.2.2.14 Threads In Python

Python scripts can access information about, and manipulate inferior threads controlled by , via objects of the gdb.InferiorThread class.

The following thread-related functions are available in the gdb module:

Function: gdb.selected_thread ()
This function returns the thread object for the selected thread. If there is no selected thread, this will return None.

A gdb.InferiorThread object has the following attributes:

Variable: InferiorThread.name
The name of the thread. If the user specified a name using thread name, then this returns that name. Otherwise, if an OS-supplied name is available, then it is returned. Otherwise, this returns None.

This attribute can be assigned to. The new value must be a string object, which sets the new name, or None, which removes any user-specified thread name.

Variable: InferiorThread.num
ID of the thread, as assigned by GDB.

Variable: InferiorThread.ptid
ID of the thread, as assigned by the operating system. This attribute is a tuple containing three integers. The first is the Process ID (PID); the second is the Lightweight Process ID (LWPID), and the third is the Thread ID (TID). Either the LWPID or TID may be 0, which indicates that the operating system does not use that identifier.

A gdb.InferiorThread object has the following methods:

Function: InferiorThread.is_valid ()
Returns True if the gdb.InferiorThread object is valid, False if not. A gdb.InferiorThread object will become invalid if the thread exits, or the inferior that the thread belongs is deleted. All other gdb.InferiorThread methods will throw an exception if it is invalid at the time the method is called.

Function: InferiorThread.switch ()
This changes 's currently selected thread to the one represented by this object.

Function: InferiorThread.is_stopped ()
Return a Boolean indicating whether the thread is stopped.

Function: InferiorThread.is_running ()
Return a Boolean indicating whether the thread is running.

Function: InferiorThread.is_exited ()
Return a Boolean indicating whether the thread is exited.


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23.2.2.15 Commands In Python

You can implement new CLI commands in Python. A CLI command is implemented using an instance of the gdb.Command class, most commonly using a subclass.

Function: Command.__init__ (name, command_class [, completer_class [, prefix]])
The object initializer for Command registers the new command with . This initializer is normally invoked from the subclass' own __init__ method.

name is the name of the command. If name consists of multiple words, then the initial words are looked for as prefix commands. In this case, if one of the prefix commands does not exist, an exception is raised.

There is no support for multi-line commands.

command_class should be one of the `COMMAND_' constants defined below. This argument tells how to categorize the new command in the help system.

completer_class is an optional argument. If given, it should be one of the `COMPLETE_' constants defined below. This argument tells how to perform completion for this command. If not given, will attempt to complete using the object's complete method (see below); if no such method is found, an error will occur when completion is attempted.

prefix is an optional argument. If True, then the new command is a prefix command; sub-commands of this command may be registered.

The help text for the new command is taken from the Python documentation string for the command's class, if there is one. If no documentation string is provided, the default value "This command is not documented." is used.

Function: Command.dont_repeat ()
By default, a command is repeated when the user enters a blank line at the command prompt. A command can suppress this behavior by invoking the dont_repeat method. This is similar to the user command dont-repeat, see dont-repeat.

Function: Command.invoke (argument, from_tty)
This method is called by when this command is invoked.

argument is a string. It is the argument to the command, after leading and trailing whitespace has been stripped.

from_tty is a boolean argument. When true, this means that the command was entered by the user at the terminal; when false it means that the command came from elsewhere.

If this method throws an exception, it is turned into a error call. Otherwise, the return value is ignored.

To break argument up into an argv-like string use gdb.string_to_argv. This function behaves identically to 's internal argument lexer buildargv. It is recommended to use this for consistency. Arguments are separated by spaces and may be quoted. Example:

 
print gdb.string_to_argv ("1 2\ \\\"3 '4 \"5' \"6 '7\"")
['1', '2 "3', '4 "5', "6 '7"]

Function: Command.complete (text, word)
This method is called by when the user attempts completion on this command. All forms of completion are handled by this method, that is, the TAB and M-? key bindings (see section 3.2 Command Completion), and the complete command (see section complete).

The arguments text and word are both strings. text holds the complete command line up to the cursor's location. word holds the last word of the command line; this is computed using a word-breaking heuristic.

The complete method can return several values:

When a new command is registered, it must be declared as a member of some general class of commands. This is used to classify top-level commands in the on-line help system; note that prefix commands are not listed under their own category but rather that of their top-level command. The available classifications are represented by constants defined in the gdb module:

gdb.COMMAND_NONE
The command does not belong to any particular class. A command in this category will not be displayed in any of the help categories.

gdb.COMMAND_RUNNING
The command is related to running the inferior. For example, start, step, and continue are in this category. Type help running at the prompt to see a list of commands in this category.

gdb.COMMAND_DATA
The command is related to data or variables. For example, call, find, and print are in this category. Type help data at the prompt to see a list of commands in this category.

gdb.COMMAND_STACK
The command has to do with manipulation of the stack. For example, backtrace, frame, and return are in this category. Type help stack at the prompt to see a list of commands in this category.

gdb.COMMAND_FILES
This class is used for file-related commands. For example, file, list and section are in this category. Type help files at the prompt to see a list of commands in this category.

gdb.COMMAND_SUPPORT
This should be used for "support facilities", generally meaning things that are useful to the user when interacting with , but not related to the state of the inferior. For example, help, make, and shell are in this category. Type help support at the prompt to see a list of commands in this category.

gdb.COMMAND_STATUS
The command is an `info'-related command, that is, related to the state of itself. For example, info, macro, and show are in this category. Type help status at the prompt to see a list of commands in this category.

gdb.COMMAND_BREAKPOINTS
The command has to do with breakpoints. For example, break, clear, and delete are in this category. Type help breakpoints at the prompt to see a list of commands in this category.

gdb.COMMAND_TRACEPOINTS
The command has to do with tracepoints. For example, trace, actions, and tfind are in this category. Type help tracepoints at the prompt to see a list of commands in this category.

gdb.COMMAND_USER
The command is a general purpose command for the user, and typically does not fit in one of the other categories. Type help user-defined at the prompt to see a list of commands in this category, as well as the list of gdb macros (see section 23.1 Canned Sequences of Commands).

gdb.COMMAND_OBSCURE
The command is only used in unusual circumstances, or is not of general interest to users. For example, checkpoint, fork, and stop are in this category. Type help obscure at the prompt to see a list of commands in this category.

gdb.COMMAND_MAINTENANCE
The command is only useful to maintainers. The maintenance and flushregs commands are in this category. Type help internals at the prompt to see a list of commands in this category.

A new command can use a predefined completion function, either by specifying it via an argument at initialization, or by returning it from the complete method. These predefined completion constants are all defined in the gdb module:

gdb.COMPLETE_NONE
This constant means that no completion should be done.

gdb.COMPLETE_FILENAME
This constant means that filename completion should be performed.

gdb.COMPLETE_LOCATION
This constant means that location completion should be done. See section 9.2 Specifying a Location.

gdb.COMPLETE_COMMAND
This constant means that completion should examine command names.

gdb.COMPLETE_SYMBOL
This constant means that completion should be done using symbol names as the source.

gdb.COMPLETE_EXPRESSION
This constant means that completion should be done on expressions. Often this means completing on symbol names, but some language parsers also have support for completing on field names.

The following code snippet shows how a trivial CLI command can be implemented in Python:

 
class HelloWorld (gdb.Command):
  """Greet the whole world."""

  def __init__ (self):
    super (HelloWorld, self).__init__ ("hello-world", gdb.COMMAND_USER)

  def invoke (self, arg, from_tty):
    print "Hello, World!"

HelloWorld ()

The last line instantiates the class, and is necessary to trigger the registration of the command with . Depending on how the Python code is read into , you may need to import the gdb module explicitly.


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23.2.2.16 Parameters In Python

You can implement new parameters using Python. A new parameter is implemented as an instance of the gdb.Parameter class.

Parameters are exposed to the user via the set and show commands. See section 3.3 Getting Help.

There are many parameters that already exist and can be set in . Two examples are: set follow fork and set charset. Setting these parameters influences certain behavior in . Similarly, you can define parameters that can be used to influence behavior in custom Python scripts and commands.

Function: Parameter.__init__ (name, command-class, parameter-class [, enum-sequence])
The object initializer for Parameter registers the new parameter with . This initializer is normally invoked from the subclass' own __init__ method.

name is the name of the new parameter. If name consists of multiple words, then the initial words are looked for as prefix parameters. An example of this can be illustrated with the set print set of parameters. If name is print foo, then print will be searched as the prefix parameter. In this case the parameter can subsequently be accessed in as set print foo.

If name consists of multiple words, and no prefix parameter group can be found, an exception is raised.

command-class should be one of the `COMMAND_' constants (see section 23.2.2.15 Commands In Python). This argument tells how to categorize the new parameter in the help system.

parameter-class should be one of the `PARAM_' constants defined below. This argument tells the type of the new parameter; this information is used for input validation and completion.

If parameter-class is PARAM_ENUM, then enum-sequence must be a sequence of strings. These strings represent the possible values for the parameter.

If parameter-class is not PARAM_ENUM, then the presence of a fourth argument will cause an exception to be thrown.

The help text for the new parameter is taken from the Python documentation string for the parameter's class, if there is one. If there is no documentation string, a default value is used.

Variable: Parameter.set_doc
If this attribute exists, and is a string, then its value is used as the help text for this parameter's set command. The value is examined when Parameter.__init__ is invoked; subsequent changes have no effect.

Variable: Parameter.show_doc
If this attribute exists, and is a string, then its value is used as the help text for this parameter's show command. The value is examined when Parameter.__init__ is invoked; subsequent changes have no effect.

Variable: Parameter.value
The value attribute holds the underlying value of the parameter. It can be read and assigned to just as any other attribute. does validation when assignments are made.

There are two methods that should be implemented in any Parameter class. These are:

Function: Parameter.get_set_string (self)
will call this method when a parameter's value has been changed via the set API (for example, set foo off). The value attribute has already been populated with the new value and may be used in output. This method must return a string.

Function: Parameter.get_show_string (self, svalue)
will call this method when a parameter's show API has been invoked (for example, show foo). The argument svalue receives the string representation of the current value. This method must return a string.

When a new parameter is defined, its type must be specified. The available types are represented by constants defined in the gdb module:

gdb.PARAM_BOOLEAN
The value is a plain boolean. The Python boolean values, True and False are the only valid values.

gdb.PARAM_AUTO_BOOLEAN
The value has three possible states: true, false, and `auto'. In Python, true and false are represented using boolean constants, and `auto' is represented using None.

gdb.PARAM_UINTEGER
The value is an unsigned integer. The value of 0 should be interpreted to mean "unlimited".

gdb.PARAM_INTEGER
The value is a signed integer. The value of 0 should be interpreted to mean "unlimited".

gdb.PARAM_STRING
The value is a string. When the user modifies the string, any escape sequences, such as `\t', `\f', and octal escapes, are translated into corresponding characters and encoded into the current host charset.

gdb.PARAM_STRING_NOESCAPE
The value is a string. When the user modifies the string, escapes are passed through untranslated.

gdb.PARAM_OPTIONAL_FILENAME
The value is a either a filename (a string), or None.

gdb.PARAM_FILENAME
The value is a filename. This is just like PARAM_STRING_NOESCAPE, but uses file names for completion.

gdb.PARAM_ZINTEGER
The value is an integer. This is like PARAM_INTEGER, except 0 is interpreted as itself.

gdb.PARAM_ENUM
The value is a string, which must be one of a collection string constants provided when the parameter is created.


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23.2.2.17 Writing new convenience functions

You can implement new convenience functions (see section 10.11 Convenience Variables) in Python. A convenience function is an instance of a subclass of the class gdb.Function.

Function: Function.__init__ (name)
The initializer for Function registers the new function with . The argument name is the name of the function, a string. The function will be visible to the user as a convenience variable of type internal function, whose name is the same as the given name.

The documentation for the new function is taken from the documentation string for the new class.

Function: Function.invoke (*args)
When a convenience function is evaluated, its arguments are converted to instances of gdb.Value, and then the function's invoke method is called. Note that does not predetermine the arity of convenience functions. Instead, all available arguments are passed to invoke, following the standard Python calling convention. In particular, a convenience function can have default values for parameters without ill effect.

The return value of this method is used as its value in the enclosing expression. If an ordinary Python value is returned, it is converted to a gdb.Value following the usual rules.

The following code snippet shows how a trivial convenience function can be implemented in Python:

 
class Greet (gdb.Function):
  """Return string to greet someone.
Takes a name as argument."""

  def __init__ (self):
    super (Greet, self).__init__ ("greet")

  def invoke (self, name):
    return "Hello, %s!" % name.string ()

Greet ()

The last line instantiates the class, and is necessary to trigger the registration of the function with . Depending on how the Python code is read into , you may need to import the gdb module explicitly.

Now you can use the function in an expression:

 
(gdb) print $greet("Bob")
$1 = "Hello, Bob!"


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23.2.2.18 Program Spaces In Python

A program space, or progspace, represents a symbolic view of an address space. It consists of all of the objfiles of the program. See section 23.2.2.19 Objfiles In Python. See section program spaces, for more details about program spaces.

The following progspace-related functions are available in the gdb module:

Function: gdb.current_progspace ()
This function returns the program space of the currently selected inferior. See section 4.9 Debugging Multiple Inferiors and Programs.

Function: gdb.progspaces ()
Return a sequence of all the progspaces currently known to .

Each progspace is represented by an instance of the gdb.Progspace class.

Variable: Progspace.filename
The file name of the progspace as a string.

Variable: Progspace.pretty_printers
The pretty_printers attribute is a list of functions. It is used to look up pretty-printers. A Value is passed to each function in order; if the function returns None, then the search continues. Otherwise, the return value should be an object which is used to format the value. See section 23.2.2.5 Pretty Printing API, for more information.

Variable: Progspace.type_printers
The type_printers attribute is a list of type printer objects. See section 23.2.2.8 Type Printing API, for more information.

Variable: Progspace.frame_filters
The frame_filters attribute is a dictionary of frame filter objects. See section 23.2.2.9 Filtering Frames., for more information.


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23.2.2.19 Objfiles In Python

loads symbols for an inferior from various symbol-containing files (see section 18.1 Commands to Specify Files). These include the primary executable file, any shared libraries used by the inferior, and any separate debug info files (see section 18.2 Debugging Information in Separate Files). calls these symbol-containing files objfiles.

The following objfile-related functions are available in the gdb module:

Function: gdb.current_objfile ()
When auto-loading a Python script (see section 23.2.3 Python Auto-loading), sets the "current objfile" to the corresponding objfile. This function returns the current objfile. If there is no current objfile, this function returns None.

Function: gdb.objfiles ()
Return a sequence of all the objfiles current known to . See section 23.2.2.19 Objfiles In Python.

Each objfile is represented by an instance of the gdb.Objfile class.

Variable: Objfile.filename
The file name of the objfile as a string.

Variable: Objfile.pretty_printers
The pretty_printers attribute is a list of functions. It is used to look up pretty-printers. A Value is passed to each function in order; if the function returns None, then the search continues. Otherwise, the return value should be an object which is used to format the value. See section 23.2.2.5 Pretty Printing API, for more information.

Variable: Objfile.type_printers
The type_printers attribute is a list of type printer objects. See section 23.2.2.8 Type Printing API, for more information.

Variable: Objfile.frame_filters
The frame_filters attribute is a dictionary of frame filter objects. See section 23.2.2.9 Filtering Frames., for more information.

A gdb.Objfile object has the following methods:

Function: Objfile.is_valid ()
Returns True if the gdb.Objfile object is valid, False if not. A gdb.Objfile object can become invalid if the object file it refers to is not loaded in any longer. All other gdb.Objfile methods will throw an exception if it is invalid at the time the method is called.


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23.2.2.20 Accessing inferior stack frames from Python.

When the debugged program stops, is able to analyze its call stack (see section Stack frames). The gdb.Frame class represents a frame in the stack. A gdb.Frame object is only valid while its corresponding frame exists in the inferior's stack. If you try to use an invalid frame object, will throw a gdb.error exception (see section 23.2.2.2 Exception Handling).

Two gdb.Frame objects can be compared for equality with the == operator, like:

 
() python print gdb.newest_frame() == gdb.selected_frame ()
True

The following frame-related functions are available in the gdb module:

Function: gdb.selected_frame ()
Return the selected frame object. (see section Selecting a Frame).

Function: gdb.newest_frame ()
Return the newest frame object for the selected thread.

Function: gdb.frame_stop_reason_string (reason)
Return a string explaining the reason why stopped unwinding frames, as expressed by the given reason code (an integer, see the unwind_stop_reason method further down in this section).

A gdb.Frame object has the following methods:

Function: Frame.is_valid ()
Returns true if the gdb.Frame object is valid, false if not. A frame object can become invalid if the frame it refers to doesn't exist anymore in the inferior. All gdb.Frame methods will throw an exception if it is invalid at the time the method is called.

Function: Frame.name ()
Returns the function name of the frame, or None if it can't be obtained.

Function: Frame.architecture ()
Returns the gdb.Architecture object corresponding to the frame's architecture. See section 23.2.2.28 Python representation of architectures.

Function: Frame.type ()
Returns the type of the frame. The value can be one of:
gdb.NORMAL_FRAME
An ordinary stack frame.

gdb.DUMMY_FRAME
A fake stack frame that was created by when performing an inferior function call.

gdb.INLINE_FRAME
A frame representing an inlined function. The function was inlined into a gdb.NORMAL_FRAME that is older than this one.

gdb.TAILCALL_FRAME
A frame representing a tail call. See section 11.2 Tail Call Frames.

gdb.SIGTRAMP_FRAME
A signal trampoline frame. This is the frame created by the OS when it calls into a signal handler.

gdb.ARCH_FRAME
A fake stack frame representing a cross-architecture call.

gdb.SENTINEL_FRAME
This is like gdb.NORMAL_FRAME, but it is only used for the newest frame.

Function: Frame.unwind_stop_reason ()
Return an integer representing the reason why it's not possible to find more frames toward the outermost frame. Use gdb.frame_stop_reason_string to convert the value returned by this function to a string. The value can be one of:

gdb.FRAME_UNWIND_NO_REASON
No particular reason (older frames should be available).

gdb.FRAME_UNWIND_NULL_ID
The previous frame's analyzer returns an invalid result. This is no longer used by , and is kept only for backward compatibility.

gdb.FRAME_UNWIND_OUTERMOST
This frame is the outermost.

gdb.FRAME_UNWIND_UNAVAILABLE
Cannot unwind further, because that would require knowing the values of registers or memory that have not been collected.

gdb.FRAME_UNWIND_INNER_ID
This frame ID looks like it ought to belong to a NEXT frame, but we got it for a PREV frame. Normally, this is a sign of unwinder failure. It could also indicate stack corruption.

gdb.FRAME_UNWIND_SAME_ID
This frame has the same ID as the previous one. That means that unwinding further would almost certainly give us another frame with exactly the same ID, so break the chain. Normally, this is a sign of unwinder failure. It could also indicate stack corruption.

gdb.FRAME_UNWIND_NO_SAVED_PC
The frame unwinder did not find any saved PC, but we needed one to unwind further.

gdb.FRAME_UNWIND_FIRST_ERROR
Any stop reason greater or equal to this value indicates some kind of error. This special value facilitates writing code that tests for errors in unwinding in a way that will work correctly even if the list of the other values is modified in future versions. Using it, you could write:
 
reason = gdb.selected_frame().unwind_stop_reason ()
reason_str =  gdb.frame_stop_reason_string (reason)
if reason >=  gdb.FRAME_UNWIND_FIRST_ERROR:
    print "An error occured: %s" % reason_str

Function: Frame.pc ()
Returns the frame's resume address.

Function: Frame.block ()
Return the frame's code block. See section 23.2.2.21 Accessing blocks from Python..

Function: Frame.function ()
Return the symbol for the function corresponding to this frame. See section 23.2.2.22 Python representation of Symbols..

Function: Frame.older ()
Return the frame that called this frame.

Function: Frame.newer ()
Return the frame called by this frame.

Function: Frame.find_sal ()
Return the frame's symtab and line object. See section 23.2.2.23 Symbol table representation in Python..

Function: Frame.read_var (variable [, block])
Return the value of variable in this frame. If the optional argument block is provided, search for the variable from that block; otherwise start at the frame's current block (which is determined by the frame's current program counter). variable must be a string or a gdb.Symbol object. block must be a gdb.Block object.

Function: Frame.select ()
Set this frame to be the selected frame. See section Examining the Stack.


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23.2.2.21 Accessing blocks from Python.

In , symbols are stored in blocks. A block corresponds roughly to a scope in the source code. Blocks are organized hierarchically, and are represented individually in Python as a gdb.Block. Blocks rely on debugging information being available.

A frame has a block. Please see 23.2.2.20 Accessing inferior stack frames from Python., for a more in-depth discussion of frames.

The outermost block is known as the global block. The global block typically holds public global variables and functions.

The block nested just inside the global block is the static block. The static block typically holds file-scoped variables and functions.

provides a method to get a block's superblock, but there is currently no way to examine the sub-blocks of a block, or to iterate over all the blocks in a symbol table (see section 23.2.2.23 Symbol table representation in Python.).

Here is a short example that should help explain blocks:

 
/* This is in the global block.  */
int global;

/* This is in the static block.  */
static int file_scope;

/* 'function' is in the global block, and 'argument' is
   in a block nested inside of 'function'.  */
int function (int argument)
{
  /* 'local' is in a block inside 'function'.  It may or may
     not be in the same block as 'argument'.  */
  int local;

  {
     /* 'inner' is in a block whose superblock is the one holding
        'local'.  */
     int inner;

     /* If this call is expanded by the compiler, you may see
        a nested block here whose function is 'inline_function'
        and whose superblock is the one holding 'inner'.  */
     inline_function ();
  }
}

A gdb.Block is iterable. The iterator returns the symbols (see section 23.2.2.22 Python representation of Symbols.) local to the block. Python programs should not assume that a specific block object will always contain a given symbol, since changes in features and infrastructure may cause symbols move across blocks in a symbol table.

The following block-related functions are available in the gdb module:

Function: gdb.block_for_pc (pc)
Return the innermost gdb.Block containing the given pc value. If the block cannot be found for the pc value specified, the function will return None.

A gdb.Block object has the following methods:

Function: Block.is_valid ()
Returns True if the gdb.Block object is valid, False if not. A block object can become invalid if the block it refers to doesn't exist anymore in the inferior. All other gdb.Block methods will throw an exception if it is invalid at the time the method is called. The block's validity is also checked during iteration over symbols of the block.

A gdb.Block object has the following attributes:

Variable: Block.start
The start address of the block. This attribute is not writable.

Variable: Block.end
The end address of the block. This attribute is not writable.

Variable: Block.function
The name of the block represented as a gdb.Symbol. If the block is not named, then this attribute holds None. This attribute is not writable.

For ordinary function blocks, the superblock is the static block. However, you should note that it is possible for a function block to have a superblock that is not the static block -- for instance this happens for an inlined function.

Variable: Block.superblock
The block containing this block. If this parent block does not exist, this attribute holds None. This attribute is not writable.

Variable: Block.global_block
The global block associated with this block. This attribute is not writable.

Variable: Block.static_block
The static block associated with this block. This attribute is not writable.

Variable: Block.is_global
True if the gdb.Block object is a global block, False if not. This attribute is not writable.

Variable: Block.is_static
True if the gdb.Block object is a static block, False if not. This attribute is not writable.


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23.2.2.22 Python representation of Symbols.

represents every variable, function and type as an entry in a symbol table. See section Examining the Symbol Table. Similarly, Python represents these symbols in with the gdb.Symbol object.

The following symbol-related functions are available in the gdb module:

Function: gdb.lookup_symbol (name [, block [, domain]])
This function searches for a symbol by name. The search scope can be restricted to the parameters defined in the optional domain and block arguments.

name is the name of the symbol. It must be a string. The optional block argument restricts the search to symbols visible in that block. The block argument must be a gdb.Block object. If omitted, the block for the current frame is used. The optional domain argument restricts the search to the domain type. The domain argument must be a domain constant defined in the gdb module and described later in this chapter.

The result is a tuple of two elements. The first element is a gdb.Symbol object or None if the symbol is not found. If the symbol is found, the second element is True if the symbol is a field of a method's object (e.g., this in C++), otherwise it is False. If the symbol is not found, the second element is False.

Function: gdb.lookup_global_symbol (name [, domain])
This function searches for a global symbol by name. The search scope can be restricted to by the domain argument.

name is the name of the symbol. It must be a string. The optional domain argument restricts the search to the domain type. The domain argument must be a domain constant defined in the gdb module and described later in this chapter.

The result is a gdb.Symbol object or None if the symbol is not found.

A gdb.Symbol object has the following attributes:

Variable: Symbol.type
The type of the symbol or None if no type is recorded. This attribute is represented as a gdb.Type object. See section 23.2.2.4 Types In Python. This attribute is not writable.

Variable: Symbol.symtab
The symbol table in which the symbol appears. This attribute is represented as a gdb.Symtab object. See section 23.2.2.23 Symbol table representation in Python.. This attribute is not writable.

Variable: Symbol.line
The line number in the source code at which the symbol was defined. This is an integer.

Variable: Symbol.name
The name of the symbol as a string. This attribute is not writable.

Variable: Symbol.linkage_name
The name of the symbol, as used by the linker (i.e., may be mangled). This attribute is not writable.

Variable: Symbol.print_name
The name of the symbol in a form suitable for output. This is either name or linkage_name, depending on whether the user asked to display demangled or mangled names.

Variable: Symbol.addr_class
The address class of the symbol. This classifies how to find the value of a symbol. Each address class is a constant defined in the gdb module and described later in this chapter.

Variable: Symbol.needs_frame
This is True if evaluating this symbol's value requires a frame (see section 23.2.2.20 Accessing inferior stack frames from Python.) and False otherwise. Typically, local variables will require a frame, but other symbols will not.

Variable: Symbol.is_argument
True if the symbol is an argument of a function.

Variable: Symbol.is_constant
True if the symbol is a constant.

Variable: Symbol.is_function
True if the symbol is a function or a method.

Variable: Symbol.is_variable
True if the symbol is a variable.

A gdb.Symbol object has the following methods:

Function: Symbol.is_valid ()
Returns True if the gdb.Symbol object is valid, False if not. A gdb.Symbol object can become invalid if the symbol it refers to does not exist in any longer. All other gdb.Symbol methods will throw an exception if it is invalid at the time the method is called.

Function: Symbol.value ([frame])
Compute the value of the symbol, as a gdb.Value. For functions, this computes the address of the function, cast to the appropriate type. If the symbol requires a frame in order to compute its value, then frame must be given. If frame is not given, or if frame is invalid, then this method will throw an exception.

The available domain categories in gdb.Symbol are represented as constants in the gdb module:

gdb.SYMBOL_UNDEF_DOMAIN
This is used when a domain has not been discovered or none of the following domains apply. This usually indicates an error either in the symbol information or in 's handling of symbols.
gdb.SYMBOL_VAR_DOMAIN
This domain contains variables, function names, typedef names and enum type values.
gdb.SYMBOL_STRUCT_DOMAIN
This domain holds struct, union and enum type names.
gdb.SYMBOL_LABEL_DOMAIN
This domain contains names of labels (for gotos).
gdb.SYMBOL_VARIABLES_DOMAIN
This domain holds a subset of the SYMBOLS_VAR_DOMAIN; it contains everything minus functions and types.
gdb.SYMBOL_FUNCTION_DOMAIN
This domain contains all functions.
gdb.SYMBOL_TYPES_DOMAIN
This domain contains all types.

The available address class categories in gdb.Symbol are represented as constants in the gdb module:

gdb.SYMBOL_LOC_UNDEF
If this is returned by address class, it indicates an error either in the symbol information or in 's handling of symbols.
gdb.SYMBOL_LOC_CONST
Value is constant int.
gdb.SYMBOL_LOC_STATIC
Value is at a fixed address.
gdb.SYMBOL_LOC_REGISTER
Value is in a register.
gdb.SYMBOL_LOC_ARG
Value is an argument. This value is at the offset stored within the symbol inside the frame's argument list.
gdb.SYMBOL_LOC_REF_ARG
Value address is stored in the frame's argument list. Just like LOC_ARG except that the value's address is stored at the offset, not the value itself.
gdb.SYMBOL_LOC_REGPARM_ADDR
Value is a specified register. Just like LOC_REGISTER except the register holds the address of the argument instead of the argument itself.
gdb.SYMBOL_LOC_LOCAL
Value is a local variable.
gdb.SYMBOL_LOC_TYPEDEF
Value not used. Symbols in the domain SYMBOL_STRUCT_DOMAIN all have this class.
gdb.SYMBOL_LOC_BLOCK
Value is a block.
gdb.SYMBOL_LOC_CONST_BYTES
Value is a byte-sequence.
gdb.SYMBOL_LOC_UNRESOLVED
Value is at a fixed address, but the address of the variable has to be determined from the minimal symbol table whenever the variable is referenced.
gdb.SYMBOL_LOC_OPTIMIZED_OUT
The value does not actually exist in the program.
gdb.SYMBOL_LOC_COMPUTED
The value's address is a computed location.


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23.2.2.23 Symbol table representation in Python.

Access to symbol table data maintained by on the inferior is exposed to Python via two objects: gdb.Symtab_and_line and gdb.Symtab. Symbol table and line data for a frame is returned from the find_sal method in gdb.Frame object. See section 23.2.2.20 Accessing inferior stack frames from Python..

For more information on 's symbol table management, see Examining the Symbol Table, for more information.

A gdb.Symtab_and_line object has the following attributes:

Variable: Symtab_and_line.symtab
The symbol table object (gdb.Symtab) for this frame. This attribute is not writable.

Variable: Symtab_and_line.pc
Indicates the start of the address range occupied by code for the current source line. This attribute is not writable.

Variable: Symtab_and_line.last
Indicates the end of the address range occupied by code for the current source line. This attribute is not writable.

Variable: Symtab_and_line.line
Indicates the current line number for this object. This attribute is not writable.

A gdb.Symtab_and_line object has the following methods:

Function: Symtab_and_line.is_valid ()
Returns True if the gdb.Symtab_and_line object is valid, False if not. A gdb.Symtab_and_line object can become invalid if the Symbol table and line object it refers to does not exist in any longer. All other gdb.Symtab_and_line methods will throw an exception if it is invalid at the time the method is called.

A gdb.Symtab object has the following attributes:

Variable: Symtab.filename
The symbol table's source filename. This attribute is not writable.

Variable: Symtab.objfile
The symbol table's backing object file. See section 23.2.2.19 Objfiles In Python. This attribute is not writable.

A gdb.Symtab object has the following methods:

Function: Symtab.is_valid ()
Returns True if the gdb.Symtab object is valid, False if not. A gdb.Symtab object can become invalid if the symbol table it refers to does not exist in any longer. All other gdb.Symtab methods will throw an exception if it is invalid at the time the method is called.

Function: Symtab.fullname ()
Return the symbol table's source absolute file name.

Function: Symtab.global_block ()
Return the global block of the underlying symbol table. See section 23.2.2.21 Accessing blocks from Python..

Function: Symtab.static_block ()
Return the static block of the underlying symbol table. See section 23.2.2.21 Accessing blocks from Python..

Function: Symtab.linetable ()
Return the line table associated with the symbol table. See section 23.2.2.24 Manipulating line tables using Python.


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23.2.2.24 Manipulating line tables using Python

Python code can request and inspect line table information from a symbol table that is loaded in . A line table is a mapping of source lines to their executable locations in memory. To acquire the line table information for a particular symbol table, use the linetable function (see section 23.2.2.23 Symbol table representation in Python.).

A gdb.LineTable is iterable. The iterator returns LineTableEntry objects that correspond to the source line and address for each line table entry. LineTableEntry objects have the following attributes:

Variable: LineTableEntry.line
The source line number for this line table entry. This number corresponds to the actual line of source. This attribute is not writable.

Variable: LineTableEntry.pc
The address that is associated with the line table entry where the executable code for that source line resides in memory. This attribute is not writable.

As there can be multiple addresses for a single source line, you may receive multiple LineTableEntry objects with matching line attributes, but with different pc attributes. The iterator is sorted in ascending pc order. Here is a small example illustrating iterating over a line table.

 
symtab = gdb.selected_frame().find_sal().symtab
linetable = symtab.linetable()
for line in linetable:
   print "Line: "+str(line.line)+" Address: "+hex(line.pc)

This will have the following output:

 
Line: 33 Address: 0x4005c8L
Line: 37 Address: 0x4005caL
Line: 39 Address: 0x4005d2L
Line: 40 Address: 0x4005f8L
Line: 42 Address: 0x4005ffL
Line: 44 Address: 0x400608L
Line: 42 Address: 0x40060cL
Line: 45 Address: 0x400615L

In addition to being able to iterate over a LineTable, it also has the following direct access methods:

Function: LineTable.line (line)
Return a Python Tuple of LineTableEntry objects for any entries in the line table for the given line. line refers to the source code line. If there are no entries for that source code line, the Python None is returned.

Function: LineTable.has_line (line)
Return a Python Boolean indicating whether there is an entry in the line table for this source line. Return True if an entry is found, or False if not.

Function: LineTable.source_lines ()
Return a Python List of the source line numbers in the symbol table. Only lines with executable code locations are returned. The contents of the List will just be the source line entries represented as Python Long values.


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23.2.2.25 Manipulating breakpoints using Python

Python code can manipulate breakpoints via the gdb.Breakpoint class.

Function: Breakpoint.__init__ (spec [, type [, wp_class [,internal [,temporary]]]])
Create a new breakpoint. spec is a string naming the location of the breakpoint, or an expression that defines a watchpoint. The contents can be any location recognized by the break command, or in the case of a watchpoint, by the watch command. The optional type denotes the breakpoint to create from the types defined later in this chapter. This argument can be either: gdb.BP_BREAKPOINT or gdb.BP_WATCHPOINT. type defaults to gdb.BP_BREAKPOINT. The optional internal argument allows the breakpoint to become invisible to the user. The breakpoint will neither be reported when created, nor will it be listed in the output from info breakpoints (but will be listed with the maint info breakpoints command). The optional temporary argument makes the breakpoint a temporary breakpoint. Temporary breakpoints are deleted after they have been hit. Any further access to the Python breakpoint after it has been hit will result in a runtime error (as that breakpoint has now been automatically deleted). The optional wp_class argument defines the class of watchpoint to create, if type is gdb.BP_WATCHPOINT. If a watchpoint class is not provided, it is assumed to be a gdb.WP_WRITE class.

Function: Breakpoint.stop (self)
The gdb.Breakpoint class can be sub-classed and, in particular, you may choose to implement the stop method. If this method is defined in a sub-class of gdb.Breakpoint, it will be called when the inferior reaches any location of a breakpoint which instantiates that sub-class. If the method returns True, the inferior will be stopped at the location of the breakpoint, otherwise the inferior will continue.

If there are multiple breakpoints at the same location with a stop method, each one will be called regardless of the return status of the previous. This ensures that all stop methods have a chance to execute at that location. In this scenario if one of the methods returns True but the others return False, the inferior will still be stopped.

You should not alter the execution state of the inferior (i.e., step, next, etc.), alter the current frame context (i.e., change the current active frame), or alter, add or delete any breakpoint. As a general rule, you should not alter any data within or the inferior at this time.

Example stop implementation:

 
class MyBreakpoint (gdb.Breakpoint):
      def stop (self):
        inf_val = gdb.parse_and_eval("foo")
        if inf_val == 3:
          return True
        return False

The available watchpoint types represented by constants are defined in the gdb module:

gdb.WP_READ
Read only watchpoint.

gdb.WP_WRITE
Write only watchpoint.

gdb.WP_ACCESS
Read/Write watchpoint.

Function: Breakpoint.is_valid ()
Return True if this Breakpoint object is valid, False otherwise. A Breakpoint object can become invalid if the user deletes the breakpoint. In this case, the object still exists, but the underlying breakpoint does not. In the cases of watchpoint scope, the watchpoint remains valid even if execution of the inferior leaves the scope of that watchpoint.

Function: Breakpoint.delete
Permanently deletes the breakpoint. This also invalidates the Python Breakpoint object. Any further access to this object's attributes or methods will raise an error.

Variable: Breakpoint.enabled
This attribute is True if the breakpoint is enabled, and False otherwise. This attribute is writable.

Variable: Breakpoint.silent
This attribute is True if the breakpoint is silent, and False otherwise. This attribute is writable.

Note that a breakpoint can also be silent if it has commands and the first command is silent. This is not reported by the silent attribute.

Variable: Breakpoint.thread
If the breakpoint is thread-specific, this attribute holds the thread id. If the breakpoint is not thread-specific, this attribute is None. This attribute is writable.

Variable: Breakpoint.task
If the breakpoint is Ada task-specific, this attribute holds the Ada task id. If the breakpoint is not task-specific (or the underlying language is not Ada), this attribute is None. This attribute is writable.

Variable: Breakpoint.ignore_count
This attribute holds the ignore count for the breakpoint, an integer. This attribute is writable.

Variable: Breakpoint.number
This attribute holds the breakpoint's number -- the identifier used by the user to manipulate the breakpoint. This attribute is not writable.

Variable: Breakpoint.type
This attribute holds the breakpoint's type -- the identifier used to determine the actual breakpoint type or use-case. This attribute is not writable.

Variable: Breakpoint.visible
This attribute tells whether the breakpoint is visible to the user when set, or when the `info breakpoints' command is run. This attribute is not writable.

Variable: Breakpoint.temporary
This attribute indicates whether the breakpoint was created as a temporary breakpoint. Temporary breakpoints are automatically deleted after that breakpoint has been hit. Access to this attribute, and all other attributes and functions other than the is_valid function, will result in an error after the breakpoint has been hit (as it has been automatically deleted). This attribute is not writable.

The available types are represented by constants defined in the gdb module:

gdb.BP_BREAKPOINT
Normal code breakpoint.

gdb.BP_WATCHPOINT
Watchpoint breakpoint.

gdb.BP_HARDWARE_WATCHPOINT
Hardware assisted watchpoint.

gdb.BP_READ_WATCHPOINT
Hardware assisted read watchpoint.

gdb.BP_ACCESS_WATCHPOINT
Hardware assisted access watchpoint.

Variable: Breakpoint.hit_count
This attribute holds the hit count for the breakpoint, an integer. This attribute is writable, but currently it can only be set to zero.

Variable: Breakpoint.location
This attribute holds the location of the breakpoint, as specified by the user. It is a string. If the breakpoint does not have a location (that is, it is a watchpoint) the attribute's value is None. This attribute is not writable.

Variable: Breakpoint.expression
This attribute holds a breakpoint expression, as specified by the user. It is a string. If the breakpoint does not have an expression (the breakpoint is not a watchpoint) the attribute's value is None. This attribute is not writable.

Variable: Breakpoint.condition
This attribute holds the condition of the breakpoint, as specified by the user. It is a string. If there is no condition, this attribute's value is None. This attribute is writable.

Variable: Breakpoint.commands
This attribute holds the commands attached to the breakpoint. If there are commands, this attribute's value is a string holding all the commands, separated by newlines. If there are no commands, this attribute is None. This attribute is not writable.


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23.2.2.26 Finish Breakpoints

A finish breakpoint is a temporary breakpoint set at the return address of a frame, based on the finish command. gdb.FinishBreakpoint extends gdb.Breakpoint. The underlying breakpoint will be disabled and deleted when the execution will run out of the breakpoint scope (i.e. Breakpoint.stop or FinishBreakpoint.out_of_scope triggered). Finish breakpoints are thread specific and must be create with the right thread selected.

Function: FinishBreakpoint.__init__ ([frame] [, internal])
Create a finish breakpoint at the return address of the gdb.Frame object frame. If frame is not provided, this defaults to the newest frame. The optional internal argument allows the breakpoint to become invisible to the user. See section 23.2.2.25 Manipulating breakpoints using Python, for further details about this argument.

Function: FinishBreakpoint.out_of_scope (self)
In some circumstances (e.g. longjmp, C++ exceptions, return command, ...), a function may not properly terminate, and thus never hit the finish breakpoint. When notices such a situation, the out_of_scope callback will be triggered.

You may want to sub-class gdb.FinishBreakpoint and override this method:

 
class MyFinishBreakpoint (gdb.FinishBreakpoint)
    def stop (self):
        print "normal finish"
        return True
    
    def out_of_scope ():
        print "abnormal finish"

Variable: FinishBreakpoint.return_value
When is stopped at a finish breakpoint and the frame used to build the gdb.FinishBreakpoint object had debug symbols, this attribute will contain a gdb.Value object corresponding to the return value of the function. The value will be None if the function return type is void or if the return value was not computable. This attribute is not writable.


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23.2.2.27 Python representation of lazy strings.

A lazy string is a string whose contents is not retrieved or encoded until it is needed.

A gdb.LazyString is represented in as an address that points to a region of memory, an encoding that will be used to encode that region of memory, and a length to delimit the region of memory that represents the string. The difference between a gdb.LazyString and a string wrapped within a gdb.Value is that a gdb.LazyString will be treated differently by when printing. A gdb.LazyString is retrieved and encoded during printing, while a gdb.Value wrapping a string is immediately retrieved and encoded on creation.

A gdb.LazyString object has the following functions:

Function: LazyString.value ()
Convert the gdb.LazyString to a gdb.Value. This value will point to the string in memory, but will lose all the delayed retrieval, encoding and handling that applies to a gdb.LazyString.

Variable: LazyString.address
This attribute holds the address of the string. This attribute is not writable.

Variable: LazyString.length
This attribute holds the length of the string in characters. If the length is -1, then the string will be fetched and encoded up to the first null of appropriate width. This attribute is not writable.

Variable: LazyString.encoding
This attribute holds the encoding that will be applied to the string when the string is printed by . If the encoding is not set, or contains an empty string, then will select the most appropriate encoding when the string is printed. This attribute is not writable.

Variable: LazyString.type
This attribute holds the type that is represented by the lazy string's type. For a lazy string this will always be a pointer type. To resolve this to the lazy string's character type, use the type's target method. See section 23.2.2.4 Types In Python. This attribute is not writable.


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23.2.2.28 Python representation of architectures

uses architecture specific parameters and artifacts in a number of its various computations. An architecture is represented by an instance of the gdb.Architecture class.

A gdb.Architecture class has the following methods:

Function: Architecture.name ()
Return the name (string value) of the architecture.

Function: Architecture.disassemble (start_pc [, end_pc [, count]])
Return a list of disassembled instructions starting from the memory address start_pc. The optional arguments end_pc and count determine the number of instructions in the returned list. If both the optional arguments end_pc and count are specified, then a list of at most count disassembled instructions whose start address falls in the closed memory address interval from start_pc to end_pc are returned. If end_pc is not specified, but count is specified, then count number of instructions starting from the address start_pc are returned. If count is not specified but end_pc is specified, then all instructions whose start address falls in the closed memory address interval from start_pc to end_pc are returned. If neither end_pc nor count are specified, then a single instruction at start_pc is returned. For all of these cases, each element of the returned list is a Python dict with the following string keys:

addr
The value corresponding to this key is a Python long integer capturing the memory address of the instruction.

asm
The value corresponding to this key is a string value which represents the instruction with assembly language mnemonics. The assembly language flavor used is the same as that specified by the current CLI variable disassembly-flavor. See section 9.6 Source and Machine Code.

length
The value corresponding to this key is the length (integer value) of the instruction in bytes.


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23.2.3 Python Auto-loading

When a new object file is read (for example, due to the file command, or because the inferior has loaded a shared library), will look for Python support scripts in several ways: `objfile-gdb.py' and .debug_gdb_scripts section. See section 23.3 Auto-loading extensions.

The auto-loading feature is useful for supplying application-specific debugging commands and scripts.

Auto-loading can be enabled or disabled, and the list of auto-loaded scripts can be printed.

set auto-load python-scripts [on|off]
Enable or disable the auto-loading of Python scripts.

show auto-load python-scripts
Show whether auto-loading of Python scripts is enabled or disabled.

info auto-load python-scripts [regexp]
Print the list of all Python scripts that auto-loaded.

Also printed is the list of Python scripts that were mentioned in the .debug_gdb_scripts section and were not found (see section 23.3.2 The .debug_gdb_scripts section). This is useful because their names are not printed when tries to load them and fails. There may be many of them, and printing an error message for each one is problematic.

If regexp is supplied only Python scripts with matching names are printed.

Example:

 
(gdb) info auto-load python-scripts
Loaded Script
Yes    py-section-script.py
       full name: /tmp/py-section-script.py
No     my-foo-pretty-printers.py

When reading an auto-loaded file, sets the current objfile. This is available via the gdb.current_objfile function (see section 23.2.2.19 Objfiles In Python). This can be useful for registering objfile-specific pretty-printers and frame-filters.


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23.2.4 Python modules

comes with several modules to assist writing Python code.

23.2.4.1 gdb.printing  Building and registering pretty-printers.
23.2.4.2 gdb.types  Utilities for working with types.
23.2.4.3 gdb.prompt  Utilities for prompt value substitution.


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23.2.4.1 gdb.printing

This module provides a collection of utilities for working with pretty-printers.

PrettyPrinter (name, subprinters=None)
This class specifies the API that makes `info pretty-printer', `enable pretty-printer' and `disable pretty-printer' work. Pretty-printers should generally inherit from this class.

SubPrettyPrinter (name)
For printers that handle multiple types, this class specifies the corresponding API for the subprinters.

RegexpCollectionPrettyPrinter (name)
Utility class for handling multiple printers, all recognized via regular expressions. See section 23.2.2.7 Writing a Pretty-Printer, for an example.

FlagEnumerationPrinter (name)
A pretty-printer which handles printing of enum values. Unlike 's built-in enum printing, this printer attempts to work properly when there is some overlap between the enumeration constants. name is the name of the printer and also the name of the enum type to look up.

register_pretty_printer (obj, printer, replace=False)
Register printer with the pretty-printer list of obj. If replace is True then any existing copy of the printer is replaced. Otherwise a RuntimeError exception is raised if a printer with the same name already exists.


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23.2.4.2 gdb.types

This module provides a collection of utilities for working with gdb.Type objects.

get_basic_type (type)
Return type with const and volatile qualifiers stripped, and with typedefs and C++ references converted to the underlying type.

C++ example:

 
typedef const int const_int;
const_int foo (3);
const_int& foo_ref (foo);
int main () { return 0; }

Then in gdb:

 
(gdb) start
(gdb) python import gdb.types
(gdb) python foo_ref = gdb.parse_and_eval("foo_ref")
(gdb) python print gdb.types.get_basic_type(foo_ref.type)
int

has_field (type, field)
Return True if type, assumed to be a type with fields (e.g., a structure or union), has field field.

make_enum_dict (enum_type)
Return a Python dictionary type produced from enum_type.

deep_items (type)
Returns a Python iterator similar to the standard gdb.Type.iteritems method, except that the iterator returned by deep_items will recursively traverse anonymous struct or union fields. For example:

 
struct A
{
    int a;
    union {
        int b0;
        int b1;
    };
};

Then in :
 
() python import gdb.types
() python struct_a = gdb.lookup_type("struct A")
() python print struct_a.keys ()
{['a', '']}
() python print [k for k,v in gdb.types.deep_items(struct_a)]
{['a', 'b0', 'b1']}

get_type_recognizers ()
Return a list of the enabled type recognizers for the current context. This is called by during the type-printing process (see section 23.2.2.8 Type Printing API).

apply_type_recognizers (recognizers, type_obj)
Apply the type recognizers, recognizers, to the type object type_obj. If any recognizer returns a string, return that string. Otherwise, return None. This is called by during the type-printing process (see section 23.2.2.8 Type Printing API).

register_type_printer (locus, printer)
This is a convenience function to register a type printer. printer is the type printer to register. It must implement the type printer protocol. locus is either a gdb.Objfile, in which case the printer is registered with that objfile; a gdb.Progspace, in which case the printer is registered with that progspace; or None, in which case the printer is registered globally.

TypePrinter
This is a base class that implements the type printer protocol. Type printers are encouraged, but not required, to derive from this class. It defines a constructor:

Method: TypePrinter __init__ (self, name)
Initialize the type printer with the given name. The new printer starts in the enabled state.


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23.2.4.3 gdb.prompt

This module provides a method for prompt value-substitution.

substitute_prompt (string)
Return string with escape sequences substituted by values. Some escape sequences take arguments. You can specify arguments inside "{}" immediately following the escape sequence.

The escape sequences you can pass to this function are:

\\
Substitute a backslash.
\e
Substitute an ESC character.
\f
Substitute the selected frame; an argument names a frame parameter.
\n
Substitute a newline.
\p
Substitute a parameter's value; the argument names the parameter.
\r
Substitute a carriage return.
\t
Substitute the selected thread; an argument names a thread parameter.
\v
Substitute the version of GDB.
\w
Substitute the current working directory.
\[
Begin a sequence of non-printing characters. These sequences are typically used with the ESC character, and are not counted in the string length. Example: "\[\e[0;34m\](gdb)\[\e[0m\]" will return a blue-colored "(gdb)" prompt where the length is five.
\]
End a sequence of non-printing characters.

For example:

 
substitute_prompt (``frame: \f,
                   print arguments: \p{print frame-arguments}'')

will return the string:

 
"frame: main, print arguments: scalars"


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23.3 Auto-loading extensions

provides two mechanisms for automatically loading extensions when a new object file is read (for example, due to the file command, or because the inferior has loaded a shared library): `objfile-gdb.ext' and the .debug_gdb_scripts section of modern file formats like ELF.

23.3.1 The `objfile-gdb.ext' file  
23.3.2 The .debug_gdb_scripts section  
23.3.3 Which flavor to choose?  

The auto-loading feature is useful for supplying application-specific debugging commands and features.

Auto-loading can be enabled or disabled, and the list of auto-loaded scripts can be printed. See the `auto-loading' section of each extension language for more information. For command files see 23.1.5 Controlling auto-loading native scripts. For Python files see 23.2.3 Python Auto-loading.

Note that loading of this script file also requires accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).


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23.3.1 The `objfile-gdb.ext' file

When a new object file is read, looks for a file named `objfile-gdb.ext' (we call it script-name below), where objfile is the object file's name and where ext is the file extension for the extension language:

`objfile-gdb.gdb'
GDB's own command language
`objfile-gdb.py'
Python

script-name is formed by ensuring that the file name of objfile is absolute, following all symlinks, and resolving . and .. components, and appending the `-gdb.ext' suffix. If this file exists and is readable, will evaluate it as a script in the specified extension language.

If this file does not exist, then will look for script-name file in all of the directories as specified below.

Note that loading of these files requires an accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).

For object files using `.exe' suffix tries to load first the scripts normally according to its `.exe' filename. But if no scripts are found also tries script filenames matching the object file without its `.exe' suffix. This `.exe' stripping is case insensitive and it is attempted on any platform. This makes the script filenames compatible between Unix and MS-Windows hosts.

set auto-load scripts-directory [directories]
Control auto-loaded scripts location. Multiple directory entries may be delimited by the host platform path separator in use (`:' on Unix, `;' on MS-Windows and MS-DOS).

Each entry here needs to be covered also by the security setting set auto-load safe-path (see set auto-load safe-path).

This variable defaults to `$debugdir:$datadir/auto-load'. The default set auto-load safe-path value can be also overriden by configuration option `--with-auto-load-dir'.

Any reference to `$debugdir' will get replaced by debug-file-directory value (see section 18.2 Debugging Information in Separate Files) and any reference to `$datadir' will get replaced by data-directory which is determined at startup (see section 18.6 GDB Data Files). `$debugdir' and `$datadir' must be placed as a directory component -- either alone or delimited by `/' or `\' directory separators, depending on the host platform.

The list of directories uses path separator (`:' on GNU and Unix systems, `;' on MS-Windows and MS-DOS) to separate directories, similarly to the PATH environment variable.

show auto-load scripts-directory
Show auto-loaded scripts location.

does not track which files it has already auto-loaded this way. will load the associated script every time the corresponding objfile is opened. So your `-gdb.ext' file should be careful to avoid errors if it is evaluated more than once.


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23.3.2 The .debug_gdb_scripts section

For systems using file formats like ELF and COFF, when loads a new object file it will look for a special section named .debug_gdb_scripts. If this section exists, its contents is a list of NUL-terminated names of scripts to load. Each entry begins with a non-NULL prefix byte that specifies the kind of entry, typically the extension language.

will look for each specified script file first in the current directory and then along the source search path (see section Specifying Source Directories), except that `$cdir' is not searched, since the compilation directory is not relevant to scripts.

Entries can be placed in section .debug_gdb_scripts with, for example, this GCC macro for Python scripts.

 
/* Note: The "MS" section flags are to remove duplicates.  */
#define DEFINE_GDB_PY_SCRIPT(script_name) \
  asm("\
.pushsection \".debug_gdb_scripts\", \"MS\",@progbits,1\n\
.byte 1 /* Python */\n\
.asciz \"" script_name "\"\n\
.popsection \n\
");

Then one can reference the macro in a header or source file like this:

 
DEFINE_GDB_PY_SCRIPT ("my-app-scripts.py")

The script name may include directories if desired.

Note that loading of this script file also requires accordingly configured auto-load safe-path (see section 22.7.3 Security restriction for auto-loading).

If the macro invocation is put in a header, any application or library using this header will get a reference to the specified script, and with the use of "MS" attributes on the section, the linker will remove duplicates.


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23.3.3 Which flavor to choose?

Given the multiple ways of auto-loading extensions, it might not always be clear which one to choose. This section provides some guidance.

Benefits of the `-gdb.ext' way:

Benefits of the .debug_gdb_scripts way:


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23.4 Creating new spellings of existing commands

It is often useful to define alternate spellings of existing commands. For example, if a new command defined in Python has a long name to type, it is handy to have an abbreviated version of it that involves less typing.

itself uses aliases. For example `s' is an alias of the `step' command even though it is otherwise an ambiguous abbreviation of other commands like `set' and `show'.

Aliases are also used to provide shortened or more common versions of multi-word commands. For example, provides the `tty' alias of the `set inferior-tty' command.

You can define a new alias with the `alias' command.

alias [-a] [--] ALIAS = COMMAND

ALIAS specifies the name of the new alias. Each word of ALIAS must consist of letters, numbers, dashes and underscores.

COMMAND specifies the name of an existing command that is being aliased.

The `-a' option specifies that the new alias is an abbreviation of the command. Abbreviations are not shown in command lists displayed by the `help' command.

The `--' option specifies the end of options, and is useful when ALIAS begins with a dash.

Here is a simple example showing how to make an abbreviation of a command so that there is less to type. Suppose you were tired of typing `disas', the current shortest unambiguous abbreviation of the `disassemble' command and you wanted an even shorter version named `di'. The following will accomplish this.

 
(gdb) alias -a di = disas

Note that aliases are different from user-defined commands. With a user-defined command, you also need to write documentation for it with the `document' command. An alias automatically picks up the documentation of the existing command.

Here is an example where we make `elms' an abbreviation of `elements' in the `set print elements' command. This is to show that you can make an abbreviation of any part of a command.

 
(gdb) alias -a set print elms = set print elements
(gdb) alias -a show print elms = show print elements
(gdb) set p elms 20
(gdb) show p elms
Limit on string chars or array elements to print is 200.

Note that if you are defining an alias of a `set' command, and you want to have an alias for the corresponding `show' command, then you need to define the latter separately.

Unambiguously abbreviated commands are allowed in COMMAND and ALIAS, just as they are normally.

 
(gdb) alias -a set pr elms = set p ele

Finally, here is an example showing the creation of a one word alias for a more complex command. This creates alias `spe' of the command `set print elements'.

 
(gdb) alias spe = set print elements
(gdb) spe 20


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24. Command Interpreters

supports multiple command interpreters, and some command infrastructure to allow users or user interface writers to switch between interpreters or run commands in other interpreters.

currently supports two command interpreters, the console interpreter (sometimes called the command-line interpreter or CLI) and the machine interface interpreter (or GDB/MI). This manual describes both of these interfaces in great detail.

By default, will start with the console interpreter. However, the user may choose to start with another interpreter by specifying the `-i' or `--interpreter' startup options. Defined interpreters include:

console
The traditional console or command-line interpreter. This is the most often used interpreter with . With no interpreter specified at runtime, will use this interpreter.

mi
The newest GDB/MI interface (currently mi2). Used primarily by programs wishing to use as a backend for a debugger GUI or an IDE. For more information, see The GDB/MI Interface.

mi2
The current GDB/MI interface.

mi1
The GDB/MI interface included in 5.1, 5.2, and 5.3.

The interpreter being used by may not be dynamically switched at runtime. Although possible, this could lead to a very precarious situation. Consider an IDE using GDB/MI. If a user enters the command "interpreter-set console" in a console view, would switch to using the console interpreter, rendering the IDE inoperable!

Although you may only choose a single interpreter at startup, you may execute commands in any interpreter from the current interpreter using the appropriate command. If you are running the console interpreter, simply use the interpreter-exec command:

 
interpreter-exec mi "-data-list-register-names"

GDB/MI has a similar command, although it is only available in versions of which support GDB/MI version 2 (or greater).


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25. Text User Interface

25.1 TUI Overview  TUI overview
25.2 TUI Key Bindings  TUI key bindings
25.3 TUI Single Key Mode  TUI single key mode
25.4 TUI-specific Commands  TUI-specific commands
25.5 TUI Configuration Variables  TUI configuration variables

The Text User Interface (TUI) is a terminal interface which uses the curses library to show the source file, the assembly output, the program registers and commands in separate text windows. The TUI mode is supported only on platforms where a suitable version of the curses library is available.

The TUI mode is enabled by default when you invoke as ` -tui'. You can also switch in and out of TUI mode while runs by using various TUI commands and key bindings, such as C-x C-a. See section TUI Key Bindings.


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25.1 TUI Overview

In TUI mode, can display several text windows:

command
This window is the command window with the prompt and the output. The input is still managed using readline.

source
The source window shows the source file of the program. The current line and active breakpoints are displayed in this window.

assembly
The assembly window shows the disassembly output of the program.

register
This window shows the processor registers. Registers are highlighted when their values change.

The source and assembly windows show the current program position by highlighting the current line and marking it with a `>' marker. Breakpoints are indicated with two markers. The first marker indicates the breakpoint type:

B
Breakpoint which was hit at least once.

b
Breakpoint which was never hit.

H
Hardware breakpoint which was hit at least once.

h
Hardware breakpoint which was never hit.

The second marker indicates whether the breakpoint is enabled or not:

+
Breakpoint is enabled.

-
Breakpoint is disabled.

The source, assembly and register windows are updated when the current thread changes, when the frame changes, or when the program counter changes.

These windows are not all visible at the same time. The command window is always visible. The others can be arranged in several layouts:

A status line above the command window shows the following information:

target
Indicates the current target. (see section Specifying a Debugging Target).

process
Gives the current process or thread number. When no process is being debugged, this field is set to No process.

function
Gives the current function name for the selected frame. The name is demangled if demangling is turned on (see section 10.8 Print Settings). When there is no symbol corresponding to the current program counter, the string ?? is displayed.

line
Indicates the current line number for the selected frame. When the current line number is not known, the string ?? is displayed.

pc
Indicates the current program counter address.


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25.2 TUI Key Bindings

The TUI installs several key bindings in the readline keymaps (@xref{Command Line Editing}). The following key bindings are installed for both TUI mode and the standard mode.

C-x C-a
C-x a
C-x A
Enter or leave the TUI mode. When leaving the TUI mode, the curses window management stops and operates using its standard mode, writing on the terminal directly. When reentering the TUI mode, control is given back to the curses windows. The screen is then refreshed.

C-x 1
Use a TUI layout with only one window. The layout will either be `source' or `assembly'. When the TUI mode is not active, it will switch to the TUI mode.

Think of this key binding as the Emacs C-x 1 binding.

C-x 2
Use a TUI layout with at least two windows. When the current layout already has two windows, the next layout with two windows is used. When a new layout is chosen, one window will always be common to the previous layout and the new one.

Think of it as the Emacs C-x 2 binding.

C-x o
Change the active window. The TUI associates several key bindings (like scrolling and arrow keys) with the active window. This command gives the focus to the next TUI window.

Think of it as the Emacs C-x o binding.

C-x s
Switch in and out of the TUI SingleKey mode that binds single keys to commands (see section 25.3 TUI Single Key Mode).

The following key bindings only work in the TUI mode:

PgUp
Scroll the active window one page up.

PgDn
Scroll the active window one page down.

Up
Scroll the active window one line up.

Down
Scroll the active window one line down.

Left
Scroll the active window one column left.

Right
Scroll the active window one column right.

C-L
Refresh the screen.

Because the arrow keys scroll the active window in the TUI mode, they are not available for their normal use by readline unless the command window has the focus. When another window is active, you must use other readline key bindings such as C-p, C-n, C-b and C-f to control the command window.


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25.3 TUI Single Key Mode

The TUI also provides a SingleKey mode, which binds several frequently used commands to single keys. Type C-x s to switch into this mode, where the following key bindings are used:

c
continue

d
down

f
finish

n
next

q
exit the SingleKey mode.

r
run

s
step

u
up

v
info locals

w
where

Other keys temporarily switch to the command prompt. The key that was pressed is inserted in the editing buffer so that it is possible to type most commands without interaction with the TUI SingleKey mode. Once the command is entered the TUI SingleKey mode is restored. The only way to permanently leave this mode is by typing q or C-x s.


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25.4 TUI-specific Commands

The TUI has specific commands to control the text windows. These commands are always available, even when is not in the TUI mode. When is in the standard mode, most of these commands will automatically switch to the TUI mode.

Note that if 's stdout is not connected to a terminal, or has been started with the machine interface interpreter (see section The GDB/MI Interface), most of these commands will fail with an error, because it would not be possible or desirable to enable curses window management.

info win
List and give the size of all displayed windows.

layout next
Display the next layout.

layout prev
Display the previous layout.

layout src
Display the source window only.

layout asm
Display the assembly window only.

layout split
Display the source and assembly window.

layout regs
Display the register window together with the source or assembly window.

focus next
Make the next window active for scrolling.

focus prev
Make the previous window active for scrolling.

focus src
Make the source window active for scrolling.

focus asm
Make the assembly window active for scrolling.

focus regs
Make the register window active for scrolling.

focus cmd
Make the command window active for scrolling.

refresh
Refresh the screen. This is similar to typing C-L.

tui reg float
Show the floating point registers in the register window.

tui reg general
Show the general registers in the register window.

tui reg next
Show the next register group. The list of register groups as well as their order is target specific. The predefined register groups are the following: general, float, system, vector, all, save, restore.

tui reg system
Show the system registers in the register window.

update
Update the source window and the current execution point.

winheight name +count
winheight name -count
Change the height of the window name by count lines. Positive counts increase the height, while negative counts decrease it.

tabset nchars
Set the width of tab stops to be nchars characters.


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25.5 TUI Configuration Variables

Several configuration variables control the appearance of TUI windows.

set tui border-kind kind
Select the border appearance for the source, assembly and register windows. The possible values are the following:
space
Use a space character to draw the border.

ascii
Use ASCII characters `+', `-' and `|' to draw the border.

acs
Use the Alternate Character Set to draw the border. The border is drawn using character line graphics if the terminal supports them.

set tui border-mode mode
set tui active-border-mode mode
Select the display attributes for the borders of the inactive windows or the active window. The mode can be one of the following:
normal
Use normal attributes to display the border.

standout
Use standout mode.

reverse
Use reverse video mode.

half
Use half bright mode.

half-standout
Use half bright and standout mode.

bold
Use extra bright or bold mode.

bold-standout
Use extra bright or bold and standout mode.


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26. Using under GNU Emacs

A special interface allows you to use GNU Emacs to view (and edit) the source files for the program you are debugging with .

To use this interface, use the command M-x gdb in Emacs. Give the executable file you want to debug as an argument. This command starts as a subprocess of Emacs, with input and output through a newly created Emacs buffer.

Running under Emacs can be just like running normally except for two things:

We call this text command mode. Emacs 22.1, and later, also uses a graphical mode, enabled by default, which provides further buffers that can control the execution and describe the state of your program. See section `GDB Graphical Interface' in The GNU Emacs Manual.

If you specify an absolute file name when prompted for the M-x gdb argument, then Emacs sets your current working directory to where your program resides. If you only specify the file name, then Emacs sets your current working directory to the directory associated with the previous buffer. In this case, may find your program by searching your environment's PATH variable, but on some operating systems it might not find the source. So, although the input and output session proceeds normally, the auxiliary buffer does not display the current source and line of execution.

The initial working directory of is printed on the top line of the GUD buffer and this serves as a default for the commands that specify files for to operate on. See section Commands to Specify Files.

By default, M-x gdb calls the program called `gdb'. If you need to call by a different name (for example, if you keep several configurations around, with different names) you can customize the Emacs variable gud-gdb-command-name to run the one you want.

In the GUD buffer, you can use these special Emacs commands in addition to the standard Shell mode commands:

C-h m
Describe the features of Emacs' GUD Mode.

C-c C-s
Execute to another source line, like the step command; also update the display window to show the current file and location.

C-c C-n
Execute to next source line in this function, skipping all function calls, like the next command. Then update the display window to show the current file and location.

C-c C-i
Execute one instruction, like the stepi command; update display window accordingly.

C-c C-f
Execute until exit from the selected stack frame, like the finish command.

C-c C-r
Continue execution of your program, like the continue command.

C-c <
Go up the number of frames indicated by the numeric argument (see section `Numeric Arguments' in The GNU Emacs Manual), like the up command.

C-c >
Go down the number of frames indicated by the numeric argument, like the down command.

In any source file, the Emacs command C-x SPC (gud-break) tells to set a breakpoint on the source line point is on.

In text command mode, if you type M-x speedbar, Emacs displays a separate frame which shows a backtrace when the GUD buffer is current. Move point to any frame in the stack and type RET to make it become the current frame and display the associated source in the source buffer. Alternatively, click Mouse-2 to make the selected frame become the current one. In graphical mode, the speedbar displays watch expressions.

If you accidentally delete the source-display buffer, an easy way to get it back is to type the command f in the buffer, to request a frame display; when you run under Emacs, this recreates the source buffer if necessary to show you the context of the current frame.

The source files displayed in Emacs are in ordinary Emacs buffers which are visiting the source files in the usual way. You can edit the files with these buffers if you wish; but keep in mind that communicates with Emacs in terms of line numbers. If you add or delete lines from the text, the line numbers that knows cease to correspond properly with the code.

A more detailed description of Emacs' interaction with is given in the Emacs manual (see section `Debuggers' in The GNU Emacs Manual).


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27. The GDB/MI Interface


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Function and Purpose

GDB/MI is a line based machine oriented text interface to and is activated by specifying using the `--interpreter' command line option (see section 2.1.2 Choosing Modes). It is specifically intended to support the development of systems which use the debugger as just one small component of a larger system.

This chapter is a specification of the GDB/MI interface. It is written in the form of a reference manual.

Note that GDB/MI is still under construction, so some of the features described below are incomplete and subject to change (see section GDB/MI Development and Front Ends).


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Notation and Terminology

This chapter uses the following notation:

27.1 GDB/MI General Design  
27.2 GDB/MI Command Syntax  
27.3 GDB/MI Compatibility with CLI  
27.4 GDB/MI Development and Front Ends  
27.5 GDB/MI Output Records  
27.6 Simple Examples of GDB/MI Interaction  
27.7 GDB/MI Command Description Format  
27.8 GDB/MI Breakpoint Commands  
27.9 GDB/MI Catchpoint Commands  
27.10 GDB/MI Program Context  
27.11 GDB/MI Thread Commands  
27.12 GDB/MI Ada Tasking Commands  
27.13 GDB/MI Program Execution  
27.14 GDB/MI Stack Manipulation Commands  
27.15 GDB/MI Variable Objects  
27.16 GDB/MI Data Manipulation  
27.17 GDB/MI Tracepoint Commands  
27.18 GDB/MI Symbol Query Commands  
27.19 GDB/MI File Commands  
27.20 GDB/MI Target Manipulation Commands  
27.21 GDB/MI File Transfer Commands  
27.22 Ada Exceptions GDB/MI Commands  
27.23 GDB/MI Support Commands  
27.24 Miscellaneous GDB/MI Commands  


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27.1 GDB/MI General Design

Interaction of a GDB/MI frontend with involves three parts--commands sent to , responses to those commands and notifications. Each command results in exactly one response, indicating either successful completion of the command, or an error. For the commands that do not resume the target, the response contains the requested information. For the commands that resume the target, the response only indicates whether the target was successfully resumed. Notifications is the mechanism for reporting changes in the state of the target, or in state, that cannot conveniently be associated with a command and reported as part of that command response.

The important examples of notifications are:

There's no guarantee that whenever an MI command reports an error, or the target are in any specific state, and especially, the state is not reverted to the state before the MI command was processed. Therefore, whenever an MI command results in an error, we recommend that the frontend refreshes all the information shown in the user interface.

27.1.1 Context management  
27.1.2 Asynchronous command execution and non-stop mode  
27.1.3 Thread groups  


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27.1.1 Context management


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27.1.1.1 Threads and Frames

In most cases when accesses the target, this access is done in context of a specific thread and frame (see section 8.1 Stack Frames). Often, even when accessing global data, the target requires that a thread be specified. The CLI interface maintains the selected thread and frame, and supplies them to target on each command. This is convenient, because a command line user would not want to specify that information explicitly on each command, and because user interacts with via a single terminal, so no confusion is possible as to what thread and frame are the current ones.

In the case of MI, the concept of selected thread and frame is less useful. First, a frontend can easily remember this information itself. Second, a graphical frontend can have more than one window, each one used for debugging a different thread, and the frontend might want to access additional threads for internal purposes. This increases the risk that by relying on implicitly selected thread, the frontend may be operating on a wrong one. Therefore, each MI command should explicitly specify which thread and frame to operate on. To make it possible, each MI command accepts the `--thread' and `--frame' options, the value to each is identifier for thread and frame to operate on.

Usually, each top-level window in a frontend allows the user to select a thread and a frame, and remembers the user selection for further operations. However, in some cases may suggest that the current thread be changed. For example, when stopping on a breakpoint it is reasonable to switch to the thread where breakpoint is hit. For another example, if the user issues the CLI `thread' command via the frontend, it is desirable to change the frontend's selected thread to the one specified by user. communicates the suggestion to change current thread using the `=thread-selected' notification. No such notification is available for the selected frame at the moment.

Note that historically, MI shares the selected thread with CLI, so frontends used the -thread-select to execute commands in the right context. However, getting this to work right is cumbersome. The simplest way is for frontend to emit -thread-select command before every command. This doubles the number of commands that need to be sent. The alternative approach is to suppress -thread-select if the selected thread in is supposed to be identical to the thread the frontend wants to operate on. However, getting this optimization right can be tricky. In particular, if the frontend sends several commands to , and one of the commands changes the selected thread, then the behaviour of subsequent commands will change. So, a frontend should either wait for response from such problematic commands, or explicitly add -thread-select for all subsequent commands. No frontend is known to do this exactly right, so it is suggested to just always pass the `--thread' and `--frame' options.


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27.1.1.2 Language

The execution of several commands depends on which language is selected. By default, the current language (see show language) is used. But for commands known to be language-sensitive, it is recommended to use the `--language' option. This option takes one argument, which is the name of the language to use while executing the command. For instance:

 
-data-evaluate-expression --language c "sizeof (void*)"
^done,value="4"
(gdb) 

The valid language names are the same names accepted by the `set language' command (see section 15.1.2 Setting the Working Language), excluding `auto', `local' or `unknown'.


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27.1.2 Asynchronous command execution and non-stop mode

On some targets, is capable of processing MI commands even while the target is running. This is called asynchronous command execution (see section 5.5.3 Background Execution). The frontend may specify a preferrence for asynchronous execution using the -gdb-set target-async 1 command, which should be emitted before either running the executable or attaching to the target. After the frontend has started the executable or attached to the target, it can find if asynchronous execution is enabled using the -list-target-features command.

Even if can accept a command while target is running, many commands that access the target do not work when the target is running. Therefore, asynchronous command execution is most useful when combined with non-stop mode (see section 5.5.2 Non-Stop Mode). Then, it is possible to examine the state of one thread, while other threads are running.

When a given thread is running, MI commands that try to access the target in the context of that thread may not work, or may work only on some targets. In particular, commands that try to operate on thread's stack will not work, on any target. Commands that read memory, or modify breakpoints, may work or not work, depending on the target. Note that even commands that operate on global state, such as print, set, and breakpoint commands, still access the target in the context of a specific thread, so frontend should try to find a stopped thread and perform the operation on that thread (using the `--thread' option).

Which commands will work in the context of a running thread is highly target dependent. However, the two commands -exec-interrupt, to stop a thread, and -thread-info, to find the state of a thread, will always work.


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27.1.3 Thread groups

may be used to debug several processes at the same time. On some platfroms, may support debugging of several hardware systems, each one having several cores with several different processes running on each core. This section describes the MI mechanism to support such debugging scenarios.

The key observation is that regardless of the structure of the target, MI can have a global list of threads, because most commands that accept the `--thread' option do not need to know what process that thread belongs to. Therefore, it is not necessary to introduce neither additional `--process' option, nor an notion of the current process in the MI interface. The only strictly new feature that is required is the ability to find how the threads are grouped into processes.

To allow the user to discover such grouping, and to support arbitrary hierarchy of machines/cores/processes, MI introduces the concept of a thread group. Thread group is a collection of threads and other thread groups. A thread group always has a string identifier, a type, and may have additional attributes specific to the type. A new command, -list-thread-groups, returns the list of top-level thread groups, which correspond to processes that is debugging at the moment. By passing an identifier of a thread group to the -list-thread-groups command, it is possible to obtain the members of specific thread group.

To allow the user to easily discover processes, and other objects, he wishes to debug, a concept of available thread group is introduced. Available thread group is an thread group that is not debugging, but that can be attached to, using the -target-attach command. The list of available top-level thread groups can be obtained using `-list-thread-groups --available'. In general, the content of a thread group may be only retrieved only after attaching to that thread group.

Thread groups are related to inferiors (see section 4.9 Debugging Multiple Inferiors and Programs). Each inferior corresponds to a thread group of a special type `process', and some additional operations are permitted on such thread groups.


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27.2 GDB/MI Command Syntax

27.2.1 GDB/MI Input Syntax  
27.2.2 GDB/MI Output Syntax  


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27.2.1 GDB/MI Input Syntax

command ==>
cli-command | mi-command

cli-command ==>
[ token ] cli-command nl, where cli-command is any existing CLI command.

mi-command ==>
[ token ] "-" operation ( " " option )* [ " --" ] ( " " parameter )* nl

token ==>
"any sequence of digits"

option ==>
"-" parameter [ " " parameter ]

parameter ==>
non-blank-sequence | c-string

operation ==>
any of the operations described in this chapter

non-blank-sequence ==>
anything, provided it doesn't contain special characters such as "-", nl, """ and of course " "

c-string ==>
""" seven-bit-iso-c-string-content """

nl ==>
CR | CR-LF

Notes:

Pragmatics:


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27.2.2 GDB/MI Output Syntax

The output from GDB/MI consists of zero or more out-of-band records followed, optionally, by a single result record. This result record is for the most recent command. The sequence of output records is terminated by `(gdb)'.

If an input command was prefixed with a token then the corresponding output for that command will also be prefixed by that same token.

output ==>
( out-of-band-record )* [ result-record ] "(gdb)" nl

result-record ==>
[ token ] "^" result-class ( "," result )* nl

out-of-band-record ==>
async-record | stream-record

async-record ==>
exec-async-output | status-async-output | notify-async-output

exec-async-output ==>
[ token ] "*" async-output

status-async-output ==>
[ token ] "+" async-output

notify-async-output ==>
[ token ] "=" async-output

async-output ==>
async-class ( "," result )* nl

result-class ==>
"done" | "running" | "connected" | "error" | "exit"

async-class ==>
"stopped" | others (where others will be added depending on the needs--this is still in development).

result ==>
variable "=" value

variable ==>
string

value ==>
const | tuple | list

const ==>
c-string

tuple ==>
"{}" | "{" result ( "," result )* "}"

list ==>
"[]" | "[" value ( "," value )* "]" | "[" result ( "," result )* "]"

stream-record ==>
console-stream-output | target-stream-output | log-stream-output

console-stream-output ==>
"~" c-string

target-stream-output ==>
"@" c-string

log-stream-output ==>
"&" c-string

nl ==>
CR | CR-LF

token ==>
any sequence of digits.

Notes:

See section GDB/MI Stream Records, for more details about the various output records.


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27.3 GDB/MI Compatibility with CLI

For the developers convenience CLI commands can be entered directly, but there may be some unexpected behaviour. For example, commands that query the user will behave as if the user replied yes, breakpoint command lists are not executed and some CLI commands, such as if, when and define, prompt for further input with `>', which is not valid MI output.

This feature may be removed at some stage in the future and it is recommended that front ends use the -interpreter-exec command (see -interpreter-exec).


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27.4 GDB/MI Development and Front Ends

The application which takes the MI output and presents the state of the program being debugged to the user is called a front end.

Although GDB/MI is still incomplete, it is currently being used by a variety of front ends to . This makes it difficult to introduce new functionality without breaking existing usage. This section tries to minimize the problems by describing how the protocol might change.

Some changes in MI need not break a carefully designed front end, and for these the MI version will remain unchanged. The following is a list of changes that may occur within one level, so front ends should parse MI output in a way that can handle them:

If the changes are likely to break front ends, the MI version level will be increased by one. This will allow the front end to parse the output according to the MI version. Apart from mi0, new versions of will not support old versions of MI and it will be the responsibility of the front end to work with the new one.

The best way to avoid unexpected changes in MI that might break your front end is to make your project known to developers and follow development on gdb@sourceware.org and gdb-patches@sourceware.org.


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27.5 GDB/MI Output Records

27.5.1 GDB/MI Result Records  
27.5.2 GDB/MI Stream Records  
27.5.3 GDB/MI Async Records  
27.5.4 GDB/MI Breakpoint Information  
27.5.5 GDB/MI Frame Information  
27.5.6 GDB/MI Thread Information  
27.5.7 GDB/MI Ada Exception Information  


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27.5.1 GDB/MI Result Records

In addition to a number of out-of-band notifications, the response to a GDB/MI command includes one of the following result indications:

"^done" [ "," results ]
The synchronous operation was successful, results are the return values.

"^running"
This result record is equivalent to `^done'. Historically, it was output instead of `^done' if the command has resumed the target. This behaviour is maintained for backward compatibility, but all frontends should treat `^done' and `^running' identically and rely on the `*running' output record to determine which threads are resumed.

"^connected"
has connected to a remote target.

"^error" "," "msg=" c-string [ "," "code=" c-string ]
The operation failed. The msg=c-string variable contains the corresponding error message.

If present, the code=c-string variable provides an error code on which consumers can rely on to detect the corresponding error condition. At present, only one error code is defined:

`"undefined-command"'
Indicates that the command causing the error does not exist.

"^exit"
has terminated.


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27.5.2 GDB/MI Stream Records

internally maintains a number of output streams: the console, the target, and the log. The output intended for each of these streams is funneled through the GDB/MI interface using stream records.

Each stream record begins with a unique prefix character which identifies its stream (see section GDB/MI Output Syntax). In addition to the prefix, each stream record contains a string-output. This is either raw text (with an implicit new line) or a quoted C string (which does not contain an implicit newline).

"~" string-output
The console output stream contains text that should be displayed in the CLI console window. It contains the textual responses to CLI commands.

"@" string-output
The target output stream contains any textual output from the running target. This is only present when GDB's event loop is truly asynchronous, which is currently only the case for remote targets.

"&" string-output
The log stream contains debugging messages being produced by 's internals.


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27.5.3 GDB/MI Async Records

Async records are used to notify the GDB/MI client of additional changes that have occurred. Those changes can either be a consequence of GDB/MI commands (e.g., a breakpoint modified) or a result of target activity (e.g., target stopped).

The following is the list of possible async records:

*running,thread-id="thread"
The target is now running. The thread field tells which specific thread is now running, and can be `all' if all threads are running. The frontend should assume that no interaction with a running thread is possible after this notification is produced. The frontend should not assume that this notification is output only once for any command. may emit this notification several times, either for different threads, because it cannot resume all threads together, or even for a single thread, if the thread must be stepped though some code before letting it run freely.

*stopped,reason="reason",thread-id="id",stopped-threads="stopped",core="core"
The target has stopped. The reason field can have one of the following values:

breakpoint-hit
A breakpoint was reached.
watchpoint-trigger
A watchpoint was triggered.
read-watchpoint-trigger
A read watchpoint was triggered.
access-watchpoint-trigger
An access watchpoint was triggered.
function-finished
An -exec-finish or similar CLI command was accomplished.
location-reached
An -exec-until or similar CLI command was accomplished.
watchpoint-scope
A watchpoint has gone out of scope.
end-stepping-range
An -exec-next, -exec-next-instruction, -exec-step, -exec-step-instruction or similar CLI command was accomplished.
exited-signalled
The inferior exited because of a signal.
exited
The inferior exited.
exited-normally
The inferior exited normally.
signal-received
A signal was received by the inferior.
solib-event
The inferior has stopped due to a library being loaded or unloaded. This can happen when stop-on-solib-events (see section 18.1 Commands to Specify Files) is set or when a catch load or catch unload catchpoint is in use (see section 5.1.3 Setting Catchpoints).
fork
The inferior has forked. This is reported when catch fork (see section 5.1.3 Setting Catchpoints) has been used.
vfork
The inferior has vforked. This is reported in when catch vfork (see section 5.1.3 Setting Catchpoints) has been used.
syscall-entry
The inferior entered a system call. This is reported when catch syscall (see section 5.1.3 Setting Catchpoints) has been used.
syscall-entry
The inferior returned from a system call. This is reported when catch syscall (see section 5.1.3 Setting Catchpoints) has been used.
exec
The inferior called exec. This is reported when catch exec (see section 5.1.3 Setting Catchpoints) has been used.

The id field identifies the thread that directly caused the stop -- for example by hitting a breakpoint. Depending on whether all-stop mode is in effect (see section 5.5.1 All-Stop Mode), may either stop all threads, or only the thread that directly triggered the stop. If all threads are stopped, the stopped field will have the value of "all". Otherwise, the value of the stopped field will be a list of thread identifiers. Presently, this list will always include a single thread, but frontend should be prepared to see several threads in the list. The core field reports the processor core on which the stop event has happened. This field may be absent if such information is not available.

=thread-group-added,id="id"
=thread-group-removed,id="id"
A thread group was either added or removed. The id field contains the identifier of the thread group. When a thread group is added, it generally might not be associated with a running process. When a thread group is removed, its id becomes invalid and cannot be used in any way.

=thread-group-started,id="id",pid="pid"
A thread group became associated with a running program, either because the program was just started or the thread group was attached to a program. The id field contains the identifier of the thread group. The pid field contains process identifier, specific to the operating system.

=thread-group-exited,id="id"[,exit-code="code"]
A thread group is no longer associated with a running program, either because the program has exited, or because it was detached from. The id field contains the identifier of the thread group. code is the exit code of the inferior; it exists only when the inferior exited with some code.

=thread-created,id="id",group-id="gid"
=thread-exited,id="id",group-id="gid"
A thread either was created, or has exited. The id field contains the identifier of the thread. The gid field identifies the thread group this thread belongs to.

=thread-selected,id="id"
Informs that the selected thread was changed as result of the last command. This notification is not emitted as result of -thread-select command but is emitted whenever an MI command that is not documented to change the selected thread actually changes it. In particular, invoking, directly or indirectly (via user-defined command), the CLI thread command, will generate this notification.

We suggest that in response to this notification, front ends highlight the selected thread and cause subsequent commands to apply to that thread.

=library-loaded,...
Reports that a new library file was loaded by the program. This notification has 4 fields---id, target-name, host-name, and symbols-loaded. The id field is an opaque identifier of the library. For remote debugging case, target-name and host-name fields give the name of the library file on the target, and on the host respectively. For native debugging, both those fields have the same value. The symbols-loaded field is emitted only for backward compatibility and should not be relied on to convey any useful information. The thread-group field, if present, specifies the id of the thread group in whose context the library was loaded. If the field is absent, it means the library was loaded in the context of all present thread groups.

=library-unloaded,...
Reports that a library was unloaded by the program. This notification has 3 fields---id, target-name and host-name with the same meaning as for the =library-loaded notification. The thread-group field, if present, specifies the id of the thread group in whose context the library was unloaded. If the field is absent, it means the library was unloaded in the context of all present thread groups.

=traceframe-changed,num=tfnum,tracepoint=tpnum
=traceframe-changed,end
Reports that the trace frame was changed and its new number is tfnum. The number of the tracepoint associated with this trace frame is tpnum.

=tsv-created,name=name,initial=initial
Reports that the new trace state variable name is created with initial value initial.

=tsv-deleted,name=name
=tsv-deleted
Reports that the trace state variable name is deleted or all trace state variables are deleted.

=tsv-modified,name=name,initial=initial[,current=current]
Reports that the trace state variable name is modified with the initial value initial. The current value current of trace state variable is optional and is reported if the current value of trace state variable is known.

=breakpoint-created,bkpt={...}
=breakpoint-modified,bkpt={...}
=breakpoint-deleted,id=number
Reports that a breakpoint was created, modified, or deleted, respectively. Only user-visible breakpoints are reported to the MI user.

The bkpt argument is of the same form as returned by the various breakpoint commands; See section 27.8 GDB/MI Breakpoint Commands. The number is the ordinal number of the breakpoint.

Note that if a breakpoint is emitted in the result record of a command, then it will not also be emitted in an async record.

=record-started,thread-group="id"
=record-stopped,thread-group="id"
Execution log recording was either started or stopped on an inferior. The id is the identifier of the thread group corresponding to the affected inferior.

=cmd-param-changed,param=param,value=value
Reports that a parameter of the command set param is changed to value. In the multi-word set command, the param is the whole parameter list to set command. For example, In command set check type on, param is check type and value is on.

=memory-changed,thread-group=id,addr=addr,len=len[,type="code"]
Reports that bytes from addr to data + len were written in an inferior. The id is the identifier of the thread group corresponding to the affected inferior. The optional type="code" part is reported if the memory written to holds executable code.


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27.5.4 GDB/MI Breakpoint Information

When reports information about a breakpoint, a tracepoint, a watchpoint, or a catchpoint, it uses a tuple with the following fields:

number
The breakpoint number. For a breakpoint that represents one location of a multi-location breakpoint, this will be a dotted pair, like `1.2'.

type
The type of the breakpoint. For ordinary breakpoints this will be `breakpoint', but many values are possible.

catch-type
If the type of the breakpoint is `catchpoint', then this indicates the exact type of catchpoint.

disp
This is the breakpoint disposition--either `del', meaning that the breakpoint will be deleted at the next stop, or `keep', meaning that the breakpoint will not be deleted.

enabled
This indicates whether the breakpoint is enabled, in which case the value is `y', or disabled, in which case the value is `n'. Note that this is not the same as the field enable.

addr
The address of the breakpoint. This may be a hexidecimal number, giving the address; or the string `<PENDING>', for a pending breakpoint; or the string `<MULTIPLE>', for a breakpoint with multiple locations. This field will not be present if no address can be determined. For example, a watchpoint does not have an address.

func
If known, the function in which the breakpoint appears. If not known, this field is not present.

filename
The name of the source file which contains this function, if known. If not known, this field is not present.

fullname
The full file name of the source file which contains this function, if known. If not known, this field is not present.

line
The line number at which this breakpoint appears, if known. If not known, this field is not present.

at
If the source file is not known, this field may be provided. If provided, this holds the address of the breakpoint, possibly followed by a symbol name.

pending
If this breakpoint is pending, this field is present and holds the text used to set the breakpoint, as entered by the user.

evaluated-by
Where this breakpoint's condition is evaluated, either `host' or `target'.

thread
If this is a thread-specific breakpoint, then this identifies the thread in which the breakpoint can trigger.

task
If this breakpoint is restricted to a particular Ada task, then this field will hold the task identifier.

cond
If the breakpoint is conditional, this is the condition expression.

ignore
The ignore count of the breakpoint.

enable
The enable count of the breakpoint.

traceframe-usage
FIXME.

static-tracepoint-marker-string-id
For a static tracepoint, the name of the static tracepoint marker.

mask
For a masked watchpoint, this is the mask.

pass
A tracepoint's pass count.

original-location
The location of the breakpoint as originally specified by the user. This field is optional.

times
The number of times the breakpoint has been hit.

installed
This field is only given for tracepoints. This is either `y', meaning that the tracepoint is installed, or `n', meaning that it is not.

what
Some extra data, the exact contents of which are type-dependent.

For example, here is what the output of -break-insert (see section 27.8 GDB/MI Breakpoint Commands) might be:

 
-> -break-insert main
<- ^done,bkpt={number="1",type="breakpoint",disp="keep",
    enabled="y",addr="0x08048564",func="main",file="myprog.c",
    fullname="/home/nickrob/myprog.c",line="68",thread-groups=["i1"],
    times="0"}
<- (gdb)


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27.5.5 GDB/MI Frame Information

Response from many MI commands includes an information about stack frame. This information is a tuple that may have the following fields:

level
The level of the stack frame. The innermost frame has the level of zero. This field is always present.

func
The name of the function corresponding to the frame. This field may be absent if is unable to determine the function name.

addr
The code address for the frame. This field is always present.

file
The name of the source files that correspond to the frame's code address. This field may be absent.

line
The source line corresponding to the frames' code address. This field may be absent.

from
The name of the binary file (either executable or shared library) the corresponds to the frame's code address. This field may be absent.


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27.5.6 GDB/MI Thread Information

Whenever has to report an information about a thread, it uses a tuple with the following fields:

id
The numeric id assigned to the thread by . This field is always present.

target-id
Target-specific string identifying the thread. This field is always present.

details
Additional information about the thread provided by the target. It is supposed to be human-readable and not interpreted by the frontend. This field is optional.

state
Either `stopped' or `running', depending on whether the thread is presently running. This field is always present.

core
The value of this field is an integer number of the processor core the thread was last seen on. This field is optional.


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27.5.7 GDB/MI Ada Exception Information

Whenever a *stopped record is emitted because the program stopped after hitting an exception catchpoint (see section 5.1.3 Setting Catchpoints), provides the name of the exception that was raised via the exception-name field.


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27.6 Simple Examples of GDB/MI Interaction

This subsection presents several simple examples of interaction using the GDB/MI interface. In these examples, `->' means that the following line is passed to GDB/MI as input, while `<-' means the output received from GDB/MI.

Note the line breaks shown in the examples are here only for readability, they don't appear in the real output.

Setting a Breakpoint

Setting a breakpoint generates synchronous output which contains detailed information of the breakpoint.

 
-> -break-insert main
<- ^done,bkpt={number="1",type="breakpoint",disp="keep",
    enabled="y",addr="0x08048564",func="main",file="myprog.c",
    fullname="/home/nickrob/myprog.c",line="68",thread-groups=["i1"],
    times="0"}
<- (gdb)

Program Execution

Program execution generates asynchronous records and MI gives the reason that execution stopped.

 
-> -exec-run
<- ^running
<- (gdb)
<- *stopped,reason="breakpoint-hit",disp="keep",bkptno="1",thread-id="0",
   frame={addr="0x08048564",func="main",
   args=[{name="argc",value="1"},{name="argv",value="0xbfc4d4d4"}],
   file="myprog.c",fullname="/home/nickrob/myprog.c",line="68"}
<- (gdb)
-> -exec-continue
<- ^running
<- (gdb)
<- *stopped,reason="exited-normally"
<- (gdb)

Quitting

Quitting just prints the result class `^exit'.

 
-> (gdb)
<- -gdb-exit
<- ^exit

Please note that `^exit' is printed immediately, but it might take some time for to actually exit. During that time, performs necessary cleanups, including killing programs being debugged or disconnecting from debug hardware, so the frontend should wait till exits and should only forcibly kill if it fails to exit in reasonable time.

A Bad Command

Here's what happens if you pass a non-existent command:

 
-> -rubbish
<- ^error,msg="Undefined MI command: rubbish"
<- (gdb)


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27.7 GDB/MI Command Description Format

The remaining sections describe blocks of commands. Each block of commands is laid out in a fashion similar to this section.

Motivation

The motivation for this collection of commands.

Introduction

A brief introduction to this collection of commands as a whole.

Commands

For each command in the block, the following is described:

Synopsis

 
 -command args...

Result

Command

The corresponding CLI command(s), if any.

Example

Example(s) formatted for readability. Some of the described commands have not been implemented yet and these are labeled N.A. (not available).


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27.8 GDB/MI Breakpoint Commands

This section documents GDB/MI commands for manipulating breakpoints.

The -break-after Command

Synopsis

 
 -break-after number count

The breakpoint number number is not in effect until it has been hit count times. To see how this is reflected in the output of the `-break-list' command, see the description of the `-break-list' command below.

Command

The corresponding command is `ignore'.

Example

 
(gdb)
-break-insert main
^done,bkpt={number="1",type="breakpoint",disp="keep",
enabled="y",addr="0x000100d0",func="main",file="hello.c",
fullname="/home/foo/hello.c",line="5",thread-groups=["i1"],
times="0"}
(gdb)
-break-after 1 3
~
^done
(gdb)
-break-list
^done,BreakpointTable={nr_rows="1",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c",
line="5",thread-groups=["i1"],times="0",ignore="3"}]}
(gdb)

The -break-commands Command

Synopsis

 
 -break-commands number [ command1 ... commandN ]

Specifies the CLI commands that should be executed when breakpoint number is hit. The parameters command1 to commandN are the commands. If no command is specified, any previously-set commands are cleared. See section 5.1.7 Breakpoint Command Lists. Typical use of this functionality is tracing a program, that is, printing of values of some variables whenever breakpoint is hit and then continuing.

Command

The corresponding command is `commands'.

Example

 
(gdb)
-break-insert main
^done,bkpt={number="1",type="breakpoint",disp="keep",
enabled="y",addr="0x000100d0",func="main",file="hello.c",
fullname="/home/foo/hello.c",line="5",thread-groups=["i1"],
times="0"}
(gdb)
-break-commands 1 "print v" "continue"
^done
(gdb)

The -break-condition Command

Synopsis

 
 -break-condition number expr

Breakpoint number will stop the program only if the condition in expr is true. The condition becomes part of the `-break-list' output (see the description of the `-break-list' command below).

Command

The corresponding command is `condition'.

Example

 
(gdb)
-break-condition 1 1
^done
(gdb)
-break-list
^done,BreakpointTable={nr_rows="1",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c",
line="5",cond="1",thread-groups=["i1"],times="0",ignore="3"}]}
(gdb)

The -break-delete Command

Synopsis

 
 -break-delete ( breakpoint )+

Delete the breakpoint(s) whose number(s) are specified in the argument list. This is obviously reflected in the breakpoint list.

Command

The corresponding command is `delete'.

Example

 
(gdb)
-break-delete 1
^done
(gdb)
-break-list
^done,BreakpointTable={nr_rows="0",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[]}
(gdb)

The -break-disable Command

Synopsis

 
 -break-disable ( breakpoint )+

Disable the named breakpoint(s). The field `enabled' in the break list is now set to `n' for the named breakpoint(s).

Command

The corresponding command is `disable'.

Example

 
(gdb)
-break-disable 2
^done
(gdb)
-break-list
^done,BreakpointTable={nr_rows="1",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="2",type="breakpoint",disp="keep",enabled="n",
addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c",
line="5",thread-groups=["i1"],times="0"}]}
(gdb)

The -break-enable Command

Synopsis

 
 -break-enable ( breakpoint )+

Enable (previously disabled) breakpoint(s).

Command

The corresponding command is `enable'.

Example

 
(gdb)
-break-enable 2
^done
(gdb)
-break-list
^done,BreakpointTable={nr_rows="1",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="2",type="breakpoint",disp="keep",enabled="y",
addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c",
line="5",thread-groups=["i1"],times="0"}]}
(gdb)

The -break-info Command

Synopsis

 
 -break-info breakpoint

Get information about a single breakpoint.

The result is a table of breakpoints. See section 27.5.4 GDB/MI Breakpoint Information, for details on the format of each breakpoint in the table.

Command

The corresponding command is `info break breakpoint'.

Example

N.A.

The -break-insert Command

Synopsis

 
 -break-insert [ -t ] [ -h ] [ -f ] [ -d ] [ -a ]
    [ -c condition ] [ -i ignore-count ]
    [ -p thread-id ] [ location ]

If specified, location, can be one of:

The possible optional parameters of this command are:

`-t'
Insert a temporary breakpoint.
`-h'
Insert a hardware breakpoint.
`-f'
If location cannot be parsed (for example if it refers to unknown files or functions), create a pending breakpoint. Without this flag, will report an error, and won't create a breakpoint, if location cannot be parsed.
`-d'
Create a disabled breakpoint.
`-a'
Create a tracepoint. See section 13. Tracepoints. When this parameter is used together with `-h', a fast tracepoint is created.
`-c condition'
Make the breakpoint conditional on condition.
`-i ignore-count'
Initialize the ignore-count.
`-p thread-id'
Restrict the breakpoint to the specified thread-id.

Result

See section 27.5.4 GDB/MI Breakpoint Information, for details on the format of the resulting breakpoint.

Note: this format is open to change.

Command

The corresponding commands are `break', `tbreak', `hbreak', and `thbreak'.

Example

 
(gdb)
-break-insert main
^done,bkpt={number="1",addr="0x0001072c",file="recursive2.c",
fullname="/home/foo/recursive2.c,line="4",thread-groups=["i1"],
times="0"}
(gdb)
-break-insert -t foo
^done,bkpt={number="2",addr="0x00010774",file="recursive2.c",
fullname="/home/foo/recursive2.c,line="11",thread-groups=["i1"],
times="0"}
(gdb)
-break-list
^done,BreakpointTable={nr_rows="2",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x0001072c", func="main",file="recursive2.c",
fullname="/home/foo/recursive2.c,"line="4",thread-groups=["i1"],
times="0"},
bkpt={number="2",type="breakpoint",disp="del",enabled="y",
addr="0x00010774",func="foo",file="recursive2.c",
fullname="/home/foo/recursive2.c",line="11",thread-groups=["i1"],
times="0"}]}
(gdb)

The -dprintf-insert Command

Synopsis

 
 -dprintf-insert [ -t ] [ -f ] [ -d ]
    [ -c condition ] [ -i ignore-count ]
    [ -p thread-id ] [ location ] [ format ]
    [ argument ]

If specified, location, can be one of:

The possible optional parameters of this command are:

`-t'
Insert a temporary breakpoint.
`-f'
If location cannot be parsed (for example, if it refers to unknown files or functions), create a pending breakpoint. Without this flag, will report an error, and won't create a breakpoint, if location cannot be parsed.
`-d'
Create a disabled breakpoint.
`-c condition'
Make the breakpoint conditional on condition.
`-i ignore-count'
Set the ignore count of the breakpoint (see section ignore count) to ignore-count.
`-p thread-id'
Restrict the breakpoint to the specified thread-id.

Result

See section 27.5.4 GDB/MI Breakpoint Information, for details on the format of the resulting breakpoint.

Command

The corresponding command is `dprintf'.

Example

 
(gdb)
4-dprintf-insert foo "At foo entry\n"
4^done,bkpt={number="1",type="dprintf",disp="keep",enabled="y",
addr="0x000000000040061b",func="foo",file="mi-dprintf.c",
fullname="mi-dprintf.c",line="25",thread-groups=["i1"],
times="0",script={"printf \"At foo entry\\n\"","continue"},
original-location="foo"}
(gdb)
5-dprintf-insert 26 "arg=%d, g=%d\n" arg g
5^done,bkpt={number="2",type="dprintf",disp="keep",enabled="y",
addr="0x000000000040062a",func="foo",file="mi-dprintf.c",
fullname="mi-dprintf.c",line="26",thread-groups=["i1"],
times="0",script={"printf \"arg=%d, g=%d\\n\", arg, g","continue"},
original-location="mi-dprintf.c:26"}
(gdb)

The -break-list Command

Synopsis

 
 -break-list

Displays the list of inserted breakpoints, showing the following fields:

`Number'
number of the breakpoint
`Type'
type of the breakpoint: `breakpoint' or `watchpoint'
`Disposition'
should the breakpoint be deleted or disabled when it is hit: `keep' or `nokeep'
`Enabled'
is the breakpoint enabled or no: `y' or `n'
`Address'
memory location at which the breakpoint is set
`What'
logical location of the breakpoint, expressed by function name, file name, line number
`Thread-groups'
list of thread groups to which this breakpoint applies
`Times'
number of times the breakpoint has been hit

If there are no breakpoints or watchpoints, the BreakpointTable body field is an empty list.

Command

The corresponding command is `info break'.

Example

 
(gdb)
-break-list
^done,BreakpointTable={nr_rows="2",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x000100d0",func="main",file="hello.c",line="5",thread-groups=["i1"],
times="0"},
bkpt={number="2",type="breakpoint",disp="keep",enabled="y",
addr="0x00010114",func="foo",file="hello.c",fullname="/home/foo/hello.c",
line="13",thread-groups=["i1"],times="0"}]}
(gdb)

Here's an example of the result when there are no breakpoints:

 
(gdb)
-break-list
^done,BreakpointTable={nr_rows="0",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[]}
(gdb)

The -break-passcount Command

Synopsis

 
 -break-passcount tracepoint-number passcount

Set the passcount for tracepoint tracepoint-number to passcount. If the breakpoint referred to by tracepoint-number is not a tracepoint, error is emitted. This corresponds to CLI command `passcount'.

The -break-watch Command

Synopsis

 
 -break-watch [ -a | -r ]

Create a watchpoint. With the `-a' option it will create an access watchpoint, i.e., a watchpoint that triggers either on a read from or on a write to the memory location. With the `-r' option, the watchpoint created is a read watchpoint, i.e., it will trigger only when the memory location is accessed for reading. Without either of the options, the watchpoint created is a regular watchpoint, i.e., it will trigger when the memory location is accessed for writing. See section Setting Watchpoints.

Note that `-break-list' will report a single list of watchpoints and breakpoints inserted.

Command

The corresponding commands are `watch', `awatch', and `rwatch'.

Example

Setting a watchpoint on a variable in the main function:

 
(gdb)
-break-watch x
^done,wpt={number="2",exp="x"}
(gdb)
-exec-continue
^running
(gdb)
*stopped,reason="watchpoint-trigger",wpt={number="2",exp="x"},
value={old="-268439212",new="55"},
frame={func="main",args=[],file="recursive2.c",
fullname="/home/foo/bar/recursive2.c",line="5"}
(gdb)

Setting a watchpoint on a variable local to a function. will stop the program execution twice: first for the variable changing value, then for the watchpoint going out of scope.

 
(gdb)
-break-watch C
^done,wpt={number="5",exp="C"}
(gdb)
-exec-continue
^running
(gdb)
*stopped,reason="watchpoint-trigger",
wpt={number="5",exp="C"},value={old="-276895068",new="3"},
frame={func="callee4",args=[],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="13"}
(gdb)
-exec-continue
^running
(gdb)
*stopped,reason="watchpoint-scope",wpnum="5",
frame={func="callee3",args=[{name="strarg",
value="0x11940 \"A string argument.\""}],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"}
(gdb)

Listing breakpoints and watchpoints, at different points in the program execution. Note that once the watchpoint goes out of scope, it is deleted.

 
(gdb)
-break-watch C
^done,wpt={number="2",exp="C"}
(gdb)
-break-list
^done,BreakpointTable={nr_rows="2",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x00010734",func="callee4",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c"line="8",thread-groups=["i1"],
times="1"},
bkpt={number="2",type="watchpoint",disp="keep",
enabled="y",addr="",what="C",thread-groups=["i1"],times="0"}]}
(gdb)
-exec-continue
^running
(gdb)
*stopped,reason="watchpoint-trigger",wpt={number="2",exp="C"},
value={old="-276895068",new="3"},
frame={func="callee4",args=[],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="13"}
(gdb)
-break-list
^done,BreakpointTable={nr_rows="2",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x00010734",func="callee4",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c",line="8",thread-groups=["i1"],
times="1"},
bkpt={number="2",type="watchpoint",disp="keep",
enabled="y",addr="",what="C",thread-groups=["i1"],times="-5"}]}
(gdb)
-exec-continue
^running
^done,reason="watchpoint-scope",wpnum="2",
frame={func="callee3",args=[{name="strarg",
value="0x11940 \"A string argument.\""}],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"}
(gdb)
-break-list
^done,BreakpointTable={nr_rows="1",nr_cols="6",
hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"},
{width="14",alignment="-1",col_name="type",colhdr="Type"},
{width="4",alignment="-1",col_name="disp",colhdr="Disp"},
{width="3",alignment="-1",col_name="enabled",colhdr="Enb"},
{width="10",alignment="-1",col_name="addr",colhdr="Address"},
{width="40",alignment="2",col_name="what",colhdr="What"}],
body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x00010734",func="callee4",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c",line="8",
thread-groups=["i1"],times="1"}]}
(gdb)


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27.9 GDB/MI Catchpoint Commands

This section documents GDB/MI commands for manipulating catchpoints.

27.9.1 Shared Library GDB/MI Catchpoints  
27.9.2 Ada Exception GDB/MI Catchpoints  


[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

27.9.1 Shared Library GDB/MI Catchpoints

The -catch-load Command

Synopsis

 
 -catch-load [ -t ] [ -d ] regexp

Add a catchpoint for library load events. If the `-t' option is used, the catchpoint is a temporary one (see section Setting Breakpoints). If the `-d' option is used, the catchpoint is created in a disabled state. The `regexp' argument is a regular expression used to match the name of the loaded library.

Command

The corresponding command is `catch load'.

Example

 
-catch-load -t foo.so
^done,bkpt={number="1",type="catchpoint",disp="del",enabled="y",
what="load of library matching foo.so",catch-type="load",times="0"}
(gdb)

The -catch-unload Command

Synopsis

 
 -catch-unload [ -t ] [ -d ] regexp

Add a catchpoint for library unload events. If the `-t' option is used, the catchpoint is a temporary one (see section Setting Breakpoints). If the `-d' option is used, the catchpoint is created in a disabled state. The `regexp' argument is a regular expression used to match the name of the unloaded library.

Command

The corresponding command is `catch unload'.

Example

 
-catch-unload -d bar.so
^done,bkpt={number="2",type="catchpoint",disp="keep",enabled="n",
what="load of library matching bar.so",catch-type="unload",times="0"}
(gdb)


[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

27.9.2 Ada Exception GDB/MI Catchpoints

The following GDB/MI commands can be used to create catchpoints that stop the execution when Ada exceptions are being raised.

The -catch-assert Command

Synopsis

 
 -catch-assert [ -c condition] [ -d ] [ -t ]

Add a catchpoint for failed Ada assertions.

The possible optional parameters for this command are:

`-c condition'
Make the catchpoint conditional on condition.
`-d'
Create a disabled catchpoint.
`-t'
Create a temporary catchpoint.

Command

The corresponding command is `catch assert'.

Example

 
-catch-assert
^done,bkptno="5",bkpt={number="5",type="breakpoint",disp="keep",
enabled="y",addr="0x0000000000404888",what="failed Ada assertions",
thread-groups=["i1"],times="0",
original-location="__gnat_debug_raise_assert_failure"}
(gdb)

The -catch-exception Command

Synopsis

 
 -catch-exception [ -c condition] [ -d ] [ -e exception-name ]
    [ -t ] [ -u ]

Add a catchpoint stopping when Ada exceptions are raised. By default, the command stops the program when any Ada exception gets raised. But it is also possible, by using some of the optional parameters described below, to create more selective catchpoints.

The possible optional parameters for this command are:

`-c condition'
Make the catchpoint conditional on condition.
`-d'
Create a disabled catchpoint.
`-e exception-name'
Only stop when exception-name is raised. This option cannot be used combined with `-u'.
`-t'
Create a temporary catchpoint.
`-u'
Stop only when an unhandled exception gets raised. This option cannot be used combined with `-e'.

Command

The corresponding commands are `catch exception' and `catch exception unhandled'.

Example

 
-catch-exception -e Program_Error
^done,bkptno="4",bkpt={number="4",type="breakpoint",disp="keep",
enabled="y",addr="0x0000000000404874",
what="`Program_Error' Ada exception", thread-groups=["i1"],
times="0",original-location="__gnat_debug_raise_exception"}
(gdb)


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27.10 GDB/MI Program Context

The -exec-arguments Command

Synopsis

 
 -exec-arguments args

Set the inferior program arguments, to be used in the next `-exec-run'.

Command

The corresponding command is `set args'.

Example

 
(gdb)
-exec-arguments -v word
^done
(gdb)

The -environment-cd Command

Synopsis

 
 -environment-cd pathdir

Set 's working directory.

Command

The corresponding command is `cd'.

Example

 
(gdb)
-environment-cd /kwikemart/marge/ezannoni/flathead-dev/devo/gdb
^done
(gdb)

The -environment-directory Command

Synopsis

 
 -environment-directory [ -r ] [ pathdir ]+

Add directories pathdir to beginning of search path for source files. If the `-r' option is used, the search path is reset to the default search path. If directories pathdir are supplied in addition to the `-r' option, the search path is first reset and then addition occurs as normal. Multiple directories may be specified, separated by blanks. Specifying multiple directories in a single command results in the directories added to the beginning of the search path in the same order they were presented in the command. If blanks are needed as part of a directory name, double-quotes should be used around the name. In the command output, the path will show up separated by the system directory-separator character. The directory-separator character must not be used in any directory name. If no directories are specified, the current search path is displayed.

Command

The corresponding command is `dir'.

Example

 
(gdb)
-environment-directory /kwikemart/marge/ezannoni/flathead-dev/devo/gdb
^done,source-path="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb:$cdir:$cwd"
(gdb)
-environment-directory ""
^done,source-path="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb:$cdir:$cwd"
(gdb)
-environment-directory -r /home/jjohnstn/src/gdb /usr/src
^done,source-path="/home/jjohnstn/src/gdb:/usr/src:$cdir:$cwd"
(gdb)
-environment-directory -r
^done,source-path="$cdir:$cwd"
(gdb)

The -environment-path Command

Synopsis

 
 -environment-path [ -r ] [ pathdir ]+

Add directories pathdir to beginning of search path for object files. If the `-r' option is used, the search path is reset to the original search path that existed at gdb start-up. If directories pathdir are supplied in addition to the `-r' option, the search path is first reset and then addition occurs as normal. Multiple directories may be specified, separated by blanks. Specifying multiple directories in a single command results in the directories added to the beginning of the search path in the same order they were presented in the command. If blanks are needed as part of a directory name, double-quotes should be used around the name. In the command output, the path will show up separated by the system directory-separator character. The directory-separator character must not be used in any directory name. If no directories are specified, the current path is displayed.

Command

The corresponding command is `path'.

Example

 
(gdb)
-environment-path
^done,path="/usr/bin"
(gdb)
-environment-path /kwikemart/marge/ezannoni/flathead-dev/ppc-eabi/gdb /bin
^done,path="/kwikemart/marge/ezannoni/flathead-dev/ppc-eabi/gdb:/bin:/usr/bin"
(gdb)
-environment-path -r /usr/local/bin
^done,path="/usr/local/bin:/usr/bin"
(gdb)

The -environment-pwd Command

Synopsis

 
 -environment-pwd

Show the current working directory.

Command

The corresponding command is `pwd'.

Example

 
(gdb)
-environment-pwd
^done,cwd="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb"
(gdb)


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27.11 GDB/MI Thread Commands

The -thread-info Command

Synopsis

 
 -thread-info [ thread-id ]

Reports information about either a specific thread, if the thread-id parameter is present, or about all threads. When printing information about all threads, also reports the current thread.

Command

The `info thread' command prints the same information about all threads.

Result

The result is a list of threads. The following attributes are defined for a given thread:

`current'
This field exists only for the current thread. It has the value `*'.

`id'
The identifier that uses to refer to the thread.

`target-id'
The identifier that the target uses to refer to the thread.

`details'
Extra information about the thread, in a target-specific format. This field is optional.

`name'
The name of the thread. If the user specified a name using the thread name command, then this name is given. Otherwise, if can extract the thread name from the target, then that name is given. If cannot find the thread name, then this field is omitted.

`frame'
The stack frame currently executing in the thread.

`state'
The thread's state. The `state' field may have the following values:

stopped
The thread is stopped. Frame information is available for stopped threads.

running
The thread is running. There's no frame information for running threads.

`core'
If can find the CPU core on which this thread is running, then this field is the core identifier. This field is optional.

Example

 
-thread-info
^done,threads=[
{id="2",target-id="Thread 0xb7e14b90 (LWP 21257)",
   frame={level="0",addr="0xffffe410",func="__kernel_vsyscall",
           args=[]},state="running"},
{id="1",target-id="Thread 0xb7e156b0 (LWP 21254)",
   frame={level="0",addr="0x0804891f",func="foo",
           args=[{name="i",value="10"}],
           file="/tmp/a.c",fullname="/tmp/a.c",line="158"},
           state="running"}],
current-thread-id="1"
(gdb)

The -thread-list-ids Command

Synopsis

 
 -thread-list-ids

Produces a list of the currently known thread ids. At the end of the list it also prints the total number of such threads.

This command is retained for historical reasons, the -thread-info command should be used instead.

Command

Part of `info threads' supplies the same information.

Example

 
(gdb)
-thread-list-ids
^done,thread-ids={thread-id="3",thread-id="2",thread-id="1"},
current-thread-id="1",number-of-threads="3"
(gdb)

The -thread-select Command

Synopsis

 
 -thread-select threadnum

Make threadnum the current thread. It prints the number of the new current thread, and the topmost frame for that thread.

This command is deprecated in favor of explicitly using the `--thread' option to each command.

Command

The corresponding command is `thread'.

Example

 
(gdb)
-exec-next
^running
(gdb)
*stopped,reason="end-stepping-range",thread-id="2",line="187",
file="../../../devo/gdb/testsuite/gdb.threads/linux-dp.c"
(gdb)
-thread-list-ids
^done,
thread-ids={thread-id="3",thread-id="2",thread-id="1"},
number-of-threads="3"
(gdb)
-thread-select 3
^done,new-thread-id="3",
frame={level="0",func="vprintf",
args=[{name="format",value="0x8048e9c \"%*s%c %d %c\\n\""},
{name="arg",value="0x2"}],file="vprintf.c",line="31"}
(gdb)


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27.12 GDB/MI Ada Tasking Commands

The -ada-task-info Command

Synopsis

 
 -ada-task-info [ task-id ]

Reports information about either a specific Ada task, if the task-id parameter is present, or about all Ada tasks.

Command

The `info tasks' command prints the same information about all Ada tasks (see section 15.4.9.6 Extensions for Ada Tasks).

Result

The result is a table of Ada tasks. The following columns are defined for each Ada task:

`current'
This field exists only for the current thread. It has the value `*'.

`id'
The identifier that uses to refer to the Ada task.

`task-id'
The identifier that the target uses to refer to the Ada task.

`thread-id'
The identifier of the thread corresponding to the Ada task.

This field should always exist, as Ada tasks are always implemented on top of a thread. But if cannot find this corresponding thread for any reason, the field is omitted.

`parent-id'
This field exists only when the task was created by another task. In this case, it provides the ID of the parent task.

`priority'
The base priority of the task.

`state'
The current state of the task. For a detailed description of the possible states, see 15.4.9.6 Extensions for Ada Tasks.

`name'
The name of the task.

Example

 
-ada-task-info
^done,tasks={nr_rows="3",nr_cols="8",
hdr=[{width="1",alignment="-1",col_name="current",colhdr=""},
{width="3",alignment="1",col_name="id",colhdr="ID"},
{width="9",alignment="1",col_name="task-id",colhdr="TID"},
{width="4",alignment="1",col_name="thread-id",colhdr=""},
{width="4",alignment="1",col_name="parent-id",colhdr="P-ID"},
{width="3",alignment="1",col_name="priority",colhdr="Pri"},
{width="22",alignment="-1",col_name="state",colhdr="State"},
{width="1",alignment="2",col_name="name",colhdr="Name"}],
body=[{current="*",id="1",task-id="   644010",thread-id="1",priority="48",
state="Child Termination Wait",name="main_task"}]}
(gdb)


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27.13 GDB/MI Program Execution

These are the asynchronous commands which generate the out-of-band record `*stopped'. Currently only really executes asynchronously with remote targets and this interaction is mimicked in other cases.

The -exec-continue Command

Synopsis

 
 -exec-continue [--reverse] [--all|--thread-group N]

Resumes the execution of the inferior program, which will continue to execute until it reaches a debugger stop event. If the `--reverse' option is specified, execution resumes in reverse until it reaches a stop event. Stop events may include

In all-stop mode (see section 5.5.1 All-Stop Mode), may resume only one thread, or all threads, depending on the value of the `scheduler-locking' variable. If `--all' is specified, all threads (in all inferiors) will be resumed. The `--all' option is ignored in all-stop mode. If the `--thread-group' options is specified, then all threads in that thread group are resumed.

Command

The corresponding corresponding is `continue'.

Example

 
-exec-continue
^running
(gdb)
@Hello world
*stopped,reason="breakpoint-hit",disp="keep",bkptno="2",frame={
func="foo",args=[],file="hello.c",fullname="/home/foo/bar/hello.c",
line="13"}
(gdb)

The -exec-finish Command

Synopsis

 
 -exec-finish [--reverse]

Resumes the execution of the inferior program until the current function is exited. Displays the results returned by the function. If the `--reverse' option is specified, resumes the reverse execution of the inferior program until the point where current function was called.

Command

The corresponding command is `finish'.

Example

Function returning void.

 
-exec-finish
^running
(gdb)
@hello from foo
*stopped,reason="function-finished",frame={func="main",args=[],
file="hello.c",fullname="/home/foo/bar/hello.c",line="7"}
(gdb)

Function returning other than void. The name of the internal variable storing the result is printed, together with the value itself.

 
-exec-finish
^running
(gdb)
*stopped,reason="function-finished",frame={addr="0x000107b0",func="foo",
args=[{name="a",value="1"],{name="b",value="9"}},
file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
gdb-result-var="$1",return-value="0"
(gdb)

The -exec-interrupt Command

Synopsis

 
 -exec-interrupt [--all|--thread-group N]

Interrupts the background execution of the target. Note how the token associated with the stop message is the one for the execution command that has been interrupted. The token for the interrupt itself only appears in the `^done' output. If the user is trying to interrupt a non-running program, an error message will be printed.

Note that when asynchronous execution is enabled, this command is asynchronous just like other execution commands. That is, first the `^done' response will be printed, and the target stop will be reported after that using the `*stopped' notification.

In non-stop mode, only the context thread is interrupted by default. All threads (in all inferiors) will be interrupted if the `--all' option is specified. If the `--thread-group' option is specified, all threads in that group will be interrupted.

Command

The corresponding command is `interrupt'.

Example

 
(gdb)
111-exec-continue
111^running

(gdb)
222-exec-interrupt
222^done
(gdb)
111*stopped,signal-name="SIGINT",signal-meaning="Interrupt",
frame={addr="0x00010140",func="foo",args=[],file="try.c",
fullname="/home/foo/bar/try.c",line="13"}
(gdb)

(gdb)
-exec-interrupt
^error,msg="mi_cmd_exec_interrupt: Inferior not executing."
(gdb)

The -exec-jump Command

Synopsis

 
 -exec-jump location

Resumes execution of the inferior program at the location specified by parameter. See section 9.2 Specifying a Location, for a description of the different forms of location.

Command

The corresponding command is `jump'.

Example

 
-exec-jump foo.c:10
*running,thread-id="all"
^running

The -exec-next Command

Synopsis

 
 -exec-next [--reverse]

Resumes execution of the inferior program, stopping when the beginning of the next source line is reached.

If the `--reverse' option is specified, resumes reverse execution of the inferior program, stopping at the beginning of the previous source line. If you issue this command on the first line of a function, it will take you back to the caller of that function, to the source line where the function was called.

Command

The corresponding command is `next'.

Example

 
-exec-next
^running
(gdb)
*stopped,reason="end-stepping-range",line="8",file="hello.c"
(gdb)

The -exec-next-instruction Command

Synopsis

 
 -exec-next-instruction [--reverse]

Executes one machine instruction. If the instruction is a function call, continues until the function returns. If the program stops at an instruction in the middle of a source line, the address will be printed as well.

If the `--reverse' option is specified, resumes reverse execution of the inferior program, stopping at the previous instruction. If the previously executed instruction was a return from another function, it will continue to execute in reverse until the call to that function (from the current stack frame) is reached.

Command

The corresponding command is `nexti'.

Example

 
(gdb)
-exec-next-instruction
^running

(gdb)
*stopped,reason="end-stepping-range",
addr="0x000100d4",line="5",file="hello.c"
(gdb)

The -exec-return Command

Synopsis

 
 -exec-return

Makes current function return immediately. Doesn't execute the inferior. Displays the new current frame.

Command

The corresponding command is `return'.

Example

 
(gdb)
200-break-insert callee4
200^done,bkpt={number="1",addr="0x00010734",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",line="8"}
(gdb)
000-exec-run
000^running
(gdb)
000*stopped,reason="breakpoint-hit",disp="keep",bkptno="1",
frame={func="callee4",args=[],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="8"}
(gdb)
205-break-delete
205^done
(gdb)
111-exec-return
111^done,frame={level="0",func="callee3",
args=[{name="strarg",
value="0x11940 \"A string argument.\""}],
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"}
(gdb)

The -exec-run Command

Synopsis

 
 -exec-run [ --all | --thread-group N ] [ --start ]

Starts execution of the inferior from the beginning. The inferior executes until either a breakpoint is encountered or the program exits. In the latter case the output will include an exit code, if the program has exited exceptionally.

When neither the `--all' nor the `--thread-group' option is specified, the current inferior is started. If the `--thread-group' option is specified, it should refer to a thread group of type `process', and that thread group will be started. If the `--all' option is specified, then all inferiors will be started.

Using the `--start' option instructs the debugger to stop the execution at the start of the inferior's main subprogram, following the same behavior as the start command (see section 4.2 Starting your Program).

Command

The corresponding command is `run'.

Examples

 
(gdb)
-break-insert main
^done,bkpt={number="1",addr="0x0001072c",file="recursive2.c",line="4"}
(gdb)
-exec-run
^running
(gdb)
*stopped,reason="breakpoint-hit",disp="keep",bkptno="1",
frame={func="main",args=[],file="recursive2.c",
fullname="/home/foo/bar/recursive2.c",line="4"}
(gdb)

Program exited normally:

 
(gdb)
-exec-run
^running
(gdb)
x = 55
*stopped,reason="exited-normally"
(gdb)

Program exited exceptionally:

 
(gdb)
-exec-run
^running
(gdb)
x = 55
*stopped,reason="exited",exit-code="01"
(gdb)

Another way the program can terminate is if it receives a signal such as SIGINT. In this case, GDB/MI displays this:

 
(gdb)
*stopped,reason="exited-signalled",signal-name="SIGINT",
signal-meaning="Interrupt"

The -exec-step Command

Synopsis

 
 -exec-step [--reverse]

Resumes execution of the inferior program, stopping when the beginning of the next source line is reached, if the next source line is not a function call. If it is, stop at the first instruction of the called function. If the `--reverse' option is specified, resumes reverse execution of the inferior program, stopping at the beginning of the previously executed source line.

Command

The corresponding command is `step'.

Example

Stepping into a function:

 
-exec-step
^running
(gdb)
*stopped,reason="end-stepping-range",
frame={func="foo",args=[{name="a",value="10"},
{name="b",value="0"}],file="recursive2.c",
fullname="/home/foo/bar/recursive2.c",line="11"}
(gdb)

Regular stepping:

 
-exec-step
^running
(gdb)
*stopped,reason="end-stepping-range",line="14",file="recursive2.c"
(gdb)

The -exec-step-instruction Command

Synopsis

 
 -exec-step-instruction [--reverse]

Resumes the inferior which executes one machine instruction. If the `--reverse' option is specified, resumes reverse execution of the inferior program, stopping at the previously executed instruction. The output, once has stopped, will vary depending on whether we have stopped in the middle of a source line or not. In the former case, the address at which the program stopped will be printed as well.

Command

The corresponding command is `stepi'.

Example

 
(gdb)
-exec-step-instruction
^running

(gdb)
*stopped,reason="end-stepping-range",
frame={func="foo",args=[],file="try.c",
fullname="/home/foo/bar/try.c",line="10"}
(gdb)
-exec-step-instruction
^running

(gdb)
*stopped,reason="end-stepping-range",
frame={addr="0x000100f4",func="foo",args=[],file="try.c",
fullname="/home/foo/bar/try.c",line="10"}
(gdb)

The -exec-until Command

Synopsis

 
 -exec-until [ location ]

Executes the inferior until the location specified in the argument is reached. If there is no argument, the inferior executes until a source line greater than the current one is reached. The reason for stopping in this case will be `location-reached'.

Command

The corresponding command is `until'.

Example

 
(gdb)
-exec-until recursive2.c:6
^running
(gdb)
x = 55
*stopped,reason="location-reached",frame={func="main",args=[],
file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="6"}
(gdb)


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27.14 GDB/MI Stack Manipulation Commands

The -enable-frame-filters Command

 
-enable-frame-filters

allows Python-based frame filters to affect the output of the MI commands relating to stack traces. As there is no way to implement this in a fully backward-compatible way, a front end must request that this functionality be enabled.

Once enabled, this feature cannot be disabled.

Note that if Python support has not been compiled into , this command will still succeed (and do nothing).

The -stack-info-frame Command

Synopsis

 
 -stack-info-frame

Get info on the selected frame.

Command

The corresponding command is `info frame' or `frame' (without arguments).

Example

 
(gdb)
-stack-info-frame
^done,frame={level="1",addr="0x0001076c",func="callee3",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="17"}
(gdb)

The -stack-info-depth Command

Synopsis

 
 -stack-info-depth [ max-depth ]

Return the depth of the stack. If the integer argument max-depth is specified, do not count beyond max-depth frames.

Command

There's no equivalent command.

Example

For a stack with frame levels 0 through 11:

 
(gdb)
-stack-info-depth
^done,depth="12"
(gdb)
-stack-info-depth 4
^done,depth="4"
(gdb)
-stack-info-depth 12
^done,depth="12"
(gdb)
-stack-info-depth 11
^done,depth="11"
(gdb)
-stack-info-depth 13
^done,depth="12"
(gdb)

The -stack-list-arguments Command

Synopsis

 
 -stack-list-arguments [ --no-frame-filters ] [ --skip-unavailable ] print-values
    [ low-frame high-frame ]

Display a list of the arguments for the frames between low-frame and high-frame (inclusive). If low-frame and high-frame are not provided, list the arguments for the whole call stack. If the two arguments are equal, show the single frame at the corresponding level. It is an error if low-frame is larger than the actual number of frames. On the other hand, high-frame may be larger than the actual number of frames, in which case only existing frames will be returned.

If print-values is 0 or --no-values, print only the names of the variables; if it is 1 or --all-values, print also their values; and if it is 2 or --simple-values, print the name, type and value for simple data types, and the name and type for arrays, structures and unions. If the option --no-frame-filters is supplied, then Python frame filters will not be executed.

If the --skip-unavailable option is specified, arguments that are not available are not listed. Partially available arguments are still displayed, however.

Use of this command to obtain arguments in a single frame is deprecated in favor of the `-stack-list-variables' command.

Command

does not have an equivalent command. gdbtk has a `gdb_get_args' command which partially overlaps with the functionality of `-stack-list-arguments'.

Example

 
(gdb)
-stack-list-frames
^done,
stack=[
frame={level="0",addr="0x00010734",func="callee4",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="8"},
frame={level="1",addr="0x0001076c",func="callee3",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="17"},
frame={level="2",addr="0x0001078c",func="callee2",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="22"},
frame={level="3",addr="0x000107b4",func="callee1",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="27"},
frame={level="4",addr="0x000107e0",func="main",
file="../../../devo/gdb/testsuite/gdb.mi/basics.c",
fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="32"}]
(gdb)
-stack-list-arguments 0
^done,
stack-args=[
frame={level="0",args=[]},
frame={level="1",args=[name="strarg"]},
frame={level="2",args=[name="intarg",name="strarg"]},
frame={level="3",args=[name="intarg",name="strarg",name="fltarg"]},
frame={level="4",args=[]}]
(gdb)
-stack-list-arguments 1
^done,
stack-args=[
frame={level="0",args=[]},
frame={level="1",
 args=[{name="strarg",value="0x11940 \"A string argument.\""}]},
frame={level="2",args=[
{name="intarg",value="2"},
{name="strarg",value="0x11940 \"A string argument.\""}]},
{frame={level="3",args=[
{name="intarg",value="2"},
{name="strarg",value="0x11940 \"A string argument.\""},
{name="fltarg",value="3.5"}]},
frame={level="4",args=[]}]
(gdb)
-stack-list-arguments 0 2 2
^done,stack-args=[frame={level="2",args=[name="intarg",name="strarg"]}]
(gdb)
-stack-list-arguments 1 2 2
^done,stack-args=[frame={level="2",
args=[{name="intarg",value="2"},
{name="strarg",value="0x11940 \"A string argument.\""}]}]
(gdb)

The -stack-list-frames Command

Synopsis

 
 -stack-list-frames [ --no-frame-filters low-frame high-frame ]

List the frames currently on the stack. For each frame it displays the following info:

`level'
The frame number, 0 being the topmost frame, i.e., the innermost function.
`addr'
The $pc value for that frame.
`func'
Function name.
`file'
File name of the source file where the function lives.
`fullname'
The full file name of the source file where the function lives.
`line'
Line number corresponding to the $pc.
`from'
The shared library where this function is defined. This is only given if the frame's function is not known.

If invoked without arguments, this command prints a backtrace for the whole stack. If given two integer arguments, it shows the frames whose levels are between the two arguments (inclusive). If the two arguments are equal, it shows the single frame at the corresponding level. It is an error if low-frame is larger than the actual number of frames. On the other hand, high-frame may be larger than the actual number of frames, in which case only existing frames will be returned. If the option --no-frame-filters is supplied, then Python frame filters will not be executed.

Command

The corresponding commands are `backtrace' and `where'.

Example

Full stack backtrace:

 
(gdb)
-stack-list-frames
^done,stack=
[frame={level="0",addr="0x0001076c",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="11"},
frame={level="1",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="2",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="3",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="4",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="5",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="6",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="7",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="8",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="9",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="10",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="11",addr="0x00010738",func="main",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="4"}]
(gdb)

Show frames between low_frame and high_frame:

 
(gdb)
-stack-list-frames 3 5
^done,stack=
[frame={level="3",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="4",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"},
frame={level="5",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}]
(gdb)

Show a single frame:

 
(gdb)
-stack-list-frames 3 3
^done,stack=
[frame={level="3",addr="0x000107a4",func="foo",
  file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}]
(gdb)

The -stack-list-locals Command

Synopsis

 
 -stack-list-locals [ --no-frame-filters ] [ --skip-unavailable ] print-values

Display the local variable names for the selected frame. If print-values is 0 or --no-values, print only the names of the variables; if it is 1 or --all-values, print also their values; and if it is 2 or --simple-values, print the name, type and value for simple data types, and the name and type for arrays, structures and unions. In this last case, a frontend can immediately display the value of simple data types and create variable objects for other data types when the user wishes to explore their values in more detail. If the option --no-frame-filters is supplied, then Python frame filters will not be executed.

If the --skip-unavailable option is specified, local variables that are not available are not listed. Partially available local variables are still displayed, however.

This command is deprecated in favor of the `-stack-list-variables' command.

Command

`info locals' in , `gdb_get_locals' in gdbtk.

Example

 
(gdb)
-stack-list-locals 0
^done,locals=[name="A",name="B",name="C"]
(gdb)
-stack-list-locals --all-values
^done,locals=[{name="A",value="1"},{name="B",value="2"},
  {name="C",value="{1, 2, 3}"}]
-stack-list-locals --simple-values
^done,locals=[{name="A",type="int",value="1"},
  {name="B",type="int",value="2"},{name="C",type="int [3]"}]
(gdb)

The -stack-list-variables Command

Synopsis

 
 -stack-list-variables [ --no-frame-filters ] [ --skip-unavailable ] print-values

Display the names of local variables and function arguments for the selected frame. If print-values is 0 or --no-values, print only the names of the variables; if it is 1 or --all-values, print also their values; and if it is 2 or --simple-values, print the name, type and value for simple data types, and the name and type for arrays, structures and unions. If the option --no-frame-filters is supplied, then Python frame filters will not be executed.

If the --skip-unavailable option is specified, local variables and arguments that are not available are not listed. Partially available arguments and local variables are still displayed, however.

Example

 
(gdb)
-stack-list-variables --thread 1 --frame 0 --all-values
^done,variables=[{name="x",value="11"},{name="s",value="{a = 1, b = 2}"}]
(gdb)

The -stack-select-frame Command

Synopsis

 
 -stack-select-frame framenum

Change the selected frame. Select a different frame framenum on the stack.

This command in deprecated in favor of passing the `--frame' option to every command.

Command

The corresponding commands are `frame', `up', `down', `select-frame', `up-silent', and `down-silent'.

Example

 
(gdb)
-stack-select-frame 2
^done
(gdb)


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27.15 GDB/MI Variable Objects

Introduction to Variable Objects

Variable objects are "object-oriented" MI interface for examining and changing values of expressions. Unlike some other MI interfaces that work with expressions, variable objects are specifically designed for simple and efficient presentation in the frontend. A variable object is identified by string name. When a variable object is created, the frontend specifies the expression for that variable object. The expression can be a simple variable, or it can be an arbitrary complex expression, and can even involve CPU registers. After creating a variable object, the frontend can invoke other variable object operations--for example to obtain or change the value of a variable object, or to change display format.

Variable objects have hierarchical tree structure. Any variable object that corresponds to a composite type, such as structure in C, has a number of child variable objects, for example corresponding to each element of a structure. A child variable object can itself have children, recursively. Recursion ends when we reach leaf variable objects, which always have built-in types. Child variable objects are created only by explicit request, so if a frontend is not interested in the children of a particular variable object, no child will be created.

For a leaf variable object it is possible to obtain its value as a string, or set the value from a string. String value can be also obtained for a non-leaf variable object, but it's generally a string that only indicates the type of the object, and does not list its contents. Assignment to a non-leaf variable object is not allowed. A frontend does not need to read the values of all variable objects each time the program stops. Instead, MI provides an update command that lists all variable objects whose values has changed since the last update operation. This considerably reduces the amount of data that must be transferred to the frontend. As noted above, children variable objects are created on demand, and only leaf variable objects have a real value. As result, gdb will read target memory only for leaf variables that frontend has created.

The automatic update is not always desirable. For example, a frontend might want to keep a value of some expression for future reference, and never update it. For another example, fetching memory is relatively slow for embedded targets, so a frontend might want to disable automatic update for the variables that are either not visible on the screen, or "closed". This is possible using so called "frozen variable objects". Such variable objects are never implicitly updated.

Variable objects can be either fixed or floating. For the fixed variable object, the expression is parsed when the variable object is created, including associating identifiers to specific variables. The meaning of expression never changes. For a floating variable object the values of variables whose names appear in the expressions are re-evaluated every time in the context of the current frame. Consider this example:

 
void do_work(...)
{
        struct work_state state;

        if (...)
           do_work(...);
}

If a fixed variable object for the state variable is created in this function, and we enter the recursive call, the variable object will report the value of state in the top-level do_work invocation. On the other hand, a floating variable object will report the value of state in the current frame.

If an expression specified when creating a fixed variable object refers to a local variable, the variable object becomes bound to the thread and frame in which the variable object is created. When such variable object is updated, makes sure that the thread/frame combination the variable object is bound to still exists, and re-evaluates the variable object in context of that thread/frame.

The following is the complete set of GDB/MI operations defined to access this functionality:

Operation Description
-enable-pretty-printing enable Python-based pretty-printing
-var-create create a variable object
-var-delete delete the variable object and/or its children
-var-set-format set the display format of this variable
-var-show-format show the display format of this variable
-var-info-num-children tells how many children this object has
-var-list-children return a list of the object's children
-var-info-type show the type of this variable object
-var-info-expression print parent-relative expression that this variable object represents
-var-info-path-expression print full expression that this variable object represents
-var-show-attributes is this variable editable? does it exist here?
-var-evaluate-expression get the value of this variable
-var-assign set the value of this variable
-var-update update the variable and its children
-var-set-frozen set frozeness attribute
-var-set-update-range set range of children to display on update

In the next subsection we describe each operation in detail and suggest how it can be used.

Description And Use of Operations on Variable Objects

The -enable-pretty-printing Command

 
-enable-pretty-printing

allows Python-based visualizers to affect the output of the MI variable object commands. However, because there was no way to implement this in a fully backward-compatible way, a front end must request that this functionality be enabled.

Once enabled, this feature cannot be disabled.

Note that if Python support has not been compiled into , this command will still succeed (and do nothing).

This feature is currently (as of 7.0) experimental, and may work differently in future versions of .

The -var-create Command

Synopsis

 
 -var-create {name | "-"}
    {frame-addr | "*" | "@"} expression

This operation creates a variable object, which allows the monitoring of a variable, the result of an expression, a memory cell or a CPU register.

The name parameter is the string by which the object can be referenced. It must be unique. If `-' is specified, the varobj system will generate a string "varNNNNNN" automatically. It will be unique provided that one does not specify name of that format. The command fails if a duplicate name is found.

The frame under which the expression should be evaluated can be specified by frame-addr. A `*' indicates that the current frame should be used. A `@' indicates that a floating variable object must be created.

expression is any expression valid on the current language set (must not begin with a `*'), or one of the following:

A varobj's contents may be provided by a Python-based pretty-printer. In this case the varobj is known as a dynamic varobj. Dynamic varobjs have slightly different semantics in some cases. If the -enable-pretty-printing command is not sent, then will never create a dynamic varobj. This ensures backward compatibility for existing clients.

Result

This operation returns attributes of the newly-created varobj. These are:

`name'
The name of the varobj.

`numchild'
The number of children of the varobj. This number is not necessarily reliable for a dynamic varobj. Instead, you must examine the `has_more' attribute.

`value'
The varobj's scalar value. For a varobj whose type is some sort of aggregate (e.g., a struct), or for a dynamic varobj, this value will not be interesting.

`type'
The varobj's type. This is a string representation of the type, as would be printed by the CLI. If `print object' (see section set print object) is set to on, the actual (derived) type of the object is shown rather than the declared one.

`thread-id'
If a variable object is bound to a specific thread, then this is the thread's identifier.

`has_more'
For a dynamic varobj, this indicates whether there appear to be any children available. For a non-dynamic varobj, this will be 0.

`dynamic'
This attribute will be present and have the value `1' if the varobj is a dynamic varobj. If the varobj is not a dynamic varobj, then this attribute will not be present.

`displayhint'
A dynamic varobj can supply a display hint to the front end. The value comes directly from the Python pretty-printer object's display_hint method. See section 23.2.2.5 Pretty Printing API.

Typical output will look like this:

 
 name="name",numchild="N",type="type",thread-id="M",
  has_more="has_more"

The -var-delete Command

Synopsis

 
 -var-delete [ -c ] name

Deletes a previously created variable object and all of its children. With the `-c' option, just deletes the children.

Returns an error if the object name is not found.

The -var-set-format Command

Synopsis

 
 -var-set-format name format-spec

Sets the output format for the value of the object name to be format-spec.

The syntax for the format-spec is as follows:

 
 format-spec ==>
 {binary | decimal | hexadecimal | octal | natural}

The natural format is the default format choosen automatically based on the variable type (like decimal for an int, hex for pointers, etc.).

For a variable with children, the format is set only on the variable itself, and the children are not affected.

The -var-show-format Command

Synopsis

 
 -var-show-format name

Returns the format used to display the value of the object name.

 
 format ==>
 format-spec

The -var-info-num-children Command

Synopsis

 
 -var-info-num-children name

Returns the number of children of a variable object name:

 
 numchild=n

Note that this number is not completely reliable for a dynamic varobj. It will return the current number of children, but more children may be available.

The -var-list-children Command

Synopsis

 
 -var-list-children [print-values] name [from to]

Return a list of the children of the specified variable object and create variable objects for them, if they do not already exist. With a single argument or if print-values has a value of 0 or --no-values, print only the names of the variables; if print-values is 1 or --all-values, also print their values; and if it is 2 or --simple-values print the name and value for simple data types and just the name for arrays, structures and unions.

from and to, if specified, indicate the range of children to report. If from or to is less than zero, the range is reset and all children will be reported. Otherwise, children starting at from (zero-based) and up to and excluding to will be reported.

If a child range is requested, it will only affect the current call to -var-list-children, but not future calls to -var-update. For this, you must instead use -var-set-update-range. The intent of this approach is to enable a front end to implement any update approach it likes; for example, scrolling a view may cause the front end to request more children with -var-list-children, and then the front end could call -var-set-update-range with a different range to ensure that future updates are restricted to just the visible items.

For each child the following results are returned:

name
Name of the variable object created for this child.

exp
The expression to be shown to the user by the front end to designate this child. For example this may be the name of a structure member.

For a dynamic varobj, this value cannot be used to form an expression. There is no way to do this at all with a dynamic varobj.

For C/C++ structures there are several pseudo children returned to designate access qualifiers. For these pseudo children exp is `public', `private', or `protected'. In this case the type and value are not present.

A dynamic varobj will not report the access qualifying pseudo-children, regardless of the language. This information is not available at all with a dynamic varobj.

numchild
Number of children this child has. For a dynamic varobj, this will be 0.

type
The type of the child. If `print object' (see section set print object) is set to on, the actual (derived) type of the object is shown rather than the declared one.

value
If values were requested, this is the value.

thread-id
If this variable object is associated with a thread, this is the thread id. Otherwise this result is not present.

frozen
If the variable object is frozen, this variable will be present with a value of 1.

displayhint
A dynamic varobj can supply a display hint to the front end. The value comes directly from the Python pretty-printer object's display_hint method. See section 23.2.2.5 Pretty Printing API.

dynamic
This attribute will be present and have the value `1' if the varobj is a dynamic varobj. If the varobj is not a dynamic varobj, then this attribute will not be present.

The result may have its own attributes:

`displayhint'
A dynamic varobj can supply a display hint to the front end. The value comes directly from the Python pretty-printer object's display_hint method. See section 23.2.2.5 Pretty Printing API.

`has_more'
This is an integer attribute which is nonzero if there are children remaining after the end of the selected range.

Example

 
(gdb)
 -var-list-children n
 ^done,numchild=n,children=[child={name=name,exp=exp,
 numchild=n,type=type},(repeats N times)]
(gdb)
 -var-list-children --all-values n
 ^done,numchild=n,children=[child={name=name,exp=exp,
 numchild=n,value=value,type=type},(repeats N times)]

The -var-info-type Command

Synopsis

 
 -var-info-type name

Returns the type of the specified variable name. The type is returned as a string in the same format as it is output by the CLI:

 
 type=typename

The -var-info-expression Command

Synopsis

 
 -var-info-expression name

Returns a string that is suitable for presenting this variable object in user interface. The string is generally not valid expression in the current language, and cannot be evaluated.

For example, if a is an array, and variable object A was created for a, then we'll get this output:

 
(gdb) -var-info-expression A.1
^done,lang="C",exp="1"

Here, the value of lang is the language name, which can be found in 15.4 Supported Languages.

Note that the output of the -var-list-children command also includes those expressions, so the -var-info-expression command is of limited use.

The -var-info-path-expression Command

Synopsis

 
 -var-info-path-expression name

Returns an expression that can be evaluated in the current context and will yield the same value that a variable object has. Compare this with the -var-info-expression command, which result can be used only for UI presentation. Typical use of the -var-info-path-expression command is creating a watchpoint from a variable object.

This command is currently not valid for children of a dynamic varobj, and will give an error when invoked on one.

For example, suppose C is a C++ class, derived from class Base, and that the Base class has a member called m_size. Assume a variable c is has the type of C and a variable object C was created for variable c. Then, we'll get this output:
 
(gdb) -var-info-path-expression C.Base.public.m_size
^done,path_expr=((Base)c).m_size)

The -var-show-attributes Command

Synopsis

 
 -var-show-attributes name

List attributes of the specified variable object name:

 
 status=attr [ ( ,attr )* ]

where attr is { { editable | noneditable } | TBD }.

The -var-evaluate-expression Command

Synopsis

 
 -var-evaluate-expression [-f format-spec] name

Evaluates the expression that is represented by the specified variable object and returns its value as a string. The format of the string can be specified with the `-f' option. The possible values of this option are the same as for -var-set-format (see -var-set-format). If the `-f' option is not specified, the current display format will be used. The current display format can be changed using the -var-set-format command.

 
 value=value

Note that one must invoke -var-list-children for a variable before the value of a child variable can be evaluated.

The -var-assign Command

Synopsis

 
 -var-assign name expression

Assigns the value of expression to the variable object specified by name. The object must be `editable'. If the variable's value is altered by the assign, the variable will show up in any subsequent -var-update list.

Example

 
(gdb)
-var-assign var1 3
^done,value="3"
(gdb)
-var-update *
^done,changelist=[{name="var1",in_scope="true",type_changed="false"}]
(gdb)

The -var-update Command

Synopsis

 
 -var-update [print-values] {name | "*"}

Reevaluate the expressions corresponding to the variable object name and all its direct and indirect children, and return the list of variable objects whose values have changed; name must be a root variable object. Here, "changed" means that the result of -var-evaluate-expression before and after the -var-update is different. If `*' is used as the variable object names, all existing variable objects are updated, except for frozen ones (see -var-set-frozen). The option print-values determines whether both names and values, or just names are printed. The possible values of this option are the same as for -var-list-children (see -var-list-children). It is recommended to use the `--all-values' option, to reduce the number of MI commands needed on each program stop.

With the `*' parameter, if a variable object is bound to a currently running thread, it will not be updated, without any diagnostic.

If -var-set-update-range was previously used on a varobj, then only the selected range of children will be reported.

-var-update reports all the changed varobjs in a tuple named `changelist'.

Each item in the change list is itself a tuple holding:

`name'
The name of the varobj.

`value'
If values were requested for this update, then this field will be present and will hold the value of the varobj.

`in_scope'
This field is a string which may take one of three values:

"true"
The variable object's current value is valid.

"false"
The variable object does not currently hold a valid value but it may hold one in the future if its associated expression comes back into scope.

"invalid"
The variable object no longer holds a valid value. This can occur when the executable file being debugged has changed, either through recompilation or by using the file command. The front end should normally choose to delete these variable objects.

In the future new values may be added to this list so the front should be prepared for this possibility. See section GDB/MI Development and Front Ends.

`type_changed'
This is only present if the varobj is still valid. If the type changed, then this will be the string `true'; otherwise it will be `false'.

When a varobj's type changes, its children are also likely to have become incorrect. Therefore, the varobj's children are automatically deleted when this attribute is `true'. Also, the varobj's update range, when set using the -var-set-update-range command, is unset.

`new_type'
If the varobj's type changed, then this field will be present and will hold the new type.

`new_num_children'
For a dynamic varobj, if the number of children changed, or if the type changed, this will be the new number of children.

The `numchild' field in other varobj responses is generally not valid for a dynamic varobj -- it will show the number of children that knows about, but because dynamic varobjs lazily instantiate their children, this will not reflect the number of children which may be available.

The `new_num_children' attribute only reports changes to the number of children known by . This is the only way to detect whether an update has removed children (which necessarily can only happen at the end of the update range).

`displayhint'
The display hint, if any.

`has_more'
This is an integer value, which will be 1 if there are more children available outside the varobj's update range.

`dynamic'
This attribute will be present and have the value `1' if the varobj is a dynamic varobj. If the varobj is not a dynamic varobj, then this attribute will not be present.

`new_children'
If new children were added to a dynamic varobj within the selected update range (as set by -var-set-update-range), then they will be listed in this attribute.

Example

 
(gdb)
-var-assign var1 3
^done,value="3"
(gdb)
-var-update --all-values var1
^done,changelist=[{name="var1",value="3",in_scope="true",
type_changed="false"}]
(gdb)

The -var-set-frozen Command

Synopsis

 
 -var-set-frozen name flag

Set the frozenness flag on the variable object name. The flag parameter should be either `1' to make the variable frozen or `0' to make it unfrozen. If a variable object is frozen, then neither itself, nor any of its children, are implicitly updated by -var-update of a parent variable or by -var-update *. Only -var-update of the variable itself will update its value and values of its children. After a variable object is unfrozen, it is implicitly updated by all subsequent -var-update operations. Unfreezing a variable does not update it, only subsequent -var-update does.

Example

 
(gdb)
-var-set-frozen V 1
^done
(gdb)

The -var-set-update-range command

Synopsis

 
 -var-set-update-range name from to

Set the range of children to be returned by future invocations of -var-update.

from and to indicate the range of children to report. If from or to is less than zero, the range is reset and all children will be reported. Otherwise, children starting at from (zero-based) and up to and excluding to will be reported.

Example

 
(gdb)
-var-set-update-range V 1 2
^done

The -var-set-visualizer command

Synopsis

 
 -var-set-visualizer name visualizer

Set a visualizer for the variable object name.

visualizer is the visualizer to use. The special value `None' means to disable any visualizer in use.

If not `None', visualizer must be a Python expression. This expression must evaluate to a callable object which accepts a single argument. will call this object with the value of the varobj name as an argument (this is done so that the same Python pretty-printing code can be used for both the CLI and MI). When called, this object must return an object which conforms to the pretty-printing interface (see section 23.2.2.5 Pretty Printing API).

The pre-defined function gdb.default_visualizer may be used to select a visualizer by following the built-in process (see section 23.2.2.6 Selecting Pretty-Printers). This is done automatically when a varobj is created, and so ordinarily is not needed.

This feature is only available if Python support is enabled. The MI command -list-features (see section 27.23 GDB/MI Support Commands) can be used to check this.

Example

Resetting the visualizer:

 
(gdb)
-var-set-visualizer V None
^done

Reselecting the default (type-based) visualizer:

 
(gdb)
-var-set-visualizer V gdb.default_visualizer
^done

Suppose SomeClass is a visualizer class. A lambda expression can be used to instantiate this class for a varobj:

 
(gdb)
-var-set-visualizer V "lambda val: SomeClass()"
^done


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27.16 GDB/MI Data Manipulation

This section describes the GDB/MI commands that manipulate data: examine memory and registers, evaluate expressions, etc.

The -data-disassemble Command

Synopsis

 
 -data-disassemble
    [ -s start-addr -e end-addr ]
  | [ -f filename -l linenum [ -n lines ] ]
  -- mode

Where:

`start-addr'
is the beginning address (or $pc)
`end-addr'
is the end address
`filename'
is the name of the file to disassemble
`linenum'
is the line number to disassemble around
`lines'
is the number of disassembly lines to be produced. If it is -1, the whole function will be disassembled, in case no end-addr is specified. If end-addr is specified as a non-zero value, and lines is lower than the number of disassembly lines between start-addr and end-addr, only lines lines are displayed; if lines is higher than the number of lines between start-addr and end-addr, only the lines up to end-addr are displayed.
`mode'
is either 0 (meaning only disassembly), 1 (meaning mixed source and disassembly), 2 (meaning disassembly with raw opcodes), or 3 (meaning mixed source and disassembly with raw opcodes).

Result

The result of the -data-disassemble command will be a list named `asm_insns', the contents of this list depend on the mode used with the -data-disassemble command.

For modes 0 and 2 the `asm_insns' list contains tuples with the following fields:

address
The address at which this instruction was disassembled.

func-name
The name of the function this instruction is within.

offset
The decimal offset in bytes from the start of `func-name'.

inst
The text disassembly for this `address'.

opcodes
This field is only present for mode 2. This contains the raw opcode bytes for the `inst' field.

For modes 1 and 3 the `asm_insns' list contains tuples named `src_and_asm_line', each of which has the following fields:

line
The line number within `file'.

file
The file name from the compilation unit. This might be an absolute file name or a relative file name depending on the compile command used.

fullname
Absolute file name of `file'. It is converted to a canonical form using the source file search path (see section Specifying Source Directories) and after resolving all the symbolic links.

If the source file is not found this field will contain the path as present in the debug information.

line_asm_insn
This is a list of tuples containing the disassembly for `line' in `file'. The fields of each tuple are the same as for -data-disassemble in mode 0 and 2, so `address', `func-name', `offset', `inst', and optionally `opcodes'.

Note that whatever included in the `inst' field, is not manipulated directly by GDB/MI, i.e., it is not possible to adjust its format.

Command

The corresponding command is `disassemble'.

Example

Disassemble from the current value of $pc to $pc + 20:

 
(gdb)
-data-disassemble -s $pc -e "$pc + 20" -- 0
^done,
asm_insns=[
{address="0x000107c0",func-name="main",offset="4",
inst="mov  2, %o0"},
{address="0x000107c4",func-name="main",offset="8",
inst="sethi  %hi(0x11800), %o2"},
{address="0x000107c8",func-name="main",offset="12",
inst="or  %o2, 0x140, %o1\t! 0x11940 <_lib_version+8>"},
{address="0x000107cc",func-name="main",offset="16",
inst="sethi  %hi(0x11800), %o2"},
{address="0x000107d0",func-name="main",offset="20",
inst="or  %o2, 0x168, %o4\t! 0x11968 <_lib_version+48>"}]
(gdb)

Disassemble the whole main function. Line 32 is part of main.

 
-data-disassemble -f basics.c -l 32 -- 0
^done,asm_insns=[
{address="0x000107bc",func-name="main",offset="0",
inst="save  %sp, -112, %sp"},
{address="0x000107c0",func-name="main",offset="4",
inst="mov   2, %o0"},
{address="0x000107c4",func-name="main",offset="8",
inst="sethi %hi(0x11800), %o2"},
[...]
{address="0x0001081c",func-name="main",offset="96",inst="ret "},
{address="0x00010820",func-name="main",offset="100",inst="restore "}]
(gdb)

Disassemble 3 instructions from the start of main:

 
(gdb)
-data-disassemble -f basics.c -l 32 -n 3 -- 0
^done,asm_insns=[
{address="0x000107bc",func-name="main",offset="0",
inst="save  %sp, -112, %sp"},
{address="0x000107c0",func-name="main",offset="4",
inst="mov  2, %o0"},
{address="0x000107c4",func-name="main",offset="8",
inst="sethi  %hi(0x11800), %o2"}]
(gdb)

Disassemble 3 instructions from the start of main in mixed mode:

 
(gdb)
-data-disassemble -f basics.c -l 32 -n 3 -- 1
^done,asm_insns=[
src_and_asm_line={line="31",
file="../../../src/gdb/testsuite/gdb.mi/basics.c",
fullname="/absolute/path/to/src/gdb/testsuite/gdb.mi/basics.c",
line_asm_insn=[{address="0x000107bc",
func-name="main",offset="0",inst="save  %sp, -112, %sp"}]},
src_and_asm_line={line="32",
file="../../../src/gdb/testsuite/gdb.mi/basics.c",
fullname="/absolute/path/to/src/gdb/testsuite/gdb.mi/basics.c",
line_asm_insn=[{address="0x000107c0",
func-name="main",offset="4",inst="mov  2, %o0"},
{address="0x000107c4",func-name="main",offset="8",
inst="sethi  %hi(0x11800), %o2"}]}]
(gdb)

The -data-evaluate-expression Command

Synopsis

 
 -data-evaluate-expression expr

Evaluate expr as an expression. The expression could contain an inferior function call. The function call will execute synchronously. If the expression contains spaces, it must be enclosed in double quotes.

Command

The corresponding commands are `print', `output', and `call'. In gdbtk only, there's a corresponding `gdb_eval' command.

Example

In the following example, the numbers that precede the commands are the tokens described in GDB/MI Command Syntax. Notice how GDB/MI returns the same tokens in its output.

 
211-data-evaluate-expression A
211^done,value="1"
(gdb)
311-data-evaluate-expression &A
311^done,value="0xefffeb7c"
(gdb)
411-data-evaluate-expression A+3
411^done,value="4"
(gdb)
511-data-evaluate-expression "A + 3"
511^done,value="4"
(gdb)

The -data-list-changed-registers Command

Synopsis

 
 -data-list-changed-registers

Display a list of the registers that have changed.

Command

doesn't have a direct analog for this command; gdbtk has the corresponding command `gdb_changed_register_list'.

Example

On a PPC MBX board:

 
(gdb)
-exec-continue
^running

(gdb)
*stopped,reason="breakpoint-hit",disp="keep",bkptno="1",frame={
func="main",args=[],file="try.c",fullname="/home/foo/bar/try.c",
line="5"}
(gdb)
-data-list-changed-registers
^done,changed-registers=["0","1","2","4","5","6","7","8","9",
"10","11","13","14","15","16","17","18","19","20","21","22","23",
"24","25","26","27","28","30","31","64","65","66","67","69"]
(gdb)

The -data-list-register-names Command

Synopsis

 
 -data-list-register-names [ ( regno )+ ]

Show a list of register names for the current target. If no arguments are given, it shows a list of the names of all the registers. If integer numbers are given as arguments, it will print a list of the names of the registers corresponding to the arguments. To ensure consistency between a register name and its number, the output list may include empty register names.

Command

does not have a command which corresponds to `-data-list-register-names'. In gdbtk there is a corresponding command `gdb_regnames'.

Example

For the PPC MBX board:
 
(gdb)
-data-list-register-names
^done,register-names=["r0","r1","r2","r3","r4","r5","r6","r7",
"r8","r9","r10","r11","r12","r13","r14","r15","r16","r17","r18",
"r19","r20","r21","r22","r23","r24","r25","r26","r27","r28","r29",
"r30","r31","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9",
"f10","f11","f12","f13","f14","f15","f16","f17","f18","f19","f20",
"f21","f22","f23","f24","f25","f26","f27","f28","f29","f30","f31",
"", "pc","ps","cr","lr","ctr","xer"]
(gdb)
-data-list-register-names 1 2 3
^done,register-names=["r1","r2","r3"]
(gdb)

The -data-list-register-values Command

Synopsis

 
 -data-list-register-values
    [ --skip-unavailable ] fmt [ ( regno )*]

Display the registers' contents. fmt is the format according to which the registers' contents are to be returned, followed by an optional list of numbers specifying the registers to display. A missing list of numbers indicates that the contents of all the registers must be returned. The --skip-unavailable option indicates that only the available registers are to be returned.

Allowed formats for fmt are:

x
Hexadecimal
o
Octal
t
Binary
d
Decimal
r
Raw
N
Natural

Command

The corresponding commands are `info reg', `info all-reg', and (in gdbtk) `gdb_fetch_registers'.

Example

For a PPC MBX board (note: line breaks are for readability only, they don't appear in the actual output):

 
(gdb)
-data-list-register-values r 64 65
^done,register-values=[{number="64",value="0xfe00a300"},
{number="65",value="0x00029002"}]
(gdb)
-data-list-register-values x
^done,register-values=[{number="0",value="0xfe0043c8"},
{number="1",value="0x3fff88"},{number="2",value="0xfffffffe"},
{number="3",value="0x0"},{number="4",value="0xa"},
{number="5",value="0x3fff68"},{number="6",value="0x3fff58"},
{number="7",value="0xfe011e98"},{number="8",value="0x2"},
{number="9",value="0xfa202820"},{number="10",value="0xfa202808"},
{number="11",value="0x1"},{number="12",value="0x0"},
{number="13",value="0x4544"},{number="14",value="0xffdfffff"},
{number="15",value="0xffffffff"},{number="16",value="0xfffffeff"},
{number="17",value="0xefffffed"},{number="18",value="0xfffffffe"},
{number="19",value="0xffffffff"},{number="20",value="0xffffffff"},
{number="21",value="0xffffffff"},{number="22",value="0xfffffff7"},
{number="23",value="0xffffffff"},{number="24",value="0xffffffff"},
{number="25",value="0xffffffff"},{number="26",value="0xfffffffb"},
{number="27",value="0xffffffff"},{number="28",value="0xf7bfffff"},
{number="29",value="0x0"},{number="30",value="0xfe010000"},
{number="31",value="0x0"},{number="32",value="0x0"},
{number="33",value="0x0"},{number="34",value="0x0"},
{number="35",value="0x0"},{number="36",value="0x0"},
{number="37",value="0x0"},{number="38",value="0x0"},
{number="39",value="0x0"},{number="40",value="0x0"},
{number="41",value="0x0"},{number="42",value="0x0"},
{number="43",value="0x0"},{number="44",value="0x0"},
{number="45",value="0x0"},{number="46",value="0x0"},
{number="47",value="0x0"},{number="48",value="0x0"},
{number="49",value="0x0"},{number="50",value="0x0"},
{number="51",value="0x0"},{number="52",value="0x0"},
{number="53",value="0x0"},{number="54",value="0x0"},
{number="55",value="0x0"},{number="56",value="0x0"},
{number="57",value="0x0"},{number="58",value="0x0"},
{number="59",value="0x0"},{number="60",value="0x0"},
{number="61",value="0x0"},{number="62",value="0x0"},
{number="63",value="0x0"},{number="64",value="0xfe00a300"},
{number="65",value="0x29002"},{number="66",value="0x202f04b5"},
{number="67",value="0xfe0043b0"},{number="68",value="0xfe00b3e4"},
{number="69",value="0x20002b03"}]
(gdb)

The -data-read-memory Command

This command is deprecated, use -data-read-memory-bytes instead.

Synopsis

 
 -data-read-memory [ -o byte-offset ]
   address word-format word-size
   nr-rows nr-cols [ aschar ]

where:

`address'
An expression specifying the address of the first memory word to be read. Complex expressions containing embedded white space should be quoted using the C convention.

`word-format'
The format to be used to print the memory words. The notation is the same as for 's print command (see section Output Formats).

`word-size'
The size of each memory word in bytes.

`nr-rows'
The number of rows in the output table.

`nr-cols'
The number of columns in the output table.

`aschar'
If present, indicates that each row should include an ASCII dump. The value of aschar is used as a padding character when a byte is not a member of the printable ASCII character set (printable ASCII characters are those whose code is between 32 and 126, inclusively).

`byte-offset'
An offset to add to the address before fetching memory.

This command displays memory contents as a table of nr-rows by nr-cols words, each word being word-size bytes. In total, nr-rows * nr-cols * word-size bytes are read (returned as `total-bytes'). Should less than the requested number of bytes be returned by the target, the missing words are identified using `N/A'. The number of bytes read from the target is returned in `nr-bytes' and the starting address used to read memory in `addr'.

The address of the next/previous row or page is available in `next-row' and `prev-row', `next-page' and `prev-page'.

Command

The corresponding command is `x'. gdbtk has `gdb_get_mem' memory read command.

Example

Read six bytes of memory starting at bytes+6 but then offset by -6 bytes. Format as three rows of two columns. One byte per word. Display each word in hex.

 
(gdb)
9-data-read-memory -o -6 -- bytes+6 x 1 3 2
9^done,addr="0x00001390",nr-bytes="6",total-bytes="6",
next-row="0x00001396",prev-row="0x0000138e",next-page="0x00001396",
prev-page="0x0000138a",memory=[
{addr="0x00001390",data=["0x00","0x01"]},
{addr="0x00001392",data=["0x02","0x03"]},
{addr="0x00001394",data=["0x04","0x05"]}]
(gdb)

Read two bytes of memory starting at address shorts + 64 and display as a single word formatted in decimal.

 
(gdb)
5-data-read-memory shorts+64 d 2 1 1
5^done,addr="0x00001510",nr-bytes="2",total-bytes="2",
next-row="0x00001512",prev-row="0x0000150e",
next-page="0x00001512",prev-page="0x0000150e",memory=[
{addr="0x00001510",data=["128"]}]
(gdb)

Read thirty two bytes of memory starting at bytes+16 and format as eight rows of four columns. Include a string encoding with `x' used as the non-printable character.

 
(gdb)
4-data-read-memory bytes+16 x 1 8 4 x
4^done,addr="0x000013a0",nr-bytes="32",total-bytes="32",
next-row="0x000013c0",prev-row="0x0000139c",
next-page="0x000013c0",prev-page="0x00001380",memory=[
{addr="0x000013a0",data=["0x10","0x11","0x12","0x13"],ascii="xxxx"},
{addr="0x000013a4",data=["0x14","0x15","0x16","0x17"],ascii="xxxx"},
{addr="0x000013a8",data=["0x18","0x19","0x1a","0x1b"],ascii="xxxx"},
{addr="0x000013ac",data=["0x1c","0x1d","0x1e","0x1f"],ascii="xxxx"},
{addr="0x000013b0",data=["0x20","0x21","0x22","0x23"],ascii=" !\"#"},
{addr="0x000013b4",data=["0x24","0x25","0x26","0x27"],ascii="$%&'"},
{addr="0x000013b8",data=["0x28","0x29","0x2a","0x2b"],ascii="()*+"},
{addr="0x000013bc",data=["0x2c","0x2d","0x2e","0x2f"],ascii=",-./"}]
(gdb)

The -data-read-memory-bytes Command

Synopsis

 
 -data-read-memory-bytes [ -o byte-offset ]
   address count

where:

`address'
An expression specifying the address of the first memory word to be read. Complex expressions containing embedded white space should be quoted using the C convention.

`count'
The number of bytes to read. This should be an integer literal.

`byte-offset'
The offsets in bytes relative to address at which to start reading. This should be an integer literal. This option is provided so that a frontend is not required to first evaluate address and then perform address arithmetics itself.

This command attempts to read all accessible memory regions in the specified range. First, all regions marked as unreadable in the memory map (if one is defined) will be skipped. See section 10.17 Memory Region Attributes. Second, will attempt to read the remaining regions. For each one, if reading full region results in an errors, will try to read a subset of the region.

In general, every single byte in the region may be readable or not, and the only way to read every readable byte is to try a read at every address, which is not practical. Therefore, will attempt to read all accessible bytes at either beginning or the end of the region, using a binary division scheme. This heuristic works well for reading accross a memory map boundary. Note that if a region has a readable range that is neither at the beginning or the end, will not read it.

The result record (see section 27.5.1 GDB/MI Result Records) that is output of the command includes a field named `memory' whose content is a list of tuples. Each tuple represent a successfully read memory block and has the following fields:

begin
The start address of the memory block, as hexadecimal literal.

end
The end address of the memory block, as hexadecimal literal.

offset
The offset of the memory block, as hexadecimal literal, relative to the start address passed to -data-read-memory-bytes.

contents
The contents of the memory block, in hex.

Command

The corresponding command is `x'.

Example

 
(gdb)
-data-read-memory-bytes &a 10
^done,memory=[{begin="0xbffff154",offset="0x00000000",
              end="0xbffff15e",
              contents="01000000020000000300"}]
(gdb)

The -data-write-memory-bytes Command

Synopsis

 
 -data-write-memory-bytes address contents
 -data-write-memory-bytes address contents [count]

where:

`address'
An expression specifying the address of the first memory word to be read. Complex expressions containing embedded white space should be quoted using the C convention.

`contents'
The hex-encoded bytes to write.

`count'
Optional argument indicating the number of bytes to be written. If count is greater than contents' length, will repeatedly write contents until it fills count bytes.

Command

There's no corresponding command.

Example

 
(gdb)
-data-write-memory-bytes &a "aabbccdd"
^done
(gdb)

 
(gdb)
-data-write-memory-bytes &a "aabbccdd" 16e
^done
(gdb)


[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

27.17 GDB/MI Tracepoint Commands

The commands defined in this section implement MI support for tracepoints. For detailed introduction, see 13. Tracepoints.

The -trace-find Command

Synopsis

 
 -trace-find mode [parameters...]

Find a trace frame using criteria defined by mode and parameters. The following table lists permissible modes and their parameters. For details of operation, see 13.2.1 tfind n.

`none'
No parameters are required. Stops examining trace frames.

`frame-number'
An integer is required as parameter. Selects tracepoint frame with that index.

`tracepoint-number'
An integer is required as parameter. Finds next trace frame that corresponds to tracepoint with the specified number.

`pc'
An address is required as parameter. Finds next trace frame that corresponds to any tracepoint at the specified address.

`pc-inside-range'
Two addresses are required as parameters. Finds next trace frame that corresponds to a tracepoint at an address inside the specified range. Both bounds are considered to be inside the range.

`pc-outside-range'
Two addresses are required as parameters. Finds next trace frame that corresponds to a tracepoint at an address outside the specified range. Both bounds are considered to be inside the range.

`line'
Line specification is required as parameter. See section 9.2 Specifying a Location. Finds next trace frame that corresponds to a tracepoint at the specified location.

If `none' was passed as mode, the response does not have fields. Otherwise, the response may have the following fields:

`found'
This field has either `0' or `1' as the value, depending on whether a matching tracepoint was found.

`traceframe'
The index of the found traceframe. This field is present iff the `found' field has value of `1'.

`tracepoint'
The index of the found tracepoint. This field is present iff the `found' field has value of `1'.

`frame'
The information about the frame corresponding to the found trace frame. This field is present only if a trace frame was found. See section 27.5.5 GDB/MI Frame Information, for description of this field.

Command

The corresponding command is `tfind'.

-trace-define-variable

Synopsis

 
 -trace-define-variable name [ value ]

Create trace variable name if it does not exist. If value is specified, sets the initial value of the specified trace variable to that value. Note that the name should start with the `$' character.

Command

The corresponding command is `tvariable'.

The -trace-frame-collected Command

Synopsis

 
 -trace-frame-collected
    [--var-print-values var_pval]
    [--comp-print-values comp_pval]
    [--registers-format regformat]
    [--memory-contents]

This command returns the set of collected objects, register names, trace state variable names, memory ranges and computed expressions that have been collected at a particular trace frame. The optional parameters to the command affect the output format in different ways. See the output description table below for more details.

The reported names can be used in the normal manner to create varobjs and inspect the objects themselves. The items returned by this command are categorized so that it is clear which is a variable, which is a register, which is a trace state variable, which is a memory range and which is a computed expression.

For instance, if the actions were
 
collect myVar, myArray[myIndex], myObj.field, myPtr->field, myCount + 2
collect *(int*)0xaf02bef0@40

the object collected in its entirety would be myVar. The object myArray would be partially collected, because only the element at index myIndex would be collected. The remaining objects would be computed expressions.

An example output would be:

 
(gdb)
-trace-frame-collected
^done,
  explicit-variables=[{name="myVar",value="1"}],
  computed-expressions=[{name="myArray[myIndex]",value="0"},
                        {name="myObj.field",value="0"},
                        {name="myPtr->field",value="1"},
                        {name="myCount + 2",value="3"},
                        {name="$tvar1 + 1",value="43970027"}],
  registers=[{number="0",value="0x7fe2c6e79ec8"},
             {number="1",value="0x0"},
             {number="2",value="0x4"},
             ...
             {number="125",value="0x0"}],
  tvars=[{name="$tvar1",current="43970026"}],
  memory=[{address="0x0000000000602264",length="4"},
          {address="0x0000000000615bc0",length="4"}]
(gdb)

Where:

explicit-variables
The set of objects that have been collected in their entirety (as opposed to collecting just a few elements of an array or a few struct members). For each object, its name and value are printed. The --var-print-values option affects how or whether the value field is output. If var_pval is 0, then print only the names; if it is 1, print also their values; and if it is 2, print the name, type and value for simple data types, and the name and type for arrays, structures and unions.

computed-expressions
The set of computed expressions that have been collected at the current trace frame. The --comp-print-values option affects this set like the --var-print-values option affects the explicit-variables set. See above.

registers
The registers that have been collected at the current trace frame. For each register collected, the name and current value are returned. The value is formatted according to the --registers-format option. See the -data-list-register-values command for a list of the allowed formats. The default is `x'.

tvars
The trace state variables that have been collected at the current trace frame. For each trace state variable collected, the name and current value are returned.

memory
The set of memory ranges that have been collected at the current trace frame. Its content is a list of tuples. Each tuple represents a collected memory range and has the following fields:

address
The start address of the memory range, as hexadecimal literal.

length
The length of the memory range, as decimal literal.

contents
The contents of the memory block, in hex. This field is only present if the --memory-contents option is specified.

Command

There is no corresponding command.

Example

-trace-list-variables

Synopsis

 
 -trace-list-variables

Return a table of all defined trace variables. Each element of the table has the following fields:

`name'
The name of the trace variable. This field is always present.

`initial'
The initial value. This is a 64-bit signed integer. This field is always present.

`current'
The value the trace variable has at the moment. This is a 64-bit signed integer. This field is absent iff current value is not defined, for example if the trace was never run, or is presently running.

Command

The corresponding command is `tvariables'.

Example

 
(gdb)
-trace-list-variables
^done,trace-variables={nr_rows="1",nr_cols="3",
hdr=[{width="15",alignment="-1",col_name="name",colhdr="Name"},
     {width="11",alignment="-1",col_name="initial",colhdr="Initial"},
     {width="11",alignment="-1",col_name="current",colhdr="Current"}],
body=[variable={name="$trace_timestamp",initial="0"}
      variable={name="$foo",initial="10",current="15"}]}
(gdb)

-trace-save

Synopsis

 
 -trace-save [-r ] filename

Saves the collected trace data to filename. Without the `-r' option, the data is downloaded from the target and saved in a local file. With the `-r' option the target is asked to perform the save.

Command

The corresponding command is `tsave'.

-trace-start

Synopsis

 
 -trace-start

Starts a tracing experiments. The result of this command does not have any fields.

Command

The corresponding command is `tstart'.

-trace-status

Synopsis

 
 -trace-status

Obtains the status of a tracing experiment. The result may include the following fields:

`supported'
May have a value of either `0', when no tracing operations are supported, `1', when all tracing operations are supported, or `file' when examining trace file. In the latter case, examining of trace frame is possible but new tracing experiement cannot be started. This field is always present.

`running'
May have a value of either `0' or `1' depending on whether tracing experiement is in progress on target. This field is present if `supported' field is not `0'.

`stop-reason'
Report the reason why the tracing was stopped last time. This field may be absent iff tracing was never stopped on target yet. The value of `request' means the tracing was stopped as result of the -trace-stop command. The value of `overflow' means the tracing buffer is full. The value of `disconnection' means tracing was automatically stopped when has disconnected. The value of `passcount' means tracing was stopped when a tracepoint was passed a maximal number of times for that tracepoint. This field is present if `supported' field is not `0'.

`stopping-tracepoint'
The number of tracepoint whose passcount as exceeded. This field is present iff the `stop-reason' field has the value of `passcount'.

`frames'
`frames-created'
The `frames' field is a count of the total number of trace frames in the trace buffer, while `frames-created' is the total created during the run, including ones that were discarded, such as when a circular trace buffer filled up. Both fields are optional.

`buffer-size'
`buffer-free'
These fields tell the current size of the tracing buffer and the remaining space. These fields are optional.

`circular'
The value of the circular trace buffer flag. 1 means that the trace buffer is circular and old trace frames will be discarded if necessary to make room, 0 means that the trace buffer is linear and may fill up.

`disconnected'
The value of the disconnected tracing flag. 1 means that tracing will continue after disconnects, 0 means that the trace run will stop.

`trace-file'
The filename of the trace file being examined. This field is optional, and only present when examining a trace file.

Command

The corresponding command is `tstatus'.

-trace-stop

Synopsis

 
 -trace-stop

Stops a tracing experiment. The result of this command has the same fields as -trace-status, except that the `supported' and `running' fields are not output.

Command

The corresponding command is `tstop'.


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27.18 GDB/MI Symbol Query Commands

The -symbol-list-lines Command

Synopsis

 
 -symbol-list-lines filename

Print the list of lines that contain code and their associated program addresses for the given source filename. The entries are sorted in ascending PC order.

Command

There is no corresponding command.

Example

 
(gdb)
-symbol-list-lines basics.c
^done,lines=[{pc="0x08048554",line="7"},{pc="0x0804855a",line="8"}]
(gdb)


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27.19 GDB/MI File Commands

This section describes the GDB/MI commands to specify executable file names and to read in and obtain symbol table information.

The -file-exec-and-symbols Command

Synopsis

 
 -file-exec-and-symbols file

Specify the executable file to be debugged. This file is the one from which the symbol table is also read. If no file is specified, the command clears the executable and symbol information. If breakpoints are set when using this command with no arguments, will produce error messages. Otherwise, no output is produced, except a completion notification.

Command

The corresponding command is `file'.

Example

 
(gdb)
-file-exec-and-symbols /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx
^done
(gdb)

The -file-exec-file Command

Synopsis

 
 -file-exec-file file

Specify the executable file to be debugged. Unlike `-file-exec-and-symbols', the symbol table is not read from this file. If used without argument, clears the information about the executable file. No output is produced, except a completion notification.

Command

The corresponding command is `exec-file'.

Example

 
(gdb)
-file-exec-file /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx
^done
(gdb)

The -file-list-exec-source-file Command

Synopsis

 
 -file-list-exec-source-file

List the line number, the current source file, and the absolute path to the current source file for the current executable. The macro information field has a value of `1' or `0' depending on whether or not the file includes preprocessor macro information.

Command

The equivalent is `info source'

Example

 
(gdb)
123-file-list-exec-source-file
123^done,line="1",file="foo.c",fullname="/home/bar/foo.c,macro-info="1"
(gdb)

The -file-list-exec-source-files Command

Synopsis

 
 -file-list-exec-source-files

List the source files for the current executable.

It will always output both the filename and fullname (absolute file name) of a source file.

Command

The equivalent is `info sources'. gdbtk has an analogous command `gdb_listfiles'.

Example

 
(gdb)
-file-list-exec-source-files
^done,files=[
{file=foo.c,fullname=/home/foo.c},
{file=/home/bar.c,fullname=/home/bar.c},
{file=gdb_could_not_find_fullpath.c}]
(gdb)

The -file-symbol-file Command

Synopsis

 
 -file-symbol-file file

Read symbol table info from the specified file argument. When used without arguments, clears 's symbol table info. No output is produced, except for a completion notification.

Command

The corresponding command is `symbol-file'.

Example

 
(gdb)
-file-symbol-file /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx
^done
(gdb)


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27.20 GDB/MI Target Manipulation Commands

The -target-attach Command

Synopsis

 
 -target-attach pid | gid | file

Attach to a process pid or a file file outside of , or a thread group gid. If attaching to a thread group, the id previously returned by `-list-thread-groups --available' must be used.

Command

The corresponding command is `attach'.

Example

 
(gdb)
-target-attach 34
=thread-created,id="1"
*stopped,thread-id="1",frame={addr="0xb7f7e410",func="bar",args=[]}
^done
(gdb)

The -target-detach Command

Synopsis

 
 -target-detach [ pid | gid ]

Detach from the remote target which normally resumes its execution. If either pid or gid is specified, detaches from either the specified process, or specified thread group. There's no output.

Command

The corresponding command is `detach'.

Example

 
(gdb)
-target-detach
^done
(gdb)

The -target-disconnect Command

Synopsis

 
 -target-disconnect

Disconnect from the remote target. There's no output and the target is generally not resumed.

Command

The corresponding command is `disconnect'.

Example

 
(gdb)
-target-disconnect
^done
(gdb)

The -target-download Command

Synopsis

 
 -target-download

Loads the executable onto the remote target. It prints out an update message every half second, which includes the fields:

`section'
The name of the section.
`section-sent'
The size of what has been sent so far for that section.
`section-size'
The size of the section.
`total-sent'
The total size of what was sent so far (the current and the previous sections).
`total-size'
The size of the overall executable to download.

Each message is sent as status record (see section GDB/MI Output Syntax).

In addition, it prints the name and size of the sections, as they are downloaded. These messages include the following fields:

`section'
The name of the section.
`section-size'
The size of the section.
`total-size'
The size of the overall executable to download.

At the end, a summary is printed.

Command

The corresponding command is `load'.

Example

Note: each status message appears on a single line. Here the messages have been broken down so that they can fit onto a page.

 
(gdb)
-target-download
+download,{section=".text",section-size="6668",total-size="9880"}
+download,{section=".text",section-sent="512",section-size="6668",
total-sent="512",total-size="9880"}
+download,{section=".text",section-sent="1024",section-size="6668",
total-sent="1024",total-size="9880"}
+download,{section=".text",section-sent="1536",section-size="6668",
total-sent="1536",total-size="9880"}
+download,{section=".text",section-sent="2048",section-size="6668",
total-sent="2048",total-size="9880"}
+download,{section=".text",section-sent="2560",section-size="6668",
total-sent="2560",total-size="9880"}
+download,{section=".text",section-sent="3072",section-size="6668",
total-sent="3072",total-size="9880"}
+download,{section=".text",section-sent="3584",section-size="6668",
total-sent="3584",total-size="9880"}
+download,{section=".text",section-sent="4096",section-size="6668",
total-sent="4096",total-size="9880"}
+download,{section=".text",section-sent="4608",section-size="6668",
total-sent="4608",total-size="9880"}
+download,{section=".text",section-sent="5120",section-size="6668",
total-sent="5120",total-size="9880"}
+download,{section=".text",section-sent="5632",section-size="6668",
total-sent="5632",total-size="9880"}
+download,{section=".text",section-sent="6144",section-size="6668",
total-sent="6144",total-size="9880"}
+download,{section=".text",section-sent="6656",section-size="6668",
total-sent="6656",total-size="9880"}
+download,{section=".init",section-size="28",total-size="9880"}
+download,{section=".fini",section-size="28",total-size="9880"}
+download,{section=".data",section-size="3156",total-size="9880"}
+download,{section=".data",section-sent="512",section-size="3156",
total-sent="7236",total-size="9880"}
+download,{section=".data",section-sent="1024",section-size="3156",
total-sent="7748",total-size="9880"}
+download,{section=".data",section-sent="1536",section-size="3156",
total-sent="8260",total-size="9880"}
+download,{section=".data",section-sent="2048",section-size="3156",
total-sent="8772",total-size="9880"}
+download,{section=".data",section-sent="2560",section-size="3156",
total-sent="9284",total-size="9880"}
+download,{section=".data",section-sent="3072",section-size="3156",
total-sent="9796",total-size="9880"}
^done,address="0x10004",load-size="9880",transfer-rate="6586",
write-rate="429"
(gdb)

Command

No equivalent.

Example

N.A.

The -target-select Command

Synopsis

 
 -target-select type parameters ...

Connect to the remote target. This command takes two args:

`type'
The type of target, for instance `remote', etc.
`parameters'
Device names, host names and the like. See section Commands for Managing Targets, for more details.

The output is a connection notification, followed by the address at which the target program is, in the following form:

 
^connected,addr="address",func="function name",
  args=[arg list]

Command

The corresponding command is `target'.

Example

 
(gdb)
-target-select remote /dev/ttya
^connected,addr="0xfe00a300",func="??",args=[]
(gdb)


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27.21 GDB/MI File Transfer Commands

The -target-file-put Command

Synopsis

 
 -target-file-put hostfile targetfile

Copy file hostfile from the host system (the machine running ) to targetfile on the target system.

Command

The corresponding command is `remote put'.

Example

 
(gdb)
-target-file-put localfile remotefile
^done
(gdb)

The -target-file-get Command

Synopsis

 
 -target-file-get targetfile hostfile

Copy file targetfile from the target system to hostfile on the host system.

Command

The corresponding command is `remote get'.

Example

 
(gdb)
-target-file-get remotefile localfile
^done
(gdb)

The -target-file-delete Command

Synopsis

 
 -target-file-delete targetfile

Delete targetfile from the target system.

Command

The corresponding command is `remote delete'.

Example

 
(gdb)
-target-file-delete remotefile
^done
(gdb)


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27.22 Ada Exceptions GDB/MI Commands

The -info-ada-exceptions Command

Synopsis

 
 -info-ada-exceptions [ regexp]

List all Ada exceptions defined within the program being debugged. With a regular expression regexp, only those exceptions whose names match regexp are listed.

Command

The corresponding command is `info exceptions'.

Result

The result is a table of Ada exceptions. The following columns are defined for each exception:

`name'
The name of the exception.

`address'
The address of the exception.

Example

 
-info-ada-exceptions aint
^done,ada-exceptions={nr_rows="2",nr_cols="2",
hdr=[{width="1",alignment="-1",col_name="name",colhdr="Name"},
{width="1",alignment="-1",col_name="address",colhdr="Address"}],
body=[{name="constraint_error",address="0x0000000000613da0"},
{name="const.aint_global_e",address="0x0000000000613b00"}]}

Catching Ada Exceptions

The commands describing how to ask to stop when a program raises an exception are described at 27.9.2 Ada Exception GDB/MI Catchpoints.


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27.23 GDB/MI Support Commands

Since new commands and features get regularly added to GDB/MI, some commands are available to help front-ends query the debugger about support for these capabilities. Similarly, it is also possible to query about target support of certain features.

The -info-gdb-mi-command Command

Synopsis

 
 -info-gdb-mi-command cmd_name

Query support for the GDB/MI command named cmd_name.

Note that the dash (-) starting all GDB/MI commands is technically not part of the command name (see section 27.2.1 GDB/MI Input Syntax), and thus should be omitted in cmd_name. However, for ease of use, this command also accepts the form with the leading dash.

Command

There is no corresponding command.

Result

The result is a tuple. There is currently only one field:

`exists'
This field is equal to "true" if the GDB/MI command exists, "false" otherwise.

Example

Here is an example where the GDB/MI command does not exist:

 
-info-gdb-mi-command unsupported-command
^done,command={exists="false"}

And here is an example where the GDB/MI command is known to the debugger:

 
-info-gdb-mi-command symbol-list-lines
^done,command={exists="true"}

The -list-features Command

Returns a list of particular features of the MI protocol that this version of gdb implements. A feature can be a command, or a new field in an output of some command, or even an important bugfix. While a frontend can sometimes detect presence of a feature at runtime, it is easier to perform detection at debugger startup.

The command returns a list of strings, with each string naming an available feature. Each returned string is just a name, it does not have any internal structure. The list of possible feature names is given below.

Example output:

 
(gdb) -list-features
^done,result=["feature1","feature2"]

The current list of features is:

`frozen-varobjs'
Indicates support for the -var-set-frozen command, as well as possible presense of the frozen field in the output of -varobj-create.
`pending-breakpoints'
Indicates support for the `-f' option to the -break-insert command.
`python'
Indicates Python scripting support, Python-based pretty-printing commands, and possible presence of the `display_hint' field in the output of -var-list-children
`thread-info'
Indicates support for the -thread-info command.
`data-read-memory-bytes'
Indicates support for the -data-read-memory-bytes and the -data-write-memory-bytes commands.
`breakpoint-notifications'
Indicates that changes to breakpoints and breakpoints created via the CLI will be announced via async records.
`ada-task-info'
Indicates support for the -ada-task-info command.
`language-option'
Indicates that all GDB/MI commands accept the `--language' option (see section 27.1.1 Context management).
`info-gdb-mi-command'
Indicates support for the -info-gdb-mi-command command.
`undefined-command-error-code'
Indicates support for the "undefined-command" error code in error result records, produced when trying to execute an undefined GDB/MI command (see section 27.5.1 GDB/MI Result Records).
`exec-run-start-option'
Indicates that the -exec-run command supports the `--start' option (see section 27.13 GDB/MI Program Execution).

The -list-target-features Command

Returns a list of particular features that are supported by the target. Those features affect the permitted MI commands, but unlike the features reported by the -list-features command, the features depend on which target GDB is using at the moment. Whenever a target can change, due to commands such as -target-select, -target-attach or -exec-run, the list of target features may change, and the frontend should obtain it again. Example output:

 
(gdb) -list-target-features
^done,result=["async"]

The current list of features is:

`async'
Indicates that the target is capable of asynchronous command execution, which means that will accept further commands while the target is running.

`reverse'
Indicates that the target is capable of reverse execution. See section 6. Running programs backward, for more information.


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27.24 Miscellaneous GDB/MI Commands

The -gdb-exit Command

Synopsis

 
 -gdb-exit

Exit immediately.

Command

Approximately corresponds to `quit'.

Example

 
(gdb)
-gdb-exit
^exit

The -gdb-set Command

Synopsis

 
 -gdb-set

Set an internal variable.

Command

The corresponding command is `set'.

Example

 
(gdb)
-gdb-set $foo=3
^done
(gdb)

The -gdb-show Command

Synopsis

 
 -gdb-show

Show the current value of a variable.

Command

The corresponding command is `show'.

Example

 
(gdb)
-gdb-show annotate
^done,value="0"
(gdb)

The -gdb-version Command

Synopsis

 
 -gdb-version

Show version information for . Used mostly in testing.

Command

The equivalent is `show version'. by default shows this information when you start an interactive session.

Example

 
(gdb)
-gdb-version
~GNU gdb 5.2.1
~Copyright 2000 Free Software Foundation, Inc.
~GDB is free software, covered by the GNU General Public License, and
~you are welcome to change it and/or distribute copies of it under
~ certain conditions.
~Type "show copying" to see the conditions.
~There is absolutely no warranty for GDB.  Type "show warranty" for
~ details.
~This GDB was configured as
 "--host=sparc-sun-solaris2.5.1 --target=ppc-eabi".
^done
(gdb)

The -list-thread-groups Command

Synopsis

 
-list-thread-groups [ --available ] [ --recurse 1 ] [ group ... ]

Lists thread groups (see section 27.1.3 Thread groups). When a single thread group is passed as the argument, lists the children of that group. When several thread group are passed, lists information about those thread groups. Without any parameters, lists information about all top-level thread groups.

Normally, thread groups that are being debugged are reported. With the `--available' option, reports thread groups available on the target.

The output of this command may have either a `threads' result or a `groups' result. The `thread' result has a list of tuples as value, with each tuple describing a thread (see section 27.5.6 GDB/MI Thread Information). The `groups' result has a list of tuples as value, each tuple describing a thread group. If top-level groups are requested (that is, no parameter is passed), or when several groups are passed, the output always has a `groups' result. The format of the `group' result is described below.

To reduce the number of roundtrips it's possible to list thread groups together with their children, by passing the `--recurse' option and the recursion depth. Presently, only recursion depth of 1 is permitted. If this option is present, then every reported thread group will also include its children, either as `group' or `threads' field.

In general, any combination of option and parameters is permitted, with the following caveats:

The `groups' result is a list of tuples, where each tuple may have the following fields:

id
Identifier of the thread group. This field is always present. The identifier is an opaque string; frontends should not try to convert it to an integer, even though it might look like one.

type
The type of the thread group. At present, only `process' is a valid type.

pid
The target-specific process identifier. This field is only present for thread groups of type `process' and only if the process exists.

num_children
The number of children this thread group has. This field may be absent for an available thread group.

threads
This field has a list of tuples as value, each tuple describing a thread. It may be present if the `--recurse' option is specified, and it's actually possible to obtain the threads.

cores
This field is a list of integers, each identifying a core that one thread of the group is running on. This field may be absent if such information is not available.

executable
The name of the executable file that corresponds to this thread group. The field is only present for thread groups of type `process', and only if there is a corresponding executable file.

Example

 
-list-thread-groups
^done,groups=[{id="17",type="process",pid="yyy",num_children="2"}]
-list-thread-groups 17
^done,threads=[{id="2",target-id="Thread 0xb7e14b90 (LWP 21257)",
   frame={level="0",addr="0xffffe410",func="__kernel_vsyscall",args=[]},state="running"},
{id="1",target-id="Thread 0xb7e156b0 (LWP 21254)",
   frame={level="0",addr="0x0804891f",func="foo",args=[{name="i",value="10"}],
           file="/tmp/a.c",fullname="/tmp/a.c",line="158"},state="running"}]]
-list-thread-groups --available
^done,groups=[{id="17",type="process",pid="yyy",num_children="2",cores=[1,2]}]
-list-thread-groups --available --recurse 1
 ^done,groups=[{id="17", types="process",pid="yyy",num_children="2",cores=[1,2],
                threads=[{id="1",target-id="Thread 0xb7e14b90",cores=[1]},
                         {id="2",target-id="Thread 0xb7e14b90",cores=[2]}]},..]
-list-thread-groups --available --recurse 1 17 18
^done,groups=[{id="17", types="process",pid="yyy",num_children="2",cores=[1,2],
               threads=[{id="1",target-id="Thread 0xb7e14b90",cores=[1]},
                        {id="2",target-id="Thread 0xb7e14b90",cores=[2]}]},...]

The -info-os Command

Synopsis

 
-info-os [ type ]

If no argument is supplied, the command returns a table of available operating-system-specific information types. If one of these types is supplied as an argument type, then the command returns a table of data of that type.

The types of information available depend on the target operating system.

Command

The corresponding command is `info os'.

Example

When run on a GNU/Linux system, the output will look something like this:

 
-info-os
^done,OSDataTable={nr_rows="9",nr_cols="3",
hdr=[{width="10",alignment="-1",col_name="col0",colhdr="Type"},
     {width="10",alignment="-1",col_name="col1",colhdr="Description"},
     {width="10",alignment="-1",col_name="col2",colhdr="Title"}],
body=[item={col0="processes",col1="Listing of all processes",
            col2="Processes"},
      item={col0="procgroups",col1="Listing of all process groups",
            col2="Process groups"},
      item={col0="threads",col1="Listing of all threads",
            col2="Threads"},
      item={col0="files",col1="Listing of all file descriptors",
            col2="File descriptors"},
      item={col0="sockets",col1="Listing of all internet-domain sockets",
            col2="Sockets"},
      item={col0="shm",col1="Listing of all shared-memory regions",
            col2="Shared-memory regions"},
      item={col0="semaphores",col1="Listing of all semaphores",
            col2="Semaphores"},
      item={col0="msg",col1="Listing of all message queues",
            col2="Message queues"},
      item={col0="modules",col1="Listing of all loaded kernel modules",
            col2="Kernel modules"}]}

-info-os processes
^done,OSDataTable={nr_rows="190",nr_cols="4",
hdr=[{width="10",alignment="-1",col_name="col0",colhdr="pid"},
     {width="10",alignment="-1",col_name="col1",colhdr="user"},
     {width="10",alignment="-1",col_name="col2",colhdr="command"},
     {width="10",alignment="-1",col_name="col3",colhdr="cores"}],
body=[item={col0="1",col1="root",col2="/sbin/init",col3="0"},
      item={col0="2",col1="root",col2="[kthreadd]",col3="1"},
      item={col0="3",col1="root",col2="[ksoftirqd/0]",col3="0"},
      ...
      item={col0="26446",col1="stan",col2="bash",col3="0"},
      item={col0="28152",col1="stan",col2="bash",col3="1"}]}
(gdb)

(Note that the MI output here includes a "Title" column that does not appear in command-line info os; this column is useful for MI clients that want to enumerate the types of data, such as in a popup menu, but is needless clutter on the command line, and info os omits it.)

The -add-inferior Command

Synopsis

 
-add-inferior

Creates a new inferior (see section 4.9 Debugging Multiple Inferiors and Programs). The created inferior is not associated with any executable. Such association may be established with the `-file-exec-and-symbols' command (see section 27.19 GDB/MI File Commands). The command response has a single field, `inferior', whose value is the identifier of the thread group corresponding to the new inferior.

Example

 
-add-inferior
^done,inferior="i3"

The -interpreter-exec Command

Synopsis

 
-interpreter-exec interpreter command

Execute the specified command in the given interpreter.

Command

The corresponding command is `interpreter-exec'.

Example

 
(gdb)
-interpreter-exec console "break main"
&"During symbol reading, couldn't parse type; debugger out of date?.\n"
&"During symbol reading, bad structure-type format.\n"
~"Breakpoint 1 at 0x8074fc6: file ../../src/gdb/main.c, line 743.\n"
^done
(gdb)

The -inferior-tty-set Command

Synopsis

 
-inferior-tty-set /dev/pts/1

Set terminal for future runs of the program being debugged.

Command

The corresponding command is `set inferior-tty' /dev/pts/1.

Example

 
(gdb)
-inferior-tty-set /dev/pts/1
^done
(gdb)

The -inferior-tty-show Command

Synopsis

 
-inferior-tty-show

Show terminal for future runs of program being debugged.

Command

The corresponding command is `show inferior-tty'.

Example

 
(gdb)
-inferior-tty-set /dev/pts/1
^done
(gdb)
-inferior-tty-show
^done,inferior_tty_terminal="/dev/pts/1"
(gdb)

The -enable-timings Command

Synopsis

 
-enable-timings [yes | no]

Toggle the printing of the wallclock, user and system times for an MI command as a field in its output. This command is to help frontend developers optimize the performance of their code. No argument is equivalent to `yes'.

Command

No equivalent.

Example

 
(gdb)
-enable-timings
^done
(gdb)
-break-insert main
^done,bkpt={number="1",type="breakpoint",disp="keep",enabled="y",
addr="0x080484ed",func="main",file="myprog.c",
fullname="/home/nickrob/myprog.c",line="73",thread-groups=["i1"],
times="0"},
time={wallclock="0.05185",user="0.00800",system="0.00000"}
(gdb)
-enable-timings no
^done
(gdb)
-exec-run
^running
(gdb)
*stopped,reason="breakpoint-hit",disp="keep",bkptno="1",thread-id="0",
frame={addr="0x080484ed",func="main",args=[{name="argc",value="1"},
{name="argv",value="0xbfb60364"}],file="myprog.c",
fullname="/home/nickrob/myprog.c",line="73"}
(gdb)


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28. Annotations

This chapter describes annotations in . Annotations were designed to interface to graphical user interfaces or other similar programs which want to interact with at a relatively high level.

The annotation mechanism has largely been superseded by GDB/MI (see section 27. The GDB/MI Interface).

28.1 What is an Annotation?  What annotations are; the general syntax.
28.2 The Server Prefix  Issuing a command without affecting user state.
28.3 Annotation for Input  Annotations marking 's need for input.
28.4 Errors  Annotations for error messages.
28.5 Invalidation Notices  Some annotations describe things now invalid.
28.6 Running the Program  Whether the program is running, how it stopped, etc.
28.7 Displaying Source  Annotations describing source code.


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28.1 What is an Annotation?

Annotations start with a newline character, two `control-z' characters, and the name of the annotation. If there is no additional information associated with this annotation, the name of the annotation is followed immediately by a newline. If there is additional information, the name of the annotation is followed by a space, the additional information, and a newline. The additional information cannot contain newline characters.

Any output not beginning with a newline and two `control-z' characters denotes literal output from . Currently there is no need for to output a newline followed by two `control-z' characters, but if there was such a need, the annotations could be extended with an `escape' annotation which means those three characters as output.

The annotation level, which is specified using the `--annotate' command line option (see section 2.1.2 Choosing Modes), controls how much information prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is for no annotations, level 1 is for use when is run as a subprocess of GNU Emacs, level 3 is the maximum annotation suitable for programs that control , and level 2 annotations have been made obsolete (see section `Limitations of the Annotation Interface' in GDB's Obsolete Annotations).

set annotate level
The command set annotate sets the level of annotations to the specified level.

show annotate
Show the current annotation level.

This chapter describes level 3 annotations.

A simple example of starting up with annotations is:

 
$ gdb --annotate=3
GNU gdb 6.0
Copyright 2003 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License,
and you are welcome to change it and/or distribute copies of it
under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty"
for details.
This GDB was configured as "i386-pc-linux-gnu"

^Z^Zpre-prompt
()
^Z^Zprompt
quit

^Z^Zpost-prompt
$

Here `quit' is input to ; the rest is output from . The three lines beginning `^Z^Z' (where `^Z' denotes a `control-z' character) are annotations; the rest is output from .


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28.2 The Server Prefix

If you prefix a command with `server ' then it will not affect the command history, nor will it affect 's notion of which command to repeat if RET is pressed on a line by itself. This means that commands can be run behind a user's back by a front-end in a transparent manner.

The server prefix does not affect the recording of values into the value history; to print a value without recording it into the value history, use the output command instead of the print command.

Using this prefix also disables confirmation requests (see confirmation requests).


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28.3 Annotation for Input

When prompts for input, it annotates this fact so it is possible to know when to send output, when the output from a given command is over, etc.

Different kinds of input each have a different input type. Each input type has three annotations: a pre- annotation, which denotes the beginning of any prompt which is being output, a plain annotation, which denotes the end of the prompt, and then a post- annotation which denotes the end of any echo which may (or may not) be associated with the input. For example, the prompt input type features the following annotations:

 
^Z^Zpre-prompt
^Z^Zprompt
^Z^Zpost-prompt

The input types are

prompt
When is prompting for a command (the main prompt).

commands
When prompts for a set of commands, like in the commands command. The annotations are repeated for each command which is input.

overload-choice
When wants the user to select between various overloaded functions.

query
When wants the user to confirm a potentially dangerous operation.

prompt-for-continue
When is asking the user to press return to continue. Note: Don't expect this to work well; instead use set height 0 to disable prompting. This is because the counting of lines is buggy in the presence of annotations.


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28.4 Errors

 
^Z^Zquit

This annotation occurs right before responds to an interrupt.

 
^Z^Zerror

This annotation occurs right before responds to an error.

Quit and error annotations indicate that any annotations which was in the middle of may end abruptly. For example, if a value-history-begin annotation is followed by a error, one cannot expect to receive the matching value-history-end. One cannot expect not to receive it either, however; an error annotation does not necessarily mean that is immediately returning all the way to the top level.

A quit or error annotation may be preceded by

 
^Z^Zerror-begin

Any output between that and the quit or error annotation is the error message.

Warning messages are not yet annotated.


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28.5 Invalidation Notices

The following annotations say that certain pieces of state may have changed.

^Z^Zframes-invalid

The frames (for example, output from the backtrace command) may have changed.

^Z^Zbreakpoints-invalid

The breakpoints may have changed. For example, the user just added or deleted a breakpoint.


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28.6 Running the Program

When the program starts executing due to a command such as step or continue,

 
^Z^Zstarting

is output. When the program stops,

 
^Z^Zstopped

is output. Before the stopped annotation, a variety of annotations describe how the program stopped.

^Z^Zexited exit-status
The program exited, and exit-status is the exit status (zero for successful exit, otherwise nonzero).

^Z^Zsignalled
The program exited with a signal. After the ^Z^Zsignalled, the annotation continues:

 
intro-text
^Z^Zsignal-name
name
^Z^Zsignal-name-end
middle-text
^Z^Zsignal-string
string
^Z^Zsignal-string-end
end-text

where name is the name of the signal, such as SIGILL or SIGSEGV, and string is the explanation of the signal, such as Illegal Instruction or Segmentation fault. intro-text, middle-text, and end-text are for the user's benefit and have no particular format.

^Z^Zsignal
The syntax of this annotation is just like signalled, but is just saying that the program received the signal, not that it was terminated with it.

^Z^Zbreakpoint number
The program hit breakpoint number number.

^Z^Zwatchpoint number
The program hit watchpoint number number.


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28.7 Displaying Source

The following annotation is used instead of displaying source code:

 
^Z^Zsource filename:line:character:middle:addr

where filename is an absolute file name indicating which source file, line is the line number within that file (where 1 is the first line in the file), character is the character position within the file (where 0 is the first character in the file) (for most debug formats this will necessarily point to the beginning of a line), middle is `middle' if addr is in the middle of the line, or `beg' if addr is at the beginning of the line, and addr is the address in the target program associated with the source which is being displayed. addr is in the form `0x' followed by one or more lowercase hex digits (note that this does not depend on the language).


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29. JIT Compilation Interface

This chapter documents 's just-in-time (JIT) compilation interface. A JIT compiler is a program or library that generates native executable code at runtime and executes it, usually in order to achieve good performance while maintaining platform independence.

Programs that use JIT compilation are normally difficult to debug because portions of their code are generated at runtime, instead of being loaded from object files, which is where normally finds the program's symbols and debug information. In order to debug programs that use JIT compilation, has an interface that allows the program to register in-memory symbol files with at runtime.

If you are using to debug a program that uses this interface, then it should work transparently so long as you have not stripped the binary. If you are developing a JIT compiler, then the interface is documented in the rest of this chapter. At this time, the only known client of this interface is the LLVM JIT.

Broadly speaking, the JIT interface mirrors the dynamic loader interface. The JIT compiler communicates with by writing data into a global variable and calling a fuction at a well-known symbol. When attaches, it reads a linked list of symbol files from the global variable to find existing code, and puts a breakpoint in the function so that it can find out about additional code.

29.1 JIT Declarations  Relevant C struct declarations
29.2 Registering Code  Steps to register code
29.3 Unregistering Code  Steps to unregister code
29.4 Custom Debug Info  Emit debug information in a custom format


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29.1 JIT Declarations

These are the relevant struct declarations that a C program should include to implement the interface:

 
typedef enum
{
  JIT_NOACTION = 0,
  JIT_REGISTER_FN,
  JIT_UNREGISTER_FN
} jit_actions_t;

struct jit_code_entry
{
  struct jit_code_entry *next_entry;
  struct jit_code_entry *prev_entry;
  const char *symfile_addr;
  uint64_t symfile_size;
};

struct jit_descriptor
{
  uint32_t version;
  /* This type should be jit_actions_t, but we use uint32_t
     to be explicit about the bitwidth.  */
  uint32_t action_flag;
  struct jit_code_entry *relevant_entry;
  struct jit_code_entry *first_entry;
};

/* GDB puts a breakpoint in this function.  */
void __attribute__((noinline)) __jit_debug_register_code() { };

/* Make sure to specify the version statically, because the
   debugger may check the version before we can set it.  */
struct jit_descriptor __jit_debug_descriptor = { 1, 0, 0, 0 };

If the JIT is multi-threaded, then it is important that the JIT synchronize any modifications to this global data properly, which can easily be done by putting a global mutex around modifications to these structures.


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29.2 Registering Code

To register code with , the JIT should follow this protocol:

When is attached and the breakpoint fires, uses the relevant_entry pointer so it doesn't have to walk the list looking for new code. However, the linked list must still be maintained in order to allow to attach to a running process and still find the symbol files.


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29.3 Unregistering Code

If code is freed, then the JIT should use the following protocol:

If the JIT frees or recompiles code without unregistering it, then and the JIT will leak the memory used for the associated symbol files.


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29.4 Custom Debug Info

Generating debug information in platform-native file formats (like ELF or COFF) may be an overkill for JIT compilers; especially if all the debug info is used for is displaying a meaningful backtrace. The issue can be resolved by having the JIT writers decide on a debug info format and also provide a reader that parses the debug info generated by the JIT compiler. This section gives a brief overview on writing such a parser. More specific details can be found in the source file `gdb/jit-reader.in', which is also installed as a header at `includedir/gdb/jit-reader.h' for easy inclusion.

The reader is implemented as a shared object (so this functionality is not available on platforms which don't allow loading shared objects at runtime). Two commands, jit-reader-load and jit-reader-unload are provided, to be used to load and unload the readers from a preconfigured directory. Once loaded, the shared object is used the parse the debug information emitted by the JIT compiler.

29.4.1 Using JIT Debug Info Readers  How to use supplied readers correctly
29.4.2 Writing JIT Debug Info Readers  Creating a debug-info reader


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29.4.1 Using JIT Debug Info Readers

Readers can be loaded and unloaded using the jit-reader-load and jit-reader-unload commands.

jit-reader-load reader
Load the JIT reader named reader. reader is a shared object specified as either an absolute or a relative file name. In the latter case, will try to load the reader from a pre-configured directory, usually `libdir/gdb/' on a UNIX system (here libdir is the system library directory, often `/usr/local/lib').

Only one reader can be active at a time; trying to load a second reader when one is already loaded will result in reporting an error. A new JIT reader can be loaded by first unloading the current one using jit-reader-unload and then invoking jit-reader-load.

jit-reader-unload
Unload the currently loaded JIT reader.


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29.4.2 Writing JIT Debug Info Readers

As mentioned, a reader is essentially a shared object conforming to a certain ABI. This ABI is described in `jit-reader.h'.

`jit-reader.h' defines the structures, macros and functions required to write a reader. It is installed (along with ), in `includedir/gdb' where includedir is the system include directory.

Readers need to be released under a GPL compatible license. A reader can be declared as released under such a license by placing the macro GDB_DECLARE_GPL_COMPATIBLE_READER in a source file.

The entry point for readers is the symbol gdb_init_reader, which is expected to be a function with the prototype

 
extern struct gdb_reader_funcs *gdb_init_reader (void);

struct gdb_reader_funcs contains a set of pointers to callback functions. These functions are executed to read the debug info generated by the JIT compiler (read), to unwind stack frames (unwind) and to create canonical frame IDs (get_Frame_id). It also has a callback that is called when the reader is being unloaded (destroy). The struct looks like this

 
struct gdb_reader_funcs
{
  /* Must be set to GDB_READER_INTERFACE_VERSION.  */
  int reader_version;

  /* For use by the reader.  */
  void *priv_data;

  gdb_read_debug_info *read;
  gdb_unwind_frame *unwind;
  gdb_get_frame_id *get_frame_id;
  gdb_destroy_reader *destroy;
};

The callbacks are provided with another set of callbacks by to do their job. For read, these callbacks are passed in a struct gdb_symbol_callbacks and for unwind and get_frame_id, in a struct gdb_unwind_callbacks. struct gdb_symbol_callbacks has callbacks to create new object files and new symbol tables inside those object files. struct gdb_unwind_callbacks has callbacks to read registers off the current frame and to write out the values of the registers in the previous frame. Both have a callback (target_read) to read bytes off the target's address space.


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30. In-Process Agent

The traditional debugging model is conceptually low-speed, but works fine, because most bugs can be reproduced in debugging-mode execution. However, as multi-core or many-core processors are becoming mainstream, and multi-threaded programs become more and more popular, there should be more and more bugs that only manifest themselves at normal-mode execution, for example, thread races, because debugger's interference with the program's timing may conceal the bugs. On the other hand, in some applications, it is not feasible for the debugger to interrupt the program's execution long enough for the developer to learn anything helpful about its behavior. If the program's correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to fail, even when the code itself is correct. It is useful to be able to observe the program's behavior without interrupting it.

Therefore, traditional debugging model is too intrusive to reproduce some bugs. In order to reduce the interference with the program, we can reduce the number of operations performed by debugger. The In-Process Agent, a shared library, is running within the same process with inferior, and is able to perform some debugging operations itself. As a result, debugger is only involved when necessary, and performance of debugging can be improved accordingly. Note that interference with program can be reduced but can't be removed completely, because the in-process agent will still stop or slow down the program.

The in-process agent can interpret and execute Agent Expressions (see section F. The GDB Agent Expression Mechanism) during performing debugging operations. The agent expressions can be used for different purposes, such as collecting data in tracepoints, and condition evaluation in breakpoints.

You can control whether the in-process agent is used as an aid for debugging with the following commands:

set agent on
Causes the in-process agent to perform some operations on behalf of the debugger. Just which operations requested by the user will be done by the in-process agent depends on the its capabilities. For example, if you request to evaluate breakpoint conditions in the in-process agent, and the in-process agent has such capability as well, then breakpoint conditions will be evaluated in the in-process agent.

set agent off
Disables execution of debugging operations by the in-process agent. All of the operations will be performed by .

show agent
Display the current setting of execution of debugging operations by the in-process agent.

30.1 In-Process Agent Protocol  


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30.1 In-Process Agent Protocol

The in-process agent is able to communicate with both and GDBserver (see section 30. In-Process Agent). This section documents the protocol used for communications between or GDBserver and the IPA. In general, or GDBserver sends commands (see section 30.1.2 IPA Protocol Commands) and data to in-process agent, and then in-process agent replies back with the return result of the command, or some other information. The data sent to in-process agent is composed of primitive data types, such as 4-byte or 8-byte type, and composite types, which are called objects (see section 30.1.1 IPA Protocol Objects).

30.1.1 IPA Protocol Objects  
30.1.2 IPA Protocol Commands  


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30.1.1 IPA Protocol Objects

The commands sent to and results received from agent may contain some complex data types called objects.

The in-process agent is running on the same machine with or GDBserver, so it doesn't have to handle as much differences between two ends as remote protocol (see section E. Remote Serial Protocol) tries to handle. However, there are still some differences of two ends in two processes:

  1. word size. On some 64-bit machines, or GDBserver can be compiled as a 64-bit executable, while in-process agent is a 32-bit one.
  2. ABI. Some machines may have multiple types of ABI, or GDBserver is compiled with one, and in-process agent is compiled with the other one.

Here are the IPA Protocol Objects:

  1. agent expression object. It represents an agent expression (see section F. The GDB Agent Expression Mechanism).
  2. tracepoint action object. It represents a tracepoint action (see section Tracepoint Action Lists) to collect registers, memory, static trace data and to evaluate expression.
  3. tracepoint object. It represents a tracepoint (see section 13. Tracepoints).

The following table describes important attributes of each IPA protocol object:

@headitem Name address of the lowest byte to collect, otherwise addr is the offset of basereg for memory collecting. memory address for collecting. agent expression object
Size Description
agent expression object
length 4 length of bytes code
byte code length contents of byte code
tracepoint action for collecting memory
'M' 1 type of tracepoint action
addr 8 if basereg is `-1', addr is the
len 8 length of memory for collecting
basereg 4 the register number containing the starting
tracepoint action for collecting registers
'R' 1 type of tracepoint action
tracepoint action for collecting static trace data
'L' 1 type of tracepoint action
tracepoint action for expression evaluation
'X' 1 type of tracepoint action
agent expression length of agent expression object
tracepoint object
number 4 number of tracepoint
address 8 address of tracepoint inserted on
type 4 type of tracepoint
enabled 1 enable or disable of tracepoint
step_count 8 step
pass_count 8 pass
numactions 4 number of tracepoint actions
hit count 8 hit count
trace frame usage 8 trace frame usage
compiled_cond 8 compiled condition
orig_size 8 orig size
condition 4 if condition is NULL otherwise length of zero if condition is NULL, otherwise is agent expression object
actions variable numactions number of tracepoint action object


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30.1.2 IPA Protocol Commands

The spaces in each command are delimiters to ease reading this commands specification. They don't exist in real commands.

`FastTrace:tracepoint_object gdb_jump_pad_head'
Installs a new fast tracepoint described by tracepoint_object (see tracepoint object). gdb_jump_pad_head, 8-byte long, is the head of jumppad, which is used to jump to data collection routine in IPA finally.

Replies:

`OK target_address gdb_jump_pad_head fjump_size fjump'
target_address is address of tracepoint in the inferior. gdb_jump_pad_head is updated head of jumppad. Both of target_address and gdb_jump_pad_head are 8-byte long. fjump contains a sequence of instructions jump to jumppad entry. fjump_size, 4-byte long, is the size of fjump.
`E NN'
for an error

`close'
Closes the in-process agent. This command is sent when or GDBserver is about to kill inferiors.

`qTfSTM'
See qTfSTM.
`qTsSTM'
See qTsSTM.
`qTSTMat'
See qTSTMat.
`probe_marker_at:address'
Asks in-process agent to probe the marker at address.

Replies:

`E NN'
for an error
`unprobe_marker_at:address'
Asks in-process agent to unprobe the marker at address.


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31. Reporting Bugs in

Your bug reports play an essential role in making reliable.

Reporting a bug may help you by bringing a solution to your problem, or it may not. But in any case the principal function of a bug report is to help the entire community by making the next version of work better. Bug reports are your contribution to the maintenance of .

In order for a bug report to serve its purpose, you must include the information that enables us to fix the bug.

31.1 Have You Found a Bug?  Have you found a bug?
31.2 How to Report Bugs  How to report bugs


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31.1 Have You Found a Bug?

If you are not sure whether you have found a bug, here are some guidelines:


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31.2 How to Report Bugs

A number of companies and individuals offer support for GNU products. If you obtained from a support organization, we recommend you contact that organization first.

You can find contact information for many support companies and individuals in the file `etc/SERVICE' in the GNU Emacs distribution.

In any event, we also recommend that you submit bug reports for to .

The fundamental principle of reporting bugs usefully is this: report all the facts. If you are not sure whether to state a fact or leave it out, state it!

Often people omit facts because they think they know what causes the problem and assume that some details do not matter. Thus, you might assume that the name of the variable you use in an example does not matter. Well, probably it does not, but one cannot be sure. Perhaps the bug is a stray memory reference which happens to fetch from the location where that name is stored in memory; perhaps, if the name were different, the contents of that location would fool the debugger into doing the right thing despite the bug. Play it safe and give a specific, complete example. That is the easiest thing for you to do, and the most helpful.

Keep in mind that the purpose of a bug report is to enable us to fix the bug. It may be that the bug has been reported previously, but neither you nor we can know that unless your bug report is complete and self-contained.

Sometimes people give a few sketchy facts and ask, "Does this ring a bell?" Those bug reports are useless, and we urge everyone to refuse to respond to them except to chide the sender to report bugs properly.

To enable us to fix the bug, you should include all these things:

Here are some things that are not necessary:


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A. In Memoriam

The project mourns the loss of the following long-time contributors:

Fred Fish
Fred was a long-standing contributor to (1991-2006), and to Free Software in general. Outside of , he was known in the Amiga world for his series of Fish Disks, and the GeekGadget project.

Michael Snyder
Michael was one of the Global Maintainers of the project, with contributions recorded as early as 1996, until 2011. In addition to his day to day participation, he was a large driving force behind adding Reverse Debugging to .

Beyond their technical contributions to the project, they were also enjoyable members of the Free Software Community. We will miss them.


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B. Formatting Documentation

The 4 release includes an already-formatted reference card, ready for printing with PostScript or Ghostscript, in the `gdb' subdirectory of the main source directory(15). If you can use PostScript or Ghostscript with your printer, you can print the reference card immediately with `refcard.ps'.

The release also includes the source for the reference card. You can format it, using TeX, by typing:

 
make refcard.dvi

The reference card is designed to print in landscape mode on US "letter" size paper; that is, on a sheet 11 inches wide by 8.5 inches high. You will need to specify this form of printing as an option to your DVI output program.

All the documentation for comes as part of the machine-readable distribution. The documentation is written in Texinfo format, which is a documentation system that uses a single source file to produce both on-line information and a printed manual. You can use one of the Info formatting commands to create the on-line version of the documentation and TeX (or texi2roff) to typeset the printed version.

includes an already formatted copy of the on-line Info version of this manual in the `gdb' subdirectory. The main Info file is `gdb-/gdb/gdb.info', and it refers to subordinate files matching `gdb.info*' in the same directory. If necessary, you can print out these files, or read them with any editor; but they are easier to read using the info subsystem in GNU Emacs or the standalone info program, available as part of the GNU Texinfo distribution.

If you want to format these Info files yourself, you need one of the Info formatting programs, such as texinfo-format-buffer or makeinfo.

If you have makeinfo installed, and are in the top level source directory (`gdb-', in the case of version ), you can make the Info file by typing:

 
cd gdb
make gdb.info

If you want to typeset and print copies of this manual, you need TeX, a program to print its DVI output files, and `texinfo.tex', the Texinfo definitions file.

TeX is a typesetting program; it does not print files directly, but produces output files called DVI files. To print a typeset document, you need a program to print DVI files. If your system has TeX installed, chances are it has such a program. The precise command to use depends on your system; lpr -d is common; another (for PostScript devices) is dvips. The DVI print command may require a file name without any extension or a `.dvi' extension.

TeX also requires a macro definitions file called `texinfo.tex'. This file tells TeX how to typeset a document written in Texinfo format. On its own, TeX cannot either read or typeset a Texinfo file. `texinfo.tex' is distributed with GDB and is located in the `gdb-version-number/texinfo' directory.

If you have TeX and a DVI printer program installed, you can typeset and print this manual. First switch to the `gdb' subdirectory of the main source directory (for example, to `gdb-/gdb') and type:

 
make gdb.dvi

Then give `gdb.dvi' to your DVI printing program.


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C. Installing

C.1 Requirements for Building  Requirements for building
C.2 Invoking the `configure' Script  Invoking the `configure' script
C.3 Compiling in Another Directory  Compiling in another directory
C.4 Specifying Names for Hosts and Targets  Specifying names for hosts and targets
C.5 `configure' Options  Summary of options for configure
C.6 System-wide configuration and settings  Having a system-wide init file


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C.1 Requirements for Building

Building requires various tools and packages to be available. Other packages will be used only if they are found.

Tools/Packages Necessary for Building

ISO C90 compiler
is written in ISO C90. It should be buildable with any working C90 compiler, e.g. GCC.

Tools/Packages Optional for Building

Expat
can use the Expat XML parsing library. This library may be included with your operating system distribution; if it is not, you can get the latest version from http://expat.sourceforge.net. The `configure' script will search for this library in several standard locations; if it is installed in an unusual path, you can use the `--with-libexpat-prefix' option to specify its location.

Expat is used for:

zlib
will use the `zlib' library, if available, to read compressed debug sections. Some linkers, such as GNU gold, are capable of producing binaries with compressed debug sections. If is compiled with `zlib', it will be able to read the debug information in such binaries.

The `zlib' library is likely included with your operating system distribution; if it is not, you can get the latest version from http://zlib.net.

iconv
's features related to character sets (see section 10.20 Character Sets) require a functioning iconv implementation. If you are on a GNU system, then this is provided by the GNU C Library. Some other systems also provide a working iconv.

If is using the iconv program which is installed in a non-standard place, you will need to tell where to find it. This is done with `--with-iconv-bin' which specifies the directory that contains the iconv program.

On systems without iconv, you can install GNU Libiconv. If you have previously installed Libiconv, you can use the `--with-libiconv-prefix' option to configure.

's top-level `configure' and `Makefile' will arrange to build Libiconv if a directory named `libiconv' appears in the top-most source directory. If Libiconv is built this way, and if the operating system does not provide a suitable iconv implementation, then the just-built library will automatically be used by . One easy way to set this up is to download GNU Libiconv, unpack it, and then rename the directory holding the Libiconv source code to `libiconv'.


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C.2 Invoking the `configure' Script

comes with a `configure' script that automates the process of preparing for installation; you can then use make to build the gdb program.

The distribution includes all the source code you need for in a single directory, whose name is usually composed by appending the version number to `gdb'.

For example, the version distribution is in the `gdb-' directory. That directory contains:

gdb-/configure (and supporting files)
script for configuring and all its supporting libraries

gdb-/gdb
the source specific to itself

gdb-/bfd
source for the Binary File Descriptor library

gdb-/include
GNU include files

gdb-/libiberty
source for the `-liberty' free software library

gdb-/opcodes
source for the library of opcode tables and disassemblers

gdb-/readline
source for the GNU command-line interface

gdb-/glob
source for the GNU filename pattern-matching subroutine

gdb-/mmalloc
source for the GNU memory-mapped malloc package

The simplest way to configure and build is to run `configure' from the `gdb-version-number' source directory, which in this example is the `gdb-' directory.

First switch to the `gdb-version-number' source directory if you are not already in it; then run `configure'. Pass the identifier for the platform on which will run as an argument.

For example:

 
cd gdb-
./configure host
make

where host is an identifier such as `sun4' or `decstation', that identifies the platform where will run. (You can often leave off host; `configure' tries to guess the correct value by examining your system.)

Running `configure host' and then running make builds the `bfd', `readline', `mmalloc', and `libiberty' libraries, then gdb itself. The configured source files, and the binaries, are left in the corresponding source directories.

`configure' is a Bourne-shell (/bin/sh) script; if your system does not recognize this automatically when you run a different shell, you may need to run sh on it explicitly:

 
sh configure host

If you run `configure' from a directory that contains source directories for multiple libraries or programs, such as the `gdb-' source directory for version , `configure' creates configuration files for every directory level underneath (unless you tell it not to, with the `--norecursion' option).

You should run the `configure' script from the top directory in the source tree, the `gdb-version-number' directory. If you run `configure' from one of the subdirectories, you will configure only that subdirectory. That is usually not what you want. In particular, if you run the first `configure' from the `gdb' subdirectory of the `gdb-version-number' directory, you will omit the configuration of `bfd', `readline', and other sibling directories of the `gdb' subdirectory. This leads to build errors about missing include files such as `bfd/bfd.h'.

You can install anywhere; it has no hardwired paths. However, you should make sure that the shell on your path (named by the `SHELL' environment variable) is publicly readable. Remember that uses the shell to start your program--some systems refuse to let debug child processes whose programs are not readable.


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C.3 Compiling in Another Directory

If you want to run versions for several host or target machines, you need a different gdb compiled for each combination of host and target. `configure' is designed to make this easy by allowing you to generate each configuration in a separate subdirectory, rather than in the source directory. If your make program handles the `VPATH' feature (GNU make does), running make in each of these directories builds the gdb program specified there.

To build gdb in a separate directory, run `configure' with the `--srcdir' option to specify where to find the source. (You also need to specify a path to find `configure' itself from your working directory. If the path to `configure' would be the same as the argument to `--srcdir', you can leave out the `--srcdir' option; it is assumed.)

For example, with version , you can build in a separate directory for a Sun 4 like this:

 
cd gdb-
mkdir ../gdb-sun4
cd ../gdb-sun4
../gdb-/configure sun4
make

When `configure' builds a configuration using a remote source directory, it creates a tree for the binaries with the same structure (and using the same names) as the tree under the source directory. In the example, you'd find the Sun 4 library `libiberty.a' in the directory `gdb-sun4/libiberty', and itself in `gdb-sun4/gdb'.

Make sure that your path to the `configure' script has just one instance of `gdb' in it. If your path to `configure' looks like `../gdb-/gdb/configure', you are configuring only one subdirectory of , not the whole package. This leads to build errors about missing include files such as `bfd/bfd.h'.

One popular reason to build several configurations in separate directories is to configure for cross-compiling (where runs on one machine--the host---while debugging programs that run on another machine--the target). You specify a cross-debugging target by giving the `--target=target' option to `configure'.

When you run make to build a program or library, you must run it in a configured directory--whatever directory you were in when you called `configure' (or one of its subdirectories).

The Makefile that `configure' generates in each source directory also runs recursively. If you type make in a source directory such as `gdb-' (or in a separate configured directory configured with `--srcdir=dirname/gdb-'), you will build all the required libraries, and then build GDB.

When you have multiple hosts or targets configured in separate directories, you can run make on them in parallel (for example, if they are NFS-mounted on each of the hosts); they will not interfere with each other.


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C.4 Specifying Names for Hosts and Targets

The specifications used for hosts and targets in the `configure' script are based on a three-part naming scheme, but some short predefined aliases are also supported. The full naming scheme encodes three pieces of information in the following pattern:

 
architecture-vendor-os

For example, you can use the alias sun4 as a host argument, or as the value for target in a --target=target option. The equivalent full name is `sparc-sun-sunos4'.

The `configure' script accompanying does not provide any query facility to list all supported host and target names or aliases. `configure' calls the Bourne shell script config.sub to map abbreviations to full names; you can read the script, if you wish, or you can use it to test your guesses on abbreviations--for example:

 
% sh config.sub i386-linux
i386-pc-linux-gnu
% sh config.sub alpha-linux
alpha-unknown-linux-gnu
% sh config.sub hp9k700
hppa1.1-hp-hpux
% sh config.sub sun4
sparc-sun-sunos4.1.1
% sh config.sub sun3
m68k-sun-sunos4.1.1
% sh config.sub i986v
Invalid configuration `i986v': machine `i986v' not recognized

config.sub is also distributed in the source directory (`gdb-', for version ).


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C.5 `configure' Options

Here is a summary of the `configure' options and arguments that are most often useful for building . `configure' also has several other options not listed here. See Info file `configure.info', node `What Configure Does', for a full explanation of `configure'.

 
configure [--help]
          [--prefix=dir]
          [--exec-prefix=dir]
          [--srcdir=dirname]
          [--norecursion] [--rm]
          [--target=target]
          host

You may introduce options with a single `-' rather than `--' if you prefer; but you may abbreviate option names if you use `--'.

--help
Display a quick summary of how to invoke `configure'.

--prefix=dir
Configure the source to install programs and files under directory `dir'.

--exec-prefix=dir
Configure the source to install programs under directory `dir'.

--srcdir=dirname
Warning: using this option requires GNU make, or another make that implements the VPATH feature.
Use this option to make configurations in directories separate from the source directories. Among other things, you can use this to build (or maintain) several configurations simultaneously, in separate directories. `configure' writes configuration-specific files in the current directory, but arranges for them to use the source in the directory dirname. `configure' creates directories under the working directory in parallel to the source directories below dirname.

--norecursion
Configure only the directory level where `configure' is executed; do not propagate configuration to subdirectories.

--target=target
Configure for cross-debugging programs running on the specified target. Without this option, is configured to debug programs that run on the same machine (host) as itself.

There is no convenient way to generate a list of all available targets.

host ...
Configure to run on the specified host.

There is no convenient way to generate a list of all available hosts.

There are many other options available as well, but they are generally needed for special purposes only.


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C.6 System-wide configuration and settings

can be configured to have a system-wide init file; this file will be read and executed at startup (see section What does during startup).

Here is the corresponding configure option:

--with-system-gdbinit=file
Specify that the default location of the system-wide init file is file.

If has been configured with the option `--prefix=$prefix', it may be subject to relocation. Two possible cases:

If the configured location of the system-wide init file (as given by the `--with-system-gdbinit' option at configure time) is in the data-directory (as specified by `--with-gdb-datadir' at configure time) or in one of its subdirectories, then will look for the system-wide init file in the directory specified by the `--data-directory' command-line option. Note that the system-wide init file is only read once, during initialization. If the data-directory is changed after has started with the set data-directory command, the file will not be reread.

C.6.1 Installed System-wide Configuration Scripts  


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C.6.1 Installed System-wide Configuration Scripts

The `system-gdbinit' directory, located inside the data-directory (as specified by `--with-gdb-datadir' at configure time) contains a number of scripts which can be used as system-wide init files. To automatically source those scripts at startup, should be configured with `--with-system-gdbinit'. Otherwise, any user should be able to source them by hand as needed.

The following scripts are currently available:


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D. Maintenance Commands

In addition to commands intended for users, includes a number of commands intended for developers, that are not documented elsewhere in this manual. These commands are provided here for reference. (For commands that turn on debugging messages, see 22.9 Optional Messages about Internal Happenings.)

maint agent [-at location,] expression
maint agent-eval [-at location,] expression
Translate the given expression into remote agent bytecodes. This command is useful for debugging the Agent Expression mechanism (see section F. The GDB Agent Expression Mechanism). The `agent' version produces an expression useful for data collection, such as by tracepoints, while `maint agent-eval' produces an expression that evaluates directly to a result. For instance, a collection expression for globa + globb will include bytecodes to record four bytes of memory at each of the addresses of globa and globb, while discarding the result of the addition, while an evaluation expression will do the addition and return the sum. If -at is given, generate remote agent bytecode for location. If not, generate remote agent bytecode for current frame PC address.

maint agent-printf format,expr,...
Translate the given format string and list of argument expressions into remote agent bytecodes and display them as a disassembled list. This command is useful for debugging the agent version of dynamic printf (see section 5.1.8 Dynamic Printf).

maint info breakpoints
Using the same format as `info breakpoints', display both the breakpoints you've set explicitly, and those is using for internal purposes. Internal breakpoints are shown with negative breakpoint numbers. The type column identifies what kind of breakpoint is shown:

breakpoint
Normal, explicitly set breakpoint.

watchpoint
Normal, explicitly set watchpoint.

longjmp
Internal breakpoint, used to handle correctly stepping through longjmp calls.

longjmp resume
Internal breakpoint at the target of a longjmp.

until
Temporary internal breakpoint used by the until command.

finish
Temporary internal breakpoint used by the finish command.

shlib events
Shared library events.

maint info bfds
This prints information about each bfd object that is known to . See section `BFD' in The Binary File Descriptor Library.

set displaced-stepping
show displaced-stepping
Control whether or not will do displaced stepping if the target supports it. Displaced stepping is a way to single-step over breakpoints without removing them from the inferior, by executing an out-of-line copy of the instruction that was originally at the breakpoint location. It is also known as out-of-line single-stepping.

set displaced-stepping on
If the target architecture supports it, will use displaced stepping to step over breakpoints.

set displaced-stepping off
will not use displaced stepping to step over breakpoints, even if such is supported by the target architecture.

set displaced-stepping auto
This is the default mode. will use displaced stepping only if non-stop mode is active (see section 5.5.2 Non-Stop Mode) and the target architecture supports displaced stepping.

maint check-psymtabs
Check the consistency of currently expanded psymtabs versus symtabs. Use this to check, for example, whether a symbol is in one but not the other.

maint check-symtabs
Check the consistency of currently expanded symtabs.

maint expand-symtabs [regexp]
Expand symbol tables. If regexp is specified, only expand symbol tables for file names matching regexp.

maint cplus first_component name
Print the first C++ class/namespace component of name.

maint cplus namespace
Print the list of possible C++ namespaces.

maint demangle name
Demangle a C++ or Objective-C mangled name.

maint deprecate command [replacement]
maint undeprecate command
Deprecate or undeprecate the named command. Deprecated commands cause to issue a warning when you use them. The optional argument replacement says which newer command should be used in favor of the deprecated one; if it is given, will mention the replacement as part of the warning.

maint dump-me
Cause a fatal signal in the debugger and force it to dump its core. This is supported only on systems which support aborting a program with the SIGQUIT signal.

maint internal-error [message-text]
maint internal-warning [message-text]
Cause to call the internal function internal_error or internal_warning and hence behave as though an internal error or internal warning has been detected. In addition to reporting the internal problem, these functions give the user the opportunity to either quit or create a core file of the current session.

These commands take an optional parameter message-text that is used as the text of the error or warning message.

Here's an example of using internal-error:

 
() maint internal-error testing, 1, 2
.../maint.c:121: internal-error: testing, 1, 2
A problem internal to GDB has been detected.  Further
debugging may prove unreliable.
Quit this debugging session? (y or n) n
Create a core file? (y or n) n
()

maint set internal-error action [ask|yes|no]
maint show internal-error action
maint set internal-warning action [ask|yes|no]
maint show internal-warning action
When reports an internal problem (error or warning) it gives the user the opportunity to both quit and create a core file of the current session. These commands let you override the default behaviour for each particular action, described in the table below.

`quit'
You can specify that should always (yes) or never (no) quit. The default is to ask the user what to do.

`corefile'
You can specify that should always (yes) or never (no) create a core file. The default is to ask the user what to do.

maint packet text
If is talking to an inferior via the serial protocol, then this command sends the string text to the inferior, and displays the response packet. supplies the initial `$' character, the terminating `#' character, and the checksum.

maint print architecture [file]
Print the entire architecture configuration. The optional argument file names the file where the output goes.

maint print c-tdesc
Print the current target description (see section G. Target Descriptions) as a C source file. The created source file can be used in when an XML parser is not available to parse the description.

maint print dummy-frames
Prints the contents of 's internal dummy-frame stack.

 
() b add
...
() print add(2,3)
Breakpoint 2, add (a=2, b=3) at ...
58	  return (a + b);
The program being debugged stopped while in a function called from GDB.
...
() maint print dummy-frames
0x1a57c80: pc=0x01014068 fp=0x0200bddc sp=0x0200bdd6
 top=0x0200bdd4 id={stack=0x200bddc,code=0x101405c}
 call_lo=0x01014000 call_hi=0x01014001
()

Takes an optional file parameter.

maint print registers [file]
maint print raw-registers [file]
maint print cooked-registers [file]
maint print register-groups [file]
maint print remote-registers [file]
Print 's internal register data structures.

The command maint print raw-registers includes the contents of the raw register cache; the command maint print cooked-registers includes the (cooked) value of all registers, including registers which aren't available on the target nor visible to user; the command maint print register-groups includes the groups that each register is a member of; and the command maint print remote-registers includes the remote target's register numbers and offsets in the `G' packets.

These commands take an optional parameter, a file name to which to write the information.

maint print reggroups [file]
Print 's internal register group data structures. The optional argument file tells to what file to write the information.

The register groups info looks like this:

 
() maint print reggroups
 Group      Type
 general    user
 float      user
 all        user
 vector     user
 system     user
 save       internal
 restore    internal

flushregs
This command forces to flush its internal register cache.

maint print objfiles [regexp]
Print a dump of all known object files. If regexp is specified, only print object files whose names match regexp. For each object file, this command prints its name, address in memory, and all of its psymtabs and symtabs.

maint print section-scripts [regexp]
Print a dump of scripts specified in the .debug_gdb_section section. If regexp is specified, only print scripts loaded by object files matching regexp. For each script, this command prints its name as specified in the objfile, and the full path if known. See section 23.3.2 The .debug_gdb_scripts section.

maint print statistics
This command prints, for each object file in the program, various data about that object file followed by the byte cache (bcache) statistics for the object file. The objfile data includes the number of minimal, partial, full, and stabs symbols, the number of types defined by the objfile, the number of as yet unexpanded psym tables, the number of line tables and string tables, and the amount of memory used by the various tables. The bcache statistics include the counts, sizes, and counts of duplicates of all and unique objects, max, average, and median entry size, total memory used and its overhead and savings, and various measures of the hash table size and chain lengths.

maint print target-stack
A target is an interface between the debugger and a particular kind of file or process. Targets can be stacked in strata, so that more than one target can potentially respond to a request. In particular, memory accesses will walk down the stack of targets until they find a target that is interested in handling that particular address.

This command prints a short description of each layer that was pushed on the target stack, starting from the top layer down to the bottom one.

maint print type expr
Print the type chain for a type specified by expr. The argument can be either a type name or a symbol. If it is a symbol, the type of that symbol is described. The type chain produced by this command is a recursive definition of the data type as stored in 's data structures, including its flags and contained types.

maint set dwarf2 always-disassemble
maint show dwarf2 always-disassemble
Control the behavior of info address when using DWARF debugging information.

The default is off, which means that should try to describe a variable's location in an easily readable format. When on, will instead display the DWARF location expression in an assembly-like format. Note that some locations are too complex for to describe simply; in this case you will always see the disassembly form.

Here is an example of the resulting disassembly:

 
(gdb) info addr argc
Symbol "argc" is a complex DWARF expression:
     1: DW_OP_fbreg 0

For more information on these expressions, see the DWARF standard.

maint set dwarf2 max-cache-age
maint show dwarf2 max-cache-age
Control the DWARF 2 compilation unit cache.

In object files with inter-compilation-unit references, such as those produced by the GCC option `-feliminate-dwarf2-dups', the DWARF 2 reader needs to frequently refer to previously read compilation units. This setting controls how long a compilation unit will remain in the cache if it is not referenced. A higher limit means that cached compilation units will be stored in memory longer, and more total memory will be used. Setting it to zero disables caching, which will slow down startup, but reduce memory consumption.

maint set profile
maint show profile
Control profiling of .

Profiling will be disabled until you use the `maint set profile' command to enable it. When you enable profiling, the system will begin collecting timing and execution count data; when you disable profiling or exit , the results will be written to a log file. Remember that if you use profiling, will overwrite the profiling log file (often called `gmon.out'). If you have a record of important profiling data in a `gmon.out' file, be sure to move it to a safe location.

Configuring with `--enable-profiling' arranges for to be compiled with the `-pg' compiler option.

maint set show-debug-regs
maint show show-debug-regs
Control whether to show variables that mirror the hardware debug registers. Use on to enable, off to disable. If enabled, the debug registers values are shown when inserts or removes a hardware breakpoint or watchpoint, and when the inferior triggers a hardware-assisted breakpoint or watchpoint.

maint set show-all-tib
maint show show-all-tib
Control whether to show all non zero areas within a 1k block starting at thread local base, when using the `info w32 thread-information-block' command.

maint set per-command
maint show per-command

can display the resources used by each command. This is useful in debugging performance problems.

maint set per-command space [on|off]
maint show per-command space
Enable or disable the printing of the memory used by GDB for each command. If enabled, will display how much memory each command took, following the command's own output. This can also be requested by invoking with the `--statistics' command-line switch (see section 2.1.2 Choosing Modes).

maint set per-command time [on|off]
maint show per-command time
Enable or disable the printing of the execution time of for each command. If enabled, will display how much time it took to execute each command, following the command's own output. Both CPU time and wallclock time are printed. Printing both is useful when trying to determine whether the cost is CPU or, e.g., disk/network latency. Note that the CPU time printed is for only, it does not include the execution time of the inferior because there's no mechanism currently to compute how much time was spent by and how much time was spent by the program been debugged. This can also be requested by invoking with the `--statistics' command-line switch (see section 2.1.2 Choosing Modes).

maint set per-command symtab [on|off]
maint show per-command symtab
Enable or disable the printing of basic symbol table statistics for each command. If enabled, will display the following information:

  1. number of symbol tables
  2. number of primary symbol tables
  3. number of blocks in the blockvector

maint space value
An alias for maint set per-command space. A non-zero value enables it, zero disables it.

maint time value
An alias for maint set per-command time. A non-zero value enables it, zero disables it.

maint translate-address [section] addr
Find the symbol stored at the location specified by the address addr and an optional section name section. If found, prints the name of the closest symbol and an offset from the symbol's location to the specified address. This is similar to the info address command (see section 16. Examining the Symbol Table), except that this command also allows to find symbols in other sections.

If section was not specified, the section in which the symbol was found is also printed. For dynamically linked executables, the name of executable or shared library containing the symbol is printed as well.

The following command is useful for non-interactive invocations of , such as in the test suite.

set watchdog nsec
Set the maximum number of seconds will wait for the target operation to finish. If this time expires, reports and error and the command is aborted.

show watchdog
Show the current setting of the target wait timeout.


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E. Remote Serial Protocol

E.1 Overview  
E.2 Packets  
E.3 Stop Reply Packets  
E.4 General Query Packets  
E.5 Architecture-Specific Protocol Details  
E.6 Tracepoint Packets  
E.7 Host I/O Packets  
E.8 Interrupts  
E.9 Notification Packets  
E.10 Remote Protocol Support for Non-Stop Mode  
E.11 Packet Acknowledgment  
E.12 Examples  
E.13 File-I/O Remote Protocol Extension  
E.14 Library List Format  
E.15 Library List Format for SVR4 Targets  
E.16 Memory Map Format  
E.17 Thread List Format  
E.18 Traceframe Info Format  
E.19 Branch Trace Format  


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E.1 Overview

There may be occasions when you need to know something about the protocol--for example, if there is only one serial port to your target machine, you might want your program to do something special if it recognizes a packet meant for .

In the examples below, `->' and `<-' are used to indicate transmitted and received data, respectively.

All commands and responses (other than acknowledgments and notifications, see E.9 Notification Packets) are sent as a packet. A packet is introduced with the character `$', the actual packet-data, and the terminating character `#' followed by a two-digit checksum:

 
$packet-data#checksum

The two-digit checksum is computed as the modulo 256 sum of all characters between the leading `$' and the trailing `#' (an eight bit unsigned checksum).

Implementors should note that prior to 5.0 the protocol specification also included an optional two-digit sequence-id:

 
$sequence-id:packet-data#checksum

That sequence-id was appended to the acknowledgment. has never output sequence-ids. Stubs that handle packets added since 5.0 must not accept sequence-id.

When either the host or the target machine receives a packet, the first response expected is an acknowledgment: either `+' (to indicate the package was received correctly) or `-' (to request retransmission):

 
-> $packet-data#checksum
<- +

The `+'/`-' acknowledgments can be disabled once a connection is established. See section E.11 Packet Acknowledgment, for details.

The host () sends commands, and the target (the debugging stub incorporated in your program) sends a response. In the case of step and continue commands, the response is only sent when the operation has completed, and the target has again stopped all threads in all attached processes. This is the default all-stop mode behavior, but the remote protocol also supports 's non-stop execution mode; see E.10 Remote Protocol Support for Non-Stop Mode, for details.

packet-data consists of a sequence of characters with the exception of `#' and `$' (see `X' packet for additional exceptions).

Fields within the packet should be separated using `,' `;' or `:'. Except where otherwise noted all numbers are represented in HEX with leading zeros suppressed.

Implementors should note that prior to 5.0, the character `:' could not appear as the third character in a packet (as it would potentially conflict with the sequence-id).

Binary data in most packets is encoded either as two hexadecimal digits per byte of binary data. This allowed the traditional remote protocol to work over connections which were only seven-bit clean. Some packets designed more recently assume an eight-bit clean connection, and use a more efficient encoding to send and receive binary data.

The binary data representation uses 7d (ASCII `}') as an escape character. Any escaped byte is transmitted as the escape character followed by the original character XORed with 0x20. For example, the byte 0x7d would be transmitted as the two bytes 0x7d 0x5d. The bytes 0x23 (ASCII `#'), 0x24 (ASCII `$'), and 0x7d (ASCII `}') must always be escaped. Responses sent by the stub must also escape 0x2a (ASCII `*'), so that it is not interpreted as the start of a run-length encoded sequence (described next).

Response data can be run-length encoded to save space. Run-length encoding replaces runs of identical characters with one instance of the repeated character, followed by a `*' and a repeat count. The repeat count is itself sent encoded, to avoid binary characters in data: a value of n is sent as n+29. For a repeat count greater or equal to 3, this produces a printable ASCII character, e.g. a space (ASCII code 32) for a repeat count of 3. (This is because run-length encoding starts to win for counts 3 or more.) Thus, for example, `0* ' is a run-length encoding of "0000": the space character after `*' means repeat the leading 0 32 - 29 = 3 more times.

The printable characters `#' and `$' or with a numeric value greater than 126 must not be used. Runs of six repeats (`#') or seven repeats (`$') can be expanded using a repeat count of only five (`"'). For example, `00000000' can be encoded as `0*"00'.

The error response returned for some packets includes a two character error number. That number is not well defined.

For any command not supported by the stub, an empty response (`$#00') should be returned. That way it is possible to extend the protocol. A newer can tell if a packet is supported based on that response.

At a minimum, a stub is required to support the `g' and `G' commands for register access, and the `m' and `M' commands for memory access. Stubs that only control single-threaded targets can implement run control with the `c' (continue), and `s' (step) commands. Stubs that support multi-threading targets should support the `vCont' command. All other commands are optional.


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E.2 Packets

The following table provides a complete list of all currently defined commands and their corresponding response data. See section E.13 File-I/O Remote Protocol Extension, for details about the File I/O extension of the remote protocol.

Each packet's description has a template showing the packet's overall syntax, followed by an explanation of the packet's meaning. We include spaces in some of the templates for clarity; these are not part of the packet's syntax. No packet uses spaces to separate its components. For example, a template like `foo bar baz' describes a packet beginning with the three ASCII bytes `foo', followed by a bar, followed directly by a baz. does not transmit a space character between the `foo' and the bar, or between the bar and the baz.

Several packets and replies include a thread-id field to identify a thread. Normally these are positive numbers with a target-specific interpretation, formatted as big-endian hex strings. A thread-id can also be a literal `-1' to indicate all threads, or `0' to pick any thread.

In addition, the remote protocol supports a multiprocess feature in which the thread-id syntax is extended to optionally include both process and thread ID fields, as `ppid.tid'. The pid (process) and tid (thread) components each have the format described above: a positive number with target-specific interpretation formatted as a big-endian hex string, literal `-1' to indicate all processes or threads (respectively), or `0' to indicate an arbitrary process or thread. Specifying just a process, as `ppid', is equivalent to `ppid.-1'. It is an error to specify all processes but a specific thread, such as `p-1.tid'. Note that the `p' prefix is not used for those packets and replies explicitly documented to include a process ID, rather than a thread-id.

The multiprocess thread-id syntax extensions are only used if both and the stub report support for the `multiprocess' feature using `qSupported'. See multiprocess extensions, for more information.

Note that all packet forms beginning with an upper- or lower-case letter, other than those described here, are reserved for future use.

Here are the packet descriptions.

`!'
Enable extended mode. In extended mode, the remote server is made persistent. The `R' packet is used to restart the program being debugged.

Reply:

`OK'
The remote target both supports and has enabled extended mode.

`?'
Indicate the reason the target halted. The reply is the same as for step and continue. This packet has a special interpretation when the target is in non-stop mode; see E.10 Remote Protocol Support for Non-Stop Mode.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`A arglen,argnum,arg,...'
Initialized argv[] array passed into program. arglen specifies the number of bytes in the hex encoded byte stream arg. See gdbserver for more details.

Reply:

`OK'
The arguments were set.
`E NN'
An error occurred.

`b baud'
(Don't use this packet; its behavior is not well-defined.) Change the serial line speed to baud.

JTC: When does the transport layer state change? When it's received, or after the ACK is transmitted. In either case, there are problems if the command or the acknowledgment packet is dropped.

Stan: If people really wanted to add something like this, and get it working for the first time, they ought to modify ser-unix.c to send some kind of out-of-band message to a specially-setup stub and have the switch happen "in between" packets, so that from remote protocol's point of view, nothing actually happened.

`B addr,mode'
Set (mode is `S') or clear (mode is `C') a breakpoint at addr.

Don't use this packet. Use the `Z' and `z' packets instead (see insert breakpoint or watchpoint packet).

`bc'
Backward continue. Execute the target system in reverse. No parameter. See section 6. Running programs backward, for more information.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`bs'
Backward single step. Execute one instruction in reverse. No parameter. See section 6. Running programs backward, for more information.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`c [addr]'
Continue. addr is address to resume. If addr is omitted, resume at current address.

This packet is deprecated for multi-threading support. See vCont packet.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`C sig[;addr]'
Continue with signal sig (hex signal number). If `;addr' is omitted, resume at same address.

This packet is deprecated for multi-threading support. See vCont packet.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`d'
Toggle debug flag.

Don't use this packet; instead, define a general set packet (see section E.4 General Query Packets).

`D'
`D;pid'
The first form of the packet is used to detach from the remote system. It is sent to the remote target before disconnects via the detach command.

The second form, including a process ID, is used when multiprocess protocol extensions are enabled (see multiprocess extensions), to detach only a specific process. The pid is specified as a big-endian hex string.

Reply:

`OK'
for success
`E NN'
for an error

`F RC,EE,CF;XX'
A reply from to an `F' packet sent by the target. This is part of the File-I/O protocol extension. See section E.13 File-I/O Remote Protocol Extension, for the specification.

`g'
Read general registers.

Reply:

`XX...'
Each byte of register data is described by two hex digits. The bytes with the register are transmitted in target byte order. The size of each register and their position within the `g' packet are determined by the internal gdbarch functions DEPRECATED_REGISTER_RAW_SIZE and gdbarch_register_name. The specification of several standard `g' packets is specified below.

When reading registers from a trace frame (see section Using the Collected Data), the stub may also return a string of literal `x''s in place of the register data digits, to indicate that the corresponding register has not been collected, thus its value is unavailable. For example, for an architecture with 4 registers of 4 bytes each, the following reply indicates to that registers 0 and 2 have not been collected, while registers 1 and 3 have been collected, and both have zero value:

 
-> g
<- xxxxxxxx00000000xxxxxxxx00000000

`E NN'
for an error.

`G XX...'
Write general registers. See read registers packet, for a description of the XX... data.

Reply:

`OK'
for success
`E NN'
for an error

`H op thread-id'
Set thread for subsequent operations (`m', `M', `g', `G', et.al.). op depends on the operation to be performed: it should be `c' for step and continue operations (note that this is deprecated, supporting the `vCont' command is a better option), `g' for other operations. The thread designator thread-id has the format and interpretation described in thread-id syntax.

Reply:

`OK'
for success
`E NN'
for an error

`i [addr[,nnn]]'
Step the remote target by a single clock cycle. If `,nnn' is present, cycle step nnn cycles. If addr is present, cycle step starting at that address.

`I'
Signal, then cycle step. See step with signal packet. See cycle step packet.

`k'
Kill request.

FIXME: There is no description of how to operate when a specific thread context has been selected (i.e. does 'k' kill only that thread?).

`m addr,length'
Read length bytes of memory starting at address addr. Note that addr may not be aligned to any particular boundary.

The stub need not use any particular size or alignment when gathering data from memory for the response; even if addr is word-aligned and length is a multiple of the word size, the stub is free to use byte accesses, or not. For this reason, this packet may not be suitable for accessing memory-mapped I/O devices.

Reply:

`XX...'
Memory contents; each byte is transmitted as a two-digit hexadecimal number. The reply may contain fewer bytes than requested if the server was able to read only part of the region of memory.
`E NN'
NN is errno

`M addr,length:XX...'
Write length bytes of memory starting at address addr. XX... is the data; each byte is transmitted as a two-digit hexadecimal number.

Reply:

`OK'
for success
`E NN'
for an error (this includes the case where only part of the data was written).

`p n'
Read the value of register n; n is in hex. See read registers packet, for a description of how the returned register value is encoded.

Reply:

`XX...'
the register's value
`E NN'
for an error
`'
Indicating an unrecognized query.

`P n...=r...'
Write register n... with value r.... The register number n is in hexadecimal, and r... contains two hex digits for each byte in the register (target byte order).

Reply:

`OK'
for success
`E NN'
for an error

`q name params...'
`Q name params...'
General query (`q') and set (`Q'). These packets are described fully in E.4 General Query Packets.

`r'
Reset the entire system.

Don't use this packet; use the `R' packet instead.

`R XX'
Restart the program being debugged. XX, while needed, is ignored. This packet is only available in extended mode (see extended mode).

The `R' packet has no reply.

`s [addr]'
Single step. addr is the address at which to resume. If addr is omitted, resume at same address.

This packet is deprecated for multi-threading support. See vCont packet.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`S sig[;addr]'
Step with signal. This is analogous to the `C' packet, but requests a single-step, rather than a normal resumption of execution.

This packet is deprecated for multi-threading support. See vCont packet.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`t addr:PP,MM'
Search backwards starting at address addr for a match with pattern PP and mask MM. PP and MM are 4 bytes. addr must be at least 3 digits.

`T thread-id'
Find out if the thread thread-id is alive. See thread-id syntax.

Reply:

`OK'
thread is still alive
`E NN'
thread is dead

`v'
Packets starting with `v' are identified by a multi-letter name, up to the first `;' or `?' (or the end of the packet).

`vAttach;pid'
Attach to a new process with the specified process ID pid. The process ID is a hexadecimal integer identifying the process. In all-stop mode, all threads in the attached process are stopped; in non-stop mode, it may be attached without being stopped if that is supported by the target.

This packet is only available in extended mode (see extended mode).

Reply:

`E nn'
for an error
`Any stop packet'
for success in all-stop mode (see section E.3 Stop Reply Packets)
`OK'
for success in non-stop mode (see section E.10 Remote Protocol Support for Non-Stop Mode)

`vCont[;action[:thread-id]]...'
Resume the inferior, specifying different actions for each thread. If an action is specified with no thread-id, then it is applied to any threads that don't have a specific action specified; if no default action is specified then other threads should remain stopped in all-stop mode and in their current state in non-stop mode. Specifying multiple default actions is an error; specifying no actions is also an error. Thread IDs are specified using the syntax described in thread-id syntax.

Currently supported actions are:

`c'
Continue.
`C sig'
Continue with signal sig. The signal sig should be two hex digits.
`s'
Step.
`S sig'
Step with signal sig. The signal sig should be two hex digits.
`t'
Stop.
`r start,end'
Step once, and then keep stepping as long as the thread stops at addresses between start (inclusive) and end (exclusive). The remote stub reports a stop reply when either the thread goes out of the range or is stopped due to an unrelated reason, such as hitting a breakpoint. See range stepping.

If the range is empty (start == end), then the action becomes equivalent to the `s' action. In other words, single-step once, and report the stop (even if the stepped instruction jumps to start).

(A stop reply may be sent at any point even if the PC is still within the stepping range; for example, it is valid to implement this packet in a degenerate way as a single instruction step operation.)

The optional argument addr normally associated with the `c', `C', `s', and `S' packets is not supported in `vCont'.

The `t' action is only relevant in non-stop mode (see section E.10 Remote Protocol Support for Non-Stop Mode) and may be ignored by the stub otherwise. A stop reply should be generated for any affected thread not already stopped. When a thread is stopped by means of a `t' action, the corresponding stop reply should indicate that the thread has stopped with signal `0', regardless of whether the target uses some other signal as an implementation detail.

The stub must support `vCont' if it reports support for multiprocess extensions (see multiprocess extensions). Note that in this case `vCont' actions can be specified to apply to all threads in a process by using the `ppid.-1' form of the thread-id.

Reply: See section E.3 Stop Reply Packets, for the reply specifications.

`vCont?'
Request a list of actions supported by the `vCont' packet.

Reply:

`vCont[;action...]'
The `vCont' packet is supported. Each action is a supported command in the `vCont' packet.
`'
The `vCont' packet is not supported.

`vFile:operation:parameter...'
Perform a file operation on the target system. For details, see E.7 Host I/O Packets.

`vFlashErase:addr,length'
Direct the stub to erase length bytes of flash starting at addr. The region may enclose any number of flash blocks, but its start and end must fall on block boundaries, as indicated by the flash block size appearing in the memory map (see section E.16 Memory Map Format). groups flash memory programming operations together, and sends a `vFlashDone' request after each group; the stub is allowed to delay erase operation until the `vFlashDone' packet is received.

Reply:

`OK'
for success
`E NN'
for an error

`vFlashWrite:addr:XX...'
Direct the stub to write data to flash address addr. The data is passed in binary form using the same encoding as for the `X' packet (see Binary Data). The memory ranges specified by `vFlashWrite' packets preceding a `vFlashDone' packet must not overlap, and must appear in order of increasing addresses (although `vFlashErase' packets for higher addresses may already have been received; the ordering is guaranteed only between `vFlashWrite' packets). If a packet writes to an address that was neither erased by a preceding `vFlashErase' packet nor by some other target-specific method, the results are unpredictable.

Reply:

`OK'
for success
`E.memtype'
for vFlashWrite addressing non-flash memory
`E NN'
for an error

`vFlashDone'
Indicate to the stub that flash programming operation is finished. The stub is permitted to delay or batch the effects of a group of `vFlashErase' and `vFlashWrite' packets until a `vFlashDone' packet is received. The contents of the affected regions of flash memory are unpredictable until the `vFlashDone' request is completed.

`vKill;pid'
Kill the process with the specified process ID. pid is a hexadecimal integer identifying the process. This packet is used in preference to `k' when multiprocess protocol extensions are supported; see multiprocess extensions.

Reply:

`E nn'
for an error
`OK'
for success

`vRun;filename[;argument]...'
Run the program filename, passing it each argument on its command line. The file and arguments are hex-encoded strings. If filename is an empty string, the stub may use a default program (e.g. the last program run). The program is created in the stopped state.

This packet is only available in extended mode (see extended mode).

Reply:

`E nn'
for an error
`Any stop packet'
for success (see section E.3 Stop Reply Packets)

`vStopped'
See section E.9 Notification Packets.

`X addr,length:XX...'
Write data to memory, where the data is transmitted in binary. addr is address, length is number of bytes, `XX...' is binary data (see Binary Data).

Reply:

`OK'
for success
`E NN'
for an error

`z type,addr,kind'
`Z type,addr,kind'
Insert (`Z') or remove (`z') a type breakpoint or watchpoint starting at address address of kind kind.

Each breakpoint and watchpoint packet type is documented separately.

Implementation notes: A remote target shall return an empty string for an unrecognized breakpoint or watchpoint packet type. A remote target shall support either both or neither of a given `Ztype...' and `ztype...' packet pair. To avoid potential problems with duplicate packets, the operations should be implemented in an idempotent way.

`z0,addr,kind'
`Z0,addr,kind[;cond_list...][;cmds:persist,cmd_list...]'
Insert (`Z0') or remove (`z0') a memory breakpoint at address addr of type kind.

A memory breakpoint is implemented by replacing the instruction at addr with a software breakpoint or trap instruction. The kind is target-specific and typically indicates the size of the breakpoint in bytes that should be inserted. E.g., the ARM and MIPS can insert either a 2 or 4 byte breakpoint. Some architectures have additional meanings for kind; cond_list is an optional list of conditional expressions in bytecode form that should be evaluated on the target's side. These are the conditions that should be taken into consideration when deciding if the breakpoint trigger should be reported back to GDBN.

The cond_list parameter is comprised of a series of expressions, concatenated without separators. Each expression has the following form:

`X len,expr'
len is the length of the bytecode expression and expr is the actual conditional expression in bytecode form.

The optional cmd_list parameter introduces commands that may be run on the target, rather than being reported back to . The parameter starts with a numeric flag persist; if the flag is nonzero, then the breakpoint may remain active and the commands continue to be run even when disconnects from the target. Following this flag is a series of expressions concatenated with no separators. Each expression has the following form:

`X len,expr'
len is the length of the bytecode expression and expr is the actual conditional expression in bytecode form.

see E.5 Architecture-Specific Protocol Details.

Implementation note: It is possible for a target to copy or move code that contains memory breakpoints (e.g., when implementing overlays). The behavior of this packet, in the presence of such a target, is not defined.

Reply:

`OK'
success
`'
not supported
`E NN'
for an error

`z1,addr,kind'
`Z1,addr,kind[;cond_list...]'
Insert (`Z1') or remove (`z1') a hardware breakpoint at address addr.

A hardware breakpoint is implemented using a mechanism that is not dependant on being able to modify the target's memory. kind and cond_list have the same meaning as in `Z0' packets.

Implementation note: A hardware breakpoint is not affected by code movement.

Reply:

`OK'
success
`'
not supported
`E NN'
for an error

`z2,addr,kind'
`Z2,addr,kind'
Insert (`Z2') or remove (`z2') a write watchpoint at addr. kind is interpreted as the number of bytes to watch.

Reply:

`OK'
success
`'
not supported
`E NN'
for an error

`z3,addr,kind'
`Z3,addr,kind'
Insert (`Z3') or remove (`z3') a read watchpoint at addr. kind is interpreted as the number of bytes to watch.

Reply:

`OK'
success
`'
not supported
`E NN'
for an error

`z4,addr,kind'
`Z4,addr,kind'
Insert (`Z4') or remove (`z4') an access watchpoint at addr. kind is interpreted as the number of bytes to watch.

Reply:

`OK'
success
`'
not supported
`E NN'
for an error


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E.3 Stop Reply Packets

The `C', `c', `S', `s', `vCont', `vAttach', `vRun', `vStopped', and `?' packets can receive any of the below as a reply. Except for `?' and `vStopped', that reply is only returned when the target halts. In the below the exact meaning of signal number is defined by the header `include/gdb/signals.h' in the source code.

As in the description of request packets, we include spaces in the reply templates for clarity; these are not part of the reply packet's syntax. No stop reply packet uses spaces to separate its components.

`S AA'
The program received signal number AA (a two-digit hexadecimal number). This is equivalent to a `T' response with no n:r pairs.

`T AA n1:r1;n2:r2;...'
The program received signal number AA (a two-digit hexadecimal number). This is equivalent to an `S' response, except that the `n:r' pairs can carry values of important registers and other information directly in the stop reply packet, reducing round-trip latency. Single-step and breakpoint traps are reported this way. Each `n:r' pair is interpreted as follows:

The currently defined stop reasons are:

`watch'
`rwatch'
`awatch'
The packet indicates a watchpoint hit, and r is the data address, in hex.

`library'
The packet indicates that the loaded libraries have changed. should use `qXfer:libraries:read' to fetch a new list of loaded libraries. r is ignored.

`replaylog'
The packet indicates that the target cannot continue replaying logged execution events, because it has reached the end (or the beginning when executing backward) of the log. The value of r will be either `begin' or `end'. See section 6. Running programs backward, for more information.

`W AA'
`W AA ; process:pid'
The process exited, and AA is the exit status. This is only applicable to certain targets.

The second form of the response, including the process ID of the exited process, can be used only when has reported support for multiprocess protocol extensions; see multiprocess extensions. The pid is formatted as a big-endian hex string.

`X AA'
`X AA ; process:pid'
The process terminated with signal AA.

The second form of the response, including the process ID of the terminated process, can be used only when has reported support for multiprocess protocol extensions; see multiprocess extensions. The pid is formatted as a big-endian hex string.

`O XX...'
`XX...' is hex encoding of ASCII data, to be written as the program's console output. This can happen at any time while the program is running and the debugger should continue to wait for `W', `T', etc. This reply is not permitted in non-stop mode.

`F call-id,parameter...'
call-id is the identifier which says which host system call should be called. This is just the name of the function. Translation into the correct system call is only applicable as it's defined in . See section E.13 File-I/O Remote Protocol Extension, for a list of implemented system calls.

`parameter...' is a list of parameters as defined for this very system call.

The target replies with this packet when it expects to call a host system call on behalf of the target. replies with an appropriate `F' packet and keeps up waiting for the next reply packet from the target. The latest `C', `c', `S' or `s' action is expected to be continued. See section E.13 File-I/O Remote Protocol Extension, for more details.


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E.4 General Query Packets

Packets starting with `q' are general query packets; packets starting with `Q' are general set packets. General query and set packets are a semi-unified form for retrieving and sending information to and from the stub.

The initial letter of a query or set packet is followed by a name indicating what sort of thing the packet applies to. For example, may use a `qSymbol' packet to exchange symbol definitions with the stub. These packet names follow some conventions:

The name of a query or set packet should be separated from any parameters by a `:'; the parameters themselves should be separated by `,' or `;'. Stubs must be careful to match the full packet name, and check for a separator or the end of the packet, in case two packet names share a common prefix. New packets should not begin with `qC', `qP', or `qL'(16).

Like the descriptions of the other packets, each description here has a template showing the packet's overall syntax, followed by an explanation of the packet's meaning. We include spaces in some of the templates for clarity; these are not part of the packet's syntax. No packet uses spaces to separate its components.

Here are the currently defined query and set packets:

`QAgent:1'
`QAgent:0'
Turn on or off the agent as a helper to perform some debugging operations delegated from (see Control Agent).

`QAllow:op:val...'
Specify which operations expects to request of the target, as a semicolon-separated list of operation name and value pairs. Possible values for op include `WriteReg', `WriteMem', `InsertBreak', `InsertTrace', `InsertFastTrace', and `Stop'. val is either 0, indicating that will not request the operation, or 1, indicating that it may. (The target can then use this to set up its own internals optimally, for instance if the debugger never expects to insert breakpoints, it may not need to install its own trap handler.)

`qC'
Return the current thread ID.

Reply:

`QC thread-id'
Where thread-id is a thread ID as documented in thread-id syntax.
`(anything else)'
Any other reply implies the old thread ID.

`qCRC:addr,length'
Compute the CRC checksum of a block of memory using CRC-32 defined in IEEE 802.3. The CRC is computed byte at a time, taking the most significant bit of each byte first. The initial pattern code 0xffffffff is used to ensure leading zeros affect the CRC.

Note: This is the same CRC used in validating separate debug files (see section Debugging Information in Separate Files). However the algorithm is slightly different. When validating separate debug files, the CRC is computed taking the least significant bit of each byte first, and the final result is inverted to detect trailing zeros.

Reply:

`E NN'
An error (such as memory fault)
`C crc32'
The specified memory region's checksum is crc32.

`QDisableRandomization:value'
Some target operating systems will randomize the virtual address space of the inferior process as a security feature, but provide a feature to disable such randomization, e.g. to allow for a more deterministic debugging experience. On such systems, this packet with a value of 1 directs the target to disable address space randomization for processes subsequently started via `vRun' packets, while a packet with a value of 0 tells the target to enable address space randomization.

This packet is only available in extended mode (see extended mode).

Reply:

`OK'
The request succeeded.

`E nn'
An error occurred. nn are hex digits.

`'
An empty reply indicates that `QDisableRandomization' is not supported by the stub.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported). This should only be done on targets that actually support disabling address space randomization.

`qfThreadInfo'
`qsThreadInfo'
Obtain a list of all active thread IDs from the target (OS). Since there may be too many active threads to fit into one reply packet, this query works iteratively: it may require more than one query/reply sequence to obtain the entire list of threads. The first query of the sequence will be the `qfThreadInfo' query; subsequent queries in the sequence will be the `qsThreadInfo' query.

NOTE: This packet replaces the `qL' query (see below).

Reply:

`m thread-id'
A single thread ID
`m thread-id,thread-id...'
a comma-separated list of thread IDs
`l'
(lower case letter `L') denotes end of list.

In response to each query, the target will reply with a list of one or more thread IDs, separated by commas. will respond to each reply with a request for more thread ids (using the `qs' form of the query), until the target responds with `l' (lower-case ell, for last). Refer to thread-id syntax, for the format of the thread-id fields.

`qGetTLSAddr:thread-id,offset,lm'
Fetch the address associated with thread local storage specified by thread-id, offset, and lm.

thread-id is the thread ID associated with the thread for which to fetch the TLS address. See thread-id syntax.

offset is the (big endian, hex encoded) offset associated with the thread local variable. (This offset is obtained from the debug information associated with the variable.)

lm is the (big endian, hex encoded) OS/ABI-specific encoding of the load module associated with the thread local storage. For example, a GNU/Linux system will pass the link map address of the shared object associated with the thread local storage under consideration. Other operating environments may choose to represent the load module differently, so the precise meaning of this parameter will vary.

Reply:

`XX...'
Hex encoded (big endian) bytes representing the address of the thread local storage requested.

`E nn'
An error occurred. nn are hex digits.

`'
An empty reply indicates that `qGetTLSAddr' is not supported by the stub.

`qGetTIBAddr:thread-id'
Fetch address of the Windows OS specific Thread Information Block.

thread-id is the thread ID associated with the thread.

Reply:

`XX...'
Hex encoded (big endian) bytes representing the linear address of the thread information block.

`E nn'
An error occured. This means that either the thread was not found, or the address could not be retrieved.

`'
An empty reply indicates that `qGetTIBAddr' is not supported by the stub.

`qL startflag threadcount nextthread'
Obtain thread information from RTOS. Where: startflag (one hex digit) is one to indicate the first query and zero to indicate a subsequent query; threadcount (two hex digits) is the maximum number of threads the response packet can contain; and nextthread (eight hex digits), for subsequent queries (startflag is zero), is returned in the response as argthread.

Don't use this packet; use the `qfThreadInfo' query instead (see above).

Reply:

`qM count done argthread thread...'
Where: count (two hex digits) is the number of threads being returned; done (one hex digit) is zero to indicate more threads and one indicates no further threads; argthreadid (eight hex digits) is nextthread from the request packet; thread... is a sequence of thread IDs from the target. threadid (eight hex digits). See remote.c:parse_threadlist_response().

`qOffsets'
Get section offsets that the target used when relocating the downloaded image.

Reply:

`Text=xxx;Data=yyy[;Bss=zzz]'
Relocate the Text section by xxx from its original address. Relocate the Data section by yyy from its original address. If the object file format provides segment information (e.g. ELF `PT_LOAD' program headers), will relocate entire segments by the supplied offsets.

Note: while a Bss offset may be included in the response, ignores this and instead applies the Data offset to the Bss section.

`TextSeg=xxx[;DataSeg=yyy]'
Relocate the first segment of the object file, which conventionally contains program code, to a starting address of xxx. If `DataSeg' is specified, relocate the second segment, which conventionally contains modifiable data, to a starting address of yyy. will report an error if the object file does not contain segment information, or does not contain at least as many segments as mentioned in the reply. Extra segments are kept at fixed offsets relative to the last relocated segment.

`qP mode thread-id'
Returns information on thread-id. Where: mode is a hex encoded 32 bit mode; thread-id is a thread ID (see thread-id syntax).

Don't use this packet; use the `qThreadExtraInfo' query instead (see below).

Reply: see remote.c:remote_unpack_thread_info_response().

`QNonStop:1'
`QNonStop:0'
Enter non-stop (`QNonStop:1') or all-stop (`QNonStop:0') mode. See section E.10 Remote Protocol Support for Non-Stop Mode, for more information.

Reply:

`OK'
The request succeeded.

`E nn'
An error occurred. nn are hex digits.

`'
An empty reply indicates that `QNonStop' is not supported by the stub.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported). Use of this packet is controlled by the set non-stop command; see section 5.5.2 Non-Stop Mode.

`QPassSignals: signal [;signal]...'
Each listed signal should be passed directly to the inferior process. Signals are numbered identically to continue packets and stop replies (see section E.3 Stop Reply Packets). Each signal list item should be strictly greater than the previous item. These signals do not need to stop the inferior, or be reported to . All other signals should be reported to . Multiple `QPassSignals' packets do not combine; any earlier `QPassSignals' list is completely replaced by the new list. This packet improves performance when using `handle signal nostop noprint pass'.

Reply:

`OK'
The request succeeded.

`E nn'
An error occurred. nn are hex digits.

`'
An empty reply indicates that `QPassSignals' is not supported by the stub.

Use of this packet is controlled by the set remote pass-signals command (see section set remote pass-signals). This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`QProgramSignals: signal [;signal]...'
Each listed signal may be delivered to the inferior process. Others should be silently discarded.

In some cases, the remote stub may need to decide whether to deliver a signal to the program or not without involvement. One example of that is while detaching -- the program's threads may have stopped for signals that haven't yet had a chance of being reported to , and so the remote stub can use the signal list specified by this packet to know whether to deliver or ignore those pending signals.

This does not influence whether to deliver a signal as requested by a resumption packet (see vCont packet).

Signals are numbered identically to continue packets and stop replies (see section E.3 Stop Reply Packets). Each signal list item should be strictly greater than the previous item. Multiple `QProgramSignals' packets do not combine; any earlier `QProgramSignals' list is completely replaced by the new list.

Reply:

`OK'
The request succeeded.

`E nn'
An error occurred. nn are hex digits.

`'
An empty reply indicates that `QProgramSignals' is not supported by the stub.

Use of this packet is controlled by the set remote program-signals command (see section set remote program-signals). This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qRcmd,command'
command (hex encoded) is passed to the local interpreter for execution. Invalid commands should be reported using the output string. Before the final result packet, the target may also respond with a number of intermediate `Ooutput' console output packets. Implementors should note that providing access to a stubs's interpreter may have security implications.

Reply:

`OK'
A command response with no output.
`OUTPUT'
A command response with the hex encoded output string OUTPUT.
`E NN'
Indicate a badly formed request.
`'
An empty reply indicates that `qRcmd' is not recognized.

(Note that the qRcmd packet's name is separated from the command by a `,', not a `:', contrary to the naming conventions above. Please don't use this packet as a model for new packets.)

`qSearch:memory:address;length;search-pattern'
Search length bytes at address for search-pattern. address and length are encoded in hex. search-pattern is a sequence of bytes, hex encoded.

Reply:

`0'
The pattern was not found.
`1,address'
The pattern was found at address.
`E NN'
A badly formed request or an error was encountered while searching memory.
`'
An empty reply indicates that `qSearch:memory' is not recognized.

`QStartNoAckMode'
Request that the remote stub disable the normal `+'/`-' protocol acknowledgments (see section E.11 Packet Acknowledgment).

Reply:

`OK'
The stub has switched to no-acknowledgment mode. acknowledges this reponse, but neither the stub nor shall send or expect further `+'/`-' acknowledgments in the current connection.
`'
An empty reply indicates that the stub does not support no-acknowledgment mode.

`qSupported [:gdbfeature [;gdbfeature]... ]'
Tell the remote stub about features supported by , and query the stub for features it supports. This packet allows and the remote stub to take advantage of each others' features. `qSupported' also consolidates multiple feature probes at startup, to improve performance--a single larger packet performs better than multiple smaller probe packets on high-latency links. Some features may enable behavior which must not be on by default, e.g. because it would confuse older clients or stubs. Other features may describe packets which could be automatically probed for, but are not. These features must be reported before will use them. This "default unsupported" behavior is not appropriate for all packets, but it helps to keep the initial connection time under control with new versions of which support increasing numbers of packets.

Reply:

`stubfeature [;stubfeature]...'
The stub supports or does not support each returned stubfeature, depending on the form of each stubfeature (see below for the possible forms).
`'
An empty reply indicates that `qSupported' is not recognized, or that no features needed to be reported to .

The allowed forms for each feature (either a gdbfeature in the `qSupported' packet, or a stubfeature in the response) are:

`name=value'
The remote protocol feature name is supported, and associated with the specified value. The format of value depends on the feature, but it must not include a semicolon.
`name+'
The remote protocol feature name is supported, and does not need an associated value.
`name-'
The remote protocol feature name is not supported.
`name?'
The remote protocol feature name may be supported, and should auto-detect support in some other way when it is needed. This form will not be used for gdbfeature notifications, but may be used for stubfeature responses.

Whenever the stub receives a `qSupported' request, the supplied set of features should override any previous request. This allows to put the stub in a known state, even if the stub had previously been communicating with a different version of .

The following values of gdbfeature (for the packet sent by ) are defined:

`multiprocess'
This feature indicates whether supports multiprocess extensions to the remote protocol. does not use such extensions unless the stub also reports that it supports them by including `multiprocess+' in its `qSupported' reply. See multiprocess extensions, for details.

`xmlRegisters'
This feature indicates that supports the XML target description. If the stub sees `xmlRegisters=' with target specific strings separated by a comma, it will report register description.

`qRelocInsn'
This feature indicates whether supports the `qRelocInsn' packet (see section Relocate instruction reply packet).

Stubs should ignore any unknown values for gdbfeature. Any which sends a `qSupported' packet supports receiving packets of unlimited length (earlier versions of may reject overly long responses). Additional values for gdbfeature may be defined in the future to let the stub take advantage of new features in , e.g. incompatible improvements in the remote protocol--the `multiprocess' feature is an example of such a feature. The stub's reply should be independent of the gdbfeature entries sent by ; first describes all the features it supports, and then the stub replies with all the features it supports.

Similarly, will silently ignore unrecognized stub feature responses, as long as each response uses one of the standard forms.

Some features are flags. A stub which supports a flag feature should respond with a `+' form response. Other features require values, and the stub should respond with an `=' form response.

Each feature has a default value, which will use if `qSupported' is not available or if the feature is not mentioned in the `qSupported' response. The default values are fixed; a stub is free to omit any feature responses that match the defaults.

Not all features can be probed, but for those which can, the probing mechanism is useful: in some cases, a stub's internal architecture may not allow the protocol layer to know some information about the underlying target in advance. This is especially common in stubs which may be configured for multiple targets.

These are the currently defined stub features and their properties:

Feature Name Value Required Default Probe Allowed
`PacketSize' Yes `-' No
`qXfer:auxv:read' No `-' Yes
`qXfer:btrace:read' No `-' Yes
`qXfer:features:read' No `-' Yes
`qXfer:libraries:read' No `-' Yes
`qXfer:libraries-svr4:read' No `-' Yes
`augmented-libraries-svr4-read' No `-' No
`qXfer:memory-map:read' No `-' Yes
`qXfer:sdata:read' No `-' Yes
`qXfer:spu:read' No `-' Yes
`qXfer:spu:write' No `-' Yes
`qXfer:siginfo:read' No `-' Yes
`qXfer:siginfo:write' No `-' Yes
`qXfer:threads:read' No `-' Yes
`qXfer:traceframe-info:read' No `-' Yes
`qXfer:uib:read' No `-' Yes
`qXfer:fdpic:read' No `-' Yes
`Qbtrace:off' Yes `-' Yes
`Qbtrace:bts' Yes `-' Yes
`QNonStop' No `-' Yes
`QPassSignals' No `-' Yes
`QStartNoAckMode' No `-' Yes
`multiprocess' No `-' No
`ConditionalBreakpoints' No `-' No
`ConditionalTracepoints' No `-' No
`ReverseContinue' No `-' No
`ReverseStep' No `-' No
`TracepointSource' No `-' No
`QAgent' No `-' No
`QAllow' No `-' No
`QDisableRandomization' No `-' No
`EnableDisableTracepoints' No `-' No
`QTBuffer:size' No `-' No
`tracenz' No `-' No
`BreakpointCommands' No `-' No

These are the currently defined stub features, in more detail:

`PacketSize=bytes'
The remote stub can accept packets up to at least bytes in length. will send packets up to this size for bulk transfers, and will never send larger packets. This is a limit on the data characters in the packet, including the frame and checksum. There is no trailing NUL byte in a remote protocol packet; if the stub stores packets in a NUL-terminated format, it should allow an extra byte in its buffer for the NUL. If this stub feature is not supported, guesses based on the size of the `g' packet response.

`qXfer:auxv:read'
The remote stub understands the `qXfer:auxv:read' packet (see qXfer auxiliary vector read).

`qXfer:btrace:read'
The remote stub understands the `qXfer:btrace:read' packet (see qXfer btrace read).

`qXfer:features:read'
The remote stub understands the `qXfer:features:read' packet (see qXfer target description read).

`qXfer:libraries:read'
The remote stub understands the `qXfer:libraries:read' packet (see qXfer library list read).

`qXfer:libraries-svr4:read'
The remote stub understands the `qXfer:libraries-svr4:read' packet (see qXfer svr4 library list read).

`augmented-libraries-svr4-read'
The remote stub understands the augmented form of the `qXfer:libraries-svr4:read' packet (see qXfer svr4 library list read).

`qXfer:memory-map:read'
The remote stub understands the `qXfer:memory-map:read' packet (see qXfer memory map read).

`qXfer:sdata:read'
The remote stub understands the `qXfer:sdata:read' packet (see qXfer sdata read).

`qXfer:spu:read'
The remote stub understands the `qXfer:spu:read' packet (see qXfer spu read).

`qXfer:spu:write'
The remote stub understands the `qXfer:spu:write' packet (see qXfer spu write).

`qXfer:siginfo:read'
The remote stub understands the `qXfer:siginfo:read' packet (see qXfer siginfo read).

`qXfer:siginfo:write'
The remote stub understands the `qXfer:siginfo:write' packet (see qXfer siginfo write).

`qXfer:threads:read'
The remote stub understands the `qXfer:threads:read' packet (see qXfer threads read).

`qXfer:traceframe-info:read'
The remote stub understands the `qXfer:traceframe-info:read' packet (see qXfer traceframe info read).

`qXfer:uib:read'
The remote stub understands the `qXfer:uib:read' packet (see qXfer unwind info block).

`qXfer:fdpic:read'
The remote stub understands the `qXfer:fdpic:read' packet (see qXfer fdpic loadmap read).

`QNonStop'
The remote stub understands the `QNonStop' packet (see QNonStop).

`QPassSignals'
The remote stub understands the `QPassSignals' packet (see QPassSignals).

`QStartNoAckMode'
The remote stub understands the `QStartNoAckMode' packet and prefers to operate in no-acknowledgment mode. See section E.11 Packet Acknowledgment.

`multiprocess'
The remote stub understands the multiprocess extensions to the remote protocol syntax. The multiprocess extensions affect the syntax of thread IDs in both packets and replies (see thread-id syntax), and add process IDs to the `D' packet and `W' and `X' replies. Note that reporting this feature indicates support for the syntactic extensions only, not that the stub necessarily supports debugging of more than one process at a time. The stub must not use multiprocess extensions in packet replies unless has also indicated it supports them in its `qSupported' request.

`qXfer:osdata:read'
The remote stub understands the `qXfer:osdata:read' packet ((see qXfer osdata read).

`ConditionalBreakpoints'
The target accepts and implements evaluation of conditional expressions defined for breakpoints. The target will only report breakpoint triggers when such conditions are true (see section Break Conditions).

`ConditionalTracepoints'
The remote stub accepts and implements conditional expressions defined for tracepoints (see section 13.1.4 Tracepoint Conditions).

`ReverseContinue'
The remote stub accepts and implements the reverse continue packet (see bc).

`ReverseStep'
The remote stub accepts and implements the reverse step packet (see bs).

`TracepointSource'
The remote stub understands the `QTDPsrc' packet that supplies the source form of tracepoint definitions.

`QAgent'
The remote stub understands the `QAgent' packet.

`QAllow'
The remote stub understands the `QAllow' packet.

`QDisableRandomization'
The remote stub understands the `QDisableRandomization' packet.

`StaticTracepoint'
The remote stub supports static tracepoints.

`InstallInTrace'
The remote stub supports installing tracepoint in tracing.

`EnableDisableTracepoints'
The remote stub supports the `QTEnable' (see QTEnable) and `QTDisable' (see QTDisable) packets that allow tracepoints to be enabled and disabled while a trace experiment is running.

`QTBuffer:size'
The remote stub supports the `QTBuffer:size' (see QTBuffer-size) packet that allows to change the size of the trace buffer.

`tracenz'
The remote stub supports the `tracenz' bytecode for collecting strings. See F.2 Bytecode Descriptions for details about the bytecode.

`BreakpointCommands'
The remote stub supports running a breakpoint's command list itself, rather than reporting the hit to .

`Qbtrace:off'
The remote stub understands the `Qbtrace:off' packet.

`Qbtrace:bts'
The remote stub understands the `Qbtrace:bts' packet.

`qSymbol::'
Notify the target that is prepared to serve symbol lookup requests. Accept requests from the target for the values of symbols.

Reply:

`OK'
The target does not need to look up any (more) symbols.
`qSymbol:sym_name'
The target requests the value of symbol sym_name (hex encoded). may provide the value by using the `qSymbol:sym_value:sym_name' message, described below.

`qSymbol:sym_value:sym_name'
Set the value of sym_name to sym_value.

sym_name (hex encoded) is the name of a symbol whose value the target has previously requested.

sym_value (hex) is the value for symbol sym_name. If cannot supply a value for sym_name, then this field will be empty.

Reply:

`OK'
The target does not need to look up any (more) symbols.
`qSymbol:sym_name'
The target requests the value of a new symbol sym_name (hex encoded). will continue to supply the values of symbols (if available), until the target ceases to request them.

`qTBuffer'
`QTBuffer'
`QTDisconnected'
`QTDP'
`QTDPsrc'
`QTDV'
`qTfP'
`qTfV'
`QTFrame'
`qTMinFTPILen'

See section E.6 Tracepoint Packets.

`qThreadExtraInfo,thread-id'
Obtain a printable string description of a thread's attributes from the target OS. thread-id is a thread ID; see thread-id syntax. This string may contain anything that the target OS thinks is interesting for to tell the user about the thread. The string is displayed in 's info threads display. Some examples of possible thread extra info strings are `Runnable', or `Blocked on Mutex'.

Reply:

`XX...'
Where `XX...' is a hex encoding of ASCII data, comprising the printable string containing the extra information about the thread's attributes.

(Note that the qThreadExtraInfo packet's name is separated from the command by a `,', not a `:', contrary to the naming conventions above. Please don't use this packet as a model for new packets.)

`QTNotes'
`qTP'
`QTSave'
`qTsP'
`qTsV'
`QTStart'
`QTStop'
`QTEnable'
`QTDisable'
`QTinit'
`QTro'
`qTStatus'
`qTV'
`qTfSTM'
`qTsSTM'
`qTSTMat'
See section E.6 Tracepoint Packets.

`qXfer:object:read:annex:offset,length'
Read uninterpreted bytes from the target's special data area identified by the keyword object. Request length bytes starting at offset bytes into the data. The content and encoding of annex is specific to object; it can supply additional details about what data to access.

Here are the specific requests of this form defined so far. All `qXfer:object:read:...' requests use the same reply formats, listed below.

`qXfer:auxv:read::offset,length'
Access the target's auxiliary vector. See section auxiliary vector. Note annex must be empty.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:btrace:read:annex:offset,length'

Return a description of the current branch trace. See section E.19 Branch Trace Format. The annex part of the generic `qXfer' packet may have one of the following values:

all
Returns all available branch trace.

new
Returns all available branch trace if the branch trace changed since the last read request.

This packet is not probed by default; the remote stub must request it by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:features:read:annex:offset,length'
Access the target description. See section G. Target Descriptions. The annex specifies which XML document to access. The main description is always loaded from the `target.xml' annex.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:libraries:read:annex:offset,length'
Access the target's list of loaded libraries. See section E.14 Library List Format. The annex part of the generic `qXfer' packet must be empty (see qXfer read).

Targets which maintain a list of libraries in the program's memory do not need to implement this packet; it is designed for platforms where the operating system manages the list of loaded libraries.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:libraries-svr4:read:annex:offset,length'
Access the target's list of loaded libraries when the target is an SVR4 platform. See section E.15 Library List Format for SVR4 Targets. The annex part of the generic `qXfer' packet must be empty unless the remote stub indicated it supports the augmented form of this packet by supplying an appropriate `qSupported' response (see qXfer read, qSupported).

This packet is optional for better performance on SVR4 targets. uses memory read packets to read the SVR4 library list otherwise.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

If the remote stub indicates it supports the augmented form of this packet then the annex part of the generic `qXfer' packet may contain a semicolon-separated list of `name=value' arguments. The currently supported arguments are:

start=address
A hexadecimal number specifying the address of the `struct link_map' to start reading the library list from. If unset or zero then the first `struct link_map' in the library list will be chosen as the starting point.

prev=address
A hexadecimal number specifying the address of the `struct link_map' immediately preceding the `struct link_map' specified by the `start' argument. If unset or zero then the remote stub will expect that no `struct link_map' exists prior to the starting point.

Arguments that are not understood by the remote stub will be silently ignored.

`qXfer:memory-map:read::offset,length'
Access the target's memory-map. See section E.16 Memory Map Format. The annex part of the generic `qXfer' packet must be empty (see qXfer read).

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:sdata:read::offset,length'

Read contents of the extra collected static tracepoint marker information. The annex part of the generic `qXfer' packet must be empty (see qXfer read). See section Tracepoint Action Lists.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:siginfo:read::offset,length'
Read contents of the extra signal information on the target system. The annex part of the generic `qXfer' packet must be empty (see qXfer read).

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:spu:read:annex:offset,length'
Read contents of an spufs file on the target system. The annex specifies which file to read; it must be of the form `id/name', where id specifies an SPU context ID in the target process, and name identifes the spufs file in that context to be accessed.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:threads:read::offset,length'
Access the list of threads on target. See section E.17 Thread List Format. The annex part of the generic `qXfer' packet must be empty (see qXfer read).

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:traceframe-info:read::offset,length'

Return a description of the current traceframe's contents. See section E.18 Traceframe Info Format. The annex part of the generic `qXfer' packet must be empty (see qXfer read).

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:uib:read:pc:offset,length'

Return the unwind information block for pc. This packet is used on OpenVMS/ia64 to ask the kernel unwind information.

This packet is not probed by default.

`qXfer:fdpic:read:annex:offset,length'
Read contents of loadmaps on the target system. The annex, either `exec' or `interp', specifies which loadmap, executable loadmap or interpreter loadmap to read.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:osdata:read::offset,length'
Access the target's operating system information. See section H. Operating System Information.

Reply:

`m data'
Data data (see Binary Data) has been read from the target. There may be more data at a higher address (although it is permitted to return `m' even for the last valid block of data, as long as at least one byte of data was read). data may have fewer bytes than the length in the request.

`l data'
Data data (see Binary Data) has been read from the target. There is no more data to be read. data may have fewer bytes than the length in the request.

`l'
The offset in the request is at the end of the data. There is no more data to be read.

`E00'
The request was malformed, or annex was invalid.

`E nn'
The offset was invalid, or there was an error encountered reading the data. nn is a hex-encoded errno value.

`'
An empty reply indicates the object string was not recognized by the stub, or that the object does not support reading.

`qXfer:object:write:annex:offset:data...'
Write uninterpreted bytes into the target's special data area identified by the keyword object, starting at offset bytes into the data. data... is the binary-encoded data (see Binary Data) to be written. The content and encoding of annex is specific to object; it can supply additional details about what data to access.

Here are the specific requests of this form defined so far. All `qXfer:object:write:...' requests use the same reply formats, listed below.

`qXfer:siginfo:write::offset:data...'
Write data to the extra signal information on the target system. The annex part of the generic `qXfer' packet must be empty (see qXfer write).

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

`qXfer:spu:write:annex:offset:data...'
Write data to an spufs file on the target system. The annex specifies which file to write; it must be of the form `id/name', where id specifies an SPU context ID in the target process, and name identifes the spufs file in that context to be accessed.

This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (see qSupported).

Reply:

`nn'
nn (hex encoded) is the number of bytes written. This may be fewer bytes than supplied in the request.

`E00'
The request was malformed, or annex was invalid.

`E nn'
The offset was invalid, or there was an error encountered writing the data. nn is a hex-encoded errno value.

`'
An empty reply indicates the object string was not recognized by the stub, or that the object does not support writing.

`qXfer:object:operation:...'
Requests of this form may be added in the future. When a stub does not recognize the object keyword, or its support for object does not recognize the operation keyword, the stub must respond with an empty packet.

`qAttached:pid'
Return an indication of whether the remote server attached to an existing process or created a new process. When the multiprocess protocol extensions are supported (see multiprocess extensions), pid is an integer in hexadecimal format identifying the target process. Otherwise, will omit the pid field and the query packet will be simplified as `qAttached'.

This query is used, for example, to know whether the remote process should be detached or killed when a session is ended with the quit command.

Reply:

`1'
The remote server attached to an existing process.
`0'
The remote server created a new process.
`E NN'
A badly formed request or an error was encountered.

`Qbtrace:bts'
Enable branch tracing for the current thread using bts tracing.

Reply:

`OK'
Branch tracing has been enabled.
`E.errtext'
A badly formed request or an error was encountered.

`Qbtrace:off'
Disable branch tracing for the current thread.

Reply:

`OK'
Branch tracing has been disabled.
`E.errtext'
A badly formed request or an error was encountered.


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E.5 Architecture-Specific Protocol Details

This section describes how the remote protocol is applied to specific target architectures. Also see G.4 Standard Target Features, for details of XML target descriptions for each architecture.

E.5.1 ARM-specific Protocol Details  
E.5.2 MIPS-specific Protocol Details  


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E.5.1 ARM-specific Protocol Details

E.5.1.1 ARM Breakpoint Kinds  


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E.5.1.1 ARM Breakpoint Kinds

These breakpoint kinds are defined for the `Z0' and `Z1' packets.

2
16-bit Thumb mode breakpoint.

3
32-bit Thumb mode (Thumb-2) breakpoint.

4
32-bit ARM mode breakpoint.


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E.5.2 MIPS-specific Protocol Details

E.5.2.1 MIPS Register Packet Format  
E.5.2.2 MIPS Breakpoint Kinds  


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E.5.2.1 MIPS Register Packet Format

The following g/G packets have previously been defined. In the below, some thirty-two bit registers are transferred as sixty-four bits. Those registers should be zero/sign extended (which?) to fill the space allocated. Register bytes are transferred in target byte order. The two nibbles within a register byte are transferred most-significant -- least-significant.

MIPS32
All registers are transferred as thirty-two bit quantities in the order: 32 general-purpose; sr; lo; hi; bad; cause; pc; 32 floating-point registers; fsr; fir; fp.

MIPS64
All registers are transferred as sixty-four bit quantities (including thirty-two bit registers such as sr). The ordering is the same as MIPS32.


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E.5.2.2 MIPS Breakpoint Kinds

These breakpoint kinds are defined for the `Z0' and `Z1' packets.

2
16-bit MIPS16 mode breakpoint.

3
16-bit microMIPS mode breakpoint.

4
32-bit standard MIPS mode breakpoint.

5
32-bit microMIPS mode breakpoint.


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E.6 Tracepoint Packets

Here we describe the packets uses to implement tracepoints (see section 13. Tracepoints).

`QTDP:n:addr:ena:step:pass[:Fflen][:Xlen,bytes][-]'
Create a new tracepoint, number n, at addr. If ena is `E', then the tracepoint is enabled; if it is `D', then the tracepoint is disabled. step is the tracepoint's step count, and pass is its pass count. If an `F' is present, then the tracepoint is to be a fast tracepoint, and the flen is the number of bytes that the target should copy elsewhere to make room for the tracepoint. If an `X' is present, it introduces a tracepoint condition, which consists of a hexadecimal length, followed by a comma and hex-encoded bytes, in a manner similar to action encodings as described below. If the trailing `-' is present, further `QTDP' packets will follow to specify this tracepoint's actions.

Replies:

`OK'
The packet was understood and carried out.
`qRelocInsn'
See section Relocate instruction reply packet.
`'
The packet was not recognized.

`QTDP:-n:addr:[S]action...[-]'
Define actions to be taken when a tracepoint is hit. n and addr must be the same as in the initial `QTDP' packet for this tracepoint. This packet may only be sent immediately after another `QTDP' packet that ended with a `-'. If the trailing `-' is present, further `QTDP' packets will follow, specifying more actions for this tracepoint.

In the series of action packets for a given tracepoint, at most one can have an `S' before its first action. If such a packet is sent, it and the following packets define "while-stepping" actions. Any prior packets define ordinary actions -- that is, those taken when the tracepoint is first hit. If no action packet has an `S', then all the packets in the series specify ordinary tracepoint actions.

The `action...' portion of the packet is a series of actions, concatenated without separators. Each action has one of the following forms:

`R mask'
Collect the registers whose bits are set in mask. mask is a hexadecimal number whose i'th bit is set if register number i should be collected. (The least significant bit is numbered zero.) Note that mask may be any number of digits long; it may not fit in a 32-bit word.

`M basereg,offset,len'
Collect len bytes of memory starting at the address in register number basereg, plus offset. If basereg is `-1', then the range has a fixed address: offset is the address of the lowest byte to collect. The basereg, offset, and len parameters are all unsigned hexadecimal values (the `-1' value for basereg is a special case).

`X len,expr'
Evaluate expr, whose length is len, and collect memory as it directs. expr is an agent expression, as described in F. The GDB Agent Expression Mechanism. Each byte of the expression is encoded as a two-digit hex number in the packet; len is the number of bytes in the expression (and thus one-half the number of hex digits in the packet).

Any number of actions may be packed together in a single `QTDP' packet, as long as the packet does not exceed the maximum packet length (400 bytes, for many stubs). There may be only one `R' action per tracepoint, and it must precede any `M' or `X' actions. Any registers referred to by `M' and `X' actions must be collected by a preceding `R' action. (The "while-stepping" actions are treated as if they were attached to a separate tracepoint, as far as these restrictions are concerned.)

Replies:

`OK'
The packet was understood and carried out.
`qRelocInsn'
See section Relocate instruction reply packet.
`'
The packet was not recognized.

`QTDPsrc:n:addr:type:start:slen:bytes'
Specify a source string of tracepoint n at address addr. This is useful to get accurate reproduction of the tracepoints originally downloaded at the beginning of the trace run. type is the name of the tracepoint part, such as `cond' for the tracepoint's conditional expression (see below for a list of types), while bytes is the string, encoded in hexadecimal.

start is the offset of the bytes within the overall source string, while slen is the total length of the source string. This is intended for handling source strings that are longer than will fit in a single packet.

The available string types are `at' for the location, `cond' for the conditional, and `cmd' for an action command. sends a separate packet for each command in the action list, in the same order in which the commands are stored in the list.

The target does not need to do anything with source strings except report them back as part of the replies to the `qTfP'/`qTsP' query packets.

Although this packet is optional, and will only send it if the target replies with `TracepointSource' See section E.4 General Query Packets, it makes both disconnected tracing and trace files much easier to use. Otherwise the user must be careful that the tracepoints in effect while looking at trace frames are identical to the ones in effect during the trace run; even a small discrepancy could cause `tdump' not to work, or a particular trace frame not be found.

`QTDV:n:value'
Create a new trace state variable, number n, with an initial value of value, which is a 64-bit signed integer. Both n and value are encoded as hexadecimal values. has the option of not using this packet for initial values of zero; the target should simply create the trace state variables as they are mentioned in expressions.

`QTFrame:n'
Select the n'th tracepoint frame from the buffer, and use the register and memory contents recorded there to answer subsequent request packets from .

A successful reply from the stub indicates that the stub has found the requested frame. The response is a series of parts, concatenated without separators, describing the frame we selected. Each part has one of the following forms:

`F f'
The selected frame is number n in the trace frame buffer; f is a hexadecimal number. If f is `-1', then there was no frame matching the criteria in the request packet.

`T t'
The selected trace frame records a hit of tracepoint number t; t is a hexadecimal number.

`QTFrame:pc:addr'
Like `QTFrame:n', but select the first tracepoint frame after the currently selected frame whose PC is addr; addr is a hexadecimal number.

`QTFrame:tdp:t'
Like `QTFrame:n', but select the first tracepoint frame after the currently selected frame that is a hit of tracepoint t; t is a hexadecimal number.

`QTFrame:range:start:end'
Like `QTFrame:n', but select the first tracepoint frame after the currently selected frame whose PC is between start (inclusive) and end (inclusive); start and end are hexadecimal numbers.

`QTFrame:outside:start:end'
Like `QTFrame:range:start:end', but select the first frame outside the given range of addresses (exclusive).

`qTMinFTPILen'
This packet requests the minimum length of instruction at which a fast tracepoint (see section 13.1 Commands to Set Tracepoints) may be placed. For instance, on the 32-bit x86 architecture, it is possible to use a 4-byte jump, but it depends on the target system being able to create trampolines in the first 64K of memory, which might or might not be possible for that system. So the reply to this packet will be 4 if it is able to arrange for that.

Replies:

`0'
The minimum instruction length is currently unknown.
`length'
The minimum instruction length is length, where length is greater or equal to 1. length is a hexadecimal number. A reply of 1 means that a fast tracepoint may be placed on any instruction regardless of size.
`E'
An error has occurred.
`'
An empty reply indicates that the request is not supported by the stub.

`QTStart'
Begin the tracepoint experiment. Begin collecting data from tracepoint hits in the trace frame buffer. This packet supports the `qRelocInsn' reply (see section Relocate instruction reply packet).

`QTStop'
End the tracepoint experiment. Stop collecting trace frames.

`QTEnable:n:addr'
Enable tracepoint n at address addr in a started tracepoint experiment. If the tracepoint was previously disabled, then collection of data from it will resume.

`QTDisable:n:addr'
Disable tracepoint n at address addr in a started tracepoint experiment. No more data will be collected from the tracepoint unless `QTEnable:n:addr' is subsequently issued.

`QTinit'
Clear the table of tracepoints, and empty the trace frame buffer.

`QTro:start1,end1:start2,end2:...'
Establish the given ranges of memory as "transparent". The stub will answer requests for these ranges from memory's current contents, if they were not collected as part of the tracepoint hit.

uses this to mark read-only regions of memory, like those containing program code. Since these areas never change, they should still have the same contents they did when the tracepoint was hit, so there's no reason for the stub to refuse to provide their contents.

`QTDisconnected:value'
Set the choice to what to do with the tracing run when disconnects from the target. A value of 1 directs the target to continue the tracing run, while 0 tells the target to stop tracing if is no longer in the picture.

`qTStatus'
Ask the stub if there is a trace experiment running right now.

The reply has the form:

`Trunning[;field]...'
running is a single digit 1 if the trace is presently running, or 0 if not. It is followed by semicolon-separated optional fields that an agent may use to report additional status.

If the trace is not running, the agent may report any of several explanations as one of the optional fields:

`tnotrun:0'
No trace has been run yet.

`tstop[:text]:0'
The trace was stopped by a user-originated stop command. The optional text field is a user-supplied string supplied as part of the stop command (for instance, an explanation of why the trace was stopped manually). It is hex-encoded.

`tfull:0'
The trace stopped because the trace buffer filled up.

`tdisconnected:0'
The trace stopped because disconnected from the target.

`tpasscount:tpnum'
The trace stopped because tracepoint tpnum exceeded its pass count.

`terror:text:tpnum'
The trace stopped because tracepoint tpnum had an error. The string text is available to describe the nature of the error (for instance, a divide by zero in the condition expression). text is hex encoded.

`tunknown:0'
The trace stopped for some other reason.

Additional optional fields supply statistical and other information. Although not required, they are extremely useful for users monitoring the progress of a trace run. If a trace has stopped, and these numbers are reported, they must reflect the state of the just-stopped trace.

`tframes:n'
The number of trace frames in the buffer.

`tcreated:n'
The total number of trace frames created during the run. This may be larger than the trace frame count, if the buffer is circular.

`tsize:n'
The total size of the trace buffer, in bytes.

`tfree:n'
The number of bytes still unused in the buffer.

`circular:n'
The value of the circular trace buffer flag. 1 means that the trace buffer is circular and old trace frames will be discarded if necessary to make room, 0 means that the trace buffer is linear and may fill up.

`disconn:n'
The value of the disconnected tracing flag. 1 means that tracing will continue after disconnects, 0 means that the trace run will stop.

`qTP:tp:addr'
Ask the stub for the current state of tracepoint number tp at address addr.

Replies:

`Vhits:usage'
The tracepoint has been hit hits times so far during the trace run, and accounts for usage in the trace buffer. Note that while-stepping steps are not counted as separate hits, but the steps' space consumption is added into the usage number.

`qTV:var'
Ask the stub for the value of the trace state variable number var.

Replies:

`Vvalue'
The value of the variable is value. This will be the current value of the variable if the user is examining a running target, or a saved value if the variable was collected in the trace frame that the user is looking at. Note that multiple requests may result in different reply values, such as when requesting values while the program is running.

`U'
The value of the variable is unknown. This would occur, for example, if the user is examining a trace frame in which the requested variable was not collected.

`qTfP'
`qTsP'
These packets request data about tracepoints that are being used by the target. sends qTfP to get the first piece of data, and multiple qTsP to get additional pieces. Replies to these packets generally take the form of the QTDP packets that define tracepoints. (FIXME add detailed syntax)

`qTfV'
`qTsV'
These packets request data about trace state variables that are on the target. sends qTfV to get the first vari of data, and multiple qTsV to get additional variables. Replies to these packets follow the syntax of the QTDV packets that define trace state variables.

`qTfSTM'
`qTsSTM'
These packets request data about static tracepoint markers that exist in the target program. sends qTfSTM to get the first piece of data, and multiple qTsSTM to get additional pieces. Replies to these packets take the following form:

Reply:

`m address:id:extra'
A single marker
`m address:id:extra,address:id:extra...'
a comma-separated list of markers
`l'
(lower case letter `L') denotes end of list.
`E nn'
An error occurred. nn are hex digits.
`'
An empty reply indicates that the request is not supported by the stub.

address is encoded in hex. id and extra are strings encoded in hex.

In response to each query, the target will reply with a list of one or more markers, separated by commas. will respond to each reply with a request for more markers (using the `qs' form of the query), until the target responds with `l' (lower-case ell, for last).

`qTSTMat:address'
This packets requests data about static tracepoint markers in the target program at address. Replies to this packet follow the syntax of the `qTfSTM' and qTsSTM packets that list static tracepoint markers.

`QTSave:filename'
This packet directs the target to save trace data to the file name filename in the target's filesystem. filename is encoded as a hex string; the interpretation of the file name (relative vs absolute, wild cards, etc) is up to the target.

`qTBuffer:offset,len'
Return up to len bytes of the current contents of trace buffer, starting at offset. The trace buffer is treated as if it were a contiguous collection of traceframes, as per the trace file format. The reply consists as many hex-encoded bytes as the target can deliver in a packet; it is not an error to return fewer than were asked for. A reply consisting of just l indicates that no bytes are available.

`QTBuffer:circular:value'
This packet directs the target to use a circular trace buffer if value is 1, or a linear buffer if the value is 0.

`QTBuffer:size:size'
This packet directs the target to make the trace buffer be of size size if possible. A value of -1 tells the target to use whatever size it prefers.

`QTNotes:[type:text][;type:text]...'
This packet adds optional textual notes to the trace run. Allowable types include user, notes, and tstop, the text fields are arbitrary strings, hex-encoded.


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E.6.1 Relocate instruction reply packet

When installing fast tracepoints in memory, the target may need to relocate the instruction currently at the tracepoint address to a different address in memory. For most instructions, a simple copy is enough, but, for example, call instructions that implicitly push the return address on the stack, and relative branches or other PC-relative instructions require offset adjustment, so that the effect of executing the instruction at a different address is the same as if it had executed in the original location.

In response to several of the tracepoint packets, the target may also respond with a number of intermediate `qRelocInsn' request packets before the final result packet, to have handle this relocation operation. If a packet supports this mechanism, its documentation will explicitly say so. See for example the above descriptions for the `QTStart' and `QTDP' packets. The format of the request is:

`qRelocInsn:from;to'

This requests to copy instruction at address from to address to, possibly adjusted so that executing the instruction at to has the same effect as executing it at from. writes the adjusted instruction to target memory starting at to.

Replies:

`qRelocInsn:adjusted_size'
Informs the stub the relocation is complete. adjusted_size is the length in bytes of resulting relocated instruction sequence.
`E NN'
A badly formed request was detected, or an error was encountered while relocating the instruction.


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E.7 Host I/O Packets

The Host I/O packets allow to perform I/O operations on the far side of a remote link. For example, Host I/O is used to upload and download files to a remote target with its own filesystem. Host I/O uses the same constant values and data structure layout as the target-initiated File-I/O protocol. However, the Host I/O packets are structured differently. The target-initiated protocol relies on target memory to store parameters and buffers. Host I/O requests are initiated by , and the target's memory is not involved. See section E.13 File-I/O Remote Protocol Extension, for more details on the target-initiated protocol.

The Host I/O request packets all encode a single operation along with its arguments. They have this format:

`vFile:operation: parameter...'
operation is the name of the particular request; the target should compare the entire packet name up to the second colon when checking for a supported operation. The format of parameter depends on the operation. Numbers are always passed in hexadecimal. Negative numbers have an explicit minus sign (i.e. two's complement is not used). Strings (e.g. filenames) are encoded as a series of hexadecimal bytes. The last argument to a system call may be a buffer of escaped binary data (see Binary Data).

The valid responses to Host I/O packets are:

`F result [, errno] [; attachment]'
result is the integer value returned by this operation, usually non-negative for success and -1 for errors. If an error has occured, errno will be included in the result. errno will have a value defined by the File-I/O protocol (see section Errno Values). For operations which return data, attachment supplies the data as a binary buffer. Binary buffers in response packets are escaped in the normal way (see Binary Data). See the individual packet documentation for the interpretation of result and attachment.

`'
An empty response indicates that this operation is not recognized.

These are the supported Host I/O operations:

`vFile:open: pathname, flags, mode'
Open a file at pathname and return a file descriptor for it, or return -1 if an error occurs. pathname is a string, flags is an integer indicating a mask of open flags (see section Open Flags), and mode is an integer indicating a mask of mode bits to use if the file is created (see section mode_t Values). See section open, for details of the open flags and mode values.

`vFile:close: fd'
Close the open file corresponding to fd and return 0, or -1 if an error occurs.

`vFile:pread: fd, count, offset'
Read data from the open file corresponding to fd. Up to count bytes will be read from the file, starting at offset relative to the start of the file. The target may read fewer bytes; common reasons include packet size limits and an end-of-file condition. The number of bytes read is returned. Zero should only be returned for a successful read at the end of the file, or if count was zero.

The data read should be returned as a binary attachment on success. If zero bytes were read, the response should include an empty binary attachment (i.e. a trailing semicolon). The return value is the number of target bytes read; the binary attachment may be longer if some characters were escaped.

`vFile:pwrite: fd, offset, data'
Write data (a binary buffer) to the open file corresponding to fd. Start the write at offset from the start of the file. Unlike many write system calls, there is no separate count argument; the length of data in the packet is used. `vFile:write' returns the number of bytes written, which may be shorter than the length of data, or -1 if an error occurred.

`vFile:unlink: pathname'
Delete the file at pathname on the target. Return 0, or -1 if an error occurs. pathname is a string.

`vFile:readlink: filename'
Read value of symbolic link filename on the target. Return the number of bytes read, or -1 if an error occurs.

The data read should be returned as a binary attachment on success. If zero bytes were read, the response should include an empty binary attachment (i.e. a trailing semicolon). The return value is the number of target bytes read; the binary attachment may be longer if some characters were escaped.


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E.8 Interrupts

When a program on the remote target is running, may attempt to interrupt it by sending a `Ctrl-C', BREAK or a BREAK followed by g, control of which is specified via 's `interrupt-sequence'.

The precise meaning of BREAK is defined by the transport mechanism and may, in fact, be undefined. does not currently define a BREAK mechanism for any of the network interfaces except for TCP, in which case sends the telnet BREAK sequence.

`Ctrl-C', on the other hand, is defined and implemented for all transport mechanisms. It is represented by sending the single byte 0x03 without any of the usual packet overhead described in the Overview section (see section E.1 Overview). When a 0x03 byte is transmitted as part of a packet, it is considered to be packet data and does not represent an interrupt. E.g., an `X' packet (see X packet), used for binary downloads, may include an unescaped 0x03 as part of its packet.

BREAK followed by g is also known as Magic SysRq g. When Linux kernel receives this sequence from serial port, it stops execution and connects to gdb.

Stubs are not required to recognize these interrupt mechanisms and the precise meaning associated with receipt of the interrupt is implementation defined. If the target supports debugging of multiple threads and/or processes, it should attempt to interrupt all currently-executing threads and processes. If the stub is successful at interrupting the running program, it should send one of the stop reply packets (see section E.3 Stop Reply Packets) to as a result of successfully stopping the program in all-stop mode, and a stop reply for each stopped thread in non-stop mode. Interrupts received while the program is stopped are discarded.


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E.9 Notification Packets

The remote serial protocol includes notifications, packets that require no acknowledgment. Both the GDB and the stub may send notifications (although the only notifications defined at present are sent by the stub). Notifications carry information without incurring the round-trip latency of an acknowledgment, and so are useful for low-impact communications where occasional packet loss is not a problem.

A notification packet has the form `% data # checksum', where data is the content of the notification, and checksum is a checksum of data, computed and formatted as for ordinary packets. A notification's data never contains `$', `%' or `#' characters. Upon receiving a notification, the recipient sends no `+' or `-' to acknowledge the notification's receipt or to report its corruption.

Every notification's data begins with a name, which contains no colon characters, followed by a colon character.

Recipients should silently ignore corrupted notifications and notifications they do not understand. Recipients should restart timeout periods on receipt of a well-formed notification, whether or not they understand it.

Senders should only send the notifications described here when this protocol description specifies that they are permitted. In the future, we may extend the protocol to permit existing notifications in new contexts; this rule helps older senders avoid confusing newer recipients.

(Older versions of ignore bytes received until they see the `$' byte that begins an ordinary packet, so new stubs may transmit notifications without fear of confusing older clients. There are no notifications defined for to send at the moment, but we assume that most older stubs would ignore them, as well.)

Each notification is comprised of three parts:

`name:event'
The notification packet is sent by the side that initiates the exchange (currently, only the stub does that), with event carrying the specific information about the notification. name is the name of the notification.
`ack'
The acknowledge sent by the other side, usually , to acknowledge the exchange and request the event.

The purpose of an asynchronous notification mechanism is to report to that something interesting happened in the remote stub.

The remote stub may send notification name:event at any time, but acknowledges the notification when appropriate. The notification event is pending before acknowledges. Only one notification at a time may be pending; if additional events occur before has acknowledged the previous notification, they must be queued by the stub for later synchronous transmission in response to ack packets from . Because the notification mechanism is unreliable, the stub is permitted to resend a notification if it believes may not have received it.

Specifically, notifications may appear when is not otherwise reading input from the stub, or when is expecting to read a normal synchronous response or a `+'/`-' acknowledgment to a packet it has sent. Notification packets are distinct from any other communication from the stub so there is no ambiguity.

After receiving a notification, shall acknowledge it by sending a ack packet as a regular, synchronous request to the stub. Such acknowledgment is not required to happen immediately, as is permitted to send other, unrelated packets to the stub first, which the stub should process normally.

Upon receiving a ack packet, if the stub has other queued events to report to , it shall respond by sending a normal event. shall then send another ack packet to solicit further responses; again, it is permitted to send other, unrelated packets as well which the stub should process normally.

If the stub receives a ack packet and there are no additional event to report, the stub shall return an `OK' response. At this point, has finished processing a notification and the stub has completed sending any queued events. won't accept any new notifications until the final `OK' is received . If further notification events occur, the stub shall send a new notification, shall accept the notification, and the process shall be repeated.

The process of asynchronous notification can be illustrated by the following example:
 
<- %%Stop:T0505:98e7ffbf;04:4ce6ffbf;08:b1b6e54c;thread:p7526.7526;core:0;
...
-> vStopped
<- T0505:68f37db7;04:40f37db7;08:63850408;thread:p7526.7528;core:0;
-> vStopped
<- T0505:68e3fdb6;04:40e3fdb6;08:63850408;thread:p7526.7529;core:0;
-> vStopped
<- OK

The following notifications are defined:
Notification Ack Event Description
Stop vStopped reply. The reply has the form of a stop reply, as described in E.3 Stop Reply Packets. Refer to E.10 Remote Protocol Support for Non-Stop Mode, for information on how these notifications are acknowledged by . Report an asynchronous stop event in non-stop mode.


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E.10 Remote Protocol Support for Non-Stop Mode

's remote protocol supports non-stop debugging of multi-threaded programs, as described in 5.5.2 Non-Stop Mode. If the stub supports non-stop mode, it should report that to by including `QNonStop+' in its `qSupported' response (see qSupported).

typically sends a `QNonStop' packet only when establishing a new connection with the stub. Entering non-stop mode does not alter the state of any currently-running threads, but targets must stop all threads in any already-attached processes when entering all-stop mode. uses the `?' packet as necessary to probe the target state after a mode change.

In non-stop mode, when an attached process encounters an event that would otherwise be reported with a stop reply, it uses the asynchronous notification mechanism (see section E.9 Notification Packets) to inform . In contrast to all-stop mode, where all threads in all processes are stopped when a stop reply is sent, in non-stop mode only the thread reporting the stop event is stopped. That is, when reporting a `S' or `T' response to indicate completion of a step operation, hitting a breakpoint, or a fault, only the affected thread is stopped; any other still-running threads continue to run. When reporting a `W' or `X' response, all running threads belonging to other attached processes continue to run.

In non-stop mode, the target shall respond to the `?' packet as follows. First, any incomplete stop reply notification/`vStopped' sequence in progress is abandoned. The target must begin a new sequence reporting stop events for all stopped threads, whether or not it has previously reported those events to . The first stop reply is sent as a synchronous reply to the `?' packet, and subsequent stop replies are sent as responses to `vStopped' packets using the mechanism described above. The target must not send asynchronous stop reply notifications until the sequence is complete. If all threads are running when the target receives the `?' packet, or if the target is not attached to any process, it shall respond `OK'.


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E.11 Packet Acknowledgment

By default, when either the host or the target machine receives a packet, the first response expected is an acknowledgment: either `+' (to indicate the package was received correctly) or `-' (to request retransmission). This mechanism allows the remote protocol to operate over unreliable transport mechanisms, such as a serial line.

In cases where the transport mechanism is itself reliable (such as a pipe or TCP connection), the `+'/`-' acknowledgments are redundant. It may be desirable to disable them in that case to reduce communication overhead, or for other reasons. This can be accomplished by means of the `QStartNoAckMode' packet; see QStartNoAckMode.

When in no-acknowledgment mode, neither the stub nor shall send or expect `+'/`-' protocol acknowledgments. The packet and response format still includes the normal checksum, as described in E.1 Overview, but the checksum may be ignored by the receiver.

If the stub supports `QStartNoAckMode' and prefers to operate in no-acknowledgment mode, it should report that to by including `QStartNoAckMode+' in its response to `qSupported'; see qSupported. If also supports `QStartNoAckMode' and it has not been disabled via the set remote noack-packet off command (see section 20.4 Remote Configuration), may then send a `QStartNoAckMode' packet to the stub. Only then may the stub actually turn off packet acknowledgments. sends a final `+' acknowledgment of the stub's `OK' response, which can be safely ignored by the stub.

Note that set remote noack-packet command only affects negotiation between and the stub when subsequent connections are made; it does not affect the protocol acknowledgment state for any current connection. Since `+'/`-' acknowledgments are enabled by default when a new connection is established, there is also no protocol request to re-enable the acknowledgments for the current connection, once disabled.


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E.12 Examples

Example sequence of a target being re-started. Notice how the restart does not get any direct output:

 
-> R00
<- +
target restarts
-> ?
<- +
<- T001:1234123412341234
-> +

Example sequence of a target being stepped by a single instruction:

 
-> G1445...
<- +
-> s
<- +
time passes
<- T001:1234123412341234
-> +
-> g
<- +
<- 1455...
-> +


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E.13 File-I/O Remote Protocol Extension

E.13.1 File-I/O Overview  
E.13.2 Protocol Basics  
E.13.3 The F Request Packet  
E.13.4 The F Reply Packet  
E.13.5 The `Ctrl-C' Message  
E.13.6 Console I/O  
E.13.7 List of Supported Calls  
E.13.8 Protocol-specific Representation of Datatypes  
E.13.9 Constants  
E.13.10 File-I/O Examples  


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E.13.1 File-I/O Overview

The File I/O remote protocol extension (short: File-I/O) allows the target to use the host's file system and console I/O to perform various system calls. System calls on the target system are translated into a remote protocol packet to the host system, which then performs the needed actions and returns a response packet to the target system. This simulates file system operations even on targets that lack file systems.

The protocol is defined to be independent of both the host and target systems. It uses its own internal representation of datatypes and values. Both and the target's stub are responsible for translating the system-dependent value representations into the internal protocol representations when data is transmitted.

The communication is synchronous. A system call is possible only when is waiting for a response from the `C', `c', `S' or `s' packets. While handles the request for a system call, the target is stopped to allow deterministic access to the target's memory. Therefore File-I/O is not interruptible by target signals. On the other hand, it is possible to interrupt File-I/O by a user interrupt (`Ctrl-C') within .

The target's request to perform a host system call does not finish the latest `C', `c', `S' or `s' action. That means, after finishing the system call, the target returns to continuing the previous activity (continue, step). No additional continue or step request from is required.

 
() continue
  <- target requests 'system call X'
  target is stopped,  executes system call
  ->  returns result
  ... target continues,  returns to wait for the target
  <- target hits breakpoint and sends a Txx packet

The protocol only supports I/O on the console and to regular files on the host file system. Character or block special devices, pipes, named pipes, sockets or any other communication method on the host system are not supported by this protocol.

File I/O is not supported in non-stop mode.


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E.13.2 Protocol Basics

The File-I/O protocol uses the F packet as the request as well as reply packet. Since a File-I/O system call can only occur when is waiting for a response from the continuing or stepping target, the File-I/O request is a reply that has to expect as a result of a previous `C', `c', `S' or `s' packet. This F packet contains all information needed to allow to call the appropriate host system call:

At this point, has to perform the following actions.

Eventually replies with another F packet which contains all necessary information for the target to continue. This at least contains

After having done the needed type and value coercion, the target continues the latest continue or step action.


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E.13.3 The F Request Packet

The F request packet has the following format:

`Fcall-id,parameter...'

call-id is the identifier to indicate the host system call to be called. This is just the name of the function.

parameter... are the parameters to the system call. Parameters are hexadecimal integer values, either the actual values in case of scalar datatypes, pointers to target buffer space in case of compound datatypes and unspecified memory areas, or pointer/length pairs in case of string parameters. These are appended to the call-id as a comma-delimited list. All values are transmitted in ASCII string representation, pointer/length pairs separated by a slash.


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E.13.4 The F Reply Packet

The F reply packet has the following format:

`Fretcode,errno,Ctrl-C flag;call-specific attachment'

retcode is the return code of the system call as hexadecimal value.

errno is the errno set by the call, in protocol-specific representation. This parameter can be omitted if the call was successful.

Ctrl-C flag is only sent if the user requested a break. In this case, errno must be sent as well, even if the call was successful. The Ctrl-C flag itself consists of the character `C':

 
F0,0,C

or, if the call was interrupted before the host call has been performed:

 
F-1,4,C

assuming 4 is the protocol-specific representation of EINTR.


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E.13.5 The `Ctrl-C' Message

If the `Ctrl-C' flag is set in the reply packet (see section E.13.4 The F Reply Packet), the target should behave as if it had gotten a break message. The meaning for the target is "system call interrupted by SIGINT". Consequentially, the target should actually stop (as with a break message) and return to with a T02 packet.

It's important for the target to know in which state the system call was interrupted. There are two possible cases:

These two states can be distinguished by the target by the value of the returned errno. If it's the protocol representation of EINTR, the system call hasn't been performed. This is equivalent to the EINTR handling on POSIX systems. In any other case, the target may presume that the system call has been finished -- successfully or not -- and should behave as if the break message arrived right after the system call.

must behave reliably. If the system call has not been called yet, may send the F reply immediately, setting EINTR as errno in the packet. If the system call on the host has been finished before the user requests a break, the full action must be finished by . This requires sending M or X packets as necessary. The F packet may only be sent when either nothing has happened or the full action has been completed.


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E.13.6 Console I/O

By default and if not explicitly closed by the target system, the file descriptors 0, 1 and 2 are connected to the console. Output on the console is handled as any other file output operation (write(1, ...) or write(2, ...)). Console input is handled by so that after the target read request from file descriptor 0 all following typing is buffered until either one of the following conditions is met:

If the user has typed more characters than fit in the buffer given to the read call, the trailing characters are buffered in until either another read(0, ...) is requested by the target, or debugging is stopped at the user's request.


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E.13.7 List of Supported Calls

open  
close  
read  
write  
lseek  
rename  
unlink  
stat/fstat  
gettimeofday  
isatty  
system  


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open

Synopsis:
 
int open(const char *pathname, int flags);
int open(const char *pathname, int flags, mode_t mode);

Request:
`Fopen,pathptr/len,flags,mode'

flags is the bitwise OR of the following values:

O_CREAT
If the file does not exist it will be created. The host rules apply as far as file ownership and time stamps are concerned.

O_EXCL
When used with O_CREAT, if the file already exists it is an error and open() fails.

O_TRUNC
If the file already exists and the open mode allows writing (O_RDWR or O_WRONLY is given) it will be truncated to zero length.

O_APPEND
The file is opened in append mode.

O_RDONLY
The file is opened for reading only.

O_WRONLY
The file is opened for writing only.

O_RDWR
The file is opened for reading and writing.

Other bits are silently ignored.

mode is the bitwise OR of the following values:

S_IRUSR
User has read permission.

S_IWUSR
User has write permission.

S_IRGRP
Group has read permission.

S_IWGRP
Group has write permission.

S_IROTH
Others have read permission.

S_IWOTH
Others have write permission.

Other bits are silently ignored.

Return value:
open returns the new file descriptor or -1 if an error occurred.

Errors:

EEXIST
pathname already exists and O_CREAT and O_EXCL were used.

EISDIR
pathname refers to a directory.

EACCES
The requested access is not allowed.

ENAMETOOLONG
pathname was too long.

ENOENT
A directory component in pathname does not exist.

ENODEV
pathname refers to a device, pipe, named pipe or socket.

EROFS
pathname refers to a file on a read-only filesystem and write access was requested.

EFAULT
pathname is an invalid pointer value.

ENOSPC
No space on device to create the file.

EMFILE
The process already has the maximum number of files open.

ENFILE
The limit on the total number of files open on the system has been reached.

EINTR
The call was interrupted by the user.


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close

Synopsis:
 
int close(int fd);

Request:
`Fclose,fd'

Return value:
close returns zero on success, or -1 if an error occurred.

Errors:

EBADF
fd isn't a valid open file descriptor.

EINTR
The call was interrupted by the user.


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read

Synopsis:
 
int read(int fd, void *buf, unsigned int count);

Request:
`Fread,fd,bufptr,count'

Return value:
On success, the number of bytes read is returned. Zero indicates end of file. If count is zero, read returns zero as well. On error, -1 is returned.

Errors:

EBADF
fd is not a valid file descriptor or is not open for reading.

EFAULT
bufptr is an invalid pointer value.

EINTR
The call was interrupted by the user.


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write

Synopsis:
 
int write(int fd, const void *buf, unsigned int count);

Request:
`Fwrite,fd,bufptr,count'

Return value:
On success, the number of bytes written are returned. Zero indicates nothing was written. On error, -1 is returned.

Errors:

EBADF
fd is not a valid file descriptor or is not open for writing.

EFAULT
bufptr is an invalid pointer value.

EFBIG
An attempt was made to write a file that exceeds the host-specific maximum file size allowed.

ENOSPC
No space on device to write the data.

EINTR
The call was interrupted by the user.


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lseek

Synopsis:
 
long lseek (int fd, long offset, int flag);

Request:
`Flseek,fd,offset,flag'

flag is one of:

SEEK_SET
The offset is set to offset bytes.

SEEK_CUR
The offset is set to its current location plus offset bytes.

SEEK_END
The offset is set to the size of the file plus offset bytes.

Return value:
On success, the resulting unsigned offset in bytes from the beginning of the file is returned. Otherwise, a value of -1 is returned.

Errors:

EBADF
fd is not a valid open file descriptor.

ESPIPE
fd is associated with the console.

EINVAL
flag is not a proper value.

EINTR
The call was interrupted by the user.


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rename

Synopsis:
 
int rename(const char *oldpath, const char *newpath);

Request:
`Frename,oldpathptr/len,newpathptr/len'

Return value:
On success, zero is returned. On error, -1 is returned.

Errors:

EISDIR
newpath is an existing directory, but oldpath is not a directory.

EEXIST
newpath is a non-empty directory.

EBUSY
oldpath or newpath is a directory that is in use by some process.

EINVAL
An attempt was made to make a directory a subdirectory of itself.

ENOTDIR
A component used as a directory in oldpath or new path is not a directory. Or oldpath is a directory and newpath exists but is not a directory.

EFAULT
oldpathptr or newpathptr are invalid pointer values.

EACCES
No access to the file or the path of the file.

ENAMETOOLONG

oldpath or newpath was too long.

ENOENT
A directory component in oldpath or newpath does not exist.

EROFS
The file is on a read-only filesystem.

ENOSPC
The device containing the file has no room for the new directory entry.

EINTR
The call was interrupted by the user.


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unlink

Synopsis:
 
int unlink(const char *pathname);

Request:
`Funlink,pathnameptr/len'

Return value:
On success, zero is returned. On error, -1 is returned.

Errors:

EACCES
No access to the file or the path of the file.

EPERM
The system does not allow unlinking of directories.

EBUSY
The file pathname cannot be unlinked because it's being used by another process.

EFAULT
pathnameptr is an invalid pointer value.

ENAMETOOLONG
pathname was too long.

ENOENT
A directory component in pathname does not exist.

ENOTDIR
A component of the path is not a directory.

EROFS
The file is on a read-only filesystem.

EINTR
The call was interrupted by the user.


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stat/fstat

Synopsis:
 
int stat(const char *pathname, struct stat *buf);
int fstat(int fd, struct stat *buf);

Request:
`Fstat,pathnameptr/len,bufptr'
`Ffstat,fd,bufptr'

Return value:
On success, zero is returned. On error, -1 is returned.

Errors:

EBADF
fd is not a valid open file.

ENOENT
A directory component in pathname does not exist or the path is an empty string.

ENOTDIR
A component of the path is not a directory.

EFAULT
pathnameptr is an invalid pointer value.

EACCES
No access to the file or the path of the file.

ENAMETOOLONG
pathname was too long.

EINTR
The call was interrupted by the user.


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gettimeofday

Synopsis:
 
int gettimeofday(struct timeval *tv, void *tz);

Request:
`Fgettimeofday,tvptr,tzptr'

Return value:
On success, 0 is returned, -1 otherwise.

Errors:

EINVAL
tz is a non-NULL pointer.

EFAULT
tvptr and/or tzptr is an invalid pointer value.


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isatty

Synopsis:
 
int isatty(int fd);

Request:
`Fisatty,fd'

Return value:
Returns 1 if fd refers to the console, 0 otherwise.

Errors:

EINTR
The call was interrupted by the user.

Note that the isatty call is treated as a special case: it returns 1 to the target if the file descriptor is attached to the console, 0 otherwise. Implementing through system calls would require implementing ioctl and would be more complex than needed.


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system

Synopsis:
 
int system(const char *command);

Request:
`Fsystem,commandptr/len'

Return value:
If len is zero, the return value indicates whether a shell is available. A zero return value indicates a shell is not available. For non-zero len, the value returned is -1 on error and the return status of the command otherwise. Only the exit status of the command is returned, which is extracted from the host's system return value by calling WEXITSTATUS(retval). In case `/bin/sh' could not be executed, 127 is returned.

Errors:

EINTR
The call was interrupted by the user.

takes over the full task of calling the necessary host calls to perform the system call. The return value of system on the host is simplified before it's returned to the target. Any termination signal information from the child process is discarded, and the return value consists entirely of the exit status of the called command.

Due to security concerns, the system call is by default refused by . The user has to allow this call explicitly with the set remote system-call-allowed 1 command.

set remote system-call-allowed
Control whether to allow the system calls in the File I/O protocol for the remote target. The default is zero (disabled).

show remote system-call-allowed
Show whether the system calls are allowed in the File I/O protocol.


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E.13.8 Protocol-specific Representation of Datatypes

Integral Datatypes  
Pointer Values  
Memory Transfer  
struct stat  
struct timeval  


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Integral Datatypes

The integral datatypes used in the system calls are int, unsigned int, long, unsigned long, mode_t, and time_t.

int, unsigned int, mode_t and time_t are implemented as 32 bit values in this protocol.

long and unsigned long are implemented as 64 bit types.

See section Limits, for corresponding MIN and MAX values (similar to those in `limits.h') to allow range checking on host and target.

time_t datatypes are defined as seconds since the Epoch.

All integral datatypes transferred as part of a memory read or write of a structured datatype e.g. a struct stat have to be given in big endian byte order.


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Pointer Values

Pointers to target data are transmitted as they are. An exception is made for pointers to buffers for which the length isn't transmitted as part of the function call, namely strings. Strings are transmitted as a pointer/length pair, both as hex values, e.g.

 
1aaf/12

which is a pointer to data of length 18 bytes at position 0x1aaf. The length is defined as the full string length in bytes, including the trailing null byte. For example, the string "hello world" at address 0x123456 is transmitted as

 
123456/d


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Memory Transfer

Structured data which is transferred using a memory read or write (for example, a struct stat) is expected to be in a protocol-specific format with all scalar multibyte datatypes being big endian. Translation to this representation needs to be done both by the target before the F packet is sent, and by before it transfers memory to the target. Transferred pointers to structured data should point to the already-coerced data at any time.


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struct stat

The buffer of type struct stat used by the target and is defined as follows:

 
struct stat {
    unsigned int  st_dev;      /* device */
    unsigned int  st_ino;      /* inode */
    mode_t        st_mode;     /* protection */
    unsigned int  st_nlink;    /* number of hard links */
    unsigned int  st_uid;      /* user ID of owner */
    unsigned int  st_gid;      /* group ID of owner */
    unsigned int  st_rdev;     /* device type (if inode device) */
    unsigned long st_size;     /* total size, in bytes */
    unsigned long st_blksize;  /* blocksize for filesystem I/O */
    unsigned long st_blocks;   /* number of blocks allocated */
    time_t        st_atime;    /* time of last access */
    time_t        st_mtime;    /* time of last modification */
    time_t        st_ctime;    /* time of last change */
};

The integral datatypes conform to the definitions given in the appropriate section (see Integral Datatypes, for details) so this structure is of size 64 bytes.

The values of several fields have a restricted meaning and/or range of values.

st_dev
A value of 0 represents a file, 1 the console.

st_ino
No valid meaning for the target. Transmitted unchanged.

st_mode
Valid mode bits are described in E.13.9 Constants. Any other bits have currently no meaning for the target.

st_uid
st_gid
st_rdev
No valid meaning for the target. Transmitted unchanged.

st_atime
st_mtime
st_ctime
These values have a host and file system dependent accuracy. Especially on Windows hosts, the file system may not support exact timing values.

The target gets a struct stat of the above representation and is responsible for coercing it to the target representation before continuing.

Note that due to size differences between the host, target, and protocol representations of struct stat members, these members could eventually get truncated on the target.


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struct timeval

The buffer of type struct timeval used by the File-I/O protocol is defined as follows:

 
struct timeval {
    time_t tv_sec;  /* second */
    long   tv_usec; /* microsecond */
};

The integral datatypes conform to the definitions given in the appropriate section (see Integral Datatypes, for details) so this structure is of size 8 bytes.


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E.13.9 Constants

The following values are used for the constants inside of the protocol. and target are responsible for translating these values before and after the call as needed.

Open Flags  
mode_t Values  
Errno Values  
Lseek Flags  
Limits  


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Open Flags

All values are given in hexadecimal representation.

 
  O_RDONLY        0x0
  O_WRONLY        0x1
  O_RDWR          0x2
  O_APPEND        0x8
  O_CREAT       0x200
  O_TRUNC       0x400
  O_EXCL        0x800


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mode_t Values

All values are given in octal representation.

 
  S_IFREG       0100000
  S_IFDIR        040000
  S_IRUSR          0400
  S_IWUSR          0200
  S_IXUSR          0100
  S_IRGRP           040
  S_IWGRP           020
  S_IXGRP           010
  S_IROTH            04
  S_IWOTH            02
  S_IXOTH            01


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Errno Values

All values are given in decimal representation.

 
  EPERM           1
  ENOENT          2
  EINTR           4
  EBADF           9
  EACCES         13
  EFAULT         14
  EBUSY          16
  EEXIST         17
  ENODEV         19
  ENOTDIR        20
  EISDIR         21
  EINVAL         22
  ENFILE         23
  EMFILE         24
  EFBIG          27
  ENOSPC         28
  ESPIPE         29
  EROFS          30
  ENAMETOOLONG   91
  EUNKNOWN       9999

EUNKNOWN is used as a fallback error value if a host system returns any error value not in the list of supported error numbers.


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Lseek Flags

 
  SEEK_SET      0
  SEEK_CUR      1
  SEEK_END      2


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Limits

All values are given in decimal representation.

 
  INT_MIN       -2147483648
  INT_MAX        2147483647
  UINT_MAX       4294967295
  LONG_MIN      -9223372036854775808
  LONG_MAX       9223372036854775807
  ULONG_MAX      18446744073709551615


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E.13.10 File-I/O Examples

Example sequence of a write call, file descriptor 3, buffer is at target address 0x1234, 6 bytes should be written:

 
<- Fwrite,3,1234,6
request memory read from target
-> m1234,6
<- XXXXXX
return "6 bytes written"
-> F6

Example sequence of a read call, file descriptor 3, buffer is at target address 0x1234, 6 bytes should be read:

 
<- Fread,3,1234,6
request memory write to target
-> X1234,6:XXXXXX
return "6 bytes read"
-> F6

Example sequence of a read call, call fails on the host due to invalid file descriptor (EBADF):

 
<- Fread,3,1234,6
-> F-1,9

Example sequence of a read call, user presses Ctrl-c before syscall on host is called:

 
<- Fread,3,1234,6
-> F-1,4,C
<- T02

Example sequence of a read call, user presses Ctrl-c after syscall on host is called:

 
<- Fread,3,1234,6
-> X1234,6:XXXXXX
<- T02


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E.14 Library List Format

On some platforms, a dynamic loader (e.g. `ld.so') runs in the same process as your application to manage libraries. In this case, can use the loader's symbol table and normal memory operations to maintain a list of shared libraries. On other platforms, the operating system manages loaded libraries. can not retrieve the list of currently loaded libraries through memory operations, so it uses the `qXfer:libraries:read' packet (see qXfer library list read) instead. The remote stub queries the target's operating system and reports which libraries are loaded.

The `qXfer:libraries:read' packet returns an XML document which lists loaded libraries and their offsets. Each library has an associated name and one or more segment or section base addresses, which report where the library was loaded in memory.

For the common case of libraries that are fully linked binaries, the library should have a list of segments. If the target supports dynamic linking of a relocatable object file, its library XML element should instead include a list of allocated sections. The segment or section bases are start addresses, not relocation offsets; they do not depend on the library's link-time base addresses.

must be linked with the Expat library to support XML library lists. See Expat.

A simple memory map, with one loaded library relocated by a single offset, looks like this:

 
<library-list>
  <library name="/lib/libc.so.6">
    <segment address="0x10000000"/>
  </library>
</library-list>

Another simple memory map, with one loaded library with three allocated sections (.text, .data, .bss), looks like this:

 
<library-list>
  <library name="sharedlib.o">
    <section address="0x10000000"/>
    <section address="0x20000000"/>
    <section address="0x30000000"/>
  </library>
</library-list>

The format of a library list is described by this DTD:

 
<!-- library-list: Root element with versioning -->
<!ELEMENT library-list  (library)*>
<!ATTLIST library-list  version CDATA   #FIXED  "1.0">
<!ELEMENT library       (segment*, section*)>
<!ATTLIST library       name    CDATA   #REQUIRED>
<!ELEMENT segment       EMPTY>
<!ATTLIST segment       address CDATA   #REQUIRED>
<!ELEMENT section       EMPTY>
<!ATTLIST section       address CDATA   #REQUIRED>

In addition, segments and section descriptors cannot be mixed within a single library element, and you must supply at least one segment or section for each library.


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E.15 Library List Format for SVR4 Targets

On SVR4 platforms can use the symbol table of a dynamic loader (e.g. `ld.so') and normal memory operations to maintain a list of shared libraries. Still a special library list provided by this packet is more efficient for the remote protocol.

The `qXfer:libraries-svr4:read' packet returns an XML document which lists loaded libraries and their SVR4 linker parameters. For each library on SVR4 target, the following parameters are reported:

Additionally the single main-lm attribute specifies address of struct link_map used for the main executable. This parameter is used for TLS access and its presence is optional.

must be linked with the Expat library to support XML SVR4 library lists. See Expat.

A simple memory map, with two loaded libraries (which do not use prelink), looks like this:

 
<library-list-svr4 version="1.0" main-lm="0xe4f8f8">
  <library name="/lib/ld-linux.so.2" lm="0xe4f51c" l_addr="0xe2d000"
           l_ld="0xe4eefc"/>
  <library name="/lib/libc.so.6" lm="0xe4fbe8" l_addr="0x154000"
           l_ld="0x152350"/>
</library-list-svr>

The format of an SVR4 library list is described by this DTD:

 
<!-- library-list-svr4: Root element with versioning -->
<!ELEMENT library-list-svr4  (library)*>
<!ATTLIST library-list-svr4  version CDATA   #FIXED  "1.0">
<!ATTLIST library-list-svr4  main-lm CDATA   #IMPLIED>
<!ELEMENT library            EMPTY>
<!ATTLIST library            name    CDATA   #REQUIRED>
<!ATTLIST library            lm      CDATA   #REQUIRED>
<!ATTLIST library            l_addr  CDATA   #REQUIRED>
<!ATTLIST library            l_ld    CDATA   #REQUIRED>


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E.16 Memory Map Format

To be able to write into flash memory, needs to obtain a memory map from the target. This section describes the format of the memory map.

The memory map is obtained using the `qXfer:memory-map:read' (see qXfer memory map read) packet and is an XML document that lists memory regions.

must be linked with the Expat library to support XML memory maps. See Expat.

The top-level structure of the document is shown below:

 
<?xml version="1.0"?>
<!DOCTYPE memory-map
          PUBLIC "+//IDN gnu.org//DTD GDB Memory Map V1.0//EN"
                 "http://sourceware.org/gdb/gdb-memory-map.dtd">
<memory-map>
    region...
</memory-map>

Each region can be either:

Regions must not overlap. assumes that areas of memory not covered by the memory map are RAM, and uses the ordinary `M' and `X' packets to write to addresses in such ranges.

The formal DTD for memory map format is given below:

 
<!-- ................................................... -->
<!-- Memory Map XML DTD ................................ -->
<!-- File: memory-map.dtd .............................. -->
<!-- .................................... .............. -->
<!-- memory-map.dtd -->
<!-- memory-map: Root element with versioning -->
<!ELEMENT memory-map (memory | property)>
<!ATTLIST memory-map    version CDATA   #FIXED  "1.0.0">
<!ELEMENT memory (property)>
<!-- memory: Specifies a memory region,
             and its type, or device. -->
<!ATTLIST memory        type    CDATA   #REQUIRED
                        start   CDATA   #REQUIRED
                        length  CDATA   #REQUIRED
                        device  CDATA   #IMPLIED>
<!-- property: Generic attribute tag -->
<!ELEMENT property (#PCDATA | property)*>
<!ATTLIST property      name    CDATA   #REQUIRED>


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E.17 Thread List Format

To efficiently update the list of threads and their attributes, issues the `qXfer:threads:read' packet (see qXfer threads read) and obtains the XML document with the following structure:

 
<?xml version="1.0"?>
<threads>
    <thread id="id" core="0">
    ... description ...
    </thread>
</threads>

Each `thread' element must have the `id' attribute that identifies the thread (see thread-id syntax). The `core' attribute, if present, specifies which processor core the thread was last executing on. The content of the of `thread' element is interpreted as human-readable auxilliary information.


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E.18 Traceframe Info Format

To be able to know which objects in the inferior can be examined when inspecting a tracepoint hit, needs to obtain the list of memory ranges, registers and trace state variables that have been collected in a traceframe.

This list is obtained using the `qXfer:traceframe-info:read' (see qXfer traceframe info read) packet and is an XML document.

must be linked with the Expat library to support XML traceframe info discovery. See Expat.

The top-level structure of the document is shown below:

 
<?xml version="1.0"?>
<!DOCTYPE traceframe-info
          PUBLIC "+//IDN gnu.org//DTD GDB Memory Map V1.0//EN"
                 "http://sourceware.org/gdb/gdb-traceframe-info.dtd">
<traceframe-info>
   block...
</traceframe-info>

Each traceframe block can be either:

The formal DTD for the traceframe info format is given below:

 
<!ELEMENT traceframe-info  (memory | tvar)* >
<!ATTLIST traceframe-info  version CDATA   #FIXED  "1.0">

<!ELEMENT memory        EMPTY>
<!ATTLIST memory        start   CDATA   #REQUIRED
                        length  CDATA   #REQUIRED>
<!ELEMENT tvar>
<!ATTLIST tvar          id      CDATA   #REQUIRED>


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E.19 Branch Trace Format

In order to display the branch trace of an inferior thread, needs to obtain the list of branches. This list is represented as list of sequential code blocks that are connected via branches. The code in each block has been executed sequentially.

This list is obtained using the `qXfer:btrace:read' (see qXfer btrace read) packet and is an XML document.

must be linked with the Expat library to support XML traceframe info discovery. See Expat.

The top-level structure of the document is shown below:

 
<?xml version="1.0"?>
<!DOCTYPE btrace
          PUBLIC "+//IDN gnu.org//DTD GDB Branch Trace V1.0//EN"
                 "http://sourceware.org/gdb/gdb-btrace.dtd">
<btrace>
   block...
</btrace>

The formal DTD for the branch trace format is given below:

 
<!ELEMENT btrace  (block)* >
<!ATTLIST btrace  version CDATA   #FIXED "1.0">

<!ELEMENT block        EMPTY>
<!ATTLIST block        begin  CDATA   #REQUIRED
                       end    CDATA   #REQUIRED>


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F. The GDB Agent Expression Mechanism

In some applications, it is not feasible for the debugger to interrupt the program's execution long enough for the developer to learn anything helpful about its behavior. If the program's correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to fail, even when the code itself is correct. It is useful to be able to observe the program's behavior without interrupting it.

Using GDB's trace and collect commands, the user can specify locations in the program, and arbitrary expressions to evaluate when those locations are reached. Later, using the tfind command, she can examine the values those expressions had when the program hit the trace points. The expressions may also denote objects in memory -- structures or arrays, for example -- whose values GDB should record; while visiting a particular tracepoint, the user may inspect those objects as if they were in memory at that moment. However, because GDB records these values without interacting with the user, it can do so quickly and unobtrusively, hopefully not disturbing the program's behavior.

When GDB is debugging a remote target, the GDB agent code running on the target computes the values of the expressions itself. To avoid having a full symbolic expression evaluator on the agent, GDB translates expressions in the source language into a simpler bytecode language, and then sends the bytecode to the agent; the agent then executes the bytecode, and records the values for GDB to retrieve later.

The bytecode language is simple; there are forty-odd opcodes, the bulk of which are the usual vocabulary of C operands (addition, subtraction, shifts, and so on) and various sizes of literals and memory reference operations. The bytecode interpreter operates strictly on machine-level values -- various sizes of integers and floating point numbers -- and requires no information about types or symbols; thus, the interpreter's internal data structures are simple, and each bytecode requires only a few native machine instructions to implement it. The interpreter is small, and strict limits on the memory and time required to evaluate an expression are easy to determine, making it suitable for use by the debugging agent in real-time applications.

F.1 General Bytecode Design  Overview of the interpreter.
F.2 Bytecode Descriptions  What each one does.
F.3 Using Agent Expressions  How agent expressions fit into the big picture.
F.4 Varying Target Capabilities  How to discover what the target can do.
F.5 Rationale  Why we did it this way.


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F.1 General Bytecode Design

The agent represents bytecode expressions as an array of bytes. Each instruction is one byte long (thus the term bytecode). Some instructions are followed by operand bytes; for example, the goto instruction is followed by a destination for the jump.

The bytecode interpreter is a stack-based machine; most instructions pop their operands off the stack, perform some operation, and push the result back on the stack for the next instruction to consume. Each element of the stack may contain either a integer or a floating point value; these values are as many bits wide as the largest integer that can be directly manipulated in the source language. Stack elements carry no record of their type; bytecode could push a value as an integer, then pop it as a floating point value. However, GDB will not generate code which does this. In C, one might define the type of a stack element as follows:
 
union agent_val {
  LONGEST l;
  DOUBLEST d;
};
where LONGEST and DOUBLEST are typedef names for the largest integer and floating point types on the machine.

By the time the bytecode interpreter reaches the end of the expression, the value of the expression should be the only value left on the stack. For tracing applications, trace bytecodes in the expression will have recorded the necessary data, and the value on the stack may be discarded. For other applications, like conditional breakpoints, the value may be useful.

Separate from the stack, the interpreter has two registers:

pc
The address of the next bytecode to execute.

start
The address of the start of the bytecode expression, necessary for interpreting the goto and if_goto instructions.

Neither of these registers is directly visible to the bytecode language itself, but they are useful for defining the meanings of the bytecode operations.

There are no instructions to perform side effects on the running program, or call the program's functions; we assume that these expressions are only used for unobtrusive debugging, not for patching the running code.

Most bytecode instructions do not distinguish between the various sizes of values, and operate on full-width values; the upper bits of the values are simply ignored, since they do not usually make a difference to the value computed. The exceptions to this rule are:

memory reference instructions (refn)
There are distinct instructions to fetch different word sizes from memory. Once on the stack, however, the values are treated as full-size integers. They may need to be sign-extended; the ext instruction exists for this purpose.

the sign-extension instruction (ext n)
These clearly need to know which portion of their operand is to be extended to occupy the full length of the word.

If the interpreter is unable to evaluate an expression completely for some reason (a memory location is inaccessible, or a divisor is zero, for example), we say that interpretation "terminates with an error". This means that the problem is reported back to the interpreter's caller in some helpful way. In general, code using agent expressions should assume that they may attempt to divide by zero, fetch arbitrary memory locations, and misbehave in other ways.

Even complicated C expressions compile to a few bytecode instructions; for example, the expression x + y * z would typically produce code like the following, assuming that x and y live in registers, and z is a global variable holding a 32-bit int:
 
reg 1
reg 2
const32 address of z
ref32
ext 32
mul
add
end

In detail, these mean:

reg 1
Push the value of register 1 (presumably holding x) onto the stack.

reg 2
Push the value of register 2 (holding y).

const32 address of z
Push the address of z onto the stack.

ref32
Fetch a 32-bit word from the address at the top of the stack; replace the address on the stack with the value. Thus, we replace the address of z with z's value.

ext 32
Sign-extend the value on the top of the stack from 32 bits to full length. This is necessary because z is a signed integer.

mul
Pop the top two numbers on the stack, multiply them, and push their product. Now the top of the stack contains the value of the expression y * z.

add
Pop the top two numbers, add them, and push the sum. Now the top of the stack contains the value of x + y * z.

end
Stop executing; the value left on the stack top is the value to be recorded.


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F.2 Bytecode Descriptions

Each bytecode description has the following form:

add (0x02): a b => a+b

Pop the top two stack items, a and b, as integers; push their sum, as an integer.

In this example, add is the name of the bytecode, and (0x02) is the one-byte value used to encode the bytecode, in hexadecimal. The phrase "a b => a+b" shows the stack before and after the bytecode executes. Beforehand, the stack must contain at least two values, a and b; since the top of the stack is to the right, b is on the top of the stack, and a is underneath it. After execution, the bytecode will have popped a and b from the stack, and replaced them with a single value, a+b. There may be other values on the stack below those shown, but the bytecode affects only those shown.

Here is another example:

const8 (0x22) n: => n
Push the 8-bit integer constant n on the stack, without sign extension.

In this example, the bytecode const8 takes an operand n directly from the bytecode stream; the operand follows the const8 bytecode itself. We write any such operands immediately after the name of the bytecode, before the colon, and describe the exact encoding of the operand in the bytecode stream in the body of the bytecode description.

For the const8 bytecode, there are no stack items given before the =>; this simply means that the bytecode consumes no values from the stack. If a bytecode consumes no values, or produces no values, the list on either side of the => may be empty.

If a value is written as a, b, or n, then the bytecode treats it as an integer. If a value is written is addr, then the bytecode treats it as an address.

We do not fully describe the floating point operations here; although this design can be extended in a clean way to handle floating point values, they are not of immediate interest to the customer, so we avoid describing them, to save time.

float (0x01): =>

Prefix for floating-point bytecodes. Not implemented yet.

add (0x02): a b => a+b
Pop two integers from the stack, and push their sum, as an integer.

sub (0x03): a b => a-b
Pop two integers from the stack, subtract the top value from the next-to-top value, and push the difference.

mul (0x04): a b => a*b
Pop two integers from the stack, multiply them, and push the product on the stack. Note that, when one multiplies two n-bit numbers yielding another n-bit number, it is irrelevant whether the numbers are signed or not; the results are the same.

div_signed (0x05): a b => a/b
Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error.

div_unsigned (0x06): a b => a/b
Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error.

rem_signed (0x07): a b => a modulo b
Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error.

rem_unsigned (0x08): a b => a modulo b
Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error.

lsh (0x09): a b => a<<b
Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a left by b bits, and push the result.

rsh_signed (0x0a): a b => (signed)a>>b
Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a right by b bits, inserting copies of the top bit at the high end, and push the result.

rsh_unsigned (0x0b): a b => a>>b
Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a right by b bits, inserting zero bits at the high end, and push the result.

log_not (0x0e): a => !a
Pop an integer from the stack; if it is zero, push the value one; otherwise, push the value zero.

bit_and (0x0f): a b => a&b
Pop two integers from the stack, and push their bitwise and.

bit_or (0x10): a b => a|b
Pop two integers from the stack, and push their bitwise or.

bit_xor (0x11): a b => a^b
Pop two integers from the stack, and push their bitwise exclusive-or.

bit_not (0x12): a => ~a
Pop an integer from the stack, and push its bitwise complement.

equal (0x13): a b => a=b
Pop two integers from the stack; if they are equal, push the value one; otherwise, push the value zero.

less_signed (0x14): a b => a<b
Pop two signed integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero.

less_unsigned (0x15): a b => a<b
Pop two unsigned integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero.

ext (0x16) n: a => a, sign-extended from n bits
Pop an unsigned value from the stack; treating it as an n-bit twos-complement value, extend it to full length. This means that all bits to the left of bit n-1 (where the least significant bit is bit 0) are set to the value of bit n-1. Note that n may be larger than or equal to the width of the stack elements of the bytecode engine; in this case, the bytecode should have no effect.

The number of source bits to preserve, n, is encoded as a single byte unsigned integer following the ext bytecode.

zero_ext (0x2a) n: a => a, zero-extended from n bits
Pop an unsigned value from the stack; zero all but the bottom n bits. This means that all bits to the left of bit n-1 (where the least significant bit is bit 0) are set to the value of bit n-1.

The number of source bits to preserve, n, is encoded as a single byte unsigned integer following the zero_ext bytecode.

ref8 (0x17): addr => a
ref16 (0x18): addr => a
ref32 (0x19): addr => a
ref64 (0x1a): addr => a
Pop an address addr from the stack. For bytecode refn, fetch an n-bit value from addr, using the natural target endianness. Push the fetched value as an unsigned integer.

Note that addr may not be aligned in any particular way; the refn bytecodes should operate correctly for any address.

If attempting to access memory at addr would cause a processor exception of some sort, terminate with an error.

ref_float (0x1b): addr => d
ref_double (0x1c): addr => d
ref_long_double (0x1d): addr => d
l_to_d (0x1e): a => d
d_to_l (0x1f): d => a
Not implemented yet.

dup (0x28): a => a a
Push another copy of the stack's top element.

swap (0x2b): a b => b a
Exchange the top two items on the stack.

pop (0x29): a =>
Discard the top value on the stack.

pick (0x32) n: a ... b => a ... b a
Duplicate an item from the stack and push it on the top of the stack. n, a single byte, indicates the stack item to copy. If n is zero, this is the same as dup; if n is one, it copies the item under the top item, etc. If n exceeds the number of items on the stack, terminate with an error.

rot (0x33): a b c => c b a
Rotate the top three items on the stack.

if_goto (0x20) offset: a =>
Pop an integer off the stack; if it is non-zero, branch to the given offset in the bytecode string. Otherwise, continue to the next instruction in the bytecode stream. In other words, if a is non-zero, set the pc register to start + offset. Thus, an offset of zero denotes the beginning of the expression.

The offset is stored as a sixteen-bit unsigned value, stored immediately following the if_goto bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The offset is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the offset one byte at a time.

goto (0x21) offset: =>
Branch unconditionally to offset; in other words, set the pc register to start + offset.

The offset is stored in the same way as for the if_goto bytecode.

const8 (0x22) n: => n
const16 (0x23) n: => n
const32 (0x24) n: => n
const64 (0x25) n: => n
Push the integer constant n on the stack, without sign extension. To produce a small negative value, push a small twos-complement value, and then sign-extend it using the ext bytecode.

The constant n is stored in the appropriate number of bytes following the constb bytecode. The constant n is always stored most significant byte first, regardless of the target's normal endianness. The constant is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch n one byte at a time.

reg (0x26) n: => a
Push the value of register number n, without sign extension. The registers are numbered following GDB's conventions.

The register number n is encoded as a 16-bit unsigned integer immediately following the reg bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The register number is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the register number one byte at a time.

getv (0x2c) n: => v
Push the value of trace state variable number n, without sign extension.

The variable number n is encoded as a 16-bit unsigned integer immediately following the getv bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The variable number is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the register number one byte at a time.

setv (0x2d) n: => v
Set trace state variable number n to the value found on the top of the stack. The stack is unchanged, so that the value is readily available if the assignment is part of a larger expression. The handling of n is as described for getv.

trace (0x0c): addr size =>
Record the contents of the size bytes at addr in a trace buffer, for later retrieval by GDB.

trace_quick (0x0d) size: addr => addr
Record the contents of the size bytes at addr in a trace buffer, for later retrieval by GDB. size is a single byte unsigned integer following the trace opcode.

This bytecode is equivalent to the sequence dup const8 size trace, but we provide it anyway to save space in bytecode strings.

trace16 (0x30) size: addr => addr
Identical to trace_quick, except that size is a 16-bit big-endian unsigned integer, not a single byte. This should probably have been named trace_quick16, for consistency.

tracev (0x2e) n: => a
Record the value of trace state variable number n in the trace buffer. The handling of n is as described for getv.

tracenz (0x2f) addr size =>
Record the bytes at addr in a trace buffer, for later retrieval by GDB. Stop at either the first zero byte, or when size bytes have been recorded, whichever occurs first.

printf (0x34) numargs string =>
Do a formatted print, in the style of the C function printf). The value of numargs is the number of arguments to expect on the stack, while string is the format string, prefixed with a two-byte length. The last byte of the string must be zero, and is included in the length. The format string includes escaped sequences just as it appears in C source, so for instance the format string "\t%d\n" is six characters long, and the output will consist of a tab character, a decimal number, and a newline. At the top of the stack, above the values to be printed, this bytecode will pop a "function" and "channel". If the function is nonzero, then the target may treat it as a function and call it, passing the channel as a first argument, as with the C function fprintf. If the function is zero, then the target may simply call a standard formatted print function of its choice. In all, this bytecode pops 2 + numargs stack elements, and pushes nothing.

end (0x27): =>
Stop executing bytecode; the result should be the top element of the stack. If the purpose of the expression was to compute an lvalue or a range of memory, then the next-to-top of the stack is the lvalue's address, and the top of the stack is the lvalue's size, in bytes.


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F.3 Using Agent Expressions

Agent expressions can be used in several different ways by , and the debugger can generate different bytecode sequences as appropriate.

One possibility is to do expression evaluation on the target rather than the host, such as for the conditional of a conditional tracepoint. In such a case, compiles the source expression into a bytecode sequence that simply gets values from registers or memory, does arithmetic, and returns a result.

Another way to use agent expressions is for tracepoint data collection. generates a different bytecode sequence for collection; in addition to bytecodes that do the calculation, adds trace bytecodes to save the pieces of memory that were used.


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F.4 Varying Target Capabilities

Some targets don't support floating-point, and some would rather not have to deal with long long operations. Also, different targets will have different stack sizes, and different bytecode buffer lengths.

Thus, GDB needs a way to ask the target about itself. We haven't worked out the details yet, but in general, GDB should be able to send the target a packet asking it to describe itself. The reply should be a packet whose length is explicit, so we can add new information to the packet in future revisions of the agent, without confusing old versions of GDB, and it should contain a version number. It should contain at least the following information:


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F.5 Rationale

Some of the design decisions apparent above are arguable.

What about stack overflow/underflow?
GDB should be able to query the target to discover its stack size. Given that information, GDB can determine at translation time whether a given expression will overflow the stack. But this spec isn't about what kinds of error-checking GDB ought to do.

Why are you doing everything in LONGEST?

Speed isn't important, but agent code size is; using LONGEST brings in a bunch of support code to do things like division, etc. So this is a serious concern.

First, note that you don't need different bytecodes for different operand sizes. You can generate code without knowing how big the stack elements actually are on the target. If the target only supports 32-bit ints, and you don't send any 64-bit bytecodes, everything just works. The observation here is that the MIPS and the Alpha have only fixed-size registers, and you can still get C's semantics even though most instructions only operate on full-sized words. You just need to make sure everything is properly sign-extended at the right times. So there is no need for 32- and 64-bit variants of the bytecodes. Just implement everything using the largest size you support.

GDB should certainly check to see what sizes the target supports, so the user can get an error earlier, rather than later. But this information is not necessary for correctness.

Why don't you have > or <= operators?
I want to keep the interpreter small, and we don't need them. We can combine the less_ opcodes with log_not, and swap the order of the operands, yielding all four asymmetrical comparison operators. For example, (x <= y) is ! (x > y), which is ! (y < x).

Why do you have log_not?
Why do you have ext?
Why do you have zero_ext?
These are all easily synthesized from other instructions, but I expect them to be used frequently, and they're simple, so I include them to keep bytecode strings short.

log_not is equivalent to const8 0 equal; it's used in half the relational operators.

ext n is equivalent to const8 s-n lsh const8 s-n rsh_signed, where s is the size of the stack elements; it follows refm and reg bytecodes when the value should be signed. See the next bulleted item.

zero_ext n is equivalent to constm mask log_and; it's used whenever we push the value of a register, because we can't assume the upper bits of the register aren't garbage.

Why not have sign-extending variants of the ref operators?
Because that would double the number of ref operators, and we need the ext bytecode anyway for accessing bitfields.

Why not have constant-address variants of the ref operators?
Because that would double the number of ref operators again, and const32 address ref32 is only one byte longer.

Why do the refn operators have to support unaligned fetches?
GDB will generate bytecode that fetches multi-byte values at unaligned addresses whenever the executable's debugging information tells it to. Furthermore, GDB does not know the value the pointer will have when GDB generates the bytecode, so it cannot determine whether a particular fetch will be aligned or not.

In particular, structure bitfields may be several bytes long, but follow no alignment rules; members of packed structures are not necessarily aligned either.

In general, there are many cases where unaligned references occur in correct C code, either at the programmer's explicit request, or at the compiler's discretion. Thus, it is simpler to make the GDB agent bytecodes work correctly in all circumstances than to make GDB guess in each case whether the compiler did the usual thing.

Why are there no side-effecting operators?
Because our current client doesn't want them? That's a cheap answer. I think the real answer is that I'm afraid of implementing function calls. We should re-visit this issue after the present contract is delivered.

Why aren't the goto ops PC-relative?
The interpreter has the base address around anyway for PC bounds checking, and it seemed simpler.

Why is there only one offset size for the goto ops?
Offsets are currently sixteen bits. I'm not happy with this situation either:

Suppose we have multiple branch ops with different offset sizes. As I generate code left-to-right, all my jumps are forward jumps (there are no loops in expressions), so I never know the target when I emit the jump opcode. Thus, I have to either always assume the largest offset size, or do jump relaxation on the code after I generate it, which seems like a big waste of time.

I can imagine a reasonable expression being longer than 256 bytes. I can't imagine one being longer than 64k. Thus, we need 16-bit offsets. This kind of reasoning is so bogus, but relaxation is pathetic.

The other approach would be to generate code right-to-left. Then I'd always know my offset size. That might be fun.

Where is the function call bytecode?

When we add side-effects, we should add this.

Why does the reg bytecode take a 16-bit register number?

Intel's IA-64 architecture has 128 general-purpose registers, and 128 floating-point registers, and I'm sure it has some random control registers.

Why do we need trace and trace_quick?
Because GDB needs to record all the memory contents and registers an expression touches. If the user wants to evaluate an expression x->y->z, the agent must record the values of x and x->y as well as the value of x->y->z.

Don't the trace bytecodes make the interpreter less general?
They do mean that the interpreter contains special-purpose code, but that doesn't mean the interpreter can only be used for that purpose. If an expression doesn't use the trace bytecodes, they don't get in its way.

Why doesn't trace_quick consume its arguments the way everything else does?
In general, you do want your operators to consume their arguments; it's consistent, and generally reduces the amount of stack rearrangement necessary. However, trace_quick is a kludge to save space; it only exists so we needn't write dup const8 SIZE trace before every memory reference. Therefore, it's okay for it not to consume its arguments; it's meant for a specific context in which we know exactly what it should do with the stack. If we're going to have a kludge, it should be an effective kludge.

Why does trace16 exist?
That opcode was added by the customer that contracted Cygnus for the data tracing work. I personally think it is unnecessary; objects that large will be quite rare, so it is okay to use dup const16 size trace in those cases.

Whatever we decide to do with trace16, we should at least leave opcode 0x30 reserved, to remain compatible with the customer who added it.


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G. Target Descriptions

One of the challenges of using to debug embedded systems is that there are so many minor variants of each processor architecture in use. It is common practice for vendors to start with a standard processor core -- ARM, PowerPC, or MIPS, for example --- and then make changes to adapt it to a particular market niche. Some architectures have hundreds of variants, available from dozens of vendors. This leads to a number of problems:

To address these problems, the remote protocol allows a target system to not only identify itself to , but to actually describe its own features. This lets support processor variants it has never seen before -- to the extent that the descriptions are accurate, and that understands them.

must be linked with the Expat library to support XML target descriptions. See Expat.

G.1 Retrieving Descriptions  How descriptions are fetched from a target.
G.2 Target Description Format  The contents of a target description.
G.3 Predefined Target Types  Standard types available for target descriptions.
G.4 Standard Target Features  Features knows about.


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G.1 Retrieving Descriptions

Target descriptions can be read from the target automatically, or specified by the user manually. The default behavior is to read the description from the target. retrieves it via the remote protocol using `qXfer' requests (see section qXfer). The annex in the `qXfer' packet will be `target.xml'. The contents of the `target.xml' annex are an XML document, of the form described in G.2 Target Description Format.

Alternatively, you can specify a file to read for the target description. If a file is set, the target will not be queried. The commands to specify a file are:

set tdesc filename path
Read the target description from path.

unset tdesc filename
Do not read the XML target description from a file. will use the description supplied by the current target.

show tdesc filename
Show the filename to read for a target description, if any.


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G.2 Target Description Format

A target description annex is an XML document which complies with the Document Type Definition provided in the sources in `gdb/features/gdb-target.dtd'. This means you can use generally available tools like xmllint to check that your feature descriptions are well-formed and valid. However, to help people unfamiliar with XML write descriptions for their targets, we also describe the grammar here.

Target descriptions can identify the architecture of the remote target and (for some architectures) provide information about custom register sets. They can also identify the OS ABI of the remote target. can use this information to autoconfigure for your target, or to warn you if you connect to an unsupported target.

Here is a simple target description:

 
<target version="1.0">
  <architecture>i386:x86-64</architecture>
</target>

This minimal description only says that the target uses the x86-64 architecture.

A target description has the following overall form, with [ ] marking optional elements and ... marking repeatable elements. The elements are explained further below.

 
<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
  [architecture]
  [osabi]
  [compatible]
  [feature...]
</target>

The description is generally insensitive to whitespace and line breaks, under the usual common-sense rules. The XML version declaration and document type declaration can generally be omitted ( does not require them), but specifying them may be useful for XML validation tools. The `version' attribute for `<target>' may also be omitted, but we recommend including it; if future versions of use an incompatible revision of `gdb-target.dtd', they will detect and report the version mismatch.


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G.2.1 Inclusion

It can sometimes be valuable to split a target description up into several different annexes, either for organizational purposes, or to share files between different possible target descriptions. You can divide a description into multiple files by replacing any element of the target description with an inclusion directive of the form:

 
<xi:include href="document"/>

When encounters an element of this form, it will retrieve the named XML document, and replace the inclusion directive with the contents of that document. If the current description was read using `qXfer', then so will be the included document; document will be interpreted as the name of an annex. If the current description was read from a file, will look for document as a file in the same directory where it found the original description.


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G.2.2 Architecture

An `<architecture>' element has this form:

 
  <architecture>arch</architecture>

arch is one of the architectures from the set accepted by set architecture (see section Specifying a Debugging Target).


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G.2.3 OS ABI

This optional field was introduced in version 7.0. Previous versions of ignore it.

An `<osabi>' element has this form:

 
  <osabi>abi-name</osabi>

abi-name is an OS ABI name from the same selection accepted by set osabi (see section Configuring the Current ABI).


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G.2.4 Compatible Architecture

This optional field was introduced in version 7.0. Previous versions of ignore it.

A `<compatible>' element has this form:

 
  <compatible>arch</compatible>

arch is one of the architectures from the set accepted by set architecture (see section Specifying a Debugging Target).

A `<compatible>' element is used to specify that the target is able to run binaries in some other than the main target architecture given by the `<architecture>' element. For example, on the Cell Broadband Engine, the main architecture is powerpc:common or powerpc:common64, but the system is able to run binaries in the spu architecture as well. The way to describe this capability with `<compatible>' is as follows:

 
  <architecture>powerpc:common</architecture>
  <compatible>spu</compatible>


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G.2.5 Features

Each `<feature>' describes some logical portion of the target system. Features are currently used to describe available CPU registers and the types of their contents. A `<feature>' element has this form:

 
<feature name="name">
  [type...]
  reg...
</feature>

Each feature's name should be unique within the description. The name of a feature does not matter unless has some special knowledge of the contents of that feature; if it does, the feature should have its standard name. See section G.4 Standard Target Features.


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G.2.6 Types

Any register's value is a collection of bits which must interpret. The default interpretation is a two's complement integer, but other types can be requested by name in the register description. Some predefined types are provided by (see section G.3 Predefined Target Types), and the description can define additional composite types.

Each type element must have an `id' attribute, which gives a unique (within the containing `<feature>') name to the type. Types must be defined before they are used.

Some targets offer vector registers, which can be treated as arrays of scalar elements. These types are written as `<vector>' elements, specifying the array element type, type, and the number of elements, count:

 
<vector id="id" type="type" count="count"/>

If a register's value is usefully viewed in multiple ways, define it with a union type containing the useful representations. The `<union>' element contains one or more `<field>' elements, each of which has a name and a type:

 
<union id="id">
  <field name="name" type="type"/>
  ...
</union>

If a register's value is composed from several separate values, define it with a structure type. There are two forms of the `<struct>' element; a `<struct>' element must either contain only bitfields or contain no bitfields. If the structure contains only bitfields, its total size in bytes must be specified, each bitfield must have an explicit start and end, and bitfields are automatically assigned an integer type. The field's start should be less than or equal to its end, and zero represents the least significant bit.

 
<struct id="id" size="size">
  <field name="name" start="start" end="end"/>
  ...
</struct>

If the structure contains no bitfields, then each field has an explicit type, and no implicit padding is added.

 
<struct id="id">
  <field name="name" type="type"/>
  ...
</struct>

If a register's value is a series of single-bit flags, define it with a flags type. The `<flags>' element has an explicit size and contains one or more `<field>' elements. Each field has a name, a start, and an end. Only single-bit flags are supported.

 
<flags id="id" size="size">
  <field name="name" start="start" end="end"/>
  ...
</flags>


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G.2.7 Registers

Each register is represented as an element with this form:

 
<reg name="name"
     bitsize="size"
     [regnum="num"]
     [save-restore="save-restore"]
     [type="type"]
     [group="group"]/>

The components are as follows:

name
The register's name; it must be unique within the target description.

bitsize
The register's size, in bits.

regnum
The register's number. If omitted, a register's number is one greater than that of the previous register (either in the current feature or in a preceding feature); the first register in the target description defaults to zero. This register number is used to read or write the register; e.g. it is used in the remote p and P packets, and registers appear in the g and G packets in order of increasing register number.

save-restore
Whether the register should be preserved across inferior function calls; this must be either yes or no. The default is yes, which is appropriate for most registers except for some system control registers; this is not related to the target's ABI.

type
The type of the register. type may be a predefined type, a type defined in the current feature, or one of the special types int and float. int is an integer type of the correct size for bitsize, and float is a floating point type (in the architecture's normal floating point format) of the correct size for bitsize. The default is int.

group
The register group to which this register belongs. group must be either general, float, or vector. If no group is specified, will not display the register in info registers.


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G.3 Predefined Target Types

Type definitions in the self-description can build up composite types from basic building blocks, but can not define fundamental types. Instead, standard identifiers are provided by for the fundamental types. The currently supported types are:

int8
int16
int32
int64
int128
Signed integer types holding the specified number of bits.

uint8
uint16
uint32
uint64
uint128
Unsigned integer types holding the specified number of bits.

code_ptr
data_ptr
Pointers to unspecified code and data. The program counter and any dedicated return address register may be marked as code pointers; printing a code pointer converts it into a symbolic address. The stack pointer and any dedicated address registers may be marked as data pointers.

ieee_single
Single precision IEEE floating point.

ieee_double
Double precision IEEE floating point.

arm_fpa_ext
The 12-byte extended precision format used by ARM FPA registers.

i387_ext
The 10-byte extended precision format used by x87 registers.

i386_eflags
32bit EFLAGS register used by x86.

i386_mxcsr
32bit MXCSR register used by x86.


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G.4 Standard Target Features

A target description must contain either no registers or all the target's registers. If the description contains no registers, then will assume a default register layout, selected based on the architecture. If the description contains any registers, the default layout will not be used; the standard registers must be described in the target description, in such a way that can recognize them.

This is accomplished by giving specific names to feature elements which contain standard registers. will look for features with those names and verify that they contain the expected registers; if any known feature is missing required registers, or if any required feature is missing, will reject the target description. You can add additional registers to any of the standard features -- will display them just as if they were added to an unrecognized feature.

This section lists the known features and their expected contents. Sample XML documents for these features are included in the source tree, in the directory `gdb/features'.

Names recognized by should include the name of the company or organization which selected the name, and the overall architecture to which the feature applies; so e.g. the feature containing ARM core registers is named `org.gnu.gdb.arm.core'.

The names of registers are not case sensitive for the purpose of recognizing standard features, but will only display registers using the capitalization used in the description.

G.4.1 AArch64 Features  
G.4.2 ARM Features  
G.4.3 i386 Features  
G.4.4 MIPS Features  
G.4.5 M68K Features  
G.4.6 Nios II Features  
G.4.7 PowerPC Features  
G.4.8 S/390 and System z Features  
G.4.9 TMS320C6x Features  


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G.4.1 AArch64 Features

The `org.gnu.gdb.aarch64.core' feature is required for AArch64 targets. It should contain registers `x0' through `x30', `sp', `pc', and `cpsr'.

The `org.gnu.gdb.aarch64.fpu' feature is optional. If present, it should contain registers `v0' through `v31', `fpsr', and `fpcr'.


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G.4.2 ARM Features

The `org.gnu.gdb.arm.core' feature is required for non-M-profile ARM targets. It should contain registers `r0' through `r13', `sp', `lr', `pc', and `cpsr'.

For M-profile targets (e.g. Cortex-M3), the `org.gnu.gdb.arm.core' feature is replaced by `org.gnu.gdb.arm.m-profile'. It should contain registers `r0' through `r13', `sp', `lr', `pc', and `xpsr'.

The `org.gnu.gdb.arm.fpa' feature is optional. If present, it should contain registers `f0' through `f7' and `fps'.

The `org.gnu.gdb.xscale.iwmmxt' feature is optional. If present, it should contain at least registers `wR0' through `wR15' and `wCGR0' through `wCGR3'. The `wCID', `wCon', `wCSSF', and `wCASF' registers are optional.

The `org.gnu.gdb.arm.vfp' feature is optional. If present, it should contain at least registers `d0' through `d15'. If they are present, `d16' through `d31' should also be included. will synthesize the single-precision registers from halves of the double-precision registers.

The `org.gnu.gdb.arm.neon' feature is optional. It does not need to contain registers; it instructs to display the VFP double-precision registers as vectors and to synthesize the quad-precision registers from pairs of double-precision registers. If this feature is present, `org.gnu.gdb.arm.vfp' must also be present and include 32 double-precision registers.


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G.4.3 i386 Features

The `org.gnu.gdb.i386.core' feature is required for i386/amd64 targets. It should describe the following registers:

The register sets may be different, depending on the target.

The `org.gnu.gdb.i386.sse' feature is optional. It should describe registers:

The `org.gnu.gdb.i386.avx' feature is optional and requires the `org.gnu.gdb.i386.sse' feature. It should describe the upper 128 bits of YMM registers:

The `org.gnu.gdb.i386.mpx' is an optional feature representing Intel(R) Memory Protection Extension (MPX). It should describe the following registers:

The `org.gnu.gdb.i386.linux' feature is optional. It should describe a single register, `orig_eax'.


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G.4.4 MIPS Features

The `org.gnu.gdb.mips.cpu' feature is required for MIPS targets. It should contain registers `r0' through `r31', `lo', `hi', and `pc'. They may be 32-bit or 64-bit depending on the target.

The `org.gnu.gdb.mips.cp0' feature is also required. It should contain at least the `status', `badvaddr', and `cause' registers. They may be 32-bit or 64-bit depending on the target.

The `org.gnu.gdb.mips.fpu' feature is currently required, though it may be optional in a future version of . It should contain registers `f0' through `f31', `fcsr', and `fir'. They may be 32-bit or 64-bit depending on the target.

The `org.gnu.gdb.mips.dsp' feature is optional. It should contain registers `hi1' through `hi3', `lo1' through `lo3', and `dspctl'. The `dspctl' register should be 32-bit and the rest may be 32-bit or 64-bit depending on the target.

The `org.gnu.gdb.mips.linux' feature is optional. It should contain a single register, `restart', which is used by the Linux kernel to control restartable syscalls.


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G.4.5 M68K Features

`org.gnu.gdb.m68k.core'
`org.gnu.gdb.coldfire.core'
`org.gnu.gdb.fido.core'
One of those features must be always present. The feature that is present determines which flavor of m68k is used. The feature that is present should contain registers `d0' through `d7', `a0' through `a5', `fp', `sp', `ps' and `pc'.

`org.gnu.gdb.coldfire.fp'
This feature is optional. If present, it should contain registers `fp0' through `fp7', `fpcontrol', `fpstatus' and `fpiaddr'.


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G.4.6 Nios II Features

The `org.gnu.gdb.nios2.cpu' feature is required for Nios II targets. It should contain the 32 core registers (`zero', `at', `r2' through `r23', `et' through `ra'), `pc', and the 16 control registers (`status' through `mpuacc').


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G.4.7 PowerPC Features

The `org.gnu.gdb.power.core' feature is required for PowerPC targets. It should contain registers `r0' through `r31', `pc', `msr', `cr', `lr', `ctr', and `xer'. They may be 32-bit or 64-bit depending on the target.

The `org.gnu.gdb.power.fpu' feature is optional. It should contain registers `f0' through `f31' and `fpscr'.

The `org.gnu.gdb.power.altivec' feature is optional. It should contain registers `vr0' through `vr31', `vscr', and `vrsave'.

The `org.gnu.gdb.power.vsx' feature is optional. It should contain registers `vs0h' through `vs31h'. will combine these registers with the floating point registers (`f0' through `f31') and the altivec registers (`vr0' through `vr31') to present the 128-bit wide registers `vs0' through `vs63', the set of vector registers for POWER7.

The `org.gnu.gdb.power.spe' feature is optional. It should contain registers `ev0h' through `ev31h', `acc', and `spefscr'. SPE targets should provide 32-bit registers in `org.gnu.gdb.power.core' and provide the upper halves in `ev0h' through `ev31h'. will combine these to present registers `ev0' through `ev31' to the user.


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G.4.8 S/390 and System z Features

The `org.gnu.gdb.s390.core' feature is required for S/390 and System z targets. It should contain the PSW and the 16 general registers. In particular, System z targets should provide the 64-bit registers `pswm', `pswa', and `r0' through `r15'. S/390 targets should provide the 32-bit versions of these registers. A System z target that runs in 31-bit addressing mode should provide 32-bit versions of `pswm' and `pswa', as well as the general register's upper halves `r0h' through `r15h', and their lower halves `r0l' through `r15l'.

The `org.gnu.gdb.s390.fpr' feature is required. It should contain the 64-bit registers `f0' through `f15', and `fpc'.

The `org.gnu.gdb.s390.acr' feature is required. It should contain the 32-bit registers `acr0' through `acr15'.

The `org.gnu.gdb.s390.linux' feature is optional. It should contain the register `orig_r2', which is 64-bit wide on System z targets and 32-bit otherwise. In addition, the feature may contain the `last_break' register, whose width depends on the addressing mode, as well as the `system_call' register, which is always 32-bit wide.

The `org.gnu.gdb.s390.tdb' feature is optional. It should contain the 64-bit registers `tdb0', `tac', `tct', `atia', and `tr0' through `tr15'.


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G.4.9 TMS320C6x Features

The `org.gnu.gdb.tic6x.core' feature is required for TMS320C6x targets. It should contain registers `A0' through `A15', registers `B0' through `B15', `CSR' and `PC'.

The `org.gnu.gdb.tic6x.gp' feature is optional. It should contain registers `A16' through `A31' and `B16' through `B31'.

The `org.gnu.gdb.tic6x.c6xp' feature is optional. It should contain registers `TSR', `ILC' and `RILC'.


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H. Operating System Information

H.1 Process list  

Users of often wish to obtain information about the state of the operating system running on the target--for example the list of processes, or the list of open files. This section describes the mechanism that makes it possible. This mechanism is similar to the target features mechanism (see section G. Target Descriptions), but focuses on a different aspect of target.

Operating system information is retrived from the target via the remote protocol, using `qXfer' requests (see qXfer osdata read). The object name in the request should be `osdata', and the annex identifies the data to be fetched.


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H.1 Process list

When requesting the process list, the annex field in the `qXfer' request should be `processes'. The returned data is an XML document. The formal syntax of this document is defined in `gdb/features/osdata.dtd'.

An example document is:

 
<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "osdata.dtd">
<osdata type="processes">
  <item>
    <column name="pid">1</column>
    <column name="user">root</column>
    <column name="command">/sbin/init</column>
    <column name="cores">1,2,3</column>
  </item>
</osdata>

Each item should include a column whose name is `pid'. The value of that column should identify the process on the target. The `user' and `command' columns are optional, and will be displayed by . The `cores' column, if present, should contain a comma-separated list of cores that this process is running on. Target may provide additional columns, which currently ignores.


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I. Trace File Format

The trace file comes in three parts: a header, a textual description section, and a trace frame section with binary data.

The header has the form \x7fTRACE0\n. The first byte is 0x7f so as to indicate that the file contains binary data, while the 0 is a version number that may have different values in the future.

The description section consists of multiple lines of ASCII text separated by newline characters (0xa). The lines may include a variety of optional descriptive or context-setting information, such as tracepoint definitions or register set size. will ignore any line that it does not recognize. An empty line marks the end of this section.

The trace frame section consists of a number of consecutive frames. Each frame begins with a two-byte tracepoint number, followed by a four-byte size giving the amount of data in the frame. The data in the frame consists of a number of blocks, each introduced by a character indicating its type (at least register, memory, and trace state variable). The data in this section is raw binary, not a hexadecimal or other encoding; its endianness matches the target's endianness.

R bytes
Register block. The number and ordering of bytes matches that of a g packet in the remote protocol. Note that these are the actual bytes, in target order and register order, not a hexadecimal encoding.

M address length bytes...
Memory block. This is a contiguous block of memory, at the 8-byte address address, with a 2-byte length length, followed by length bytes.

V number value
Trace state variable block. This records the 8-byte signed value value of trace state variable numbered number.

Future enhancements of the trace file format may include additional types of blocks.


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J. .gdb_index section format

This section documents the index section that is created by save gdb-index (see section 18.4 Index Files Speed Up). The index section is DWARF-specific; some knowledge of DWARF is assumed in this description.

The mapped index file format is designed to be directly mmapable on any architecture. In most cases, a datum is represented using a little-endian 32-bit integer value, called an offset_type. Big endian machines must byte-swap the values before using them. Exceptions to this rule are noted. The data is laid out such that alignment is always respected.

A mapped index consists of several areas, laid out in order.

  1. The file header. This is a sequence of values, of offset_type unless otherwise noted:

    1. The version number, currently 8. Versions 1, 2 and 3 are obsolete. Version 4 uses a different hashing function from versions 5 and 6. Version 6 includes symbols for inlined functions, whereas versions 4 and 5 do not. Version 7 adds attributes to the CU indices in the symbol table. Version 8 specifies that symbols from DWARF type units (`DW_TAG_type_unit') refer to the type unit's symbol table and not the compilation unit (`DW_TAG_comp_unit') using the type.

      will only read version 4, 5, or 6 indices by specifying set use-deprecated-index-sections on. GDB has a workaround for potentially broken version 7 indices so it is currently not flagged as deprecated.

    2. The offset, from the start of the file, of the CU list.

    3. The offset, from the start of the file, of the types CU list. Note that this area can be empty, in which case this offset will be equal to the next offset.

    4. The offset, from the start of the file, of the address area.

    5. The offset, from the start of the file, of the symbol table.

    6. The offset, from the start of the file, of the constant pool.

  2. The CU list. This is a sequence of pairs of 64-bit little-endian values, sorted by the CU offset. The first element in each pair is the offset of a CU in the .debug_info section. The second element in each pair is the length of that CU. References to a CU elsewhere in the map are done using a CU index, which is just the 0-based index into this table. Note that if there are type CUs, then conceptually CUs and type CUs form a single list for the purposes of CU indices.

  3. The types CU list. This is a sequence of triplets of 64-bit little-endian values. In a triplet, the first value is the CU offset, the second value is the type offset in the CU, and the third value is the type signature. The types CU list is not sorted.

  4. The address area. The address area consists of a sequence of address entries. Each address entry has three elements:

    1. The low address. This is a 64-bit little-endian value.

    2. The high address. This is a 64-bit little-endian value. Like DW_AT_high_pc, the value is one byte beyond the end.

    3. The CU index. This is an offset_type value.

  5. The symbol table. This is an open-addressed hash table. The size of the hash table is always a power of 2.

    Each slot in the hash table consists of a pair of offset_type values. The first value is the offset of the symbol's name in the constant pool. The second value is the offset of the CU vector in the constant pool.

    If both values are 0, then this slot in the hash table is empty. This is ok because while 0 is a valid constant pool index, it cannot be a valid index for both a string and a CU vector.

    The hash value for a table entry is computed by applying an iterative hash function to the symbol's name. Starting with an initial value of r = 0, each (unsigned) character `c' in the string is incorporated into the hash using the formula depending on the index version:

    Version 4
    The formula is r = r * 67 + c - 113.

    Versions 5 to 7
    The formula is r = r * 67 + tolower (c) - 113.

    The terminating `\0' is not incorporated into the hash.

    The step size used in the hash table is computed via ((hash * 17) & (size - 1)) | 1, where `hash' is the hash value, and `size' is the size of the hash table. The step size is used to find the next candidate slot when handling a hash collision.

    The names of C++ symbols in the hash table are canonicalized. We don't currently have a simple description of the canonicalization algorithm; if you intend to create new index sections, you must read the code.

  6. The constant pool. This is simply a bunch of bytes. It is organized so that alignment is correct: CU vectors are stored first, followed by strings.

    A CU vector in the constant pool is a sequence of offset_type values. The first value is the number of CU indices in the vector. Each subsequent value is the index and symbol attributes of a CU in the CU list. This element in the hash table is used to indicate which CUs define the symbol and how the symbol is used. See below for the format of each CU index+attributes entry.

    A string in the constant pool is zero-terminated.

Attributes were added to CU index values in .gdb_index version 7. If a symbol has multiple uses within a CU then there is one CU index+attributes value for each use.

The format of each CU index+attributes entry is as follows (bit 0 = LSB):

Bits 0-23
This is the index of the CU in the CU list.
Bits 24-27
These bits are reserved for future purposes and must be zero.
Bits 28-30
The kind of the symbol in the CU.

0
This value is reserved and should not be used. By reserving zero the full offset_type value is backwards compatible with previous versions of the index.
1
The symbol is a type.
2
The symbol is a variable or an enum value.
3
The symbol is a function.
4
Any other kind of symbol.
5,6,7
These values are reserved.

Bit 31
This bit is zero if the value is global and one if it is static.

The determination of whether a symbol is global or static is complicated. The authorative reference is the file `dwarf2read.c' in sources.

This pseudo-code describes the computation of a symbol's kind and global/static attributes in the index.

 
is_external = get_attribute (die, DW_AT_external);
language = get_attribute (cu_die, DW_AT_language);
switch (die->tag)
  {
  case DW_TAG_typedef:
  case DW_TAG_base_type:
  case DW_TAG_subrange_type:
    kind = TYPE;
    is_static = 1;
    break;
  case DW_TAG_enumerator:
    kind = VARIABLE;
    is_static = (language != CPLUS && language != JAVA);
    break;
  case DW_TAG_subprogram:
    kind = FUNCTION;
    is_static = ! (is_external || language == ADA);
    break;
  case DW_TAG_constant:
    kind = VARIABLE;
    is_static = ! is_external;
    break;
  case DW_TAG_variable:
    kind = VARIABLE;
    is_static = ! is_external;
    break;
  case DW_TAG_namespace:
    kind = TYPE;
    is_static = 0;
    break;
  case DW_TAG_class_type:
  case DW_TAG_interface_type:
  case DW_TAG_structure_type:
  case DW_TAG_union_type:
  case DW_TAG_enumeration_type:
    kind = TYPE;
    is_static = (language != CPLUS && language != JAVA);
    break;
  default:
    assert (0);
  }


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K. Manual pages

gdb man  The GNU Debugger man page
gdbserver man  Remote Server for the GNU Debugger man page
gcore  Generate a core file of a running program
gdbinit  gdbinit scripts

gdb man

gdb [`-help'] [`-nh'] [`-nx'] [`-q'] [`-batch'] [`-cd='dir] [`-f'] [`-b' bps] [`-tty='dev] [`-s' symfile] [`-e' prog] [`-se' prog] [`-c' core] [`-p' procID] [`-x' cmds] [`-d' dir] [prog|prog procID|prog core]

The purpose of a debugger such as is to allow you to see what is going on "inside" another program while it executes -- or what another program was doing at the moment it crashed.

can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act:

You can use to debug programs written in C, C++, Fortran and Modula-2.

is invoked with the shell command gdb. Once started, it reads commands from the terminal until you tell it to exit with the command quit. You can get online help from itself by using the command help.

You can run gdb with no arguments or options; but the most usual way to start is with one argument or two, specifying an executable program as the argument:

 
gdb program

You can also start with both an executable program and a core file specified:

 
gdb program core

You can, instead, specify a process ID as a second argument, if you want to debug a running process:

 
gdb program 1234
gdb -p 1234

would attach to process 1234 (unless you also have a file named `1234'; does check for a core file first). With option `-p' you can omit the program filename.

Here are some of the most frequently needed commands:

break [file:]functiop
Set a breakpoint at function (in file).

run [arglist]
Start your program (with arglist, if specified).

bt
Backtrace: display the program stack.

print expr
Display the value of an expression.

c
Continue running your program (after stopping, e.g. at a breakpoint).

next
Execute next program line (after stopping); step over any function calls in the line.

edit [file:]function
look at the program line where it is presently stopped.

list [file:]function
type the text of the program in the vicinity of where it is presently stopped.

step
Execute next program line (after stopping); step into any function calls in the line.

help [name]
Show information about command name, or general information about using .

quit
Exit from .

Any arguments other than options specify an executable file and core file (or process ID); that is, the first argument encountered with no associated option flag is equivalent to a `-se' option, and the second, if any, is equivalent to a `-c' option if it's the name of a file. Many options have both long and short forms; both are shown here. The long forms are also recognized if you truncate them, so long as enough of the option is present to be unambiguous. (If you prefer, you can flag option arguments with `+' rather than `-', though we illustrate the more usual convention.)

All the options and command line arguments you give are processed in sequential order. The order makes a difference when the `-x' option is used.

-help
-h
List all options, with brief explanations.

-symbols=file
-s file
Read symbol table from file file.

-write
Enable writing into executable and core files.

-exec=file
-e file
Use file file as the executable file to execute when appropriate, and for examining pure data in conjunction with a core dump.

-se=file
Read symbol table from file file and use it as the executable file.

-core=file
-c file
Use file file as a core dump to examine.

-command=file
-x file
Execute commands from file file.

-ex command
Execute given command.

-directory=directory
-d directory
Add directory to the path to search for source files.

-nh
Do not execute commands from `~/.gdbinit'.

-nx
-n
Do not execute commands from any `.gdbinit' initialization files.

-quiet
-q
"Quiet". Do not print the introductory and copyright messages. These messages are also suppressed in batch mode.

-batch
Run in batch mode. Exit with status 0 after processing all the command files specified with `-x' (and `.gdbinit', if not inhibited). Exit with nonzero status if an error occurs in executing the commands in the command files.

Batch mode may be useful for running as a filter, for example to download and run a program on another computer; in order to make this more useful, the message

 
Program exited normally.

(which is ordinarily issued whenever a program running under control terminates) is not issued when running in batch mode.

-cd=directory
Run using directory as its working directory, instead of the current directory.

-fullname
-f
Emacs sets this option when it runs as a subprocess. It tells to output the full file name and line number in a standard, recognizable fashion each time a stack frame is displayed (which includes each time the program stops). This recognizable format looks like two `\032' characters, followed by the file name, line number and character position separated by colons, and a newline. The Emacs-to- interface program uses the two `\032' characters as a signal to display the source code for the frame.

-b bps
Set the line speed (baud rate or bits per second) of any serial interface used by for remote debugging.

-tty=device
Run using device for your program's standard input and output.

gdbserver man

 
gdbserver comm prog [args...]

gdbserver --attach comm pid

gdbserver --multi comm

gdbserver is a program that allows you to run on a different machine than the one which is running the program being debugged.

Usage (server (target) side)

First, you need to have a copy of the program you want to debug put onto the target system. The program can be stripped to save space if needed, as gdbserver doesn't care about symbols. All symbol handling is taken care of by the running on the host system.

To use the server, you log on to the target system, and run the gdbserver program. You must tell it (a) how to communicate with , (b) the name of your program, and (c) its arguments. The general syntax is:

 
target> gdbserver comm program [args ...]

For example, using a serial port, you might say:

 
target> gdbserver `/dev/com1' emacs foo.txt

This tells gdbserver to debug emacs with an argument of foo.txt, and to communicate with via `/dev/com1'. gdbserver now waits patiently for the host to communicate with it.

To use a TCP connection, you could say:

 
target> gdbserver host:2345 emacs foo.txt

This says pretty much the same thing as the last example, except that we are going to communicate with the host via TCP. The host:2345 argument means that we are expecting to see a TCP connection from host to local TCP port 2345. (Currently, the host part is ignored.) You can choose any number you want for the port number as long as it does not conflict with any existing TCP ports on the target system. This same port number must be used in the host s target remote command, which will be described shortly. Note that if you chose a port number that conflicts with another service, gdbserver will print an error message and exit.

gdbserver can also attach to running programs. This is accomplished via the `--attach' argument. The syntax is:

 
target> gdbserver --attach comm pid

pid is the process ID of a currently running process. It isn't necessary to point gdbserver at a binary for the running process.

To start gdbserver without supplying an initial command to run or process ID to attach, use the `--multi' command line option. In such case you should connect using target extended-remote to start the program you want to debug.

 
target> gdbserver --multi comm

Usage (host side)

You need an unstripped copy of the target program on your host system, since needs to examine it's symbol tables and such. Start up as you normally would, with the target program as the first argument. (You may need to use the `--baud' option if the serial line is running at anything except 9600 baud.) That is gdb TARGET-PROG, or gdb --baud BAUD TARGET-PROG. After that, the only new command you need to know about is target remote (or target extended-remote). Its argument is either a device name (usually a serial device, like `/dev/ttyb'), or a HOST:PORT descriptor. For example:

 
(gdb) target remote `/dev/ttyb'

communicates with the server via serial line `/dev/ttyb', and:

 
(gdb) target remote the-target:2345

communicates via a TCP connection to port 2345 on host `the-target', where you previously started up gdbserver with the same port number. Note that for TCP connections, you must start up gdbserver prior to using the `target remote' command, otherwise you may get an error that looks something like `Connection refused'.

gdbserver can also debug multiple inferiors at once, described in 4.9 Debugging Multiple Inferiors and Programs. In such case use the extended-remote command variant:

 
(gdb) target extended-remote the-target:2345

The gdbserver option `--multi' may or may not be used in such case.

There are three different modes for invoking gdbserver:

In each of the modes you may specify these options:

--help
List all options, with brief explanations.

--version
This option causes gdbserver to print its version number and exit.

--attach
gdbserver will attach to a running program. The syntax is:

 
target> gdbserver --attach comm pid

pid is the process ID of a currently running process. It isn't necessary to point gdbserver at a binary for the running process.

--multi
To start gdbserver without supplying an initial command to run or process ID to attach, use this command line option. Then you can connect using target extended-remote and start the program you want to debug. The syntax is:

 
target> gdbserver --multi comm

--debug
Instruct gdbserver to display extra status information about the debugging process. This option is intended for gdbserver development and for bug reports to the developers.

--remote-debug
Instruct gdbserver to display remote protocol debug output. This option is intended for gdbserver development and for bug reports to the developers.

--wrapper
Specify a wrapper to launch programs for debugging. The option should be followed by the name of the wrapper, then any command-line arguments to pass to the wrapper, then -- indicating the end of the wrapper arguments.

--once
By default, gdbserver keeps the listening TCP port open, so that additional connections are possible. However, if you start gdbserver with the `--once' option, it will stop listening for any further connection attempts after connecting to the first session.

gcore

 
gcore [-o filename] pid

Generate a core dump of a running program with process ID pid. Produced file is equivalent to a kernel produced core file as if the process crashed (and if ulimit -c were used to set up an appropriate core dump limit). Unlike after a crash, after gcore the program remains running without any change.

-o filename
The optional argument filename specifies the file name where to put the core dump. If not specified, the file name defaults to `core.pid', where pid is the running program process ID.

gdbinit

 
~/.gdbinit

./.gdbinit

These files contain commands to automatically execute during startup. The lines of contents are canned sequences of commands, described in 23.1 Canned Sequences of Commands.

Please read more in 2.1.3 What Does During Startup.

(not enabled with --with-system-gdbinit during compilation)
System-wide initialization file. It is executed unless user specified option -nx or -n. See more in C.6 System-wide configuration and settings.

~/.gdbinit
User initialization file. It is executed unless user specified options -nx, -n or -nh.

./.gdbinit
Initialization file for current directory. It may need to be enabled with security command set auto-load local-gdbinit. See more in 22.7.1 Automatically loading init file in the current directory.


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L. GNU GENERAL PUBLIC LICENSE

Version 3, 29 June 2007

 
Copyright (C) 2007 Free Software Foundation, Inc. http://fsf.org/

Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.

Preamble

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The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.

When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.

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    2. Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or

    3. Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or

    4. Limiting the use for publicity purposes of names of licensors or authors of the material; or

    5. Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or

    6. Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.

    All other non-permissive additional terms are considered "further restrictions" within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.

    If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.

    Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.

  9. Termination.

    You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).

    However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.

    Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.

    Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.

  10. Acceptance Not Required for Having Copies.

    You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.

  11. Automatic Licensing of Downstream Recipients.

    Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.

    An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.

    You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.

  12. Patents.

    A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version".

    A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.

    Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.

    In the following three paragraphs, a "patent license" is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To "grant" such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.

    If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. "Knowingly relying" means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.

    If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.

    A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.

    Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.

  13. No Surrender of Others' Freedom.

    If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.

  14. Use with the GNU Affero General Public License.

    Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.

  15. Revised Versions of this License.

    The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.

    Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.

    If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.

    Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.

  16. Disclaimer of Warranty.

    THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

  17. Limitation of Liability.

    IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

  18. Interpretation of Sections 15 and 16.

    If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.

END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Programs

If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.

To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

 
one line to give the program's name and a brief idea of what it does.
Copyright (C) year name of author

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.

This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/.

Also add information on how to contact you by electronic and paper mail.

If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:

 
program Copyright (C) year name of author
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.

The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box".

You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see http://www.gnu.org/licenses/.

The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read http://www.gnu.org/philosophy/why-not-lgpl.html.


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M. GNU Free Documentation License

Version 1.3, 3 November 2008

 
Copyright (C) 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
http://fsf.org/

Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

  1. PREAMBLE

    The purpose of this License is to make a manual, textbook, or other functional and useful document free in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modifications made by others.

    This License is a kind of "copyleft", which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software.

    We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference.

  2. APPLICABILITY AND DEFINITIONS

    This License applies to any manual or other work, in any medium, that contains a notice placed by the copyright holder saying it can be distributed under the terms of this License. Such a notice grants a world-wide, royalty-free license, unlimited in duration, to use that work under the conditions stated herein. The "Document", below, refers to any such manual or work. Any member of the public is a licensee, and is addressed as "you". You accept the license if you copy, modify or distribute the work in a way requiring permission under copyright law.

    A "Modified Version" of the Document means any work containing the Document or a portion of it, either copied verbatim, or with modifications and/or translated into another language.

    A "Secondary Section" is a named appendix or a front-matter section of the Document that deals exclusively with the relationship of the publishers or authors of the Document to the Document's overall subject (or to related matters) and contains nothing that could fall directly within that overall subject. (Thus, if the Document is in part a textbook of mathematics, a Secondary Section may not explain any mathematics.) The relationship could be a matter of historical connection with the subject or with related matters, or of legal, commercial, philosophical, ethical or political position regarding them.

    The "Invariant Sections" are certain Secondary Sections whose titles are designated, as being those of Invariant Sections, in the notice that says that the Document is released under this License. If a section does not fit the above definition of Secondary then it is not allowed to be designated as Invariant. The Document may contain zero Invariant Sections. If the Document does not identify any Invariant Sections then there are none.

    The "Cover Texts" are certain short passages of text that are listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says that the Document is released under this License. A Front-Cover Text may be at most 5 words, and a Back-Cover Text may be at most 25 words.

    A "Transparent" copy of the Document means a machine-readable copy, represented in a format whose specification is available to the general public, that is suitable for revising the document straightforwardly with generic text editors or (for images composed of pixels) generic paint programs or (for drawings) some widely available drawing editor, and that is suitable for input to text formatters or for automatic translation to a variety of formats suitable for input to text formatters. A copy made in an otherwise Transparent file format whose markup, or absence of markup, has been arranged to thwart or discourage subsequent modification by readers is not Transparent. An image format is not Transparent if used for any substantial amount of text. A copy that is not "Transparent" is called "Opaque".

    Examples of suitable formats for Transparent copies include plain ASCII without markup, Texinfo input format, LaTeX input format, SGML or XML using a publicly available DTD, and standard-conforming simple HTML, PostScript or PDF designed for human modification. Examples of transparent image formats include PNG, XCF and JPG. Opaque formats include proprietary formats that can be read and edited only by proprietary word processors, SGML or XML for which the DTD and/or processing tools are not generally available, and the machine-generated HTML, PostScript or PDF produced by some word processors for output purposes only.

    The "Title Page" means, for a printed book, the title page itself, plus such following pages as are needed to hold, legibly, the material this License requires to appear in the title page. For works in formats which do not have any title page as such, "Title Page" means the text near the most prominent appearance of the work's title, preceding the beginning of the body of the text.

    The "publisher" means any person or entity that distributes copies of the Document to the public.

    A section "Entitled XYZ" means a named subunit of the Document whose title either is precisely XYZ or contains XYZ in parentheses following text that translates XYZ in another language. (Here XYZ stands for a specific section name mentioned below, such as "Acknowledgements", "Dedications", "Endorsements", or "History".) To "Preserve the Title" of such a section when you modify the Document means that it remains a section "Entitled XYZ" according to this definition.

    The Document may include Warranty Disclaimers next to the notice which states that this License applies to the Document. These Warranty Disclaimers are considered to be included by reference in this License, but only as regards disclaiming warranties: any other implication that these Warranty Disclaimers may have is void and has no effect on the meaning of this License.

  3. VERBATIM COPYING

    You may copy and distribute the Document in any medium, either commercially or noncommercially, provided that this License, the copyright notices, and the license notice saying this License applies to the Document are reproduced in all copies, and that you add no other conditions whatsoever to those of this License. You may not use technical measures to obstruct or control the reading or further copying of the copies you make or distribute. However, you may accept compensation in exchange for copies. If you distribute a large enough number of copies you must also follow the conditions in section 3.

    You may also lend copies, under the same conditions stated above, and you may publicly display copies.

  4. COPYING IN QUANTITY

    If you publish printed copies (or copies in media that commonly have printed covers) of the Document, numbering more than 100, and the Document's license notice requires Cover Texts, you must enclose the copies in covers that carry, clearly and legibly, all these Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on the back cover. Both covers must also clearly and legibly identify you as the publisher of these copies. The front cover must present the full title with all words of the title equally prominent and visible. You may add other material on the covers in addition. Copying with changes limited to the covers, as long as they preserve the title of the Document and satisfy these conditions, can be treated as verbatim copying in other respects.

    If the required texts for either cover are too voluminous to fit legibly, you should put the first ones listed (as many as fit reasonably) on the actual cover, and continue the rest onto adjacent pages.

    If you publish or distribute Opaque copies of the Document numbering more than 100, you must either include a machine-readable Transparent copy along with each Opaque copy, or state in or with each Opaque copy a computer-network location from which the general network-using public has access to download using public-standard network protocols a complete Transparent copy of the Document, free of added material. If you use the latter option, you must take reasonably prudent steps, when you begin distribution of Opaque copies in quantity, to ensure that this Transparent copy will remain thus accessible at the stated location until at least one year after the last time you distribute an Opaque copy (directly or through your agents or retailers) of that edition to the public.

    It is requested, but not required, that you contact the authors of the Document well before redistributing any large number of copies, to give them a chance to provide you with an updated version of the Document.

  5. MODIFICATIONS

    You may copy and distribute a Modified Version of the Document under the conditions of sections 2 and 3 above, provided that you release the Modified Version under precisely this License, with the Modified Version filling the role of the Document, thus licensing distribution and modification of the Modified Version to whoever possesses a copy of it. In addition, you must do these things in the Modified Version:

    1. Use in the Title Page (and on the covers, if any) a title distinct from that of the Document, and from those of previous versions (which should, if there were any, be listed in the History section of the Document). You may use the same title as a previous version if the original publisher of that version gives permission.

    2. List on the Title Page, as authors, one or more persons or entities responsible for authorship of the modifications in the Modified Version, together with at least five of the principal authors of the Document (all of its principal authors, if it has fewer than five), unless they release you from this requirement.

    3. State on the Title page the name of the publisher of the Modified Version, as the publisher.

    4. Preserve all the copyright notices of the Document.

    5. Add an appropriate copyright notice for your modifications adjacent to the other copyright notices.

    6. Include, immediately after the copyright notices, a license notice giving the public permission to use the Modified Version under the terms of this License, in the form shown in the Addendum below.

    7. Preserve in that license notice the full lists of Invariant Sections and required Cover Texts given in the Document's license notice.

    8. Include an unaltered copy of this License.

    9. Preserve the section Entitled "History", Preserve its Title, and add to it an item stating at least the title, year, new authors, and publisher of the Modified Version as given on the Title Page. If there is no section Entitled "History" in the Document, create one stating the title, year, authors, and publisher of the Document as given on its Title Page, then add an item describing the Modified Version as stated in the previous sentence.

    10. Preserve the network location, if any, given in the Document for public access to a Transparent copy of the Document, and likewise the network locations given in the Document for previous versions it was based on. These may be placed in the "History" section. You may omit a network location for a work that was published at least four years before the Document itself, or if the original publisher of the version it refers to gives permission.

    11. For any section Entitled "Acknowledgements" or "Dedications", Preserve the Title of the section, and preserve in the section all the substance and tone of each of the contributor acknowledgements and/or dedications given therein.

    12. Preserve all the Invariant Sections of the Document, unaltered in their text and in their titles. Section numbers or the equivalent are not considered part of the section titles.

    13. Delete any section Entitled "Endorsements". Such a section may not be included in the Modified Version.

    14. Do not retitle any existing section to be Entitled "Endorsements" or to conflict in title with any Invariant Section.

    15. Preserve any Warranty Disclaimers.

    If the Modified Version includes new front-matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of Invariant Sections in the Modified Version's license notice. These titles must be distinct from any other section titles.

    You may add a section Entitled "Endorsements", provided it contains nothing but endorsements of your Modified Version by various parties--for example, statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard.

    You may add a passage of up to five words as a Front-Cover Text, and a passage of up to 25 words as a Back-Cover Text, to the end of the list of Cover Texts in the Modified Version. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the Document already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one.

    The author(s) and publisher(s) of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modified Version.

  6. COMBINING DOCUMENTS

    You may combine the Document with other documents released under this License, under the terms defined in section 4 above for modified versions, provided that you include in the combination all of the Invariant Sections of all of the original documents, unmodified, and list them all as Invariant Sections of your combined work in its license notice, and that you preserve all their Warranty Disclaimers.

    The combined work need only contain one copy of this License, and multiple identical Invariant Sections may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work.

    In the combination, you must combine any sections Entitled "History" in the various original documents, forming one section Entitled "History"; likewise combine any sections Entitled "Acknowledgements", and any sections Entitled "Dedications". You must delete all sections Entitled "Endorsements."

  7. COLLECTIONS OF DOCUMENTS

    You may make a collection consisting of the Document and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects.

    You may extract a single document from such a collection, and distribute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document.

  8. AGGREGATION WITH INDEPENDENT WORKS

    A compilation of the Document or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, is called an "aggregate" if the copyright resulting from the compilation is not used to limit the legal rights of the compilation's users beyond what the individual works permit. When the Document is included in an aggregate, this License does not apply to the other works in the aggregate which are not themselves derivative works of the Document.

    If the Cover Text requirement of section 3 is applicable to these copies of the Document, then if the Document is less than one half of the entire aggregate, the Document's Cover Texts may be placed on covers that bracket the Document within the aggregate, or the electronic equivalent of covers if the Document is in electronic form. Otherwise they must appear on printed covers that bracket the whole aggregate.

  9. TRANSLATION

    Translation is considered a kind of modification, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License, and all the license notices in the Document, and any Warranty Disclaimers, provided that you also include the original English version of this License and the original versions of those notices and disclaimers. In case of a disagreement between the translation and the original version of this License or a notice or disclaimer, the original version will prevail.

    If a section in the Document is Entitled "Acknowledgements", "Dedications", or "History", the requirement (section 4) to Preserve its Title (section 1) will typically require changing the actual title.

  10. TERMINATION

    You may not copy, modify, sublicense, or distribute the Document except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense, or distribute it is void, and will automatically terminate your rights under this License.

    However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.

    Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.

    Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, receipt of a copy of some or all of the same material does not give you any rights to use it.

  11. FUTURE REVISIONS OF THIS LICENSE

    The Free Software Foundation may publish new, revised versions of the GNU Free Documentation License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. See http://www.gnu.org/copyleft/.

    Each version of the License is given a distinguishing version number. If the Document specifies that a particular numbered version of this License "or any later version" applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation. If the Document specifies that a proxy can decide which future versions of this License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Document.

  12. RELICENSING

    "Massive Multiauthor Collaboration Site" (or "MMC Site") means any World Wide Web server that publishes copyrightable works and also provides prominent facilities for anybody to edit those works. A public wiki that anybody can edit is an example of such a server. A "Massive Multiauthor Collaboration" (or "MMC") contained in the site means any set of copyrightable works thus published on the MMC site.

    "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0 license published by Creative Commons Corporation, a not-for-profit corporation with a principal place of business in San Francisco, California, as well as future copyleft versions of that license published by that same organization.

    "Incorporate" means to publish or republish a Document, in whole or in part, as part of another Document.

    An MMC is "eligible for relicensing" if it is licensed under this License, and if all works that were first published under this License somewhere other than this MMC, and subsequently incorporated in whole or in part into the MMC, (1) had no cover texts or invariant sections, and (2) were thus incorporated prior to November 1, 2008.

    The operator of an MMC Site may republish an MMC contained in the site under CC-BY-SA on the same site at any time before August 1, 2009, provided the MMC is eligible for relicensing.

ADDENDUM: How to use this License for your documents

To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page:

 
  Copyright (C)  year  your name.
  Permission is granted to copy, distribute and/or modify this document
  under the terms of the GNU Free Documentation License, Version 1.3
  or any later version published by the Free Software Foundation;
  with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
  Texts.  A copy of the license is included in the section entitled ``GNU
  Free Documentation License''.

If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, replace the "with...Texts." line with this:

 
    with the Invariant Sections being list their titles, with
    the Front-Cover Texts being list, and with the Back-Cover Texts
    being list.

If you have Invariant Sections without Cover Texts, or some other combination of the three, merge those two alternatives to suit the situation.

If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software.


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Concept Index

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Index Entry Section

!
`!' packetE.2 Packets

"
"No symbol "foo" in current context"10.3 Program Variables

#
# in Modula-215.4.8.9 and Modula-2

$
$10.10 Value History
$$10.10 Value History
$_ and info breakpoints5.1.1 Setting Breakpoints
$_ and info line9.6 Source and Machine Code
$_, $__, and value history10.6 Examining Memory

-
--annotate2.1.2 Choosing Modes
--args2.1.2 Choosing Modes
`--attach', gdbserver option20.3.1.1 Attaching to a Running Program
--batch2.1.2 Choosing Modes
--batch-silent2.1.2 Choosing Modes
--baud2.1.2 Choosing Modes
--cd2.1.2 Choosing Modes
--command2.1.1 Choosing Files
--configuration2.1.2 Choosing Modes
--core2.1.1 Choosing Files
--data-directory2.1.2 Choosing Modes
`--debug', gdbserver option20.3.1.4 Other Command-Line Arguments for gdbserver
--directory2.1.1 Choosing Files
--eval-command2.1.1 Choosing Files
--exec2.1.1 Choosing Files
--fullname2.1.2 Choosing Modes
--init-command2.1.1 Choosing Files
--init-eval-command2.1.1 Choosing Files
--interpreter2.1.2 Choosing Modes
`--multi', gdbserver option20.3.1.2 Multi-Process Mode for gdbserver
--nh2.1.2 Choosing Modes
--nowindows2.1.2 Choosing Modes
--nx2.1.2 Choosing Modes
`--once', gdbserver option20.3.1.3 TCP port allocation lifecycle of gdbserver
--pid2.1.1 Choosing Files
--quiet2.1.2 Choosing Modes
--readnow2.1.1 Choosing Files
`--remote-debug', gdbserver option20.3.1.4 Other Command-Line Arguments for gdbserver
--return-child-result2.1.2 Choosing Modes
--se2.1.1 Choosing Files
--silent2.1.2 Choosing Modes
--statistics2.1.2 Choosing Modes
--symbols2.1.1 Choosing Files
--tty2.1.2 Choosing Modes
--tui2.1.2 Choosing Modes
--version2.1.2 Choosing Modes
--windows2.1.2 Choosing Modes
`--with-gdb-datadir'18.6 GDB Data Files
`--with-relocated-sources'9.5 Specifying Source Directories
`--with-sysroot'18.1 Commands to Specify Files
`--wrapper', gdbserver option20.3.1.4 Other Command-Line Arguments for gdbserver
--write2.1.2 Choosing Modes
-b2.1.2 Choosing Modes
-c2.1.1 Choosing Files
-d2.1.1 Choosing Files
-e2.1.1 Choosing Files
-ex2.1.1 Choosing Files
-f2.1.2 Choosing Modes
-iex2.1.1 Choosing Files
-info-gdb-mi-commandThe -info-gdb-mi-command Command
-ix2.1.1 Choosing Files
-l2.1.2 Choosing Modes
-n2.1.2 Choosing Modes
-nw2.1.2 Choosing Modes
-p2.1.1 Choosing Files
-q2.1.2 Choosing Modes
-r2.1.1 Choosing Files
-s2.1.1 Choosing Files
-t2.1.2 Choosing Modes
-w2.1.2 Choosing Modes
-x2.1.1 Choosing Files

.
., Modula-2 scope operator15.4.8.8 The Scope Operators :: and .
`.build-id' directory18.2 Debugging Information in Separate Files
`.debug' subdirectories18.2 Debugging Information in Separate Files
.debug_gdb_scripts section23.3.2 The .debug_gdb_scripts section
`.gdb_index' section18.4 Index Files Speed Up
.gdb_index section formatJ. .gdb_index section format
`.gdbinit'2.1.3 What Does During Startup
`.gnu_debugdata' section18.3 Debugging information in a special section
.gnu_debuglink sections18.2 Debugging Information in Separate Files
.note.gnu.build-id sections18.2 Debugging Information in Separate Files
`.o' files, reading symbols from18.1 Commands to Specify Files

/
/proc21.1.3 SVR4 Process Information

:
::, context for variables/functions10.3 Program Variables

<
<architecture>G.2.2 Architecture
<compatible>G.2.4 Compatible Architecture
<feature>G.2.5 Features
<flags>G.2.6 Types
<not saved> values10.13 Registers
<osabi>G.2.3 OS ABI
<reg>G.2.7 Registers
<struct>G.2.6 Types
<union>G.2.6 Types
<vector>G.2.6 Types
<xi:include>G.2.1 Inclusion

?
`?' packetE.2 Packets

_
_NSPrintForDebugger, and printing Objective-C objects15.4.4.2 The Print Command With Objective-C

{
{type}10.1 Expressions

A
`A' packetE.2 Packets
AArch64 support21.4.1 AArch64
abbreviation3.1 Command Syntax
acknowledgment, for remoteE.11 Packet Acknowledgment
active targets19.1 Active Targets
Ada15.4.9 Ada
Ada exception catching5.1.3 Setting Catchpoints
Ada mode, general15.4.9.1 Introduction
Ada task switching15.4.9.6 Extensions for Ada Tasks
Ada tasking and core file debugging15.4.9.7 Tasking Support when Debugging Core Files
Ada, deviations from15.4.9.3 Additions to Ada
Ada, omissions from15.4.9.2 Omissions from Ada
Ada, problems15.4.9.9 Known Peculiarities of Ada Mode
Ada, tasking15.4.9.6 Extensions for Ada Tasks
add new commands for external monitor20.1 Connecting to a Remote Target
address of a symbol16. Examining the Symbol Table
address size for remote targets20.4 Remote Configuration
ADP (Angel Debugger Protocol) logging21.3.1 ARM
aggregates (Ada)15.4.9.2 Omissions from Ada
AIX shared library debugging22.9 Optional Messages about Internal Happenings
AIX threads22.9 Optional Messages about Internal Happenings
aliases for commands23.4 Creating new spellings of existing commands
alignment of remote memory accessesE.2 Packets
all-stop mode5.5.1 All-Stop Mode
Alpha stack21.4.4 MIPS
ambiguous expressions10.2 Ambiguous Expressions
and C++15.4.1.3 C++ Expressions
annotations28.1 What is an Annotation?
annotations for errors, warnings and interrupts28.4 Errors
annotations for invalidation messages28.5 Invalidation Notices
annotations for prompts28.3 Annotation for Input
annotations for running programs28.6 Running the Program
annotations for source display28.7 Displaying Source
append data to a file10.18 Copy Between Memory and a File
apply command to several threads4.10 Debugging Programs with Multiple Threads
architecture debugging info22.9 Optional Messages about Internal Happenings
argument count in user-defined commands23.1.1 User-defined Commands
arguments (to your program)4.3 Your Program's Arguments
arguments, to gdbserver20.3.1 Running gdbserver
arguments, to user-defined commands23.1.1 User-defined Commands
ARM 32-bit mode21.3.1 ARM
ARM AArch6422.9 Optional Messages about Internal Happenings
ARM RDI21.3.1 ARM
array aggregates (Ada)15.4.9.2 Omissions from Ada
arrays10.4 Artificial Arrays
arrays in expressions10.1 Expressions
artificial array10.4 Artificial Arrays
assembly instructions9.6 Source and Machine Code
assignment17.1 Assignment to Variables
async output in GDB/MI27.2.2 GDB/MI Output Syntax
async records in GDB/MI27.5.3 GDB/MI Async Records
asynchronous execution5.5.3 Background Execution
asynchronous execution, and process record and replay7. Recording Inferior's Execution and Replaying It
AT&T disassembly flavor9.6 Source and Machine Code
attach4.7 Debugging an Already-running Process
attach to a program, gdbserver20.3.1.1 Attaching to a Running Program
auto-loading22.7 Automatically loading associated files
auto-loading extensions23.3 Auto-loading extensions
auto-loading init file in the current directory22.7.1 Automatically loading init file in the current directory
auto-loading libthread_db.so.122.7.2 Automatically loading thread debugging library
auto-loading safe-path22.7.3 Security restriction for auto-loading
auto-loading verbose mode22.7.4 Displaying files tried for auto-load
auto-retry, for remote TCP target20.4 Remote Configuration
automatic display10.7 Automatic Display
automatic hardware breakpoints5.1.1 Setting Breakpoints
automatic overlay debugging14.3 Automatic Overlay Debugging
automatic thread selection5.5.1 All-Stop Mode
auxiliary vector10.16 Operating System Auxiliary Information
AVR21.3.11 Atmel AVR

B
`B' packetE.2 Packets
`b' packetE.2 Packets
background execution5.5.3 Background Execution
backtrace beyond main function8.2 Backtraces
backtrace limit8.2 Backtraces
base name differences18.1 Commands to Specify Files
baud rate for remote targets20.4 Remote Configuration
`bc' packetE.2 Packets
bcache statisticsD. Maintenance Commands
bits in remote address20.4 Remote Configuration
blocks in python23.2.2.21 Accessing blocks from Python.
bookmark4.12 Setting a Bookmark to Return to Later
branch trace formatE.19 Branch Trace Format
break in overloaded functions15.4.1.7 Features for C++
break on a system call.5.1.3 Setting Catchpoints
break on fork/exec5.1.3 Setting Catchpoints
BREAK signal instead of Ctrl-C20.4 Remote Configuration
breakpoint address adjusted5.1.12 "Breakpoint address adjusted..."
breakpoint at static probe point9.2 Specifying a Location
breakpoint commands5.1.7 Breakpoint Command Lists
breakpoint commands for GDB/MI27.8 GDB/MI Breakpoint Commands
breakpoint commands, in remote protocolE.4 General Query Packets
breakpoint conditions5.1.6 Break Conditions
breakpoint kinds, ARME.5.1.1 ARM Breakpoint Kinds
breakpoint kinds, MIPSE.5.2.2 MIPS Breakpoint Kinds
breakpoint numbers5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoint on events5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoint on memory address5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoint on variable modification5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoint ranges5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoint subroutine, remote20.5.1 What the Stub Can Do for You
breakpointing Ada elaboration code15.4.9.4 Stopping at the Very Beginning
breakpoints5.1 Breakpoints, Watchpoints, and Catchpoints
breakpoints and tasks, in Ada15.4.9.6 Extensions for Ada Tasks
breakpoints and threads5.5.4 Thread-Specific Breakpoints
breakpoints at functions matching a regexp5.1.1 Setting Breakpoints
breakpoints in overlays14.2 Overlay Commands
breakpoints in python23.2.2.25 Manipulating breakpoints using Python
breakpoints, multiple locations5.1.1 Setting Breakpoints
`bs' packetE.2 Packets
bug criteria31.1 Have You Found a Bug?
bug reports31.2 How to Report Bugs
bugs in31. Reporting Bugs in
bugs, reporting31.2 How to Report Bugs
build ID sections18.2 Debugging Information in Separate Files
build ID, and separate debugging files18.2 Debugging Information in Separate Files
building , requirements forC.1 Requirements for Building
built-in simulator target19.2 Commands for Managing Targets
builtin Go functions15.4.3 Go
builtin Go types15.4.3 Go

C
C and C++15.4.1 C and C++
C and C++ checks15.4.1.5 C and C++ Type and Range Checks
C and C++ constants15.4.1.2 C and C++ Constants
C and C++ defaults15.4.1.4 C and C++ Defaults
C and C++ operators15.4.1.1 C and C++ Operators
`C' packetE.2 Packets
`c' packetE.2 Packets
C++15.4.1 C and C++
C++ compilers15.4.1.3 C++ Expressions
C++ exception handling15.4.1.7 Features for C++
C++ overload debugging info22.9 Optional Messages about Internal Happenings
C++ scope resolution10.3 Program Variables
C++ symbol decoding style10.8 Print Settings
C++ symbol display15.4.1.7 Features for C++
caching data of targets10.21 Caching Data of Targets
call dummy stack unwinding17.5 Calling Program Functions
call dummy stack unwinding on unhandled exception.17.5 Calling Program Functions
call overloaded functions15.4.1.3 C++ Expressions
call stack8. Examining the Stack
call stack traces8.2 Backtraces
call-clobbered registers10.13 Registers
caller-saved registers10.13 Registers
calling functions17.5 Calling Program Functions
calling make2.3 Shell Commands
case sensitivity in symbol names16. Examining the Symbol Table
case-insensitive symbol names16. Examining the Symbol Table
casts, in expressions10.1 Expressions
casts, to view memory10.1 Expressions
catch Ada exceptions5.1.3 Setting Catchpoints
catchpoints5.1 Breakpoints, Watchpoints, and Catchpoints
catchpoints, setting5.1.3 Setting Catchpoints
Cell Broadband Engine21.4.6 Cell Broadband Engine SPU architecture
change working directory4.5 Your Program's Working Directory
character sets10.20 Character Sets
charset10.20 Character Sets
checkpoint4.12 Setting a Bookmark to Return to Later
checkpoints and process id4.12 Setting a Bookmark to Return to Later
checks, range15.3.1 An Overview of Type Checking
checks, type15.3 Type and Range Checking
checksum, for remoteE.1 Overview
choosing target byte order19.3 Choosing Target Byte Order
circular trace buffer13.1.9 Starting and Stopping Trace Experiments
clearing breakpoints, watchpoints, catchpoints5.1.4 Deleting Breakpoints
close, file-i/o system callclose
closest symbol and offset for an address16. Examining the Symbol Table
code address and its source line9.6 Source and Machine Code
code compression, MIPS21.4.4 MIPS
COFF/PE exported symbols22.9 Optional Messages about Internal Happenings
collected data discarded13.1.9 Starting and Stopping Trace Experiments
colon, doubled as scope operator15.4.8.8 The Scope Operators :: and .
colon-colon, context for variables/functions10.3 Program Variables
command files23.1.3 Command Files
command history22.3 Command History
command hooks23.1.2 User-defined Command Hooks
command interpreters24. Command Interpreters
command line editing22.2 Command Editing
command scripts, debugging22.8 Optional Warnings and Messages
command tracing22.8 Optional Warnings and Messages
commands for C++15.4.1.7 Features for C++
commands in python23.2.2.15 Commands In Python
commands to access python23.2.1 Python Commands
comment3.1 Command Syntax
COMMON blocks, Fortran15.4.6.3 Special Fortran Commands
common targets19.2 Commands for Managing Targets
compatibility, GDB/MI and CLI27.3 GDB/MI Compatibility with CLI
compilation directory9.5 Specifying Source Directories
compiling, on Sparclet21.3.8 Tsqware Sparclet
completion3.2 Command Completion
completion of Python commands23.2.2.15 Commands In Python
completion of quoted strings3.2 Command Completion
completion of structure field names3.2 Command Completion
completion of union field names3.2 Command Completion
compressed debug sectionsTools/Packages Optional for Building
conditional breakpoints5.1.6 Break Conditions
conditional tracepoints13.1.4 Tracepoint Conditions
configuringC.2 Invoking the `configure' Script
confirmation22.8 Optional Warnings and Messages
connection timeout, for remote TCP target20.4 Remote Configuration
console i/o as part of file-i/oE.13.6 Console I/O
console interpreter24. Command Interpreters
console output in GDB/MI27.2.2 GDB/MI Output Syntax
constants, in file-i/o protocolE.13.9 Constants
continuing5.2 Continuing and Stepping
continuing threads5.5 Stopping and Starting Multi-thread Programs
control C, and remote debugging20.5.2 What You Must Do for the Stub
controlling terminal4.6 Your Program's Input and Output
convenience functions10.12 Convenience Functions
convenience functions in python23.2.2.17 Writing new convenience functions
convenience variables10.11 Convenience Variables
convenience variables for tracepoints13.3 Convenience Variables for Tracepoints
convenience variables, and trace state variables13.1.5 Trace State Variables
convenience variables, initializing10.11 Convenience Variables
core dump file18.1 Commands to Specify Files
core dump file target19.2 Commands for Managing Targets
crash of debugger31.1 Have You Found a Bug?
CRC algorithm definition18.2 Debugging Information in Separate Files
CRC of memory block, remote requestE.4 General Query Packets
CRIS21.3.12 CRIS
CRIS mode21.3.12 CRIS
CRIS version21.3.12 CRIS
Ctrl-BREAK, MS-Windows21.1.5 Features for Debugging MS Windows PE Executables
ctrl-c message, in file-i/o protocolE.13.5 The `Ctrl-C' Message
current Ada task ID15.4.9.6 Extensions for Ada Tasks
current directory9.5 Specifying Source Directories
current Go package15.4.3 Go
current stack frame8.1 Stack Frames
current thread4.10 Debugging Programs with Multiple Threads
current thread, remote requestE.4 General Query Packets
custom JIT debug info29.4 Custom Debug Info
Cygwin DLL, debugging21.1.5 Features for Debugging MS Windows PE Executables
Cygwin-specific commands21.1.5 Features for Debugging MS Windows PE Executables

D
D15.4.2 D
`d' packetE.2 Packets
`D' packetE.2 Packets
Darwin21.1.7 Darwin
data breakpoints5.1 Breakpoints, Watchpoints, and Catchpoints
data manipulation, in GDB/MI27.16 GDB/MI Data Manipulation
dcache line-size10.21 Caching Data of Targets
dcache size10.21 Caching Data of Targets
dead names, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
debug expression parser22.9 Optional Messages about Internal Happenings
debug formats and C++15.4.1.3 C++ Expressions
debug link sections18.2 Debugging Information in Separate Files
debug remote protocol22.9 Optional Messages about Internal Happenings
debugger crash31.1 Have You Found a Bug?
debugging agent30. In-Process Agent
debugging C++ programs15.4.1.3 C++ Expressions
debugging information directory, global18.2 Debugging Information in Separate Files
debugging information in separate files18.2 Debugging Information in Separate Files
debugging libthread_db4.10 Debugging Programs with Multiple Threads
debugging multiple processes4.11 Debugging Forks
debugging optimized code11. Debugging Optimized Code
debugging stub, example20.5 Implementing a Remote Stub
debugging target19. Specifying a Debugging Target
debugging the Cygwin DLL21.1.5 Features for Debugging MS Windows PE Executables
decimal floating point format15.4.1.8 Decimal Floating Point format
default collection action13.1.6 Tracepoint Action Lists
default data directory18.6 GDB Data Files
default source path substitution9.5 Specifying Source Directories
default system root18.1 Commands to Specify Files
define trace state variable, remote requestE.6 Tracepoint Packets
defining macros interactively12. C Preprocessor Macros
definition of a macro, showing12. C Preprocessor Macros
delete breakpoints5.1.4 Deleting Breakpoints
deleting breakpoints, watchpoints, catchpoints5.1.4 Deleting Breakpoints
deliver a signal to a program17.3 Giving your Program a Signal
demangling C++ names10.8 Print Settings
deprecated commandsD. Maintenance Commands
derived type of an object, printing10.8 Print Settings
descriptor tables display21.1.4 Features for Debugging DJGPP Programs
detach from task, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
detach from thread, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
direct memory access (DMA) on MS-DOS21.1.4 Features for Debugging DJGPP Programs
directories for source files9.5 Specifying Source Directories
directory, compilation9.5 Specifying Source Directories
directory, current9.5 Specifying Source Directories
disable address space randomization, remote requestE.4 General Query Packets
disconnected tracing13.1.9 Starting and Stopping Trace Experiments
displaced stepping debugging info22.9 Optional Messages about Internal Happenings
displaced stepping supportD. Maintenance Commands
displaced stepping, and process record and replay7. Recording Inferior's Execution and Replaying It
display copyright3.3 Getting Help
display command history22.3 Command History
display derived types10.8 Print Settings
display disabled out of scope10.7 Automatic Display
display of expressions10.7 Automatic Display
display remote monitor communications19.2 Commands for Managing Targets
display remote packets22.9 Optional Messages about Internal Happenings
DJGPP debugging21.1.4 Features for Debugging DJGPP Programs
DLLs with no debugging symbols21.1.5.1 Support for DLLs without Debugging Symbols
do not print frame argument values10.8 Print Settings
documentationB. Formatting Documentation
don't repeat command23.1.1 User-defined Commands
don't repeat Python command23.2.2.15 Commands In Python
DOS file-name semantics of file names.18.1 Commands to Specify Files
DOS serial data link, remote debugging21.1.4 Features for Debugging DJGPP Programs
DOS serial port status21.1.4 Features for Debugging DJGPP Programs
download server address (M32R)21.3.2 Renesas M32R/D and M32R/SDI
download to Sparclet21.3.8.3 Sparclet Download
download to VxWorks21.2.1.2 VxWorks Download
DPMI21.1.4 Features for Debugging DJGPP Programs
dprintf5.1.8 Dynamic Printf
dump all data collected at tracepoint13.2.2 tdump
dump core from inferior10.19 How to Produce a Core File from Your Program
dump data to a file10.18 Copy Between Memory and a File
dump/restore files10.18 Copy Between Memory and a File
DVC register21.3.6 PowerPC Embedded
DWARF 2 compilation units cacheD. Maintenance Commands
DWARF-2 CFI and CRIS21.3.12 CRIS
DWARF2 DIEs22.9 Optional Messages about Internal Happenings
DWARF2 Reading22.9 Optional Messages about Internal Happenings
dynamic linking18.1 Commands to Specify Files
dynamic printf5.1.8 Dynamic Printf
dynamic varobjSynopsis

E
editing22.2 Command Editing
editing source files9.3 Editing Source Files
eight-bit characters in strings10.8 Print Settings
elaboration phase4.2 Starting your Program
ELinOS system-wide configuration scriptC.6.1 Installed System-wide Configuration Scripts
Emacs26. Using under GNU Emacs
empty response, for unsupported packetsE.1 Overview
enable/disable a breakpoint5.1.5 Disabling Breakpoints
entering numbers22.5 Numbers
environment (of your program)4.4 Your Program's Environment
errno values, in file-i/o protocolErrno Values
error on valid input31.1 Have You Found a Bug?
event debugging info22.9 Optional Messages about Internal Happenings
event handling5.1.3 Setting Catchpoints
examine process image21.1.3 SVR4 Process Information
examining data10. Examining Data
examining memory10.6 Examining Memory
exception handlers5.1.3 Setting Catchpoints
exceptions, python23.2.2.2 Exception Handling
executable file18.1 Commands to Specify Files
executable file target19.2 Commands for Managing Targets
executable file, for remote target20.4 Remote Configuration
execute commands from a file23.1.3 Command Files
execute forward or backward in time6. Running programs backward
execute remote command, remote requestE.4 General Query Packets
execution, foreground, background and asynchronous5.5.3 Background Execution
exiting2.2 Quitting
expand macro once12. C Preprocessor Macros
expanding preprocessor macros12. C Preprocessor Macros
explore type10. Examining Data
explore value10. Examining Data
exploring hierarchical data structures10. Examining Data
expression debugging info22.9 Optional Messages about Internal Happenings
expression parser, debugging info22.9 Optional Messages about Internal Happenings
expressions10.1 Expressions
expressions in Ada15.4.9 Ada
expressions in C or C++15.4.1 C and C++
expressions in C++15.4.1.3 C++ Expressions
expressions in Modula-215.4.8 Modula-2
extend for remote targets20.1 Connecting to a Remote Target
extending GDB23. Extending
extra signal information5.4 Signals

F
`F' packetE.2 Packets
F reply packetE.13.4 The F Reply Packet
F request packetE.13.3 The F Request Packet
fast tracepoints13.1 Commands to Set Tracepoints
fast tracepoints, setting13.1.1 Create and Delete Tracepoints
fatal signal31.1 Have You Found a Bug?
fatal signals5.4 Signals
features of the remote protocolE.4 General Query Packets
file name canonicalization18.1 Commands to Specify Files
file transfer20.2 Sending files to a remote system
file transfer, remote protocolE.7 Host I/O Packets
file-i/o examplesE.13.10 File-I/O Examples
file-i/o overviewE.13.1 File-I/O Overview
File-I/O remote protocol extensionE.13 File-I/O Remote Protocol Extension
file-i/o reply packetE.13.4 The F Reply Packet
file-i/o request packetE.13.3 The F Request Packet
filename-display8.2 Backtraces
find downloadable SREC files (M32R)21.3.2 Renesas M32R/D and M32R/SDI
find trace snapshot13.2.1 tfind n
flinching22.8 Optional Warnings and Messages
float promotion22.6 Configuring the Current ABI
floating point10.14 Floating Point Hardware
floating point registers10.13 Registers
floating point, MIPS remote21.3.5 MIPS Embedded
focus of debugging4.10 Debugging Programs with Multiple Threads
foo18.5 Errors Reading Symbol Files
foreground execution5.5.3 Background Execution
fork, debugging programs which call4.11 Debugging Forks
format options10.8 Print Settings
formatted output10.5 Output Formats
FortranSummary of
Fortran Defaults15.4.6.2 Fortran Defaults
Fortran operators and expressions15.4.6.1 Fortran Operators and Expressions
Fortran-specific support in15.4.6 Fortran
FR-V shared-library debugging22.9 Optional Messages about Internal Happenings
frame debugging info22.9 Optional Messages about Internal Happenings
frame decorator api23.2.2.10 Decorating Frames.
frame filters api23.2.2.9 Filtering Frames.
frame number8.1 Stack Frames
frame pointer8.1 Stack Frames
frame pointer register10.13 Registers
frame, definition8.1 Stack Frames
frameless execution8.1 Stack Frames
frames in python23.2.2.20 Accessing inferior stack frames from Python.
free memory information (MS-DOS)21.1.4 Features for Debugging DJGPP Programs
fstat, file-i/o system callstat/fstat
Fujitsu20.5 Implementing a Remote Stub
full symbol tables, listing 's internal16. Examining the Symbol Table
function call arguments, optimized out8.2 Backtraces
function entry/exit, wrong values of variables10.3 Program Variables
functions without line info, and stepping5.2 Continuing and Stepping

G
`g' packetE.2 Packets
`G' packetE.2 Packets
g++, GNU C++ compiler15.4.1 C and C++
garbled pointers21.1.4 Features for Debugging DJGPP Programs
gdb module23.2.2.1 Basic Python
`gdb.ini'2.1.3 What Does During Startup
gdb.printing23.2.4.1 gdb.printing
gdb.prompt23.2.4.3 gdb.prompt
gdb.types23.2.4.2 gdb.types
gdb.Value23.2.2.3 Values From Inferior
GDB/MI development27.4 GDB/MI Development and Front Ends
GDB/MI General Design27.1 GDB/MI General Design
GDB/MI, async records27.5.3 GDB/MI Async Records
GDB/MI, breakpoint commands27.8 GDB/MI Breakpoint Commands
GDB/MI, compatibility with CLI27.3 GDB/MI Compatibility with CLI
GDB/MI, data manipulation27.16 GDB/MI Data Manipulation
GDB/MI, input syntax27.2.1 GDB/MI Input Syntax
GDB/MI, its purposeFunction and Purpose
GDB/MI, output syntax27.2.2 GDB/MI Output Syntax
GDB/MI, result records27.5.1 GDB/MI Result Records
GDB/MI, simple examples27.6 Simple Examples of GDB/MI Interaction
GDB/MI, stream records27.5.2 GDB/MI Stream Records
gdbarch debugging info22.9 Optional Messages about Internal Happenings
GDBHISTFILE, environment variable22.3 Command History
gdbserver, command-line arguments20.3.1 Running gdbserver
gdbserver, multiple processes20.3.1.2 Multi-Process Mode for gdbserver
gdbserver, search path for libthread_db20.3.3 Monitor Commands for gdbserver
GDT21.1.4 Features for Debugging DJGPP Programs
get thread information block addressE.4 General Query Packets
get thread-local storage address, remote requestE.4 General Query Packets
gettimeofday, file-i/o system callgettimeofday
getting structure elements using gdb.Field objects as subscripts23.2.2.3 Values From Inferior
global debugging information directories18.2 Debugging Information in Separate Files
GNU C++15.4.1 C and C++
GNU Emacs26. Using under GNU Emacs
GNU Hurd debugging21.1.6 Commands Specific to GNU Hurd Systems
GNU/Hurd debug messages22.9 Optional Messages about Internal Happenings
GNU/Linux LWP debug messages22.9 Optional Messages about Internal Happenings
Go (programming language)15.4.3 Go

H
`H' packetE.2 Packets
handling signals5.4 Signals
hardware breakpoints5.1.1 Setting Breakpoints
hardware debug registersD. Maintenance Commands
hardware watchpoints5.1.2 Setting Watchpoints
hash mark while downloading19.2 Commands for Managing Targets
heuristic-fence-post (Alpha, MIPS)21.4.4 MIPS
history expansion, turn on/off22.3 Command History
history file22.3 Command History
history number10.10 Value History
history of values printed by10.10 Value History
history size22.3 Command History
history substitution22.3 Command History
HISTSIZE, environment variable22.3 Command History
hooks, for commands23.1.2 User-defined Command Hooks
hooks, post-command23.1.2 User-defined Command Hooks
hooks, pre-command23.1.2 User-defined Command Hooks
host character set10.20 Character Sets
Host I/O, remote protocolE.7 Host I/O Packets
how many arguments (user-defined commands)23.1.1 User-defined Commands
HPPA support21.4.5 HPPA

I
`I' packetE.2 Packets
`i' packetE.2 Packets
i/o4.6 Your Program's Input and Output
I/O registers (Atmel AVR)21.3.11 Atmel AVR
i38620.5 Implementing a Remote Stub
`i386-stub.c'20.5 Implementing a Remote Stub
IDT21.1.4 Features for Debugging DJGPP Programs
ignore count (of breakpoint)5.1.6 Break Conditions
in-process agent protocol30.1 In-Process Agent Protocol
incomplete type16. Examining the Symbol Table
indentation in structure display10.8 Print Settings
index files18.4 Index Files Speed Up
index section formatJ. .gdb_index section format
inferior4.9 Debugging Multiple Inferiors and Programs
inferior debugging info22.9 Optional Messages about Internal Happenings
inferior events in Python23.2.2.13 Events In Python
inferior functions, calling17.5 Calling Program Functions
inferior tty4.6 Your Program's Input and Output
inferiors in Python23.2.2.12 Inferiors In Python
infinite recursion in user-defined commands23.1.1 User-defined Commands
info for known .debug_gdb_scripts-loaded scriptsD. Maintenance Commands
info for known object filesD. Maintenance Commands
info proc cmdline21.1.3 SVR4 Process Information
info proc cwd21.1.3 SVR4 Process Information
info proc exe21.1.3 SVR4 Process Information
information about static tracepoint markers13.1.8 Listing Static Tracepoint Markers
information about tracepoints13.1.7 Listing Tracepoints
inheritance15.4.1.7 Features for C++
init file2.1.3 What Does During Startup
init file name2.1.3 What Does During Startup
initial frame8.1 Stack Frames
inline functions, debugging11.1 Inline Functions
innermost frame8.1 Stack Frames
input syntax for GDB/MI27.2.1 GDB/MI Input Syntax
installationC. Installing
instructions, assembly9.6 Source and Machine Code
integral datatypes, in file-i/o protocolIntegral Datatypes
Intel20.5 Implementing a Remote Stub
Intel disassembly flavor9.6 Source and Machine Code
Intel(R) Memory Protection Extensions (MPX).21.4.2.1 Intel(R) Memory Protection Extensions (MPX).
internal breakpoints5.1.1 Setting Breakpoints
internal commandsD. Maintenance Commands
internal errorD. Maintenance Commands
internal errors, control of behaviorD. Maintenance Commands
interrupt2.2 Quitting
interrupt debuggee on MS-Windows21.1.5 Features for Debugging MS Windows PE Executables
interrupt remote programs20.4 Remote Configuration
interrupt remote programs20.4 Remote Configuration
interrupting remote programs20.1 Connecting to a Remote Target
interrupting remote targets20.5.2 What You Must Do for the Stub
interrupts (remote protocol)E.8 Interrupts
invalid input31.1 Have You Found a Bug?
invoke another interpreter24. Command Interpreters
ipa protocol commands30.1.2 IPA Protocol Commands
ipa protocol objects30.1.1 IPA Protocol Objects
isatty, file-i/o system callisatty

J
JIT compilation interface29. JIT Compilation Interface
JIT debug info reader29.4 Custom Debug Info
just-in-time compilation29. JIT Compilation Interface
just-in-time compilation, debugging messages22.9 Optional Messages about Internal Happenings

K
`k' packetE.2 Packets
kernel crash dump21.1.2 BSD libkvm Interface
kernel memory image21.1.2 BSD libkvm Interface

L
languages15. Using with Different Languages
last tracepoint number13.1.1 Create and Delete Tracepoints
latest breakpoint5.1.1 Setting Breakpoints
lazy strings in python23.2.2.27 Python representation of lazy strings.
LDT21.1.4 Features for Debugging DJGPP Programs
leaving2.2 Quitting
libkvm21.1.2 BSD libkvm Interface
library list format, remote protocolE.14 Library List Format
library list format, remote protocolE.15 Library List Format for SVR4 Targets
limit hardware breakpoints and watchpoints20.4 Remote Configuration
limit hardware watchpoints length20.4 Remote Configuration
limit on number of printed array elements10.8 Print Settings
limits, in file-i/o protocolLimits
line tables in python23.2.2.24 Manipulating line tables using Python
linespec9.2 Specifying a Location
Linux lightweight processes22.9 Optional Messages about Internal Happenings
list active threads, remote requestE.4 General Query Packets
list of supported file-i/o callsE.13.7 List of Supported Calls
list output in GDB/MI27.2.2 GDB/MI Output Syntax
list, how many lines to display9.1 Printing Source Lines
listing 's internal symbol tables16. Examining the Symbol Table
listing machine instructions9.6 Source and Machine Code
listing mapped overlays14.2 Overlay Commands
load address, overlay's14.1 How Overlays Work
load shared library18.1 Commands to Specify Files
load symbols from memory18.1 Commands to Specify Files
local variables16. Examining the Symbol Table
locate address10.5 Output Formats
lock scheduler5.5.1 All-Stop Mode
log output in GDB/MI27.2.2 GDB/MI Output Syntax
logging output2.4 Logging Output
logging file name2.4 Logging Output
lseek flags, in file-i/o protocolLseek Flags
lseek, file-i/o system calllseek

M
`M' packetE.2 Packets
`m' packetE.2 Packets
M32-EVA target board address21.3.2 Renesas M32R/D and M32R/SDI
M32R/Chaos debugging21.3.2 Renesas M32R/D and M32R/SDI
m680x020.5 Implementing a Remote Stub
`m68k-stub.c'20.5 Implementing a Remote Stub
Mach-O symbols processing22.9 Optional Messages about Internal Happenings
machine instructions9.6 Source and Machine Code
macro definition, showing12. C Preprocessor Macros
macro expansion, showing the results of preprocessor12. C Preprocessor Macros
macros, example of debugging with12. C Preprocessor Macros
macros, from debug info12. C Preprocessor Macros
macros, user-defined12. C Preprocessor Macros
mailing lists27.4 GDB/MI Development and Front Ends
maintenance commandsD. Maintenance Commands
Man pagesK. Manual pages
managing frame filters8.3 Management of Frame Filters.
manual overlay debugging14.2 Overlay Commands
map an overlay14.2 Overlay Commands
mapinfo list, QNX Neutrino21.1.3 SVR4 Process Information
mapped address14.1 How Overlays Work
mapped overlays14.1 How Overlays Work
markers, static tracepoints13.1 Commands to Set Tracepoints
maximum value for offset of closest symbol10.8 Print Settings
member functions15.4.1.3 C++ Expressions
memory address space mappings21.1.3 SVR4 Process Information
memory map formatE.16 Memory Map Format
memory region attributes10.17 Memory Region Attributes
memory tracing5.1 Breakpoints, Watchpoints, and Catchpoints
memory transfer, in file-i/o protocolMemory Transfer
memory used by commandsD. Maintenance Commands
memory used for symbol tables18.1 Commands to Specify Files
memory, alignment and size of remote accessesE.2 Packets
memory, viewing as typed object10.1 Expressions
mi interpreter24. Command Interpreters
mi1 interpreter24. Command Interpreters
mi2 interpreter24. Command Interpreters
minimal language15.5 Unsupported Languages
minimal symbol dump16. Examining the Symbol Table
Minimal symbols and DLLs21.1.5.1 Support for DLLs without Debugging Symbols
MIPS addresses, masking21.4.4 MIPS
MIPS boards21.3.5 MIPS Embedded
MIPS remote floating point21.3.5 MIPS Embedded
MIPS stack21.4.4 MIPS
miscellaneous settings22.10 Other Miscellaneous Settings
MMX registers (x86)10.13 Registers
mode_t values, in file-i/o protocolmode_t Values
Modula-2Summary of
Modula-2 built-ins15.4.8.2 Built-in Functions and Procedures
Modula-2 checks15.4.8.7 Modula-2 Type and Range Checks
Modula-2 constants15.4.8.2 Built-in Functions and Procedures
Modula-2 defaults15.4.8.5 Modula-2 Defaults
Modula-2 operators15.4.8.1 Operators
Modula-2 types15.4.8.4 Modula-2 Types
Modula-2, support15.4.8 Modula-2
Modula-2, deviations from15.4.8.6 Deviations from Standard Modula-2
monitor commands, for gdbserver20.3.3 Monitor Commands for gdbserver
Motorola 680x020.5 Implementing a Remote Stub
MS Windows debugging21.1.5 Features for Debugging MS Windows PE Executables
MS-DOS system info21.1.4 Features for Debugging DJGPP Programs
MS-DOS-specific commands21.1.4 Features for Debugging DJGPP Programs
multiple locations, breakpoints5.1.1 Setting Breakpoints
multiple processes4.11 Debugging Forks
multiple processes with gdbserver20.3.1.2 Multi-Process Mode for gdbserver
multiple targets19.1 Active Targets
multiple threads4.10 Debugging Programs with Multiple Threads
multiple threads, backtrace8.2 Backtraces
multiple-symbols menu10.2 Ambiguous Expressions
multiprocess extensions, in remote protocolE.4 General Query Packets

N
name a thread4.10 Debugging Programs with Multiple Threads
names of symbols16. Examining the Symbol Table
namespace in C++15.4.1.3 C++ Expressions
native Cygwin debugging21.1.5 Features for Debugging MS Windows PE Executables
native DJGPP debugging21.1.4 Features for Debugging DJGPP Programs
native script auto-loading23.1.5 Controlling auto-loading native scripts
negative breakpoint numbers5.1.1 Setting Breakpoints
New systag message4.10 Debugging Programs with Multiple Threads
Newlib OS ABI and its influence on the longjmp handling22.6 Configuring the Current ABI
Nios II architecture21.4.8 Nios II
non-member C++ functions, set breakpoint in5.1.1 Setting Breakpoints
non-stop mode5.5.2 Non-Stop Mode
non-stop mode, and breakpoint always-inserted5.1.1 Setting Breakpoints
non-stop mode, and process record and replay7. Recording Inferior's Execution and Replaying It
non-stop mode, and `set displaced-stepping'D. Maintenance Commands
non-stop mode, remote requestE.4 General Query Packets
noninvasive task options21.1.6 Commands Specific to GNU Hurd Systems
notational conventions, for GDB/MINotation and Terminology
notification packetsE.9 Notification Packets
notify output in GDB/MI27.2.2 GDB/MI Output Syntax
NULL elements in arrays10.8 Print Settings
number of array elements to print10.8 Print Settings
number representation22.5 Numbers
numbers for breakpoints5.1 Breakpoints, Watchpoints, and Catchpoints

O
object files, relocatable, reading symbols from18.1 Commands to Specify Files
Objective-C15.4.4 Objective-C
Objective-C, classes and selectors16. Examining the Symbol Table
Objective-C, print objects15.4.4.2 The Print Command With Objective-C
`objfile-gdb.gdb'23.3.1 The `objfile-gdb.ext' file
`objfile-gdb.py'23.3.1 The `objfile-gdb.ext' file
`objfile-gdb.scm'23.3.1 The `objfile-gdb.ext' file
objfiles in python23.2.2.19 Objfiles In Python
observer debugging info22.9 Optional Messages about Internal Happenings
octal escapes in strings10.8 Print Settings
online documentation3.3 Getting Help
opaque data types16. Examining the Symbol Table
open flags, in file-i/o protocolOpen Flags
open, file-i/o system callopen
OpenCL C15.4.5 OpenCL C
OpenCL C Datatypes15.4.5.1 OpenCL C Datatypes
OpenCL C Expressions15.4.5.2 OpenCL C Expressions
OpenCL C Operators15.4.5.3 OpenCL C Operators
operating system informationH. Operating System Information
operating system information, process listH.1 Process list
optimized code, debugging11. Debugging Optimized Code
optimized code, wrong values of variables10.3 Program Variables
optimized out value in Python23.2.2.3 Values From Inferior
optimized out, in backtrace8.2 Backtraces
optional debugging messages22.9 Optional Messages about Internal Happenings
optional warnings22.8 Optional Warnings and Messages
OS ABI22.6 Configuring the Current ABI
OS information10.16 Operating System Auxiliary Information
out-of-line single-steppingD. Maintenance Commands
outermost frame8.1 Stack Frames
output formats10.5 Output Formats
output syntax of GDB/MI27.2.2 GDB/MI Output Syntax
overlay area14.1 How Overlays Work
overlay example program14.4 Overlay Sample Program
overlays14. Debugging Programs That Use Overlays
overlays, setting breakpoints in14.2 Overlay Commands
overloaded functions, calling15.4.1.3 C++ Expressions
overloaded functions, overload resolution15.4.1.7 Features for C++
overloading in C++15.4.1.7 Features for C++

P
`p' packetE.2 Packets
`P' packetE.2 Packets
packet acknowledgment, for remoteE.11 Packet Acknowledgment
packet size, remote protocolE.4 General Query Packets
packets, notificationE.9 Notification Packets
packets, reporting on stdout22.9 Optional Messages about Internal Happenings
packets, tracepointE.6 Tracepoint Packets
page tables display (MS-DOS)21.1.4 Features for Debugging DJGPP Programs
parameters in python23.2.2.16 Parameters In Python
partial symbol dump16. Examining the Symbol Table
partial symbol tables, listing 's internal16. Examining the Symbol Table
PascalSummary of
Pascal objects, static members display10.8 Print Settings
Pascal support in , limitations15.4.7 Pascal
pass signals to inferior, remote requestE.4 General Query Packets
patching binaries17.6 Patching Programs
patching object files18.1 Commands to Specify Files
pause current task (GNU Hurd)21.1.6 Commands Specific to GNU Hurd Systems
pause current thread (GNU Hurd)21.1.6 Commands Specific to GNU Hurd Systems
pauses in output22.4 Screen Size
pending breakpoints5.1.1 Setting Breakpoints
physical address from linear address21.1.4 Features for Debugging DJGPP Programs
physname22.9 Optional Messages about Internal Happenings
pipe, target remote to20.1 Connecting to a Remote Target
pipes4.2 Starting your Program
pointer values, in file-i/o protocolPointer Values
pointer, finding referent10.8 Print Settings
port rights, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
port sets, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
PowerPC architecture21.4.7 PowerPC
prefix for data files18.6 GDB Data Files
prefix for shared library file names18.1 Commands to Specify Files
premature return from system calls5.5.5 Interrupted System Calls
preprocessor macro expansion, showing the results of12. C Preprocessor Macros
pretty print arrays10.8 Print Settings
pretty print C++ virtual function tables10.8 Print Settings
pretty-printer commands10.9.3 Pretty-Printer Commands
print all frame argument values10.8 Print Settings
print an Objective-C object description15.4.4.2 The Print Command With Objective-C
print array indexes10.8 Print Settings
print frame argument values for scalars only10.8 Print Settings
print list of auto-loaded canned sequences of commands scripts23.1.5 Controlling auto-loading native scripts
print list of auto-loaded Python scripts23.2.3 Python Auto-loading
print messages on inferior start and exit4.9 Debugging Multiple Inferiors and Programs
print messages on thread start and exit4.10 Debugging Programs with Multiple Threads
print settings10.8 Print Settings
print structures in indented form10.8 Print Settings
print/don't print memory addresses10.8 Print Settings
printing byte arrays10.5 Output Formats
printing data10. Examining Data
printing frame argument values10.8 Print Settings
printing strings10.5 Output Formats
probe static tracepoint marker13.1.1 Create and Delete Tracepoints
probing markers, static tracepoints13.1 Commands to Set Tracepoints
process detailed status information21.1.3 SVR4 Process Information
process ID21.1.3 SVR4 Process Information
process info via `/proc'21.1.3 SVR4 Process Information
process list, QNX Neutrino21.1.3 SVR4 Process Information
process record and replay7. Recording Inferior's Execution and Replaying It
process status register10.13 Registers
processes, multiple4.11 Debugging Forks
procfs API calls21.1.3 SVR4 Process Information
profiling GDBD. Maintenance Commands
program counter register10.13 Registers
program entry point8.2 Backtraces
programming in python23.2.2 Python API
progspaces in python23.2.2.18 Program Spaces In Python
prompt22.1 Prompt
protocol basics, file-i/oE.13.2 Protocol Basics
protocol, remote serialE.1 Overview
protocol-specific representation of datatypes, in file-i/o protocolE.13.8 Protocol-specific Representation of Datatypes
python api23.2.2 Python API
Python architectures23.2.2.28 Python representation of architectures
Python auto-loading23.2.3 Python Auto-loading
python commands23.2.1 Python Commands
python commands23.2.2.15 Commands In Python
python convenience functions23.2.2.17 Writing new convenience functions
python directory23.2 Extending using Python
python exceptions23.2.2.2 Exception Handling
python finish breakpoints23.2.2.26 Finish Breakpoints
python functions23.2.2.1 Basic Python
python module23.2.2.1 Basic Python
python modules23.2.4 Python modules
python pagination23.2.2.1 Basic Python
python parameters23.2.2.16 Parameters In Python
python scripting23.2 Extending using Python
python stdout23.2.2.1 Basic Python
Python, working with types23.2.2.4 Types In Python
python, working with values from inferior23.2.2.3 Values From Inferior

Q
`Q' packetE.2 Packets
`q' packetE.2 Packets
`QAllow' packetE.4 General Query Packets
`qAttached' packetE.4 General Query Packets
`qC' packetE.4 General Query Packets
`qCRC' packetE.4 General Query Packets
`QDisableRandomization' packetE.4 General Query Packets
`qfThreadInfo' packetE.4 General Query Packets
`qGetTIBAddr' packetE.4 General Query Packets
`qGetTLSAddr' packetE.4 General Query Packets
`QNonStop' packetE.4 General Query Packets
`qOffsets' packetE.4 General Query Packets
`qP' packetE.4 General Query Packets
`QPassSignals' packetE.4 General Query Packets
`QProgramSignals' packetE.4 General Query Packets
`qRcmd' packetE.4 General Query Packets
`qSearch memory' packetE.4 General Query Packets
`qSearch:memory' packetE.4 General Query Packets
`QStartNoAckMode' packetE.4 General Query Packets
`qsThreadInfo' packetE.4 General Query Packets
`qSupported' packetE.4 General Query Packets
`qSymbol' packetE.4 General Query Packets
`qTBuffer' packetE.6 Tracepoint Packets
`QTBuffer size' packetE.6 Tracepoint Packets
`QTDisable' packetE.6 Tracepoint Packets
`QTDisconnected' packetE.6 Tracepoint Packets
`QTDP' packetE.6 Tracepoint Packets
`QTDPsrc' packetE.6 Tracepoint Packets
`QTDV' packetE.6 Tracepoint Packets
`QTEnable' packetE.6 Tracepoint Packets
`qTfP' packetE.6 Tracepoint Packets
`QTFrame' packetE.6 Tracepoint Packets
`qTfSTM' packetE.6 Tracepoint Packets
`qTfV' packetE.6 Tracepoint Packets
`qThreadExtraInfo' packetE.4 General Query Packets
`QTinit' packetE.6 Tracepoint Packets
`qTMinFTPILen' packetE.6 Tracepoint Packets
`QTNotes' packetE.6 Tracepoint Packets
`qTP' packetE.6 Tracepoint Packets
`QTro' packetE.6 Tracepoint Packets
`QTSave' packetE.6 Tracepoint Packets
`qTsP' packetE.6 Tracepoint Packets
`qTsSTM' packetE.6 Tracepoint Packets
`QTStart' packetE.6 Tracepoint Packets
`qTStatus' packetE.6 Tracepoint Packets
`qTSTMat' packetE.6 Tracepoint Packets
`QTStop' packetE.6 Tracepoint Packets
`qTsV' packetE.6 Tracepoint Packets
`qTV' packetE.6 Tracepoint Packets
query attached, remote requestE.4 General Query Packets
quotes in commands3.2 Command Completion
quoting Ada internal identifiers15.4.9.3 Additions to Ada
quoting names16. Examining the Symbol Table
`qXfer' packetE.4 General Query Packets

R
`r' packetE.2 Packets
`R' packetE.2 Packets
range checking15.3.1 An Overview of Type Checking
range stepping5.2 Continuing and Stepping
ranged breakpoint21.3.6 PowerPC Embedded
ranges of breakpoints5.1 Breakpoints, Watchpoints, and Catchpoints
Ravenscar Profile15.4.9.8 Tasking Support when using the Ravenscar Profile
raw printing10.5 Output Formats
RDI heartbeat21.3.1 ARM
read special object, remote requestE.4 General Query Packets
read, file-i/o system callread
read-only sections18.1 Commands to Specify Files
reading symbols from relocatable object files18.1 Commands to Specify Files
reading symbols immediately18.1 Commands to Specify Files
readline22.2 Command Editing
receive rights, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
recent tracepoint number13.1.1 Create and Delete Tracepoints
record aggregates (Ada)15.4.9.2 Omissions from Ada
record mode7. Recording Inferior's Execution and Replaying It
record serial communications on file20.4 Remote Configuration
recording a session script31.2 How to Report Bugs
recording inferior's execution and replaying it7. Recording Inferior's Execution and Replaying It
redirection4.6 Your Program's Input and Output
reference cardB. Formatting Documentation
reference cardB. Formatting Documentation
reference declarations15.4.1.3 C++ Expressions
register packet format, MIPSE.5.2.1 MIPS Register Packet Format
registers10.13 Registers
regular expression5.1.1 Setting Breakpoints
reloading the overlay table14.2 Overlay Commands
relocatable object files, reading symbols from18.1 Commands to Specify Files
remote async notification debugging info22.9 Optional Messages about Internal Happenings
remote connection without stubs20.3 Using the gdbserver Program
remote debugging20. Debugging Remote Programs
remote memory comparison10.6 Examining Memory
remote monitor prompt21.3.5 MIPS Embedded
remote packets, enabling and disabling20.4 Remote Configuration
remote programs, interrupting20.1 Connecting to a Remote Target
remote protocol debugging22.9 Optional Messages about Internal Happenings
remote protocol, binary dataE.1 Overview
remote protocol, field separatorE.1 Overview
remote query requestsE.4 General Query Packets
remote serial debugging summary20.5.3 Putting it All Together
remote serial debugging, overview20.5 Implementing a Remote Stub
remote serial protocolE.1 Overview
remote serial stub20.5.1 What the Stub Can Do for You
remote serial stub list20.5 Implementing a Remote Stub
remote serial stub, initialization20.5.1 What the Stub Can Do for You
remote serial stub, main routine20.5.1 What the Stub Can Do for You
remote stub, example20.5 Implementing a Remote Stub
remote stub, support routines20.5.2 What You Must Do for the Stub
remote target19.2 Commands for Managing Targets
remote target, file transfer20.2 Sending files to a remote system
remote target, limit break- and watchpoints20.4 Remote Configuration
remote target, limit watchpoints length20.4 Remote Configuration
remote timeout20.4 Remote Configuration
remove actions from a tracepoint13.1.6 Tracepoint Action Lists
rename, file-i/o system callrename
Renesas20.5 Implementing a Remote Stub
repeated array elements10.8 Print Settings
repeating command sequences3.1 Command Syntax
repeating commands3.1 Command Syntax
replay log events, remote replyE.3 Stop Reply Packets
replay mode7. Recording Inferior's Execution and Replaying It
reporting bugs in31. Reporting Bugs in
reprint the last value10. Examining Data
reset SDI connection, M32R21.3.2 Renesas M32R/D and M32R/SDI
resources used by commandsD. Maintenance Commands
response time, MIPS debugging21.4.4 MIPS
restart4.12 Setting a Bookmark to Return to Later
restore data from a file10.18 Copy Between Memory and a File
restrictions on Go expressions15.4.3 Go
result records in GDB/MI27.5.1 GDB/MI Result Records
resume threads of multiple processes simultaneously5.5.1 All-Stop Mode
resuming execution5.2 Continuing and Stepping
retransmit-timeout, MIPS protocol21.3.5 MIPS Embedded
returning from a function17.4 Returning from a Function
reverse execution6. Running programs backward
rewind program state4.12 Setting a Bookmark to Return to Later
ROM at zero address, RDI21.3.1 ARM
run to main procedure4.2 Starting your Program
run until specified location5.2 Continuing and Stepping
running4.2 Starting your Program
running and debugging Sparclet programs21.3.8.4 Running and Debugging
running programs backward6. Running programs backward
running VxWorks tasks21.2.1.3 Running Tasks
running, on Sparclet21.3.8 Tsqware Sparclet

S
`S' packetE.2 Packets
`s' packetE.2 Packets
save output to a file2.4 Logging Output
save breakpoints to a file for future sessions5.1.9 How to save breakpoints to a file
save command history22.3 Command History
save tracepoints for future sessions13.2.3 save tracepoints filename
scheduler locking mode5.5.1 All-Stop Mode
scope15.4.8.8 The Scope Operators :: and .
scripting commands23.1.3 Command Files
scripting with python23.2 Extending using Python
SDS protocol21.3.6 PowerPC Embedded
search for a thread4.10 Debugging Programs with Multiple Threads
search path for libthread_db4.10 Debugging Programs with Multiple Threads
searching memory10.22 Search Memory
searching memory, in remote debuggingE.4 General Query Packets
searching source files9.4 Searching Source Files
section offsets, remote requestE.4 General Query Packets
segment descriptor tables21.1.4 Features for Debugging DJGPP Programs
select Ctrl-C, BREAK or BREAK-g20.4 Remote Configuration
select trace snapshot13.2.1 tfind n
selected frame8. Examining the Stack
selecting frame silently8.1 Stack Frames
semaphores on static probe points5.1.10 Static Probe Points
send command to remote monitor20.1 Connecting to a Remote Target
send command to simulator21.3 Embedded Processors
send interrupt-sequence on start20.4 Remote Configuration
send PMON command21.3.5 MIPS Embedded
send rights, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
sending files to remote systems20.2 Sending files to a remote system
separate debug sections18.3 Debugging information in a special section
separate debugging information files18.2 Debugging Information in Separate Files
sequence-id, for remoteE.1 Overview
serial connections, debugging22.9 Optional Messages about Internal Happenings
serial line, target remote20.1 Connecting to a Remote Target
serial protocol, remoteE.1 Overview
server prefix28.2 The Server Prefix
server, command prefix22.3 Command History
set ABI for MIPS21.4.4 MIPS
set breakpoints in many functions5.1.1 Setting Breakpoints
set breakpoints on all functions5.1.1 Setting Breakpoints
set fast tracepoint13.1.1 Create and Delete Tracepoints
set inferior controlling terminal4.6 Your Program's Input and Output
set static tracepoint13.1.1 Create and Delete Tracepoints
set tdesc filenameG.1 Retrieving Descriptions
set tracepoint13.1.1 Create and Delete Tracepoints
setting variables17.1 Assignment to Variables
setting watchpoints5.1.2 Setting Watchpoints
SH20.5 Implementing a Remote Stub
`sh-stub.c'20.5 Implementing a Remote Stub
shared libraries18.1 Commands to Specify Files
shared library events, remote replyE.3 Stop Reply Packets
shell escape2.3 Shell Commands
show all convenience functions10.12 Convenience Functions
show all user variables and functions10.11 Convenience Variables
show last commands22.3 Command History
show tdesc filenameG.1 Retrieving Descriptions
signals5.4 Signals
signals the inferior may see, remote requestE.4 General Query Packets
SIGQUIT signal, dump core ofD. Maintenance Commands
simulator, Z800021.3.10 Zilog Z8000
size of remote memory accessesE.2 Packets
size of screen22.4 Screen Size
skipping over functions and files5.3 Skipping Over Functions and Files
snapshot of a process4.12 Setting a Bookmark to Return to Later
software watchpoints5.1.2 Setting Watchpoints
source file and line of a symbol10.8 Print Settings
source line and its code address9.6 Source and Machine Code
source path9.5 Specifying Source Directories
Sparc20.5 Implementing a Remote Stub
`sparc-stub.c'20.5 Implementing a Remote Stub
`sparcl-stub.c'20.5 Implementing a Remote Stub
Sparclet21.3.8 Tsqware Sparclet
SparcLite20.5 Implementing a Remote Stub
Special Fortran commands15.4.6.3 Special Fortran Commands
specifying location9.2 Specifying a Location
SPU21.4.6 Cell Broadband Engine SPU architecture
SSE registers (x86)10.13 Registers
stack frame8.1 Stack Frames
stack on Alpha21.4.4 MIPS
stack on MIPS21.4.4 MIPS
stack pointer register10.13 Registers
stacking targets19.1 Active Targets
standard registers10.13 Registers
start a new trace experiment13.1.9 Starting and Stopping Trace Experiments
starting4.2 Starting your Program
startup2.1.3 What Does During Startup
startup code, and backtrace8.2 Backtraces
stat, file-i/o system callstat/fstat
static members of C++ objects10.8 Print Settings
static members of Pascal objects10.8 Print Settings
static probe point, SystemTap5.1.10 Static Probe Points
static tracepoints13.1 Commands to Set Tracepoints
static tracepoints, in remote protocolE.4 General Query Packets
static tracepoints, setting13.1.1 Create and Delete Tracepoints
status of trace data collection13.1.9 Starting and Stopping Trace Experiments
status output in GDB/MI27.2.2 GDB/MI Output Syntax
stepping5.2 Continuing and Stepping
stepping into functions with no line info5.2 Continuing and Stepping
stop a running trace experiment13.1.9 Starting and Stopping Trace Experiments
stop on C++ exceptions5.1.3 Setting Catchpoints
stop reply packetsE.3 Stop Reply Packets
stopped threads5.5 Stopping and Starting Multi-thread Programs
stream records in GDB/MI27.5.2 GDB/MI Stream Records
string tracing, in remote protocolE.4 General Query Packets
struct gdb_reader_funcs29.4.2 Writing JIT Debug Info Readers
struct gdb_symbol_callbacks29.4.2 Writing JIT Debug Info Readers
struct gdb_unwind_callbacks29.4.2 Writing JIT Debug Info Readers
struct return convention21.4.2 x86 Architecture-specific Issues
struct stat, in file-i/o protocolstruct stat
struct timeval, in file-i/o protocolstruct timeval
struct/union returned in registers21.4.2 x86 Architecture-specific Issues
structure field name completion3.2 Command Completion
stub example, remote debugging20.5 Implementing a Remote Stub
stupid questions22.8 Optional Warnings and Messages
Super-H21.3.13 Renesas Super-H
supported GDB/MI features, listThe -list-features Command
supported packets, remote queryE.4 General Query Packets
switching threads4.10 Debugging Programs with Multiple Threads
switching threads automatically5.5.1 All-Stop Mode
symbol decoding style, C++10.8 Print Settings
symbol dump16. Examining the Symbol Table
symbol file functions22.9 Optional Messages about Internal Happenings
symbol from address16. Examining the Symbol Table
symbol lookup, remote requestE.4 General Query Packets
symbol names16. Examining the Symbol Table
symbol table18.1 Commands to Specify Files
symbol table creation22.9 Optional Messages about Internal Happenings
symbol tables in python23.2.2.23 Symbol table representation in Python.
symbol tables, listing 's internal16. Examining the Symbol Table
symbol, source file and line10.8 Print Settings
symbols in python23.2.2.22 Python representation of Symbols.
symbols, reading from relocatable object files18.1 Commands to Specify Files
symbols, reading immediately18.1 Commands to Specify Files
synchronize with remote MIPS target21.3.5 MIPS Embedded
syscall DSO18.1 Commands to Specify Files
system calls and thread breakpoints5.5.5 Interrupted System Calls
system root, alternate18.1 Commands to Specify Files
system, file-i/o system callsystem
system-wide configuration scriptsC.6.1 Installed System-wide Configuration Scripts
system-wide init fileC.6 System-wide configuration and settings

T
`t' packetE.2 Packets
`T' packetE.2 Packets
`T' packet replyE.3 Stop Reply Packets
tail call frames, debugging11.2 Tail Call Frames
target architecture19. Specifying a Debugging Target
target byte order19.3 Choosing Target Byte Order
target character set10.20 Character Sets
target debugging info22.9 Optional Messages about Internal Happenings
target descriptionsG. Target Descriptions
target descriptions, AArch64 featuresG.4.1 AArch64 Features
target descriptions, ARM featuresG.4.2 ARM Features
target descriptions, i386 featuresG.4.3 i386 Features
target descriptions, inclusionG.2.1 Inclusion
target descriptions, M68K featuresG.4.5 M68K Features
target descriptions, MIPS featuresG.4.4 MIPS Features
target descriptions, Nios II featuresG.4.6 Nios II Features
target descriptions, PowerPC featuresG.4.7 PowerPC Features
target descriptions, predefined typesG.3 Predefined Target Types
target descriptions, S/390 featuresG.4.8 S/390 and System z Features
target descriptions, standard featuresG.4 Standard Target Features
target descriptions, System z featuresG.4.8 S/390 and System z Features
target descriptions, TIC6x featuresG.4.9 TMS320C6x Features
target descriptions, TMS320C6x featuresG.4.9 TMS320C6x Features
target descriptions, XML formatG.2 Target Description Format
target output in GDB/MI27.2.2 GDB/MI Output Syntax
target remote20.1 Connecting to a Remote Target
target stack descriptionD. Maintenance Commands
target-assisted range stepping5.2 Continuing and Stepping
task attributes (GNU Hurd)21.1.6 Commands Specific to GNU Hurd Systems
task breakpoints, in Ada15.4.9.6 Extensions for Ada Tasks
task exception port, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
task suspend count21.1.6 Commands Specific to GNU Hurd Systems
task switching with program using Ravenscar Profile15.4.9.8 Tasking Support when using the Ravenscar Profile
TCP port, target remote20.1 Connecting to a Remote Target
terminal4.6 Your Program's Input and Output
Text User Interface25. Text User Interface
thread attributes info, remote requestE.4 General Query Packets
thread breakpoints5.5.4 Thread-Specific Breakpoints
thread breakpoints and system calls5.5.5 Interrupted System Calls
thread default settings, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
thread identifier (GDB)4.10 Debugging Programs with Multiple Threads
thread identifier (system)4.10 Debugging Programs with Multiple Threads
thread info (Solaris)4.10 Debugging Programs with Multiple Threads
thread information, remote requestE.4 General Query Packets
thread list formatE.17 Thread List Format
thread number4.10 Debugging Programs with Multiple Threads
thread properties, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
thread suspend count, GNU Hurd21.1.6 Commands Specific to GNU Hurd Systems
thread-id, in remote protocolE.2 Packets
threads and watchpoints5.1.2 Setting Watchpoints
threads in python23.2.2.14 Threads In Python
threads of execution4.10 Debugging Programs with Multiple Threads
threads, automatic switching5.5.1 All-Stop Mode
threads, continuing5.5 Stopping and Starting Multi-thread Programs
threads, stopped5.5 Stopping and Starting Multi-thread Programs
time of command executionD. Maintenance Commands
timeout for commandsD. Maintenance Commands
timeout for serial communications20.4 Remote Configuration
timeout, for remote target connection20.4 Remote Configuration
timeout, MIPS protocol21.3.5 MIPS Embedded
timestampping debugging info22.9 Optional Messages about Internal Happenings
trace experiment, status of13.1.9 Starting and Stopping Trace Experiments
trace file formatI. Trace File Format
trace files13.4 Using Trace Files
trace state variable value, remote requestE.6 Tracepoint Packets
trace state variables13.1.5 Trace State Variables
traceback8.2 Backtraces
traceframe info formatE.18 Traceframe Info Format
tracepoint actions13.1.6 Tracepoint Action Lists
tracepoint conditions13.1.4 Tracepoint Conditions
tracepoint data, display13.2.2 tdump
tracepoint deletion13.1.1 Create and Delete Tracepoints
tracepoint number13.1.1 Create and Delete Tracepoints
tracepoint packetsE.6 Tracepoint Packets
tracepoint pass count13.1.3 Tracepoint Passcounts
tracepoint restrictions13.1.10 Tracepoint Restrictions
tracepoint status, remote requestE.6 Tracepoint Packets
tracepoint variables13.3 Convenience Variables for Tracepoints
tracepoints13. Tracepoints
tracepoints support in gdbserver20.3.4 Tracepoints support in gdbserver
trailing underscore, in Fortran symbols15.4.6 Fortran
translating between character sets10.20 Character Sets
TUI25. Text User Interface
TUI commands25.4 TUI-specific Commands
TUI configuration variables25.5 TUI Configuration Variables
TUI key bindings25.2 TUI Key Bindings
TUI single key mode25.3 TUI Single Key Mode
type casting memory10.1 Expressions
type chain of a data typeD. Maintenance Commands
type checking15.3 Type and Range Checking
type conversions in C++15.4.1.3 C++ Expressions
type printer23.2.2.8 Type Printing API
type printing API for Python23.2.2.8 Type Printing API
types in Python23.2.2.4 Types In Python

U
UDP port, target remote20.1 Connecting to a Remote Target
union field name completion3.2 Command Completion
unions in structures, printing10.8 Print Settings
unknown address, locating10.5 Output Formats
unlink, file-i/o system callunlink
unlinked object files18.1 Commands to Specify Files
unload symbols from shared libraries18.1 Commands to Specify Files
unmap an overlay14.2 Overlay Commands
unmapped overlays14.1 How Overlays Work
unset tdesc filenameG.1 Retrieving Descriptions
unsupported languages15.5 Unsupported Languages
unwind stack in called functions17.5 Calling Program Functions
unwind stack in called functions with unhandled exceptions17.5 Calling Program Functions
use only software watchpoints5.1.2 Setting Watchpoints
user-defined command23.1.1 User-defined Commands
user-defined macros12. C Preprocessor Macros
user-defined variables10.11 Convenience Variables

V
value history10.10 Value History
values from inferior, with Python23.2.2.3 Values From Inferior
variable name conflict10.3 Program Variables
variable object debugging info22.9 Optional Messages about Internal Happenings
variable objects in GDB/MIIntroduction to Variable Objects
variable values, wrong10.3 Program Variables
variables, setting17.1 Assignment to Variables
`vAttach' packetE.2 Packets
`vCont' packetE.2 Packets
`vCont?' packetE.2 Packets
vector unit10.15 Vector Unit
vector, auxiliary10.16 Operating System Auxiliary Information
verbose operation22.8 Optional Warnings and Messages
verify remote memory image10.6 Examining Memory
version number3.3 Getting Help
`vFile' packetE.2 Packets
`vFlashDone' packetE.2 Packets
`vFlashErase' packetE.2 Packets
`vFlashWrite' packetE.2 Packets
virtual functions (C++) display10.8 Print Settings
`vKill' packetE.2 Packets
volatile registers10.13 Registers
`vRun' packetE.2 Packets
`vStopped' packetE.2 Packets
VTBL display10.8 Print Settings
VxWorks21.2.1 Using with VxWorks

W
watchdog timerD. Maintenance Commands
watchpoints5.1 Breakpoints, Watchpoints, and Catchpoints
watchpoints and threads5.1.2 Setting Watchpoints
weak alias functions17.5 Calling Program Functions
where to look for shared libraries18.1 Commands to Specify Files
wild pointer, interpreting10.8 Print Settings
Wind River Linux system-wide configuration scriptC.6.1 Installed System-wide Configuration Scripts
word completion3.2 Command Completion
working directory9.5 Specifying Source Directories
working directory (of your program)4.5 Your Program's Working Directory
working language15. Using with Different Languages
write data into object, remote requestE.4 General Query Packets
write, file-i/o system callwrite
writing a frame filter23.2.2.11 Writing a Frame Filter
writing a pretty-printer23.2.2.7 Writing a Pretty-Printer
writing convenience functions23.2.2.17 Writing new convenience functions
writing into corefiles17.6 Patching Programs
writing into executables17.6 Patching Programs
writing JIT debug info readers29.4.2 Writing JIT Debug Info Readers
wrong values10.3 Program Variables

X
x command, default address9.6 Source and Machine Code
`X' packetE.2 Packets
Xilinx MicroBlaze21.3.4 MicroBlaze
XIncludeG.2.1 Inclusion
XMD, Xilinx Microprocessor Debugger21.3.4 MicroBlaze
XML parser debugging22.9 Optional Messages about Internal Happenings

Z
`z' packetE.2 Packets
`Z' packetsE.2 Packets
`z0' packetE.2 Packets
`Z0' packetE.2 Packets
`Z1' packetE.2 Packets
`z1' packetE.2 Packets
`z2' packetE.2 Packets
`Z2' packetE.2 Packets
`Z3' packetE.2 Packets
`z3' packetE.2 Packets
`z4' packetE.2 Packets
`Z4' packetE.2 Packets
Z800021.3.10 Zilog Z8000
Zilog Z8000 simulator21.3.10 Zilog Z8000

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Command, Variable, and Function Index

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Index Entry Section

!
!2.3 Shell Commands

#
# (a comment)3.1 Command Syntax

$
$_, convenience variable10.11 Convenience Variables
$__, convenience variable10.11 Convenience Variables
$_exception, convenience variable5.1.3 Setting Catchpoints
$_exitcode, convenience variable10.11 Convenience Variables
$_exitsignal, convenience variable10.11 Convenience Variables
$_isvoid, convenience function10.12 Convenience Functions
$_memeq, convenience function10.12 Convenience Functions
$_probe_arg, convenience variable5.1.10 Static Probe Points
$_regex, convenience function10.12 Convenience Functions
$_sdata, collect13.1.6 Tracepoint Action Lists
$_sdata, inspect, convenience variable10.11 Convenience Variables
$_siginfo, convenience variable10.11 Convenience Variables
$_streq, convenience function10.12 Convenience Functions
$_strlen, convenience function10.12 Convenience Functions
$_thread, convenience variable4.10 Debugging Programs with Multiple Threads
$_tlb, convenience variable10.11 Convenience Variables
$bpnum, convenience variable5.1.1 Setting Breakpoints
$cdir, convenience variable9.5 Specifying Source Directories
$cwd, convenience variable9.5 Specifying Source Directories
$tpnum13.1.1 Create and Delete Tracepoints
$trace_file13.3 Convenience Variables for Tracepoints
$trace_frame13.3 Convenience Variables for Tracepoints
$trace_func13.3 Convenience Variables for Tracepoints
$trace_line13.3 Convenience Variables for Tracepoints
$tracepoint13.3 Convenience Variables for Tracepoints

-
-ada-task-infoThe -ada-task-info Command
-add-inferiorThe -add-inferior Command
-break-afterThe -break-after Command
-break-commandsThe -break-commands Command
-break-conditionThe -break-condition Command
-break-deleteThe -break-delete Command
-break-disableThe -break-disable Command
-break-enableThe -break-enable Command
-break-infoThe -break-info Command
-break-insertThe -break-insert Command
-break-listThe -break-list Command
-break-passcountThe -break-passcount Command
-break-watchThe -break-watch Command
-catch-assertThe -catch-assert Command
-catch-exceptionThe -catch-exception Command
-catch-loadThe -catch-load Command
-catch-unloadThe -catch-unload Command
-data-disassembleThe -data-disassemble Command
-data-evaluate-expressionThe -data-evaluate-expression Command
-data-list-changed-registersThe -data-list-changed-registers Command
-data-list-register-namesThe -data-list-register-names Command
-data-list-register-valuesThe -data-list-register-values Command
-data-read-memoryThe -data-read-memory Command
-data-read-memory-bytesThe -data-read-memory-bytes Command
-data-write-memory-bytesThe -data-write-memory-bytes Command
-dprintf-insertThe -dprintf-insert Command
-enable-frame-filtersThe -enable-frame-filters Command
-enable-pretty-printingThe -enable-pretty-printing Command
-enable-timingsThe -enable-timings Command
-environment-cdThe -environment-cd Command
-environment-directoryThe -environment-directory Command
-environment-pathThe -environment-path Command
-environment-pwdThe -environment-pwd Command
-exec-argumentsThe -exec-arguments Command
-exec-continueThe -exec-continue Command
-exec-finishThe -exec-finish Command
-exec-interruptThe -exec-interrupt Command
-exec-jumpThe -exec-jump Command
-exec-nextThe -exec-next Command
-exec-next-instructionThe -exec-next-instruction Command
-exec-returnThe -exec-return Command
-exec-runThe -exec-run Command
-exec-stepThe -exec-step Command
-exec-step-instructionThe -exec-step-instruction Command
-exec-untilThe -exec-until Command
-file-exec-and-symbolsThe -file-exec-and-symbols Command
-file-exec-fileThe -file-exec-file Command
-file-list-exec-source-fileThe -file-list-exec-source-file Command
-file-list-exec-source-filesThe -file-list-exec-source-files Command
-file-symbol-fileThe -file-symbol-file Command
-gdb-exitThe -gdb-exit Command
-gdb-setThe -gdb-set Command
-gdb-showThe -gdb-show Command
-gdb-versionThe -gdb-version Command
-inferior-tty-setThe -inferior-tty-set Command
-inferior-tty-showThe -inferior-tty-show Command
-info-ada-exceptionsThe -info-ada-exceptions Command
-info-gdb-mi-commandThe -info-gdb-mi-command Command
-info-osThe -info-os Command
-interpreter-execThe -interpreter-exec Command
-list-featuresThe -list-features Command
-list-target-featuresThe -list-target-features Command
-list-thread-groupsThe -list-thread-groups Command
-stack-info-depthThe -stack-info-depth Command
-stack-info-frameThe -stack-info-frame Command
-stack-list-argumentsThe -stack-list-arguments Command
-stack-list-framesThe -stack-list-frames Command
-stack-list-localsThe -stack-list-locals Command
-stack-list-variablesThe -stack-list-variables Command
-stack-select-frameThe -stack-select-frame Command
-symbol-list-linesThe -symbol-list-lines Command
-target-attachThe -target-attach Command
-target-detachThe -target-detach Command
-target-disconnectThe -target-disconnect Command
-target-downloadThe -target-download Command
-target-file-deleteThe -target-file-delete Command
-target-file-getThe -target-file-get Command
-target-file-putThe -target-file-put Command
-target-selectThe -target-select Command
-thread-infoThe -thread-info Command
-thread-list-idsThe -thread-list-ids Command
-thread-selectThe -thread-select Command
-trace-define-variable-trace-define-variable
-trace-findThe -trace-find Command
-trace-frame-collectedThe -trace-frame-collected Command
-trace-list-variables-trace-list-variables
-trace-save-trace-save
-trace-start-trace-start
-trace-status-trace-status
-trace-stop-trace-stop
-var-assignThe -var-assign Command
-var-createThe -var-create Command
-var-deleteThe -var-delete Command
-var-evaluate-expressionThe -var-evaluate-expression Command
-var-info-expressionThe -var-info-expression Command
-var-info-num-childrenThe -var-info-num-children Command
-var-info-path-expressionThe -var-info-path-expression Command
-var-info-typeThe -var-info-type Command
-var-list-childrenThe -var-list-children Command
-var-set-formatThe -var-set-format Command
-var-set-frozenThe -var-set-frozen Command
-var-set-update-rangeThe -var-set-update-range command
-var-set-visualizerThe -var-set-visualizer command
-var-show-attributesThe -var-show-attributes Command
-var-show-formatThe -var-show-format Command
-var-updateThe -var-update Command

:
::, in Modula-215.4.8.8 The Scope Operators :: and .

@
@, referencing memory as an array10.4 Artificial Arrays

^
^connected27.5.1 GDB/MI Result Records
^done27.5.1 GDB/MI Result Records
^error27.5.1 GDB/MI Result Records
^exit27.5.1 GDB/MI Result Records
^running27.5.1 GDB/MI Result Records

_
__init__ on TypePrinter23.2.4.2 gdb.types

A
actions13.1.6 Tracepoint Action Lists
ada-task-infoThe -list-features Command
ada-task-infoThe -list-features Command
add-auto-load-safe-path22.7.3 Security restriction for auto-loading
add-inferior4.9 Debugging Multiple Inferiors and Programs
add-shared-symbol-files18.1 Commands to Specify Files
add-symbol-file18.1 Commands to Specify Files
add-symbol-file-from-memory18.1 Commands to Specify Files
advance location5.2 Continuing and Stepping
alias23.4 Creating new spellings of existing commands
append10.18 Copy Between Memory and a File
apropos3.3 Getting Help
Architecture.disassemble23.2.2.28 Python representation of architectures
Architecture.name23.2.2.28 Python representation of architectures
assf18.1 Commands to Specify Files
attach4.7 Debugging an Already-running Process
attach&5.5.3 Background Execution
awatch5.1.2 Setting Watchpoints

B
b (break)5.1.1 Setting Breakpoints
backtrace8.2 Backtraces
Block.end23.2.2.21 Accessing blocks from Python.
Block.function23.2.2.21 Accessing blocks from Python.
Block.global_block23.2.2.21 Accessing blocks from Python.
Block.is_global23.2.2.21 Accessing blocks from Python.
Block.is_static23.2.2.21 Accessing blocks from Python.
Block.is_valid23.2.2.21 Accessing blocks from Python.
Block.start23.2.2.21 Accessing blocks from Python.
Block.static_block23.2.2.21 Accessing blocks from Python.
Block.superblock23.2.2.21 Accessing blocks from Python.
BP_ACCESS_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
BP_BREAKPOINT23.2.2.25 Manipulating breakpoints using Python
BP_HARDWARE_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
BP_READ_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
BP_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
break5.1.1 Setting Breakpoints
break ... task taskno (Ada)15.4.9.6 Extensions for Ada Tasks
break ... thread threadno5.5.4 Thread-Specific Breakpoints
break, and Objective-C15.4.4.1 Method Names in Commands
break-range21.3.6 PowerPC Embedded
breakpoint annotation28.6 Running the Program
breakpoint-notificationsThe -list-features Command
breakpoint-notificationsThe -list-features Command
Breakpoint.__init__23.2.2.25 Manipulating breakpoints using Python
Breakpoint.commands23.2.2.25 Manipulating breakpoints using Python
Breakpoint.condition23.2.2.25 Manipulating breakpoints using Python
Breakpoint.delete23.2.2.25 Manipulating breakpoints using Python
Breakpoint.enabled23.2.2.25 Manipulating breakpoints using Python
Breakpoint.expression23.2.2.25 Manipulating breakpoints using Python
Breakpoint.hit_count23.2.2.25 Manipulating breakpoints using Python
Breakpoint.ignore_count23.2.2.25 Manipulating breakpoints using Python
Breakpoint.is_valid23.2.2.25 Manipulating breakpoints using Python
Breakpoint.location23.2.2.25 Manipulating breakpoints using Python
Breakpoint.number23.2.2.25 Manipulating breakpoints using Python
Breakpoint.silent23.2.2.25 Manipulating breakpoints using Python
Breakpoint.stop23.2.2.25 Manipulating breakpoints using Python
Breakpoint.task23.2.2.25 Manipulating breakpoints using Python
Breakpoint.temporary23.2.2.25 Manipulating breakpoints using Python
Breakpoint.thread23.2.2.25 Manipulating breakpoints using Python
Breakpoint.type23.2.2.25 Manipulating breakpoints using Python
Breakpoint.visible23.2.2.25 Manipulating breakpoints using Python
BreakpointEvent.breakpoint23.2.2.13 Events In Python
BreakpointEvent.breakpoints23.2.2.13 Events In Python
breakpoints-invalid annotation28.5 Invalidation Notices
bt (backtrace)8.2 Backtraces

C
c (continue)5.2 Continuing and Stepping
c (SingleKey TUI key)25.3 TUI Single Key Mode
C-L25.2 TUI Key Bindings
C-x 125.2 TUI Key Bindings
C-x 225.2 TUI Key Bindings
C-x A25.2 TUI Key Bindings
C-x a25.2 TUI Key Bindings
C-x C-a25.2 TUI Key Bindings
C-x o25.2 TUI Key Bindings
C-x s25.2 TUI Key Bindings
call17.5 Calling Program Functions
catch5.1.3 Setting Catchpoints
catch assert5.1.3 Setting Catchpoints
catch catch5.1.3 Setting Catchpoints
catch exception5.1.3 Setting Catchpoints
catch exception unhandled5.1.3 Setting Catchpoints
catch exec5.1.3 Setting Catchpoints
catch fork5.1.3 Setting Catchpoints
catch load5.1.3 Setting Catchpoints
catch rethrow5.1.3 Setting Catchpoints
catch signal5.1.3 Setting Catchpoints
catch syscall5.1.3 Setting Catchpoints
catch throw5.1.3 Setting Catchpoints
catch unload5.1.3 Setting Catchpoints
catch vfork5.1.3 Setting Catchpoints
cd4.5 Your Program's Working Directory
cdir9.5 Specifying Source Directories
checkpoint4.12 Setting a Bookmark to Return to Later
clear5.1.4 Deleting Breakpoints
clear, and Objective-C15.4.4.1 Method Names in Commands
clone-inferior4.9 Debugging Multiple Inferiors and Programs
collect (tracepoints)13.1.6 Tracepoint Action Lists
colon-colon, in Modula-215.4.8.8 The Scope Operators :: and .
Command.__init__23.2.2.15 Commands In Python
Command.complete23.2.2.15 Commands In Python
Command.dont_repeat23.2.2.15 Commands In Python
Command.invoke23.2.2.15 Commands In Python
COMMAND_BREAKPOINTS23.2.2.15 Commands In Python
COMMAND_DATA23.2.2.15 Commands In Python
COMMAND_FILES23.2.2.15 Commands In Python
COMMAND_MAINTENANCE23.2.2.15 Commands In Python
COMMAND_NONE23.2.2.15 Commands In Python
COMMAND_OBSCURE23.2.2.15 Commands In Python
COMMAND_RUNNING23.2.2.15 Commands In Python
COMMAND_STACK23.2.2.15 Commands In Python
COMMAND_STATUS23.2.2.15 Commands In Python
COMMAND_SUPPORT23.2.2.15 Commands In Python
COMMAND_TRACEPOINTS23.2.2.15 Commands In Python
COMMAND_USER23.2.2.15 Commands In Python
commands5.1.7 Breakpoint Command Lists
commands annotation28.3 Annotation for Input
compare-sections10.6 Examining Memory
complete3.3 Getting Help
COMPLETE_COMMAND23.2.2.15 Commands In Python
COMPLETE_EXPRESSION23.2.2.15 Commands In Python
COMPLETE_FILENAME23.2.2.15 Commands In Python
COMPLETE_LOCATION23.2.2.15 Commands In Python
COMPLETE_NONE23.2.2.15 Commands In Python
COMPLETE_SYMBOL23.2.2.15 Commands In Python
condition5.1.6 Break Conditions
continue5.2 Continuing and Stepping
continue&5.5.3 Background Execution
core-file18.1 Commands to Specify Files
ctf13.4 Using Trace Files
Ctrl-o (operate-and-get-next)3.1 Command Syntax
cwd9.5 Specifying Source Directories

D
d (delete)5.1.4 Deleting Breakpoints
d (SingleKey TUI key)25.3 TUI Single Key Mode
data-read-memory-bytesThe -list-features Command
data-read-memory-bytesThe -list-features Command
debug_chaos21.3.2 Renesas M32R/D and M32R/SDI
define23.1.1 User-defined Commands
delete5.1.4 Deleting Breakpoints
delete checkpoint checkpoint-id4.12 Setting a Bookmark to Return to Later
delete display10.7 Automatic Display
delete mem10.17 Memory Region Attributes
delete tracepoint13.1.1 Create and Delete Tracepoints
delete tvariable13.1.5 Trace State Variables
detach4.7 Debugging an Already-running Process
detach (remote)20.1 Connecting to a Remote Target
detach inferiors infno...4.9 Debugging Multiple Inferiors and Programs
dir9.5 Specifying Source Directories
directory9.5 Specifying Source Directories
dis (disable)5.1.5 Disabling Breakpoints
disable5.1.5 Disabling Breakpoints
disable display10.7 Automatic Display
disable frame-filter8.3 Management of Frame Filters.
disable mem10.17 Memory Region Attributes
disable pretty-printer10.9.3 Pretty-Printer Commands
disable tracepoint13.1.2 Enable and Disable Tracepoints
disable type-printer16. Examining the Symbol Table
disassemble9.6 Source and Machine Code
disconnect20.1 Connecting to a Remote Target
display10.7 Automatic Display
dll-symbols21.1.5 Features for Debugging MS Windows PE Executables
do (down)8.4 Selecting a Frame
document23.1.1 User-defined Commands
dont-repeat23.1.1 User-defined Commands
Down25.2 TUI Key Bindings
down8.4 Selecting a Frame
down-silently8.4 Selecting a Frame
dprintf5.1.8 Dynamic Printf
dprintf-style agent5.1.8 Dynamic Printf
dprintf-style call5.1.8 Dynamic Printf
dprintf-style gdb5.1.8 Dynamic Printf
dump10.18 Copy Between Memory and a File

E
e (edit)9.3 Editing Source Files
echo23.1.4 Commands for Controlled Output
edit9.3 Editing Source Files
else23.1.3 Command Files
enable5.1.5 Disabling Breakpoints
enable display10.7 Automatic Display
enable frame-filter8.3 Management of Frame Filters.
enable mem10.17 Memory Region Attributes
enable pretty-printer10.9.3 Pretty-Printer Commands
enable tracepoint13.1.2 Enable and Disable Tracepoints
enable type-printer16. Examining the Symbol Table
enabled23.2.2.8 Type Printing API
end (breakpoint commands)5.1.7 Breakpoint Command Lists
end (if/else/while commands)23.1.3 Command Files
end (user-defined commands)23.1.1 User-defined Commands
error annotation28.4 Errors
error-begin annotation28.4 Errors
eval23.1.4 Commands for Controlled Output
EventRegistry.connect23.2.2.13 Events In Python
EventRegistry.disconnect23.2.2.13 Events In Python
exceptionHandler20.5.2 What You Must Do for the Stub
exec-file18.1 Commands to Specify Files
exec-run-start-optionThe -list-features Command
exec-run-start-optionThe -list-features Command
exited annotation28.6 Running the Program
ExitedEvent23.2.2.13 Events In Python
ExitedEvent.exit_code23.2.2.13 Events In Python
explore10. Examining Data

F
f (frame)8.4 Selecting a Frame
f (SingleKey TUI key)25.3 TUI Single Key Mode
fg (resume foreground execution)5.2 Continuing and Stepping
file18.1 Commands to Specify Files
fin (finish)5.2 Continuing and Stepping
find10.22 Search Memory
finish5.2 Continuing and Stepping
finish&5.5.3 Background Execution
FinishBreakpoint.__init__23.2.2.26 Finish Breakpoints
FinishBreakpoint.out_of_scope23.2.2.26 Finish Breakpoints
FinishBreakpoint.return_value23.2.2.26 Finish Breakpoints
flush_i_cache20.5.2 What You Must Do for the Stub
flushregsD. Maintenance Commands
fo (forward-search)9.4 Searching Source Files
focus25.4 TUI-specific Commands
forward-search9.4 Searching Source Files
frame, command8.1 Stack Frames
frame, selecting8.4 Selecting a Frame
Frame.architecture23.2.2.20 Accessing inferior stack frames from Python.
Frame.block23.2.2.20 Accessing inferior stack frames from Python.
Frame.find_sal23.2.2.20 Accessing inferior stack frames from Python.
Frame.function23.2.2.20 Accessing inferior stack frames from Python.
Frame.is_valid23.2.2.20 Accessing inferior stack frames from Python.
Frame.name23.2.2.20 Accessing inferior stack frames from Python.
Frame.newer23.2.2.20 Accessing inferior stack frames from Python.
Frame.older23.2.2.20 Accessing inferior stack frames from Python.
Frame.pc23.2.2.20 Accessing inferior stack frames from Python.
Frame.read_var23.2.2.20 Accessing inferior stack frames from Python.
Frame.select23.2.2.20 Accessing inferior stack frames from Python.
Frame.type23.2.2.20 Accessing inferior stack frames from Python.
Frame.unwind_stop_reason23.2.2.20 Accessing inferior stack frames from Python.
FrameDecorator.address23.2.2.10 Decorating Frames.
FrameDecorator.elided23.2.2.10 Decorating Frames.
FrameDecorator.filename23.2.2.10 Decorating Frames.
FrameDecorator.frame_args23.2.2.10 Decorating Frames.
FrameDecorator.frame_locals23.2.2.10 Decorating Frames.
FrameDecorator.function23.2.2.10 Decorating Frames.
FrameDecorator.inferior_frame23.2.2.10 Decorating Frames.
FrameDecorator.line23.2.2.10 Decorating Frames.
FrameFilter.enabled23.2.2.9 Filtering Frames.
FrameFilter.filter23.2.2.9 Filtering Frames.
FrameFilter.name23.2.2.9 Filtering Frames.
FrameFilter.priority23.2.2.9 Filtering Frames.
frames-invalid annotation28.5 Invalidation Notices
frozen-varobjsThe -list-features Command
frozen-varobjsThe -list-features Command
ftrace13.1.1 Create and Delete Tracepoints
Function23.2.2.17 Writing new convenience functions
Function.__init__23.2.2.17 Writing new convenience functions
Function.invoke23.2.2.17 Writing new convenience functions

G
gcore10.19 How to Produce a Core File from Your Program
gdb.Block23.2.2.21 Accessing blocks from Python.
gdb.block_for_pc23.2.2.21 Accessing blocks from Python.
gdb.block_for_pc23.2.2.21 Accessing blocks from Python.
gdb.BP_ACCESS_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
gdb.BP_BREAKPOINT23.2.2.25 Manipulating breakpoints using Python
gdb.BP_HARDWARE_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
gdb.BP_READ_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
gdb.BP_WATCHPOINT23.2.2.25 Manipulating breakpoints using Python
gdb.Breakpoint23.2.2.25 Manipulating breakpoints using Python
gdb.breakpoints23.2.2.1 Basic Python
gdb.breakpoints23.2.2.1 Basic Python
gdb.COMMAND_BREAKPOINTS23.2.2.15 Commands In Python
gdb.COMMAND_DATA23.2.2.15 Commands In Python
gdb.COMMAND_FILES23.2.2.15 Commands In Python
gdb.COMMAND_MAINTENANCE23.2.2.15 Commands In Python
gdb.COMMAND_NONE23.2.2.15 Commands In Python
gdb.COMMAND_OBSCURE23.2.2.15 Commands In Python
gdb.COMMAND_RUNNING23.2.2.15 Commands In Python
gdb.COMMAND_STACK23.2.2.15 Commands In Python
gdb.COMMAND_STATUS23.2.2.15 Commands In Python
gdb.COMMAND_SUPPORT23.2.2.15 Commands In Python
gdb.COMMAND_TRACEPOINTS23.2.2.15 Commands In Python
gdb.COMMAND_USER23.2.2.15 Commands In Python
gdb.COMPLETE_COMMAND23.2.2.15 Commands In Python
gdb.COMPLETE_EXPRESSION23.2.2.15 Commands In Python
gdb.COMPLETE_FILENAME23.2.2.15 Commands In Python
gdb.COMPLETE_LOCATION23.2.2.15 Commands In Python
gdb.COMPLETE_NONE23.2.2.15 Commands In Python
gdb.COMPLETE_SYMBOL23.2.2.15 Commands In Python
gdb.current_objfile23.2.2.19 Objfiles In Python
gdb.current_objfile23.2.2.19 Objfiles In Python
gdb.current_progspace23.2.2.18 Program Spaces In Python
gdb.current_progspace23.2.2.18 Program Spaces In Python
gdb.decode_line23.2.2.1 Basic Python
gdb.decode_line23.2.2.1 Basic Python
gdb.default_visualizer23.2.2.5 Pretty Printing API
gdb.default_visualizer23.2.2.5 Pretty Printing API
gdb.error23.2.2.2 Exception Handling
gdb.error23.2.2.2 Exception Handling
gdb.execute23.2.2.1 Basic Python
gdb.execute23.2.2.1 Basic Python
gdb.find_pc_line23.2.2.1 Basic Python
gdb.find_pc_line23.2.2.1 Basic Python
gdb.FinishBreakpoint23.2.2.26 Finish Breakpoints
gdb.flush23.2.2.1 Basic Python
gdb.flush23.2.2.1 Basic Python
gdb.frame_stop_reason_string23.2.2.20 Accessing inferior stack frames from Python.
gdb.Function23.2.2.17 Writing new convenience functions
gdb.GdbError23.2.2.2 Exception Handling
gdb.history23.2.2.1 Basic Python
gdb.history23.2.2.1 Basic Python
gdb.Inferior23.2.2.12 Inferiors In Python
gdb.inferiors23.2.2.12 Inferiors In Python
gdb.InferiorThread23.2.2.14 Threads In Python
gdb.LazyString23.2.2.27 Python representation of lazy strings.
gdb.LineTable23.2.2.24 Manipulating line tables using Python
gdb.lookup_global_symbol23.2.2.22 Python representation of Symbols.
gdb.lookup_global_symbol23.2.2.22 Python representation of Symbols.
gdb.lookup_symbol23.2.2.22 Python representation of Symbols.
gdb.lookup_symbol23.2.2.22 Python representation of Symbols.
gdb.lookup_type23.2.2.4 Types In Python
gdb.lookup_type23.2.2.4 Types In Python
gdb.MemoryError23.2.2.2 Exception Handling
gdb.MemoryError23.2.2.2 Exception Handling
gdb.newest_frame23.2.2.20 Accessing inferior stack frames from Python.
gdb.newest_frame23.2.2.20 Accessing inferior stack frames from Python.
gdb.Objfile23.2.2.19 Objfiles In Python
gdb.objfiles23.2.2.19 Objfiles In Python
gdb.objfiles23.2.2.19 Objfiles In Python
gdb.PARAM_AUTO_BOOLEAN23.2.2.16 Parameters In Python
gdb.PARAM_BOOLEAN23.2.2.16 Parameters In Python
gdb.PARAM_ENUM23.2.2.16 Parameters In Python
gdb.PARAM_FILENAME23.2.2.16 Parameters In Python
gdb.PARAM_INTEGER23.2.2.16 Parameters In Python
gdb.PARAM_OPTIONAL_FILENAME23.2.2.16 Parameters In Python
gdb.PARAM_STRING23.2.2.16 Parameters In Python
gdb.PARAM_STRING_NOESCAPE23.2.2.16 Parameters In Python
gdb.PARAM_UINTEGER23.2.2.16 Parameters In Python
gdb.PARAM_ZINTEGER23.2.2.16 Parameters In Python
gdb.Parameter23.2.2.16 Parameters In Python
gdb.parameter23.2.2.1 Basic Python
gdb.parameter23.2.2.1 Basic Python
gdb.parse_and_eval23.2.2.1 Basic Python
gdb.parse_and_eval23.2.2.1 Basic Python
gdb.post_event23.2.2.1 Basic Python
gdb.post_event23.2.2.1 Basic Python
gdb.Progspace23.2.2.18 Program Spaces In Python
gdb.progspaces23.2.2.18 Program Spaces In Python
gdb.progspaces23.2.2.18 Program Spaces In Python
gdb.prompt_hook23.2.2.1 Basic Python
gdb.PYTHONDIR23.2.2.1 Basic Python
gdb.search_memory23.2.2.12 Inferiors In Python
gdb.selected_frame23.2.2.20 Accessing inferior stack frames from Python.
gdb.selected_frame23.2.2.20 Accessing inferior stack frames from Python.
gdb.selected_inferior23.2.2.12 Inferiors In Python
gdb.selected_thread23.2.2.14 Threads In Python
gdb.selected_thread23.2.2.14 Threads In Python
gdb.solib_name23.2.2.1 Basic Python
gdb.solib_name23.2.2.1 Basic Python
gdb.STDERR23.2.2.1 Basic Python
gdb.STDERR23.2.2.1 Basic Python
gdb.STDLOG23.2.2.1 Basic Python
gdb.STDLOG23.2.2.1 Basic Python
gdb.STDOUT23.2.2.1 Basic Python
gdb.STDOUT23.2.2.1 Basic Python
gdb.string_to_argv23.2.2.15 Commands In Python
gdb.Symbol23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_FUNCTIONS_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LABEL_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_ARG23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_BLOCK23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_COMPUTED23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_CONST23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_CONST_BYTES23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_LOCAL23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_OPTIMIZED_OUT23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_REF_ARG23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_REGISTER23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_REGPARM_ADDR23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_STATIC23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_TYPEDEF23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_UNDEF23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_LOC_UNRESOLVED23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_STRUCT_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_TYPES_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_UNDEF_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_VAR_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.SYMBOL_VARIABLES_DOMAIN23.2.2.22 Python representation of Symbols.
gdb.Symtab23.2.2.23 Symbol table representation in Python.
gdb.Symtab_and_line23.2.2.23 Symbol table representation in Python.
gdb.target_charset23.2.2.1 Basic Python
gdb.target_charset23.2.2.1 Basic Python
gdb.target_wide_charset23.2.2.1 Basic Python
gdb.target_wide_charset23.2.2.1 Basic Python
gdb.Type23.2.2.4 Types In Python
gdb.TYPE_CODE_ARRAY23.2.2.4 Types In Python
gdb.TYPE_CODE_BITSTRING23.2.2.4 Types In Python
gdb.TYPE_CODE_BOOL23.2.2.4 Types In Python
gdb.TYPE_CODE_CHAR23.2.2.4 Types In Python
gdb.TYPE_CODE_COMPLEX23.2.2.4 Types In Python
gdb.TYPE_CODE_DECFLOAT23.2.2.4 Types In Python
gdb.TYPE_CODE_ENUM23.2.2.4 Types In Python
gdb.TYPE_CODE_ERROR23.2.2.4 Types In Python
gdb.TYPE_CODE_FLAGS23.2.2.4 Types In Python
gdb.TYPE_CODE_FLT23.2.2.4 Types In Python
gdb.TYPE_CODE_FUNC23.2.2.4 Types In Python
gdb.TYPE_CODE_INT23.2.2.4 Types In Python
gdb.TYPE_CODE_INTERNAL_FUNCTION23.2.2.4 Types In Python
gdb.TYPE_CODE_MEMBERPTR23.2.2.4 Types In Python
gdb.TYPE_CODE_METHOD23.2.2.4 Types In Python
gdb.TYPE_CODE_METHODPTR23.2.2.4 Types In Python
gdb.TYPE_CODE_NAMESPACE23.2.2.4 Types In Python
gdb.TYPE_CODE_PTR23.2.2.4 Types In Python
gdb.TYPE_CODE_RANGE23.2.2.4 Types In Python
gdb.TYPE_CODE_REF23.2.2.4 Types In Python
gdb.TYPE_CODE_SET23.2.2.4 Types In Python
gdb.TYPE_CODE_STRING23.2.2.4 Types In Python
gdb.TYPE_CODE_STRUCT23.2.2.4 Types In Python
gdb.TYPE_CODE_TYPEDEF23.2.2.4 Types In Python
gdb.TYPE_CODE_UNION23.2.2.4 Types In Python
gdb.TYPE_CODE_VOID23.2.2.4 Types In Python
gdb.WP_ACCESS23.2.2.25 Manipulating breakpoints using Python
gdb.WP_READ23.2.2.25 Manipulating breakpoints using Python
gdb.WP_WRITE23.2.2.25 Manipulating breakpoints using Python
gdb.write23.2.2.1 Basic Python
gdb.write23.2.2.1 Basic Python
gdb_init_reader29.4.2 Writing JIT Debug Info Readers
gdbserver20.3 Using the gdbserver Program
generate-core-file10.19 How to Produce a Core File from Your Program
getDebugChar20.5.2 What You Must Do for the Stub
gnu_debuglink_crc3218.2 Debugging Information in Separate Files

H
h (help)3.3 Getting Help
handle5.4 Signals
handle_exception20.5.1 What the Stub Can Do for You
hbreak5.1.1 Setting Breakpoints
help3.3 Getting Help
help function10.12 Convenience Functions
help target19.2 Commands for Managing Targets
help user-defined23.1.1 User-defined Commands
hook23.1.2 User-defined Command Hooks
hookpost23.1.2 User-defined Command Hooks

I
i (info)3.3 Getting Help
if23.1.3 Command Files
ignore5.1.6 Break Conditions
INCLUDE_RDB21.2.1 Using with VxWorks
inferior infno4.9 Debugging Multiple Inferiors and Programs
Inferior.is_valid23.2.2.12 Inferiors In Python
Inferior.num23.2.2.12 Inferiors In Python
Inferior.pid23.2.2.12 Inferiors In Python
Inferior.read_memory23.2.2.12 Inferiors In Python
Inferior.read_memory23.2.2.12 Inferiors In Python
Inferior.search_memory23.2.2.12 Inferiors In Python
Inferior.threads23.2.2.12 Inferiors In Python
Inferior.was_attached23.2.2.12 Inferiors In Python
Inferior.write_memory23.2.2.12 Inferiors In Python
Inferior.write_memory23.2.2.12 Inferiors In Python
InferiorThread.is_exited23.2.2.14 Threads In Python
InferiorThread.is_running23.2.2.14 Threads In Python
InferiorThread.is_stopped23.2.2.14 Threads In Python
InferiorThread.is_valid23.2.2.14 Threads In Python
InferiorThread.name23.2.2.14 Threads In Python
InferiorThread.num23.2.2.14 Threads In Python
InferiorThread.ptid23.2.2.14 Threads In Python
InferiorThread.switch23.2.2.14 Threads In Python
info3.3 Getting Help
info address16. Examining the Symbol Table
info all-registers10.13 Registers
info args8.5 Information About a Frame
info auto-load22.7 Automatically loading associated files
info auto-load gdb-scripts23.1.5 Controlling auto-loading native scripts
info auto-load libthread-db22.7.2 Automatically loading thread debugging library
info auto-load local-gdbinit22.7.1 Automatically loading init file in the current directory
info auto-load python-scripts23.2.3 Python Auto-loading
info auxv10.16 Operating System Auxiliary Information
info breakpoints5.1.1 Setting Breakpoints
info checkpoints4.12 Setting a Bookmark to Return to Later
info classes16. Examining the Symbol Table
info common15.4.6.3 Special Fortran Commands
info copying3.3 Getting Help
info dcache10.21 Caching Data of Targets
info display10.7 Automatic Display
info dll21.1.5 Features for Debugging MS Windows PE Executables
info dos21.1.4 Features for Debugging DJGPP Programs
info exceptions15.4.9.5 Ada Exceptions
info extensions15.2 Displaying the Language
info f (info frame)8.5 Information About a Frame
info files18.1 Commands to Specify Files
info float10.14 Floating Point Hardware
info frame8.5 Information About a Frame
info frame, show the source language15.2 Displaying the Language
info frame-filter8.3 Management of Frame Filters.
info functions16. Examining the Symbol Table
info handle5.4 Signals
info inferiors4.9 Debugging Multiple Inferiors and Programs
info io_registers, AVR21.3.11 Atmel AVR
info line9.6 Source and Machine Code
info line, and Objective-C15.4.4.1 Method Names in Commands
info locals8.5 Information About a Frame
info macro12. C Preprocessor Macros
info macros12. C Preprocessor Macros
info mem10.17 Memory Region Attributes
info meminfo21.1.3 SVR4 Process Information
info os10.16 Operating System Auxiliary Information
info os files10.16 Operating System Auxiliary Information
info os modules10.16 Operating System Auxiliary Information
info os msg10.16 Operating System Auxiliary Information
info os processes10.16 Operating System Auxiliary Information
info os procgroups10.16 Operating System Auxiliary Information
info os semaphores10.16 Operating System Auxiliary Information
info os shm10.16 Operating System Auxiliary Information
info os sockets10.16 Operating System Auxiliary Information
info os threads10.16 Operating System Auxiliary Information
info pidlist21.1.3 SVR4 Process Information
info pretty-printer10.9.3 Pretty-Printer Commands
info probes5.1.10 Static Probe Points
info proc21.1.3 SVR4 Process Information
info program5. Stopping and Continuing
info record7. Recording Inferior's Execution and Replaying It
info registers10.13 Registers
info scope16. Examining the Symbol Table
info selectors16. Examining the Symbol Table
info serial21.1.4 Features for Debugging DJGPP Programs
info set3.3 Getting Help
info share18.1 Commands to Specify Files
info sharedlibrary18.1 Commands to Specify Files
info signals5.4 Signals
info skip5.3 Skipping Over Functions and Files
info source16. Examining the Symbol Table
info source, show the source language15.2 Displaying the Language
info sources16. Examining the Symbol Table
info spu21.4.6 Cell Broadband Engine SPU architecture
info stack8.2 Backtraces
info static-tracepoint-markers13.1.8 Listing Static Tracepoint Markers
info symbol16. Examining the Symbol Table
info target18.1 Commands to Specify Files
info task taskno15.4.9.6 Extensions for Ada Tasks
info tasks15.4.9.6 Extensions for Ada Tasks
info terminal4.6 Your Program's Input and Output
info threads4.10 Debugging Programs with Multiple Threads
info tp [n...]13.1.7 Listing Tracepoints
info tracepoints [n...]13.1.7 Listing Tracepoints
info tvariables13.1.5 Trace State Variables
info type-printers16. Examining the Symbol Table
info types16. Examining the Symbol Table
info variables16. Examining the Symbol Table
info vector10.15 Vector Unit
info w3221.1.5 Features for Debugging MS Windows PE Executables
info warranty3.3 Getting Help
info watchpoints [n...]5.1.2 Setting Watchpoints
info win25.4 TUI-specific Commands
info-gdb-mi-commandThe -list-features Command
info-gdb-mi-commandThe -list-features Command
init-if-undefined10.11 Convenience Variables
inspect10. Examining Data
instantiate on type_printer23.2.2.8 Type Printing API
interpreter-exec24. Command Interpreters
interrupt5.5.3 Background Execution

J
j (jump)17.2 Continuing at a Different Address
jit-reader-load29.4.1 Using JIT Debug Info Readers
jit-reader-unload29.4.1 Using JIT Debug Info Readers
jump17.2 Continuing at a Different Address
jump, and Objective-C15.4.4.1 Method Names in Commands

K
KeyboardInterrupt23.2.2.2 Exception Handling
KeyboardInterrupt23.2.2.2 Exception Handling
kill4.8 Killing the Child Process
kill inferiors infno...4.9 Debugging Multiple Inferiors and Programs
kvm21.1.2 BSD libkvm Interface

L
l (list)9.1 Printing Source Lines
language-optionThe -list-features Command
language-optionThe -list-features Command
layout25.4 TUI-specific Commands
LazyString.address23.2.2.27 Python representation of lazy strings.
LazyString.encoding23.2.2.27 Python representation of lazy strings.
LazyString.length23.2.2.27 Python representation of lazy strings.
LazyString.type23.2.2.27 Python representation of lazy strings.
LazyString.value23.2.2.27 Python representation of lazy strings.
Left25.2 TUI Key Bindings
LineTable.has_line23.2.2.24 Manipulating line tables using Python
LineTable.line23.2.2.24 Manipulating line tables using Python
LineTable.source_lines23.2.2.24 Manipulating line tables using Python
LineTableEntry.line23.2.2.24 Manipulating line tables using Python
LineTableEntry.pc23.2.2.24 Manipulating line tables using Python
list9.1 Printing Source Lines
list, and Objective-C15.4.4.1 Method Names in Commands
load filename19.2 Commands for Managing Targets
loop_break23.1.3 Command Files
loop_continue23.1.3 Command Files

M
macro define12. C Preprocessor Macros
macro exp112. C Preprocessor Macros
macro expand12. C Preprocessor Macros
macro list12. C Preprocessor Macros
macro undef12. C Preprocessor Macros
maint agentD. Maintenance Commands
maint agent-evalD. Maintenance Commands
maint agent-printfD. Maintenance Commands
maint check-psymtabsD. Maintenance Commands
maint check-symtabsD. Maintenance Commands
maint cplus first_componentD. Maintenance Commands
maint cplus namespaceD. Maintenance Commands
maint demangleD. Maintenance Commands
maint deprecateD. Maintenance Commands
maint dump-meD. Maintenance Commands
maint expand-symtabsD. Maintenance Commands
maint info bfdsD. Maintenance Commands
maint info breakpointsD. Maintenance Commands
maint info program-spaces4.9 Debugging Multiple Inferiors and Programs
maint info psymtabs16. Examining the Symbol Table
maint info sections18.1 Commands to Specify Files
maint info sol-threads4.10 Debugging Programs with Multiple Threads
maint info symtabs16. Examining the Symbol Table
maint internal-errorD. Maintenance Commands
maint internal-warningD. Maintenance Commands
maint packetD. Maintenance Commands
maint print architectureD. Maintenance Commands
maint print c-tdescD. Maintenance Commands
maint print cooked-registersD. Maintenance Commands
maint print dummy-framesD. Maintenance Commands
maint print msymbols16. Examining the Symbol Table
maint print objfilesD. Maintenance Commands
maint print psymbols16. Examining the Symbol Table
maint print raw-registersD. Maintenance Commands
maint print reggroupsD. Maintenance Commands
maint print register-groupsD. Maintenance Commands
maint print registersD. Maintenance Commands
maint print remote-registersD. Maintenance Commands
maint print section-scriptsD. Maintenance Commands
maint print statisticsD. Maintenance Commands
maint print symbols16. Examining the Symbol Table
maint print target-stackD. Maintenance Commands
maint print typeD. Maintenance Commands
maint print unwind, HPPA21.4.5 HPPA
maint set dwarf2 always-disassembleD. Maintenance Commands
maint set dwarf2 max-cache-ageD. Maintenance Commands
maint set internal-errorD. Maintenance Commands
maint set internal-warningD. Maintenance Commands
maint set per-commandD. Maintenance Commands
maint set profileD. Maintenance Commands
maint set show-all-tibD. Maintenance Commands
maint set show-debug-regsD. Maintenance Commands
maint show dwarf2 always-disassembleD. Maintenance Commands
maint show dwarf2 max-cache-ageD. Maintenance Commands
maint show internal-errorD. Maintenance Commands
maint show internal-warningD. Maintenance Commands
maint show per-commandD. Maintenance Commands
maint show profileD. Maintenance Commands
maint show show-all-tibD. Maintenance Commands
maint show show-debug-regsD. Maintenance Commands
maint spaceD. Maintenance Commands
maint timeD. Maintenance Commands
maint translate-addressD. Maintenance Commands
maint undeprecateD. Maintenance Commands
make2.3 Shell Commands
may-insert-breakpoints5.5.6 Observer Mode
may-insert-fast-tracepoints5.5.6 Observer Mode
may-insert-tracepoints5.5.6 Observer Mode
may-interrupt5.5.6 Observer Mode
may-write-memory5.5.6 Observer Mode
may-write-registers5.5.6 Observer Mode
mem10.17 Memory Region Attributes
memset20.5.2 What You Must Do for the Stub
monitor20.1 Connecting to a Remote Target

N
n (next)5.2 Continuing and Stepping
n (SingleKey TUI key)25.3 TUI Single Key Mode
name23.2.2.8 Type Printing API
NewObjFileEvent.new_objfile23.2.2.13 Events In Python
next5.2 Continuing and Stepping
next&5.5.3 Background Execution
nexti5.2 Continuing and Stepping
nexti&5.5.3 Background Execution
ni (nexti)5.2 Continuing and Stepping
nosharedlibrary18.1 Commands to Specify Files

O
Objfile23.2.2.19 Objfiles In Python
Objfile.filename23.2.2.19 Objfiles In Python
Objfile.frame_filters23.2.2.19 Objfiles In Python
Objfile.is_valid23.2.2.19 Objfiles In Python
Objfile.pretty_printers23.2.2.19 Objfiles In Python
Objfile.type_printers23.2.2.19 Objfiles In Python
observer5.5.6 Observer Mode
output23.1.4 Commands for Controlled Output
overlay14.2 Overlay Commands
overload-choice annotation28.3 Annotation for Input

P
PARAM_AUTO_BOOLEAN23.2.2.16 Parameters In Python
PARAM_BOOLEAN23.2.2.16 Parameters In Python
PARAM_ENUM23.2.2.16 Parameters In Python
PARAM_FILENAME23.2.2.16 Parameters In Python
PARAM_INTEGER23.2.2.16 Parameters In Python
PARAM_OPTIONAL_FILENAME23.2.2.16 Parameters In Python
PARAM_STRING23.2.2.16 Parameters In Python
PARAM_STRING_NOESCAPE23.2.2.16 Parameters In Python
PARAM_UINTEGER23.2.2.16 Parameters In Python
PARAM_ZINTEGER23.2.2.16 Parameters In Python
Parameter23.2.2.16 Parameters In Python
Parameter.__init__23.2.2.16 Parameters In Python
Parameter.get_set_string23.2.2.16 Parameters In Python
Parameter.get_show_string23.2.2.16 Parameters In Python
Parameter.set_doc23.2.2.16 Parameters In Python
Parameter.show_doc23.2.2.16 Parameters In Python
Parameter.value23.2.2.16 Parameters In Python
passcount13.1.3 Tracepoint Passcounts
path4.4 Your Program's Environment
pending-breakpointsThe -list-features Command
pending-breakpointsThe -list-features Command
PgDn25.2 TUI Key Bindings
PgUp25.2 TUI Key Bindings
pi23.2.1 Python Commands
pmon, MIPS remote21.3.5 MIPS Embedded
po (print-object)15.4.4.2 The Print Command With Objective-C
post-commands annotation28.3 Annotation for Input
post-overload-choice annotation28.3 Annotation for Input
post-prompt annotation28.3 Annotation for Input
post-prompt-for-continue annotation28.3 Annotation for Input
post-query annotation28.3 Annotation for Input
pre-commands annotation28.3 Annotation for Input
pre-overload-choice annotation28.3 Annotation for Input
pre-prompt annotation28.3 Annotation for Input
pre-prompt-for-continue annotation28.3 Annotation for Input
pre-query annotation28.3 Annotation for Input
pretty_printer.children23.2.2.5 Pretty Printing API
pretty_printer.display_hint23.2.2.5 Pretty Printing API
pretty_printer.to_string23.2.2.5 Pretty Printing API
print10. Examining Data
print-object15.4.4.2 The Print Command With Objective-C
printf23.1.4 Commands for Controlled Output
proc-trace-entry21.1.3 SVR4 Process Information
proc-trace-exit21.1.3 SVR4 Process Information
proc-untrace-entry21.1.3 SVR4 Process Information
proc-untrace-exit21.1.3 SVR4 Process Information
Progspace23.2.2.18 Program Spaces In Python
Progspace.filename23.2.2.18 Program Spaces In Python
Progspace.frame_filters23.2.2.18 Program Spaces In Python
Progspace.pretty_printers23.2.2.18 Program Spaces In Python
Progspace.type_printers23.2.2.18 Program Spaces In Python
prompt annotation28.3 Annotation for Input
prompt-for-continue annotation28.3 Annotation for Input
ptype16. Examining the Symbol Table
putDebugChar20.5.2 What You Must Do for the Stub
pwd4.5 Your Program's Working Directory
py23.2.1 Python Commands
pythonThe -list-features Command
pythonThe -list-features Command
python-interactive23.2.1 Python Commands

Q
q (quit)2.2 Quitting
q (SingleKey TUI key)25.3 TUI Single Key Mode
query annotation28.3 Annotation for Input
quit [expression]2.2 Quitting
quit annotation28.4 Errors

R
r (run)4.2 Starting your Program
r (SingleKey TUI key)25.3 TUI Single Key Mode
rbreak5.1.1 Setting Breakpoints
rc (reverse-continue)6. Running programs backward
rdilogenable21.3.1 ARM
rdilogfile21.3.1 ARM
readnow18.1 Commands to Specify Files
rec7. Recording Inferior's Execution and Replaying It
rec btrace7. Recording Inferior's Execution and Replaying It
rec del7. Recording Inferior's Execution and Replaying It
rec full7. Recording Inferior's Execution and Replaying It
rec function-call-history7. Recording Inferior's Execution and Replaying It
rec instruction-history7. Recording Inferior's Execution and Replaying It
rec s7. Recording Inferior's Execution and Replaying It
recognize on type_recognizer23.2.2.8 Type Printing API
record7. Recording Inferior's Execution and Replaying It
record btrace7. Recording Inferior's Execution and Replaying It
record delete7. Recording Inferior's Execution and Replaying It
record full7. Recording Inferior's Execution and Replaying It
record function-call-history7. Recording Inferior's Execution and Replaying It
record goto7. Recording Inferior's Execution and Replaying It
record instruction-history7. Recording Inferior's Execution and Replaying It
record restore7. Recording Inferior's Execution and Replaying It
record save7. Recording Inferior's Execution and Replaying It
record stop7. Recording Inferior's Execution and Replaying It
refresh25.4 TUI-specific Commands
remote delete20.2 Sending files to a remote system
remote get20.2 Sending files to a remote system
remote put20.2 Sending files to a remote system
remotetimeout21.3.8 Tsqware Sparclet
remove-inferiors4.9 Debugging Multiple Inferiors and Programs
remove-symbol-file18.1 Commands to Specify Files
restart checkpoint-id4.12 Setting a Bookmark to Return to Later
restore10.18 Copy Between Memory and a File
RET (repeat last command)3.1 Command Syntax
return17.4 Returning from a Function
reverse-continue6. Running programs backward
reverse-finish6. Running programs backward
reverse-next6. Running programs backward
reverse-nexti6. Running programs backward
reverse-search9.4 Searching Source Files
reverse-step6. Running programs backward
reverse-stepi6. Running programs backward
Right25.2 TUI Key Bindings
rn (reverse-next)6. Running programs backward
rni (reverse-nexti)6. Running programs backward
rs (step)6. Running programs backward
rsi (reverse-stepi)6. Running programs backward
run4.2 Starting your Program
run&5.5.3 Background Execution
rwatch5.1.2 Setting Watchpoints

S
s (SingleKey TUI key)25.3 TUI Single Key Mode
s (step)5.2 Continuing and Stepping
save breakpoints5.1.9 How to save breakpoints to a file
save gdb-index18.4 Index Files Speed Up
save tracepoints13.2.3 save tracepoints filename
save-tracepoints13.2.3 save tracepoints filename
sdireset21.3.2 Renesas M32R/D and M32R/SDI
sdistatus21.3.2 Renesas M32R/D and M32R/SDI
sds, a command21.3.6 PowerPC Embedded
search9.4 Searching Source Files
section18.1 Commands to Specify Files
select-frame8.1 Stack Frames
set3.3 Getting Help
set ada trust-PAD-over-XVS15.4.9.9 Known Peculiarities of Ada Mode
set agent off30. In-Process Agent
set agent on30. In-Process Agent
set annotate28.1 What is an Annotation?
set architecture19. Specifying a Debugging Target
set args4.3 Your Program's Arguments
set arm21.3.1 ARM
set auto-load gdb-scripts23.1.5 Controlling auto-loading native scripts
set auto-load libthread-db22.7.2 Automatically loading thread debugging library
set auto-load local-gdbinit22.7.1 Automatically loading init file in the current directory
set auto-load off22.7 Automatically loading associated files
set auto-load python-scripts23.2.3 Python Auto-loading
set auto-load safe-path22.7.3 Security restriction for auto-loading
set auto-load scripts-directory23.3.1 The `objfile-gdb.ext' file
set auto-solib-add18.1 Commands to Specify Files
set backtrace8.2 Backtraces
set basenames-may-differ18.1 Commands to Specify Files
set board-address21.3.2 Renesas M32R/D and M32R/SDI
set breakpoint always-inserted5.1.1 Setting Breakpoints
set breakpoint auto-hw5.1.1 Setting Breakpoints
set breakpoint condition-evaluation5.1.1 Setting Breakpoints
set breakpoint pending5.1.1 Setting Breakpoints
set can-use-hw-watchpoints5.1.2 Setting Watchpoints
set case-sensitive16. Examining the Symbol Table
set charset10.20 Character Sets
set check range15.3.2 An Overview of Range Checking
set check type15.3.1 An Overview of Type Checking
set circular-trace-buffer13.1.9 Starting and Stopping Trace Experiments
set code-cache10.21 Caching Data of Targets
set coerce-float-to-double22.6 Configuring the Current ABI
set com1base21.1.4 Features for Debugging DJGPP Programs
set com1irq21.1.4 Features for Debugging DJGPP Programs
set com2base21.1.4 Features for Debugging DJGPP Programs
set com2irq21.1.4 Features for Debugging DJGPP Programs
set com3base21.1.4 Features for Debugging DJGPP Programs
set com3irq21.1.4 Features for Debugging DJGPP Programs
set com4base21.1.4 Features for Debugging DJGPP Programs
set com4irq21.1.4 Features for Debugging DJGPP Programs
set complaints22.8 Optional Warnings and Messages
set confirm22.8 Optional Warnings and Messages
set cp-abi22.6 Configuring the Current ABI
set cygwin-exceptions21.1.5 Features for Debugging MS Windows PE Executables
set data-directory18.6 GDB Data Files
set dcache line-size10.21 Caching Data of Targets
set dcache size10.21 Caching Data of Targets
set debug22.9 Optional Messages about Internal Happenings
set debug aarch6421.4.1 AArch64
set debug auto-load22.7.4 Displaying files tried for auto-load
set debug darwin21.1.7 Darwin
set debug entry-values11.2 Tail Call Frames
set debug hppa21.4.5 HPPA
set debug libthread-db4.10 Debugging Programs with Multiple Threads
set debug mach-o21.1.7 Darwin
set debug mips21.4.4 MIPS
set debug monitor19.2 Commands for Managing Targets
set debug nios221.4.8 Nios II
set debug-file-directory18.2 Debugging Information in Separate Files
set debugevents21.1.5 Features for Debugging MS Windows PE Executables
set debugexceptions21.1.5 Features for Debugging MS Windows PE Executables
set debugexec21.1.5 Features for Debugging MS Windows PE Executables
set debugmemory21.1.5 Features for Debugging MS Windows PE Executables
set default-collect13.1.6 Tracepoint Action Lists
set demangle-style10.8 Print Settings
set detach-on-fork4.11 Debugging Forks
set directories9.5 Specifying Source Directories
set disable-randomization4.2 Starting your Program
set disassemble-next-line9.6 Source and Machine Code
set disassembly-flavor9.6 Source and Machine Code
set disconnected-dprintf5.1.8 Dynamic Printf
set disconnected-tracing13.1.9 Starting and Stopping Trace Experiments
set displaced-steppingD. Maintenance Commands
set download-path21.3.2 Renesas M32R/D and M32R/SDI
set editing22.2 Command Editing
set endian19.3 Choosing Target Byte Order
set environment4.4 Your Program's Environment
set exceptions, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
set exec-direction6. Running programs backward
set exec-done-display22.9 Optional Messages about Internal Happenings
set exec-wrapper4.2 Starting your Program
set extended-prompt22.1 Prompt
set extension-language15.2 Displaying the Language
set follow-exec-mode4.11 Debugging Forks
set follow-fork-mode4.11 Debugging Forks
set frame-filter priority8.3 Management of Frame Filters.
set gnutarget19.2 Commands for Managing Targets
set hash, for remote monitors19.2 Commands for Managing Targets
set height22.4 Screen Size
set history expansion22.3 Command History
set history filename22.3 Command History
set history save22.3 Command History
set history size22.3 Command History
set host-charset10.20 Character Sets
set inferior-tty4.6 Your Program's Input and Output
set input-radix22.5 Numbers
set interactive-mode22.10 Other Miscellaneous Settings
set language15.1.2 Setting the Working Language
set libthread-db-search-path4.10 Debugging Programs with Multiple Threads
set listsize9.1 Printing Source Lines
set logging2.4 Logging Output
set mach-exceptions21.1.7 Darwin
set max-user-call-depth23.1.1 User-defined Commands
set mem inaccessible-by-default10.17.2 Memory Access Checking
set mips abi21.4.4 MIPS
set mips compression21.4.4 MIPS
set mips mask-address21.4.4 MIPS
set mipsfpu21.3.5 MIPS Embedded
set monitor-prompt, MIPS remote21.3.5 MIPS Embedded
set monitor-warnings, MIPS remote21.3.5 MIPS Embedded
set multiple-symbols10.2 Ambiguous Expressions
set new-console21.1.5 Features for Debugging MS Windows PE Executables
set new-group21.1.5 Features for Debugging MS Windows PE Executables
set non-stop5.5.2 Non-Stop Mode
set opaque-type-resolution16. Examining the Symbol Table
set osabi22.6 Configuring the Current ABI
set output-radix22.5 Numbers
set overload-resolution15.4.1.7 Features for C++
set pagination22.4 Screen Size
set powerpc21.3.6 PowerPC Embedded
set print10.8 Print Settings
set print entry-values10.8 Print Settings
set print frame-arguments10.8 Print Settings
set print inferior-events4.9 Debugging Multiple Inferiors and Programs
set print thread-events4.10 Debugging Programs with Multiple Threads
set print type methods16. Examining the Symbol Table
set print type typedefs16. Examining the Symbol Table
set processor19. Specifying a Debugging Target
set procfs-file21.1.3 SVR4 Process Information
set procfs-trace21.1.3 SVR4 Process Information
set prompt22.1 Prompt
set python print-stack23.2.1 Python Commands
set radix22.5 Numbers
set range-stepping5.2 Continuing and Stepping
set ravenscar task-switching off15.4.9.8 Tasking Support when using the Ravenscar Profile
set ravenscar task-switching on15.4.9.8 Tasking Support when using the Ravenscar Profile
set rdiheartbeat21.3.1 ARM
set rdiromatzero21.3.1 ARM
set record7. Recording Inferior's Execution and Replaying It
set record full7. Recording Inferior's Execution and Replaying It
set remote20.4 Remote Configuration
set remote system-call-allowedsystem
set remote-mips64-transfers-32bit-regs21.4.4 MIPS
set remotecache10.21 Caching Data of Targets
set remoteflow20.4 Remote Configuration
set retransmit-timeout21.3.5 MIPS Embedded
set schedule-multiple5.5.1 All-Stop Mode
set script-extension23. Extending
set sdstimeout21.3.6 PowerPC Embedded
set server-address21.3.2 Renesas M32R/D and M32R/SDI
set sh calling-convention21.3.13 Renesas Super-H
set shell21.1.5 Features for Debugging MS Windows PE Executables
set signal-thread21.1.6 Commands Specific to GNU Hurd Systems
set signals, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
set sigs, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
set sigthread21.1.6 Commands Specific to GNU Hurd Systems
set solib-absolute-prefix18.1 Commands to Specify Files
set solib-search-path18.1 Commands to Specify Files
set spu21.4.6 Cell Broadband Engine SPU architecture
set stack-cache10.21 Caching Data of Targets
set startup-with-shell4.2 Starting your Program
set step-mode5.2 Continuing and Stepping
set stop-on-solib-events18.1 Commands to Specify Files
set stopped, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
set struct-convention21.4.2 x86 Architecture-specific Issues
set substitute-path9.5 Specifying Source Directories
set syn-garbage-limit, MIPS remote21.3.5 MIPS Embedded
set sysroot18.1 Commands to Specify Files
set target-async5.5.3 Background Execution
set target-charset10.20 Character Sets
set target-file-system-kind (unix|dos-based|auto)18.1 Commands to Specify Files
set target-wide-charset10.20 Character Sets
set task, Hurd commands21.1.6 Commands Specific to GNU Hurd Systems
set tcp20.4 Remote Configuration
set thread, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
set timeout21.3.5 MIPS Embedded
set trace-buffer-size13.1.9 Starting and Stopping Trace Experiments
set trace-commands22.8 Optional Warnings and Messages
set trace-notes13.1.9 Starting and Stopping Trace Experiments
set trace-stop-notes13.1.9 Starting and Stopping Trace Experiments
set trace-user13.1.9 Starting and Stopping Trace Experiments
set trust-readonly-sections18.1 Commands to Specify Files
set tui active-border-mode25.5 TUI Configuration Variables
set tui border-kind25.5 TUI Configuration Variables
set tui border-mode25.5 TUI Configuration Variables
set unwind-on-terminating-exception17.5 Calling Program Functions
set unwindonsignal17.5 Calling Program Functions
set variable17.1 Assignment to Variables
set verbose22.8 Optional Warnings and Messages
set watchdogD. Maintenance Commands
set width22.4 Screen Size
set write17.6 Patching Programs
set_debug_traps20.5.1 What the Stub Can Do for You
share18.1 Commands to Specify Files
sharedlibrary18.1 Commands to Specify Files
shell2.3 Shell Commands
show3.3 Getting Help
show ada trust-PAD-over-XVS15.4.9.9 Known Peculiarities of Ada Mode
show agent30. In-Process Agent
show annotate28.1 What is an Annotation?
show architecture19. Specifying a Debugging Target
show args4.3 Your Program's Arguments
show arm21.3.1 ARM
show auto-load22.7 Automatically loading associated files
show auto-load gdb-scripts23.1.5 Controlling auto-loading native scripts
show auto-load libthread-db22.7.2 Automatically loading thread debugging library
show auto-load local-gdbinit22.7.1 Automatically loading init file in the current directory
show auto-load python-scripts23.2.3 Python Auto-loading
show auto-load safe-path22.7.3 Security restriction for auto-loading
show auto-load scripts-directory23.3.1 The `objfile-gdb.ext' file
show auto-solib-add18.1 Commands to Specify Files
show backtrace8.2 Backtraces
show basenames-may-differ18.1 Commands to Specify Files
show board-address21.3.2 Renesas M32R/D and M32R/SDI
show breakpoint always-inserted5.1.1 Setting Breakpoints
show breakpoint auto-hw5.1.1 Setting Breakpoints
show breakpoint condition-evaluation5.1.1 Setting Breakpoints
show breakpoint pending5.1.1 Setting Breakpoints
show can-use-hw-watchpoints5.1.2 Setting Watchpoints
show case-sensitive16. Examining the Symbol Table
show charset10.20 Character Sets
show check range15.3.2 An Overview of Range Checking
show check type15.3.1 An Overview of Type Checking
show circular-trace-buffer13.1.9 Starting and Stopping Trace Experiments
show code-cache10.21 Caching Data of Targets
show coerce-float-to-double22.6 Configuring the Current ABI
show com1base21.1.4 Features for Debugging DJGPP Programs
show com1irq21.1.4 Features for Debugging DJGPP Programs
show com2base21.1.4 Features for Debugging DJGPP Programs
show com2irq21.1.4 Features for Debugging DJGPP Programs
show com3base21.1.4 Features for Debugging DJGPP Programs
show com3irq21.1.4 Features for Debugging DJGPP Programs
show com4base21.1.4 Features for Debugging DJGPP Programs
show com4irq21.1.4 Features for Debugging DJGPP Programs
show commands22.3 Command History
show complaints22.8 Optional Warnings and Messages
show configuration3.3 Getting Help
show confirm22.8 Optional Warnings and Messages
show convenience10.11 Convenience Variables
show copying3.3 Getting Help
show cp-abi22.6 Configuring the Current ABI
show cygwin-exceptions21.1.5 Features for Debugging MS Windows PE Executables
show data-directory18.6 GDB Data Files
show dcache line-size10.21 Caching Data of Targets
show dcache size10.21 Caching Data of Targets
show debug22.9 Optional Messages about Internal Happenings
show debug auto-load22.7.4 Displaying files tried for auto-load
show debug darwin21.1.7 Darwin
show debug entry-values11.2 Tail Call Frames
show debug libthread-db4.10 Debugging Programs with Multiple Threads
show debug mach-o21.1.7 Darwin
show debug mips21.4.4 MIPS
show debug monitor19.2 Commands for Managing Targets
show debug nios221.4.8 Nios II
show debug-file-directory18.2 Debugging Information in Separate Files
show default-collect13.1.6 Tracepoint Action Lists
show detach-on-fork4.11 Debugging Forks
show directories9.5 Specifying Source Directories
show disassemble-next-line9.6 Source and Machine Code
show disassembly-flavor9.6 Source and Machine Code
show disconnected-dprintf5.1.8 Dynamic Printf
show disconnected-tracing13.1.9 Starting and Stopping Trace Experiments
show displaced-steppingD. Maintenance Commands
show download-path21.3.2 Renesas M32R/D and M32R/SDI
show editing22.2 Command Editing
show environment4.4 Your Program's Environment
show exceptions, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
show exec-done-display22.9 Optional Messages about Internal Happenings
show extended-prompt22.1 Prompt
show follow-fork-mode4.11 Debugging Forks
show frame-filter priority8.3 Management of Frame Filters.
show gnutarget19.2 Commands for Managing Targets
show hash, for remote monitors19.2 Commands for Managing Targets
show height22.4 Screen Size
show history22.3 Command History
show host-charset10.20 Character Sets
show inferior-tty4.6 Your Program's Input and Output
show input-radix22.5 Numbers
show interactive-mode22.10 Other Miscellaneous Settings
show language15.2 Displaying the Language
show libthread-db-search-path4.10 Debugging Programs with Multiple Threads
show listsize9.1 Printing Source Lines
show logging2.4 Logging Output
show mach-exceptions21.1.7 Darwin
show max-user-call-depth23.1.1 User-defined Commands
show mem inaccessible-by-default10.17.2 Memory Access Checking
show mips abi21.4.4 MIPS
show mips compression21.4.4 MIPS
show mips mask-address21.4.4 MIPS
show mipsfpu21.3.5 MIPS Embedded
show monitor-prompt, MIPS remote21.3.5 MIPS Embedded
show monitor-warnings, MIPS remote21.3.5 MIPS Embedded
show multiple-symbols10.2 Ambiguous Expressions
show new-console21.1.5 Features for Debugging MS Windows PE Executables
show new-group21.1.5 Features for Debugging MS Windows PE Executables
show non-stop5.5.2 Non-Stop Mode
show opaque-type-resolution16. Examining the Symbol Table
show osabi22.6 Configuring the Current ABI
show output-radix22.5 Numbers
show overload-resolution15.4.1.7 Features for C++
show pagination22.4 Screen Size
show paths4.4 Your Program's Environment
show print10.8 Print Settings
show print inferior-events4.9 Debugging Multiple Inferiors and Programs
show print thread-events4.10 Debugging Programs with Multiple Threads
show print type methods16. Examining the Symbol Table
show print type typedefs16. Examining the Symbol Table
show processor19. Specifying a Debugging Target
show procfs-file21.1.3 SVR4 Process Information
show procfs-trace21.1.3 SVR4 Process Information
show prompt22.1 Prompt
show radix22.5 Numbers
show range-stepping5.2 Continuing and Stepping
show ravenscar task-switching15.4.9.8 Tasking Support when using the Ravenscar Profile
show rdiheartbeat21.3.1 ARM
show rdiromatzero21.3.1 ARM
show record7. Recording Inferior's Execution and Replaying It
show record full7. Recording Inferior's Execution and Replaying It
show remote20.4 Remote Configuration
show remote system-call-allowedsystem
show remote-mips64-transfers-32bit-regs21.4.4 MIPS
show remotecache10.21 Caching Data of Targets
show remoteflow20.4 Remote Configuration
show retransmit-timeout21.3.5 MIPS Embedded
show script-extension23. Extending
show sdstimeout21.3.6 PowerPC Embedded
show server-address21.3.2 Renesas M32R/D and M32R/SDI
show sh calling-convention21.3.13 Renesas Super-H
show shell21.1.5 Features for Debugging MS Windows PE Executables
show signal-thread21.1.6 Commands Specific to GNU Hurd Systems
show signals, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
show sigs, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
show sigthread21.1.6 Commands Specific to GNU Hurd Systems
show solib-search-path18.1 Commands to Specify Files
show spu21.4.6 Cell Broadband Engine SPU architecture
show stack-cache10.21 Caching Data of Targets
show stop-on-solib-events18.1 Commands to Specify Files
show stopped, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
show struct-convention21.4.2 x86 Architecture-specific Issues
show substitute-path9.5 Specifying Source Directories
show syn-garbage-limit, MIPS remote21.3.5 MIPS Embedded
show sysroot18.1 Commands to Specify Files
show target-async5.5.3 Background Execution
show target-charset10.20 Character Sets
show target-file-system-kind18.1 Commands to Specify Files
show target-wide-charset10.20 Character Sets
show task, Hurd commands21.1.6 Commands Specific to GNU Hurd Systems
show tcp20.4 Remote Configuration
show thread, Hurd command21.1.6 Commands Specific to GNU Hurd Systems
show timeout21.3.5 MIPS Embedded
show trace-buffer-size13.1.9 Starting and Stopping Trace Experiments
show trace-notes13.1.9 Starting and Stopping Trace Experiments
show trace-stop-notes13.1.9 Starting and Stopping Trace Experiments
show trace-user13.1.9 Starting and Stopping Trace Experiments
show unwind-on-terminating-exception17.5 Calling Program Functions
show unwindonsignal17.5 Calling Program Functions
show user23.1.1 User-defined Commands
show values10.10 Value History
show verbose22.8 Optional Warnings and Messages
show version3.3 Getting Help
show warranty3.3 Getting Help
show width22.4 Screen Size
show write17.6 Patching Programs
si (stepi)5.2 Continuing and Stepping
signal17.3 Giving your Program a Signal
signal annotation28.6 Running the Program
signal-name annotation28.6 Running the Program
signal-name-end annotation28.6 Running the Program
signal-string annotation28.6 Running the Program
signal-string-end annotation28.6 Running the Program
SignalEvent.stop_signal23.2.2.13 Events In Python
signalled annotation28.6 Running the Program
silent5.1.7 Breakpoint Command Lists
sim21.3.10 Zilog Z8000
sim, a command21.3 Embedded Processors
skip delete5.3 Skipping Over Functions and Files
skip disable5.3 Skipping Over Functions and Files
skip enable5.3 Skipping Over Functions and Files
skip file5.3 Skipping Over Functions and Files
skip function5.3 Skipping Over Functions and Files
source23.1.3 Command Files
source annotation28.7 Displaying Source
start4.2 Starting your Program
starting annotation28.6 Running the Program
STDERR23.2.2.1 Basic Python
STDERR23.2.2.1 Basic Python
STDLOG23.2.2.1 Basic Python
STDLOG23.2.2.1 Basic Python
STDOUT23.2.2.1 Basic Python
STDOUT23.2.2.1 Basic Python
step5.2 Continuing and Stepping
step&5.5.3 Background Execution
stepi5.2 Continuing and Stepping
stepi&5.5.3 Background Execution
stop, a pseudo-command23.1.2 User-defined Command Hooks
stopping annotation28.6 Running the Program
strace13.1.1 Create and Delete Tracepoints
symbol-file18.1 Commands to Specify Files
Symbol.addr_class23.2.2.22 Python representation of Symbols.
Symbol.is_argument23.2.2.22 Python representation of Symbols.
Symbol.is_constant23.2.2.22 Python representation of Symbols.
Symbol.is_function23.2.2.22 Python representation of Symbols.
Symbol.is_valid23.2.2.22 Python representation of Symbols.
Symbol.is_variable23.2.2.22 Python representation of Symbols.
Symbol.line23.2.2.22 Python representation of Symbols.
Symbol.linkage_name23.2.2.22 Python representation of Symbols.
Symbol.name23.2.2.22 Python representation of Symbols.
Symbol.needs_frame23.2.2.22 Python representation of Symbols.
Symbol.print_name23.2.2.22 Python representation of Symbols.
Symbol.symtab23.2.2.22 Python representation of Symbols.
Symbol.type23.2.2.22 Python representation of Symbols.
Symbol.value23.2.2.22 Python representation of Symbols.
SYMBOL_FUNCTIONS_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_LABEL_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_ARG23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_BLOCK23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_COMPUTED23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_CONST23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_CONST_BYTES23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_LOCAL23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_OPTIMIZED_OUT23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_REF_ARG23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_REGISTER23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_REGPARM_ADDR23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_STATIC23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_TYPEDEF23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_UNDEF23.2.2.22 Python representation of Symbols.
SYMBOL_LOC_UNRESOLVED23.2.2.22 Python representation of Symbols.
SYMBOL_STRUCT_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_TYPES_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_UNDEF_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_VAR_DOMAIN23.2.2.22 Python representation of Symbols.
SYMBOL_VARIABLES_DOMAIN23.2.2.22 Python representation of Symbols.
Symtab.filename23.2.2.23 Symbol table representation in Python.
Symtab.fullname23.2.2.23 Symbol table representation in Python.
Symtab.global_block23.2.2.23 Symbol table representation in Python.
Symtab.is_valid23.2.2.23 Symbol table representation in Python.
Symtab.linetable23.2.2.23 Symbol table representation in Python.
Symtab.objfile23.2.2.23 Symbol table representation in Python.
Symtab.static_block23.2.2.23 Symbol table representation in Python.
Symtab_and_line.is_valid23.2.2.23 Symbol table representation in Python.
Symtab_and_line.last23.2.2.23 Symbol table representation in Python.
Symtab_and_line.line23.2.2.23 Symbol table representation in Python.
Symtab_and_line.pc23.2.2.23 Symbol table representation in Python.
Symtab_and_line.symtab23.2.2.23 Symbol table representation in Python.
sysinfo21.1.4 Features for Debugging DJGPP Programs

T
tabset25.4 TUI-specific Commands
target19.2 Commands for Managing Targets
target array21.3.5 MIPS Embedded
target ctf13.4 Using Trace Files
target dbug21.3.3 M68k
target ddb port21.3.5 MIPS Embedded
target dink3221.3.6 PowerPC Embedded
target lsi port21.3.5 MIPS Embedded
target m32r21.3.2 Renesas M32R/D and M32R/SDI
target m32rsdi21.3.2 Renesas M32R/D and M32R/SDI
target mips port21.3.5 MIPS Embedded
target op50n21.3.7 HP PA Embedded
target pmon port21.3.5 MIPS Embedded
target ppcbug21.3.6 PowerPC Embedded
target ppcbug121.3.6 PowerPC Embedded
target r390021.3.5 MIPS Embedded
target rdi21.3.1 ARM
target rdp21.3.1 ARM
target record7. Recording Inferior's Execution and Replaying It
target record-btrace7. Recording Inferior's Execution and Replaying It
target record-full7. Recording Inferior's Execution and Replaying It
target sds21.3.6 PowerPC Embedded
target sim, with Z800021.3.10 Zilog Z8000
target sparclite21.3.9 Fujitsu Sparclite
target tfile13.4 Using Trace Files
target vxworks21.2.1 Using with VxWorks
target w89k21.3.7 HP PA Embedded
task (Ada)15.4.9.6 Extensions for Ada Tasks
tbreak5.1.1 Setting Breakpoints
tcatch5.1.3 Setting Catchpoints
tdump13.2.2 tdump
teval (tracepoints)13.1.6 Tracepoint Action Lists
tfile13.4 Using Trace Files
tfind13.2.1 tfind n
thbreak5.1.1 Setting Breakpoints
this, inside C++ member functions15.4.1.3 C++ Expressions
thread apply4.10 Debugging Programs with Multiple Threads
thread find4.10 Debugging Programs with Multiple Threads
thread name4.10 Debugging Programs with Multiple Threads
thread threadno4.10 Debugging Programs with Multiple Threads
thread-infoThe -list-features Command
thread-infoThe -list-features Command
ThreadEvent.inferior_thread23.2.2.13 Events In Python
tload, M32R21.3.2 Renesas M32R/D and M32R/SDI
trace13.1.1 Create and Delete Tracepoints
tsave13.4 Using Trace Files
tstart [ notes ]13.1.9 Starting and Stopping Trace Experiments
tstatus13.1.9 Starting and Stopping Trace Experiments
tstop [ notes ]13.1.9 Starting and Stopping Trace Experiments
tty4.6 Your Program's Input and Output
tui reg25.4 TUI-specific Commands
tvariable13.1.5 Trace State Variables
Type.array23.2.2.4 Types In Python
Type.code23.2.2.4 Types In Python
Type.const23.2.2.4 Types In Python
Type.fields23.2.2.4 Types In Python
Type.name23.2.2.4 Types In Python
Type.pointer23.2.2.4 Types In Python
Type.range23.2.2.4 Types In Python
Type.reference23.2.2.4 Types In Python
Type.sizeof23.2.2.4 Types In Python
Type.strip_typedefs23.2.2.4 Types In Python
Type.tag23.2.2.4 Types In Python
Type.target23.2.2.4 Types In Python
Type.template_argument23.2.2.4 Types In Python
Type.unqualified23.2.2.4 Types In Python
Type.vector23.2.2.4 Types In Python
Type.volatile23.2.2.4 Types In Python
TYPE_CODE_ARRAY23.2.2.4 Types In Python
TYPE_CODE_BITSTRING23.2.2.4 Types In Python
TYPE_CODE_BOOL23.2.2.4 Types In Python
TYPE_CODE_CHAR23.2.2.4 Types In Python
TYPE_CODE_COMPLEX23.2.2.4 Types In Python
TYPE_CODE_DECFLOAT23.2.2.4 Types In Python
TYPE_CODE_ENUM23.2.2.4 Types In Python
TYPE_CODE_ERROR23.2.2.4 Types In Python
TYPE_CODE_FLAGS23.2.2.4 Types In Python
TYPE_CODE_FLT23.2.2.4 Types In Python
TYPE_CODE_FUNC23.2.2.4 Types In Python
TYPE_CODE_INT23.2.2.4 Types In Python
TYPE_CODE_INTERNAL_FUNCTION23.2.2.4 Types In Python
TYPE_CODE_MEMBERPTR23.2.2.4 Types In Python
TYPE_CODE_METHOD23.2.2.4 Types In Python
TYPE_CODE_METHODPTR23.2.2.4 Types In Python
TYPE_CODE_NAMESPACE23.2.2.4 Types In Python
TYPE_CODE_PTR23.2.2.4 Types In Python
TYPE_CODE_RANGE23.2.2.4 Types In Python
TYPE_CODE_REF23.2.2.4 Types In Python
TYPE_CODE_SET23.2.2.4 Types In Python
TYPE_CODE_STRING23.2.2.4 Types In Python
TYPE_CODE_STRUCT23.2.2.4 Types In Python
TYPE_CODE_TYPEDEF23.2.2.4 Types In Python
TYPE_CODE_UNION23.2.2.4 Types In Python
TYPE_CODE_VOID23.2.2.4 Types In Python

U
u (SingleKey TUI key)25.3 TUI Single Key Mode
u (until)5.2 Continuing and Stepping
undefined-command-error-codeThe -list-features Command
undefined-command-error-codeThe -list-features Command
undisplay10.7 Automatic Display
unset environment4.4 Your Program's Environment
unset substitute-path9.5 Specifying Source Directories
until5.2 Continuing and Stepping
until&5.5.3 Background Execution
Up25.2 TUI Key Bindings
up8.4 Selecting a Frame
up-silently8.4 Selecting a Frame
update25.4 TUI-specific Commands
upload, M32R21.3.2 Renesas M32R/D and M32R/SDI
use_dbt_break21.3.2 Renesas M32R/D and M32R/SDI
use_debug_dma21.3.2 Renesas M32R/D and M32R/SDI
use_ib_break21.3.2 Renesas M32R/D and M32R/SDI
use_mon_code21.3.2 Renesas M32R/D and M32R/SDI

V
v (SingleKey TUI key)25.3 TUI Single Key Mode
Value.__init__23.2.2.3 Values From Inferior
Value.address23.2.2.3 Values From Inferior
Value.cast23.2.2.3 Values From Inferior
Value.dereference23.2.2.3 Values From Inferior
Value.dynamic_cast23.2.2.3 Values From Inferior
Value.dynamic_type23.2.2.3 Values From Inferior
Value.fetch_lazy23.2.2.3 Values From Inferior
Value.is_lazy23.2.2.3 Values From Inferior
Value.is_optimized_out23.2.2.3 Values From Inferior
Value.lazy_string23.2.2.3 Values From Inferior
Value.referenced_value23.2.2.3 Values From Inferior
Value.reinterpret_cast23.2.2.3 Values From Inferior
Value.string23.2.2.3 Values From Inferior
Value.type23.2.2.3 Values From Inferior
vxworks-timeout21.2.1 Using with VxWorks

W
w (SingleKey TUI key)25.3 TUI Single Key Mode
watch5.1.2 Setting Watchpoints
watchpoint annotation28.6 Running the Program
whatis16. Examining the Symbol Table
where8.2 Backtraces
while23.1.3 Command Files
while-stepping (tracepoints)13.1.6 Tracepoint Action Lists
winheight25.4 TUI-specific Commands
WP_ACCESS23.2.2.25 Manipulating breakpoints using Python
WP_READ23.2.2.25 Manipulating breakpoints using Python
WP_WRITE23.2.2.25 Manipulating breakpoints using Python

X
x (examine memory)10.6 Examining Memory
x(examine), and info line9.6 Source and Machine Code

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Footnotes

(1)

On DOS/Windows systems, the home directory is the one pointed to by the HOME environment variable.

(2)

The completer can be confused by certain kinds of invalid expressions. Also, it only examines the static type of the expression, not the dynamic type.

(3)

Currently, only GNU/Linux.

(4)

Note that some side effects are easier to undo than others. For instance, memory and registers are relatively easy, but device I/O is hard. Some targets may be able undo things like device I/O, and some may not.

The contract between and the reverse executing target requires only that the target do something reasonable when tells it to execute backwards, and then report the results back to . Whatever the target reports back to , will report back to the user. assumes that the memory and registers that the target reports are in a consistant state, but accepts whatever it is given.

(5)

Unless the code is too heavily optimized.

(6)

Note that embedded programs (the so-called "free-standing" environment) are not required to have a main function as the entry point. They could even have multiple entry points.

(7)

The only restriction is that your editor (say ex), recognizes the following command-line syntax:
 
ex +number file
The optional numeric value +number specifies the number of the line in the file where to start editing.

(8)

`b' cannot be used because these format letters are also used with the x command, where `b' stands for "byte"; see Examining Memory.

(9)

This is a way of removing one word from the stack, on machines where stacks grow downward in memory (most machines, nowadays). This assumes that the innermost stack frame is selected; setting $sp is not allowed when other stack frames are selected. To pop entire frames off the stack, regardless of machine architecture, use return; see Returning from a Function.

(10)

In non-stop mode, it is moderately rare for a running thread to modify the stack of a stopped thread in a way that would interfere with a backtrace, and caching of stack reads provides a significant speed up of remote backtraces.

(11)

This is the minimum. Recent versions of support `-gdwarf-3' and `-gdwarf-4'; we recommend always choosing the most recent version of DWARF.

(12)

If you want to specify a local system root using a directory that happens to be named `remote:', you need to use some equivalent variant of the name like `./remote:'.

(13)

If you choose a port number that conflicts with another service, gdbserver prints an error message and exits.

(14)

The register named with capital letters represent the architecture registers.

(15)

In `gdb-/gdb/refcard.ps' of the version release.

(16)

The `qP' and `qL' packets predate these conventions, and have arguments without any terminator for the packet name; we suspect they are in widespread use in places that are difficult to upgrade. The `qC' packet has no arguments, but some existing stubs (e.g. RedBoot) are known to not check for the end of the packet.


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Table of Contents


[Top] [Contents] [Index] [ ? ]

Short Table of Contents

Summary of
1. A Sample Session
2. Getting In and Out of
3. Commands
4. Running Programs Under
5. Stopping and Continuing
6. Running programs backward
7. Recording Inferior's Execution and Replaying It
8. Examining the Stack
9. Examining Source Files
10. Examining Data
11. Debugging Optimized Code
12. C Preprocessor Macros
13. Tracepoints
14. Debugging Programs That Use Overlays
15. Using with Different Languages
16. Examining the Symbol Table
17. Altering Execution
18. Files
19. Specifying a Debugging Target
20. Debugging Remote Programs
21. Configuration-Specific Information
22. Controlling
23. Extending
24. Command Interpreters
25. Text User Interface
26. Using under GNU Emacs
27. The GDB/MI Interface
28. Annotations
29. JIT Compilation Interface
30. In-Process Agent
31. Reporting Bugs in
A. In Memoriam
B. Formatting Documentation
C. Installing
D. Maintenance Commands
E. Remote Serial Protocol
F. The GDB Agent Expression Mechanism
G. Target Descriptions
H. Operating System Information
I. Trace File Format
J. .gdb_index section format
K. Manual pages
L. GNU GENERAL PUBLIC LICENSE
M. GNU Free Documentation License
Concept Index
Command, Variable, and Function Index

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